mirror of
https://github.com/nzp-team/fteqw.git
synced 2024-11-27 06:02:16 +00:00
197f716f75
omni shadowmaps should work, but do still have issues. added colour tints to terrain, and clipped decals. fixed issue where fixed-function shaders were getting drawn with the glsl rendering functions. tweeked mvd recording code a little. don't use until next mvd-related commit. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4100 fc73d0e0-1445-4013-8a0c-d673dee63da5
2216 lines
46 KiB
C
2216 lines
46 KiB
C
/*
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#include "qwsvdef.h"
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#ifndef CLIENTONLY
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#ifndef INVALID_SOCKET
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#define INVALID_SOCKET -1
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#endif
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int sv_allow_cheats;
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qboolean SV_MayCheat(void)
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{
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if (sv_allow_cheats == 2)
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return sv.allocated_client_slots == 1;
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return sv_allow_cheats!=0;
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}
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extern cvar_t cl_warncmd;
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cvar_t sv_cheats = SCVARF("sv_cheats", "0", CVAR_LATCH);
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extern redirect_t sv_redirected;
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extern cvar_t sv_public;
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//generic helper function for naming players.
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client_t *SV_GetClientForString(char *name, int *id)
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{
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int i;
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char *s;
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char nicename[80];
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char niceclname[80];
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client_t *cl;
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int first=0;
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if (id && *id != -1)
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first = *id;
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if (!strcmp(name, "*")) //match with all
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{
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for (i = first, cl = svs.clients+first; i < sv.allocated_client_slots; i++, cl++)
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{
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if (cl->state<=cs_zombie)
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continue;
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*id=i+1;
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return cl;
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}
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*id=sv.allocated_client_slots;
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return NULL;
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}
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//check to make sure it's all an int
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for (s = name; *s; s++)
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{
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if (*s < '0' || *s > '9')
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break;
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}
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//we got to the end of the string and found only numbers. - it's a uid.
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if (!*s)
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{
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int uid = Q_atoi(name);
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for (i = first, cl = svs.clients; i < sv.allocated_client_slots; i++, cl++)
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{
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if (cl->state<=cs_zombie)
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continue;
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if (cl->userid == uid)
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{
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if (id)
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*id=sv.allocated_client_slots;
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return cl;
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}
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}
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return NULL;
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}
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for (i = first, cl = svs.clients+first; i < sv.allocated_client_slots; i++, cl++)
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{
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if (cl->state<=cs_zombie)
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continue;
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deleetstring(niceclname, cl->name);
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deleetstring(nicename, name);
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if (strstr(niceclname, nicename))
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{
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if (id)
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*id=i+1;
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return cl;
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}
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}
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return NULL;
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}
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/*
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===============================================================================
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OPERATOR CONSOLE ONLY COMMANDS
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These commands can only be entered from stdin or by a remote operator datagram
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===============================================================================
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*/
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/*
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====================
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SV_SetMaster_f
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Make a master server current
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====================
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*/
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void Master_ClearAll(void);
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void Master_ReResolve(void);
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void Master_Add(char *stringadr);
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void SV_SetMaster_f (void)
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{
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int i;
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Cvar_Set(&sv_public, "1"); //go public.
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Master_ClearAll();
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if (!strcmp(Cmd_Argv(1), "none"))
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{
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Con_Printf ("Entering no-master mode\n");
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return;
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}
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for (i=1 ; i<Cmd_Argc() ; i++)
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{
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Master_Add(Cmd_Argv(i));
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}
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svs.last_heartbeat = -99999;
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}
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/*
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==================
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SV_Quit_f
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==================
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*/
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void SV_Quit_f (void)
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{
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SV_FinalMessage ("server shutdown\n");
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Con_TPrintf (STL_SHUTTINGDOWN);
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SV_Shutdown ();
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Sys_Quit ();
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}
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/*
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============
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SV_Fraglogfile_f
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============
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*/
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void SV_Fraglogfile_f (void)
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{
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char name[MAX_OSPATH];
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int i;
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if (sv_fraglogfile)
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{
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Con_TPrintf (STL_FLOGGINGOFF);
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VFS_CLOSE (sv_fraglogfile);
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sv_fraglogfile = NULL;
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return;
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}
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// find an unused name
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for (i=0 ; i<1000 ; i++)
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{
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sprintf (name, "frag_%i.log", i);
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sv_fraglogfile = FS_OpenVFS(name, "rb", FS_GAME);
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if (!sv_fraglogfile)
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{ // can't read it, so create this one
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sv_fraglogfile = FS_OpenVFS (name, "wb", FS_GAME);
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if (!sv_fraglogfile)
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i=1000; // give error
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break;
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}
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VFS_CLOSE (sv_fraglogfile);
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}
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if (i==1000)
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{
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Con_TPrintf (STL_FLOGGINGFAILED);
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sv_fraglogfile = NULL;
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return;
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}
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Con_TPrintf (STL_FLOGGINGTO, name);
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}
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/*
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==================
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SV_SetPlayer
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Sets host_client and sv_player to the player with idnum Cmd_Argv(1)
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==================
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*/
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qboolean SV_SetPlayer (void)
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{
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client_t *cl;
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int i;
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int idnum;
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idnum = atoi(Cmd_Argv(1));
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for (i=0,cl=svs.clients ; i<sv.allocated_client_slots ; i++,cl++)
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{
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if (!cl->state)
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continue;
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if (cl->userid == idnum)
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{
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host_client = cl;
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sv_player = host_client->edict;
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return true;
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}
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}
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Con_TPrintf (STL_USERIDNOTONSERVER, idnum);
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return false;
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}
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/*
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==================
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SV_God_f
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Sets client to godmode
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==================
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*/
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void SV_God_f (void)
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{
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if (!SV_MayCheat())
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{
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Con_TPrintf (STL_NEEDCHEATPARM);
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return;
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}
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if (!SV_SetPlayer ())
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return;
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SV_LogPlayer(host_client, "god cheat");
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sv_player->v->flags = (int)sv_player->v->flags ^ FL_GODMODE;
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if ((int)sv_player->v->flags & FL_GODMODE)
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SV_ClientTPrintf (host_client, PRINT_HIGH, STL_GODON);
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else
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SV_ClientTPrintf (host_client, PRINT_HIGH, STL_GODOFF);
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}
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void SV_Noclip_f (void)
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{
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if (!SV_MayCheat())
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{
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Con_TPrintf (STL_NEEDCHEATPARM);
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return;
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}
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if (!SV_SetPlayer ())
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return;
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SV_LogPlayer(host_client, "noclip cheat");
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if (sv_player->v->movetype != MOVETYPE_NOCLIP)
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{
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sv_player->v->movetype = MOVETYPE_NOCLIP;
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SV_ClientTPrintf (host_client, PRINT_HIGH, STL_NOCLIPON);
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}
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else
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{
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sv_player->v->movetype = MOVETYPE_WALK;
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SV_ClientTPrintf (host_client, PRINT_HIGH, STL_NOCLIPOFF);
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}
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}
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/*
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==================
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SV_Give_f
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==================
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*/
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void SV_Give_f (void)
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{
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char *t;
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int v;
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if (!SV_MayCheat())
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{
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Con_TPrintf (STL_NEEDCHEATPARM);
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return;
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}
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if (developer.value)
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{
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int oldself;
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oldself = pr_global_struct->self;
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pr_global_struct->self = EDICT_TO_PROG(svprogfuncs, sv.world.edicts);
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Con_Printf("Result: %s\n", svprogfuncs->EvaluateDebugString(svprogfuncs, Cmd_Args()));
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pr_global_struct->self = oldself;
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}
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if (!SV_SetPlayer ())
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{
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return;
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}
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SV_LogPlayer(host_client, "give cheat");
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if (!svprogfuncs)
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return;
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t = Cmd_Argv(2);
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v = atoi (Cmd_Argv(3));
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switch ((t[1]==0)?t[0]:0)
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{
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case '2':
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case '3':
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case '4':
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case '5':
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case '6':
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case '7':
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case '8':
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case '9':
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sv_player->v->items = (int)sv_player->v->items | IT_SHOTGUN<< (t[0] - '2');
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break;
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case 's':
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sv_player->v->ammo_shells = v;
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break;
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case 'n':
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sv_player->v->ammo_nails = v;
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break;
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case 'r':
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sv_player->v->ammo_rockets = v;
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break;
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case 'h':
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sv_player->v->health = v;
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break;
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case 'c':
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sv_player->v->ammo_cells = v;
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break;
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default:
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{
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int oldself;
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oldself = pr_global_struct->self;
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pr_global_struct->self = EDICT_TO_PROG(svprogfuncs, sv_player);
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Cmd_ShiftArgs(1, false);
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Con_Printf("Result: %s\n", svprogfuncs->EvaluateDebugString(svprogfuncs, Cmd_Args()));
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pr_global_struct->self = oldself;
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}
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}
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}
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int ShowMapList (const char *name, int flags, void *parm)
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{
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if (name[5] == 'b' && name[6] == '_') //skip box models
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return true;
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Con_Printf("%s\n", name+5);
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return true;
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}
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void SV_MapList_f(void)
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{
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COM_EnumerateFiles("maps/*.bsp", ShowMapList, NULL);
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COM_EnumerateFiles("maps/*.cm", ShowMapList, NULL);
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COM_EnumerateFiles("maps/*.hmp", ShowMapList, NULL);
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}
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void gtcallback(struct cvar_s *var, char *oldvalue)
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{
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Con_Printf("g_gametype changed\n");
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}
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/*
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======================
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SV_Map_f
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handle a
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map <mapname>
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command from the console or progs.
