fteqw/engine/shaders/glsl
Spoike 38a9770253 add support for symlinks in zips.
try to fix normalmaps on q3bsps. could do with verification, but at least I'm not the only one with a bug if its still buggy.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4578 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-01-13 02:42:25 +00:00
..
altwater.glsl try to fix ripplemaps. 2013-03-17 12:11:47 +00:00
bloom_blur.glsl
bloom_filter.glsl added args to the bloom shader for better tweekage. 2012-05-11 01:57:00 +00:00
bloom_final.glsl added args to the bloom shader for better tweekage. 2012-05-11 01:57:00 +00:00
colourtint.glsl
crepuscular_opaque.glsl
crepuscular_rays.glsl
crepuscular_sky.glsl
default2d.glsl fix for a silly bug. 2012-08-04 11:31:00 +00:00
defaultadditivesprite.glsl
defaultfill.glsl my bulk commits didn't include include file additions. these are needed. 2013-03-13 22:54:47 +00:00
defaultgammacb.glsl changed to not load gamecode from quake paths, to avoid issues with buggy quakeworld clients that will freely download stuff from anywhere (not sure what to do about ktx, but it can be reenabled with a cvar). 2013-05-11 14:02:55 +00:00
defaultskin.glsl add support for symlinks in zips. 2014-01-13 02:42:25 +00:00
defaultsky.glsl
defaultsprite.glsl add support for symlinks in zips. 2014-01-13 02:42:25 +00:00
defaultwall.glsl add support for symlinks in zips. 2014-01-13 02:42:25 +00:00
defaultwarp.glsl ------------------------------------------------------------------------ 2013-03-12 23:13:39 +00:00
depthonly.glsl log file defaults changed to be more readable. timestamps now included by default. also fixed a bug in the location the log is written. 2013-10-08 14:28:11 +00:00
drawflat_wall.glsl
lpp_depthnorm.glsl
lpp_light.glsl
lpp_wall.glsl
menutint.glsl my bulk commits didn't include include file additions. these are needed. 2013-03-13 22:54:47 +00:00
postproc_fisheye.glsl
postproc_panorama.glsl
rtlight.glsl add support for symlinks in zips. 2014-01-13 02:42:25 +00:00
terrain.glsl add support for symlinks in zips. 2014-01-13 02:42:25 +00:00
underwaterwarp.glsl ------------------------------------------------------------------------ 2013-03-12 23:13:39 +00:00