Remove if statement adding points for explosive kills (#76)

This commit is contained in:
Peter0x44 2024-06-16 12:48:50 -07:00 committed by GitHub
parent 2ae79b8d2d
commit 4fcfa400b3
No known key found for this signature in database
GPG key ID: B5690EEEBB952194

View file

@ -474,11 +474,6 @@ void(entity victim, entity attacker, float damage, float d_style) DamageHandler
makeCrawler(victim); makeCrawler(victim);
GiveAchievement(3, attacker); GiveAchievement(3, attacker);
} }
if (victim.health <= 0)
Player_AddScore(attacker, 60, true);
else
Player_AddScore(attacker, 10, true);
} }
if (victim.health <= 0 || instakill_finished > time) { if (victim.health <= 0 || instakill_finished > time) {