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quirks:
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a leading '*' means new unit, meaning all old state is flushed regardless of startspot
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a '+' means 'set nextmap cvar to the following value and otherwise ignore, for q2 compat. only applies if there's also a '.' and the specified bsp doesn't exist, for q1 compat.
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just a '.' is taken to mean 'restart'. parms are not changed from their current values, startspot is also unchanged.
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'map' will change map, for most games. note that NQ kicks everyone (NQ expects you to use changelevel for that).
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'changelevel' will not flush the level cache, for h2 compat (won't save current level state in such a situation, as nq would prefer not)
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'gamemap' will save the game to 'save0' after loading, for q2 compat
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'spmap' is for q3 and sets 'gametype' to '2', otherwise identical to 'map'. all other map commands will reset it to '0' if its '2' at the time.
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======================
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*/
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void SV_Map_f (void)
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{
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char level[MAX_QPATH];
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char spot[MAX_QPATH];
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char expanded[MAX_QPATH];
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char *nextserver;
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qboolean issamelevel = false;
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qboolean newunit = false;
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qboolean cinematic = false;
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qboolean waschangelevel = false;
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qboolean wasspmap = false;
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qboolean wasgamemap = false;
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int i;
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char *startspot;
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nextserver = 0;
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#ifndef SERVERONLY
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if (!Renderer_Started() && !isDedicated)
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{
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Cbuf_AddText(va("wait;map %s\n", Cmd_Args()), Cmd_ExecLevel);
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return;
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}
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#endif
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if (Cmd_Argc() != 2 && Cmd_Argc() != 3)
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{
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Con_TPrintf (STL_MAPCOMMANDUSAGE);
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return;
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}
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sv.mapchangelocked = false;
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Q_strncpyz (level, Cmd_Argv(1), sizeof(level));
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startspot = ((Cmd_Argc() == 2)?NULL:Cmd_Argv(2));
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waschangelevel = !strcmp(Cmd_Argv(0), "changelevel");
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wasspmap = !strcmp(Cmd_Argv(0), "spmap");
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wasgamemap = !strcmp(Cmd_Argv(0), "gamemap");
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if (strcmp(level, ".")) //restart current
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{
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snprintf (expanded, sizeof(expanded), "maps/%s.bsp", level); // this function and the if statement below, is a quake bugfix which stopped a map called "dm6++.bsp" from loading because of the + sign, quake2 map syntax interprets + character as "intro.cin+base1.bsp", to play a cinematic then load a map after
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if (!COM_FCheckExists (expanded))
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{
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nextserver = strchr(level, '+');
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if (nextserver)
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{
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*nextserver = '\0';
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nextserver++;
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}
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}
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}
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if (startspot)
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{
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strcpy(spot, startspot);
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startspot = spot;
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}
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else if ((startspot = strchr(level, '$')))
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{
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strcpy(spot, startspot+1);
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*startspot = '\0';
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startspot = spot;
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}
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else
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startspot = NULL;
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if (!strcmp(level, ".")) //restart current
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{
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//grab the current map name
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COM_StripExtension(COM_SkipPath(sv.modelname), level, sizeof(level));
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issamelevel = true;
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if (!*level)
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{
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sv.mapchangelocked = true;
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if (Cmd_AliasExist("startmap_dm", RESTRICT_LOCAL))
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{
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Cbuf_AddText("startmap_dm", Cmd_ExecLevel);
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return;
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}
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Q_strncpyz(level, "start", sizeof(level));
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}
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//override the startspot
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Q_strncpyz(spot, Info_ValueForKey(svs.info, "*startspot"), sizeof(spot));
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startspot = spot;
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}
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// check to make sure the level exists
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if (*level == '*')
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{
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memmove(level, level+1, strlen(level));
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newunit=true;
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}
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#ifndef SERVERONLY
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SCR_ImageName(level);
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SCR_SetLoadingStage(LS_SERVER);
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SCR_SetLoadingFile("finalize server");
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#else
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#define SCR_SetLoadingFile(s)
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#endif
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|
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COM_FlushFSCache();
|
|
|
|
if (strlen(level) > 4 &&
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(!strcmp(level + strlen(level)-4, ".cin") ||
|
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!strcmp(level + strlen(level)-4, ".roq") ||
|
|
!strcmp(level + strlen(level)-4, ".avi")))
|
|
{
|
|
cinematic = true;
|
|
}
|
|
else
|
|
{
|
|
char *exts[] = {"maps/%s.bsp", "maps/%s.cm", "maps/%s.hmp", NULL};
|
|
int i, j;
|
|
|
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for (i = 0; exts[i]; i++)
|
|
{
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snprintf (expanded, sizeof(expanded), exts[i], level);
|
|
if (COM_FCheckExists (expanded))
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break;
|
|
}
|
|
if (!exts[i])
|
|
{
|
|
for (i = 0; exts[i]; i++)
|
|
{
|
|
//doesn't exist, so try lowercase. Q3 does this.
