mirror of
https://github.com/nzp-team/fteqw.git
synced 2024-11-15 08:52:28 +00:00
bfea433dff
fix GPD_LIMIT_PITCH not properly limiting +lookdown. fix plugins not auto-loading properly (when previously enabled, obviously). engine updates now try to replace the 'launcher' binary, instead of chaining from it. this should make firewalls (and other shady special-case gldriver hacks) more consistent at the cost of not being able to revert to your initial revision. imgtool can now extract from wads. imgtool now compiles+works on windows (GoaLitiuM's code). update ffmpeg plugin to handle more recent ffmpeg versions properly. fix somewhat recent audio streaming bug with openal output. fix sleep+abort qc builtins. gltf2 plugin will now work better with blenders no-material files. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5598 fc73d0e0-1445-4013-8a0c-d673dee63da5
600 lines
15 KiB
C
600 lines
15 KiB
C
#include "quakedef.h"
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#include "fs.h"
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#ifdef PACKAGE_Q1PAK
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//
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// in memory
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//
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typedef struct
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{
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fsbucket_t bucket;
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char name[MAX_QPATH];
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int filepos, filelen;
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} mpackfile_t;
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typedef struct pack_s
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{
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searchpathfuncs_t pub;
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char descname[MAX_OSPATH];
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int numfiles;
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mpackfile_t *files;
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void *mutex;
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vfsfile_t *handle;
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unsigned int filepos; //the pos the subfiles left it at (to optimize calls to vfs_seek)
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int references; //seeing as all vfiles from a pak file use the parent's vfsfile, we need to keep the parent open until all subfiles are closed.
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} pack_t;
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//
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// on disk
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//
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typedef struct
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{
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char name[56];
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int filepos, filelen;
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} dpackfile_t;
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typedef struct
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{
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int filepos, filelen;
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char name[8];
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} dwadfile_t;
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typedef struct
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{
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char id[4];
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int dirofs;
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int dirlen;
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} dpackheader_t;
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typedef struct
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{
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char id[4];
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int dirlen;
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int dirofs;
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} dwadheader_t;
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#define MAX_FILES_IN_PACK 2048
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static void QDECL FSPAK_GetPathDetails(searchpathfuncs_t *handle, char *out, size_t outlen)
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{
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pack_t *pak = (pack_t*)handle;
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*out = 0;
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if (pak->references != 1)
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Q_snprintfz(out, outlen, "(%i)", pak->references-1);
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}
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static void QDECL FSPAK_ClosePath(searchpathfuncs_t *handle)
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{
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qboolean stillopen;
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pack_t *pak = (void*)handle;
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if (!Sys_LockMutex(pak->mutex))
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return; //ohnoes
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stillopen = --pak->references > 0;
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Sys_UnlockMutex(pak->mutex);
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if (stillopen)
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return; //not free yet
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VFS_CLOSE (pak->handle);
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Sys_DestroyMutex(pak->mutex);
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if (pak->files)
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Z_Free(pak->files);
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Z_Free(pak);
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}
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static void QDECL FSPAK_BuildHash(searchpathfuncs_t *handle, int depth, void (QDECL *AddFileHash)(int depth, const char *fname, fsbucket_t *filehandle, void *pathhandle))
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{
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pack_t *pak = (void*)handle;
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int i;
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for (i = 0; i < pak->numfiles; i++)
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{
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AddFileHash(depth, pak->files[i].name, &pak->files[i].bucket, &pak->files[i]);
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}
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}
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static unsigned int QDECL FSPAK_FLocate(searchpathfuncs_t *handle, flocation_t *loc, const char *filename, void *hashedresult)
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{
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mpackfile_t *pf = hashedresult;
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int i;
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pack_t *pak = (void*)handle;
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// look through all the pak file elements
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if (pf)
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{ //is this a pointer to a file in this pak?
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if (pf < pak->files || pf > pak->files + pak->numfiles)
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return FF_NOTFOUND; //was found in a different path
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}
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else
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{
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for (i=0 ; i<pak->numfiles ; i++) //look for the file
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{
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if (!Q_strcasecmp (pak->files[i].name, filename))
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{
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pf = &pak->files[i];
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break;
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}
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}
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}
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if (pf)
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{
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if (loc)
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{
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loc->fhandle = pf;
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snprintf(loc->rawname, sizeof(loc->rawname), "%s", pak->descname);
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loc->offset = pf->filepos;
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loc->len = pf->filelen;
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}
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return FF_FOUND;
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}
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return FF_NOTFOUND;
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}
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static int QDECL FSPAK_EnumerateFiles (searchpathfuncs_t *handle, const char *match, int (QDECL *func)(const char *, qofs_t, time_t mtime, void *, searchpathfuncs_t *spath), void *parm)
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{
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pack_t *pak = (pack_t*)handle;
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int num;
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for (num = 0; num<(int)pak->numfiles; num++)
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{
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if (wildcmp(match, pak->files[num].name))
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{
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//FIXME: time 0? maybe use the pak's mtime?
