mirror of
https://github.com/nzp-team/fteqw.git
synced 2024-11-23 20:32:43 +00:00
d7f83cbdc7
fix 'bind alt_k' result. don't generate a luma from 8bit if there's a custom diffuse image. add support for #append. #includelist now supports macro expansion. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4657 fc73d0e0-1445-4013-8a0c-d673dee63da5
1356 lines
30 KiB
C
1356 lines
30 KiB
C
/*
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#include "quakedef.h"
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#include "winquake.h"
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#include "shader.h"
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void M_Menu_Audio_f (void);
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void M_Menu_Demos_f (void);
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void M_Menu_Mods_f (void);
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void M_Menu_ModelViewer_f(void);
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m_state_t m_state;
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extern menu_t *menu_script;
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qboolean m_recursiveDraw;
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void M_ConfigureNetSubsystem(void);
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cvar_t m_helpismedia = SCVAR("m_helpismedia", "0");
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cvar_t m_preset_chosen = CVARF("m_preset_chosen", "0", CVAR_ARCHIVE);
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//=============================================================================
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/* Support Routines */
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void M_Print (int cx, int cy, qbyte *str)
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{
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Draw_AltFunString(cx + ((vid.width - 320)>>1), cy, str);
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}
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void M_PrintWhite (int cx, int cy, qbyte *str)
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{
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Draw_FunString(cx + ((vid.width - 320)>>1), cy, str);
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}
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void M_DrawScalePic (int x, int y, int w, int h, mpic_t *pic)
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{
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R2D_ScalePic (x + ((vid.width - 320)>>1), y, w, h, pic);
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}
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void M_BuildTranslationTable(int top, int bottom, unsigned int *translationTable)
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{
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int j;
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int pc = Cvar_Get("cl_playerclass", "1", 0, "Hexen2")->value;
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if (h2playertranslations && pc)
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{
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int i;
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unsigned int color_offsets[5] = {2*14*256,0,1*14*256,2*14*256,2*14*256};
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unsigned char *colorA, *colorB, *sourceA, *sourceB;
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colorA = h2playertranslations + 256 + color_offsets[pc-1];
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colorB = colorA + 256;
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sourceA = colorB + (top * 256);
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sourceB = colorB + (bottom * 256);
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for(i=0;i<255;i++)
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{
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if (bottom > 0 && (colorB[i] != 255))
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translationTable[i] = d_8to24rgbtable[sourceB[i]] | 0xff000000;
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else if (top > 0 && (colorA[i] != 255))
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translationTable[i] = d_8to24rgbtable[sourceA[i]] | 0xff000000;
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else
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translationTable[i] = d_8to24rgbtable[i] | 0xff000000;
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}
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}
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else
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{
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for(j=0;j<255;j++)
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{
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if (j >= TOP_RANGE && j < TOP_RANGE + (1<<4))
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{
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if (top >= 16)
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{
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*((unsigned char*)&translationTable[j]+0) = (((top&0xff0000)>>16)**((unsigned char*)&d_8to24rgbtable[j&15]+0))>>8;
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*((unsigned char*)&translationTable[j]+1) = (((top&0x00ff00)>> 8)**((unsigned char*)&d_8to24rgbtable[j&15]+1))>>8;
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*((unsigned char*)&translationTable[j]+2) = (((top&0x0000ff)>> 0)**((unsigned char*)&d_8to24rgbtable[j&15]+2))>>8;
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*((unsigned char*)&translationTable[j]+3) = 0xff;
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}
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else
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translationTable[j] = d_8to24rgbtable[top<8?j-TOP_RANGE+(top<<4):(top<<4)+15-(j-TOP_RANGE)] | 0xff000000;
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}
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else if (j >= BOTTOM_RANGE && j < BOTTOM_RANGE + (1<<4))
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{
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if (bottom >= 16)
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{
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*((unsigned char*)&translationTable[j]+0) = (((bottom&0xff0000)>>16)**((unsigned char*)&d_8to24rgbtable[j&15]+0))>>8;
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*((unsigned char*)&translationTable[j]+1) = (((bottom&0x00ff00)>> 8)**((unsigned char*)&d_8to24rgbtable[j&15]+1))>>8;
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*((unsigned char*)&translationTable[j]+2) = (((bottom&0x0000ff)>> 0)**((unsigned char*)&d_8to24rgbtable[j&15]+2))>>8;
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*((unsigned char*)&translationTable[j]+3) = 0xff;
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}
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else
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translationTable[j] = d_8to24rgbtable[bottom<8?j-BOTTOM_RANGE+(bottom<<4):(bottom<<4)+15-(j-BOTTOM_RANGE)] | 0xff000000;
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}
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else
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translationTable[j] = d_8to24rgbtable[j] | 0xff000000;
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}
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}
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translationTable[255] = 0; //alpha
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}
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void M_DrawTextBox (int x, int y, int width, int lines)
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{
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mpic_t *p;
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int cx, cy;
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int n;
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// draw left side
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cx = x;
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cy = y;
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p = R2D_SafeCachePic ("gfx/box_tl.lmp");
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if (!p)
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return; //assume we can't find any
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M_DrawScalePic (cx, cy, 8, 8, p);
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p = R2D_SafeCachePic ("gfx/box_ml.lmp");
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if (p)
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for (n = 0; n < lines; n++)
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{
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cy += 8;
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M_DrawScalePic (cx, cy, 8, 8, p);
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}
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p = R2D_SafeCachePic ("gfx/box_bl.lmp");
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if (p)
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M_DrawScalePic (cx, cy+8, 8, 8, p);
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// draw middle
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cx += 8;
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while (width > 0)
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{
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cy = y;
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p = R2D_SafeCachePic ("gfx/box_tm.lmp");
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if (p)
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M_DrawScalePic (cx, cy, 16, 8, p);
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p = R2D_SafeCachePic ("gfx/box_mm.lmp");
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if (p)
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for (n = 0; n < lines; n++)
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{
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cy += 8;
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if (n == 1)
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{
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p = R2D_SafeCachePic ("gfx/box_mm2.lmp");
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if (!p)
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break;
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}
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M_DrawScalePic (cx, cy, 16, 8, p);
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}
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p = R2D_SafeCachePic ("gfx/box_bm.lmp");
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if (p)
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M_DrawScalePic (cx, cy+8, 16, 8, p);
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width -= 2;
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cx += 16;
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}
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// draw right side
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cy = y;
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p = R2D_SafeCachePic ("gfx/box_tr.lmp");
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if (p)
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M_DrawScalePic (cx, cy, 8, 8, p);
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p = R2D_SafeCachePic ("gfx/box_mr.lmp");
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if (p)
