mirror of
https://github.com/nzp-team/fteqw.git
synced 2024-11-10 14:42:13 +00:00
9000f497ec
added //it stuffcmd. now parsing //wps stuffcmds for ezhud use. rework worker threads a little so that the main thread is no longer guaranteed to be stalled at least once. This speeds up load times a little. fix nq server player counts in the server browser. fix switching from/to spectator mode from destroying frag counts. tweak custom bf args a little. fix issue with player names starting with char 0x80. fix menu.dat not loading. attempt to fix flush lag on windows. some fixes for stencil shadows. try to fix public builds not knowing their svn revision. this should fix autoupdates. added global_gravitydir vector, for mods that want to be really weird. doesn't clear onground flags however. reworked the status command a little to attempt to report bursts a little better. fix multicasts missing in mvds issue. fix illegible server message with dpp7 downloads. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4992 fc73d0e0-1445-4013-8a0c-d673dee63da5
1870 lines
67 KiB
Makefile
1870 lines
67 KiB
Makefile
CC=gcc
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WINDRES=windres
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STRIP?=echo strip
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STRIPFLAGS=--strip-unneeded --remove-section=.comment
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CPUOPTIMIZATIONS=
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#canonicalize the source path. except emscripten warns about that like crazy. *sigh*
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ifeq ($(FTE_TARGET),web)
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BASE_DIR:=.
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else ifeq ($(FTE_TARGET),droid)
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BASE_DIR:=.
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else
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BASE_DIR:=$(realpath .)
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endif
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SVNREVISION:=-DSVNREVISION=$(shell test -d $(BASE_DIR)/../.svn && svnversion $(BASE_DIR) || echo -)
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WHOAMI:=$(shell whoami)
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#only limited forms of cross-making is supported
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#only the following 3 are supported
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#linux->win32 (FTE_TARGET=win32) RPM Package: "mingw32-gcc", DEB Package: "mingw32"
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#linux->linux32 (FTE_TARGET=linux32)
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#linux->linux64 (FTE_TARGET=linux64)
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#linux->morphos (FTE_TARGET=morphos)
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#linux->macosx (FTE_TARGET=macosx) or (FTE_TARGET=macosx_x86)
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#linux->javascript (FTE_TARGET=web)
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#linux->nacl (FTE_TARGET=nacl NARCH=x86_64)
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#win32->nacl
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#linux->droid (make droid)
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#win32->droid (make droid)
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#if you are cross compiling, you'll need to use FTE_TARGET=mytarget
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#cygwin's make's paths confuses non-cygwin things
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RELEASE_DIR=$(BASE_DIR)/release
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DEBUG_DIR=$(BASE_DIR)/debug
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PROFILE_DIR=$(BASE_DIR)/profile
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COMPILE_SYS:=$(shell uname -o 2>&1)
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NATIVE_ABSBASE_DIR:=$(realpath $(BASE_DIR))
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ifeq ($(COMPILE_SYS),Cygwin)
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OUT_DIR?=.
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NATIVE_OUT_DIR:=$(shell cygpath -m $(OUT_DIR))
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NATIVE_BASE_DIR:=$(shell cygpath -m $(BASE_DIR))
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NATIVE_RELEASE_DIR:=$(shell cygpath -m $(RELEASE_DIR))
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NATIVE_DEBUG_DIR:=$(shell cygpath -m $(DEBUG_DIR))
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NATIVE_ABSBASE_DIR:=$(shell cygpath -m $(NATIVE_ABSBASE_DIR))
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endif
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NATIVE_OUT_DIR?=$(OUT_DIR)
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NATIVE_BASE_DIR?=$(BASE_DIR)
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NATIVE_RELEASE_DIR?=$(RELEASE_DIR)
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NATIVE_DEBUG_DIR?=$(DEBUG_DIR)
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#include the appropriate games.
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ifneq (,$(BRANDING))
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BRANDFLAGS+=-DBRANDING_INC=../game_$(BRANDING).h
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-include game_$(BRANDING).mak
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endif
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ifeq ($(BITS),64)
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CC:=$(CC) -m64
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endif
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ifeq ($(BITS),32)
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CC:=$(CC) -m32
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endif
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#correct the gcc build when cross compiling
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ifneq (,$(findstring win32,$(FTE_TARGET)))
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ifeq ($(shell $(CC) -v 2>&1 | grep mingw),)
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#CC didn't state that it was mingw... so try fixing that up
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#old/original mingw project, headers are not very up to date.
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ifneq ($(shell which i586-mingw32msvc-gcc 2> /dev/null),)
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#yup, the alternative exists (this matches the one debian has)
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CC=i586-mingw32msvc-gcc
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AR=i586-mingw32msvc-ar
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WINDRES=i586-mingw32msvc-windres
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STRIP=i586-mingw32msvc-strip
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# BITS?=32
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endif
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#mingw64 provides a 32bit toolchain too, which has more up to date header files than the mingw32 project. so favour that if its installed.
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ifneq ($(shell which i686-w64-mingw32-gcc 2> /dev/null),)
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#yup, the alternative exists (this matches the one debian has)
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CC=i686-w64-mingw32-gcc
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AR=i686-w64-mingw32-ar
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WINDRES=i686-w64-mingw32-windres
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STRIP=i686-w64-mingw32-strip
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# BITS?=32
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endif
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endif
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endif
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#correct the gcc build when cross compiling
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ifneq (,$(findstring win64,$(FTE_TARGET)))
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ifeq ($(shell $(CC) -v 2>&1 | grep mingw),)
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#CC didn't state that it was mingw... so try fixing that up
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ifneq ($(shell which x86_64-w64-mingw32-gcc 2> /dev/null),)
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#yup, the alternative exists (this matches the one debian has)
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CC=x86_64-w64-mingw32-gcc -m64
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AR=x86_64-w64-mingw32-ar
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WINDRES=x86_64-w64-mingw32-windres
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STRIP=x86_64-w64-mingw32-strip
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# BITS=64
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endif
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ifneq ($(shell which amd64-mingw32msvc-gcc 2> /dev/null),)
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#yup, the alternative exists (this matches the one debian has)
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CC=amd64-mingw32msvc-gcc -m64
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AR=amd64-mingw32msvc-ar
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WINDRES=amd64-mingw32msvc-windres
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STRIP=amd64-mingw32msvc-strip
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# BITS=64
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endif
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endif
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endif
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ifeq ($(FTE_TARGET),win32_sdl)
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FTE_TARGET=win32_SDL
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endif
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USER_TARGET:=$(FTE_TARGET)
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#make droid-rel doesn't get the right stuff
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#add a small default config file. its only small.
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DROID_PACKSU?= $(BASE_DIR)/droid/fte.cfg
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ANDROID_NDK_ROOT?=~/android-ndk-r8e
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ANDROID_HOME?=~/android-sdk-linux
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ANT?=ant
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JAVATOOL=$(JAVA_HOME)/bin/
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ANDROID_SCRIPT=android
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ifeq ($(DROID_ARCH),)
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DROID_ARCH=armeabi
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endif
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ifeq ($(FTE_TARGET),droid)
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DROID_API_LEVEL=4
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ifeq ($(DROID_ARCH),x86)
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DROID_PLAT_INC=arch-x86
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#google fecked up. anything before api_level 9 will fail to compile on x86
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DROID_API_LEVEL=9
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else
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DROID_PLAT_INC=arch-arm
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#there are 3 ABI targets
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#armv5 (works on all arm droids)
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#armv7 (more common on 2.2+ droids)
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#armv7+neon
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DROID_ABI?=-mfloat-abi=softfp
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endif
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DROIDSYSROOT=$(realpath $(ANDROID_NDK_ROOT)/platforms/android-$(DROID_API_LEVEL)/$(DROID_PLAT_INC))
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#if we're running under windows, then we want to run some other binary
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ifeq ($(shell uname -o 2>&1 | grep Cygwin),)
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#set up for linux
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ifeq ($(DROID_ARCH),x86)
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TOOLCHAINPATH:=$(ANDROID_NDK_ROOT)/toolchains/x86-4.7/prebuilt/linux-x86/bin/
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TOOLCHAIN:=$(TOOLCHAINPATH)i686-linux-androideabi-
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else
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TOOLCHAINPATH:=$(ANDROID_NDK_ROOT)/toolchains/arm-linux-androideabi-4.7/prebuilt/linux-x86/bin/
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TOOLCHAIN:=$(TOOLCHAINPATH)arm-linux-androideabi-
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endif
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TOOLOVERRIDES=PATH="/usr/bin:$(realpath $(TOOLCHAINPATH))" CFLAGS=--sysroot="$(realpath $(ANDROID_NDK_ROOT)/platforms/android-$(DROID_API_LEVEL)/$(DROID_PLAT_INC))" CPPFLAGS=--sysroot="$(realpath $(ANDROID_NDK_ROOT)/platforms/android-$(DROID_API_LEVEL)/$(DROID_PLAT_INC))"
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CONFIGARGS= --with-sysroot="$(realpath $(ANDROID_NDK_ROOT)/platforms/android-$(DROID_API_LEVEL)/$(DROID_PLAT_INC))"
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else
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#FIXME: support mingw too...
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#we're running upon windows
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ifeq ($(DROID_ARCH),x86)
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TOOLCHAINPATH:=$(ANDROID_NDK_ROOT)/toolchains/x86-4.7/prebuilt/windows-x86_64/bin/
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TOOLCHAIN:=$(TOOLCHAINPATH)i686-linux-android-
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else
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TOOLCHAINPATH:=$(ANDROID_NDK_ROOT)/toolchains/arm-linux-androideabi-4.7/prebuilt/windows-x86_64/bin/
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TOOLCHAIN:=$(TOOLCHAINPATH)arm-linux-androideabi-
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endif
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ANDROID_SCRIPT=android.bat
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#make can't cope with absolute win32 paths in dependancy files
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DEPCC=
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#configure hates android, with its broken default sysroot and lack of path etc
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DROIDSYSROOT:=$(shell cygpath -m $(DROIDSYSROOT))
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TOOLOVERRIDES=PATH="/usr/bin:$(shell cygpath -u $(realpath $(TOOLCHAINPATH)))" CFLAGS=--sysroot="$(DROIDSYSROOT)" CPPFLAGS=--sysroot="$(DROIDSYSROOT)"
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CONFIGARGS= --with-sysroot="$(shell cygpath -u $(realpath $(ANDROID_NDK_ROOT)/platforms/android-$(DROID_API_LEVEL)/$(DROID_PLAT_INC)))"
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endif
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CC:=$(TOOLCHAIN)gcc --sysroot="$(DROIDSYSROOT)" -DANDROID $(DROID_ABI) -fno-strict-aliasing
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DO_LD=$(DO_ECHO) $(CC) -Wl,-soname,libftedroid.so -shared -Wl,--no-undefined -Wl,-z,noexecstack -o $@ $(LTO_LD) $(WCFLAGS) $(BRANDFLAGS) $(CFLAGS) -llog -lc -lz -lm
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LD:=$(TOOLCHAIN)ld
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AR:=$(TOOLCHAIN)ar
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STRIP=$(TOOLCHAIN)strip
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endif
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ifeq ($(FTE_TARGET),win64_sdl)
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FTE_TARGET=win64_SDL
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endif
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#crosscompile macosx from linux, default target ppc 32bit
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ifeq ($(FTE_TARGET),macosx)
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ifeq ($(shell $(CC) -v 2>&1 | grep apple),)
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ifneq ($(shell which powerpc-apple-darwin8-gcc 2> /dev/null),)
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CC=powerpc-apple-darwin8-gcc
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STRIP=powerpc-apple-darwin8-strip
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#seems, macosx has a more limited version of strip
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STRIPFLAGS=
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BITS=32
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EXTENSION=_ppc
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endif
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endif
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endif
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ifeq ($(FTE_TARGET),macosx_ppc64)
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ifeq ($(shell $(CC) -v 2>&1 | grep apple),)
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ifneq ($(shell which powerpc-apple-darwin8-gcc 2> /dev/null),)
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FTE_TARGET=macosx
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CC=powerpc-apple-darwin8-gcc -arch ppc64
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STRIP=powerpc-apple-darwin8-strip
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#seems, macosx has a more limited version of strip
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STRIPFLAGS=
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BITS=64
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EXTENSION=_ppc
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endif
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endif
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endif
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ifeq ($(FTE_TARGET),macosx_x86)
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ifeq ($(shell $(CC) -v 2>&1 | grep apple),)
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ifneq ($(shell which i686-apple-darwin8-gcc 2> /dev/null),)
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FTE_TARGET=macosx
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# i686-apple-darwin8-gcc's default target is i386, powerpc-apple-darwin8-gcc -arch i386 just invokes i686-apple-darwin8-gcc anyway
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CC=i686-apple-darwin8-gcc
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STRIP=i686-apple-darwin8-strip
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#seems, macosx has a more limited version of strip
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STRIPFLAGS=
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EXTENSION=_x86
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endif
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endif
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endif
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#crosscompile morphos from linux
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ifeq ($(FTE_TARGET),morphos)
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ifeq ($(shell $(CC) -v 2>&1 | grep morphos),)
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ifneq ($(shell which ppc-morphos-gcc 2> /dev/null),)
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CC=ppc-morphos-gcc
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#morphos strip has a 'feature', it strips permissions
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STRIP=ppc-morphos-strip
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endif
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endif
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endif
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#if you have an x86, you can get gcc to build binaries using 3 different ABIs, instead of builds for just the default ABI
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ifeq ($(FTE_TARGET),linux32)
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FTE_TARGET=linux
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CC=gcc -m32
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BITS=32
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endif
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ifeq ($(FTE_TARGET),linuxx32)
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#note: the x32 abi is still not finished or something.
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#at the current time, you will need to edit your kernel's commandline to allow this stuff to run
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FTE_TARGET=linux
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CC=gcc -mx32
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BITS=x32
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endif
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ifeq ($(FTE_TARGET),linux64)
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FTE_TARGET=linux
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CC=gcc -m64
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BITS=64
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endif
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ifeq ($(FTE_TARGET),) #user didn't specify prefered target
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ifneq ($(shell uname 2>&1 | grep CYGWIN),)
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FTE_TARGET=cygwin
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ANDROID_SCRIPT=android.bat
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endif
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ifneq ($(shell $(CC) -v 2>&1 | grep mingw),)
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FTE_TARGET=win32
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endif
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ifeq ($(FTE_TARGET),) #still not set
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ifeq ($(shell uname),Linux)
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FTE_TARGET=linux
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endif
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ifeq ($(shell uname),Darwin)
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FTE_TARGET=macosx
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endif
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ifeq ($(shell uname),FreeBSD)
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FTE_TARGET=bsd
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endif
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ifeq ($(shell uname),NetBSD)
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FTE_TARGET=bsd
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endif
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ifeq ($(shell uname),OpenBSD)
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FTE_TARGET=bsd
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endif
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ifeq ($(shell uname),MorphOS)
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FTE_TARGET=morphos
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endif
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#else I've no idea what it is you're running
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endif
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FTE_TARGET ?= unk #so go for sdl.
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endif
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ifneq ($(shell ls|grep config.h),)
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HAVECONFIG=-DHAVE_CONFIG_H
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endif
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CLIENT_DIR=$(BASE_DIR)/client
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GL_DIR=$(BASE_DIR)/gl
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D3D_DIR=$(BASE_DIR)/d3d
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SERVER_DIR=$(BASE_DIR)/server
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COMMON_DIR=$(BASE_DIR)/common
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HTTP_DIR=$(BASE_DIR)/http
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#LIBS_DIR=$(BASE_DIR)/libs
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LIBS_DIR?=.
