mirror of
https://github.com/nzp-team/fteqw.git
synced 2024-11-25 13:21:36 +00:00
554 lines
No EOL
19 KiB
C
554 lines
No EOL
19 KiB
C
#include "../plugin.h"
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#include "shader.h"
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static plugfsfuncs_t *fsfuncs;
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typedef struct shaderparsestate_s parsestate_t;
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typedef struct
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{
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char **savefile;
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char *sourcefile;
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char type[MAX_QPATH];
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char normalmap[MAX_QPATH];
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struct
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{
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char name[MAX_QPATH];
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} tex[5];
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char envmap[MAX_QPATH];
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char envmapmask[MAX_QPATH];
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char envfrombase;
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char halflambert;
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float alphatestref;
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char *blendfunc;
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qboolean alphatest;
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qboolean culldisable;
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qboolean ignorez;
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char *replaceblock;
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} vmtstate_t;
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static void VARGS Q_strlcatfz (char *dest, size_t *offset, size_t size, const char *fmt, ...) LIKEPRINTF(4);
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static void VARGS Q_strlcatfz (char *dest, size_t *offset, size_t size, const char *fmt, ...)
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{
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va_list argptr;
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dest += *offset;
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size -= *offset;
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va_start (argptr, fmt);
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Q_vsnprintfz(dest, size, fmt, argptr);
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va_end (argptr);
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*offset += strlen(dest);
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}
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static void Q_StrCat(char **ptr, const char *append)
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{
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size_t oldlen = *ptr?strlen(*ptr):0;
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size_t newlen = strlen(append);
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char *newptr = plugfuncs->Malloc(oldlen+newlen+1);
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memcpy(newptr, *ptr, oldlen);
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memcpy(newptr+oldlen, append, newlen);
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newptr[oldlen+newlen] = 0;
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plugfuncs->Free(*ptr);
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*ptr = newptr;
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}
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//case comparisons are specific to ascii only, so this should be 'safe' for utf-8 strings too.
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int Q_strncasecmp (const char *s1, const char *s2, int n)
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{
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int c1, c2;
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while (1)
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{
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c1 = *s1++;
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c2 = *s2++;
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if (!n--)
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return 0; // strings are equal until end point
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if (c1 != c2)
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{
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if (c1 >= 'a' && c1 <= 'z')
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c1 -= ('a' - 'A');
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if (c2 >= 'a' && c2 <= 'z')
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c2 -= ('a' - 'A');
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if (c1 != c2)
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{ // strings not equal
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if (c1 > c2)
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return 1; // strings not equal
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return -1;
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}
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}
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if (!c1)
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return 0; // strings are equal
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// s1++;
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// s2++;
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}
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return -1;
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}
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int Q_strcasecmp (const char *s1, const char *s2)
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{
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return Q_strncasecmp (s1, s2, 0x7fffffff);
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}
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static qboolean VMT_ReadVMT(const char *materialname, vmtstate_t *st); //this is made more complicated on account of includes allowing recursion
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static char *VMT_ParseBlock(const char *fname, vmtstate_t *st, char *line)
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{ //assumes the open { was already parsed, but will parse the close.
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char *replace = NULL;
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com_tokentype_t ttype;
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char key[MAX_OSPATH];
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char value[MAX_OSPATH];
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char *qmark;
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qboolean cond;
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for(;line;)
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{
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line = cmdfuncs->ParseToken(line, key, sizeof(key), &ttype);
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if (ttype == TTP_RAWTOKEN && !strcmp(key, "}"))
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break; //end-of-block
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line = cmdfuncs->ParseToken(line, value, sizeof(value), &ttype);
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if (ttype == TTP_RAWTOKEN && !strcmp(value, "{"))
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{ //sub block. we don't go into details here.
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if (!Q_strcasecmp(key, "replace"))
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replace = line;
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else
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Con_DPrintf("%s: Unknown block \"%s\"\n", fname, key);
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line = VMT_ParseBlock(fname, NULL, line);
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continue;
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}
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while ((qmark = strchr(key, '?')))