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for (n = 0; n < lines; n++)
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{
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cy += 8;
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M_DrawScalePic (cx, cy, 8, 8, p);
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}
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p = R2D_SafeCachePic ("gfx/box_br.lmp");
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if (p)
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M_DrawScalePic (cx, cy+8, 8, 8, p);
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}
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//=============================================================================
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int m_save_demonum;
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void M_CloseMenu_f (void)
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{
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if (!Key_Dest_Has(kdm_menu))
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return;
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M_RemoveAllMenus();
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Key_Dest_Remove(kdm_menu);
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m_state = m_none;
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}
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/*
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================
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M_ToggleMenu_f
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================
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*/
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void M_ToggleMenu_f (void)
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{
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if (m_state)
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{
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Key_Dest_Add(kdm_menu);
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return;
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}
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#ifdef CSQC_DAT
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if (CSQC_ConsoleCommand("togglemenu"))
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{
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Key_Dest_Remove(kdm_console);
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return;
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}
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#endif
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#ifdef MENU_DAT
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if (MP_Toggle())
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return;
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#endif
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#ifdef VM_UI
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if (UI_OpenMenu())
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return;
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#endif
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//it IS a toggle, so close the menu if its already active
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if (Key_Dest_Has(kdm_menu))
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{
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Key_Dest_Remove(kdm_menu);
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m_state = m_none;
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return;
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}
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if (Key_Dest_Has(kdm_console))
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Key_Dest_Remove(kdm_console);
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/*
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{
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if (cls.state != ca_active)
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{
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Key_Dest_Remove(kdm_console);
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M_Menu_Main_f();
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}
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else
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Con_ToggleConsole_Force ();
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}
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else*/
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{
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M_Menu_Main_f ();
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}
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}
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//=============================================================================
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/* KEYS MENU */
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typedef struct {
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char *command;
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char *name;
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} bindnames_t;
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bindnames_t qwbindnames[] =
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{
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{"+attack", "attack "},
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{"impulse 10", "change weapon "},
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{"impulse 12", "prev weapon "},
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{"+jump", "jump / swim up"},
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{"+forward", "walk forward "},
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{"+back", "backpedal "},
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{"+left", "turn left "},
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{"+right", "turn right "},
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{"+speed", "run "},
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{"+moveleft", "step left "},
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{"+moveright", "step right "},
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{"+strafe", "sidestep "},
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{"+lookup", "look up "},
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{"+lookdown", "look down "},
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{"centerview", "center view "},
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{"+mlook", "mouse look "},
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{"+klook", "keyboard look "},
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{"+moveup", "swim up "},
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{"+movedown", "swim down "},
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#ifdef VOICECHAT
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{"+voip", "voice chat "},
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#endif
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{NULL}
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};
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#ifdef Q2CLIENT
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bindnames_t q2bindnames[] =
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{
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{"+attack", "attack "},
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{"cmd weapnext", "next weapon "},
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{"+forward", "walk forward "},
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{"+back", "backpedal "},
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{"+left", "turn left "},
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{"+right", "turn right "},
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{"+speed", "run "},
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{"+moveleft", "step left "},
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{"+moveright", "step right "},
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{"+strafe", "sidestep "},
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{"+lookup", "look up "},
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{"+lookdown", "look down "},
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{"centerview", "center view "},
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{"+mlook", "mouse look "},
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{"+klook", "keyboard look "},
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{"+moveup", "up / jump "},
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{"+movedown", "down / crouch "},
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{"cmd inven", "inventory "},
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{"cmd invuse", "use item "},
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{"cmd invdrop", "drop item "},
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{"cmd invprev", "prev item "},
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{"cmd invnext", "next item "},
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{"cmd help", "help computer "},
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{NULL}
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};
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#endif
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bindnames_t h2bindnames[] =
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{
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{"+attack", "attack "},
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{"impulse 10", "change weapon "},
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{"+jump", "jump / swim up"},
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{"+forward", "walk forward "},
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{"+back", "backpedal "},
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{"+left", "turn left "},
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{"+right", "turn right "},
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{"+speed", "run "},
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{"+moveleft", "step left "},
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{"+moveright", "step right "},
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{"+strafe", "sidestep "},
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{"+crouch", "crouch "},
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{"+lookup", "look up "},
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{"+lookdown", "look down "},
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{"centerview", "center view "},
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{"+mlook", "mouse look "},
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{"+klook", "keyboard look "},
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{"+moveup", "swim up "},
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{"+movedown", "swim down "},
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{"impulse 13", "lift object "},
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{"invuse", "use inv item "},
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{"impulse 44", "drop inv item "},
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{"+showinfo", "full inventory"},
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{"+showdm", "info / frags "},
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//{"toggle_dm", "toggle frags "},
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{"+infoplaque", "objectives "}, //requires pulling info out of the mod... on the client.
