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8fc0df0f44
Merged GL+D3D builds should work now too, but still not stable if you vid_restart too much. git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3716 fc73d0e0-1445-4013-8a0c-d673dee63da5 |
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d3d_backend.c | ||
d3d_image.c | ||
vid_d3d.c |