mirror of
https://github.com/nzp-team/fteqw.git
synced 2024-11-11 07:01:43 +00:00
9ae7e2621d
Lots of changes. CSQC should be functional, but is still tied to debug builds. It WILL have some bugs still, hopefully I'll be able to clean them up better if people test it a bit. Precompiled headers are working properly now. Compile times are now much quicker in msvc. This takes most of the files this commit. Restructured how client commands work. They're buffered outside the network message, some multithreaded code is in. It needs a bit of testing before it's active. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@885 fc73d0e0-1445-4013-8a0c-d673dee63da5
268 lines
5.6 KiB
C
268 lines
5.6 KiB
C
/*
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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// net_loop.c
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#include "quakedef.h"
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#if !(defined(CLIENTONLY) || defined(SERVERONLY))
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#ifdef NQPROT
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#include "net_loop.h"
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qboolean localconnectpending = false;
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qsocket_t *loop_client = NULL;
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qsocket_t *loop_server = NULL;
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int Loop_Init (void)
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{
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if (isDedicated)
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return -1;
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// if (cls.state == ca_dedicated)
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// return -1;
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return 0;
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}
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void Loop_Shutdown (void)
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{
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}
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void Loop_Listen (qboolean state)
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{
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}
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void Loop_SearchForHosts (qboolean xmit)
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{
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if (!sv.active)
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return;
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hostCacheCount = 1;
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if (Q_strcmp(hostname.string, "UNNAMED") == 0)
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Q_strcpy(hostcache[0].name, "local");
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else
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Q_strcpy(hostcache[0].name, hostname.string);
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Q_strcpy(hostcache[0].map, sv.name);
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hostcache[0].users = net_activeconnections;
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hostcache[0].maxusers = 32;
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hostcache[0].driver = net_driverlevel;
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Q_strcpy(hostcache[0].cname, "local");
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}
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qsocket_t *Loop_Connect (char *host)
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{
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if (Q_strcmp(host,"local") != 0)
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return NULL;
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if (localconnectpending && loop_client && loop_server)
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return loop_client;
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if (!loop_client)
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{
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if ((loop_client = NET_NewQSocket ()) == NULL)
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{
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Con_Printf("Loop_Connect: no qsocket available\n");
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return NULL;
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}
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Q_strcpy (loop_client->address, "localhost");
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}
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else
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loop_client->disconnected = false;
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loop_client->receiveMessageLength = 0;
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loop_client->sendMessageLength = 0;
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loop_client->canSend = true;
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if (!loop_server)
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{
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if ((loop_server = NET_NewQSocket ()) == NULL)
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{
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Con_Printf("Loop_Connect: no qsocket available\n");
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return NULL;
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}
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Q_strcpy (loop_server->address, "LOCAL");
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}
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else
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loop_server->disconnected = false;
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loop_server->receiveMessageLength = 0;
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loop_server->sendMessageLength = 0;
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loop_server->canSend = true;
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loop_client->driverdata = (void *)loop_server;
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loop_server->driverdata = (void *)loop_client;
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loop_server->qwprotocol = loop_client->qwprotocol = true;
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localconnectpending = true;
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return loop_client;
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}
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qsocket_t *Loop_CheckNewConnections (void)
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{
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if (!localconnectpending || !loop_server || !loop_client)
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return NULL;
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localconnectpending = false;
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loop_server->sendMessageLength = 0;
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loop_server->receiveMessageLength = 0;
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loop_server->canSend = true;
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loop_client->sendMessageLength = 0;
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loop_client->receiveMessageLength = 0;
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loop_client->canSend = true;
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return loop_server;
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}
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static int IntAlign(int value)
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{
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return (value + (sizeof(int) - 1)) & (~(sizeof(int) - 1));
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}
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int Loop_GetMessage (qsocket_t *sock)
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{
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int ret;
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int length;
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if (sock->receiveMessageLength == 0)
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return 0;
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ret = sock->receiveMessage[0];
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length = sock->receiveMessage[1] + (sock->receiveMessage[2] << 8);
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// alignment qbyte skipped here
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SZ_Clear (&net_message);
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SZ_Write (&net_message, &sock->receiveMessage[4], length);
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length = IntAlign(length + 4);
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sock->receiveMessageLength -= length;
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if (sock->receiveMessageLength)
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Q_memcpy(sock->receiveMessage, &sock->receiveMessage[length], sock->receiveMessageLength);
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if (sock->driverdata && ret == 1)
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((qsocket_t *)sock->driverdata)->canSend = true;
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return ret;
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}
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int Loop_SendMessage (qsocket_t *sock, sizebuf_t *data)
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{
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qbyte *buffer;
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int *bufferLength;
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if (!sock->driverdata)
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return -1;
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bufferLength = &((qsocket_t *)sock->driverdata)->receiveMessageLength;
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if ((*bufferLength + data->cursize + 4) > NET_MAXMESSAGE)
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Sys_Error("Loop_SendMessage: overflow\n");
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buffer = ((qsocket_t *)sock->driverdata)->receiveMessage + *bufferLength;
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// message type
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*buffer++ = 1;
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// length
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*buffer++ = data->cursize & 0xff;
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*buffer++ = data->cursize >> 8;
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// align
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buffer++;
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// message
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Q_memcpy(buffer, data->data, data->cursize);
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*bufferLength = IntAlign(*bufferLength + data->cursize + 4);
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sock->canSend = false;
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return 1;
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}
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int Loop_SendUnreliableMessage (qsocket_t *sock, sizebuf_t *data)
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{
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qbyte *buffer;
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int *bufferLength;
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if (!sock->driverdata)
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return -1;
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bufferLength = &((qsocket_t *)sock->driverdata)->receiveMessageLength;
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if ((*bufferLength + data->cursize + sizeof(qbyte) + sizeof(short)) > NET_MAXMESSAGE)
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return 0;
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buffer = ((qsocket_t *)sock->driverdata)->receiveMessage + *bufferLength;
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// message type
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*buffer++ = 2;
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// length
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*buffer++ = data->cursize & 0xff;
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*buffer++ = data->cursize >> 8;
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// align
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buffer++;
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// message
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Q_memcpy(buffer, data->data, data->cursize);
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*bufferLength = IntAlign(*bufferLength + data->cursize + 4);
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return 1;
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}
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qboolean Loop_CanSendMessage (qsocket_t *sock)
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{
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if (!sock->driverdata)
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return false;
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return sock->canSend;
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}
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qboolean Loop_CanSendUnreliableMessage (qsocket_t *sock)
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{
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return true;
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}
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void Loop_Close (qsocket_t *sock)
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{
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localconnectpending = false;
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if (sock->driverdata)
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((qsocket_t *)sock->driverdata)->driverdata = NULL;
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sock->receiveMessageLength = 0;
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sock->sendMessageLength = 0;
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sock->canSend = true;
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if (sock == loop_client)
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loop_client = NULL;
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else
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loop_server = NULL;
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if (loop_server)
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loop_server->disconnected=2;
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else if (loop_client)
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loop_client->disconnected=2;
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}
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#endif
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#endif
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