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{"invleft", "inv move left "},
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{"invright", "inv move right"},
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{"impulse 100", "inv:torch "},
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{"impulse 101", "inv:qrtz flask"},
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{"impulse 102", "inv:mystic urn"},
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{"impulse 103", "inv:krater "},
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{"impulse 104", "inv:chaos devc"},
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{"impulse 105", "inv:tome power"},
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{"impulse 106", "inv:summon stn"},
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{"impulse 107", "inv:invisiblty"},
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{"impulse 108", "inv:glyph "},
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{"impulse 109", "inv:boots "},
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{"impulse 110", "inv:repulsion "},
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{"impulse 111", "inv:bo peep "},
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{"impulse 112", "inv:flight "},
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{"impulse 113", "inv:force cube"},
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{"impulse 114", "inv:icon defn "},
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#ifdef VOICECHAT
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{"+voip", "voice chat "},
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#endif
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{NULL}
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};
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bindnames_t *bindnames;
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int numbindnames;
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int keys_cursor;
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int bind_grab;
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void M_Menu_Keys_f (void)
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{
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int y;
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menu_t *menu;
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int mgt;
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extern cvar_t cl_splitscreen, cl_forcesplitclient;
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vfsfile_t *bindslist;
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Key_Dest_Add(kdm_menu);
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m_state = m_complex;
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menu = M_CreateMenu(0);
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mgt = M_GameType();
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#ifdef Q2CLIENT
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if (mgt == MGT_QUAKE2) //quake2 main menu.
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{
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y = 48;
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bindnames = q2bindnames;
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}
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else
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#endif
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if (mgt == MGT_HEXEN2)
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{
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MC_AddCenterPicture(menu, 0, 60, "gfx/menu/title6.lmp");
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y = 64;
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bindnames = h2bindnames;
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}
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else
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{
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MC_AddCenterPicture(menu, 4, 24, "gfx/ttl_cstm.lmp");
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y = 48;
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bindnames = qwbindnames;
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}
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if (cl_splitscreen.ival)
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{
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static char *texts[MAX_SPLITS+2] =
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{
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"Depends on device",
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"Player 1",
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"Player 2",
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"Player 3",
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"Player 4",
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NULL
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};
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static char *values[MAX_SPLITS+1] =
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{
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"0",
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"1",
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"2",
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"3",
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"4"
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};
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MC_AddCvarCombo(menu, 16, 170, y, "Force client", &cl_forcesplitclient, (const char **)texts, (const char **)values);
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y+=8;
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}
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bindslist = FS_OpenVFS("bindlist.lst", "rb", FS_GAME);
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if (bindslist)
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{
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char line[1024];
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while(VFS_GETS(bindslist, line, sizeof(line)))
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{
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char *cmd, *desc, *tip;
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Cmd_TokenizeString(line, false, false);
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cmd = Cmd_Argv(0);
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desc = Cmd_Argv(1);
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tip = Cmd_Argv(2);
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if (*cmd)
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{