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if (!func(pak->files[num].name, pak->files[num].filelen, 0, parm, handle))
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return false;
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}
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}
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return true;
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}
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static int QDECL FSPAK_GeneratePureCRC(searchpathfuncs_t *handle, int seed, int crctype)
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{
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pack_t *pak = (void*)handle;
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int result;
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int *filecrcs;
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int numcrcs=0;
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int i;
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filecrcs = BZ_Malloc((pak->numfiles+1)*sizeof(int));
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filecrcs[numcrcs++] = seed;
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for (i = 0; i < pak->numfiles; i++)
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{
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if (pak->files[i].filelen > 0)
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{
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filecrcs[numcrcs++] = pak->files[i].filepos ^ pak->files[i].filelen ^ QCRC_Block(pak->files[i].name, sizeof(56));
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}
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}
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if (crctype)
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result = Com_BlockChecksum(filecrcs, numcrcs*sizeof(int));
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else
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result = Com_BlockChecksum(filecrcs+1, (numcrcs-1)*sizeof(int));
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BZ_Free(filecrcs);
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return result;
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}
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typedef struct {
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vfsfile_t funcs;
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pack_t *parentpak;
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qofs_t startpos;
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qofs_t length;
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qofs_t currentpos;
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} vfspack_t;
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static int QDECL VFSPAK_ReadBytes (struct vfsfile_s *vfs, void *buffer, int bytestoread)
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{
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vfspack_t *vfsp = (vfspack_t*)vfs;
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int read;
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if (bytestoread == 0)
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return 0;
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if (vfsp->currentpos - vfsp->startpos + bytestoread > vfsp->length)
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bytestoread = vfsp->length - (vfsp->currentpos - vfsp->startpos);
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if (bytestoread <= 0)
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{
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return -1;
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}
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if (Sys_LockMutex(vfsp->parentpak->mutex))
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{
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if (vfsp->parentpak->filepos != vfsp->currentpos)
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VFS_SEEK(vfsp->parentpak->handle, vfsp->currentpos);
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read = VFS_READ(vfsp->parentpak->handle, buffer, bytestoread);
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vfsp->currentpos += read;
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vfsp->parentpak->filepos = vfsp->currentpos;
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Sys_UnlockMutex(vfsp->parentpak->mutex);
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}
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else
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read = 0;
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return read;
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}
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static int QDECL VFSPAK_WriteBytes (struct vfsfile_s *vfs, const void *buffer, int bytestoread)
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{ //not supported.
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Sys_Error("Cannot write to pak files\n");
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return 0;
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}
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static qboolean QDECL VFSPAK_Seek (struct vfsfile_s *vfs, qofs_t pos)
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{
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vfspack_t *vfsp = (vfspack_t*)vfs;
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if (pos > vfsp->length)
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return false;
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vfsp->currentpos = pos + vfsp->startpos;
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return true;
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}
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static qofs_t QDECL VFSPAK_Tell (struct vfsfile_s *vfs)
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{
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vfspack_t *vfsp = (vfspack_t*)vfs;
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return vfsp->currentpos - vfsp->startpos;
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}
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static qofs_t QDECL VFSPAK_GetLen (struct vfsfile_s *vfs)
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{
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vfspack_t *vfsp = (vfspack_t*)vfs;
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return vfsp->length;
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}
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static qboolean QDECL VFSPAK_Close(vfsfile_t *vfs)
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{
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vfspack_t *vfsp = (vfspack_t*)vfs;
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FSPAK_ClosePath(&vfsp->parentpak->pub); //tell the parent that we don't need it open any more (reference counts)
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Z_Free(vfsp); //free ourselves.
