mirror of
https://github.com/nzp-team/glquake.git
synced 2024-11-10 14:41:37 +00:00
336 lines
6.3 KiB
C
336 lines
6.3 KiB
C
/*
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#include "quakedef.h"
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#include "errno.h"
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#include <3ds.h>
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#define TICKS_PER_SEC 268123480.0
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int __stacksize__ = 4 * 1024 * 1024;
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u32 __ctru_linear_heap_size = 28 * 1024 * 1024;
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extern void Touch_Init();
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extern void Touch_Update();
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qboolean isDedicated;
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/*
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===============================================================================
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FILE IO
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===============================================================================
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*/
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#define MAX_HANDLES 10
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FILE *sys_handles[MAX_HANDLES];
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int findhandle (void)
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{
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int i;
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for (i=1 ; i<MAX_HANDLES ; i++)
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if (!sys_handles[i])
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return i;
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Sys_Error ("out of handles");
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return -1;
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}
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/*
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================
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filelength
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================
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*/
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int filelength (FILE *f)
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{
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int pos;
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int end;
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pos = ftell (f);
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fseek (f, 0, SEEK_END);
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end = ftell (f);
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fseek (f, pos, SEEK_SET);
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return end;
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}
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int Sys_FileOpenRead (char *path, int *hndl)
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{
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FILE *f;
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int i;
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i = findhandle ();
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f = fopen(path, "rb");
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if (!f)
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{
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*hndl = -1;
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return -1;
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}
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sys_handles[i] = f;
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*hndl = i;
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return filelength(f);
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}
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int Sys_FileOpenWrite (char *path)
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{
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FILE *f;
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int i;
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i = findhandle ();
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f = fopen(path, "wb");
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if (!f)
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Sys_Error ("Error opening %s: %s", path,strerror(errno));
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sys_handles[i] = f;
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return i;
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}
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void Sys_FileClose (int handle)
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{
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fclose (sys_handles[handle]);
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sys_handles[handle] = NULL;
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}
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void Sys_FileSeek (int handle, int position)
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{
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fseek (sys_handles[handle], position, SEEK_SET);
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}
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int Sys_FileRead (int handle, void *dest, int count)
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{
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return fread (dest, 1, count, sys_handles[handle]);
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}
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int Sys_FileWrite (int handle, void *data, int count)
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{
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return fwrite (data, 1, count, sys_handles[handle]);
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}
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int Sys_FileTime (char *path)
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{
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FILE *f;
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f = fopen(path, "rb");
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if (f)
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{
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fclose(f);
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return 1;
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}
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return -1;
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}
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void Sys_mkdir (char *path)
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{
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mkdir(path, 0777);
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}
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void Sys_MakeCodeWriteable (unsigned long startaddr, unsigned long length)
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{
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}
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void Sys_Error (char *error, ...)
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{
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consoleInit(GFX_BOTTOM, NULL);
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va_list argptr;
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printf ("Sys_Error: ");
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va_start (argptr,error);
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vprintf (error,argptr);
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va_end (argptr);
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printf ("\n");
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while(!(hidKeysDown() & KEY_START))
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hidScanInput();
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Host_Shutdown();
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gfxExit();
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exit(1);
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}
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void Sys_Printf (char *fmt, ...)