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if (strcmp(cmd, "-")) //lines with a command of "-" are spacers/comments.
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MC_AddBind(menu, (320-(int)vid.width)/2, 170, y, desc, cmd, tip);
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else if (*desc)
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MC_AddRedText(menu, (320-(int)vid.width)/2, 170, y, desc, true);
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y += 8;
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}
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}
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VFS_CLOSE(bindslist);
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return;
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}
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while (bindnames->name)
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{
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MC_AddBind(menu, 16, 170, y, bindnames->name, bindnames->command, NULL);
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y += 8;
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bindnames++;
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}
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}
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int M_FindKeysForBind (char *command, int *keylist, int total)
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{
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int count;
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int j;
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int l;
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char *b;
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for (count = 0; count < total; count++)
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keylist[count] = -1;
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l = strlen(command);
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count = 0;
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for (j=0 ; j<256 ; j++)
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{
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b = keybindings[j][0];
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if (!b)
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continue;
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if (!strncmp (b, command, l) && (!b[l] || b[l] == ' ' || b[l] == ';'))
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{
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keylist[count] = j;
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count++;
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if (count == total)
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break;
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}
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}
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return count;
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}
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void M_FindKeysForCommand (int pnum, const char *command, int *twokeys)
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{
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char prefix[5];
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if (*command == '+' || *command == '-')
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{
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prefix[0] = *command;
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prefix[1] = 0;
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if (pnum != 0)
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{
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prefix[1] = 'p';
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prefix[2] = '0'+pnum;
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prefix[3] = ' ';
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prefix[4] = 0;
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}
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command++;
|
|
}
|
|
else
|
|
{
|
|
prefix[0] = 0;
|
|
if (pnum != 0)
|
|
{
|
|
prefix[0] = 'p';
|
|
prefix[1] = '0'+pnum;
|
|
prefix[2] = ' ';
|
|
prefix[3] = 0;
|
|
}
|
|
}
|
|
M_FindKeysForBind(va("%s%s", prefix, command), twokeys, 2);
|
|
}
|
|
|
|
void M_UnbindCommand (const char *command)
|
|
{
|
|
int j;
|
|
int l;
|
|
char *b;
|
|
|
|
l = strlen(command);
|
|
|
|
for (j=0 ; j<256 ; j++)
|
|
{
|
|
b = keybindings[j][0];
|
|
if (!b)
|
|
continue;
|
|
if (!strncmp (b, command, l) )
|
|
Key_SetBinding (j, ~0, "", RESTRICT_LOCAL);
|
|
}
|
|
}
|
|
|
|
//=============================================================================
|
|
/* HELP MENU */
|
|
|
|
int help_page;
|
|
int num_help_pages;
|
|
|
|
struct
|
|
{
|
|
char *pattern;
|
|
int base;
|
|
} helpstyles[] =
|
|
{
|
|
{"gfx/help%i.dxt",0}, //quake extended
|
|
{"gfx/help%i.tga",0}, //quake extended
|
|
{"gfx/help%i.png",0}, //quake extended
|
|
{"gfx/help%i.jpeg",0}, //quake extended
|
|
{"gfx/help%i.lmp",0}, //quake
|
|
{"gfx/menu/help%02i.lmp",1} //hexen2
|
|
};
|
|
|
|
void M_Menu_Help_f (void)
|
|
{
|
|
int i;
|
|
Key_Dest_Add(kdm_menu);
|
|
m_state = m_help;
|
|
help_page = 0;
|
|
|
|
num_help_pages = 1;
|
|
while(num_help_pages < 100)
|
|
{
|
|
for (i = 0; i < sizeof(helpstyles)/sizeof(helpstyles[0]); i++)
|
|
{
|
|
if (COM_FDepthFile(va(helpstyles[i].pattern, num_help_pages+helpstyles[i].base), true))
|
|
break;
|
|
}
|
|
if (i == sizeof(helpstyles)/sizeof(helpstyles[0]))
|
|
break;
|
|
num_help_pages++;
|
|
}
|
|
}
|
|
|
|
|
|
|
|
void M_Help_Draw (void)
|
|
{
|
|
int i;
|
|
mpic_t *pic = NULL;
|
|
for (i = 0; i < sizeof(helpstyles)/sizeof(helpstyles[0]) && !pic; i++)
|
|
pic = R2D_SafeCachePic(va(helpstyles[i].pattern, help_page+helpstyles[i].base));
|
|
if (!pic)
|
|
M_Menu_Main_f ();
|
|
else
|
|
M_DrawScalePic (0, 0, 320, 200, pic);
|
|
}
|
|
|
|
|
|
void M_Help_Key (int key)
|
|
{
|
|
switch (key)
|
|
{
|
|
case K_ESCAPE:
|
|
M_Menu_Main_f ();
|
|
break;
|
|
|
|
case K_UPARROW:
|
|
case K_RIGHTARROW:
|
|
S_LocalSound ("misc/menu2.wav");
|
|
if (++help_page >= num_help_pages)
|
|
help_page = 0;
|
|
break;
|
|
|
|
case K_DOWNARROW:
|
|
case K_LEFTARROW:
|
|
S_LocalSound ("misc/menu2.wav");
|
|
if (--help_page < 0)
|
|
help_page = num_help_pages-1;
|
|
break;
|
|
}
|
|
|
|
}
|
|
|
|
|
|
//=============================================================================
|
|
/* Various callback-based prompts */
|
|
|
|
typedef struct
|
|
{
|
|
menu_t m;
|
|
void (*callback)(void *, int);
|
|
void *ctx;
|
|
menubutton_t *b_yes;
|
|
menubutton_t *b_no;
|
|
menubutton_t *b_cancel;
|
|
} promptmenu_t;
|
|
static qboolean M_Menu_Prompt_Button (union menuoption_s *b,struct menu_s *gm, int key)