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{
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*qmark++ = 0;
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if (!Q_strcasecmp(key, "srgb"))
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cond = false;//!!(vid.flags & VID_SRGBAWARE);
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else
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{
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Con_DPrintf("%s: Unknown vmt conditional \"%s\"\n", fname, key);
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cond = false;
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}
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if (!cond)
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{
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*key = 0;
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break;
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}
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else
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memmove(key, qmark, strlen(qmark)+1);
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}
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if (!*key || !st)
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;
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else if (!Q_strcasecmp(key, "include"))
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{
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if (!VMT_ReadVMT(value, st))
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return NULL;
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}
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else if (!Q_strcasecmp(key, "$basetexture") || !Q_strcasecmp(key, "$hdrbasetexture")) //fixme: hdr version should probably override the other. order matters.
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Q_strlcpy(st->tex[0].name, value, sizeof(st->tex[0].name));
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else if (!Q_strcasecmp(key, "$hdrcompressedtexture")) //named texture is R8G8B8E8 and needs to be decompressed manually... should probably just use e5bgr9 but we don't have a way to transcode it here.
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;
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else if (!Q_strcasecmp(key, "$basetexturetransform"))
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;
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else if (!Q_strcasecmp(key, "$bumpmap")) // same as normalmap ~eukara
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{
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Q_strlcpy(st->normalmap, value, sizeof(st->normalmap));
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Con_DPrintf("%s: %s \"%s\"\n", fname, key, value);
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}
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else if (!Q_strcasecmp(key, "$ssbump"))
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;
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else if (!Q_strcasecmp(key, "$ssbumpmathfix"))
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;
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else if (!Q_strcasecmp(key, "$basetexture2") || !strcmp(key, "$texture2"))
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Q_strlcpy(st->tex[1].name, value, sizeof(st->tex[1].name));
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else if (!Q_strcasecmp(key, "$basetexturetransform2"))
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;
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else if (!Q_strcasecmp(key, "$surfaceprop"))
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;
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else if (!Q_strcasecmp(key, "$ignorez"))
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st->ignorez = !!atoi(value);
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else if (!Q_strcasecmp(key, "$nocull") && (!strcmp(value, "1")||!strcmp(value, "0")))
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st->culldisable = atoi(value);
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else if (!Q_strcasecmp(key, "$alphatest") && (!strcmp(value, "1")||!strcmp(value, "0")))
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st->alphatest = atoi(value);
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else if (!Q_strcasecmp(key, "$alphatestreference"))
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st->alphatestref = atof(value);
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else if (!Q_strcasecmp(key, "$alphafunc"))
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{
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Con_DPrintf("%s: %s \"%s\"\n", fname, key, value);
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}
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else if (!Q_strcasecmp(key, "$alpha"))
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{
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Con_DPrintf("%s: %s \"%s\"\n", fname, key, value);
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}
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else if (!Q_strcasecmp(key, "$translucent"))
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{
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if (atoi(value))
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st->blendfunc = "src_alpha one_minus_src_alpha\n";
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}
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else if (!Q_strcasecmp(key, "$additive"))
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{
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if (atoi(value))
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st->blendfunc = "src_one one_minus_src_alpha\n";
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Con_DPrintf("%s: %s \"%s\"\n", fname, key, value);
