mirror of
https://github.com/nzp-team/fteqw.git
synced 2024-11-14 16:31:38 +00:00
ce3c561cfe
Particle system functions renamed a bit, a few other cleanups in that area. Console handling tweeked. Better rules for subconsoles and plugins. Commands are coloured if it'll be execed, which should help reduce occurences of chat being commands. tab compleation tweeked, partial compleation no longer changes the suggestion. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@895 fc73d0e0-1445-4013-8a0c-d673dee63da5
289 lines
12 KiB
C
289 lines
12 KiB
C
/*#define true 1
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#define false 0
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#define PITCH 0
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#define YAW 1
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#define ROLL 2
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typedef char bool;
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//typedef float vec3_t[3];
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typedef int progsnum_t;
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typedef int func_t;
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#ifndef COMPILER
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typedef char *string_t;
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#endif
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//typedef struct globalvars_s globalvars_t;
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//typedef struct edict_s edict_t;
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#define globalvars_t void
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#define edict_t void
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*/
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#ifdef _MSC_VER
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#define VARGS __cdecl
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#endif
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#ifndef VARGS
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#define VARGS
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#endif
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struct edict_s;
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struct entvars_s;
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struct globalvars_s;
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struct qcthread_s;
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typedef struct progfuncs_s progfuncs_t;
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typedef void (*builtin_t) (progfuncs_t *prinst, struct globalvars_s *gvars);
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//used by progs engine. All nulls is reset.
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typedef struct {
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char *varname;
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struct fdef_s *ofs32;
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int spare[2];
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} evalc_t;
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#define sizeofevalc sizeof(evalc_t)
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typedef enum {ev_void, ev_string, ev_float, ev_vector, ev_entity, ev_field, ev_function, ev_pointer, ev_integer, ev_variant, ev_struct, ev_union} etype_t;
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struct progfuncs_s {
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int progsversion; //PROGSTRUCT_VERSION
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void (*Configure) (progfuncs_t *prinst, void *mem, int memsize, int max_progs); //configure buffers and memory. Used to reset and must be called first.
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progsnum_t (*LoadProgs) (progfuncs_t *prinst, char *s, int headercrc, builtin_t *builtins, int numbuiltins); //load a progs
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int (*InitEnts) (progfuncs_t *prinst, int max_ents); //returns size of edicts for use with nextedict macro
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void (*ExecuteProgram) (progfuncs_t *prinst, func_t fnum); //start execution
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pbool (*SwitchProgs) (progfuncs_t *prinst, progsnum_t num); //switch to a different progs - my aim is to make this obsolete
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struct globalvars_s *(*globals) (progfuncs_t *prinst, progsnum_t num); //get the globals of a progs
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struct entvars_s *(*entvars) (progfuncs_t *prinst, struct edict_s *ent); //return a pointer to the entvars of an ent
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void (VARGS *RunError) (progfuncs_t *prinst, char *msg, ...); //builtins call this to say there was a problem
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void (*PrintEdict) (progfuncs_t *prinst, struct edict_s *ed); //get a listing of all vars on an edict (sent back via 'print')
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struct edict_s *(*ED_Alloc) (progfuncs_t *prinst);
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void (*ED_Free) (progfuncs_t *prinst, struct edict_s *ed);
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struct edict_s *(*EDICT_NUM) (progfuncs_t *prinst, int n); //get the nth edict
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int (*NUM_FOR_EDICT) (progfuncs_t *prinst, struct edict_s *e); //so you can find out what that 'n' will be
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void (*SetGlobalEdict) (progfuncs_t *prinst, struct edict_s *ed, int ofs); //set a global to an edict (partially obsolete)
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char *(*VarString) (progfuncs_t *prinst, int first); //returns a string made up of multiple arguments
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struct progstate_s **progstate; //these are so the macros work properly
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// struct edict_s **sv_edicts;
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// int *sv_num_edicts;
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func_t (*FindFunction) (progfuncs_t *prinst, char *funcname, progsnum_t num);
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int (*StartCompile) (progfuncs_t *prinst, int argv, char **argc); //1 if can compile, 0 if failed to compile
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int (*ContinueCompile) (progfuncs_t *prinst); //2 if finished, 1 if more to go, 0 if failed