|
|
{
|
|
int action;
|
|
promptmenu_t *m = (promptmenu_t*)gm;
|
|
|
|
if (key != K_ENTER && key != K_KP_ENTER && key != K_MOUSE1)
|
|
return true;
|
|
|
|
if (b == (menuoption_t*)m->b_yes)
|
|
action = 0;
|
|
else if (b == (menuoption_t*)m->b_no)
|
|
action = 1;
|
|
else //if (b == (menuoption_t*)m->b_cancel)
|
|
action = -1;
|
|
if (m->callback)
|
|
m->callback(m->ctx, action);
|
|
m->callback = NULL;
|
|
|
|
M_RemoveMenu(&m->m);
|
|
return true;
|
|
}
|
|
static void M_Menu_Prompt_Cancel (struct menu_s *gm)
|
|
{
|
|
promptmenu_t *m = (promptmenu_t*)gm;
|
|
if (m->callback)
|
|
m->callback(m->ctx, -1);
|
|
m->callback = NULL;
|
|
}
|
|
void M_Menu_Prompt (void (*callback)(void *, int), void *ctx, char *m1, char *m2, char *m3, char *optionyes, char *optionno, char *optioncancel)
|
|
{
|
|
promptmenu_t *m;
|
|
char *t;
|
|
|
|
Key_Dest_Add(kdm_menu);
|
|
m_state = m_complex;
|
|
|
|
m = (promptmenu_t*)M_CreateMenuInfront(sizeof(*m) - sizeof(m->m) + strlen(m1)+strlen(m2)+strlen(m3)+strlen(optionyes)+strlen(optionyes)+strlen(optioncancel)+6);
|
|
m->callback = callback;
|
|
m->ctx = ctx;
|
|
m->m.remove = M_Menu_Prompt_Cancel;
|
|
|
|
t = (char*)(m+1);
|
|
strcpy(t, m1);
|
|
m1 = t;
|
|
t += strlen(t)+1;
|
|
strcpy(t, m2);
|
|
m2 = t;
|
|
t += strlen(t)+1;
|
|
strcpy(t, m3);
|
|
m3 = t;
|
|
t += strlen(t)+1;
|
|
strcpy(t, optionyes);
|
|
optionyes = t;
|
|
t += strlen(t)+1;
|
|
strcpy(t, optionno);
|
|
optionno = t;
|
|
t += strlen(t)+1;
|
|
strcpy(t, optioncancel);
|
|
optioncancel = t;
|
|
|
|
MC_AddWhiteText(&m->m, 64, 0, 84, m1, false);
|
|
MC_AddWhiteText(&m->m, 64, 0, 92, m2, false);
|
|
MC_AddWhiteText(&m->m, 64, 0, 100, m3, false);
|
|
|
|
m->b_yes = MC_AddCommand(&m->m, 64, 0, 116, optionyes, M_Menu_Prompt_Button);
|
|
m->b_no = MC_AddCommand(&m->m, 144,0, 116, optionno, M_Menu_Prompt_Button);
|
|
m->b_cancel = MC_AddCommand(&m->m, 224,0, 116, optioncancel, M_Menu_Prompt_Button);
|
|
|
|
m->m.selecteditem = (menuoption_t *)m->b_cancel;
|
|
|
|
MC_AddBox (&m->m, 56, 76, 25, 5);
|
|
}
|
|
|
|
//=============================================================================
|
|
/* QUIT MENU */
|
|
|
|
int msgNumber;
|
|
int m_quit_prevstate;
|
|
qboolean wasInMenus;
|
|
|
|
char *quitMessage [] =
|
|
{
|
|
/* .........1.........2.... */
|
|
" Are you gonna quit ",
|
|
" this game just like ",
|
|
" everything else? ",
|
|
" ",
|
|
|
|
" Milord, methinks that ",
|
|
" thou art a lowly ",
|
|
" quitter. Is this true? ",
|
|
" ",
|
|
|
|
" Do I need to bust your ",
|
|
" face open for trying ",
|
|
" to quit? ",
|
|
" ",
|
|
|
|
" Man, I oughta smack you",
|
|
" for trying to quit! ",
|
|
" Press Y to get ",
|
|
" smacked out. ",
|
|
|
|
" Press Y to quit like a ",
|
|
" big loser in life. ",
|
|
" Press N to stay proud ",
|
|
" and successful! ",
|
|
|
|
" If you press Y to ",
|
|
" quit, I will summon ",
|
|
" Satan all over your ",
|
|
" hard drive! ",
|
|
|
|
" Um, Asmodeus dislikes ",
|
|
" his children trying to ",
|
|
" quit. Press Y to return",
|
|
" to your Tinkertoys. ",
|
|
|
|
" If you quit now, I'll ",
|
|
" throw a blanket-party ",
|
|
" for you next time! ",
|
|
" "
|
|
};
|
|
/*
|
|
void OldM_Menu_Quit_f (void)
|
|
{
|
|
if (m_state == m_quit)
|
|
return;
|
|
wasInMenus = (key_dest == key_menu);
|
|
key_dest = key_menu;
|
|
m_quit_prevstate = m_state;
|
|
m_state = m_quit;
|
|
m_entersound = true;
|
|
msgNumber = rand()&7;
|
|
}
|
|
|
|
|
|
void M_Quit_Key (int key)
|
|
{
|
|
switch (key)
|
|
{
|
|
case K_ESCAPE:
|
|
case 'n':
|
|
case 'N':
|
|
if (wasInMenus)
|
|
{
|
|
m_state = m_quit_prevstate;
|
|
m_entersound = true;
|
|
}
|
|
else
|
|
{
|
|
key_dest = key_game;
|
|
m_state = m_none;
|
|
}
|
|
break;
|
|
|
|
case 'Y':
|
|
case 'y':
|
|
key_dest = key_console;
|
|
CL_Disconnect ();
|
|
Sys_Quit ();
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
|
|
}
|
|
|
|
void M_Quit_Draw (void)
|
|
{
|
|
#define VSTR(x) #x
|
|
#define VSTR2(x) VSTR(x)
|
|
char *cmsg[] = {
|
|
// 0123456789012345678901234567890123456789
|
|
"0 QuakeWorld",
|
|
"1 version " VSTR2(VERSION),
|
|
"1modified by Forethought Entertainment",
|
|
"0Based on QuakeWorld Version 2.40",
|
|
"1",
|
|
"0Additional Programming",
|
|
"1 David Walton",
|
|
"1",
|
|
"0Id Software is not responsible for",
|
|
"0providing technical support for",
|
|
"0QUAKEWORLD(tm). (c)1996 Id Software,",
|
|
"0Inc. All Rights Reserved.",
|
|
"0QUAKEWORLD(tm) is a trademark of Id",
|
|
"0Software, Inc.",
|
|
"1NOTICE: THE COPYRIGHT AND TRADEMARK",
|
|
"1NOTICES APPEARING IN YOUR COPY OF",
|
|
"1QUAKE(r) ARE NOT MODIFIED BY THE USE",
|
|
"1OF QUAKEWORLD(tm) AND REMAIN IN FULL",
|
|
"1FORCE.",
|
|
"0NIN(r) is a registered trademark",
|
|
"0licensed to Nothing Interactive, Inc.",
|
|
"0All rights reserved. Press y to exit",
|
|
NULL };
|
|
char **p;
|
|
int y;
|
|
|
|
if (wasInMenus)
|
|
{
|
|
m_state = m_quit_prevstate;
|
|
m_recursiveDraw = true;
|
|
M_Draw ();
|
|
m_state = m_quit;
|
|
}
|
|
#if 1
|
|
M_DrawTextBox (0, 0, 38, 23);
|
|
y = 12;
|
|
for (p = cmsg; *p; p++, y += 8) {
|
|
if (**p == '0')
|
|
M_PrintWhite (16, y, *p + 1);
|
|
else
|
|
M_Print (16, y, *p + 1);
|
|
}
|
|
#else
|
|
M_DrawTextBox (56, 76, 24, 4);
|
|
M_Print (64, 84, quitMessage[msgNumber*4+0]);
|
|
M_Print (64, 92, quitMessage[msgNumber*4+1]);
|
|
M_Print (64, 100, quitMessage[msgNumber*4+2]);
|
|
M_Print (64, 108, quitMessage[msgNumber*4+3]);
|
|
#endif
|
|
}
|
|
*/
|
|
qboolean MC_Quit_Key (int key, menu_t *menu)
|
|
{
|
|
switch (key)
|
|
{
|
|
case K_ESCAPE:
|
|
case 'n':
|
|
case 'N':
|
|
M_RemoveMenu(menu);
|
|
break;
|
|
|
|
case 'q':
|
|
case 'Q':
|
|
case 'Y':
|
|
case 'y':
|
|
M_RemoveMenu(menu);
|
|
Key_Dest_Add(kdm_console);
|
|
CL_Disconnect ();
|
|
Sys_Quit ();
|
|
break;
|
|
|
|
default:
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
void Cmd_WriteConfig_f(void);
|
|
qboolean MC_SaveQuit_Key (int key, menu_t *menu)
|
|
{
|
|
switch (key)
|
|
{
|
|
case K_ESCAPE:
|
|
M_RemoveMenu(menu);
|
|
break;
|
|
|
|
case 'q':
|
|
case 'Q':
|
|
case 'n':
|
|
case 'N':
|
|
M_RemoveMenu(menu);
|
|
CL_Disconnect ();
|
|
Sys_Quit ();
|
|
break;
|
|
|
|
case 'Y':
|
|
case 'y':
|
|
M_RemoveMenu(menu);
|
|
Cmd_ExecuteString("cfg_save", RESTRICT_LOCAL);
|
|
CL_Disconnect ();
|
|
Sys_Quit ();
|
|
break;
|
|
|
|
default:
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
void M_Menu_Quit_f (void)
|
|
{
|
|
menu_t *quitmenu;
|
|
int i;
|
|
int mode;
|
|
|
|
char *arg = Cmd_Argv(1);
|
|
if (!strcmp(arg, "force"))
|
|
mode = 0;
|
|
else if (!strcmp(arg, "forcesave"))
|
|
{
|
|
Cmd_ExecuteString("cfg_save", RESTRICT_LOCAL);
|
|
mode = 0;
|
|
}
|
|
else if (!strcmp(arg, "save"))
|
|
mode = 2;
|
|
else if (!strcmp(arg, "prompt"))
|
|
{ //always prompt, though it might be about saving.