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}
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else if (!Q_strcasecmp(key, "$halflambert"))
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st->halflambert = 1;
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else if (!Q_strcasecmp(key, "$color"))
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Con_DPrintf("%s: %s \"%s\"\n", fname, key, value);
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else if (!Q_strcasecmp(key, "$vertexcolor"))
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Con_DPrintf("%s: %s \"%s\"\n", fname, key, value);
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else if (!Q_strcasecmp(key, "$vertexalpha"))
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Con_DPrintf("%s: %s \"%s\"\n", fname, key, value);
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else if (!Q_strcasecmp(key, "$decal"))
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Con_DPrintf("%s: %s \"%s\"\n", fname, key, value);
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else if (!Q_strcasecmp(key, "$decalscale"))
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Con_DPrintf("%s: %s \"%s\"\n", fname, key, value);
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else if (!Q_strcasecmp(key, "$decalsize"))
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Con_DPrintf("%s: %s \"%s\"\n", fname, key, value);
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else if (!Q_strcasecmp(key, "$envmap"))
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Q_strlcpy(st->envmap, value, sizeof(st->envmap));
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else if (!Q_strcasecmp(key, "$envmapmask"))
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Q_strlcpy(st->envmapmask, value, sizeof(st->envmapmask));
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else if (!Q_strcasecmp(key, "$envmapcontrast"))
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Con_DPrintf("%s: %s \"%s\"\n", fname, key, value);
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else if (!Q_strcasecmp(key, "$envmaptint"))
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Con_DPrintf("%s: %s \"%s\"\n", fname, key, value);
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else if (!Q_strcasecmp(key, "$envmapsaturation"))
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Con_DPrintf("%s: %s \"%s\"\n", fname, key, value);
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else if (!Q_strcasecmp(key, "$basealphaenvmapmask"))
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st->envfrombase=1;
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else if (!Q_strcasecmp(key, "$normalmapalphaenvmapmask"))
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st->envfrombase=0;
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else if (!Q_strcasecmp(key, "$crackmaterial"))
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Con_DPrintf("%s: %s \"%s\"\n", fname, key, value);
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else if (!Q_strcasecmp(key, "$selfillum"))
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Con_DPrintf("%s: %s \"%s\"\n", fname, key, value);
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else if (!Q_strcasecmp(key, "$selfillummask"))
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Con_DPrintf("%s: %s \"%s\"\n", fname, key, value);
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else if (!Q_strcasecmp(key, "$selfillumtint"))
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Con_DPrintf("%s: %s \"%s\"\n", fname, key, value);
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else if (!Q_strcasecmp(key, "$nofog"))
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Con_DPrintf("%s: %s \"%s\"\n", fname, key, value);
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else if (!Q_strcasecmp(key, "$nomip"))
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Con_DPrintf("%s: %s \"%s\"\n", fname, key, value);
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else if (!Q_strcasecmp(key, "$nodecal"))
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Con_DPrintf("%s: %s \"%s\"\n", fname, key, value);
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else if (!Q_strcasecmp(key, "$detail"))
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Con_DPrintf("%s: %s \"%s\"\n", fname, key, value);
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else if (!Q_strcasecmp(key, "$detailscale"))
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Con_DPrintf("%s: %s \"%s\"\n", fname, key, value);
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else if (!Q_strcasecmp(key, "$detailtint"))
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Con_DPrintf("%s: %s \"%s\"\n", fname, key, value);
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else if (!Q_strcasecmp(key, "$detailblendfactor"))
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Con_DPrintf("%s: %s \"%s\"\n", fname, key, value);
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else if (!Q_strcasecmp(key, "$detailblendmode"))
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Con_DPrintf("%s: %s \"%s\"\n", fname, key, value);
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else if (!Q_strcasecmp(key, "$surfaceprop2"))
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Con_DPrintf("%s: %s \"%s\"\n", fname, key, value);
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else if (!Q_strcasecmp(key, "$AllowAlphaToCoverage"))
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Con_DPrintf("%s: %s \"%s\"\n", fname, key, value);
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else if (!Q_strcasecmp(key, "$blendmodulatetexture"))
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Con_DPrintf("%s: %s \"%s\"\n", fname, key, value);
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//water/reflection stuff
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else if (!Q_strcasecmp(key, "$refracttinttexture"))