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PROGS_DIR=$(BASE_DIR)/qclib
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NACL_DIR=$(BASE_DIR)/nacl
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BOTLIB_DIR=$(BASE_DIR)/botlib
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ALL_CFLAGS=$(HAVECONFIG) $(VISIBILITY_FLAGS) $(BRANDFLAGS) $(CFLAGS) $(BASE_CFLAGS) $(WCFLAGS) $(ARCH_CFLAGS)
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#cheap compile-everything-in-one-unit (compile becomes preprocess only)
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ifneq ($(WPO),)
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LTO_CC= -E
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LTO_LD= -combine -fwhole-program -x c
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LTO_END=ltoxnone
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LTO_START=ltoxc
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endif
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#proper/consistant link-time optimisations (requires gcc 4.5+ or so)
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ifneq ($(LTO),)
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LTO_CC=-flto
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LTO_LD=-flto
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endif
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#DO_ECHO=@echo $< &&
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DO_ECHO=@
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#DO_ECHO=
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DO_CC=$(DO_ECHO) $(CC) $(LTO_CC) $(ALL_CFLAGS) -o $@ -c $<
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ifeq ($(FTE_TARGET),vc)
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BASELDFLAGS=
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endif
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ifeq ($(FTE_TARGET),cygwin)
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BASELDFLAGS=-lm
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endif
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ifeq ($(FTE_TARGET),morphos)
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BASELDFLAGS=-lm
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endif
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ifeq ($(FTE_TARGET),bsd)
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BASELDFLAGS=-lm
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VISIBILITY_FLAGS=-fvisibility=hidden
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endif
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ifeq ($(FTE_TARGET),linux)
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VISIBILITY_FLAGS=-fvisibility=hidden
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endif
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ifeq ($(FTE_TARGET),droid)
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VISIBILITY_FLAGS=-fvisibility=hidden
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endif
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ifeq ($(FTE_TARGET),macosx)
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VISIBILITY_FLAGS=-fvisibility=hidden
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endif
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BASELDFLAGS ?= -lm -ldl -lpthread
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|
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ifeq (win,$(findstring cyg,$(FTE_TARGET))$(findstring win,$(FTE_TARGET)))
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BASELDFLAGS=-lm
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MINGW_LIBS_DIR=$(LIBS_DIR)/mingw-libs
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|
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ifeq ($(shell echo $(FTE_TARGET)|grep -v win64),)
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MINGW_LIBS_DIR=$(LIBS_DIR)/mingw64-libs
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endif
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IMAGELDFLAGS=$(MINGW_LIBS_DIR)/libpng.a $(MINGW_LIBS_DIR)/libz.a $(MINGW_LIBS_DIR)/libjpeg.a
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OGGVORBISLDFLAGS=$(MINGW_LIBS_DIR)/libvorbisfile.a $(MINGW_LIBS_DIR)/libvorbis.a $(MINGW_LIBS_DIR)/libogg.a
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endif
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|
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#try to statically link
|
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ifeq ($(COMPILE_SYS),Darwin)
|
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ifneq (,$(findstring SDL,$(FTE_TARGET)))
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IMAGELDFLAGS = $(shell pkg-config libpng --variable=libdir)/libpng.a $(shell pkg-config libjpeg --variable=libdir)/libjpeg.a
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OGGVORBISLDFLAGS = $(shell pkg-config vorbisfile --variable=libdir)/libvorbisfile.a $(shell pkg-config vorbis --variable=libdir)/libvorbis.a $(shell pkg-config ogg --variable=libdir)/libogg.a
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endif
|
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endif
|
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IMAGELDFLAGS ?= -lpng -ljpeg
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|
OGGVORBISLDFLAGS ?= -lvorbisfile -lvorbis -logg
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VISIBILITY_FLAGS?=
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#BASELDFLAGS=-lm -lz
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XLDFLAGS=$(IMAGELDFLAGS)
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|
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#hack some other arguments based upon the toolchain
|
|
ifeq ($(FTE_TARGET),vc)
|
|
WARNINGFLAGS=-W3 -D_CRT_SECURE_NO_WARNINGS
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|
GNUC_FUNCS=
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|
else
|
|
WARNINGFLAGS=-Wall -Wno-pointer-sign -Wno-unknown-pragmas -Wno-format-zero-length -Wno-strict-aliasing
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GNUC_FUNCS= -Dstrnicmp=strncasecmp -Dstricmp=strcasecmp
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endif
|
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|
|
SDL_INCLUDES=
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#-I$(LIBS_DIR)/sdl/include -I/usr/include/SDL -I$(LIBS_DIR)/sdl/include/SDL
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|
BOTLIB_CFLAGS=-I$(BOTLIB_DIR) -DBOTLIB
|
|
BASE_CFLAGS=$(WARNINGFLAGS) $(GNUC_FUNCS) -I$(CLIENT_DIR) -I$(SERVER_DIR) -I$(COMMON_DIR) -I$(GL_DIR) -I$(D3D_DIR) -I$(PROGS_DIR) -I. -I$(LIBS_DIR) -I$(LIBS_DIR)/dxsdk9/include -I$(LIBS_DIR)/dxsdk7/include $(SDL_INCLUDES) -I./libs/freetype2/include -I./libs/freetype2/include/freetype -I./libs/speex $(BOTLIB_CFLAGS) $(SVNREVISION)
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|
CLIENT_ONLY_CFLAGS=-DCLIENTONLY
|
|
SERVER_ONLY_CFLAGS=-DSERVERONLY
|
|
JOINT_CFLAGS=
|
|
DEBUG_CFLAGS?=-ggdb -g
|
|
DEBUG_CFLAGS+=-DDEBUG
|
|
RELEASE_CFLAGS?=-O3 -ffast-math $(CPUOPTIMIZATIONS)
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|
|
|
#incase our compiler doesn't support it (mingw)
|
|
ifeq ($(shell LANG=c $(CC) -rdynamic 2>&1 | grep unrecognized),)
|
|
DEBUG_CFLAGS+= -rdynamic
|
|
endif
|
|
|
|
OBJS+=$(SPEEX_OBJS)
|
|
PROFILE_CFLAGS=-pg
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|
|
|
DX7SDK=-I./libs/dxsdk7/include/
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|
|
|
GLCFLAGS?=-DGLQUAKE
|
|
D3DCFLAGS?=-DD3D9QUAKE -DD3D11QUAKE
|
|
NPFTECFLAGS=-DNPFTE
|
|
SPEEXCFLAGS=-DSPEEX_STATIC -I$(BASE_DIR)/libs/speex/include -DFIXED_POINT -DUSE_KISS_FFT -DEXPORT=""
|
|
|
|
SPEEX_OBJS = \
|
|
bits.o \
|
|
buffer.o \
|
|
cb_search.o \
|
|
exc_10_16_table.o \
|
|
exc_10_32_table.o \
|
|
exc_20_32_table.o \
|
|
exc_5_256_table.o \
|
|
exc_5_64_table.o \
|
|
exc_8_128_table.o \
|
|
fftwrap.o \
|
|
filterbank.o \
|
|
filters.o \
|
|
gain_table.o \
|
|
gain_table_lbr.o \
|
|
hexc_10_32_table.o \
|
|
hexc_table.o \
|
|
high_lsp_tables.o \
|
|
jitter.o \
|
|
kiss_fft.o \
|
|
kiss_fftr.o \
|
|
lpc.o \
|
|
lsp.o \
|
|
lsp_tables_nb.o \
|
|
ltp.o \
|
|
mdf.o \
|
|
modes.o \
|
|
modes_wb.o \
|
|
nb_celp.o \
|
|
preprocess.o \
|
|
quant_lsp.o \
|
|
resample.o \
|
|
sb_celp.o \
|
|
scal.o \
|
|
smallft.o \
|
|
speex.o \
|
|
speex_callbacks.o \
|
|
speex_header.o \
|
|
stereo.o \
|
|
vbr.o \
|
|
vq.o \
|
|
window.o
|
|
|
|
CLIENT_OBJS = \
|
|
textedit.o \
|
|
fragstats.o \
|
|
teamplay.o \
|
|
zqtp.o \
|
|
cl_demo.o \
|
|
cl_ents.o \
|
|
clq2_ents.o \
|
|
cl_input.o \
|
|
in_generic.o \
|
|
cl_main.o \
|
|
cl_parse.o \
|
|
cl_pred.o \
|
|
cl_tent.o \
|
|
cl_cam.o \
|
|
cl_screen.o \
|
|
pr_clcmd.o \
|
|
cl_ui.o \
|
|
cl_ignore.o \
|
|
cl_cg.o \
|
|
clq3_parse.o \
|
|
pr_csqc.o \
|
|
console.o \
|
|
image.o \
|
|
keys.o \
|
|
menu.o \
|
|
m_download.o \
|
|
m_master.o \
|
|
m_multi.o \
|
|
m_items.o \
|
|
m_options.o \
|
|
m_single.o \
|
|
m_script.o \
|
|
m_mp3.o \
|
|
roq_read.o \
|
|
clq2_cin.o \
|
|
r_part.o \
|
|
p_script.o \
|
|
p_null.o \
|
|
p_classic.o \
|
|
r_partset.o \
|
|
renderer.o \
|
|
renderque.o \
|
|
sbar.o \
|
|
skin.o \
|
|
snd_al.o \
|
|
snd_dma.o \
|
|
snd_mem.o \
|
|
snd_mix.o \
|
|
snd_mp3.o \
|
|
snd_ov.o \
|
|
valid.o \
|
|
view.o \
|
|
wad.o \
|
|
\
|
|
ftpclient.o \
|
|
\
|
|
\
|
|
pr_menu.o
|
|
|
|
GLQUAKE_OBJS = \
|
|
gl_draw.o \
|
|
gl_backend.o \
|
|
gl_rmain.o \
|
|
gl_rmisc.o \
|
|
gl_rsurf.o \
|
|
gl_screen.o \
|
|
gl_bloom.o \
|
|
gl_vidcommon.o
|
|
|
|
D3DQUAKE_OBJS = \
|
|
d3d_backend.o \
|
|
d3d_image.o \
|
|
d3d_shader.o \
|
|
vid_d3d.o \
|
|
d3d11_backend.o \
|
|
d3d11_image.o \
|
|
d3d11_shader.o \
|
|
vid_d3d11.o
|
|
|
|
D3DGL_OBJS = \
|
|
gl_font.o \
|
|
gl_ngraph.o \
|
|
gl_shader.o \
|
|
gl_shadow.o \
|
|
gl_rlight.o \
|
|
gl_hlmdl.o \
|
|
gl_warp.o \
|
|
ltface.o \
|
|
r_surf.o \
|
|
r_2d.o
|
|
|
|
MP3_OBJS = \
|
|
fixed.o \
|
|
bit.o \
|
|
timer.o \
|
|
stream.o \
|
|
frame.o \
|
|
synth.o \
|
|
decoder.o \
|
|
layer12.o \
|
|
layer3.o \
|
|
huffman.o \
|
|
mymad.o
|
|
|
|
QCC_OBJS= \
|
|
comprout.o \
|
|
hash.o \
|
|
qcc_cmdlib.o \
|
|
qccmain.o \
|
|
qcc_pr_comp.o \
|
|
qcc_pr_lex.o \
|
|
qcd_main.o
|
|
PROGS_OBJS = \
|
|
$(QCC_OBJS) \
|
|
initlib.o \
|
|
pr_bgcmd.o \
|
|
pr_skelobj.o \
|
|
pr_edict.o \
|
|
pr_exec.o \
|
|
pr_multi.o \
|
|
pr_x86.o \
|
|
qcdecomp.o
|
|
|
|
SERVER_OBJS = \
|
|
pr_cmds.o \
|
|
pr_q1qvm.o \
|
|
pr_lua.o \
|
|
sv_master.o \
|
|
sv_init.o \
|
|
sv_main.o \
|
|
sv_nchan.o \
|
|
sv_ents.o \
|
|
sv_send.o \
|
|
sv_user.o \
|
|
sv_sql.o \
|
|
sv_mvd.o \
|
|
sv_ccmds.o \
|
|
sv_cluster.o \
|
|
sv_rankin.o \
|
|
sv_chat.o \
|
|
sv_demo.o \
|
|
net_preparse.o \
|
|
savegame.o \
|
|
svq2_ents.o \
|
|
svq2_game.o \
|
|
svq3_game.o \
|
|
webgen.o \
|
|
ftpserver.o \
|
|
httpserver.o
|
|
|
|
SERVERONLY_OBJS = \
|
|
sv_sys_unix.o
|
|
|
|
WINDOWSSERVERONLY_OBJS = \
|
|
net_ssl_winsspi.o \
|
|
sv_sys_win.o \
|
|
sys_win_threads.o
|
|
|
|
WINDOWS_OBJS = \
|
|
snd_win.o \
|
|
snd_directx.o \
|
|
cd_win.o \
|
|
fs_win32.o \
|
|
in_win.o \
|
|
vid_headless.o \
|
|
sys_win.o \
|
|
sys_win_threads.o \
|
|
net_ssl_winsspi.o \
|
|
$(LTO_END) resources.o $(LTO_START)
|
|
|
|
COMMON_OBJS = \
|
|
gl_alias.o \
|
|
gl_heightmap.o \
|
|
gl_model.o \
|
|
com_mesh.o \
|
|
com_phys_ode.o \
|
|
common.o \
|
|
cvar.o \
|
|
cmd.o \
|
|
crc.o \
|
|
net_ssl_gnutls.o \
|
|
net_master.o \
|
|
fs.o \
|
|
fs_stdio.o \
|
|
fs_pak.o \
|
|
fs_zip.o \
|
|
fs_xz.o \
|
|
mathlib.o \
|
|
huff.o \
|
|
md4.o \
|
|
sha1.o \
|
|
log.o \
|
|
net_chan.o \
|
|
net_wins.o \
|
|
net_ice.o \
|
|
httpclient.o \
|
|
zone.o \
|
|
qvm.o \
|
|
r_d3.o \
|
|
gl_q2bsp.o \
|
|
glmod_doom.o \
|
|
q3common.o \
|
|
world.o \
|
|
sv_phys.o \
|
|
sv_move.o \
|
|
pmove.o \
|
|
pmovetst.o \
|
|
iwebiface.o \
|
|
translate.o \
|
|
plugin.o \
|
|
q1bsp.o \
|
|
q2pmove.o
|
|
|
|
BOTLIB_OBJS = \
|
|
be_aas_bspq3.o \
|
|
be_aas_cluster.o \
|
|
be_aas_debug.o \
|
|
be_aas_entity.o \
|
|
be_aas_file.o \
|
|
be_aas_main.o \
|
|
be_aas_move.o \
|
|
be_aas_optimize.o \
|
|
be_aas_reach.o \
|
|
be_aas_route.o \
|
|
be_aas_routealt.o \
|
|
be_aas_sample.o \
|
|
be_ai_char.o \
|
|
be_ai_chat.o \
|
|
be_ai_gen.o \
|
|
be_ai_goal.o \
|
|
be_ai_move.o \
|
|
be_ai_weap.o \
|
|
be_ai_weight.o \
|
|
be_ea.o \
|
|
be_interface.o \
|
|
l_crc.o \
|
|
l_libvar.o \
|
|
l_log.o \
|
|
l_memory.o \
|
|
l_precomp.o \
|
|
l_script.o \
|
|
l_struct.o
|
|
|
|
#the defaults for sdl come first
|
|
#CC_MACHINE:=$(shell $(CC) -dumpmachine)
|
|
ifeq ($(FTE_TARGET),SDL2)
|
|
SDLCONFIG?=sdl2-config
|
|
FTE_FULLTARGET?=sdl2$(BITS)
|
|
endif
|
|
ifeq ($(FTE_TARGET),SDL)
|
|
FTE_FULLTARGET?=sdl$(BITS)
|
|
endif
|
|
SDLCONFIG?=sdl-config
|
|
FTE_FULLTARGET?=sdl$(FTE_TARGET)$(BITS)
|
|
|
|
GLCL_OBJS=$(GL_OBJS) $(D3DGL_OBJS) $(GLQUAKE_OBJS) gl_vidsdl.o snd_sdl.o cd_sdl.o sys_sdl.o in_sdl.o
|
|
GL_EXE_NAME=../fteqw_gl$(FTE_FULLTARGET)
|
|
GLCL_EXE_NAME=../fteqwcl_gl$(FTE_FULLTARGET)
|
|
|
|
#SDLCONFIG:=libs/sdl2_mingw/$(CC_MACHINE)/bin/sdl2-config --prefix=libs/sdl2_mingw/$(CC_MACHINE)
|
|
ifdef windir
|
|
GL_LDFLAGS=$(GLLDFLAGS) -lmingw32 -lws2_32 `$(SDLCONFIG) --static-libs`
|
|
M_LDFLAGS=$(MLDFLAGS) -lmingw32 -lws2_32 `$(SDLCONFIG) --static-libs`
|
|
else
|
|
GL_LDFLAGS=$(GLLDFLAGS) $(IMAGELDFLAGS) $(OGGVORBISLDFLAGS) `$(SDLCONFIG) --static-libs`
|
|
M_LDFLAGS=$(MLDFLAGS) `$(SDLCONFIG) --static-libs` $(IMAGELDFLAGS) $(OGGVORBISLDFLAGS)
|
|
endif
|
|
GL_CFLAGS=-DFTE_SDL $(GLCFLAGS) `$(SDLCONFIG) --cflags`
|
|
GLB_DIR=gl_$(FTE_FULLTARGET)
|
|
GLCL_DIR=glcl_$(FTE_FULLTARGET)
|
|
|
|
SV_OBJS=$(COMMON_OBJS) $(SERVER_OBJS) $(PROGS_OBJS) $(SERVERONLY_OBJS)
|
|
SV_EXE_NAME=../fteqw_sv$(FTE_FULLTARGET)
|
|
SV_CFLAGS=$(SERVER_ONLY_CFLAGS)
|
|
SV_LDFLAGS=
|
|
|
|
MINGL_DIR=mingl_$(FTE_FULLTARGET)
|
|
MINGL_EXE_NAME=../fteqw_mingl$(FTE_FULLTARGET)
|
|
|
|
MB_DIR=m_$(FTE_FULLTARGET)
|
|
M_EXE_NAME=../fteqw_$(FTE_FULLTARGET)
|
|
MCL_OBJS=$(D3DGL_OBJS) $(GLQUAKE_OBJS) $(SOFTWARE_OBJS) gl_vidsdl.o snd_sdl.o cd_sdl.o sys_sdl.o in_sdl.o
|
|
M_CFLAGS=$(GLCFLAGS) `$(SDLCONFIG) --cflags`
|
|
M_LDFLAGS=$(GLLDFLAGS) $(IMAGELDFLAGS) $(OGGVORBISLDFLAGS)
|
|
|
|
ifeq (,$(findstring NO_ZLIB,$(CFLAGS)))
|
|
SV_LDFLAGS+=-lz
|
|
GL_LDFLAGS+=-lz
|
|
M_LDFLAGS+=-lz
|
|
endif
|
|
|
|
|
|
|
|
#specific targets override those defaults as needed.
