mirror of
https://github.com/nzp-team/fteqw.git
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0e5f1d12d1
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1602 fc73d0e0-1445-4013-8a0c-d673dee63da5
163 lines
5.8 KiB
C
163 lines
5.8 KiB
C
#ifndef __PLUGIN_H__
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#define __PLUGIN_H__
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#ifdef Q3_VM
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//qvms just call the return value, and the engine works out which one it called.
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#define EBUILTIN(t, n, args) extern t (*n) args
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#define BUILTINR(t, n, args) t (*n) args
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#define BUILTIN(t, n, args) t (*n) args
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#define CHECKBUILTIN(n) n = (void*)Plug_GetEngineFunction(#n);
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#define BUILTINISVALID(n) n!=NULL
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#define double float //all floats are 32bit, qvm stuff
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typedef char *va_list;
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#define va_start(va,f) (va = (char *)&f + sizeof(int))
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#define va_arg(va, type) (*(type *)((va += sizeof(int)) - sizeof(int)))
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#define va_end(va) (va = NULL)
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#define NULL (void*)0
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void *malloc(int size);
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void free(void *mem);
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char *strstr(char *str, const char *sub);
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void strlcpy(char *d, const char *s, int n);
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char *strchr(char *str, char sub);
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#else
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#include <string.h>
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#include <stdlib.h>
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#include <stdarg.h>
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//DLLs need a wrapper to add the extra parameter and call a boring function.
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#define EBUILTIN(t, n, args) extern int BUILTIN_##n; t n args
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#define BUILTINR(t, n, args) int BUILTIN_##n; t n args {return (t)plugin_syscall(BUILTIN_##n ARGNAMES);}
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#define BUILTIN(t, n, args) int BUILTIN_##n; t n args {plugin_syscall(BUILTIN_##n ARGNAMES);}
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#define CHECKBUILTIN(n) BUILTIN_##n = (int)Plug_GetEngineFunction(#n);
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#define BUILTINISVALID(n) BUILTIN_##n != 0
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#ifdef _WIN32
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#define QDECL __cdecl
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#else
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#define QDECL
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#endif
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extern int (*plugin_syscall)( int arg, ... );
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#ifdef _WIN32
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void strlcpy(char *d, const char *s, int n);
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int snprintf(char *buffer, int maxlen, char *format, ...);
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#endif
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#endif
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typedef enum {false, true} qboolean;
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typedef void *qhandle_t;
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typedef float vec3_t[3];
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//Basic builtins:
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EBUILTIN(void*, Plug_GetEngineFunction, (char *funcname)); //set up in vmMain, use this to get all other builtins
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EBUILTIN(void, Con_Print, (char *text)); //on to main console.
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EBUILTIN(void, Con_SubPrint, (char *subname, char *text)); //on to sub console.
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EBUILTIN(void, Con_RenameSub, (char *old, char *new)); //rename a console.
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EBUILTIN(void, Sys_Error, (char *message)); //abort the entire engine.
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EBUILTIN(unsigned int, Sys_Milliseconds, ());
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EBUILTIN(void, Cmd_AddCommand, (char *buffer)); //abort the entire engine.
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EBUILTIN(void, Cmd_Args, (char *buffer, int bufsize)); //abort the entire engine.
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EBUILTIN(void, Cmd_Argv, (int argnum, char *buffer, int bufsize)); //abort the entire engine.
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EBUILTIN(int, Cmd_Argc, (void)); //abort the entire engine.
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EBUILTIN(void, Cmd_AddText, (char *text, qboolean insert));
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EBUILTIN(void, Cmd_Tokenize, (char *msg)); //abort the entire engine.