|
|
if (Cvar_UnsavedArchive())
|
|
mode = 2;
|
|
else
|
|
mode = 1;
|
|
}
|
|
else
|
|
{ //prompt to save, but not otherwise.
|
|
if (Cvar_UnsavedArchive())
|
|
mode = 2;
|
|
else
|
|
mode = 0;
|
|
}
|
|
|
|
switch(mode)
|
|
{
|
|
case 0:
|
|
CL_Disconnect ();
|
|
Sys_Quit ();
|
|
break;
|
|
case 2:
|
|
Key_Dest_Add(kdm_menu);
|
|
Key_Dest_Remove(kdm_console);
|
|
m_state = m_complex;
|
|
|
|
quitmenu = M_CreateMenuInfront(0);
|
|
quitmenu->key = MC_SaveQuit_Key;
|
|
|
|
MC_AddWhiteText(quitmenu, 64, 0, 84, "You have unsaved settings ", false);
|
|
MC_AddWhiteText(quitmenu, 64, 0, 92, " Would you like to ", false);
|
|
MC_AddWhiteText(quitmenu, 64, 0, 100, " save them now? ", false);
|
|
|
|
quitmenu->selecteditem = (menuoption_t *)
|
|
MC_AddConsoleCommand (quitmenu, 64, 0, 116, "Yes", "menu_quit forcesave\n");
|
|
MC_AddConsoleCommand (quitmenu, 144,0, 116, "No", "menu_quit force\n");
|
|
MC_AddConsoleCommand (quitmenu, 224,0, 116, "Cancel", "menupop\n");
|
|
|
|
MC_AddBox (quitmenu, 56, 76, 25, 5);
|
|
break;
|
|
case 1:
|
|
Key_Dest_Add(kdm_menu);
|
|
Key_Dest_Remove(kdm_console);
|
|
m_state = m_complex;
|
|
|
|
quitmenu = M_CreateMenuInfront(0);
|
|
quitmenu->key = MC_Quit_Key;
|
|
|
|
|
|
i = rand()&7;
|
|
|
|
MC_AddWhiteText(quitmenu, 64, 0, 84, quitMessage[i*4+0], false);
|
|
MC_AddWhiteText(quitmenu, 64, 0, 92, quitMessage[i*4+1], false);
|
|
MC_AddWhiteText(quitmenu, 64, 0, 100, quitMessage[i*4+2], false);
|
|
MC_AddWhiteText(quitmenu, 64, 0, 108, quitMessage[i*4+3], false);
|
|
|
|
quitmenu->selecteditem = (menuoption_t *)
|
|
MC_AddConsoleCommand (quitmenu, 120, 0, 116, "Yes", "menu_quit force\n");
|
|
MC_AddConsoleCommand (quitmenu, 208, 0, 116, "No", "menupop\n");
|
|
|
|
MC_AddBox (quitmenu, 56, 76, 24, 5);
|
|
break;
|
|
}
|
|
}
|
|
|
|
//=============================================================================
|
|
/* Menu Subsystem */
|
|
|
|
void M_Menu_ServerList2_f(void);
|
|
void M_QuickConnect_f(void);
|
|
|
|
void M_Menu_MediaFiles_f (void);
|
|
void M_Menu_FPS_f (void);
|
|
void M_Menu_Lighting_f (void);
|
|
void M_Menu_Render_f (void);
|
|
void M_Menu_Textures_f (void);
|
|
void M_Menu_Teamplay_f (void);
|
|
void M_Menu_Teamplay_Locations_f (void);
|
|
void M_Menu_Teamplay_Needs_f (void);
|
|
void M_Menu_Teamplay_Items_f (void);
|
|
void M_Menu_Teamplay_Items_Armor_f (void);
|
|
void M_Menu_Teamplay_Items_Weapons_f (void);
|
|
void M_Menu_Teamplay_Items_Powerups_f (void);
|
|
void M_Menu_Teamplay_Items_Ammo_Health_f (void);
|
|
void M_Menu_Teamplay_Items_Team_Fortress_f (void);
|
|
void M_Menu_Teamplay_Items_Status_Location_Misc_f (void);
|
|
void M_Menu_Network_f(void);
|
|
void M_Menu_Singleplayer_Cheats_f (void);
|
|
void M_Menu_Particles_f (void);
|
|
void M_Menu_Audio_Speakers_f (void);
|
|
void Menu_DownloadStuff_f (void);
|
|
static qboolean internalmenusregistered;
|
|
void M_Init_Internal (void)
|
|
{
|
|
#ifdef MENU_DAT
|
|
MP_Shutdown();
|
|
#endif
|
|
|
|
if (internalmenusregistered)
|
|
return;
|
|
internalmenusregistered = true;
|
|
|
|
#ifndef CLIENTONLY
|
|
Cmd_AddCommand ("menu_save", M_Menu_Save_f);
|
|
Cmd_AddCommand ("menu_load", M_Menu_Load_f);
|
|
Cmd_AddCommand ("menu_loadgame", M_Menu_Load_f); //q2...