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char *(*filefromprogs) (progfuncs_t *prinst, progsnum_t prnum, char *fname, int *size, char *buffer); //reveals encoded/added files from already loaded progs
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char *(*filefromnewprogs) (progfuncs_t *prinst, char *prname, char *fname, int *size, char *buffer); //reveals encoded/added files from a progs on the disk somewhere
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char *(*save_ents) (progfuncs_t *prinst, char *buf, int *size, int mode); //dump the entire progs info into one big self allocated string
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int (*load_ents) (progfuncs_t *prinst, char *s, float killonspawnflags); //restore the entire progs state (or just add some more ents) (returns edicts ize)
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char *(*saveent) (progfuncs_t *prinst, char *buf, int *size, struct edict_s *ed); //will save just one entities vars
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struct edict_s *(*restoreent) (progfuncs_t *prinst, char *buf, int *size, struct edict_s *ed); //will restore the entity that had it's values saved (can use NULL for ed)
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union eval_s *(*FindGlobal) (progfuncs_t *prinst, char *name, progsnum_t num); //find a pointer to the globals value
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char *(*AddString) (progfuncs_t *prinst, char *val); //dump a string into the progs memory (for setting globals and whatnot)
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void *(*Tempmem) (progfuncs_t *prinst, int ammount, char *whatfor); //grab some mem for as long as the progs stays loaded (for strings)
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union eval_s *(*GetEdictFieldValue) (progfuncs_t *prinst, struct edict_s *ent, char *name, evalc_t *s); //get an entityvar (cache it) and return the possible values
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struct edict_s *(*ProgsToEdict) (progfuncs_t *prinst, int progs); //edicts are stored as ints and need to be adjusted
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int (*EdictToProgs) (progfuncs_t *prinst, struct edict_s *ed); //edicts are stored as ints and need to be adjusted
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char *(*EvaluateDebugString) (progfuncs_t *prinst, char *key); //evaluate a string and return it's value (according to current progs) (expands edict vars)
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int *pr_trace; //start calling the editor for each line executed
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void (*StackTrace) (progfuncs_t *prinst);
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int (*ToggleBreak) (progfuncs_t *prinst, char *filename, int linenum, int mode);
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int numprogs;
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struct progexterns_s *parms; //these are the initial parms, they may be changed
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pbool (*Decompile) (progfuncs_t *prinst, char *fname);
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struct prinst_s *prinst; //internal variables. Leave alone.
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int *callargc; //number of args of built-in call
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void (*RegisterBuiltin) (progfuncs_t *prinst, char *, builtin_t);
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int stringtable; //qc strings are all relative. add to a qc string. this is required for support of frikqcc progs that strip string immediates.
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int fieldadjust; //FrikQCC style arrays can cause problems due to field remapping. This causes us to leave gaps but offsets identical.
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struct qcthread_s *(*Fork) (progfuncs_t *prinst);
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void (*RunThread) (progfuncs_t *prinst, struct qcthread_s *thread);
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void (*AbortStack) (progfuncs_t *prinst);
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int lastcalledbuiltinnumber;
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int (*RegisterFieldVar) (progfuncs_t *prinst, unsigned int type, char *name, int requestedpos, int origionalofs);
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};
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typedef struct progexterns_s {
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int progsversion; //PROGSTRUCT_VERSION
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unsigned char *(*ReadFile) (char *fname, void *buffer, int len);
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int (*FileSize) (char *fname); //-1 if file does not exist
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pbool (*WriteFile) (char *name, void *data, int len);
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int (VARGS *printf) (const char *, ...);
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void (VARGS *Sys_Error) (const char *, ...);
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void (VARGS *Abort) (char *, ...);
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int edictsize; //size of edict_t
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void (*entspawn) (struct edict_s *ent); //ent has been spawned, but may not have all the extra variables (that may need to be set) set
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pbool (*entcanfree) (struct edict_s *ent); //return true to stop ent from being freed
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void (*stateop) (progfuncs_t *prinst, float var, func_t func);
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void (*cstateop) (progfuncs_t *prinst, float vara, float varb, func_t currentfunc);
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void (*cwstateop) (progfuncs_t *prinst, float vara, float varb, func_t currentfunc);
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void (*thinktimeop) (progfuncs_t *prinst, struct edict_s *ent, float varb);
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//used when loading a game
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builtin_t *(*builtinsfor) (int num, int headercrc); //must return a pointer to the builtins that were used before the state was saved.