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{
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va_list argptr;
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va_start (argptr,fmt);
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vprintf (fmt,argptr);
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va_end (argptr);
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}
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void Sys_Quit (void)
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{
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Host_Shutdown();
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gfxExit();
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exit(0);
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}
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double Sys_FloatTime (void)
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{
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static u64 initial_tick = 0;
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if(!initial_tick)
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initial_tick = svcGetSystemTick();
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u64 current_tick = svcGetSystemTick();
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return (current_tick - initial_tick)/TICKS_PER_SEC;
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}
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char *Sys_ConsoleInput (void)
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{
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return NULL;
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}
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void Sys_Sleep (void)
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{
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}
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void Sys_DefaultConfig(void)
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{
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// naievil -- fixme I didn't do this
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Cbuf_AddText ("bind ABUTTON +right\n");
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Cbuf_AddText ("bind BBUTTON +lookdown\n");
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Cbuf_AddText ("bind XBUTTON +lookup\n");
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Cbuf_AddText ("bind YBUTTON +left\n");
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Cbuf_AddText ("bind LTRIGGER +jump\n");
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Cbuf_AddText ("bind RTRIGGER +attack\n");
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Cbuf_AddText ("bind PADUP \"impulse 10\"\n");
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Cbuf_AddText ("bind PADDOWN \"impulse 12\"\n");
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//Cbuf_AddText ("lookstrafe \"1.000000\"\n");
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//Cbuf_AddText ("lookspring \"0.000000\"\n");
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}
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void Sys_SetKeys(u32 keys, u32 state){
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if( keys & KEY_SELECT)
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Key_Event(K_SELECT, state);
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if( keys & KEY_START)
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Key_Event(K_ESCAPE, state);
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if( keys & KEY_DUP)
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Key_Event(K_UPARROW, state);
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if( keys & KEY_DDOWN)
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Key_Event(K_DOWNARROW, state);
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if( keys & KEY_DLEFT)
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Key_Event(K_LEFTARROW, state);
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if( keys & KEY_DRIGHT)
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Key_Event(K_RIGHTARROW, state);
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if( keys & KEY_Y)
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Key_Event(K_AUX4, state);
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if( keys & KEY_X)
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Key_Event(K_AUX3, state);
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if( keys & KEY_B)
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Key_Event(K_AUX2, state);
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if( keys & KEY_A)
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Key_Event(K_AUX1, state);
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if( keys & KEY_L)
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Key_Event(K_AUX5, state);
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if( keys & KEY_R)
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Key_Event(K_AUX7, state);
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if( keys & KEY_ZL)
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Key_Event(K_AUX6, state);
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if( keys & KEY_ZR)
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Key_Event(K_AUX8, state);
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}
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void Sys_SendKeyEvents (void)
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{
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hidScanInput();
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u32 kDown = hidKeysDown();
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u32 kUp = hidKeysUp();
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if(kDown)
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Sys_SetKeys(kDown, true);
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if(kUp)
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Sys_SetKeys(kUp, false);
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Touch_Update();
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}
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void Sys_HighFPPrecision (void)
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{
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}
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void Sys_LowFPPrecision (void)
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{
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}
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//=============================================================================
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bool game_running;
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int main (int argc, char **argv)
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{
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static float time, oldtime;
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static quakeparms_t parms;
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bool new3ds_flag = false;
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osSetSpeedupEnable(true);
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APT_CheckNew3DS(&new3ds_flag);
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gfxInit(GSP_BGR8_OES, GSP_RGB565_OES, false);
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gfxSetDoubleBuffering(GFX_BOTTOM, false);
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gfxSwapBuffersGpu();
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uint8_t model;
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cfguInit();
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CFGU_GetSystemModel(&model);
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cfguExit();
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if(model != CFG_MODEL_2DS)
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gfxSetWide(true);
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chdir("sdmc:/3ds/nzportable");
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if (new3ds_flag == true)
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parms.memsize = 64 * 1024 * 1024;
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else
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parms.memsize = 16 * 1024 * 1024;
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parms.membase = malloc (parms.memsize);
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parms.basedir = ".";
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COM_InitArgv (argc, argv);
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parms.argc = com_argc;
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parms.argv = com_argv;
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Host_Init (&parms);
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Touch_Init();
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oldtime = Sys_FloatTime();
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game_running = true;
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while (aptMainLoop() && game_running)
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{
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time = Sys_FloatTime();
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Host_Frame (time - oldtime);
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oldtime = time;
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}
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return 0;
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}
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