[SERVER] Adjust quiet zombie groans volume and attenuation slightly

This commit is contained in:
Tyler Young 2024-09-07 19:56:02 -04:00
parent 293ef500a9
commit 533b89c6c0

View file

@ -136,7 +136,7 @@ void(entity source_ent, string path, float type, float priority) Sound_PlaySound
case SOUND_TYPE_ZOMBIE_QUIET: case SOUND_TYPE_ZOMBIE_QUIET:
float zombie_quiet_groan = Sound_GetZombieGroan(); float zombie_quiet_groan = Sound_GetZombieGroan();
if (priority == SOUND_PRIORITY_PLAYALWAYS || zombie_quiet_groan != -1) { if (priority == SOUND_PRIORITY_PLAYALWAYS || zombie_quiet_groan != -1) {
PLAYSOUND(source_ent, CHAN_VOICE, path, 0.60, 1); PLAYSOUND(source_ent, CHAN_VOICE, path, 0.50, 2);
Sound_SetZombieGroan(priority, zombie_quiet_groan); Sound_SetZombieGroan(priority, zombie_quiet_groan);
} }
break; break;