|
|
for (j = 0; j < sizeof(level) && level[j]; j++)
|
|
{
|
|
if (level[j] >= 'A' && level[j] <= 'Z')
|
|
level[j] = level[j] - 'A' + 'a';
|
|
}
|
|
snprintf (expanded, sizeof(expanded), exts[i], level);
|
|
if (COM_FCheckExists (expanded))
|
|
break;
|
|
}
|
|
if (!exts[i])
|
|
{
|
|
// FTE is still a Quake engine so report BSP missing
|
|
snprintf (expanded, sizeof(expanded), exts[0], level);
|
|
Con_TPrintf (STL_CANTFINDMAP, expanded);
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (sv.mvdrecording)
|
|
SV_MVDStop_f();
|
|
|
|
#ifndef SERVERONLY
|
|
if (!isDedicated) //otherwise, info used on map loading isn't present
|
|
Cmd_ExecuteString(va("fullserverinfo \"%s\"\n", svs.info), RESTRICT_SERVER);
|
|
|
|
if (!sv.state && cls.state)
|
|
CL_Disconnect();
|
|
#endif
|
|
|
|
SV_SaveSpawnparms (issamelevel);
|
|
|
|
if (startspot && !issamelevel && !newunit)
|
|
{
|
|
#ifdef Q2SERVER
|
|
if (ge)
|
|
{
|
|
qboolean savedinuse[MAX_CLIENTS];
|
|
for (i=0 ; i<sv.allocated_client_slots; i++)
|
|
{
|
|
savedinuse[i] = svs.clients[i].q2edict->inuse;
|
|
svs.clients[i].q2edict->inuse = false;
|
|
}
|
|
SV_SaveLevelCache(NULL, false);
|
|
for (i=0 ; i<sv.allocated_client_slots; i++)
|
|
{
|
|
svs.clients[i].q2edict->inuse = savedinuse[i];
|
|
}
|
|
}
|
|
else
|
|
#endif
|
|
SV_SaveLevelCache(NULL, false);
|
|
}
|
|
|
|
#ifdef Q3SERVER
|
|
{
|
|
cvar_t *gametype;
|
|
|
|
gametype = Cvar_Get("mapname", "", CVAR_LATCH|CVAR_SERVERINFO, "Q3 compatability");
|
|
gametype->flags |= CVAR_SERVERINFO;
|
|
Cvar_ForceSet(gametype, level);
|
|
|
|
gametype = Cvar_Get("g_gametype", "0", CVAR_LATCH|CVAR_SERVERINFO, "Q3 compatability");
|
|
gametype->callback = gtcallback;
|
|
if (wasspmap)
|
|
Cvar_ForceSet(gametype, "2");//singleplayer
|
|
else if (gametype->value == 2)
|
|
Cvar_ForceSet(gametype, "0");//force to ffa deathmatch
|
|
}
|
|
#endif
|
|
|
|
for (i=0 ; i<MAX_CLIENTS ; i++) //we need to drop all q2 clients. We don't mix q1w with q2.
|
|
{
|
|
if (svs.clients[i].state>cs_connected) //so that we don't send a datagram
|
|
svs.clients[i].state=cs_connected;
|
|
}
|
|
|
|
#ifndef SERVERONLY
|
|
S_StopAllSounds (true);
|
|
// SCR_BeginLoadingPlaque();
|
|
SCR_ImageName(level);
|
|
#endif
|
|
|
|
for (i=0, host_client = svs.clients ; i<MAX_CLIENTS ; i++, host_client++)
|
|
{
|
|
/*pass the new map's name as an extension, so appropriate loading screens can be shown*/
|
|
if (ISNQCLIENT(host_client))
|
|
SV_StuffcmdToClient(host_client, va("restart \"%s\"\n", level));
|
|
else
|
|
SV_StuffcmdToClient(host_client, va("changing \"%s\"\n", level));
|
|
}
|
|
SV_SendMessagesToAll ();
|
|
|
|
SCR_SetLoadingFile("spawnserver");
|
|
if (newunit || !startspot || cinematic || !SV_LoadLevelCache(NULL, level, startspot, false))
|
|
{
|
|
if (waschangelevel && !startspot)
|
|
startspot = "";
|
|
SV_SpawnServer (level, startspot, false, cinematic);
|
|
}
|
|
SCR_SetLoadingFile("server spawned");
|
|
|
|
//SV_BroadcastCommand ("cmd new\n");
|
|
for (i=0, host_client = svs.clients ; i<MAX_CLIENTS ; i++, host_client++)
|
|
{ //this expanded code cuts out a packet when changing maps...
|
|
//but more usefully, it stops dp(and probably nq too) from timing out.
|
|
if (host_client->controller)
|
|
continue;
|
|
if (host_client->state>=cs_connected)
|
|
{
|
|
if (host_client->protocol == SCP_QUAKE3)
|
|
continue;
|
|
if (host_client->protocol == SCP_BAD)
|
|
continue;
|
|
|
|
if (ISNQCLIENT(host_client))
|
|
SVNQ_New_f();
|
|
else
|
|
SV_New_f();
|
|
}
|
|
}
|
|
|
|
if (!issamelevel)
|
|
{
|
|
cvar_t *nsv;
|
|
nsv = Cvar_Get("nextserver", "", 0, "");
|
|
if (nextserver)
|
|
Cvar_Set(nsv, va("gamemap \"%s\"", nextserver));
|
|
else
|
|
Cvar_Set(nsv, "");
|
|
}
|
|
|
|
if (wasgamemap)
|
|
{
|
|
SV_Savegame("s0");
|
|
}
|
|
}
|
|
|
|
void SV_KillServer_f(void)
|
|
{
|
|
SV_UnspawnServer();
|
|
}
|
|
|
|
|
|
/*
|
|
==================
|
|
SV_Kick_f
|
|
|
|
Kick a user off of the server
|
|
==================
|
|
*/
|
|
void SV_Kick_f (void)
|
|
{
|
|
client_t *cl;
|
|
int clnum=-1;
|
|
|
|
if (!sv.state)
|
|
return;
|
|
|
|
while((cl = SV_GetClientForString(Cmd_Argv(1), &clnum)))
|
|
{
|
|
SV_BroadcastTPrintf (PRINT_HIGH, STL_CLIENTWASKICKED, cl->name);
|
|
// print directly, because the dropped client won't get the
|
|
// SV_BroadcastPrintf message
|
|
SV_ClientTPrintf (cl, PRINT_HIGH, STL_YOUWEREKICKED);
|
|
|
|
SV_LogPlayer(cl, "kicked");
|
|
SV_DropClient (cl);
|
|
}
|
|
|
|
if (clnum == -1)
|
|
Con_TPrintf (STL_USERDOESNTEXIST, Cmd_Argv(1));
|
|
}
|
|
|
|
/*for q3's kick bot menu*/
|
|
void SV_KickSlot_f (void)
|
|
{
|
|
client_t *cl;
|
|
int clnum=atoi(Cmd_Argv(1));
|
|
|
|
if (!sv.state)
|
|
return;
|
|
|
|
if (clnum < sv.allocated_client_slots && svs.clients[clnum].state)
|
|
{
|
|
cl = &svs.clients[clnum];
|
|
|
|
SV_BroadcastTPrintf (PRINT_HIGH, STL_CLIENTWASKICKED, cl->name);
|
|
// print directly, because the dropped client won't get the
|
|
// SV_BroadcastPrintf message
|
|
SV_ClientTPrintf (cl, PRINT_HIGH, STL_YOUWEREKICKED);
|
|
|
|