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Q_strlcpy(st->tex[0].name, value, sizeof(st->tex[0].name));
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else if (!Q_strcasecmp(key, "$refracttexture"))
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Con_DPrintf("%s: %s \"%s\"\n", fname, key, value);
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else if (!Q_strcasecmp(key, "$refractamount"))
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Con_DPrintf("%s: %s \"%s\"\n", fname, key, value);
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else if (!Q_strcasecmp(key, "$refracttint"))
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Con_DPrintf("%s: %s \"%s\"\n", fname, key, value);
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else if (!Q_strcasecmp(key, "$reflecttexture"))
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Con_DPrintf("%s: %s \"%s\"\n", fname, key, value);
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else if (!Q_strcasecmp(key, "$reflectamount"))
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Con_DPrintf("%s: %s \"%s\"\n", fname, key, value);
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else if (!Q_strcasecmp(key, "$reflecttint"))
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Con_DPrintf("%s: %s \"%s\"\n", fname, key, value);
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else if (!Q_strcasecmp(key, "$fresnelpower"))
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Con_DPrintf("%s: %s \"%s\"\n", fname, key, value);
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else if (!Q_strcasecmp(key, "$minreflectivity"))
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Con_DPrintf("%s: %s \"%s\"\n", fname, key, value);
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else if (!Q_strcasecmp(key, "$maxreflectivity"))
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Con_DPrintf("%s: %s \"%s\"\n", fname, key, value);
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else if (!Q_strcasecmp(key, "$normalmap"))
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{
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Q_strlcpy(st->normalmap, value, sizeof(st->normalmap));
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Con_DPrintf("%s: %s \"%s\"\n", fname, key, value);
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}
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else if (!Q_strcasecmp(key, "$bumpframe"))
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Con_DPrintf("%s: %s \"%s\"\n", fname, key, value);
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else if (!Q_strcasecmp(key, "$fogenable"))
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Con_DPrintf("%s: %s \"%s\"\n", fname, key, value);
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else if (!Q_strcasecmp(key, "$fogcolor"))
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Con_DPrintf("%s: %s \"%s\"\n", fname, key, value);
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else if (!Q_strcasecmp(key, "$fogstart"))
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Con_DPrintf("%s: %s \"%s\"\n", fname, key, value);
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else if (!Q_strcasecmp(key, "$fogend"))
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Con_DPrintf("%s: %s \"%s\"\n", fname, key, value);
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else if (!Q_strcasecmp(key, "$abovewater"))
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Con_DPrintf("%s: %s \"%s\"\n", fname, key, value);
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else if (!Q_strcasecmp(key, "$underwateroverlay"))
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Con_DPrintf("%s: %s \"%s\"\n", fname, key, value);
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else if (!Q_strcasecmp(key, "$reflectentities"))
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Con_DPrintf("%s: %s \"%s\"\n", fname, key, value);
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else if (!Q_strcasecmp(key, "$scale"))
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Con_DPrintf("%s: %s \"%s\"\n", fname, key, value);
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else if (!Q_strcasecmp(key, "$bottommaterial"))
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Con_DPrintf("%s: %s \"%s\"\n", fname, key, value);
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else if (!Q_strcasecmp(key, "$scroll1"))
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Con_DPrintf("%s: %s \"%s\"\n", fname, key, value);
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else if (!Q_strcasecmp(key, "$scroll2"))
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Con_DPrintf("%s: %s \"%s\"\n", fname, key, value);
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else if (*key == '%')
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; //editor lines
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else
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Con_DPrintf("%s: Unknown field \"%s\"\n", fname, key);
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}
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if (replace)
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VMT_ParseBlock(fname, st, replace);
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return line;
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}
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static void Shader_GenerateFromVMT(parsestate_t *ps, vmtstate_t *st, const char *shortname, void (*LoadMaterialString)(parsestate_t *ps, const char *script))
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{
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size_t offset = 0;
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char script[8192];
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char *progargs = "";
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if (!*st->tex[0].name) //fill in a default...