|
|
#endif
|
|
Cmd_AddCommand ("menu_single", M_Menu_SinglePlayer_f);
|
|
Cmd_AddCommand ("menu_multi", M_Menu_MultiPlayer_f);
|
|
Cmd_AddCommand ("menu_demo", M_Menu_Demos_f);
|
|
|
|
Cmd_AddCommand ("menu_keys", M_Menu_Keys_f);
|
|
Cmd_AddCommand ("help", M_Menu_Help_f);
|
|
Cmd_AddCommand ("menu_quit", M_Menu_Quit_f);
|
|
Cmd_AddCommand ("menu_media", M_Menu_Media_f);
|
|
Cmd_AddCommand ("menu_mediafiles", M_Menu_MediaFiles_f);
|
|
Cmd_AddCommand ("menu_mods", M_Menu_Mods_f);
|
|
Cmd_AddCommand ("modelviewer", M_Menu_ModelViewer_f);
|
|
|
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#ifdef CL_MASTER
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Cmd_AddCommand ("menu_servers", M_Menu_ServerList2_f);
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Cmd_AddCommand ("menu_slist", M_Menu_ServerList2_f);
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#endif
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Cmd_AddCommand ("menu_setup", M_Menu_Setup_f);
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Cmd_AddCommand ("menu_newmulti", M_Menu_GameOptions_f);
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Cmd_AddCommand ("menu_main", M_Menu_Main_f); //I've moved main to last because that way tab give us main and not quit.
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Cmd_AddCommand ("menu_options", M_Menu_Options_f);
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Cmd_AddCommand ("menu_video", M_Menu_Video_f);
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Cmd_AddCommand ("menu_audio", M_Menu_Audio_f);
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#ifndef __CYGWIN__
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Cmd_AddCommand ("menu_speakers", M_Menu_Audio_Speakers_f);
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#endif
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Cmd_AddCommand ("menu_spcheats", M_Menu_Singleplayer_Cheats_f);
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Cmd_AddCommand ("menu_fps", M_Menu_FPS_f);
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Cmd_AddCommand ("menu_render" , M_Menu_Render_f);
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Cmd_AddCommand ("menu_lighting", M_Menu_Lighting_f);
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#ifdef GLQUAKE
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Cmd_AddCommand ("menu_textures", M_Menu_Textures_f);
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#endif
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Cmd_AddCommand ("menu_teamplay", M_Menu_Teamplay_f);
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Cmd_AddCommand ("menu_teamplay_locations", M_Menu_Teamplay_Locations_f);
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Cmd_AddCommand ("menu_teamplay_needs", M_Menu_Teamplay_Needs_f);
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Cmd_AddCommand ("menu_teamplay_items", M_Menu_Teamplay_Items_f);
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Cmd_AddCommand ("menu_teamplay_armor", M_Menu_Teamplay_Items_Armor_f);
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Cmd_AddCommand ("menu_teamplay_weapons", M_Menu_Teamplay_Items_Weapons_f);
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Cmd_AddCommand ("menu_teamplay_powerups", M_Menu_Teamplay_Items_Powerups_f);
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Cmd_AddCommand ("menu_teamplay_ammo_health", M_Menu_Teamplay_Items_Ammo_Health_f);
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Cmd_AddCommand ("menu_teamplay_team_fortress", M_Menu_Teamplay_Items_Team_Fortress_f);
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Cmd_AddCommand ("menu_teamplay_status_location_misc", M_Menu_Teamplay_Items_Status_Location_Misc_f);
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Cmd_AddCommand ("menu_particles", M_Menu_Particles_f);
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Cmd_AddCommand ("menu_network", M_Menu_Network_f);
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#ifdef WEBCLIENT
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Cmd_AddCommand ("menu_download", Menu_DownloadStuff_f);
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#endif
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#ifdef CL_MASTER
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Cmd_AddCommand ("quickconnect", M_QuickConnect_f);
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#endif
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}
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void M_DeInit_Internal (void)
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{
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M_RemoveAllMenus();
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if (!internalmenusregistered)
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return;
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internalmenusregistered = false;
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#ifndef CLIENTONLY
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Cmd_RemoveCommand ("menu_save");
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Cmd_RemoveCommand ("menu_load");
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Cmd_RemoveCommand ("menu_loadgame"); //q2...
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#endif
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Cmd_RemoveCommand ("menu_single");
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Cmd_RemoveCommand ("menu_multi");
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Cmd_RemoveCommand ("menu_demo");
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Cmd_RemoveCommand ("menu_keys");
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Cmd_RemoveCommand ("help");
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Cmd_RemoveCommand ("menu_quit");
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Cmd_RemoveCommand ("menu_media");
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Cmd_RemoveCommand ("menu_mediafiles");
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#ifdef CL_MASTER
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Cmd_RemoveCommand ("menu_servers");
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Cmd_RemoveCommand ("menu_slist");
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#endif
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Cmd_RemoveCommand ("menu_setup");
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Cmd_RemoveCommand ("menu_newmulti");
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Cmd_RemoveCommand ("menu_options");
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Cmd_RemoveCommand ("menu_video");
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Cmd_RemoveCommand ("menu_audio");
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Cmd_RemoveCommand ("menu_speakers");
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Cmd_RemoveCommand ("menu_teamplay");
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Cmd_RemoveCommand ("menu_teamplay_locations");
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Cmd_RemoveCommand ("menu_teamplay_needs");
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Cmd_RemoveCommand ("menu_teamplay_items");
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Cmd_RemoveCommand ("menu_teamplay_armor");
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Cmd_RemoveCommand ("menu_teamplay_weapons");
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Cmd_RemoveCommand ("menu_teamplay_powerups");
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Cmd_RemoveCommand ("menu_teamplay_ammo_health");
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Cmd_RemoveCommand ("menu_teamplay_team_fortress");
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Cmd_RemoveCommand ("menu_teamplay_status_location_misc");
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Cmd_RemoveCommand ("menu_spcheats");
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Cmd_RemoveCommand ("menu_fps");
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Cmd_RemoveCommand ("menu_render");
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Cmd_RemoveCommand ("menu_lighting");
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Cmd_RemoveCommand ("menu_textures");
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Cmd_RemoveCommand ("menu_particles");
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Cmd_RemoveCommand ("menu_download");
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Cmd_RemoveCommand ("menu_main"); //I've moved main to last because that way tab give us main and not quit.