SV_LogPlayer(cl, "kicked");
|
|
SV_DropClient (cl);
|
|
}
|
|
else
|
|
Con_Printf("Client %i is not active\n", clnum);
|
|
}
|
|
|
|
void SV_BanName_f (void)
|
|
{
|
|
client_t *cl;
|
|
int clnum=-1;
|
|
char *reason = NULL;
|
|
int reasonsize = 0;
|
|
|
|
if (Cmd_Argc() < 2)
|
|
{
|
|
Con_Printf("%s userid|nick [reason]\n", Cmd_Argv(0));
|
|
return;
|
|
}
|
|
|
|
if (Cmd_Argc() > 2)
|
|
{
|
|
reason = Cmd_Argv(2);
|
|
reasonsize = strlen(reason);
|
|
}
|
|
|
|
while((cl = SV_GetClientForString(Cmd_Argv(1), &clnum)))
|
|
if (cl)
|
|
{
|
|
bannedips_t *nb;
|
|
|
|
if (NET_IsLoopBackAddress(cl->netchan.remote_address))
|
|
{
|
|
Con_Printf("You're not allowed to ban loopback!\n");
|
|
continue;
|
|
}
|
|
|
|
nb = Z_Malloc(sizeof(bannedips_t)+reasonsize);
|
|
nb->next = svs.bannedips;
|
|
nb->adr = cl->netchan.remote_address;
|
|
NET_IntegerToMask(&nb->adr, &nb->adrmask, -1); // fill mask
|
|
if (*Cmd_Argv(2)) //explicit blocking of all ports of a client ip
|
|
nb->adr.port = 0;
|
|
svs.bannedips = nb;
|
|
if (reasonsize)
|
|
Q_strcpy(nb->reason, reason);
|
|
|
|
SV_BroadcastTPrintf (PRINT_HIGH, STL_CLIENTWASBANNED, cl->name);
|
|
// print directly, because the dropped client won't get the
|
|
// SV_BroadcastPrintf message
|
|
SV_ClientTPrintf (cl, PRINT_HIGH, STL_YOUWEREBANNED);
|
|
SV_LogPlayer(cl, "banned name");
|
|
SV_DropClient (cl);
|
|
}
|
|
|
|
if (clnum == -1)
|
|
Con_TPrintf (STL_USERDOESNTEXIST, Cmd_Argv(1));
|
|
}
|
|
|
|
void SV_KickBanIP(netadr_t banadr, netadr_t banmask, char *reason)
|
|
{
|
|
qboolean shouldkick;
|
|
client_t *cl;
|
|
int i;
|
|
unsigned int reasonsize;
|
|
bannedips_t *nb;
|
|
|
|
if (reason)
|
|
reasonsize = strlen(reason);
|
|
else
|
|
reasonsize = 0;
|
|
|
|
// loop through clients and kick the ones that match
|
|
for (i = 0, cl = svs.clients; i < sv.allocated_client_slots; i++, cl++)
|
|
{
|
|
if (cl->state<=cs_zombie)
|
|
continue;
|
|
|
|
shouldkick = false;
|
|
|
|
if (NET_CompareAdrMasked(cl->netchan.remote_address, banadr, banmask))
|
|
shouldkick = true;
|
|
else if (cl->realip_status >= 1)
|
|
if (NET_CompareAdrMasked(cl->realip, banadr, banmask))
|
|
shouldkick = true;
|
|
|
|
if (shouldkick)
|
|
{
|
|
// match, so kick
|
|
SV_BroadcastTPrintf (PRINT_HIGH, STL_CLIENTWASBANNED, cl->name);
|
|
// print directly, because the dropped client won't get the
|
|
// SV_BroadcastPrintf message
|
|
SV_ClientTPrintf (cl, PRINT_HIGH, STL_YOUWEREBANNED);
|
|
SV_LogPlayer(cl, "banned ip");
|
|
SV_DropClient (cl);
|
|
}
|
|
}
|
|
|
|
// add IP and mask to ban list
|
|
nb = Z_Malloc(sizeof(bannedips_t)+reasonsize);
|
|
nb->next = svs.bannedips;
|
|
nb->adr = banadr;
|
|
nb->adrmask = banmask;
|
|
svs.bannedips = nb;
|
|
if (reasonsize)
|
|
Q_strcpy(nb->reason, reason);
|
|
}
|
|
|
|
void SV_BanIP_f (void)
|
|
{
|
|
netadr_t banadr;
|
|
netadr_t banmask;
|
|
char *reason = NULL;
|
|
|
|
if (Cmd_Argc() < 2)
|
|
{
|
|
Con_Printf("%s address/mask|adress/maskbits [reason]\n", Cmd_Argv(0));
|
|
return;
|
|
}
|
|
|
|
if (!NET_StringToAdrMasked(Cmd_Argv(1), &banadr, &banmask))
|
|
{
|
|
Con_Printf("invalid address or mask\n");
|
|
return;
|
|
}
|
|
|
|
if (NET_IsLoopBackAddress(banadr))
|
|
{
|
|
Con_Printf("You're not allowed to ban loopback!\n");
|
|
return;
|
|
}
|
|
|
|
if (Cmd_Argc() > 2)
|
|
reason = Cmd_Argv(2);
|
|
|
|
SV_KickBanIP(banadr, banmask, reason);
|
|
}
|
|
|
|
void SV_BanClientIP_f (void)
|
|
{
|
|
netadr_t banmask;
|
|
client_t *cl;
|
|
char *reason = NULL;
|
|
int clnum=-1;
|
|
|
|
while((cl = SV_GetClientForString(Cmd_Argv(1), &clnum)))
|
|
{
|
|
if (NET_IsLoopBackAddress(cl->netchan.remote_address))
|
|
{
|
|
Con_Printf("You're not allowed to ban loopback!\n");
|
|
continue;
|
|
}
|
|
|
|
if (cl->realip_status>0)
|
|
{
|
|
memset(&banmask.address, 0xff, sizeof(banmask.address));
|
|
banmask.type = cl->netchan.remote_address.type;
|
|
SV_KickBanIP(cl->realip, banmask, reason);
|
|
}
|
|
else
|
|
{
|
|
memset(&banmask.address, 0xff, sizeof(banmask.address));
|
|
banmask.type = cl->netchan.remote_address.type;
|
|
SV_KickBanIP(cl->netchan.remote_address, banmask, reason);
|
|
}
|
|
}
|
|
}
|
|
|
|
void SV_FilterIP_f (void)
|
|
{
|
|
netadr_t banadr;
|
|
netadr_t banmask;
|
|
int i;
|
|
client_t *cl;
|
|
bannedips_t *nb;
|
|
extern cvar_t filterban;
|
|
|
|
if (Cmd_Argc() < 2)
|
|
{
|
|
Con_Printf("%s address/mask|adress/maskbits\n", Cmd_Argv(0));
|
|
return;
|
|
}
|
|
|
|
if (!NET_StringToAdrMasked(Cmd_Argv(1), &banadr, &banmask))
|
|
{
|
|
Con_Printf("invalid address or mask\n");
|
|
return;
|
|
}
|
|
|
|
if (NET_IsLoopBackAddress(banadr))
|
|
{
|
|
Con_Printf("You're not allowed to filter loopback!\n");
|
|
return;
|
|
}
|
|
|
|
nb = svs.bannedips;
|
|
while (nb)
|
|
{
|
|
if (NET_CompareAdr(nb->adr, banadr) && NET_CompareAdr(nb->adrmask, banmask))
|
|
{
|
|
Con_Printf("%s is already banned\n", Cmd_Argv(1));
|
|
break;
|
|
}
|
|
nb = nb->next;
|
|
}
|
|
|
|
// loop through clients and kick the ones that match
|
|
for (i = 0, cl = svs.clients; i < sv.allocated_client_slots; i++, cl++)
