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SERVER: Disable IsLooking() check for wall weapons in NZ:P Beta
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@ -138,7 +138,7 @@ void () WallWeapon_TouchTrigger =
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float wcost;
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float wcost;
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if (other.classname != "player" || other.downed || other.isBuying || !PlayerIsLooking(other, self)) {
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if (other.classname != "player" || other.downed || other.isBuying || (map_compatibility_mode != MAP_COMPAT_BETA && !PlayerIsLooking(other, self))) {
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return;
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return;
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}
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}
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