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return true;
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}
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static vfsfile_t *QDECL FSPAK_OpenVFS(searchpathfuncs_t *handle, flocation_t *loc, const char *mode)
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{
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pack_t *pack = (pack_t*)handle;
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vfspack_t *vfs;
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if (strcmp(mode, "rb"))
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return NULL; //urm, unable to write/append
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vfs = Z_Malloc(sizeof(vfspack_t));
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vfs->parentpak = pack;
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if (!Sys_LockMutex(pack->mutex))
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{
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Z_Free(vfs);
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return NULL;
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}
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vfs->parentpak->references++;
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Sys_UnlockMutex(pack->mutex);
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vfs->startpos = loc->offset;
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vfs->length = loc->len;
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vfs->currentpos = vfs->startpos;
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#ifdef _DEBUG
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{
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mpackfile_t *pf = loc->fhandle;
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Q_strncpyz(vfs->funcs.dbgname, pf->name, sizeof(vfs->funcs.dbgname));
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}
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#endif
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vfs->funcs.Close = VFSPAK_Close;
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vfs->funcs.GetLen = VFSPAK_GetLen;
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vfs->funcs.ReadBytes = VFSPAK_ReadBytes;
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vfs->funcs.Seek = VFSPAK_Seek;
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vfs->funcs.Tell = VFSPAK_Tell;
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vfs->funcs.WriteBytes = VFSPAK_WriteBytes; //not supported
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return (vfsfile_t *)vfs;
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}
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static void QDECL FSPAK_ReadFile(searchpathfuncs_t *handle, flocation_t *loc, char *buffer)
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{
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vfsfile_t *f;
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f = FSPAK_OpenVFS(handle, loc, "rb");
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if (!f) //err...
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return;
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VFS_READ(f, buffer, loc->len);
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VFS_CLOSE(f);
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}
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/*
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=================
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COM_LoadPackFile
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Takes an explicit (not game tree related) path to a pak file.
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Loads the header and directory, adding the files at the beginning
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of the list so they override previous pack files.
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=================
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*/
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searchpathfuncs_t *QDECL FSPAK_LoadArchive (vfsfile_t *file, searchpathfuncs_t *parent, const char *filename, const char *desc, const char *prefix)
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{
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dpackheader_t header;
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int i;
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// int j;
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mpackfile_t *newfiles;
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int numpackfiles;
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pack_t *pack;
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vfsfile_t *packhandle;
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dpackfile_t info;
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int read;
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// unsigned short crc;
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packhandle = file;
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if (packhandle == NULL)
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return NULL;
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if (prefix && *prefix)
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return NULL; //not supported at this time
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read = VFS_READ(packhandle, &header, sizeof(header));
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if (read < sizeof(header) || header.id[0] != 'P' || header.id[1] != 'A'
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|| header.id[2] != 'C' || header.id[3] != 'K')
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{
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Con_Printf("%s is not a pak - %c%c%c%c\n", desc, header.id[0], header.id[1], header.id[2], header.id[3]);
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return NULL;
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}
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header.dirofs = LittleLong (header.dirofs);
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header.dirlen = LittleLong (header.dirlen);
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numpackfiles = header.dirlen / sizeof(dpackfile_t);
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// if (numpackfiles > MAX_FILES_IN_PACK)
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// Sys_Error ("%s has %i files", packfile, numpackfiles);
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// if (numpackfiles != PAK0_COUNT)
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// com_modified = true; // not the original file
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newfiles = (mpackfile_t*)Z_Malloc (numpackfiles * sizeof(mpackfile_t));
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VFS_SEEK(packhandle, header.dirofs);
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// fread (&info, 1, header.dirlen, packhandle);
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// crc the directory to check for modifications
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// crc = QCRC_Block((qbyte *)info, header.dirlen);
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// QCRC_Init (&crc);
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pack = (pack_t*)Z_Malloc (sizeof (pack_t));
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// parse the directory
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for (i=0 ; i<numpackfiles ; i++)
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{
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*info.name = '\0';
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read = VFS_READ(packhandle, &info, sizeof(info));
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if (read != sizeof(info))
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{
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Con_Printf("PAK file table truncated, only found %i files out of %i\n", i, numpackfiles);
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numpackfiles = i;
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break;
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}
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/*
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for (j=0 ; j<sizeof(info) ; j++)
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CRC_ProcessByte(&crc, ((qbyte *)&info)[j]);
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*/
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memcpy(newfiles[i].name, info.name, sizeof(info.name));
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newfiles[i].name[min(sizeof(info.name), MAX_QPATH-1)] = 0; //paranoid
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COM_CleanUpPath(newfiles[i].name); //blooming tanks.