|
|
{
|
|
if (cl->state<=cs_zombie)
|
|
continue;
|
|
|
|
if (filterban.value && NET_CompareAdrMasked(cl->netchan.remote_address, banadr, banmask))
|
|
SV_DropClient (cl);
|
|
}
|
|
|
|
// add IP and mask to filter list
|
|
nb = Z_Malloc(sizeof(bannedips_t));
|
|
nb->next = svs.bannedips;
|
|
nb->adr = banadr;
|
|
nb->adrmask = banmask;
|
|
nb->type = BAN_FILTER;
|
|
*nb->reason = 0;
|
|
svs.bannedips = nb;
|
|
}
|
|
|
|
void SV_BanList_f (void)
|
|
{
|
|
int bancount = 0;
|
|
bannedips_t *nb = svs.bannedips;
|
|
char adr[MAX_ADR_SIZE];
|
|
|
|
while (nb)
|
|
{
|
|
if (nb->reason[0])
|
|
Con_Printf("%s, %s\n", NET_AdrToStringMasked(adr, sizeof(adr), nb->adr, nb->adrmask), nb->reason);
|
|
else
|
|
Con_Printf("%s\n", NET_AdrToStringMasked(adr, sizeof(adr), nb->adr, nb->adrmask));
|
|
bancount++;
|
|
nb = nb->next;
|
|
}
|
|
|
|
Con_Printf("%i total entries in ban list\n", bancount);
|
|
}
|
|
|
|
void SV_FilterList_f (void)
|
|
{
|
|
int filtercount = 0;
|
|
bannedips_t *nb = svs.bannedips;
|
|
char adr[MAX_ADR_SIZE];
|
|
|
|
while (nb)
|
|
{
|
|
Con_Printf("%s\n", NET_AdrToStringMasked(adr, sizeof(adr), nb->adr, nb->adrmask));
|
|
filtercount++;
|
|
nb = nb->next;
|
|
}
|
|
|
|
Con_Printf("%i total entries in filter list\n", filtercount);
|
|
}
|
|
|
|
void SV_Unban_f (void)
|
|
{
|
|
qboolean all = false;
|
|
bannedips_t *nb = svs.bannedips;
|
|
bannedips_t *nbnext;
|
|
netadr_t unbanadr = {0};
|
|
netadr_t unbanmask = {0};
|
|
char adr[MAX_ADR_SIZE];
|
|
|
|
if (Cmd_Argc() < 2)
|
|
{
|
|
Con_Printf("%s address/mask|address/maskbits|all\n", Cmd_Argv(0));
|
|
return;
|
|
}
|
|
|
|
if (!Q_strcasecmp(Cmd_Argv(1), "all"))
|
|
all = true;
|
|
else if (!NET_StringToAdrMasked(Cmd_Argv(1), &unbanadr, &unbanmask))
|
|
{
|
|
Con_Printf("invalid address or mask\n");
|
|
return;
|
|
}
|
|
|
|
while (nb)
|
|
{
|
|
nbnext = nb->next;
|
|
if (all || (NET_CompareAdr(nb->adr, unbanadr) && NET_CompareAdr(nb->adrmask, unbanmask)))
|
|
{
|
|
if (!all)
|
|
Con_Printf("unbanned %s\n", NET_AdrToStringMasked(adr, sizeof(adr), nb->adr, nb->adrmask));
|
|
if (svs.bannedips == nb)
|
|
svs.bannedips = nbnext;
|
|
Z_Free(nb);
|
|
|
|
if (!all)
|
|
break;
|
|
}
|
|
|
|
nb = nbnext;
|
|
}
|
|
}
|
|
|
|
void SV_Unfilter_f (void)
|
|
{
|
|
qboolean all = false;
|
|
bannedips_t *nb = svs.bannedips;
|
|
bannedips_t *nbnext;
|
|
netadr_t unbanadr = {0};
|
|
netadr_t unbanmask = {0};
|
|
char adr[MAX_ADR_SIZE];
|
|
|
|
if (Cmd_Argc() < 2)
|
|
{
|
|
Con_Printf("%s address/mask|address/maskbits|all\n", Cmd_Argv(0));
|
|
return;
|
|
}
|
|
|
|
if (!Q_strcasecmp(Cmd_Argv(1), "all"))
|
|
all = true;
|
|
else if (!NET_StringToAdrMasked(Cmd_Argv(1), &unbanadr, &unbanmask))
|
|
{
|
|
Con_Printf("invalid address or mask\n");
|
|
return;
|
|
}
|
|
|
|
while (nb)
|
|
{
|
|
nbnext = nb->next;
|
|
if (all || (NET_CompareAdr(nb->adr, unbanadr) && NET_CompareAdr(nb->adrmask, unbanmask)))
|
|
{
|
|
if (!all)
|
|
Con_Printf("unfiltered %s\n", NET_AdrToStringMasked(adr, sizeof(adr), nb->adr, nb->adrmask));
|
|
if (svs.bannedips == nb)
|
|
svs.bannedips = nbnext;
|
|
Z_Free(nb);
|
|
break;
|
|
}
|
|
|
|
nb = nbnext;
|
|
}
|
|
}
|
|
|
|
void SV_WriteIP_f (void)
|
|
{
|
|
vfsfile_t *f;
|
|
char name[MAX_OSPATH];
|
|
bannedips_t *bi;
|
|
char *s;
|
|
char adr[MAX_ADR_SIZE];
|
|
|
|
strcpy (name, "listip.cfg");
|
|
|
|
Con_Printf ("Writing %s.\n", name);
|
|
|
|
f = FS_OpenVFS(name, "wb", FS_GAME);
|
|
if (!f)
|
|
{
|
|
Con_Printf ("Couldn't open %s\n", name);
|
|
return;
|
|
}
|
|
|
|
bi = svs.bannedips;
|
|
while (bi)
|
|
{
|
|
if (bi->type == BAN_BAN)
|
|
s = "banip";
|
|
else
|
|
s = "addip";
|
|
if (bi->reason[0])
|
|
s = va("%s %s \"%s\"\n", s, NET_AdrToStringMasked(adr, sizeof(adr), bi->adr, bi->adrmask), bi->reason);
|
|
else
|
|
s = va("%s %s\n", s, NET_AdrToStringMasked(adr, sizeof(adr), bi->adr, bi->adrmask));
|
|
VFS_WRITE(f, s, strlen(s));
|
|
bi = bi->next;
|
|
}
|
|
|
|
VFS_CLOSE (f);
|
|
}
|
|
|
|
|
|
void SV_ForceName_f (void)
|
|
{
|
|
client_t *cl;
|
|
int clnum=-1;
|
|
int i;
|
|
|
|
while((cl = SV_GetClientForString(Cmd_Argv(1), &clnum)))
|
|
{
|
|
Info_SetValueForKey(cl->userinfo, "name", Cmd_Argv(2), MAX_INFO_STRING);
|
|
SV_LogPlayer(cl, "name forced");
|
|
SV_ExtractFromUserinfo(cl);
|
|
Q_strncpyz(cl->name, Cmd_Argv(2), sizeof(cl->namebuf));
|
|
i = cl - svs.clients;
|
|
MSG_WriteByte (&sv.reliable_datagram, svc_setinfo);
|
|
MSG_WriteByte (&sv.reliable_datagram, i);
|
|
MSG_WriteString (&sv.reliable_datagram, "name");
|
|
MSG_WriteString (&sv.reliable_datagram, cl->name);
|
|
|
|
return;
|
|
}
|
|
|
|
if (clnum == -1)
|
|
Con_TPrintf (STL_USERDOESNTEXIST, Cmd_Argv(1));
|
|
}
|
|
|
|
void SV_CripplePlayer_f (void)
|
|
{
|
|
client_t *cl;
|
|
int clnum=-1;
|
|
|
|
int persist = *Cmd_Argv(2);
|
|
|
|
while((cl = SV_GetClientForString(Cmd_Argv(1), &clnum)))
|
|
{
|
|
if (!cl->iscrippled)
|
|
{
|
|
SV_LogPlayer(cl, "crippled");
|
|
if (persist && cl->rankid)
|
|
{
|
|
cl->iscrippled = 2;
|
|
SV_BroadcastTPrintf (PRINT_HIGH, STL_CLIENTISCRIPPLEDPERMANENTLY, cl->name);
