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SERVER: Remove legacy spawn_zombie_away
implementation
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parent
3dffb7f245
commit
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1 changed files with 1 additions and 15 deletions
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@ -144,20 +144,6 @@ void() trigger_activator_touch =
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tempcount = 1;
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tempcount = 1;
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tempstring = "";
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tempstring = "";
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t = world;
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t = world;
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do
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{
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t = find (t, classname, "spawn_zombie");
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if (!t)
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{
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breakthis = 1;
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}
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if (t.classname == "spawn_zombie")
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{
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t.classname = "spawn_zombie_away";
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/*if (cvar("developer"))
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setmodel(t, "progs/player.mdl");*/
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}
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} while (!breakthis);
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if (self.target2)
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if (self.target2)
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tempcount =+ 1;
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tempcount =+ 1;
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