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void (*loadcompleate) (int edictsize); //notification to reset any pointers.
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void *(VARGS *memalloc) (int size); //small string allocation malloced and freed randomly by the executor. (use malloc if you want)
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void (VARGS *memfree) (void * mem);
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builtin_t *globalbuiltins; //these are available to all progs
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int numglobalbuiltins;
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enum {PR_NOCOMPILE, PR_COMPILENEXIST, PR_COMPILEEXISTANDCHANGED, PR_COMPILECHANGED, PR_COMPILEALWAYS, PR_COMPILEIGNORE} autocompile;
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double *gametime;
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struct edict_s **sv_edicts;
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int *sv_num_edicts;
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int (*useeditor) (char *filename, int line, int nump, char **parms);
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} progparms_t, progexterns_t;
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void QC_AddSharedVar(progfuncs_t *progfuncs, int start, int size);
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void QC_AddSharedFieldVar(progfuncs_t *progfuncs, int num);
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#if defined(QCLIBDLL_EXPORTS)
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__declspec(dllexport)
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#endif
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progfuncs_t * InitProgs(progparms_t *ext);
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#if defined(QCLIBDLL_EXPORTS)
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__declspec(dllexport)
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#endif
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void CloseProgs(progfuncs_t *inst);
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#ifndef COMPILER
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typedef union eval_s
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{
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string_t string;
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float _float;
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float vector[3];
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func_t function;
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int _int;
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int edict;
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progsnum_t prog; //so it can easily be changed
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} eval_t;
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#endif
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#define PR_CURRENT -1
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#define PR_ANY -2 //not always valid. Use for finding funcs
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#define PROGSTRUCT_VERSION 1
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#ifndef DLL_PROG
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#define PR_Configure(pf, mem, memsize, max_progs) (*pf->Configure) (pf, mem, memsize, max_progs)
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#define PR_LoadProgs(pf, s, headercrc, builtins, numb) (*pf->LoadProgs) (pf, s, headercrc, builtins, numb)
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#define PR_InitEnts(pf, maxents) (*pf->InitEnts) (pf, maxents)
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#define PR_ExecuteProgram(pf, fnum) (*pf->ExecuteProgram) (pf, fnum)
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#define PR_SwitchProgs(pf, num) (*pf->SwitchProgs) (pf, num);
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#define PR_globals(pf, num) (*pf->globals) (pf, num)
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#define PR_entvars(pf, ent) (*pf->entvars) (pf, ent)
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#define PR_RegisterFieldVar(pf,type,name,reqofs,qcofs) (*pf->RegisterFieldVar) (pf,type,name,reqofs,qcofs)
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#define ED_Alloc(pf) (*pf->ED_Alloc) (pf)
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#define ED_Free(pf, ed) (*pf->ED_Free) (pf, ed)
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#define PR_LoadEnts(pf, s, kf) (*pf->load_ents) (pf, s, kf)
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#define PR_SaveEnts(pf, buf, size, mode) (*pf->save_ents) (pf, buf, size, mode)
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#define EDICT_NUM(pf, num) (*pf->EDICT_NUM) (pf, num)
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#define NUM_FOR_EDICT(pf, e) (*pf->NUM_FOR_EDICT) (pf, e)
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#define SetGlobalEdict(pf, ed, ofs) (*pf->SetGlobalEdict) (pf, ed, ofs)