|
|
#google native client
|
|
ifeq ($(FTE_TARGET),nacl)
|
|
OGGVORBISLDFLAGS=
|
|
|
|
NARCH ?= x86_32
|
|
ifeq ($(shell uname -o 2>&1 | grep Cygwin),)
|
|
MYOS=linux
|
|
else
|
|
MYOS=win
|
|
endif
|
|
|
|
CC=
|
|
STRIP=
|
|
ifeq ($(NARCH),x86_32)
|
|
CC=$(NACL_SDK_ROOT)/toolchain/$(MYOS)_x86_newlib/bin/i686-nacl-gcc -DNACL -m32
|
|
STRIP=$(NACL_SDK_ROOT)/toolchain/$(MYOS)_x86_newlib/bin/i686-nacl-strip
|
|
BITS=
|
|
NACLLIBS=newlib_x86_32/Release
|
|
endif
|
|
ifeq ($(NARCH),x86_64)
|
|
CC=$(NACL_SDK_ROOT)/toolchain/$(MYOS)_x86_newlib/bin/i686-nacl-gcc -DNACL -m64
|
|
STRIP=$(NACL_SDK_ROOT)/toolchain/$(MYOS)_x86_newlib/bin/i686-nacl-strip
|
|
BITS=
|
|
NACLLIBS=newlib_x86_64/Release
|
|
endif
|
|
ifeq ($(NARCH),arm)
|
|
CC=NACL_SDK_ROOT/toolchain/$(MYOS)_arm_newlib/bin/arm-nacl-gcc -DNACL
|
|
STRIP=$(NACL_SDK_ROOT)/toolchain/$(MYOS)_arm_newlib/bin/arm-nacl-strip
|
|
BITS=
|
|
NACLLIBS=newlib_arm/Release
|
|
endif
|
|
ifeq ($(NARCH),pnacl)
|
|
CC=$(NACL_SDK_ROOT)/toolchain/$(MYOS)_pnacl/bin/pnacl-clang -DNACL
|
|
STRIP=$(NACL_SDK_ROOT)/toolchain/$(MYOS)_pnacl/bin/pnacl-strip
|
|
STRIPFLAGS=
|
|
BITS=
|
|
NACLLIBS=pnacl/Release
|
|
endif
|
|
|
|
BASELDFLAGS = -lm -lppapi_gles2 -lnosys -lppapi
|
|
IMAGELDFLAGS =
|
|
|
|
GL_CFLAGS=$(GLCFLAGS)
|
|
GL_CFLAGS+=$(SPEEXCFLAGS)
|
|
GL_CFLAGS+=-I$(realpath $(NACL_SDK_ROOT)/include)
|
|
BASELDFLAGS+=-L$(realpath $(NACL_SDK_ROOT)/lib/$(NACLLIBS))
|
|
|
|
GLCL_OBJS=$(GL_OBJS) $(D3DGL_OBJS) $(GLQUAKE_OBJS) $(SPEEX_OBJS) sys_ppapi.o cd_null.o gl_vidppapi.o fs_ppapi.o snd_ppapi.o
|
|
|
|
GL_LDFLAGS=$(GLLDFLAGS) $(OGGVORBISLDFLAGS)
|
|
M_LDFLAGS=$(GLLDFLAGS) $(OGGVORBISLDFLAGS)
|
|
|
|
GLB_DIR=gl_nacl_$(NARCH)
|
|
MINGL_DIR=mingl_nacl_$(NARCH)
|
|
ifeq ($(NARCH),pnacl)
|
|
GL_EXE_NAME=../fteqw.pexe
|
|
GLCL_EXE_NAME=../fteqwcl.pexe
|
|
MINGL_EXE_NAME=../fteqw_mingl.pexe
|
|
else
|
|
GL_EXE_NAME=../fteqw_$(NARCH).nexe
|
|
GLCL_EXE_NAME=../fteqwcl_$(NARCH).nexe
|
|
MINGL_EXE_NAME=../fteqw_mingl_$(NARCH).nexe
|
|
endif
|
|
endif
|
|
|
|
#FTE_TARGET=win32_SDL | FTE_TARGET=win64_SDL (MinGW32 + SDL | MinGW64 + SDL)
|
|
ifeq (win_SDL,$(findstring win,$(FTE_TARGET))$(findstring _SDL,$(FTE_TARGET)))
|
|
LIBS_DIR=./libs
|
|
|
|
ifneq (,$(findstring win64,$(FTE_TARGET)))
|
|
BITS=64
|
|
endif
|
|
|
|
EXEPOSTFIX=.exe
|
|
|
|
CC_MACHINE:=$(shell $(CC) -dumpmachine)
|
|
ARCH_PREDEP=$(BASE_DIR)/libs/SDL2-2.0.1/$(CC_MACHINE)/bin/sdl2-config
|
|
SDLCONFIG=$(ARCH_PREDEP) --prefix=$(BASE_DIR)/libs/SDL2-2.0.1/$(CC_MACHINE)
|
|
ARCH_CFLAGS=`$(SDLCONFIG) --cflags`
|
|
|
|
#the defaults for sdl come first
|
|
GLCL_OBJS=$(GL_OBJS) $(D3DGL_OBJS) $(GLQUAKE_OBJS) $(BOTLIB_OBJS) $(SPEEX_OBJS) gl_vidsdl.o snd_sdl.o cd_sdl.o sys_sdl.o in_sdl.o snd_directx.o $(LTO_END) resources.o $(LTO_START)
|
|
GL_EXE_NAME=../fteqw_sdl_gl$(BITS)$(EXEPOSTFIX)
|
|
GLCL_EXE_NAME=../fteqwcl_sdl$(BITS)$(EXEPOSTFIX)
|
|
ifdef windir
|
|
GL_LDFLAGS=$(GLLDFLAGS) -lmingw32 -lws2_32 `$(SDLCONFIG) --static-libs`
|
|
M_LDFLAGS=$(MLDFLAGS) -lmingw32 -lws2_32 `$(SDLCONFIG) --static-libs`
|
|
SV_LDFLAGS=$(MINGW_LIBS_DIR)/libz.a -lm -lmingw32 -lws2_32 -lwinmm `$(SDLCONFIG) --static-libs`
|
|
else
|
|
GL_LDFLAGS=$(IMAGELDFLAGS) $(OGGVORBISLDFLAGS) -lws2_32 -lmingw32 $(SDL_LDFLAGS) -mwindows -ldxguid -lwinmm -lole32 $(GLLDFLAGS) `$(SDLCONFIG) --libs`
|
|
M_LDFLAGS=$(IMAGELDFLAGS) $(OGGVORBISLDFLAGS) -lws2_32 -lmingw32 -mwindows -ldxguid -lwinmm -lole32 $(MLDFLAGS) `$(SDL_CONFIG) --libs` $(IMAGELDFLAGS)
|
|
SV_LDFLAGS=$(MINGW_LIBS_DIR)/libz.a -lm -lmingw32 -lws2_32 -lwinmm `$(SDLCONFIG) --libs`
|
|
endif
|
|
|
|
GL_CFLAGS=-DFTE_SDL -I$(MINGW_LIBS_DIR)/ -I$(MINGW_LIBS_DIR) -I$(LIBS_DIR) $(GLCFLAGS) -DLIBVORBISFILE_STATIC $(DX7SDK) $(SPEEXCFLAGS)
|
|
ifeq ($(shell echo $(FTE_TARGET)|grep -E -i -v "win32.*sdl"),)
|
|
GL_CFLAGS+= -D_MINGW_VFPRINTF
|
|
endif
|
|
|
|
GLB_DIR=gl_mgw_sdl$(BITS)
|
|
GLCL_DIR=glcl_mgw_sdl$(BITS)
|
|
|
|
SV_OBJS=$(COMMON_OBJS) $(SERVER_OBJS) $(PROGS_OBJS) $(WINDOWSSERVERONLY_OBJS) $(BOTLIB_OBJS) $(LTO_END) resources.o $(LTO_START)
|
|
SV_EXE_NAME=../fteqw_sdl_sv$(BITS)$(EXEPOSTFIX)
|
|
SV_CFLAGS=$(SERVER_ONLY_CFLAGS) -DFTE_SDL
|
|
|
|
MINGL_DIR=mingl_sdlwin$(BITS)
|
|
MINGL_EXE_NAME=../fteqw_sdl_mingl$(BITS)$(EXEPOSTFIX)
|
|
|
|
MB_DIR=m_mgw_sdl$(BITS)
|
|
M_EXE_NAME=../fteqw_sdl$(BITS)$(EXEPOSTFIX)
|
|
MCL_OBJS=$(D3DGL_OBJS) $(GLQUAKE_OBJS) $(SOFTWARE_OBJS) $(D3DQUAKE_OBJS) $(BOTLIB_OBJS) $(SPEEX_OBJS) gl_vidsdl.o snd_sdl.o cd_sdl.o sys_sdl.o in_sdl.o snd_directx.o $(LTO_END) resources.o $(LTO_START)
|
|
M_CFLAGS=$(D3DCFLAGS) -DFTE_SDL -I$(LIBS_DIR) -I$(MINGW_LIBS_DIR)/ -I$(MINGW_LIBS_DIR) $(GLCFLAGS) -DLIBVORBISFILE_STATIC -D_MERGED_SDL $(DX7SDK) $(SPEEXCFLAGS)
|
|
|
|
ifeq ($(shell echo $(FTE_TARGET)|grep -E -i -v "win32.*sdl"),)
|
|
M_CFLAGS+= -D_MINGW_VFPRINTF
|
|
endif
|
|
|
|
M_LDFLAGS=$(GLLDFLAGS) $(IMAGELDFLAGS) $(OGGVORBISLDFLAGS)
|
|
|
|
|
|
D3DCL_OBJS=$(D3DQUAKE_OBJS) $(SPEEX_OBJS) snd_sdl.o cd_sdl.o sys_sdl.o in_sdl.o snd_directx.o $(D3DGL_OBJS) $(LTO_END) resources.o $(LTO_START)
|
|
D3D_EXE_NAME=../fted3d_sdl_qw$(BITS)$(EXEPOSTFIX)
|
|
D3DCL_EXE_NAME=../fted3d_sdl_clqw$(BITS)$(EXEPOSTFIX)
|
|
D3D_LDFLAGS=$(IMAGELDFLAGS) $(OGGVORBISLDFLAGS) -lws2_32 -lmingw32 $(SDL_LDFLAGS) -mwindows -ldxguid -lwinmm -lole32
|
|
D3D_CFLAGS=$(D3DCFLAGS) -DFTE_SDL -DNO_XFLIP -I$(LIBS_DIR) -I$(MINGW_LIBS_DIR)/ -I$(MINGW_LIBS_DIR) -DLIBVORBISFILE_STATIC $(DX7SDK) $(SPEEXCFLAGS)
|
|
ifeq ($(shell echo $(FTE_TARGET)|grep -E -i -v "win32.*sdl"),)
|
|
D3D_CFLAGS+= -D_MINGW_VFPRINTF
|
|
endif
|
|
D3DB_DIR=sdl_d3d_mgw$(BITS)
|
|
D3DCL_DIR=sdl_d3dcl_mgw$(BITS)
|
|
|
|
endif
|
|
|
|
#FTE_TARGET=vc (Visual C)
|
|
ifeq ($(FTE_TARGET),vc)
|
|
DEBUG_CFLAGS=
|
|
MSVCDIR=Microsoft Visual Studio 10.0
|
|
|
|
ifeq ($(WINRT),1)
|
|
WINDOWSSDKDIR=C:/Program Files (x86)/Windows Kits/8.1
|
|
|
|
ifeq ($(BITS),64)
|
|
WINDRES=x86_64-w64-mingw32-windres
|
|
MSVCPATH=C:/Program Files (x86)/$(MSVCDIR)/VC/BIN/amd64/
|
|
|
|
|
|
else
|
|
WINDRES=i686-w64-mingw32-windres
|
|
MSVCPATH=C:/Program Files (x86)/$(MSVCDIR)/VC/BIN/
|
|
|
|
SDKINC=-I"$(WINDOWSSDKDIR)\Include\shared" -I"$(WINDOWSSDKDIR)\Include\um"
|
|
MSVCINC=-I"C:\Program Files (x86)\$(MSVCDIR)\VC\INCLUDE"
|
|
#-I"C:\Program Files (x86)\$(MSVCDIR)\VC\ATLMFC\INCLUDE"
|
|
# -I"C:\Program Files (x86)\$(MSVCDIR)\VC\PlatformSDK\include" -I"C:\Program Files (x86)\$(MSVCDIR)\SDK\v2.0\include"
|
|
|
|
MSVCLIB=/LIBPATH:"C:\Program Files (x86)\$(MSVCDIR)\VC\ATLMFC\LIB" /LIBPATH:"C:\Program Files (x86)\$(MSVCDIR)\VC\LIB" /LIBPATH:"$(WINDOWSSDKDIR)/lib/winv6.3/um/x86" /LIBPATH:"C:\Program Files (x86)\$(MSVCDIR)\SDK\v2.0\LIB"
|
|
JPEGLIB=libs/jpeg.lib
|
|
endif
|
|
else
|
|
WINDOWSSDKDIR=C:/Program Files/Microsoft SDKs/Windows/v7.1
|
|
|
|
ifeq ($(BITS),64)
|
|
WINDRES=x86_64-w64-mingw32-windres
|
|
|
|
MSVCPATH=C:/Program Files (x86)/$(MSVCDIR)/VC/BIN/amd64/
|
|
|
|
MSVCINC=-I"C:\Program Files (x86)\$(MSVCDIR)\VC\ATLMFC\INCLUDE" -I"C:\Program Files (x86)\$(MSVCDIR)\VC\INCLUDE" -I"$(WINDOWSSDKDIR)/Include" -I"C:\Program Files (x86)\$(MSVCDIR)\VC\PlatformSDK\include" -I"C:\Program Files (x86)\$(MSVCDIR)\SDK\v2.0\include"
|
|
MSVCLIB=/LIBPATH:"C:\Program Files (x86)\$(MSVCPATH)\VC\ATLMFC\LIB\amd64" /LIBPATH:"C:\Program Files (x86)\$(MSVCDIR)\VC\LIB\amd64" /LIBPATH:"$(WINDOWSSDKDIR)\lib\amd64" /LIBPATH:"C:\Program Files (x86)\$(MSVCDIR)\SDK\v2.0\LIB\AMD64" /LIBPATH:"$(WINDOWSSDKDIR)\lib\x64"
