quakec/source/client/chat.qc

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2023-11-19 17:45:50 +00:00
/*
client/chat.qc
Chat interception and custom drawing, based on Nuclide.
2024-01-07 23:24:48 +00:00
Copyright (C) 2021-2024 NZ:P Team
2023-11-19 17:45:50 +00:00
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
*/
var float autocvar_cg_chatEnabled = true;
#define CHAT_LINES 10
#define CHAT_TIME 7
var int g_chatpos[2];
var float g_chattime;
var int g_chatlines = -1;
string g_chatbuffer[CHAT_LINES];
string g_chatbuffer_final;
/*
* called every frame pretty much and prints whatever is in the chatbuffer.
* removes lines after some time, one at a time.
*/
void Chat_Draw()
{
int i;
if (autocvar_cg_chatEnabled == false)
return;
g_chatpos[0] = GetUltraWideOffset() + 5;
g_chatpos[1] = 170;
if (g_chatlines < 0) {
return;
}
/* remove messages after a g_chattime has passed */
if (g_chattime < time) {
g_chatbuffer_final = "";
for (i = 0; i < g_chatlines; i++) {
if (g_chatbuffer[i+1] != __NULL__) {
g_chatbuffer[i] = g_chatbuffer[i+1];
}
if (i == 0)
g_chatbuffer_final = g_chatbuffer[i];
else
g_chatbuffer_final = sprintf("%s\n%s", g_chatbuffer_final, g_chatbuffer[i]);
}
g_chatbuffer[g_chatlines] = __NULL__;
g_chatlines--;
g_chattime = time + CHAT_TIME;
}
int barlines = 0;
for(i = 0; i <= g_chatlines; i++) {
if (g_chatbuffer[i] == __NULL__)
continue;
if (strlen(g_chatbuffer[i]) > 48) {
barlines += strlen(g_chatbuffer[i])/48 + 2;
} else {
barlines++;
}
}
drawfill ([g_chatpos[0] - 2, g_chatpos[1] - 2], [290, (barlines) * 8 + 4], [0, 0, 0], 0.65, 0);
drawtextfield([g_chatpos[0], g_chatpos[1]], [290, 280], 1 | 2, g_chatbuffer_final);
}
//
// Chat_GetHexCodeForPlayer(player_id)
// Returns a hex string for the Player Name color
//
string Chat_GetHexCodeForPlayer(float player_id)
{
switch(player_id) {
case 1: return "^xFFF";
case 2: return "^x07E";
case 3: return "^xCA0";
case 4: return "^x5D0";
}
return "^xFFF";
}
//
// Chat_Register(sender, player_id, message)
// Adds the chat message to the chat struct to be
// drawn.
//
void Chat_Register(int sender, int player_id, string message)
{
// Append name+color to the message
string player_hex = Chat_GetHexCodeForPlayer(player_id);
string player_name = getplayerkeyvalue(sender, "name");
message = strcat(player_hex, player_name, "^xCCC: ", message);
if (g_chatlines < (CHAT_LINES - 1)) {
g_chatbuffer[g_chatlines + 1] = message;
g_chatlines++;
} else {
for (int i = 0; i < (CHAT_LINES - 1); i++) {
g_chatbuffer[i] = g_chatbuffer[i + 1];
}
g_chatbuffer[CHAT_LINES - 1] = message;
}
g_chattime = time + CHAT_TIME;
/* we need to be silent */
if (autocvar_cg_chatEnabled == false)
return;
localsound("sounds/misc/talk2.wav");
g_chatbuffer_final = "";
for (int i = 0; i < CHAT_LINES; i++) {
if (i == 0)
g_chatbuffer_final = g_chatbuffer[i];
else
g_chatbuffer_final = sprintf("%s\n%s", g_chatbuffer_final, g_chatbuffer[i]);
}
}