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EBUILTIN(void, Cvar_SetString, (char *name, char *value));
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EBUILTIN(void, Cvar_SetFloat, (char *name, float value));
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EBUILTIN(qboolean, Cvar_GetString, (char *name, char *retstring, int sizeofretstring));
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EBUILTIN(float, Cvar_GetFloat, (char *name));
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EBUILTIN(qhandle_t, Cvar_Register, (char *name, char *defaultval, int flags, char *grouphint));
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EBUILTIN(int, Cvar_Update, (qhandle_t handle, int *modificationcount, char *stringv, float *floatv)); //stringv is 256 chars long, don't expect this function to do anything if modification count is unchanged.
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EBUILTIN(void, LocalSound, (char *soundname));
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EBUILTIN(void, CL_GetStats, (int pnum, unsigned int *stats, int maxstats));
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EBUILTIN(void, Menu_Control, (int mnum));
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#define MENU_CLEAR 0
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#define MENU_GRAB 1
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EBUILTIN(int, Key_GetKeyCode, (char *keyname));
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EBUILTIN(void, Media_ShowFrameRGBA_32, (void *src, int srcwidth, int srcheight, int x, int y, int width, int height));
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EBUILTIN(qhandle_t, Draw_LoadImage, (char *name, qboolean iswadimage)); //wad image is ONLY for loading out of q1 gfx.wad
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EBUILTIN(void, Draw_Image, (float x, float y, float w, float h, float s1, float t1, float s2, float t2, qhandle_t image));
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EBUILTIN(void, Draw_Fill, (int x, int y, int w, int h));
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EBUILTIN(void, Draw_Character, (int x, int y, unsigned int characture));
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EBUILTIN(void, Draw_Colourp, (int palcol));
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EBUILTIN(void, Draw_Colour3f, (float r, float g, float b));
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EBUILTIN(void, Draw_Colour4f, (float r, float g, float b, float a));
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EBUILTIN(void, SCR_CenterPrint, (char *s));
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EBUILTIN(int, Net_TCPConnect, (char *ip, int port));
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EBUILTIN(int, Net_TCPListen, (char *ip, int port, int maxcount));
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EBUILTIN(int, Net_Accept, (int socket, char *address, int addresssize));
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EBUILTIN(int, Net_Recv, (int socket, void *buffer, int len));
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EBUILTIN(int, Net_Send, (int socket, void *buffer, int len));
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EBUILTIN(void, Net_Close, (int socket));
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#define N_WOULDBLOCK -1
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#define NET_CLIENTPORT -1
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#define NET_SERVERPORT -2
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#ifdef Q3_VM
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EBUILTIN(void, memcpy, (void *, void *, int len));
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EBUILTIN(void, memset, (void *, int, int len));
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#endif
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typedef int (*export_t) (int *args);
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char *va(char *format, ...);
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int Plug_Init(int *args);
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qboolean Plug_Export(char *name, export_t func);
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void Con_Printf(char *format, ...);
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void Sys_Errorf(char *format, ...);
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typedef unsigned char qbyte;
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void Q_strncpyz(char *d, const char *s, int n);
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typedef struct {
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char *name;
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char string[256];
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char *group;
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int flags;
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float value;
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qhandle_t handle;
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int modificationcount;
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} vmcvar_t;
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typedef struct {
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int width;
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int height;
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} vmvideo_t;
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extern vmvideo_t vid;
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#define VMCvar_SetString(c,v) \
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do{ \
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strcpy(c->string, v); \
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c->value = (float)atof(v); \
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Cvar_SetString(c->name, c->string); \
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} while (0)
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#define VMCvar_SetFloat(c,v) \
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do { \
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snprintf(c->string, sizeof(c->string), "%f", v);\
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c->value = (float)(v); \
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Cvar_SetFloat(c->name, c->value); \
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} while(0) \
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#define MAX_INFO_KEY 64
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char *Info_ValueForKey (char *s, char *key);
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void Info_RemoveKey (char *s, char *key);
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void Info_RemovePrefixedKeys (char *start, char prefix);
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void Info_RemoveNonStarKeys (char *start);
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void Info_SetValueForKey (char *s, char *key, char *value, int maxsize);
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void Info_SetValueForStarKey (char *s, char *key, char *value, int maxsize);
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#endif
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