|
|
JPEGLIB=libs/libjpeg$(BITS).lib
|
|
else
|
|
WINDRES=i686-w64-mingw32-windres
|
|
MSVCPATH=C:/Program Files (x86)/$(MSVCDIR)/VC/BIN/
|
|
|
|
MSVCINC=-I"C:\Program Files (x86)\$(MSVCDIR)\VC\ATLMFC\INCLUDE" -I"C:\Program Files (x86)\$(MSVCDIR)\VC\INCLUDE" -I"$(WINDOWSSDKDIR)/Include" -I"C:\Program Files (x86)\$(MSVCDIR)\VC\PlatformSDK\include" -I"C:\Program Files (x86)\$(MSVCDIR)\SDK\v2.0\include"
|
|
MSVCLIB=/LIBPATH:"C:\Program Files (x86)\$(MSVCDIR)\VC\ATLMFC\LIB" /LIBPATH:"C:\Program Files (x86)\$(MSVCDIR)\VC\LIB" /LIBPATH:"$(WINDOWSSDKDIR)\lib" /LIBPATH:"C:\Program Files (x86)\$(MSVCDIR)\SDK\v2.0\LIB"
|
|
JPEGLIB=libs/jpeg.lib
|
|
endif
|
|
endif
|
|
STRIP=@echo strip
|
|
EXEPOSTFIX=.exe
|
|
|
|
CC=PATH="C:\Program Files (x86)\$(MSVCDIR)\Common7\IDE" "$(MSVCPATH)cl" $(SDKINC) $(MSVCINC) -D_CRT_SECURE_NO_WARNINGS
|
|
DEBUG_CFLAGS ?= -Od $(CPUOPTIMIZATIONS) /fp:fast
|
|
PROFILE_CFLAGS = -O2 -Ot -Ox -GL $(CPUOPTIMISATIONS) /fp:fast
|
|
PROFILE_LDFLAGS = /LTCG:PGINSTRUMENT
|
|
RELEASE_CFLAGS = -O2 -Ot -Ox -GL -GS- -Gr $(CPUOPTIMIZATIONS) /fp:fast
|
|
RELEASE_LDFLAGS = /LTCG
|
|
# /LTCG:PGOPTIMIZE
|
|
|
|
DO_CC=$(DO_ECHO) $(CC) /nologo $(ALL_CFLAGS) -Fo$(shell cygpath -m $@) -c $(shell cygpath -m $<)
|
|
DO_LD=$(DO_ECHO) PATH="C:\Program Files (x86)\$(MSVCDIR)\Common7\IDE" "$(MSVCPATH)link" /nologo /out:"$(shell cygpath -m $@)" /nodefaultlib:libc.lib /LARGEADDRESSAWARE /nodefaultlib:MSVCRT $(MSVCLIB) $(SDKLIB) /manifest:no /OPT:REF wsock32.lib user32.lib kernel32.lib advapi32.lib winmm.lib libs/zlib$(BITS).lib shell32.lib
|
|
PRECOMPHEADERS =
|
|
DEPCC=
|
|
|
|
LIBS_DIR=./libs/
|
|
|
|
SPEEXCFLAGS+= -Dinline=_inline -D_USE_MATH_DEFINES
|
|
|
|
BASE_CFLAGS:=$(WARNINGFLAGS) $(GNUC_FUNCS) -I$(shell cygpath -m $(CLIENT_DIR)) -I$(shell cygpath -m $(SERVER_DIR)) -I$(shell cygpath -m $(COMMON_DIR)) -I$(shell cygpath -m $(GL_DIR)) -I$(shell cygpath -m $(D3D_DIR)) -I$(shell cygpath -m $(PROGS_DIR)) -I. -I$(LIBS_DIR) -I$(LIBS_DIR)/dxsdk9/include -I$(LIBS_DIR)/dxsdk7/include $(SDL_INCLUDES) -I./libs/freetype2/include -I./libs/freetype2/include/freetype -I./libs/speex $(BOTLIB_CFLAGS) $(SVNREVISION)
|
|
|
|
SV_CFLAGS=$(SERVER_ONLY_CFLAGS) $(W32_CFLAGS) -DMULTITHREAD -DMSVCLIBPATH=libs/
|
|
SV_EXE_NAME=../fteqwsv$(BITS)$(EXEPOSTFIX)
|
|
SV_DIR=sv_vc$(BITS)
|
|
SV_OBJS=$(COMMON_OBJS) $(SERVER_OBJS) $(PROGS_OBJS) $(WINDOWSSERVERONLY_OBJS) fs_win32.o resources.o
|
|
SV_LDFLAGS=/subsystem:console
|
|
|
|
GL_EXE_NAME=../fteglqw$(BITS)$(EXEPOSTFIX)
|
|
GLCL_EXE_NAME=../minfteqw.gl$(BITS)
|
|
GLB_DIR=gl_vc$(BITS)
|
|
GLCL_DIR=glcl_vc$(BITS)
|
|
GL_LDFLAGS=$(GLLDFLAGS) $(JPEGLIB) libs/libpng$(BITS).lib uuid.lib gdi32.lib ole32.lib /subsystem:windows
|
|
GL_CFLAGS=$(GLCFLAGS) $(W32_CFLAGS) -DMULTITHREAD $(SPEEXCFLAGS) -DMSVCLIBPATH=libs/
|
|
GLCL_OBJS=$(D3DGL_OBJS) $(GLQUAKE_OBJS) $(SPEEX_OBJS) gl_vidnt.o $(WINDOWS_OBJS)
|
|
GL_OBJS=
|
|
|
|
MINGL_DIR=mingl_vc$(BITS)
|
|
MINGL_EXE_NAME=../fteminglqw$(BITS)$(EXEPOSTFIX)
|
|
|
|
D3DCL_OBJS=$(D3DQUAKE_OBJS) $(D3DGL_OBJS) $(SPEEX_OBJS) $(WINDOWS_OBJS)
|
|
D3D_EXE_NAME=../fted3dqw$(BITS)$(EXEPOSTFIX)
|
|
D3DCL_EXE_NAME=../fted3dclqw$(BITS)$(EXEPOSTFIX)
|
|
D3D_LDFLAGS=$(JPEGLIB) libs/libpng$(BITS).lib uuid.lib gdi32.lib ole32.lib /subsystem:windows
|
|
D3D_CFLAGS=$(D3DCFLAGS) $(W32_CFLAGS) $(DX7SDK) -DMULTITHREAD $(SPEEXCFLAGS) -DMSVCLIBPATH=libs/
|
|
D3DB_DIR=d3d_vc$(BITS)
|
|
D3DCL_DIR=d3dcl_vc$(BITS)
|
|
|
|
M_EXE_NAME=../fteqw$(BITS)$(EXEPOSTFIX)
|
|
MCL_OBJS=$(GL_OBJS) $(D3DGL_OBJS) $(D3DQUAKE_OBJS) $(GLQUAKE_OBJS) gl_vidnt.o $(SPEEX_OBJS) $(WINDOWS_OBJS)
|
|
M_CFLAGS=$(D3DCFLAGS) $(GLCFLAGS) $(W32_CFLAGS) $(D3DCFLAGS) -DMULTITHREAD $(SPEEXCFLAGS) -DMSVCLIBPATH=libs/
|
|
MB_DIR=m_vc$(BITS)
|
|
M_LDFLAGS=$(GLLDFLAGS) $(JPEGLIB) libs/libpng$(BITS).lib uuid.lib gdi32.lib ole32.lib /subsystem:windows
|
|
endif
|
|
|
|
#FTE_TARGET=win32 | FTE_TARGET=win64 (MinGW32 | MinGW64)
|
|
ifeq (win,$(findstring win,$(FTE_TARGET))$(findstring _SDL,$(FTE_TARGET)))
|
|
# The extra object file called resources.o is specific for MinGW to link the icon in
|
|
|
|
#cygwin's gcc requires an extra command to use mingw instead of cygwin (default paths, etc).
|
|
ifneq ($(shell $(CC) -dumpmachine 2>&1 | grep cygwin),)
|
|
W32_CFLAGS=-mno-cygwin
|
|
endif
|
|
|
|
ifeq ($(FTE_TARGET),win64)
|
|
BITS=64
|
|
endif
|
|
|
|
BASELDFLAGS=
|
|
|
|
|
|
# Allow 32bit FTE to access beyond the 2GB address space
|
|
ifeq ($(FTE_TARGET),win32)
|
|
BASELDFLAGS=-Wl,--large-address-aware
|
|
endif
|
|
|
|
BASELDFLAGS+=-lcomctl32
|
|
|
|
EXEPOSTFIX=.exe
|
|
SV_CFLAGS=$(SERVER_ONLY_CFLAGS) $(W32_CFLAGS)
|
|
|
|
LIBS_DIR = $(BASE_DIR)/libs
|
|
SV_EXE_NAME=../fteqwsv$(BITS)$(EXEPOSTFIX)
|
|
SV_LDFLAGS=$(MINGW_LIBS_DIR)/libz.a -lws2_32 -lwinmm
|
|
SV_DIR=sv_mingw$(BITS)
|
|
SV_OBJS=$(COMMON_OBJS) $(SERVER_OBJS) $(PROGS_OBJS) $(WINDOWSSERVERONLY_OBJS) $(BOTLIB_OBJS) fs_win32.o $(LTO_END) resources.o $(LTO_START)
|
|
|
|
|
|
GLCL_OBJS=$(GL_OBJS) $(D3DGL_OBJS) $(GLQUAKE_OBJS) $(BOTLIB_OBJS) $(SPEEX_OBJS) gl_vidnt.o $(WINDOWS_OBJS)
|
|
GL_EXE_NAME=../fteglqw$(BITS)$(EXEPOSTFIX)
|
|
GLCL_EXE_NAME=../fteglqwcl$(BITS)$(EXEPOSTFIX)
|
|
GL_LDFLAGS=$(GLLDFLAGS) $(IMAGELDFLAGS) $(OGGVORBISLDFLAGS) -ldxguid -lws2_32 -lwinmm -lgdi32 -lole32 -Wl,--subsystem,windows
|
|
GL_CFLAGS=$(GLCFLAGS) $(W32_CFLAGS) $(DX7SDK) -DMULTITHREAD -DLIBVORBISFILE_STATIC $(SPEEXCFLAGS)
|
|
GLB_DIR=gl_mgw$(BITS)
|
|
GLCL_DIR=glcl_mgw$(BITS)
|
|
|
|
NPFTE_OBJS=httpclient.o image.o sys_win_threads.o sys_npfte.o sys_axfte.o sys_plugfte.o $(LTO_END) npplug.o ../../ftequake/npapi.def $(LTO_START)
|
|
NPFTE_DLL_NAME=../npfte$(BITS).dll
|
|
NPFTE_LDFLAGS=-Wl,--enable-stdcall-fixup $(IMAGELDFLAGS) -ldxguid -lws2_32 -lwinmm -lgdi32 -lole32 -loleaut32 -luuid -lstdc++ -shared -Wl,--subsystem,windows
|
|
NPFTE_CFLAGS=$(NPFTECFLAGS) $(W32_CFLAGS) -DMULTITHREAD
|
|
NPFTEB_DIR=npfte_mgw$(BITS)
|
|
|
|
MCL_OBJS=$(D3DGL_OBJS) $(GLQUAKE_OBJS) $(SOFTWARE_OBJS) $(D3DQUAKE_OBJS) $(BOTLIB_OBJS) $(SPEEX_OBJS) gl_vidnt.o $(WINDOWS_OBJS)
|
|
M_EXE_NAME=../fteqw$(BITS)$(EXEPOSTFIX)
|
|
MCL_EXE_NAME=../fteqwcl$(BITS)$(EXEPOSTFIX)
|
|
M_LDFLAGS=$(GLLDFLAGS) $(IMAGELDFLAGS) $(OGGVORBISLDFLAGS) -ldxguid -lws2_32 -lwinmm -lgdi32 -lole32 -Wl,--subsystem,windows
|
|
M_CFLAGS=$(GLCFLAGS) $(W32_CFLAGS) $(D3DCFLAGS) $(DX7SDK) -DMULTITHREAD -DLIBVORBISFILE_STATIC $(SPEEXCFLAGS)
|
|
MB_DIR=m_mgw$(BITS)
|
|
MCL_DIR=mcl_mgw$(BITS)
|
|
|
|
D3DCL_OBJS=$(D3DQUAKE_OBJS) $(D3DGL_OBJS) $(SPEEX_OBJS) $(WINDOWS_OBJS)
|
|
D3D_EXE_NAME=../fted3dqw$(BITS)$(EXEPOSTFIX)
|
|
D3DCL_EXE_NAME=../fted3dclqw$(BITS)$(EXEPOSTFIX)
|
|
D3D_LDFLAGS=$(IMAGELDFLAGS) $(OGGVORBISLDFLAGS) -ldxguid -lws2_32 -lwinmm -lgdi32 -lole32 -Wl,--subsystem,windows
|
|
D3D_CFLAGS=$(D3DCFLAGS) $(W32_CFLAGS) $(DX7SDK) -DMULTITHREAD -DLIBVORBISFILE_STATIC $(SPEEXCFLAGS)
|
|
D3DB_DIR=d3d_mgw$(BITS)
|
|
D3DCL_DIR=d3dcl_mgw$(BITS)
|
|
|
|
MINGL_EXE_NAME=../fteminglqw$(BITS)$(EXEPOSTFIX)
|
|
MINGL_DIR=mingl_mgw$(BITS)
|
|
|
|
ifeq ($(NOCOMPAT),1)
|
|
SV_EXE_NAME=../engine_sv$(BITS)$(EXEPOSTFIX)
|
|
GL_EXE_NAME=../engine_gl$(BITS)$(EXEPOSTFIX)
|
|
M_EXE_NAME=../engine$(BITS)$(EXEPOSTFIX)
|
|
D3D_EXE_NAME=../engine_d3d$(BITS)$(EXEPOSTFIX)
|
|
MINGL_EXE_NAME=../engine_cl_gl$(BITS)$(EXEPOSTFIX)
|
|
endif
|
|
endif
|
|
|
|
ifeq ($(FTE_TARGET),bsd)
|
|
#mostly uses the linux stuff.
|
|
#oss, X, etc.
