fteqw/specs
Spoike 9000f497ec misc fixes and tweaks:
added //it stuffcmd.
now parsing //wps stuffcmds for ezhud use.
rework worker threads a little so that the main thread is no longer guaranteed to be stalled at least once. This speeds up load times a little.
fix nq server player counts in the server browser.
fix switching from/to spectator mode from destroying frag counts.
tweak custom bf args a little.
fix issue with player names starting with char 0x80.
fix menu.dat not loading.
attempt to fix flush lag on windows.
some fixes for stencil shadows.
try to fix public builds not knowing their svn revision. this should fix autoupdates.
added global_gravitydir vector, for mods that want to be really weird. doesn't clear onground flags however.
reworked the status command a little to attempt to report bursts a little better.
fix multicasts missing in mvds issue.
fix illegible server message with dpp7 downloads.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4992 fc73d0e0-1445-4013-8a0c-d673dee63da5
2015-10-27 15:20:15 +00:00
..
compile farm scripts
antilag.txt
browser.txt
browserexample.html
chunkeddownloads.txt my bulk commits didn't include include file additions. these are optional. 2013-03-17 12:09:59 +00:00
console.txt
csqc_for_idiots.txt I ought to test the code, but too lazy. 2013-10-21 13:18:39 +00:00
distort.pk3
distort.txt
example.shader
ext_csqc_1.txt
fbotplug.zip
fonts.txt
fte_manifests.txt Polished and documented the manifest support a little. Feels a bit more robust now. 2014-10-29 05:03:03 +00:00
mapcluster.txt make sure the capture command doesn't switch between gamedirs while capturing. 2015-06-04 06:15:14 +00:00
modmaking.txt
multiprogs.txt
particles.txt misc fixes and tweaks: 2015-10-27 15:20:15 +00:00
qc_extensions.txt
replacementdeltas.txt Small tweaks to clarify a few things. 2013-05-01 02:11:39 +00:00
rtlights.txt
scriptable menus.txt
skeletal.txt my bulk commits didn't include include file additions. these are optional. 2013-03-17 12:09:59 +00:00
videocapture.txt