|
|
}
|
|
else
|
|
{
|
|
cl->iscrippled = true;
|
|
SV_BroadcastTPrintf (PRINT_HIGH, STL_CLIENTISCRIPPLED, cl->name);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
SV_LogPlayer(cl, "uncrippled");
|
|
cl->iscrippled = false;
|
|
SV_ClientTPrintf (cl, PRINT_HIGH, STL_YOUARNTCRIPPLED);
|
|
}
|
|
}
|
|
|
|
if (clnum == -1)
|
|
Con_TPrintf (STL_USERDOESNTEXIST, Cmd_Argv(1));
|
|
}
|
|
|
|
void SV_Mute_f (void)
|
|
{
|
|
client_t *cl;
|
|
int clnum=-1;
|
|
|
|
int persist = *Cmd_Argv(2);
|
|
|
|
while((cl = SV_GetClientForString(Cmd_Argv(1), &clnum)))
|
|
{
|
|
if (!cl->ismuted)
|
|
{
|
|
SV_LogPlayer(cl, "muted");
|
|
if (persist && cl->rankid)
|
|
{
|
|
cl->ismuted = 2;
|
|
SV_BroadcastTPrintf (PRINT_HIGH, STL_CLIENTISMUTEDPERMANENTLY, cl->name);
|
|
}
|
|
else
|
|
{
|
|
cl->ismuted = true;
|
|
SV_BroadcastTPrintf (PRINT_HIGH, STL_CLIENTISMUTED, cl->name);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
SV_LogPlayer(cl, "unmuted");
|
|
cl->ismuted = false;
|
|
SV_ClientTPrintf (cl, PRINT_HIGH, STL_YOUARNTMUTED);
|
|
}
|
|
}
|
|
|
|
if (clnum == -1)
|
|
Con_TPrintf (STL_USERDOESNTEXIST, Cmd_Argv(1));
|
|
}
|
|
|
|
void SV_Cuff_f (void)
|
|
{
|
|
client_t *cl;
|
|
int clnum=-1;
|
|
|
|
int persist = *Cmd_Argv(2);
|
|
|
|
while((cl = SV_GetClientForString(Cmd_Argv(1), &clnum)))
|
|
{
|
|
if (!cl->iscuffed)
|
|
{
|
|
SV_LogPlayer(cl, "cuffed");
|
|
if (persist && cl->rankid)
|
|
{
|
|
cl->iscuffed = 2;
|
|
SV_BroadcastTPrintf (PRINT_HIGH, STL_CLIENTISCUFFEDPERMANENTLY, cl->name);
|
|
}
|
|
else
|
|
{
|
|
cl->iscuffed = true;
|
|
SV_BroadcastTPrintf (PRINT_HIGH, STL_CLIENTISCUFFED, cl->name);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
SV_LogPlayer(cl, "uncuffed");
|
|
cl->iscuffed = false;
|
|
SV_ClientTPrintf (cl, PRINT_HIGH, STL_YOUARNTCUFFED);
|
|
}
|
|
}
|
|
|
|
if (clnum == -1)
|
|
Con_TPrintf (STL_USERDOESNTEXIST, Cmd_Argv(1));
|
|
}
|
|
|
|
void SV_Floodprot_f(void)
|
|
{
|
|
extern cvar_t sv_floodprotect;
|
|
extern cvar_t sv_floodprotect_messages;
|
|
extern cvar_t sv_floodprotect_interval;
|
|
extern cvar_t sv_floodprotect_silencetime;
|
|
|
|
if (Cmd_Argc() == 1)
|
|
{
|
|
if (sv_floodprotect_messages.value <= 0 || !sv_floodprotect.value)
|
|
Con_Printf("Flood protection is off.\n");
|
|
else
|
|
Con_Printf("Current flood protection settings: \nAfter %g msgs for %g seconds, silence for %g seconds\n",
|
|
sv_floodprotect_messages.value,
|
|
sv_floodprotect_interval.value,
|
|
sv_floodprotect_silencetime.value);
|
|
return;
|
|
}
|
|
|
|
if (Cmd_Argc() != 4)
|
|
{
|
|
Con_Printf("Usage: %s <messagerate> <ratepersecond> <silencetime>\n", Cmd_Argv(0));
|
|
return;
|
|
}
|
|
|
|
Cvar_SetValue(&sv_floodprotect_messages, atof(Cmd_Argv(1)));
|
|
Cvar_SetValue(&sv_floodprotect_interval, atof(Cmd_Argv(2)));
|
|
Cvar_SetValue(&sv_floodprotect_silencetime, atof(Cmd_Argv(3)));
|
|
}
|
|
|
|
void SV_StuffToClient_f(void)
|
|
{ //with this we emulate the progs 'stuffcmds' builtin
|
|
|
|
client_t *cl;
|
|
|
|
int clnum=-1;
|
|
char *clientname = Cmd_Argv(1);
|
|
char *str;
|
|
char *c;
|
|
char *key;
|
|
|
|
Cmd_ShiftArgs(1, Cmd_ExecLevel==RESTRICT_LOCAL);
|
|
if (!strcmp(Cmd_Argv(1), "bind"))
|
|
{
|
|
key = Z_Malloc(strlen(Cmd_Argv(2))+1);
|
|
strcpy(key, Cmd_Argv(2));
|
|
Cmd_ShiftArgs(2, Cmd_ExecLevel==RESTRICT_LOCAL);
|
|
}
|
|
else
|
|
key = NULL;
|
|
str = Cmd_Args();
|
|
|
|
while(*str <= ' ') //strim leading spaces
|
|
{
|
|
if (!*str)
|
|
break;
|
|
str++;
|
|
}
|
|
|
|
//a list of safe, allowed commands. Allows any extention of this.
|
|
if (strchr(str, '\n') || strchr(str, ';') || (
|
|
!strncmp(str, "setinfo", 7) &&
|
|
!strncmp(str, "quit", 4) &&
|
|
!strncmp(str, "gl_fb", 5) &&
|
|
!strncmp(str, "r_fb", 4) &&
|
|
!strncmp(str, "say", 3) && //note that the say parsing could be useful here.
|
|
!strncmp(str, "echo", 4) &&
|
|
!strncmp(str, "name", 4) &&
|
|
!strncmp(str, "skin", 4) &&
|
|
!strncmp(str, "color", 5) &&
|
|
!strncmp(str, "cmd", 3) &&
|
|
!strncmp(str, "fov", 3) &&
|
|
!strncmp(str, "connect", 7) &&
|
|
!strncmp(str, "rate", 4) &&
|
|
!strncmp(str, "cd", 2) &&
|
|
!strncmp(str, "easyrecord", 10) &&
|
|
!strncmp(str, "leftisright", 11) &&
|
|
!strncmp(str, "menu_", 5) &&
|
|
!strncmp(str, "r_fullbright", 12) &&
|
|
!strncmp(str, "toggleconsole", 13) &&
|
|
!strncmp(str, "v_i", 3) && //idlescale vars
|
|
!strncmp(str, "bf", 2) &&
|
|
!strncmp(str, "+", 1) &&
|
|
!strncmp(str, "-", 1) &&
|
|
!strncmp(str, "impulse", 7) &&
|
|
1))
|
|
{
|
|
Con_Printf("You're not allowed to stuffcmd that\n");
|
|
|
|
if (key)
|
|
Z_Free(key);
|
|
return;
|
|
}
|
|
|
|
while((cl = SV_GetClientForString(clientname, &clnum)))
|
|
{
|
|
if (cl->protocol == SCP_QUAKE2)
|
|
ClientReliableWrite_Begin (cl, svcq2_stufftext, 3+strlen(str) + (key?strlen(key)+6:0));
|
|
else
|
|
ClientReliableWrite_Begin (cl, svc_stufftext, 3+strlen(str) + (key?strlen(key)+6:0));
|
|
|
|
if (key)
|
|
{
|
|
for (c = "bind "; *c; c++)
|
|
ClientReliableWrite_Byte (cl, *c);
|
|
|
|
for (c = key; *c; c++)