|
|
|
|
SV_DIR=sv_linux
|
|
SV_LDFLAGS=-lz -ldl
|
|
|
|
GLCL_OBJS=$(GL_OBJS) $(D3DGL_OBJS) $(GLQUAKE_OBJS) $(BOTLIB_OBJS) gl_vidlinuxglx.o snd_linux.o cd_null.o sys_linux.o sys_linux_threads.o
|
|
GL_EXE_NAME=../fteqw.gl
|
|
GLCL_EXE_NAME=../fteqwcl.gl
|
|
GL_LDFLAGS= -L/usr/local/lib $(GLLDFLAGS) $(XLDFLAGS) -lpthread
|
|
GL_CFLAGS=$(GLCFLAGS) -I/usr/local/include -I/usr/X11R6/include
|
|
GLB_DIR=gl_bsd
|
|
GLCL_DIR=glcl_bsd
|
|
|
|
MCL_OBJS=$(D3DGL_OBJS) $(GLQUAKE_OBJS) $(SOFTWARE_OBJS) $(BOTLIB_OBJS) gl_vidlinuxglx.o snd_linux.o cd_null.o sys_linux.o sys_linux_threads.o
|
|
M_EXE_NAME=../fteqw
|
|
MCL_EXE_NAME=../fteqwcl
|
|
M_LDFLAGS=$(GLLDFLAGS) $(XLDFLAGS) -lpthread
|
|
M_CFLAGS=$(GLCFLAGS) -I/usr/X11R6/include
|
|
MB_DIR=m_bsd
|
|
MCL_DIR=mcl_bsd
|
|
|
|
MINGL_EXE_NAME=../fteqw.mingl
|
|
MINGL_DIR=mingl_bsd
|
|
endif
|
|
ifneq (,$(findstring linux,$(FTE_TARGET)))
|
|
SV_DIR=sv_linux$(BITS)
|
|
SV_EXE_NAME=../fteqw.sv$(BITS)
|
|
SV_LDFLAGS=
|
|
|
|
NPFTE_OBJS=httpclient.o image.o sys_linux_threads.o sys_npfte.o sys_axfte.o sys_plugfte.o
|
|
NPFTE_DLL_NAME=../npfte$(BITS).so
|
|
NPFTE_LDFLAGS=-shared -Wl,-z,defs -ldl -lpthread
|
|
NPFTE_CFLAGS=$(NPFTECFLAGS) $(W32_CFLAGS) -DMULTITHREAD -fPIC -DDYNAMIC_LIBPNG -DDYNAMIC_LIBJPEG
|
|
NPFTEB_DIR=npfte_linux$(BITS)
|
|
|
|
GLCL_OBJS=$(GL_OBJS) $(D3DGL_OBJS) $(GLQUAKE_OBJS) $(BOTLIB_OBJS) $(SPEEX_OBJS) gl_vidlinuxglx.o gl_videgl.o snd_alsa.o snd_linux.o snd_sdl.o cd_linux.o sys_linux.o sys_linux_threads.o
|
|
GL_EXE_NAME=../fteqw.gl$(BITS)
|
|
GLCL_EXE_NAME=../fteqwcl.gl$(BITS)
|
|
GL_LDFLAGS=$(GLLDFLAGS) $(XLDFLAGS) $(OGGVORBISLDFLAGS)
|
|
GL_CFLAGS=$(GLCFLAGS) -I/usr/X11R6/include $(SPEEXCFLAGS) -DMULTITHREAD -DLIBVORBISFILE_STATIC -DDYNAMIC_LIBPNG -DDYNAMIC_LIBJPEG -DDYNAMIC_SDL
|
|
GLB_DIR=gl_linux$(BITS)
|
|
GLCL_DIR=glcl_linux$(BITS)
|
|
|
|
MCL_OBJS=$(D3DGL_OBJS) $(GLQUAKE_OBJS) $(SOFTWARE_OBJS) $(BOTLIB_OBJS) $(SPEEX_OBJS) gl_vidlinuxglx.o gl_videgl.o snd_linux.o snd_sdl.o snd_alsa.o cd_linux.o sys_linux.o sys_linux_threads.o
|
|
M_EXE_NAME=../fteqw$(BITS)
|
|
MCL_EXE_NAME=../fteqwcl$(BITS)
|
|
M_LDFLAGS=$(GL_LDFLAGS)
|
|
M_CFLAGS=$(GL_CFLAGS)
|
|
MB_DIR=m_linux$(BITS)
|
|
MCL_DIR=mcl_linux$(BITS)
|
|
|
|
IMAGELDFLAGS=
|
|
|
|
ifeq (,$(findstring NO_ZLIB,$(CFLAGS)))
|
|
SV_LDFLAGS+= -lz
|
|
GL_LDFLAGS+= -lz
|
|
M_LDFLAGS+= -lz
|
|
endif
|
|
|
|
|
|
MINGL_EXE_NAME=../fteqw.mingl$(BITS)
|
|
MINGL_DIR=mingl_linux$(BITS)
|
|
|
|
endif
|
|
ifneq (,$(findstring rpi,$(FTE_TARGET)))
|
|
#These next two lines enable cross compiling. If you're compiling natively you can just kill the two.
|
|
RPI_SYSROOT:=$(realpath $(shell echo ~)/rpi/rpi-sysroot/)
|
|
CC=~/rpi/tools/arm-bcm2708/gcc-linaro-arm-linux-gnueabihf-raspbian/bin/arm-linux-gnueabihf-gcc --sysroot=$(RPI_SYSROOT)
|
|
SDLCONFIG=$(RPI_SYSROOT)/usr/bin/sdl-config --prefix=$(RPI_SYSROOT)/usr
|
|
GL_CFLAGS+= -I$(RPI_SYSROOT)/opt/vc/include -I$(RPI_SYSROOT)/opt/vc/include/interface/vmcs_host/linux -I$(RPI_SYSROOT)/opt/vc/include/interface/vcos/pthreads -DFTE_RPI -DUSE_EGL
|
|
GL_LDFLAGS+= -L$(RPI_SYSROOT)/opt/vc/lib -Wl,--sysroot=$(RPI_SYSROOT),-rpath=/opt/vc/lib,-rpath-link=$(RPI_SYSROOT)/opt/vc/lib -lbcm_host
|
|
GLCL_OBJS+=gl_vidrpi.o
|
|
endif
|
|
ifneq (,$(findstring wayland,$(FTE_TARGET)))
|
|
GL_CFLAGS+=-DUSE_EGL
|
|
GLCL_OBJS+=gl_vidwayland.o
|
|
GL_LDFLAGS+=-lwayland-client -lwayland-egl
|
|
endif
|
|
ifneq (,$(findstring fbdev,$(FTE_TARGET)))
|
|
GL_CFLAGS+=-DUSE_EGL
|
|
GLCL_OBJS+=gl_vidfbdev.o
|
|
endif
|
|
ifneq ($(shell echo $(FTE_TARGET)|grep macosx),)
|
|
SV_DIR=sv_macosx$(EXTENSION)$(BITS)
|
|
GLB_DIR=gl_macosx$(EXTENSION)$(BITS)
|
|
GLCL_DIR=glcl_macosx$(EXTENSION)$(BITS)
|
|
MINGL_DIR=mingl_macosx$(EXTENSION)$(BITS)
|
|
|
|
OGGVORBISLDFLAGS=
|
|
|
|
GL_CFLAGS=$(GLCFLAGS) -D__MACOSX__ -L/sw/lib -I/sw/include -L/opt/local/lib -I/opt/local/include -I$(LIBS_DIR)
|
|
ifeq ($(FTE_TARGET),macosx_x86)
|
|
GL_CFLAGS=$(GLCFLAGS) -D__MACOSX__ -L/sw/lib -I/sw/include -L/opt/local/lib -I/opt/local/include -I$(LIBS_DIR)
|
|
endif
|
|
|
|
GL_LDFLAGS=-framework AGL -framework OpenGL -framework Cocoa -framework AudioUnit -lz -lpng -ljpeg
|
|
GLCL_OBJS=$(GL_OBJS) $(D3DGL_OBJS) $(GLQUAKE_OBJS) gl_vidcocoa.mo gl_vidmacos.o sys_linux.o cd_null.o snd_macos.o sys_linux_threads.o
|
|
|
|
GL_EXE_NAME=../macosx_fteqw.gl$(EXTENSION)$(BITS)
|
|
GLCL_EXE_NAME=../macosx_fteqwcl.gl$(EXTENSION)$(BITS)
|
|
M_EXE_NAME=../macosx_fteqw$(EXTENSION)$(BITS)
|
|
MCL_EXE_NAME=../macosx_fteqwcl$(EXTENSION)$(BITS)
|
|
MINGL_EXE_NAME=../macosx_fteqw.mingl$(EXTENSION)$(BITS)
|
|
MINGL_DIR=mingl_macosx$(EXTENSION)$(BITS)
|
|
|
|
SV_OBJS=$(COMMON_OBJS) $(SERVER_OBJS) $(PROGS_OBJS) $(SERVERONLY_OBJS)
|
|
SV_EXE_NAME=../macosx_fteqw.sv$(EXTENSION)$(BITS)
|
|
SV_CFLAGS=$(SERVER_ONLY_CFLAGS)
|
|
SV_LDFLAGS=-lz
|
|
|
|
#seems, macosx has a more limited version of strip
|
|
STRIPFLAGS=
|
|
endif
|
|
ifeq ($(FTE_TARGET),morphos)
|
|
#-Wno-pointer-sign unrecognised
|
|
WARNINGFLAGS=-Wall
|
|
|
|
CFLAGS+=-D__MORPHOS_SHAREDLIBS
|
|
|
|
SV_DIR=sv_morphos
|
|
SV_LDFLAGS=-ldl -lz
|
|
OGGVORBISLDFLAGS=
|
|
|
|
GLCL_OBJS=$(GL_OBJS) $(D3DGL_OBJS) $(GLQUAKE_OBJS) $(BOTLIB_OBJS) gl_vidmorphos.o in_morphos.o snd_morphos.o cd_null.o sys_morphos.o
|
|
GL_EXE_NAME=../morphos_fteqw.gl
|
|
GLCL_EXE_NAME=../morphos_fteqwcl.gl
|
|
GL_LDFLAGS=$(GLLDFLAGS) -ldl $(IMAGELDFLAGS) -lz
|
|
GL_CFLAGS=$(GLCFLAGS) -noixemul -I./libs/speex -I./
|
|
GLB_DIR=gl_morphos
|
|
GLCL_DIR=glcl_morphos
|
|
|
|
MCL_OBJS=$(D3DGL_OBJS) $(GLQUAKE_OBJS) $(SOFTWARE_OBJS) $(BOTLIB_OBJS) gl_vidmorphos.o vid_morphos.o in_morphos.o snd_morphos.o cd_null.o sys_morphos.o
|
|
M_EXE_NAME=../morphos_fteqw
|
|
MCL_EXE_NAME=../morphos_fteqwcl
|
|
M_LDFLAGS=$(GLLDFLAGS)
|
|
M_CFLAGS=$(GLCFLAGS)
|
|
MB_DIR=m_morphos
|
|
MCL_DIR=mcl_morphos
|
|
|
|
MINGL_EXE_NAME=../morphos_fteqw.mingl
|
|
MINGL_DIR=mingl_morphos
|
|
|
|
SV_OBJS=$(COMMON_OBJS) $(SERVER_OBJS) $(PROGS_OBJS) $(SERVERONLY_OBJS) $(BOTLIB_OBJS)
|
|
SV_EXE_NAME=../morphos_fteqw.sv$(BITS)
|
|
SV_CFLAGS=$(SERVER_ONLY_CFLAGS)
|
|
endif
|
|
|
|
|
|
ifeq ($(FTE_TARGET),cygwin)
|
|
|
|
SV_DIR=sv_cygwin
|
|
SV_LDFLAGS=-lz
|
|
|
|
EXEPOSTFIX=.exe
|
|
GLCL_OBJS=$(GL_OBJS) $(D3DGL_OBJS) $(GLQUAKE_OBJS) $(BOTLIB_OBJS) $(SPEEX_OBJS) gl_vidlinuxglx.o snd_linux.o cd_null.o sys_linux.o sys_linux_threads.o
|
|
GL_EXE_NAME=../fteqwglcyg$(EXEPOSTFIX)
|
|
GLCL_EXE_NAME=../fteqwclglcyg$(EXEPOSTFIX)
|
|
GL_LDFLAGS=$(GLLDFLAGS) $(XLDFLAGS) $(OGGVORBISLDFLAGS) -lz -lltdl
|
|
GL_CFLAGS=$(GLCFLAGS) -I/usr/X11R6/include $(SPEEXCFLAGS) -DLIBVORBISFILE_STATIC -DUSE_LIBTOOL
|
|
GLB_DIR=gl_cygwin
|
|
GLCL_DIR=glcl_cygwin
|
|
|
|
MCL_OBJS=$(D3DGL_OBJS) $(GLQUAKE_OBJS) $(SOFTWARE_OBJS) $(BOTLIB_OBJS) $(SPEEX_OBJS) gl_vidlinuxglx.o snd_linux.o cd_null.o sys_linux.o sys_linux_threads.o
|
|
M_EXE_NAME=../fteqwcyg$(EXEPOSTFIX)
|
|
MCL_EXE_NAME=../fteqwclcyg$(EXEPOSTFIX)
|
|
M_LDFLAGS=$(GLLDFLAGS) $(XLDFLAGS) $(OGGVORBISLDFLAGS) -lz -lltdl
|
|
M_CFLAGS=$(GLCFLAGS) $(SPEEXCFLAGS) -DLIBVORBISFILE_STATIC -DUSE_LIBTOOL
|
|
MB_DIR=m_cygwin
|
|
MCL_DIR=mcl_cygwin
|
|
|
|
LIBS_DIR = $(BASE_DIR)/libs
|
|
|
|
MINGL_EXE_NAME=../fteqwminglcyg$(EXEPOSTFIX)
|
|
MINGL_DIR=mingl_cygwin
|
|
endif
|
|
|
|
ifeq ($(FTE_TARGET),droid)
|
|
BASELDFLAGS=
|
|
|
|
SV_CFLAGS=
|
|
SV_LDFLAGS=
|
|
SV_DIR=sv_droid-$(DROID_ARCH)
|
|
SV_OBJS=$(COMMON_OBJS) $(SERVER_OBJS) $(PROGS_OBJS) $(BOTLIB_OBJS) sys_droid.o
|
|
SV_EXE_NAME=libftedroid.so
|
|
|
|
GL_CFLAGS=$(GLCFLAGS)
|
|
GL_LDFLAGS=$(GLLDFLAGS)
|
|
GLCL_OBJS=$(GL_OBJS) $(D3DGL_OBJS) $(GLQUAKE_OBJS) $(BOTLIB_OBJS) gl_viddroid.o sys_droid.o cd_null.o snd_droid.o
|
|
GLB_DIR=gl_droid-$(DROID_ARCH)
|
|
GL_EXE_NAME=libftedroid.so
|
|
endif
|
|
|
|
ifeq ($(FTE_TARGET),web)
|
|
COMMON_OBJS+=sys_web.o fs_web.o
|
|
WEB_PREJS ?= --pre-js web/prejs.js
|
|
# WEB_MEMORY?=402653184 #384mb
|
|
# ASMJS_MEMORY?=16777216 #16mb
|
|
# ASMJS_MEMORY?=33554432 #32mb
|
|
ASMJS_MEMORY?=268435456 #256mb
|
|
# ASMJS_MEMORY?=536870912 #512mb
|
|
# ASMJS_MEMORY?=1073741824 #1025mb
|
|
# ASMJS_MEMORY?=2147483648 #2048mb
|
|
WEB_MEMORY?=$(ASMJS_MEMORY)
|
|
JSLIBS=--js-library web/ftejslib.js -s LEGACY_GL_EMULATION=0
|
|
EMCC_ARGS=$(JSLIBS) $(WEB_PREJS) -s ERROR_ON_UNDEFINED_SYMBOLS=1
|
|
RELEASE_CFLAGS=-DOMIT_QCC -DGL_STATIC -DFTE_TARGET_WEB
|
|
DEBUG_CFLAGS=-g -DOMIT_QCC -DGL_STATIC -DFTE_TARGET_WEB
|
|
RELEASE_LDFLAGS=-s ASM_JS=1 -O3 -s TOTAL_MEMORY=$(ASMJS_MEMORY) $(EMCC_ARGS)
|
|
# RELEASE_LDFLAGS=-s ASM_JS=0 -O1 -s TOTAL_MEMORY=$(WEB_MEMORY) $(EMCC_ARGS)
|
|
DEBUG_LDFLAGS=-O0 -g4 -s TOTAL_MEMORY=$(WEB_MEMORY) $(EMCC_ARGS)
|
|
CC?=emcc
|
|
#BASELDFLAGS=
|
|
PRECOMPHEADERS=
|
|
|
|
#mostly we inherit the sdl defaults. because we can, however emscripten does not support sdl cd code.