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#define PR_VarString(pf,first) (*pf->VarString) (pf,first)
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#define PR_StartCompile(pf,argc,argv) (*pf->StartCompile) (pf,argc,argv)
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#define PR_ContinueCompile(pf) (*pf->ContinueCompile) (pf)
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#define PR_StackTrace(pf) (*pf->StackTrace) (pf)
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#define PR_AbortStack(pf) (*pf->AbortStack) (pf)
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#define PR_RunError(pf,str) (*pf->RunError) (pf,str)
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#define PR_PrintEdict(pf,ed) (*pf->PrintEdict) (pf, ed)
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//#define sv_edicts (*progfuncs->sv_edicts)
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//#define current_progstate (*progfuncs->progstate)
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//#define pr_num_edicts (*progfuncs->sv_num_edicts)
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#define PR_FindFunction(pf, name, num) (*pf->FindFunction) (pf, name, num)
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#define PR_FindGlobal(pf, name, progs) (*pf->FindGlobal) (pf, name, progs)
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#define PR_AddString(pf, ed) (*pf->AddString) (pf, ed)
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#define PR_Alloc(pf,size) (*pf->Tempmem) (pf, size)
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#define PROG_TO_EDICT(pf, ed) (*pf->ProgsToEdict) (pf, ed)
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#define EDICT_TO_PROG(pf, ed) (*pf->EdictToProgs) (pf, ed)
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#define PR_RegisterBuiltin(pf, name, func) (*pf->RegisterBuiltin) (pf, name, func)
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#define NEXT_EDICT(pf,o) EDICT_NUM(pf, NUM_FOR_EDICT(pf, o)+1)
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#define RETURN_EDICT(pf, e) (((int *)pr_globals)[OFS_RETURN] = EDICT_TO_PROG(pf, e))
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//builtin funcs (which operate on globals)
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#define G_FLOAT(o) (((float *)pr_globals)[o])
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#define G_FLOAT2(o) (((float *)pr_globals)[OFS_PARM0 + o*3])
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#define G_INT(o) (((int *)pr_globals)[o])
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#define G_EDICT(pf, o) PROG_TO_EDICT(pf, G_INT(o)) //((edict_t *)((char *) sv.edicts+ *(int *)&((float *)pr_globals)[o]))
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#define G_EDICTNUM(pf, o) NUM_FOR_EDICT(pf, G_EDICT(pf, o))
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#define G_VECTOR(o) (&((float *)pr_globals)[o])
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#define G_FUNCTION(o) (*(func_t *)&((float *)pr_globals)[o])
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#define G_PROG(o) (*(progsnum_t *)&((float *)pr_globals)[o]) //simply so it's nice and easy to change...
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#define PR_GetString(p,s) (s?s + p->stringtable:"")
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#define PR_GetStringOfs(p,o) (G_INT(o)?(char *)G_INT(o) + p->stringtable:"")
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#define PR_SetString(p, s) ((s&&*s)?(s - p->stringtable):0)
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#define PR_NewString(p, s) (PR_AddString(p, s) - p->stringtable)
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#define ev_prog ev_integer
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#define E_STRING(o) (char *)(((int *)((char *)ed) + progparms.edictsize)[o])
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//#define pr_global_struct pr_globals
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#endif
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#define OFS_NULL 0
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#define OFS_RETURN 1
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#define OFS_PARM0 4 // leave 3 ofs for each parm to hold vectors
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#define OFS_PARM1 7
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#define OFS_PARM2 10
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#define OFS_PARM3 13
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#define OFS_PARM4 16
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#define OFS_PARM5 19
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#define OFS_PARM6 22
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#define OFS_PARM7 25
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#define RESERVED_OFS 28
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#undef edict_t
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#undef globalvars_t
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