|
|
ClientReliableWrite_Byte (cl, *c);
|
|
|
|
ClientReliableWrite_Byte (cl, ' ');
|
|
}
|
|
|
|
for (c = str; *c; c++)
|
|
ClientReliableWrite_Byte (cl, *c);
|
|
ClientReliableWrite_Byte (cl, '\n');
|
|
ClientReliableWrite_Byte (cl, '\0');
|
|
}
|
|
|
|
if (key)
|
|
Z_Free(key);
|
|
}
|
|
|
|
char *ShowTime(unsigned int seconds)
|
|
{
|
|
char buf[1024];
|
|
char *b = buf;
|
|
*b = 0;
|
|
|
|
if (seconds > 60)
|
|
{
|
|
if (seconds > 60*60)
|
|
{
|
|
if (seconds > 24*60*60)
|
|
{
|
|
strcpy(b, va("%id ", seconds/(24*60*60)));
|
|
b += strlen(b);
|
|
seconds %= 24*60*60;
|
|
}
|
|
|
|
strcpy(b, va("%ih ", seconds/(60*60)));
|
|
b += strlen(b);
|
|
seconds %= 60*60;
|
|
}
|
|
strcpy(b, va("%im ", seconds/60));
|
|
b += strlen(b);
|
|
seconds %= 60;
|
|
}
|
|
strcpy(b, va("%is", seconds));
|
|
b += strlen(b);
|
|
|
|
return va("%s", buf);
|
|
}
|
|
|
|
/*
|
|
================
|
|
SV_Status_f
|
|
================
|
|
*/
|
|
void SV_Status_f (void)
|
|
{
|
|
int i, j, l;
|
|
client_t *cl;
|
|
float cpu, avg, pak;
|
|
char *s;
|
|
char adr[MAX_ADR_SIZE];
|
|
|
|
int columns = 80;
|
|
extern cvar_t sv_listen_qw, sv_listen_nq, sv_listen_dp, sv_listen_q3;
|
|
|
|
if (sv_redirected != RD_OBLIVION && (sv_redirected != RD_NONE
|
|
#ifndef SERVERONLY
|
|
|| (vid.width < 68*8 && qrenderer != QR_NONE)
|
|
#endif
|
|
))
|
|
columns = 40;
|
|
|
|
if (!sv.state)
|
|
{
|
|
Con_Printf("Server is not running\n");
|
|
return;
|
|
}
|
|
|
|
if (Cmd_Argc()>1)
|
|
columns = atoi(Cmd_Argv(1));
|
|
|
|
cpu = (svs.stats.latched_active+svs.stats.latched_idle);
|
|
if (cpu)
|
|
cpu = 100*svs.stats.latched_active/cpu;
|
|
avg = 1000*svs.stats.latched_active / STATFRAMES;
|
|
pak = (float)svs.stats.latched_packets/ STATFRAMES;
|
|
|
|
NET_PrintAddresses(svs.sockets);
|
|
|
|
Con_Printf("cpu utilization : %3i%%\n",(int)cpu);
|
|
Con_Printf("avg response time: %i ms\n",(int)avg);
|
|
Con_Printf("packets/frame : %5.2f\n", pak); //not relevent as a limit.
|
|
Con_Printf("server uptime : %s\n", ShowTime(realtime));
|
|
Con_Printf("map uptime : %s\n", ShowTime(sv.world.physicstime));
|
|
//show the current map+name (but hide name if its too long or would be ugly)
|
|
if (columns >= 80 && *sv.mapname && strlen(sv.mapname) < 45 && !strchr(sv.mapname, '\n'))
|
|
Con_Printf ("current map : %s (%s)\n", sv.name, sv.mapname);
|
|
else
|
|
Con_Printf ("current map : %s\n", sv.name);
|
|
|
|
Con_Printf("entities : %i/%i\n", sv.world.num_edicts, sv.world.max_edicts);
|
|
Con_Printf("gamedir : %s\n", FS_GetGamedir());
|
|
if (sv.csqcdebug)
|
|
Con_Printf("csqc debug : true\n");
|
|
if (sv.mvdrecording)
|
|
Con_Printf("recording : %s\n", SV_Demo_CurrentOutput());
|
|
Con_Printf("public : %s\n", sv_public.value?"yes":"no");
|
|
Con_Printf("client types :%s%s%s%s\n", sv_listen_qw.ival?" QW":"", sv_listen_nq.ival?" NQ":"", sv_listen_dp.ival?" DP":"", sv_listen_q3.ival?" Q3":"");
|
|
|
|
// min fps lat drp
|
|
if (columns < 80)
|
|
{
|
|
// most remote clients are 40 columns
|
|
// 0123456789012345678901234567890123456789
|
|
Con_Printf ("name userid frags\n");
|
|
Con_Printf (" address rate ping drop\n");
|
|
Con_Printf (" ---------------- ---- ---- -----\n");
|
|
for (i=0,cl=svs.clients ; i<MAX_CLIENTS ; i++,cl++)
|
|
{
|
|
if (!cl->state)
|
|
continue;
|
|
|
|
Con_Printf ("%-16.16s ", cl->name);
|
|
|
|
Con_Printf ("%6i %5i", cl->userid, (int)cl->old_frags);
|
|
if (cl->spectator)
|
|
Con_Printf(" (s)\n");
|
|
else
|
|
Con_Printf("\n");
|
|
|
|
if (cl->istobeloaded && cl->state == cs_zombie)
|
|
s = "LoadZombie";
|
|
else if (cl->protocol == SCP_BAD)
|
|
s = "bot";
|
|
else
|
|
s = NET_BaseAdrToString (adr, sizeof(adr), cl->netchan.remote_address);
|
|
Con_Printf (" %-16.16s", s);
|
|
if (cl->state == cs_connected)
|
|
{
|
|
Con_Printf ("CONNECTING\n");
|
|
continue;
|
|
}
|
|
if (cl->state == cs_zombie)
|
|
{
|
|
Con_Printf ("ZOMBIE\n");
|
|
continue;
|
|
}
|
|
Con_Printf ("%4i %4i %5.2f\n"
|
|
, (int)(1000*cl->netchan.frame_rate)
|
|
, (int)SV_CalcPing (cl, false)
|
|
, 100.0*cl->netchan.drop_count / cl->netchan.incoming_sequence);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
Con_Printf ("frags userid address name rate ping drop qport dl%% dls\n");
|
|
Con_Printf ("----- ------ --------------- --------------- ---- ---- ----- ----- --- ----\n");
|
|
for (i=0,cl=svs.clients ; i<MAX_CLIENTS ; i++,cl++)
|
|
{
|
|
if (!cl->state)
|
|
continue;
|
|
Con_Printf ("%5i %6i ", (int)cl->old_frags, cl->userid);
|
|
|
|
if (cl->istobeloaded && cl->state == cs_zombie)
|
|
s = "LoadZombie";
|
|
else if (cl->protocol == SCP_BAD)
|
|
s = "bot";
|
|
else
|
|
s = NET_BaseAdrToString (adr, sizeof(adr), cl->netchan.remote_address);
|
|
Con_Printf ("%s", s);
|
|
l = 16 - strlen(s);
|
|
for (j=0 ; j<l ; j++)
|
|
Con_Printf (" ");
|
|
|
|
Con_Printf ("%s", cl->name);
|
|
l = 16 - strlen(cl->name);
|
|
for (j=0 ; j<l ; j++)
|
|
Con_Printf (" ");
|
|
if (cl->state == cs_connected)
|
|
{
|
|
Con_Printf ("CONNECTING ");
|
|
}
|
|
else if (cl->state == cs_zombie)
|
|
{
|
|
