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SERVER: Fix call to PF_FindFloat with value of 0
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@ -1501,7 +1501,7 @@ void() Zombie_ReassignSpawnIDs =
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// First, clear the list.
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zombie_spawn_points = 0;
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while(num_spawns > -1) {
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while(num_spawns > 0) {
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entity zombie_spawn = findfloat(world, spawn_id, num_spawns);
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if (zombie_spawn) {
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zombie_spawn.spawn_id = 0;
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