fteqw/engine/client
Spoike f13a87f021 Added EF_BRIGHTFIELD to classic particles.
fix r_softwarebanding
fix r_waterstyle

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4842 fc73d0e0-1445-4013-8a0c-d673dee63da5
2015-03-03 07:54:10 +00:00
..
anorms.h
bymorphed.h Interact properly with window managers. Fullscreen support needs testing a bit tbh. 2007-07-23 11:48:53 +00:00
bymorphed.ico Work In Progress branch. 2009-11-04 21:16:50 +00:00
cd_linux.c fix some non-windows builds. 2013-10-08 16:31:53 +00:00
cd_null.c fix non-windows ports. 2013-10-09 00:16:32 +00:00
cd_sdl.c sdl2 support. 2014-02-07 08:38:40 +00:00
cd_win.c rewrote ban code, merging bans+nonbans+cuffs+mute+cripple+deaf+lagged+vip. added timeouts. new penalties have no dedicated command. use the addip command for it. 2014-03-30 08:55:06 +00:00
cdaudio.h log file defaults changed to be more readable. timestamps now included by default. also fixed a bug in the location the log is written. 2013-10-08 14:28:11 +00:00
cl_cam.c q2w bsp format support. 2015-03-03 00:14:43 +00:00
cl_cg.c q2w bsp format support. 2015-03-03 00:14:43 +00:00
cl_demo.c q2w bsp format support. 2015-03-03 00:14:43 +00:00
cl_ents.c Added EF_BRIGHTFIELD to classic particles. 2015-03-03 07:54:10 +00:00
cl_ignore.c made max_clients more dynamic on the server to attempt to reduce bss usage. hopefully this will help the webgl port without resulting in extra crashes. 2013-10-29 17:38:22 +00:00
cl_ignore.h blah 2005-11-30 21:39:27 +00:00
cl_input.c q2w bsp format support. 2015-03-03 00:14:43 +00:00
cl_main.c Added EF_BRIGHTFIELD to classic particles. 2015-03-03 07:54:10 +00:00
cl_master.h rewrote some master server code to isolate games. 2014-12-23 15:26:42 +00:00
cl_parse.c q2w bsp format support. 2015-03-03 00:14:43 +00:00
cl_plugin.inc fix demo menu with system paths. 2015-02-02 08:01:53 +00:00
cl_pred.c q2w bsp format support. 2015-03-03 00:14:43 +00:00
cl_screen.c q2w bsp format support. 2015-03-03 00:14:43 +00:00
cl_tent.c Added EF_BRIGHTFIELD to classic particles. 2015-03-03 07:54:10 +00:00
cl_ui.c fix demo menu with system paths. 2015-02-02 08:01:53 +00:00
clhl_game.c added con_textsize to resize console separately from everything else. 2013-12-29 22:48:28 +00:00
client.h Added EF_BRIGHTFIELD to classic particles. 2015-03-03 07:54:10 +00:00
clq2_cin.c sdl2 support. 2014-02-07 08:38:40 +00:00
clq2_ents.c fix demo menu with system paths. 2015-02-02 08:01:53 +00:00
clq3_parse.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
clq3defs.h rewrite download code detect rates and get the best speeds practical. 2014-06-12 23:08:42 +00:00
console.c q2w bsp format support. 2015-03-03 00:14:43 +00:00
fragstats.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
image.c q2w bsp format support. 2015-03-03 00:14:43 +00:00
in_generic.c q2w bsp format support. 2015-03-03 00:14:43 +00:00
in_morphos.c couple of compile fixes. 2012-10-14 11:20:14 +00:00
in_morphos.h Added copyright header. 2007-09-09 14:28:59 +00:00
in_raw.h attempted vs2008 compile fix 2009-01-18 01:47:48 +00:00
in_sdl.c map command now strips parms+spawnflags. use changelevel if you want to keep that (unlike nq, we still won't kick players). 2014-08-25 07:35:41 +00:00
in_win.c q2w bsp format support. 2015-03-03 00:14:43 +00:00
input.h q2w bsp format support. 2015-03-03 00:14:43 +00:00
keys.c fix demo menu with system paths. 2015-02-02 08:01:53 +00:00