|
|
GLCL_OBJS=$(GL_OBJS) $(D3DGL_OBJS) $(GLQUAKE_OBJS) gl_vidweb.o cd_null.o
|
|
SDL_INCLUDES=
|
|
|
|
SV_DIR=sv_web
|
|
#SV_LDFLAGS=-lz
|
|
#SV_OBJS=$(COMMON_OBJS) $(SERVER_OBJS) $(PROGS_OBJS)
|
|
SV_EXE_NAME=../libftesv.js
|
|
|
|
#SV_LDFLAGS=
|
|
|
|
STRIP=echo
|
|
SPEEXCFLAGS=
|
|
SPEEX_OBS=
|
|
#GLCL_OBJS=$(GL_OBJS) $(D3DGL_OBJS) $(GLQUAKE_OBJS) cd_null.o
|
|
#GL_LDFLAGS=$(GLLDFLAGS)
|
|
GLB_DIR=gl_web
|
|
GL_EXE_NAME=../ftewebgl.js
|
|
|
|
GL_LDFLAGS=$(GLLDFLAGS) $(IMAGELDFLAGS) $(OGGVORBISLDFLAGS)
|
|
GL_CFLAGS=$(GLCFLAGS)
|
|
|
|
IMAGELDFLAGS=
|
|
OGGVORBISLDFLAGS=
|
|
|
|
BOTLIB_CFLAGS=
|
|
#generate deps properly
|
|
#DEPCC=
|
|
endif
|
|
|
|
SV_DIR?=sv_sdl
|
|
DEPCC?=$(CC)
|
|
|
|
-include Makefile_private
|
|
|
|
.default: help
|
|
all: rel
|
|
rel: sv-rel gl-rel mingl-rel
|
|
dbg: sv-dbg gl-dbg mingl-dbg
|
|
relcl: glcl-rel mcl-rel
|
|
profile: sv-profile gl-profile mingl-profile
|
|
|
|
releases:
|
|
#this is for releasing things from a linux box
|
|
#just go through compiling absolutly everything
|
|
-$(MAKE) FTE_TARGET=linux32 rel
|
|
-$(MAKE) FTE_TARGET=linux64 rel
|
|
-$(MAKE) FTE_TARGET=win32 rel
|
|
-$(MAKE) FTE_TARGET=win64 rel
|
|
-$(MAKE) FTE_TARGET=win32_SDL rel
|
|
-$(MAKE) FTE_TARGET=win64_SDL rel
|
|
-$(MAKE) FTE_TARGET=morphos rel
|
|
-$(MAKE) FTE_TARGET=macosx rel
|
|
# -$(MAKE) FTE_TARGET=linux32 relcl
|
|
# -$(MAKE) FTE_TARGET=linux64 relcl
|
|
# -$(MAKE) FTE_TARGET=win32 relcl
|
|
-$(MAKE) droid-rel
|
|
-$(MAKE) web-rel
|
|
-$(MAKE) FTE_TARGET=win32 npfte-rel
|
|
|
|
autoconfig: clean
|
|
/bin/bash makeconfig.sh y
|
|
|
|
config: clean
|
|
/bin/bash makeconfig.sh
|
|
|
|
ifneq ($(OUT_DIR),)
|
|
-include $(OUT_DIR)/*.o.d
|
|
endif
|
|
|
|
|
|
VPATH = $(BASE_DIR) : $(CLIENT_DIR) : $(GL_DIR) : $(COMMON_DIR) : $(SERVER_DIR) : $(HTTP_DIR) : $(BASE_DIR)/irc : $(BASE_DIR)/email : $(QUX_DIR) : $(PROGS_DIR) : $(NACL_DIR) : $(D3D_DIR) : $(BOTLIB_DIR) : $(BASE_DIR)/libs/speex/libspeex : $(BASE_DIR)/web
|
|
|
|
ifneq ($(findstring -DSPEEX_STATIC, $(CFLAGS)),)
|
|
#add these to statically link libspeex
|
|
BASE_CFLAGS += $(SPEEXCFLAGS)
|
|
CLIENT_OBJS += $(SPEEX_OBJS)
|
|
endif
|
|
|
|
# This is for linking the FTE icon to the MinGW target
|
|
$(OUT_DIR)/resources.o : winquake.rc
|
|
@$(WINDRES) $(BRANDFLAGS) -I$(CLIENT_DIR) -O coff $< $@
|
|
|
|
#npAPI stuff requires some extra resources
|
|
$(OUT_DIR)/npplug.o : ftequake/npplug.rc
|
|
@$(WINDRES) $(BRANDFLAGS) -I$(CLIENT_DIR) -O coff $< $@
|
|
|
|
|
|
#$(OUT_DIR)/%.d: %.c
|
|
# @set -e; rm -f $@; \
|
|
# $(CC) -MM $(ALL_CFLAGS) $< > $@.$$$$; \
|
|
# sed 's,\($*\)\.o[ :]*,\1.o $@ : ,g' < $@.$$$$ > $@; \
|
|
# rm -f $@.$$$$
|
|
|
|
$(OUT_DIR)/%.o $(OUT_DIR)/%.d : %.c
|
|
ifneq ($(DEPCC),)
|
|
@-set -e; rm -f $@.d; \
|
|
$(DEPCC) -MM $(ALL_CFLAGS) $< > $@.d.$$$$; \
|
|
sed 's,\($*\)\.o[ :]*,$@ $@.d : ,g' < $@.d.$$$$ > $@.d; \
|
|
sed -e 's/.*://' -e 's/\\$$//' < $@.d.$$$$ | fmt -1 | sed -e 's/^ *//' -e 's/$$/:/' >> $@.d; \
|
|
rm -f $@.d.$$$$
|
|
endif
|
|
$(DO_CC) -I$(OUT_DIR)
|
|
|
|
$(OUT_DIR)/%.o $(OUT_DIR)/%.d : %.cpp
|
|
ifneq ($(DEPCC),)
|
|
@-set -e; rm -f $@.d; \
|
|
$(DEPCC) -MM $(ALL_CFLAGS) $< > $@.d.$$$$; \
|
|
sed 's,\($*\)\.o[ :]*,$@ $@.d : ,g' < $@.d.$$$$ > $@.d; \
|
|
sed -e 's/.*://' -e 's/\\$$//' < $@.d.$$$$ | fmt -1 | sed -e 's/^ *//' -e 's/$$/:/' >> $@.d; \
|
|
rm -f $@.d.$$$$
|
|
endif
|
|
$(DO_CC) -I$(OUT_DIR)
|
|
|
|
$(OUT_DIR)/%.o $(OUT_DIR)/%.d : %.cxx
|
|
ifneq ($(DEPCC),)
|
|
@-set -e; rm -f $@.d; \
|
|
$(DEPCC) -MM $(ALL_CFLAGS) $< > $@.d.$$$$; \
|
|
sed 's,\($*\)\.o[ :]*,$@ $@.d : ,g' < $@.d.$$$$ > $@.d; \
|
|
sed -e 's/.*://' -e 's/\\$$//' < $@.d.$$$$ | fmt -1 | sed -e 's/^ *//' -e 's/$$/:/' >> $@.d; \
|
|
rm -f $@.d.$$$$
|
|
endif
|
|
$(DO_CC) -I$(OUT_DIR)
|
|
|
|
$(OUT_DIR)/%.oo $(OUT_DIR)/%.d : %.c
|
|
ifneq ($(DEPCC),)
|
|
@-set -e; rm -f $@.d; \
|
|
$(DEPCC) -MM $(ALL_CFLAGS) $< > $@.d.$$$$; \
|
|
sed 's,\($*\)\.oo[ :]*,$@ $@.d : ,g' < $@.d.$$$$ > $@.d; \
|
|
sed -e 's/.*://' -e 's/\\$$//' < $@.d.$$$$ | fmt -1 | sed -e 's/^ *//' -e 's/$$/:/' >> $@.d; \
|
|
rm -f $@.d.$$$$
|
|
endif
|
|
$(DO_CC) -I$(OUT_DIR)
|
|
|
|
$(OUT_DIR)/%.mo $(OUT_DIR)/%.d : %.m
|
|
@-set -e; rm -f $@.d; \
|
|
$(DEPCC) -MM $(ALL_CFLAGS) $< > $@.d.$$$$; \
|
|
sed 's,\($*\)\.mo[ :]*,$@ $@.d : ,g' < $@.d.$$$$ > $@.d; \
|
|
sed -e 's/.*://' -e 's/\\$$//' < $@.d.$$$$ | fmt -1 | sed -e 's/^ *//' -e 's/$$/:/' >> $@.d; \
|
|
rm -f $@.d.$$$$
|
|
$(DO_CC) -I$(OUT_DIR)
|
|
|
|
#enables use of precompiled headers in gcc 3.4 onwards.
|
|
$(OUT_DIR)/quakedef.h.gch : quakedef.h
|
|
$(CC) -x c $(ALL_CFLAGS) -o $@ -c $<
|
|
PRECOMPHEADERS ?= $(OUT_DIR)/quakedef.h.gch
|
|
|
|
#addprefix is to add the ./release/server/ part of the object name
|
|
#foreach is needed as the OBJS is a list of variable names containing object lists.
|
|
#which is needed as windows sucks too much for the chaining to carry a full list.
|
|
#god knows how gcc loads the list properly.
|
|
#or at least I hope he does. It makes no sence to mortals.
|
|
|
|
DO_LD ?= $(DO_ECHO) $(CC) -o $@ $(LTO_LD) $(WCFLAGS) $(BRANDFLAGS) $(CFLAGS)
|
|
$(OUT_DIR)/$(EXE_NAME): $(PRECOMPHEADERS) $(foreach fn, $(CUSTOMOBJS) $(foreach ol, $(OBJS), $($(ol))),$(if $(findstring ltox,$(fn)),,$(OUT_DIR)/$(fn)))
|
|
$(DO_LD) $(foreach fn, $(CUSTOMOBJS) $(foreach ol, $(OBJS) $(LTO_END), $($(ol))),$(if $(findstring ltox,$(fn)),$(subst ltox,-x ,$(fn)),$(NATIVE_OUT_DIR)/$(fn)) ) $(LDFLAGS)
|
|
|
|
_out-rel: $(ARCH_PREDEP)
|
|
@$(MAKE) $(OUT_DIR)/$(EXE_NAME) EXE_NAME="$(EXE_NAME)" OUT_DIR="$(OUT_DIR)" WCFLAGS="$(WCFLAGS) $(RELEASE_CFLAGS)" LDFLAGS="$(BASELDFLAGS) $(LDFLAGS) $(RELEASE_LDFLAGS)" OBJS="$(OBJS)"
|
|
$(STRIP) $(STRIPFLAGS) $(OUT_DIR)/$(EXE_NAME)
|
|
|
|
_out-dbg: $(ARCH_PREDEP)
|
|
@$(MAKE) $(OUT_DIR)/$(EXE_NAME) EXE_NAME="$(EXE_NAME)" OUT_DIR="$(OUT_DIR)" WCFLAGS="$(WCFLAGS) $(DEBUG_CFLAGS)" LDFLAGS="$(BASELDFLAGS) $(LDFLAGS) $(DEBUG_LDFLAGS)" OBJS="$(OBJS)"
|
|
|
|
_out-profile: $(ARCH_PREDEP)
|
|
@$(MAKE) $(OUT_DIR)/$(EXE_NAME) EXE_NAME="$(EXE_NAME)" OUT_DIR="$(OUT_DIR)" WCFLAGS="$(WCFLAGS) $(PROFILE_CFLAGS)" LDFLAGS="$(BASELDFLAGS) $(LDFLAGS) $(PROFILE_LDFLAGS)" OBJS="$(OBJS)"
|
|
|
|
_cl-rel: reldir
|
|
@$(MAKE) _out-rel EXE_NAME="$(EXE_NAME)" OUT_DIR="$(OUT_DIR)" WCFLAGS="$(CLIENT_ONLY_CFLAGS) $(WCFLAGS)" LDFLAGS="$(LDFLAGS)" SOBJS="$(SOBJS)" OBJS="SOBJS COMMON_OBJS CLIENT_OBJS PROGS_OBJS"
|
|
|
|
_cl-dbg: debugdir
|
|
@$(MAKE) _out-dbg EXE_NAME="$(EXE_NAME)" OUT_DIR="$(OUT_DIR)" WCFLAGS="$(CLIENT_ONLY_CFLAGS) $(WCFLAGS)" LDFLAGS="$(LDFLAGS)" SOBJS="$(SOBJS)" OBJS="SOBJS COMMON_OBJS CLIENT_OBJS PROGS_OBJS"
|
|
|
|
_cl-profile: reldir
|
|
@$(MAKE) _out-profile EXE_NAME="$(EXE_NAME)" OUT_DIR="$(OUT_DIR)" WCFLAGS="$(CLIENT_ONLY_CFLAGS) $(WCFLAGS)" LDFLAGS="$(LDFLAGS)" SOBJS="$(SOBJS)" OBJS="SOBJS COMMON_OBJS CLIENT_OBJS PROGS_OBJS"
|
|
|
|
_clsv-rel: reldir
|
|
@$(MAKE) _out-rel EXE_NAME="$(EXE_NAME)" OUT_DIR="$(OUT_DIR)" WCFLAGS="$(JOINT_CFLAGS) $(WCFLAGS)" LDFLAGS="$(LDFLAGS)" SOBJS="$(SOBJS)" OBJS="SOBJS COMMON_OBJS CLIENT_OBJS PROGS_OBJS SERVER_OBJS"
|
|
|
|
_clsv-dbg: debugdir
|
|
@$(MAKE) _out-dbg EXE_NAME="$(EXE_NAME)" OUT_DIR="$(OUT_DIR)" WCFLAGS="$(JOINT_CFLAGS) $(WCFLAGS)" LDFLAGS="$(LDFLAGS)" SOBJS="$(SOBJS)" OBJS="SOBJS COMMON_OBJS CLIENT_OBJS PROGS_OBJS SERVER_OBJS"
|
|
|
|
_clsv-profile: reldir
|
|
@$(MAKE) _out-profile EXE_NAME="$(EXE_NAME)" OUT_DIR="$(OUT_DIR)" WCFLAGS="$(JOINT_CFLAGS) $(WCFLAGS)" LDFLAGS="$(LDFLAGS)" SOBJS="$(SOBJS)" OBJS="SOBJS COMMON_OBJS CLIENT_OBJS PROGS_OBJS SERVER_OBJS"
|
|
|
|
sv-tmp: reldir debugdir
|
|
@$(MAKE) $(TYPE) OUT_DIR="$(OUT_DIR)" EXE_NAME="$(SV_EXE_NAME)" WCFLAGS="$(SV_CFLAGS)" LDFLAGS="$(SV_LDFLAGS) $(LDFLAGS)" OBJS="SV_OBJS"
|
|
sv-rel:
|
|
@$(MAKE) sv-tmp TYPE=_out-rel OUT_DIR="$(RELEASE_DIR)/$(SV_DIR)"
|
|
sv-dbg:
|
|
@$(MAKE) sv-tmp TYPE=_out-dbg OUT_DIR="$(DEBUG_DIR)/$(SV_DIR)"
|
|
sv-profile:
|
|
@$(MAKE) sv-tmp TYPE=_out-profile OUT_DIR="$(PROFILE_DIR)/$(SV_DIR)"
|
|
|
|
d3dcl-tmp:
|
|
@$(MAKE) $(TYPE) OUT_DIR="$(OUT_DIR)" EXE_NAME="$(D3DCL_EXE_NAME)" WCFLAGS="$(D3D_CFLAGS)" LDFLAGS="$(D3D_LDFLAGS) $(LDFLAGS)" SOBJS="$(D3DCL_OBJS)"
|
|
d3d-tmp:
|
|
@$(MAKE) $(TYPE) OUT_DIR="$(OUT_DIR)" EXE_NAME="$(D3D_EXE_NAME)" WCFLAGS="$(D3D_CFLAGS)" LDFLAGS="$(D3D_LDFLAGS) $(LDFLAGS)" SOBJS="$(D3DCL_OBJS)"
|
|
|
|
d3dcl-rel:
|
|
@$(MAKE) d3dcl-tmp TYPE=_cl-rel OUT_DIR="$(RELEASE_DIR)/$(D3DCL_DIR)"
|
|
d3dcl-dbg:
|
|
@$(MAKE) d3dcl-tmp TYPE=_cl-dbg OUT_DIR="$(DEBUG_DIR)/$(D3DCL_DIR)"
|
|
d3dcl-profile:
|
|
@$(MAKE) d3dcl-tmp TYPE=_cl-profile OUT_DIR="$(PROFILE_DIR)/$(D3DCL_DIR)"
|
|
|
|
d3d-rel:
|
|
@$(MAKE) d3d-tmp TYPE=_clsv-rel OUT_DIR="$(RELEASE_DIR)/$(D3DB_DIR)"
|
|
d3d-dbg:
|
|
@$(MAKE) d3d-tmp TYPE=_clsv-dbg OUT_DIR="$(DEBUG_DIR)/$(D3DB_DIR)"
|
|
d3d-profile:
|
|
@$(MAKE) d3d-tmp TYPE=_clsv-profile OUT_DIR="$(PROFILE_DIR)/$(D3DB_DIR)"
|
|
|
|
|
|
glcl-tmp:
|
|
@$(MAKE) $(TYPE) OUT_DIR="$(OUT_DIR)" EXE_NAME="$(GLCL_EXE_NAME)" WCFLAGS="$(GL_CFLAGS)" LDFLAGS="$(GL_LDFLAGS) $(LDFLAGS)" SOBJS="$(GLCL_OBJS)"
|
|
gl-tmp:
|
|
@$(MAKE) $(TYPE) OUT_DIR="$(OUT_DIR)" EXE_NAME="$(GL_EXE_NAME)" WCFLAGS="$(GL_CFLAGS)" LDFLAGS="$(GL_LDFLAGS) $(LDFLAGS)" SOBJS="$(GLCL_OBJS)"
|
|
|
|
glcl-rel:
|
|
@$(MAKE) glcl-tmp TYPE=_cl-rel OUT_DIR="$(RELEASE_DIR)/$(GLCL_DIR)"
|
|
glcl-dbg:
|
|
@$(MAKE) glcl-tmp TYPE=_cl-dbg OUT_DIR="$(DEBUG_DIR)/$(GLCL_DIR)"
|
|
glcl-profile:
|
|
@$(MAKE) glcl-tmp TYPE=_cl-profile OUT_DIR="$(PROFILE_DIR)/$(GLCL_DIR)"
|
|
gl-rel:
|
|
@$(MAKE) gl-tmp TYPE=_clsv-rel OUT_DIR="$(RELEASE_DIR)/$(GLB_DIR)"
|
|
gl-dbg:
|
|
@$(MAKE) gl-tmp TYPE=_clsv-dbg OUT_DIR="$(DEBUG_DIR)/$(GLB_DIR)"
|
|
gl-profile:
|
|
@$(MAKE) gl-tmp TYPE=_clsv-profile OUT_DIR="$(PROFILE_DIR)/$(GLB_DIR)"
|
|
|
|
mingl-tmp: reldir
|
|
@$(MAKE) $(TYPE) OUT_DIR="$(OUT_DIR)" EXE_NAME="$(MINGL_EXE_NAME)" WCFLAGS="$(GL_CFLAGS) -DMINIMAL" LDFLAGS="$(GL_LDFLAGS) $(LDFLAGS)" SOBJS="$(GLCL_OBJS)"
|
|
mingl-rel:
|
|
@$(MAKE) mingl-tmp TYPE=_cl-rel OUT_DIR="$(RELEASE_DIR)/$(MINGL_DIR)"
|
|
mingl-dbg:
|
|