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Q_strlcpy(st->tex[0].name, shortname, sizeof(st->tex[0].name));
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if (st->alphatest)
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progargs = "#MASK=0.5#MASKLT"; //alphamask has to be handled by glsl (when glsl is used)
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Q_strlcatfz(script, &offset, sizeof(script), "\n");
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if (!Q_strcasecmp(st->type, "WorldVertexTransition"))
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{ //attempt to do terrain blending
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Q_strlcpy(st->type, "vmt/transition#TWOWAY", sizeof(st->type));
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Q_strlcatfz(script, &offset, sizeof(script), "\tprogram \"%s%s\"\n", st->type, progargs);
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Q_strlcatfz(script, &offset, sizeof(script), "\tdiffusemap \"%s%s.vtf\"\n", strcmp(st->tex[0].name, "materials/")?"materials/":"", st->tex[0].name);
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Q_strlcatfz(script, &offset, sizeof(script), "\tuppermap \"%s%s.vtf\"\n", strcmp(st->tex[1].name, "materials/")?"materials/":"", st->tex[1].name);
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}
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else if (!Q_strcasecmp(st->type, "Decal"))
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{
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Q_strlcpy(st->type, "vmt/vertexlit", sizeof(st->type));
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Q_strlcatfz(script, &offset, sizeof(script), "\tprogram \"%s%s\"\n", st->type, progargs);
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Q_strlcatfz(script, &offset, sizeof(script), "\tdiffusemap \"%s%s.vtf\"\n", strcmp(st->tex[0].name, "materials/")?"materials/":"", st->tex[0].name);
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Q_strlcatfz(script, &offset, sizeof(script), "\tpolygonOffset 1\n");
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}
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else if (!Q_strcasecmp(st->type, "DecalModulate"))
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{
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Q_strlcatfz(script, &offset, sizeof(script),
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"\t{\n"
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"\t\tprogram \"vmt/vertexlit%s\"\n"
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"\t\tblendFunc gl_dst_color gl_one_minus_src_alpha\n"
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"\t}\n", progargs);
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Q_strlcatfz(script, &offset, sizeof(script), "\tdiffusemap \"%s%s.vtf\"\n", strcmp(st->tex[0].name, "materials/")?"materials/":"", st->tex[0].name);
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Q_strlcatfz(script, &offset, sizeof(script), "\tpolygonOffset 1\n");
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}
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else if (!Q_strcasecmp(st->type, "Water"))
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{
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Q_strlcatfz(script, &offset, sizeof(script),
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"\t{\n"
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"\t\tprogram \"vmt/water%s\"\n"
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"\t\tmap $refraction\n"
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"\t\tmap $reflection\n"
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"\t}\n", progargs);
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Q_strlcatfz(script, &offset, sizeof(script), "\tdiffusemap \"%s%s.vtf\"\n", strcmp(st->tex[0].name, "materials/")?"materials/":"", st->tex[0].name);
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Q_strlcatfz(script, &offset, sizeof(script), "\tnormalmap \"%s%s.vtf\"\n", strcmp(st->normalmap, "materials/")?"materials/":"", st->normalmap);
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}
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else if (!Q_strcasecmp(st->type, "Refract"))
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{
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Q_strlcatfz(script, &offset, sizeof(script),
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"\t{\n"
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"\t\tprogram \"vmt/refract%s\"\n"
