.. |
gl_alias.c
|
Added sys_openfile console command(and menu option) to web and flatpak(via cmake+dbus) builds, to 'install' packages on sandboxed systems a bit more easily.
|
2024-07-14 19:58:24 +01:00 |
gl_backend.c
|
Add vk_khr_ray_query support as an option instead of using shadowmaps.
|
2024-07-14 19:58:25 +01:00 |
gl_bloom.c
|
Fix issue with r_keepimages 0.
|
2021-07-04 03:58:19 +00:00 |
gl_draw.c
|
Disable r_dynamic when r_shadow_realtime_dlight is active (both at the same time is a waste of processing time). Also treat the rerelease's world lights as dlights instead of just world lights, which should give behaviour closer to what's expected.
|
2022-02-19 20:48:59 +00:00 |
gl_draw.h
|
rework loading screen for legacy mods that don't have their own.
|
2017-11-05 13:15:08 +00:00 |
gl_font.c
|
Added sys_openfile console command(and menu option) to web and flatpak(via cmake+dbus) builds, to 'install' packages on sandboxed systems a bit more easily.
|
2024-07-14 19:58:24 +01:00 |
gl_heightmap.c
|
Added sys_openfile console command(and menu option) to web and flatpak(via cmake+dbus) builds, to 'install' packages on sandboxed systems a bit more easily.
|
2024-07-14 19:58:24 +01:00 |
gl_hlmdl.c
|
Handle masked textures from post-release Half-Life MDL files. (#243)
|
2024-03-08 11:45:21 -08:00 |
gl_model.c
|
Added sys_openfile console command(and menu option) to web and flatpak(via cmake+dbus) builds, to 'install' packages on sandboxed systems a bit more easily.
|
2024-07-14 19:58:24 +01:00 |
gl_model.h
|
Added sys_openfile console command(and menu option) to web and flatpak(via cmake+dbus) builds, to 'install' packages on sandboxed systems a bit more easily.
|
2024-07-14 19:58:24 +01:00 |
gl_ngraph.c
|
Added sys_openfile console command(and menu option) to web and flatpak(via cmake+dbus) builds, to 'install' packages on sandboxed systems a bit more easily.
|
2024-07-14 19:58:24 +01:00 |
gl_rlight.c
|
Added sys_openfile console command(and menu option) to web and flatpak(via cmake+dbus) builds, to 'install' packages on sandboxed systems a bit more easily.
|
2024-07-14 19:58:24 +01:00 |
gl_rmain.c
|
Added sys_openfile console command(and menu option) to web and flatpak(via cmake+dbus) builds, to 'install' packages on sandboxed systems a bit more easily.
|
2024-07-14 19:58:24 +01:00 |
gl_rmisc.c
|
Add explicit skyroom fog.
|
2019-10-18 08:37:38 +00:00 |
gl_rsurf.c
|
Fix a gl buffer handle leak.
|
2022-07-28 02:16:59 +00:00 |
gl_screen.c
|
Added sys_openfile console command(and menu option) to web and flatpak(via cmake+dbus) builds, to 'install' packages on sandboxed systems a bit more easily.
|
2024-07-14 19:58:24 +01:00 |
gl_shader.c
|
Add vk_khr_ray_query support as an option instead of using shadowmaps.
|
2024-07-14 19:58:25 +01:00 |
gl_shadow.c
|
Add vk_khr_ray_query support as an option instead of using shadowmaps.
|
2024-07-14 19:58:25 +01:00 |
gl_terrain.h
|
csaddon can now create/edit patches.
|
2023-04-17 03:58:21 +01:00 |
gl_vidcocoa.m
|
add support for symlinks in zips.
|
2014-01-13 02:42:25 +00:00 |
gl_vidcommon.c
|
Add vk_khr_ray_query support as an option instead of using shadowmaps.