@$(MAKE) mingl-tmp TYPE=_cl-dbg OUT_DIR="$(DEBUG_DIR)/$(MINGL_DIR)"
|
|
mingl-profile:
|
|
@$(MAKE) mingl-tmp TYPE=_cl-profile OUT_DIR="$(PROFILE_DIR)/$(MINGL_DIR)"
|
|
|
|
mcl-tmp:
|
|
@$(MAKE) $(TYPE) OUT_DIR="$(OUT_DIR)" EXE_NAME="$(MCL_EXE_NAME)" WCFLAGS="$(M_CFLAGS)" LDFLAGS="$(M_LDFLAGS) $(LDFLAGS)" SOBJS="$(MCL_OBJS)"
|
|
m-tmp:
|
|
@$(MAKE) $(TYPE) OUT_DIR="$(OUT_DIR)" EXE_NAME="$(M_EXE_NAME)" WCFLAGS="$(M_CFLAGS)" LDFLAGS="$(M_LDFLAGS) $(LDFLAGS)" SOBJS="$(MCL_OBJS)"
|
|
|
|
mcl-rel:
|
|
@$(MAKE) mcl-tmp TYPE=_cl-rel OUT_DIR="$(RELEASE_DIR)/$(MCL_DIR)"
|
|
mcl-dbg:
|
|
@$(MAKE) mcl-tmp TYPE=_cl-dbg OUT_DIR="$(DEBUG_DIR)/$(MCL_DIR)"
|
|
mcl-profile:
|
|
@$(MAKE) mcl-tmp TYPE=_cl-profile OUT_DIR="$(PROFILE_DIR)/$(MCL_DIR)"
|
|
m-rel:
|
|
@$(MAKE) m-tmp TYPE=_clsv-rel OUT_DIR="$(RELEASE_DIR)/$(MB_DIR)"
|
|
m-dbg:
|
|
@$(MAKE) m-tmp TYPE=_clsv-dbg OUT_DIR="$(DEBUG_DIR)/$(MB_DIR)"
|
|
m-profile:
|
|
@$(MAKE) m-tmp TYPE=_clsv-profile OUT_DIR="$(PROFILE_DIR)/$(MB_DIR)"
|
|
|
|
.PHONY: m-tmp mcl-tmp mingl-tmp glcl-tmp gl-tmp sv-tmp _clsv-dbg _clsv-rel _cl-dbg _cl-rel _out-rel _out-dbg reldir debugdir makelibs
|
|
|
|
|
|
_qcc-tmp: $(REQDIR)
|
|
@$(MAKE) $(TYPE) EXE_NAME="$(EXE_NAME)$(EXEPOSTFIX)" PRECOMPHEADERS="" OUT_DIR="$(OUT_DIR)" WCFLAGS="$(CLIENT_ONLY_CFLAGS) $(WCFLAGS)" LDFLAGS="$(LDFLAGS)" OBJS="QCC_OBJS SOBJS"
|
|
qcc-rel:
|
|
@$(MAKE) _qcc-tmp TYPE=_out-rel REQDIR=reldir EXE_NAME="../fteqcc" OUT_DIR="$(RELEASE_DIR)/qcc" SOBJS="qcctui.o"
|
|
qccgui-rel:
|
|
@$(MAKE) _qcc-tmp TYPE=_out-rel REQDIR=reldir EXE_NAME="../fteqccgui" OUT_DIR="$(RELEASE_DIR)/qcc" SOBJS="qccgui.o qccguistuff.o" LDFLAGS="$(LDFLAGS) -lole32 -lcomdlg32 -lcomctl32 -lshlwapi -mwindows"
|
|
qcc-dbg:
|
|
@$(MAKE) _qcc-tmp TYPE=_out-dbg REQDIR=debugdir EXE_NAME="../fteqcc" OUT_DIR="$(DEBUG_DIR)/qcc" SOBJS="qcctui.o"
|
|
qccgui-dbg:
|
|
@$(MAKE) _qcc-tmp TYPE=_out-dbg REQDIR=debugdir EXE_NAME="../fteqccgui" OUT_DIR="$(DEBUG_DIR)/qcc" SOBJS="qccgui.o qccguistuff.o" LDFLAGS="$(LDFLAGS) -lole32 -lcomdlg32 -lcomctl32 -lshlwapi -mwindows"
|
|
|
|
|
|
#scintilla is messy as fuck when building statically. but at least we can strip out the lexers we don't use this way.
|
|
#note that this is only used in the 'qccgui-scintilla' target.
|
|
SCINTILLAVER=352
|
|
SCINTILLA_FILES= AutoComplete.o CallTip.o CaseConvert.o CaseFolder.o CellBuffer.o CharacterCategory.o CharacterSet.o CharClassify.o ContractionState.o Decoration.o Document.o EditModel.o Editor.o EditView.o KeyMap.o Indicator.o LineMarker.o MarginView.o PerLine.o PlatWin.o PositionCache.o PropSetSimple.o RESearch.o RunStyles.o Selection.o Style.o UniConversion.o ViewStyle.o XPM.o ScintillaWin.o ScintillaBase.o Accessor.o Catalogue.o ExternalLexer.o LexerBase.o LexerModule.o LexerSimple.o StyleContext.o WordList.o LexCPP.o
|
|
SCINTILLA_ROOT=$(BASE_DIR)/scintilla$(SCINTILLAVER)/scintilla
|
|
SCINTILLA_DIRS=$(SCINTILLA_ROOT)/lexers:$(SCINTILLA_ROOT)/lexlib:$(SCINTILLA_ROOT)/src:$(SCINTILLA_ROOT)/win32
|
|
SCINTILLA_INC=-I$(SCINTILLA_ROOT)/include -I$(SCINTILLA_ROOT)/lexlib -I$(SCINTILLA_ROOT)/win32 -I$(SCINTILLA_ROOT)/src
|
|
$(RELEASE_DIR)/scintilla$(BITS).a: $(foreach f,$(SCINTILLA_FILES),$(OUT_DIR)/$(f))
|
|
$(AR) -r $@ $?
|
|
$(AR) -s $@
|
|
scintilla$(BITS)_static:
|
|
@test -f scintilla$(SCINTILLAVER).tar.gz || wget http://prdownloads.sourceforge.net/scintilla/scintilla$(SCINTILLAVER).tgz?download -O scintilla$(SCINTILLAVER).tar.gz
|
|
-test -f $(SCINTILLA_ROOT) || (mkdir $(BASE_DIR)/scintilla$(SCINTILLAVER) && cd $(BASE_DIR)/scintilla$(SCINTILLAVER) && tar -xvzf ../scintilla$(SCINTILLAVER).tar.gz && cd scintilla && mv lexers/LexCPP.cxx . && rm lexers/Lex*.cxx && mv LexCPP.cxx lexers/ && cd scripts && python LexGen.py)
|
|
@$(MAKE) reldir OUT_DIR=$(RELEASE_DIR)/qcc
|
|
@$(MAKE) $(RELEASE_DIR)/scintilla$(BITS).a VPATH="$(SCINTILLA_DIRS)" CFLAGS="$(SCINTILLA_INC) -DDISABLE_D2D -DSTATIC_BUILD -DSCI_LEXER" OUT_DIR=$(RELEASE_DIR)/qcc WCFLAGS="$(WCFLAGS) -Os"
|
|
qccgui-scintilla: scintilla$(BITS)_static
|
|
@$(MAKE) _qcc-tmp TYPE=_out-rel REQDIR=reldir EXE_NAME="../fteqccgui" OUT_DIR="$(RELEASE_DIR)/qcc" SOBJS="qccgui.o qccguistuff.o" WCFLAGS="$(WCFLAGS) -DSCISTATIC" LDFLAGS="$(LDFLAGS) $(RELEASE_DIR)/scintilla$(BITS).a -static -luuid -lole32 -limm32 -lstdc++ -lcomdlg32 -lcomctl32 -lshlwapi -mwindows"
|
|
|
|
ifdef windir
|
|
debugdir:
|
|
@-mkdir -p $(subst /,\, $(OUT_DIR))
|
|
reldir:
|
|
@-mkdir -p $(subst /,\, $(OUT_DIR))
|
|
else
|
|
reldir:
|
|
@-mkdir -p $(RELEASE_DIR)
|
|
@-mkdir -p $(OUT_DIR)
|
|
debugdir:
|
|
@-mkdir -p $(DEBUG_DIR)
|
|
@-mkdir -p $(OUT_DIR)
|
|
endif
|
|
|
|
plugins-dbg:
|
|
@if test -e ../plugins/Makefile; \
|
|
then $(MAKE) native -C ../plugins OUT_DIR="$(DEBUG_DIR)" CC="$(CC) $(W32_CFLAGS) $(DEBUG_CFLAGS)" BASE_CFLAGS="$(BASE_CFLAGS)" FTE_TARGET="$(FTE_TARGET)"; \
|
|
else echo no plugins directory installed; \
|
|
fi
|
|
plugins:
|
|
|
|
plugins-rel:
|
|
@if test -e ../plugins/Makefile; \
|
|
then $(MAKE) native -C ../plugins OUT_DIR="$(RELEASE_DIR)" CC="$(CC) $(W32_CFLAGS) $(RELEASE_CFLAGS)" BASE_CFLAGS="$(BASE_CFLAGS)" FTE_TARGET="$(FTE_TARGET)"; \
|
|
else echo no plugins directory installed; \
|
|
fi
|
|
plugins-rel:
|
|
|
|
help:
|
|
@-echo "Specfic targets:"
|
|
@-echo "clean - removes all output (use make dirs afterwards)"
|
|
@-echo "all - make all the targets possible"
|
|
@-echo "rel - make the releases for the default system"
|
|
@-echo "dbg - make the debug builds for the default system"
|
|
@-echo "profile - make all the releases with profiling support for the default system"
|
|
@-echo ""
|
|
@-echo "Normal targets:"
|
|
@-echo "(each of these targets must have the postfix -rel or -dbg)"
|
|
@-echo "'sv-???' (Dedicated Server)"
|
|
@-echo "'gl-???' (OpenGL rendering + Built-in Server)"
|
|
@-echo "'m-???' (Merged client, OpenGL & D3D rendering + Dedicated server)"
|
|
@-echo "'mingl-???' (Minimal featured OpenGL render)"
|
|
@-echo "'d3d-???' (for windows builds)"
|
|
@-echo "'mcl-???' (currently broken)"
|
|
@-echo "'glcl-???' (currently broken)"
|
|
@-echo "'droid-???' (cross compiles Android package)"
|
|
@-echo "'web-???' (compiles javascript/emscripten page)"
|
|
@-echo "'npfte-???' (cross compiles QuakeTV Firefox/Netscape browser plugin)"
|
|
@-echo "'nacl-???' (cross compiles QuakeTV Firefox/Netscape browser plugin)"
|
|
@-echo ""
|
|
@-echo "Cross targets can be specified with FTE_TARGET=blah"
|
|
@-echo "linux32, linux64 specify specific x86 archs"
|
|
@-echo "SDL - Attempt to use sdl for the current target"
|
|
@-echo "win32 - Mingw compile for win32"
|
|
@-echo "vc - Attempts to use msvc8+ to compile. Note: uses profile guided optimisations. You must build+run the relevent profile target before a release target will compile properly. Debug doesn't care."
|
|
@-echo "android, npfte, nacl targets explicitly cross compile, and should generally not be given an FTE_TARGET."
|
|
|
|
clean:
|
|
-rm -f -r $(RELEASE_DIR)
|
|
-rm -f -r $(DEBUG_DIR)
|
|
-rm -f -r $(PROFILE_DIR)
|
|
-rm -f -r droid/bin
|
|
-rm -f -r droid/gen
|
|
-rm -f -r droid/libs
|
|
-rm -f droid/default.properties
|
|
-rm -f droid/local.properties
|
|
-rm -f droid/proguard.cfg
|
|
-rm -f droid/build.xml
|
|
|
|
distclean: clean
|
|
-rm -f droid/ftekeystore
|
|
-rm -f -r libs/SDL2-2.0.1
|
|
|
|
|
|
#################################################
|
|
#npfte
|
|
|
|
npfte-tmprel: reldir
|
|
@$(MAKE) $(OUT_DIR)/$(EXE_NAME) OUT_DIR="$(OUT_DIR)" WCFLAGS="$(NPFTE_CFLAGS) $(RELEASE_CFLAGS)" LDFLAGS="$(NPFTE_LDFLAGS) $(LDFLAGS) $(RELEASE_LDFLAGS)" OBJS="NPFTE_OBJS"
|
|
npfte-tmpdbg: debugdir
|
|
@$(MAKE) $(OUT_DIR)/$(EXE_NAME) OUT_DIR="$(OUT_DIR)" WCFLAGS="$(NPFTE_CFLAGS) $(DEBUG_CFLAGS)" LDFLAGS="$(NPFTE_LDFLAGS) $(LDFLAGS) $(DEBUG_LDFLAGS)" OBJS="NPFTE_OBJS"
|
|
npfte-rel:
|
|
-@$(MAKE) npfte-tmprel OUT_DIR="$(RELEASE_DIR)/$(NPFTEB_DIR)w32" EXE_NAME="../npfte.dll" PRECOMPHEADERS="" FTE_TARGET=win32
|
|
-@$(MAKE) npfte-tmprel OUT_DIR="$(RELEASE_DIR)/$(NPFTEB_DIR)l32" EXE_NAME="../npfte32.so" PRECOMPHEADERS="" FTE_TARGET=linux32
|
|
-@$(MAKE) npfte-tmprel OUT_DIR="$(RELEASE_DIR)/$(NPFTEB_DIR)l64" EXE_NAME="../npfte64.so" PRECOMPHEADERS="" FTE_TARGET=linux64
|
|
-cp $(RELEASE_DIR)/npfte.dll npfte/plugins
|
|
-cp $(RELEASE_DIR)/npfte32.so npfte/plugins
|
|
-cp $(RELEASE_DIR)/npfte64.so npfte/plugins
|
|
cd npfte && zip $(abspath $(RELEASE_DIR)/npfte.xpi) install.rdf plugins/npfte.dll plugins/npfte32.so plugins/npfte64.so
|
|
rm -rf /tmp/npfte
|
|
mkdir /tmp/npfte
|
|
cp $(RELEASE_DIR)/npfte.dll /tmp/npfte
|
|
cp ./npfte/manifest.json /tmp/npfte
|
|
-cd $(RELEASE_DIR)/ && ../npfte/crxmake.sh /tmp/npfte ../npfte/chrome.pem
|
|
rm -rf /tmp/npfte
|
|
npfte-dbg:
|
|
@$(MAKE) npfte-tmpdbg OUT_DIR="$(DEBUG_DIR)/$(NPFTEB_DIR)w32" EXE_NAME="../npfte.dll" PRECOMPHEADERS="" FTE_TARGET=win32
|
|
@$(MAKE) npfte-tmpdbg OUT_DIR="$(DEBUG_DIR)/$(NPFTEB_DIR)l32" EXE_NAME="../npfte32.so" PRECOMPHEADERS="" FTE_TARGET=linux32
|
|
@$(MAKE) npfte-tmpdbg OUT_DIR="$(DEBUG_DIR)/$(NPFTEB_DIR)l64" EXE_NAME="../npfte64.so" PRECOMPHEADERS="" FTE_TARGET=linux64
|
|
npfte-profile:
|
|
@$(MAKE) npfte-tmp TYPE=_npfte-profile OUT_DIR="$(PROFILE_DIR)/$(NPFTEB_DIR)"
|
|
|
|
|
|
#################################################
|
|
#nacl shortcut
|
|
|
|
nacl-rel:
|
|
@$(MAKE) gl-rel FTE_TARGET=nacl NARCH=x86_32
|
|
@$(MAKE) gl-rel FTE_TARGET=nacl NARCH=x86_64
|
|
@$(MAKE) gl-rel FTE_TARGET=nacl NARCH=arm
|
|
@$(MAKE) gl-rel FTE_TARGET=nacl NARCH=pnacl
|
|
nacl-dbg:
|
|
@$(MAKE) gl-dbg FTE_TARGET=nacl NARCH=x86_32
|
|
@$(MAKE) gl-dbg FTE_TARGET=nacl NARCH=x86_64
|
|
@$(MAKE) gl-dbg FTE_TARGET=nacl NARCH=arm
|
|
@$(MAKE) gl-dbg FTE_TARGET=nacl NARCH=pnacl
|
|
|
|
#################################################
|
|
#webgl helpers
|
|
|
|
#just adds some extra paths (WINDOWS HOST ONLY)
|
|
#assumes you installed the emscripten 1.22.0 sdk to EMSCRIPTENROOT
|
|
#if you have a different version installed, you will need to fix up the paths yourself (or just use fte_target explicitly yourself).