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"\t\tmap $refraction\n"
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"\t}\n", progargs);
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Q_strlcatfz(script, &offset, sizeof(script), "\tdiffusemap \"%s%s.vtf\"\n", strcmp(st->tex[0].name, "materials/")?"materials/":"", st->tex[0].name);
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Q_strlcatfz(script, &offset, sizeof(script), "\tnormalmap \"%s%s.vtf\"\n", strcmp(st->normalmap, "materials/")?"materials/":"", st->normalmap);
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}
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else if (!Q_strcasecmp(st->type, "VertexlitGeneric"))
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{
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if (*st->envmap && st->envfrombase)
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{
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if (st->halflambert)
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Q_strlcpy(st->type, "vmt/vertexlit#ENVFROMBASE#HALFLAMBERT", sizeof(st->type));
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else
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Q_strlcpy(st->type, "vmt/vertexlit#ENVFROMBASE", sizeof(st->type));
|
|
}
|
|
else
|
|
{
|
|
if (st->halflambert)
|
|
Q_strlcpy(st->type, "vmt/vertexlit#HALFLAMBERT", sizeof(st->type));
|
|
else
|
|
Q_strlcpy(st->type, "vmt/vertexlit", sizeof(st->type));
|
|
}
|
|
|
|
Q_strlcatfz(script, &offset, sizeof(script), "\tprogram \"%s%s\"\n", st->type, progargs);
|
|
Q_strlcatfz(script, &offset, sizeof(script), "\tdiffusemap \"%s%s.vtf\"\n", strcmp(st->tex[0].name, "materials/")?"materials/":"", st->tex[0].name);
|
|
|
|
if (*st->normalmap)
|
|
Q_strlcatfz(script, &offset, sizeof(script), "\tnormalmap \"%s%s.vtf\"\n", strcmp(st->normalmap, "materials/")?"materials/":"", st->normalmap);
|
|
}
|
|
else if (!Q_strcasecmp(st->type, "LightmappedGeneric"))
|
|
{
|
|
/* reflectmask from diffuse map alpha */
|
|
if (*st->envmap && st->envfrombase)
|
|
Q_strlcpy(st->type, "vmt/lightmapped#ENVFROMBASE", sizeof(st->type));
|
|
else if (*st->envmap && *st->envmapmask) /* dedicated reflectmask */
|
|
Q_strlcpy(st->type, "vmt/lightmapped#ENVFROMMASK", sizeof(st->type));
|
|
else /* take from normalmap */
|
|
Q_strlcpy(st->type, "vmt/lightmapped", sizeof(st->type));
|
|
|
|
Q_strlcatfz(script, &offset, sizeof(script), "\tprogram \"%s%s\"\n", st->type, progargs);
|
|
Q_strlcatfz(script, &offset, sizeof(script), "\tdiffusemap \"%s%s.vtf\"\n", strcmp(st->tex[0].name, "materials/")?"materials/":"", st->tex[0].name);
|
|
|
|
if (*st->normalmap)
|
|
Q_strlcatfz(script, &offset, sizeof(script), "\tnormalmap \"%s%s.vtf\"\n", strcmp(st->normalmap, "materials/")?"materials/":"", st->normalmap);
|
|
}
|
|
else
|
|
{
|
|
/* render-target camera/monitor - eukara*/
|
|
if (!Q_strcasecmp(st->tex[0].name, "_rt_Camera"))
|
|
Q_strlcatfz(script, &offset, sizeof(script),
|
|
"\t{\n"
|
|
"\t\tmap $rt:base\n"
|
|
"\t}\n"/*, progargs*/);
|
|
else
|
|
{
|
|
/* the default should just be unlit, let's not make any assumptions - eukara*/
|
|
Q_strlcpy(st->type, "vmt/unlit", sizeof(st->type));
|
|
Q_strlcatfz(script, &offset, sizeof(script), "\tprogram \"%s%s\"\n", st->type, progargs);
|
|
Q_strlcatfz(script, &offset, sizeof(script), "\tdiffusemap \"%s%s.vtf\"\n", strcmp(st->tex[0].name, "materials/")?"materials/":"", st->tex[0].name);
|
|
}
|
|
}
|
|
|
|
if (*st->envmapmask)
|
|
Q_strlcatfz(script, &offset, sizeof(script), "\treflectmask \"%s%s.vtf\"\n", strcmp(st->envmapmask, "materials/")?"materials/":"", st->envmapmask);
|
|
if (*st->envmap && strcmp(st->envmap, "env_cubemap"))
|
|
Q_strlcatfz(script, &offset, sizeof(script), "\treflectcube \"%s%s.vtf\"\n", strcmp(st->envmap, "materials/")?"materials/":"", st->envmap);
|
|
if (st->alphatest)
|
|
Q_strlcatfz(script, &offset, sizeof(script), "\talphatest ge128\n");
|
|
if (st->culldisable)
|
|
Q_strlcatfz(script, &offset, sizeof(script), "\tcull disable\n");
|
|
if (st->ignorez)
|
|
Q_strlcatfz(script, &offset, sizeof(script), "\tnodepth\n");
|
|
if (st->blendfunc)
|
|
Q_strlcatfz(script, &offset, sizeof(script), "\tprogblendfunc %s\n", st->blendfunc);
|
|
|
|
Q_strlcatfz(script, &offset, sizeof(script), "}\n");
|
|
|
|
LoadMaterialString(ps, script);
|
|
|
|
if (st->sourcefile)
|
|
{ //cat the original file on there...
|
|
if (st->savefile)
|
|
{
|
|
char *winsucks; //strip any '\r' chars in there that like to show as ugly glyphs.