keys.h updated mapcluster mode a little, should be more robust now. also supports cross-server events. 2014-09-02 02:44:43 +00:00
lhfont.h Stole lh's font, for use without gamedata. 2005-01-05 08:02:25 +00:00
m_download.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
m_items.c q2w bsp format support. 2015-03-03 00:14:43 +00:00
m_master.c rewrote some master server code to isolate games. 2014-12-23 15:26:42 +00:00
m_mp3.c q2w bsp format support. 2015-03-03 00:14:43 +00:00
m_multi.c fix demo menu with system paths. 2015-02-02 08:01:53 +00:00
m_options.c fix some nq-server issues. 2015-02-07 22:34:22 +00:00
m_script.c update qccgui debugging to show current values on mouse-over, for more friendly debugging. 2015-01-02 05:20:56 +00:00
m_single.c fix demo menu with system paths. 2015-02-02 08:01:53 +00:00
menu.c q2w bsp format support. 2015-03-03 00:14:43 +00:00
menu.h qc: qc temp-strings are now garbage collected. this makes strzone redundant. 2015-01-21 18:18:37 +00:00
merged.h q2w bsp format support. 2015-03-03 00:14:43 +00:00
modelgen.h new defaults: snd_khz 44/gl_overbright 1/r_lightmap_shift 1, merge mdl alias frame code, report .bsp missing instead of .cm 2011-03-03 17:09:15 +00:00
net_master.c fix demo menu with system paths. 2015-02-02 08:01:53 +00:00
p_classic.c Added EF_BRIGHTFIELD to classic particles. 2015-03-03 07:54:10 +00:00
p_null.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
p_script.c q2w bsp format support. 2015-03-03 00:14:43 +00:00
pr_clcmd.c fix demo menu with system paths. 2015-02-02 08:01:53 +00:00
pr_csqc.c q2w bsp format support. 2015-03-03 00:14:43 +00:00
pr_menu.c fix demo menu with system paths. 2015-02-02 08:01:53 +00:00
pr_skelobj.c fix demo menu with system paths. 2015-02-02 08:01:53 +00:00
q2.ico Work In Progress branch. 2009-11-04 21:16:50 +00:00
q2anorms.h
q2m_flash.c added cl_sendguid cvar, defaulting to 0. this disables the guid feature by default. 2014-05-10 13:42:13 +00:00
quake.manifest preliminary bidi support. 2014-06-30 21:57:35 +00:00
quakedef.h fix some nq-server issues. 2015-02-07 22:34:22 +00:00
r_2d.c q2w bsp format support. 2015-03-03 00:14:43 +00:00
r_d3.c slightly better doom3 compat 2013-07-29 17:36:44 +00:00
r_part.c Added EF_BRIGHTFIELD to classic particles. 2015-03-03 07:54:10 +00:00
r_partset.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
r_partset.h threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
r_surf.c q2w bsp format support. 2015-03-03 00:14:43 +00:00
render.h q2w bsp format support. 2015-03-03 00:14:43 +00:00
renderer.c q2w bsp format support. 2015-03-03 00:14:43 +00:00
renderque.c added support for external capture plugins - and using avcodec as a plugin.c. 2012-11-27 03:23:19 +00:00
renderque.h added support for external capture plugins - and using avcodec as a plugin.c. 2012-11-27 03:23:19 +00:00
resource.h threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
roq.h threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
roq_read.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
sbar.c q2w bsp format support. 2015-03-03 00:14:43 +00:00
sbar.h splitscreen cleaned up more. 2013-06-23 02:17:02 +00:00
screen.h qc: qc temp-strings are now garbage collected. this makes strzone redundant. 2015-01-21 18:18:37 +00:00
skin.c fix some q2+q3 gamecode bugs. 2015-02-09 03:37:41 +00:00
snd_al.c fix demo menu with system paths. 2015-02-02 08:01:53 +00:00
snd_alsa.c Fix various warnings. 2013-05-11 05:03:07 +00:00