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newfiles[i].filepos = LittleLong(info.filepos);
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newfiles[i].filelen = LittleLong(info.filelen);
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}
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/*
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if (crc != PAK0_CRC)
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com_modified = true;
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*/
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strcpy (pack->descname, desc);
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pack->handle = packhandle;
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pack->numfiles = numpackfiles;
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pack->files = newfiles;
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pack->filepos = 0;
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VFS_SEEK(packhandle, pack->filepos);
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pack->references++;
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pack->mutex = Sys_CreateMutex();
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// Con_TPrintf ("Added packfile %s (%i files)\n", desc, numpackfiles);
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pack->pub.fsver = FSVER;
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pack->pub.GetPathDetails = FSPAK_GetPathDetails;
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pack->pub.ClosePath = FSPAK_ClosePath;
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pack->pub.BuildHash = FSPAK_BuildHash;
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pack->pub.FindFile = FSPAK_FLocate;
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pack->pub.ReadFile = FSPAK_ReadFile;
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pack->pub.EnumerateFiles = FSPAK_EnumerateFiles;
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pack->pub.GeneratePureCRC = FSPAK_GeneratePureCRC;
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pack->pub.OpenVFS = FSPAK_OpenVFS;
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return &pack->pub;
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}
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#ifdef PACKAGE_DOOMWAD
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searchpathfuncs_t *QDECL FSDWD_LoadArchive (vfsfile_t *packhandle, const char *desc, const char *prefix)
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{
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dwadheader_t header;
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int i;
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mpackfile_t *newfiles;
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int numpackfiles;
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pack_t *pack;
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dwadfile_t info;
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int section=0;
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char sectionname[MAX_QPATH];
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char filename[52];
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char neatwadname[52];
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if (packhandle == NULL)
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return NULL;
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if (prefix && *prefix)
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return NULL; //not supported at this time
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VFS_READ(packhandle, &header, sizeof(header));
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if (header.id[1] != 'W' || header.id[2] != 'A' || header.id[3] != 'D')
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return NULL; //not a doom wad
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//doom wads come in two sorts. iwads and pwads.
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//iwads are the master wads, pwads are meant to replace parts of the master wad.
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//this is awkward, of course.
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//we ignore the i/p bit for the most part, but with maps, pwads are given a prefixed name.
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if (header.id[0] == 'I')
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*neatwadname = '\0';
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else if (header.id[0] == 'P')
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{
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COM_FileBase(desc, neatwadname, sizeof(neatwadname));
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strcat(neatwadname, "#");
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}
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else
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return NULL;
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header.dirofs = LittleLong (header.dirofs);
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header.dirlen = LittleLong (header.dirlen);
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numpackfiles = header.dirlen;
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newfiles = (mpackfile_t*)Z_Malloc (numpackfiles * sizeof(mpackfile_t));
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VFS_SEEK(packhandle, header.dirofs);
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//doom wads are awkward.
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//they have no directory structure, except for start/end 'files'.
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//they follow along the lines of lumps after the parent name.
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//a map is the name of that map, and then a squence of the lumps that form that map (found by next-with-that-name).
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//this is a problem for a real virtual filesystem, so we add a hack to recognise special names and expand them specially.
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for (i=0 ; i<numpackfiles ; i++)
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{
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VFS_READ (packhandle, &info, sizeof(info));
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strcpy (filename, info.name);
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filename[8] = '\0';
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Q_strlwr(filename);
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newfiles[i].filepos = LittleLong(info.filepos);
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newfiles[i].filelen = LittleLong(info.filelen);
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switch(section) //be prepared to remap filenames.
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{
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newsection:
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case 0:
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if (info.filelen == 0)
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{ //marker for something...
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if (!strcmp(filename, "s_start"))
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{
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section = 2;
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sprintf (newfiles[i].name, "sprites/%s", filename); //the model loader has a hack to recognise .dsp
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break;
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}
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if (!strcmp(filename, "p_start"))
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{
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section = 3;
|
|
sprintf (newfiles[i].name, "patches/%s.pat", filename); //the map loader will find these.