|
|
for (winsucks = st->sourcefile; *winsucks; winsucks++)
|
|
if (*winsucks=='\r')
|
|
*winsucks = ' ';
|
|
|
|
Q_StrCat(st->savefile, "\n/*\n");
|
|
Q_StrCat(st->savefile, st->sourcefile);
|
|
Q_StrCat(st->savefile, "*/");
|
|
}
|
|
plugfuncs->Free(st->sourcefile);
|
|
}
|
|
}
|
|
static qboolean VMT_ReadVMT(const char *fname, vmtstate_t *st)
|
|
{
|
|
char *line, *file = NULL;
|
|
com_tokentype_t ttype;
|
|
char token[MAX_QPATH];
|
|
char *prefix="", *postfix="";
|
|
|
|
if (strstr(fname, "://"))
|
|
return false; //don't try to handle urls.
|
|
|
|
//don't dupe the mandatory materials/ prefix
|
|
if (strncmp(fname, "materials/", 10))
|
|
prefix = "materials/";
|
|
if (strcmp(fsfuncs->GetExtension(fname, NULL), ".vmt"))
|
|
postfix = ".vmt";
|
|
Q_snprintfz(token, sizeof(token), "%s%s%s", prefix, fname, postfix);
|
|
|
|
file = fsfuncs->LoadFile(token, NULL);
|
|
if (file)
|
|
{
|
|
if (st->savefile)
|
|
{
|
|
if (st->sourcefile)
|
|
{
|
|
Q_StrCat(&st->sourcefile, fname);
|
|
Q_StrCat(&st->sourcefile, ":\n");
|
|
Q_StrCat(&st->sourcefile, file);
|
|
}
|
|
else
|
|
Q_StrCat(&st->sourcefile, file);
|
|
}
|
|
|
|
line = file;
|
|
line = cmdfuncs->ParseToken(line, st->type, sizeof(st->type), &ttype);
|
|
line = cmdfuncs->ParseToken(line, token, sizeof(token), &ttype);
|
|
if (!strcmp(token, "{"))
|
|
{
|
|
line = VMT_ParseBlock(fname, st, line);
|
|
}
|
|
|
|
plugfuncs->Free(file);
|
|
return !!line;
|
|
}
|
|
return false;
|
|
}
|
|
static qboolean Shader_LoadVMT(parsestate_t *ps, const char *filename, void (*LoadMaterialString)(parsestate_t *ps, const char *script))
|
|
{
|
|
vmtstate_t st;
|
|
memset(&st, 0, sizeof(st));
|
|
st.savefile = NULL;//ps->saveshaderbody;
|
|
if (!VMT_ReadVMT(filename, &st))
|
|
{
|
|
if (st.sourcefile)
|
|
plugfuncs->Free(st.sourcefile);
|
|
return false;
|
|
}
|
|
|
|
Shader_GenerateFromVMT(ps, &st, filename, LoadMaterialString);
|
|
return true;
|
|
}
|
|
|
|
static struct sbuiltin_s vmtprograms[] =
|
|
{
|
|
//we don't know what renderer the engine will need...
|
|
#ifdef FTEPLUGIN
|
|
#ifndef GLQUAKE
|
|
#define GLQUAKE
|
|
#endif
|
|
#ifndef VKQUAKE
|
|
#define VKQUAKE
|
|
#endif
|
|
#ifndef D3DQUAKE
|
|
#define D3DQUAKE
|
|
#endif
|
|
#endif
|
|
#include "mat_vmt_progs.h"
|
|
{QR_NONE}
|
|
};
|
|
static plugmaterialloaderfuncs_t vmtfuncs =
|
|
{
|
|
"HL2 VMT",
|
|
Shader_LoadVMT,
|
|
|
|
vmtprograms,
|
|
};
|
|
|
|
qboolean VMT_Init(void)
|
|
{
|
|
fsfuncs = plugfuncs->GetEngineInterface(plugfsfuncs_name, sizeof(*fsfuncs));
|
|
if (!fsfuncs)
|
|
return false;
|
|
return plugfuncs->ExportInterface(plugmaterialloaderfuncs_name, &vmtfuncs, sizeof(vmtfuncs));
|
|
} |