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Cmd_RemoveCommand ("quickconnect");
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}
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void M_Shutdown(qboolean total)
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{
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#ifdef MENU_DAT
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MP_Shutdown();
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#endif
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if (total)
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M_DeInit_Internal();
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}
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void M_Reinit(void)
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{
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#ifdef MENU_DAT
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if (!MP_Init())
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#endif
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{
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M_Init_Internal();
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|
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CSQC_UnconnectedInit();
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}
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}
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void FPS_Preset_f(void);
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void M_MenuPop_f(void);
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//menu.dat is loaded later... after the video and everything is up.
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void M_Init (void)
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{
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Cmd_AddCommand("togglemenu", M_ToggleMenu_f);
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Cmd_AddCommand("closemenu", M_CloseMenu_f);
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Cmd_AddCommand("fps_preset", FPS_Preset_f);
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Cmd_AddCommand("menupop", M_MenuPop_f);
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Cvar_Register(&m_preset_chosen, "Menu thingumiebobs");
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Cvar_Register(&m_helpismedia, "Menu thingumiebobs");
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Media_Init();
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#ifdef CL_MASTER
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M_Serverlist_Init();
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#endif
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M_Script_Init();
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|
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M_Reinit();
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}
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void M_Draw (int uimenu)
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{
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if (uimenu)
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{
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if (uimenu == 2)
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R2D_FadeScreen ();
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#ifdef VM_UI
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UI_DrawMenu();
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#endif
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}
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|
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if (m_state != m_complex)
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{
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M_RemoveAllMenus();
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}
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if (!Key_Dest_Has(kdm_menu))
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{
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m_state = m_none;
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return;
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}
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|
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if (m_state == m_none || m_state == m_menu_dat)
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return;
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|
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if ((!menu_script || scr_con_current) && !m_recursiveDraw)
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{
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extern menu_t *firstmenu;
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if (m_state == m_complex && firstmenu && firstmenu->selecteditem && firstmenu->selecteditem->common.type == mt_slider && (firstmenu->selecteditem->slider.var == &v_gamma || firstmenu->selecteditem->slider.var == &v_contrast))
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/*no menu tint if we're trying to adjust gamma*/;
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else
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R2D_FadeScreen ();
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}
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else
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{
|
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m_recursiveDraw = false;
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}
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|
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R2D_ImageColours(1, 1, 1, 1);
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|
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switch (m_state)
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{
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case m_none:
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break;
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case m_help:
|
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M_Help_Draw ();
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break;
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case m_media:
|
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M_Media_Draw ();
|
|
break;
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|
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case m_complex:
|
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M_Complex_Draw ();
|
|
break;
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#ifdef PLUGINS
|
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case m_plugin:
|
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Plug_Menu_Event (0, (int)(realtime*1000));
|
|
break;
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#endif
|
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#ifdef MENU_DAT
|
|
case m_menu_dat:
|
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// MP_Draw();
|
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return;
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#endif
|
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}
|
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}
|
|
|
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|
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void M_Keydown (int key, int unicode)
|
|
{
|
|
switch (m_state)
|
|
{
|
|
case m_none:
|
|
Key_Dest_Remove(kdm_menu);
|
|
return;
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|
|
|
case m_help:
|
|
M_Help_Key (key);
|
|
return;
|
|
|
|
case m_media:
|
|
M_Media_Key (key);
|
|
return;
|
|
|
|
case m_complex:
|
|
M_Complex_Key (key, unicode);
|
|
return;
|
|
#ifdef PLUGINS
|
|
case m_plugin:
|
|
Plug_Menu_Event (1, key);
|
|
return;
|
|
#endif
|
|
#ifdef MENU_DAT
|
|
case m_menu_dat:
|
|
MP_Keydown(key, unicode);
|
|
return;
|
|
#endif
|
|
}
|
|
}
|
|
|
|
|
|
void M_Keyup (int key, int unicode)
|
|
{
|
|
switch (m_state)
|
|
{
|
|
#ifdef PLUGINS
|
|
case m_plugin:
|
|
Plug_Menu_Event (2, key);
|
|
return;
|
|
#endif
|
|
#ifdef MENU_DAT
|
|
case m_menu_dat:
|
|
MP_Keyup(key, unicode);
|
|
return;
|
|
#endif
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
// Generic function to choose which game menu to draw
|
|
int M_GameType (void)
|
|
{
|
|
static int cached;
|
|
static unsigned int cachedrestarts;
|
|
|
|
if (FS_Restarted(&cachedrestarts))
|
|
{
|
|
#if defined(Q2CLIENT)
|
|
int q1, h2, q2;
|
|
|
|
q1 = COM_FDepthFile("gfx/sp_menu.lmp", true);
|
|
h2 = COM_FDepthFile("gfx/menu/title2.lmp", true);
|
|
q2 = COM_FDepthFile("pics/m_banner_game.pcx", true);
|
|
|
|
if (q2 < h2 && q2 < q1)
|
|
cached = MGT_QUAKE2;
|
|
else if (h2 < q1)
|
|
cached = MGT_HEXEN2;
|
|
else
|
|
#endif
|
|
cached = MGT_QUAKE1;
|
|
}
|
|
|
|
return cached;
|
|
}
|
|
|
|
|