|
|
EMSCRIPTENROOT?=C:/Games/tools/Emscripten
|
|
EMSCRIPTENPATH=$(realpath $(EMSCRIPTENROOT)):$(realpath $(EMSCRIPTENROOT)/clang/e1.22.0_64bit):$(realpath $(EMSCRIPTENROOT)/node/0.10.17_64bit):$(realpath $(EMSCRIPTENROOT)/python/2.7.5.3_64bit):$(realpath $(EMSCRIPTENROOT)/emscripten/1.22.0):$(PATH)
|
|
|
|
web-rel:
|
|
@$(MAKE) gl-rel FTE_TARGET=web PATH="$(EMSCRIPTENPATH)" CC="emcc.bat"
|
|
cp $(BASE_DIR)/web/fteshell.html $(RELEASE_DIR)/ftewebgl.html
|
|
@gzip -f $(RELEASE_DIR)/ftewebgl.html
|
|
@gzip -f $(RELEASE_DIR)/ftewebgl.js
|
|
@gzip -f $(RELEASE_DIR)/ftewebgl.js.mem
|
|
|
|
web-dbg:
|
|
@$(MAKE) gl-dbg FTE_TARGET=web PATH="$(EMSCRIPTENPATH)" CC="emcc.bat"
|
|
cp $(BASE_DIR)/web/fteshell.html $(RELEASE_DIR)/ftewebgl.html
|
|
@gzip -f $(DEBUG_DIR)/ftewebgl.html
|
|
@gzip -f $(DEBUG_DIR)/ftewebgl.js
|
|
@gzip -f $(DEBUG_DIR)/ftewebgl.js.map
|
|
|
|
#################################################
|
|
#android
|
|
|
|
#building for android will require:
|
|
#download android sdk+ndk
|
|
#ant installed
|
|
|
|
#droid-dbg will install it on 'the current device', if you've got a device plugged in or an emulator running, it should just work.
|
|
|
|
#makes an ant project for us
|
|
droid/build.xml:
|
|
-cd droid && PATH=$$PATH:$(realpath $(ANDROID_HOME)/tools):$(realpath $(ANDROID_NDK_ROOT)) $(ANDROID_SCRIPT) update project -t android-8 -p . -n FTEDroid
|
|
|
|
#build FTE as a library, then build the java+package (release)
|
|
droid/ftekeystore:
|
|
ifeq ($(KEYTOOLARGS),)
|
|
@echo
|
|
@echo In order to build a usable APK file it must be signed. That requires a private key.
|
|
@echo Creation of a private key requries various bits of info...
|
|
@echo You are expected to fill that stuff in now... By the way, don\'t forget the password!
|
|
@echo Note that every time you use make droid-rel, you will be required to enter a password.
|
|
@echo You can use \'make droid-opt\' instead if you wish to build an optimised build without signing,
|
|
@echo but such packages will require a rooted device \(or to be signed later\).
|
|
@echo Just press control-c if you don\'t want to proceed.
|
|
@echo Morality warning: never distribute droid/ftekeystore - always do make distclean before distributing.
|
|
@echo
|
|
$(JAVATOOL)keytool -genkey -v -keystore $@ -alias autogen -keyalg RSA -keysize 2048 -validity 10000
|
|
else
|
|
@echo Generating keystore
|
|
@$(JAVATOOL)keytool -genkey -keystore $@ -alias autogen -keyalg RSA -keysize 2048 -validity 10000 -noprompt $(KEYTOOLARGS)
|
|
endif
|
|
|
|
droid-rel:
|
|
$(MAKE) FTE_TARGET=droid droid/build.xml droid/ftekeystore
|
|
$(foreach a, $(DROID_ARCH), $(MAKE) FTE_TARGET=droid gl-rel DROID_ARCH=$a; )
|
|
@$(foreach a, $(DROID_ARCH), mkdir -p droid/libs/$a; )
|
|
-@$(foreach a, $(DROID_ARCH), cp $(RELEASE_DIR)/gl_droid-$a/libftedroid.so droid/libs/$a/libftedroid.so; )
|
|
|
|
@cd droid && $(ANT) release
|
|
ifneq ($(DROID_PACKSU),)
|
|
@echo
|
|
@echo Adding custom data files - non-compressed
|
|
@echo
|
|
zip droid/bin/FTEDroid-release-unsigned.apk -0 -j $(DROID_PACKSU)
|
|
endif
|
|
ifneq ($(DROID_PACKSC),)
|
|
@echo
|
|
@echo Adding custom data files - compressed
|
|
@echo
|
|
zip droid/bin/FTEDroid-release-unsigned.apk -9 -j $(DROID_PACKSC)
|
|
endif
|
|
@echo
|
|
@echo
|
|
@echo Signing package... I hope you remember your password.
|
|
@echo
|
|
@$(JAVATOOL)jarsigner $(JARSIGNARGS) -digestalg SHA1 -sigalg MD5withRSA -keystore droid/ftekeystore droid/bin/FTEDroid-release-unsigned.apk autogen
|
|
-rm -f $(RELEASE_DIR)/FTEDroid.apk
|
|
$(ANDROID_HOME)/tools/zipalign 4 droid/bin/FTEDroid-release-unsigned.apk $(NATIVE_RELEASE_DIR)/FTEDroid.apk
|
|
|
|
droid-opt:
|
|
$(MAKE) FTE_TARGET=droid droid/build.xml droid/ftekeystore
|
|
$(MAKE) FTE_TARGET=droid gl-rel
|
|
mkdir -p droid/libs/armeabi
|
|
@cp $(RELEASE_DIR)/libftedroid.so droid/libs/armeabi/
|
|
@cd droid && $(ANT) release
|
|
cp droid/bin/FTEDroid-unsigned.apk $(RELEASE_DIR)/FTEDroid.apk
|
|
|
|
#build FTE as a library, then build the java+package (release). also installs it onto the 'current' device.
|
|
droid-dbg:
|
|
$(MAKE) FTE_TARGET=droid droid/build.xml
|
|
$(foreach a, $(DROID_ARCH), $(MAKE) FTE_TARGET=droid gl-dbg DROID_ARCH=$a; )
|
|
@$(foreach a, $(DROID_ARCH), mkdir -p droid/libs/$a; )
|
|
-@$(foreach a, $(DROID_ARCH), cp $(DEBUG_DIR)/gl_droid-$a/libftedroid.so droid/libs/$a/libftedroid.so; )
|
|
@cd droid && $(ANT) debug #&& $(ANT) debug install
|
|
cp droid/bin/FTEDroid-debug.apk $(DEBUG_DIR)/FTEDroid.apk
|
|
|
|
droid-help:
|
|
@-echo "make droid-dbg - compiles engine with debug info and signs package with debug key. Attempts to install onto emulator."
|
|
@-echo "make droid-opt - compiles engine with optimisations, but does not sign package. Not useful."
|
|
@-echo "make droid-rel - compiles engine with optimisations, adds custom data files, signs with private key, requires password."
|
|
@-echo
|
|
@-echo "Android Settings:
|
|
@-echo "DROID_PACKSC: specifies additional pak or pk3 files to compress into the package, which avoids extra configuration. Only used in release builds. You probably shouldn't use this except for really small packages. Any file seeks will give really poor performance."
|
|
@-echo "DROID_PACKSU: like DROID_PACKSC, but without compression. Faster loading times, but bigger. Use for anything that is already compressed (especially pk3s)."
|
|
@-echo "ANDROID_HOME: path to the android sdk install path."
|
|
@-echo "ANDROID_NDK_ROOT: path to the android ndk install path."
|
|
@-echo "ANT: path and name of apache ant. Probably doesn't need to be set if you're on linux."
|
|
@-echo "JAVA_HOME: path of your java install. Commonly already set in environment settings."
|
|
@-echo "JAVATOOL: path to your java install's bin directory. Doesn't need to be set if its already in your path."
|
|
@-echo "JARSIGNARGS: Additional optional arguments to java's jarsigner program. You may want to put -storepass FOO in here, but what ever you do - keep it secure. Avoid bash history snooping, etc. If its not present, you will safely be prompted as required."
|
|
@-echo
|
|
@-echo "Note that 'make droid-rel' will automatically generate a keystore. If you forget the password, just do a 'make dist-clean'."
|
|
|
|
$(BASE_DIR)/libs/SDL2-2.0.1/i686-w64-mingw32/bin/sdl2-config:
|
|
wget http://www.libsdl.org/release/SDL2-devel-2.0.1-mingw.tar.gz -O $(BASE_DIR)/sdl2.tar.gz
|
|
cd $(BASE_DIR)/libs && tar -xvzf $(BASE_DIR)/sdl2.tar.gz
|
|
rm $(BASE_DIR)/sdl2.tar.gz
|
|
$(BASE_DIR)/libs/SDL2-2.0.1/x86_64-w64-mingw32/bin/sdl2-config: $(BASE_DIR)/libs/SDL2-2.0.1/i686-w64-mingw32/bin/sdl2-config
|
|
|
|
|
|
|
|
#update these to download+build a different version. this assumes that the url+subdirs etc contain a consistant version everywhere.
|
|
JPEGVER=9a
|
|
ZLIBVER=1.2.8
|
|
PNGVER=1.6.14
|
|
OGGVER=1.3.2
|
|
VORBISVER=1.3.4
|
|
#makes sure the configure scripts get the right idea.
|
|
AR?=$(ARCH)-ar
|
|
|
|
|
|
CONFIGARGS+= -host=$(ARCH) --enable-shared=no
|
|
#--disable-silent-rules
|
|
|
|
makelibs:
|
|
#lock these down, to avoid expanding them too often
|
|
#TOOLOVERRIDES:=$(TOOLOVERRIDES)
|
|
#CONFIGARGS:=$(CONFIGARGS)
|
|
ifndef ARCH
|
|
$(MAKE) makelibs ARCH=$(shell $(CC) -dumpmachine)
|
|
else
|
|
mkdir -p libs-$(ARCH)
|
|
test -f jpegsrc.v$(JPEGVER).tar.gz || wget http://www.ijg.org/files/jpegsrc.v$(JPEGVER).tar.gz
|
|
-test -f libs-$(ARCH)/libjpeg.a || (cd libs-$(ARCH) && tar -xvzf ../jpegsrc.v$(JPEGVER).tar.gz && cd jpeg-$(JPEGVER) && $(TOOLOVERRIDES) ./configure $(CONFIGARGS) && $(TOOLOVERRIDES) $(MAKE) && cp .libs/libjpeg.a ../ && $(TOOLOVERRIDES) $(AR) -s ../libjpeg.a && cp jconfig.h jerror.h jmorecfg.h jpeglib.h jversion.h ../ )
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test -f zlib-$(ZLIBVER).tar.gz || wget http://zlib.net/zlib-$(ZLIBVER).tar.gz
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-test -f libs-$(ARCH)/libz.a || (cd libs-$(ARCH) && tar -xvzf ../zlib-$(ZLIBVER).tar.gz && cd zlib-$(ZLIBVER) && $(TOOLOVERRIDES) ./configure --static && $(TOOLOVERRIDES) $(MAKE) libz.a CC="$(CC) $(W32_CFLAGS)" && cp libz.a ../ && $(TOOLOVERRIDES) $(AR) -s ../libz.a && cp zlib.h zconf.h zutil.h ../ )
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test -f libpng-$(PNGVER).tar.gz || wget http://prdownloads.sourceforge.net/libpng/libpng-$(PNGVER).tar.gz?download -O libpng-$(PNGVER).tar.gz
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-test -f libs-$(ARCH)/libpng.a || (cd libs-$(ARCH) && tar -xvzf ../libpng-$(PNGVER).tar.gz && cd libpng-$(PNGVER) && $(TOOLOVERRIDES) ./configure $(CONFIGARGS) --with-zlib-prefix=$(NATIVE_ABSBASE_DIR)/libs-$(ARCH)/zlib-$(ZLIBVER)/ && $(TOOLOVERRIDES) $(MAKE) && cp .libs/libpng16.a ../libpng.a && cp png*.h ../ )
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test -f libogg-$(OGGVER).tar.gz || wget http://downloads.xiph.org/releases/ogg/libogg-$(OGGVER).tar.gz
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-test -f libs-$(ARCH)/libogg.a || (cd libs-$(ARCH) && tar -xvzf ../libogg-$(OGGVER).tar.gz && cd libogg-$(OGGVER) && $(TOOLOVERRIDES) ./configure $(CONFIGARGS) && $(TOOLOVERRIDES) $(MAKE) && cp src/.libs/libogg.a ../ && $(TOOLOVERRIDES) $(AR) -s ../libogg.a)
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test -f libvorbis-$(VORBISVER).tar.gz || wget http://downloads.xiph.org/releases/vorbis/libvorbis-$(VORBISVER).tar.gz
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|
-test -f libs-$(ARCH)/libvorbisfile.a || (cd libs-$(ARCH) && tar -xvzf ../libvorbis-$(VORBISVER).tar.gz && cd libvorbis-$(VORBISVER) && $(TOOLOVERRIDES) ./configure PKG_CONFIG= $(CONFIGARGS) --disable-oggtest --with-ogg-libraries=.. --with-ogg-includes=$(NATIVE_ABSBASE_DIR)/libs-$(ARCH)/libogg-$(OGGVER)/include && $(TOOLOVERRIDES) $(MAKE) && cp lib/.libs/libvorbis.a ../ && cp lib/.libs/libvorbisfile.a ../ )
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endif
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|
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prefix ?= /usr/local
|
|
exec_prefix ?= $(prefix)
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|
bindir ?= $(exec_prefix)/bin
|
|
sbindir ?= $(exec_prefix)/sbin
|
|
INSTALL ?= install
|
|
INSTALL_PROGRAM ?= $(INSTALL)
|
|
INSTALL_DATA ?= ${INSTALL} -m 644
|
|
install: sv-rel gl-rel mingl-rel qcc-rel
|
|
$(INSTALL_PROGRAM) $(RELEASE_DIR)fteqw $(DESTDIR)$(bindir)/fteqw
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|
$(INSTALL_PROGRAM) $(RELEASE_DIR)fteqwsv $(DESTDIR)$(bindir)/fteqwsv
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|
$(INSTALL_PROGRAM) $(RELEASE_DIR)fteqcc $(DESTDIR)$(bindir)/fteqcc
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