|
|
break;
|
|
}
|
|
if (!strcmp(filename, "f_start"))
|
|
{
|
|
section = 4;
|
|
sprintf (newfiles[i].name, "flats/%s", filename); //the map loader will find these
|
|
break;
|
|
}
|
|
if ((filename[0] == 'e' && filename[2] == 'm') || !strncmp(filename, "map", 3))
|
|
{ //this is the start of a beutiful new map
|
|
section = 1;
|
|
strcpy(sectionname, filename);
|
|
sprintf (newfiles[i].name, "maps/%s%s.bsp", neatwadname, filename); //generate fake bsps to allow the server to find them
|
|
newfiles[i].filepos = 0;
|
|
newfiles[i].filelen = 4;
|
|
break;
|
|
}
|
|
if (!strncmp(filename, "gl_", 3) && ((filename[4] == 'e' && filename[5] == 'm') || !strncmp(filename+3, "map", 3)))
|
|
{ //this is the start of a beutiful new map
|
|
section = 5;
|
|
strcpy(sectionname, filename+3);
|
|
break;
|
|
}
|
|
}
|
|
|
|
sprintf (newfiles[i].name, "wad/%s", filename); //but there are many files that we don't recognise/know about. archive them off to keep the vfs moderatly clean.
|
|
break;
|
|
case 1: //map section
|
|
if (strcmp(filename, "things") &&
|
|
strcmp(filename, "linedefs") &&
|
|
strcmp(filename, "sidedefs") &&
|
|
strcmp(filename, "vertexes") &&
|
|
strcmp(filename, "segs") &&
|
|
strcmp(filename, "ssectors") &&
|
|
strcmp(filename, "nodes") &&
|
|
strcmp(filename, "sectors") &&
|
|
strcmp(filename, "reject") &&
|
|
strcmp(filename, "blockmap"))
|
|
{
|
|
section = 0;
|
|
goto newsection;
|
|
}
|
|
sprintf (newfiles[i].name, "maps/%s%s.%s", neatwadname, sectionname, filename);
|
|
break;
|
|
case 5: //glbsp output section
|
|
if (strcmp(filename, "gl_vert") &&
|
|
strcmp(filename, "gl_segs") &&
|
|
strcmp(filename, "gl_ssect") &&
|
|
strcmp(filename, "gl_pvs") &&
|
|
strcmp(filename, "gl_nodes"))
|
|
{
|
|
section = 0;
|
|
goto newsection;
|
|
}
|
|
sprintf (newfiles[i].name, "maps/%s%s.%s", neatwadname, sectionname, filename);
|
|
break;
|
|
case 2: //sprite section
|
|
if (!strcmp(filename, "s_end"))
|
|
{
|
|
section = 0;
|
|
goto newsection;
|
|
}
|
|
sprintf (newfiles[i].name, "sprites/%s", filename);
|
|
break;
|
|
case 3: //patches section
|
|
if (!strcmp(filename, "p_end"))
|
|
{
|
|
section = 0;
|
|
goto newsection;
|
|
}
|
|
sprintf (newfiles[i].name, "patches/%s.pat", filename);
|
|
break;
|
|
case 4: //flats section
|
|
if (!strcmp(filename, "f_end"))
|
|
{
|
|
section = 0;
|
|
goto newsection;
|
|
}
|
|
sprintf (newfiles[i].name, "flats/%s.raw", filename);
|
|
break;
|
|
}
|
|
}
|
|
|
|
pack = (pack_t*)Z_Malloc (sizeof (pack_t));
|
|
strcpy (pack->descname, desc);
|
|
pack->handle = packhandle;
|
|
pack->numfiles = numpackfiles;
|
|
pack->files = newfiles;
|
|
pack->filepos = 0;
|
|
VFS_SEEK(packhandle, pack->filepos);
|
|
|
|
pack->references++;
|
|
|
|
Con_TPrintf ("Added packfile %s (%i files)\n", desc, numpackfiles);
|
|
|
|
pack->mutex = Sys_CreateMutex();
|
|
|
|
pack->pub.fsver = FSVER;
|
|
pack->pub.GetPathDetails = FSPAK_GetPathDetails;
|
|
pack->pub.ClosePath = FSPAK_ClosePath;
|
|
pack->pub.BuildHash = FSPAK_BuildHash;
|
|
pack->pub.FindFile = FSPAK_FLocate;
|
|
pack->pub.ReadFile = FSPAK_ReadFile;
|
|
pack->pub.EnumerateFiles = FSPAK_EnumerateFiles;
|
|
pack->pub.GeneratePureCRC = FSPAK_GeneratePureCRC;
|
|
pack->pub.OpenVFS = FSPAK_OpenVFS;
|
|
return &pack->pub;
|
|
}
|
|
#endif
|
|
#endif
|