snd_directx.c q2w bsp format support. 2015-03-03 00:14:43 +00:00
snd_dma.c q2w bsp format support. 2015-03-03 00:14:43 +00:00
snd_droid.c I got into a discussion with gb. added fps_preset vanilla. this enables all sorts of vanillary things, even more so than faithful (which disables them again). 2014-08-15 02:20:41 +00:00
snd_linux.c misc fixes, tweaks, and hacks. 2014-08-03 14:47:47 +00:00
snd_macos.c Committing this before I break it any more. 2012-04-09 19:12:12 +00:00
snd_mem.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
snd_mix.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
snd_morphos.c Committing this before I break it any more. 2012-04-09 19:12:12 +00:00
snd_mp3.c change alot of sprintfs 2011-07-22 15:11:35 +00:00
snd_ov.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
snd_sdl.c pass network addresses around as a pointer rather than as a struct. They've grown quite a bit from vanilla code and can now be quite large. this should give more efficient network filtering+matching. 2013-05-03 04:28:08 +00:00
snd_sndio.c Trimmed some dead files. 2012-09-30 05:52:03 +00:00
snd_win.c rewrote ban code, merging bans+nonbans+cuffs+mute+cripple+deaf+lagged+vip. added timeouts. new penalties have no dedicated command. use the addip command for it. 2014-03-30 08:55:06 +00:00
sound.h q2w bsp format support. 2015-03-03 00:14:43 +00:00
spritegn.h added con_textsize to resize console separately from everything else. 2013-12-29 22:48:28 +00:00
sys_axfte.cpp splitscreen cleaned up more. 2013-06-23 02:17:02 +00:00
sys_droid.c q2w bsp format support. 2015-03-03 00:14:43 +00:00
sys_linux.c fix demo menu with system paths. 2015-02-02 08:01:53 +00:00
sys_morphos.c sdl2 support. 2014-02-07 08:38:40 +00:00
sys_npfte.c ------------------------------------------------------------------------ 2013-03-12 23:06:15 +00:00
sys_plugfte.c q2w bsp format support. 2015-03-03 00:14:43 +00:00
sys_plugfte.h ------------------------------------------------------------------------ 2013-03-12 22:37:28 +00:00
sys_sdl.c fix demo menu with system paths. 2015-02-02 08:01:53 +00:00
sys_win.c q2w bsp format support. 2015-03-03 00:14:43 +00:00
teamplay.c stripped out my ancient form of in-engine translation. Implemented gettext style translation instead. Automatically determine language from environment settings. 2013-11-29 14:36:47 +00:00
textedit.c q2w bsp format support. 2015-03-03 00:14:43 +00:00
valid.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
vid.h qc: qc temp-strings are now garbage collected. this makes strzone redundant. 2015-01-21 18:18:37 +00:00
vid_headless.c q2w bsp format support. 2015-03-03 00:14:43 +00:00
view.c q2w bsp format support. 2015-03-03 00:14:43 +00:00
view.h changed to not load gamecode from quake paths, to avoid issues with buggy quakeworld clients that will freely download stuff from anywhere (not sure what to do about ktx, but it can be reenabled with a cvar). 2013-05-11 14:02:55 +00:00
wad.c tweaks to try to get a more sane gui debug protocol. 2015-01-07 13:34:05 +00:00
wad.h tweaks to try to get a more sane gui debug protocol. 2015-01-07 13:34:05 +00:00
winamp.h got rid of some anonymous unions 2006-02-17 02:51:59 +00:00
winquake.h qc: qc temp-strings are now garbage collected. this makes strzone redundant. 2015-01-21 18:18:37 +00:00
winquake.rc threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
zqtp.c fix some issues with nametags. 2015-01-12 12:28:13 +00:00