quakec/source/client/draw.qc

94 lines
2.4 KiB
C++
Raw Normal View History

2024-09-12 02:12:20 +00:00
/*
client/draw.qc
Enhanced CSQC 2D Drawing Code
Copyright (C) 2021-2024 NZ:P Team
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
*/
int font_kerningamount[96];
// ! " # $ % & ' ( ) * _ , - . / 0
// 1 2 3 4 5 6 7 8 9 : ; < = > ? @
// A B C D E F G H I J K L M N O P
// Q R S T U V W X Y Z [ \ ] ^ _ `
// a b c d e f g h i j k l m n o p
// q r s t u v w x y z { | } ~
int font_kerningamount[96];
void InitKerningMap(void)
{
// Initialize the kerning amount as 8px for each
// char in the event we cant load the file.
for(int i = 0; i < 96; i++) {
font_kerningamount[i] = 8;
}
int kerning_map = fopen("gfx/kerning_map.txt", FILE_READ);
if (kerning_map == -1) {
return;
}
tokenize(fgets(kerning_map));
for(int i = 0; i < 96 * 2; i += 2) {
font_kerningamount[i / 2] = stof(argv(i));
}
fclose(kerning_map);
}
float(string text, float size) getTextWidth =
{
int width = 0;
for(int i = 0; i < strlen(text); i++) {
float chr = str2chr(text, i);
// Hooray for variable-spacing!
if (chr == ' ')
width += 4 * (size/8);
else if (chr < 33 || chr > 126)
width += 8 * (size/8);
else
width += (font_kerningamount[(chr - 33)] + 1) * (size/8);
}
return width;
}
void(vector position, string text, vector size, vector rgb, float alpha, float drawflag) Draw_String =
{
int x, y;
x = position_x;
y = position_y;
for(int i = 0; i < strlen(text); i++) {
float chr = str2chr(text, i);
drawcharacter([x, y], chr, size, rgb, alpha, drawflag);
// Hooray for variable-spacing!
if (chr == ' ')
x += 4 * (size_x/8);
else if (chr < 33 || chr > 126)
x += 8 * (size_x/8);
else
x += (font_kerningamount[(chr - 33)] + 1) * (size_x/8);
}
};