|
2024-07-14 19:58:25 +01:00 |
gl_viddroid.c
|
Added sys_openfile console command(and menu option) to web and flatpak(via cmake+dbus) builds, to 'install' packages on sandboxed systems a bit more easily.
|
2024-07-14 19:58:24 +01:00 |
gl_videgl.c
|
Fix up some minor portability issues.
|
2023-04-17 03:58:20 +01:00 |
gl_videgl.h
|
'+set vid_renderer egl_headless' will now give a headless client that's able to take screenshots and video captures without creating any kind of window. Because we can.
|
2020-09-15 08:54:10 +00:00 |
gl_vidlinuxglx.c
|
Added sys_openfile console command(and menu option) to web and flatpak(via cmake+dbus) builds, to 'install' packages on sandboxed systems a bit more easily.
|
2024-07-14 19:58:24 +01:00 |
gl_vidmacos.c
|
reworked clipboard handling to avoid stalls when pasting in linux.
|
2018-10-11 10:31:23 +00:00 |
gl_vidmorphos.c
|
Added x11 unicode input support. Added wayland support (FTE_TARGET=linux-wayland). Added properly support for rpi+egl (FTE_TARGET=linux-rpi, warning: expects to cross-compile).
|
2014-03-30 00:39:37 +00:00 |
gl_vidnt.c
|
Added sys_openfile console command(and menu option) to web and flatpak(via cmake+dbus) builds, to 'install' packages on sandboxed systems a bit more easily.
|
2024-07-14 19:58:24 +01:00 |
gl_vidnull.c
|
Added x11 unicode input support. Added wayland support (FTE_TARGET=linux-wayland). Added properly support for rpi+egl (FTE_TARGET=linux-rpi, warning: expects to cross-compile).
|
2014-03-30 00:39:37 +00:00 |
gl_vidrpi.c
|
Make sure vk+x11 can deal with window resizes properly. Fix some warnings. Deal with hardware that uses gamma ramps larger than 256 entries on x11.
|
2016-07-28 15:57:22 +00:00 |
gl_vidsdl.c
|
Added sys_openfile console command(and menu option) to web and flatpak(via cmake+dbus) builds, to 'install' packages on sandboxed systems a bit more easily.
|
2024-07-14 19:58:24 +01:00 |
gl_vidtinyglstubs.c
|
Added copyright header, extended the comment a bit.
|
2007-09-09 14:33:13 +00:00 |
gl_vidwayland.c
|
Added sys_openfile console command(and menu option) to web and flatpak(via cmake+dbus) builds, to 'install' packages on sandboxed systems a bit more easily.
|
2024-07-14 19:58:24 +01:00 |
gl_warp.c
|
Handle skyautorotate so the q2 remaster's skies do not spin constantly in a really annoying way.
|
2024-07-14 19:58:24 +01:00 |
gl_warp_sin.h
|
Initial checkin of OpenGL renderer
|
2004-08-22 22:29:09 +00:00 |
glmod_doom.c
|
centerprints with links now show cursors.
|
2017-07-28 01:49:25 +00:00 |
glquake.h
|
Remove NaCl code (#190)
|
2023-07-01 15:20:13 -07:00 |
glsupp.h
|
Support connecting subnodes to servers over tcp (instead of depending on fork).
|
2020-04-29 10:43:22 +00:00 |
ltface.c
|
Added sys_openfile console command(and menu option) to web and flatpak(via cmake+dbus) builds, to 'install' packages on sandboxed systems a bit more easily.
|
2024-07-14 19:58:24 +01:00 |
model_hl.h
|
Handle masked textures from post-release Half-Life MDL files. (#243)
|
2024-03-08 11:45:21 -08:00 |
r_bishaders.h
|
Add vk_khr_ray_query support as an option instead of using shadowmaps.
|
2024-07-14 19:58:25 +01:00 |
shader.h
|
Add vk_khr_ray_query support as an option instead of using shadowmaps.
|
2024-07-14 19:58:25 +01:00 |