Con_Printf ("ZOMBIE ");
|
|
}
|
|
else
|
|
Con_Printf ("%4i %4i %5.1f %4i"
|
|
, (int)(1000*cl->netchan.frame_rate)
|
|
, (int)SV_CalcPing (cl, false)
|
|
, 100.0*cl->netchan.drop_count / cl->netchan.incoming_sequence
|
|
, cl->netchan.qport);
|
|
if (cl->download)
|
|
{
|
|
Con_Printf (" %3i %4i", (cl->downloadcount*100)/cl->downloadsize, cl->downloadsize/1024);
|
|
}
|
|
if (cl->spectator)
|
|
Con_Printf(" (s)\n");
|
|
else
|
|
Con_Printf("\n");
|
|
|
|
|
|
}
|
|
}
|
|
Con_Printf ("\n");
|
|
}
|
|
|
|
/*
|
|
==================
|
|
SV_ConSay_f
|
|
==================
|
|
*/
|
|
void SV_ConSay_f(void)
|
|
{
|
|
client_t *client;
|
|
int j;
|
|
char *p;
|
|
char text[1024];
|
|
|
|
if (Cmd_Argc () < 2)
|
|
return;
|
|
|
|
Q_strcpy (text, "console: ");
|
|
p = Cmd_Args();
|
|
|
|
if (*p == '"')
|
|
{
|
|
p++;
|
|
p[Q_strlen(p)-1] = 0;
|
|
}
|
|
|
|
Q_strcat(text, p);
|
|
|
|
for (j = 0, client = svs.clients; j < MAX_CLIENTS; j++, client++)
|
|
{
|
|
if (client->state == cs_free)
|
|
continue;
|
|
SV_ClientPrintf(client, PRINT_CHAT, "%s\n", text);
|
|
}
|
|
|
|
if (sv.mvdrecording)
|
|
{
|
|
sizebuf_t *msg;
|
|
msg = MVDWrite_Begin (dem_all, 0, strlen(text)+4);
|
|
MSG_WriteByte (msg, svc_print);
|
|
MSG_WriteByte (msg, PRINT_CHAT);
|
|
for (j = 0; text[j]; j++)
|
|
MSG_WriteChar(msg, text[j]);
|
|
MSG_WriteChar(msg, '\n');
|
|
MSG_WriteChar(msg, 0);
|
|
}
|
|
}
|
|
|
|
void SV_ConSayOne_f (void)
|
|
{
|
|
char text[2048];
|
|
client_t *to;
|
|
int i;
|
|
char *s;
|
|
int clnum=-1;
|
|
|
|
if (Cmd_Argc () < 3)
|
|
return;
|
|
|
|
while((to = SV_GetClientForString(Cmd_Argv(1), &clnum)))
|
|
{
|
|
Q_strcpy (text, "{console}: ");
|
|
|
|
for (i = 2; ; i++)
|
|
{
|
|
s = Cmd_Argv(i);
|
|
if (!*s)
|
|
break;
|
|
|
|
if (strlen(text) + strlen(s) + 2 >= sizeof(text)-1)
|
|
break;
|
|
strcat(text, " ");
|
|
strcat(text, s);
|
|
}
|
|
strcat(text, "\n");
|
|
SV_ClientPrintf(to, PRINT_CHAT, "%s", text);
|
|
}
|
|
if (!clnum)
|
|
Con_TPrintf(STL_USERDOESNTEXIST, Cmd_Argv(1));
|
|
}
|
|
|
|
/*
|
|
==================
|
|
SV_Heartbeat_f
|
|
==================
|
|
*/
|
|
void SV_Heartbeat_f (void)
|
|
{
|
|
Master_ReResolve();
|
|
svs.last_heartbeat = -9999;
|
|
}
|
|
|
|
void SV_SendServerInfoChange(char *key, const char *value)
|
|
{
|
|
if (!sv.state)
|
|
return;
|
|
|
|
#ifdef Q2SERVER
|
|
if (svs.gametype == GT_QUAKE2)
|
|
return; //FIXME!!!
|
|
#endif
|
|
#ifdef Q3SERVER
|
|
if (svs.gametype == GT_QUAKE3)
|
|
return; //FIXME!!!
|
|
#endif
|
|
|
|
MSG_WriteByte (&sv.reliable_datagram, svc_serverinfo);
|
|
MSG_WriteString (&sv.reliable_datagram, key);
|
|
MSG_WriteString (&sv.reliable_datagram, value);
|
|
}
|
|
|
|
/*
|
|
===========
|
|
SV_Serverinfo_f
|
|
|
|
Examine or change the serverinfo string
|
|
===========
|
|
*/
|
|
char *CopyString(char *s);
|
|
extern char *Info_KeyForNumber(char *s, int num);
|
|
void SV_Serverinfo_f (void)
|
|
{
|
|
cvar_t *var;
|
|
char value[512];
|
|
int i;
|
|
|
|
if (Cmd_Argc() == 1)
|
|
{
|
|
Con_TPrintf (STL_SERVERINFOSETTINGS);
|
|
Info_Print (svs.info);
|
|
return;
|
|
}
|
|
|
|
if (Cmd_Argc() < 3)
|
|
{
|
|
Con_TPrintf (STL_SERVERINFOSYNTAX);
|
|
return;
|
|
}
|
|
|
|
if (Cmd_Argv(1)[0] == '*')
|
|
{
|
|
if (!strcmp(Cmd_Argv(1), "*"))
|
|
if (!strcmp(Cmd_Argv(2), ""))
|
|
{ //clear it out
|
|
char *k;
|
|
for(i=0;;)
|
|
{
|
|
k = Info_KeyForNumber(svs.info, i);
|
|
if (!*k)
|
|
break; //no more.
|
|
else if (*k == '*')
|
|
i++; //can't remove * keys
|
|
else if ((var = Cvar_FindVar(k)) && var->flags&CVAR_SERVERINFO)
|
|
i++; //this one is a cvar.
|
|
else
|
|
Info_RemoveKey(svs.info, k); //we can remove this one though, so yay.
|
|
}
|
|
|
|
return;
|
|
}
|
|
Con_TPrintf (TL_STARKEYPROTECTED);
|
|
return;
|
|
}
|
|
Q_strncpyz(value, Cmd_Argv(2), sizeof(value));
|
|
value[sizeof(value)-1] = '\0';
|
|
for (i = 3; i < Cmd_Argc(); i++)
|
|
{
|
|
strncat(value, " ", sizeof(value)-1);
|
|
strncat(value, Cmd_Argv(i), sizeof(value)-1);
|
|
}
|
|
|
|
Info_SetValueForKey (svs.info, Cmd_Argv(1), value, MAX_SERVERINFO_STRING);
|
|
|
|
// if this is a cvar, change it too
|
|
var = Cvar_FindVar (Cmd_Argv(1));
|
|
if (var)
|
|
{
|
|
Cvar_Set(var, value);
|
|
/* Z_Free (var->string); // free the old value string
|
|
var->string = CopyString (value);
|
|
var->value = Q_atof (var->string);
|
|
*/ }
|
|
|
|
SV_SendServerInfoChange(Cmd_Argv(1), value);
|
|
}
|
|
|
|
|
|
/*
|
|
===========
|
|
SV_Serverinfo_f
|
|
|
|
Examine or change the serverinfo string
|
|
===========
|
|
*/
|
|
char *CopyString(char *s);
|
|
void SV_Localinfo_f (void)
|
|
{
|
|
char *old;
|
|
|
|
if (Cmd_Argc() == 1)
|
|
{
|
|
Con_TPrintf (STL_LOCALINFOSETTINGS);
|
|
Info_Print (localinfo);
|
|
return;
|
|
}
|
|
|
|
if (Cmd_Argc() != 3)
|
|
{
|
|
Con_TPrintf (STL_LOCALINFOSYNTAX);
|
|
return;
|
|
}
|
|
|
|
if (Cmd_Argv(1)[0] == '*')
|
|
{
|
|
if (!strcmp(Cmd_Argv(1), "*"))
|
|
if (!strcmp(Cmd_Argv(2), ""))
|
|
{ //clear it out
|
|
Info_RemoveNonStarKeys(localinfo);
|
|
return;
|
|
}
|
|
Con_TPrintf (TL_STARKEYPROTECTED);
|
|
return;
|
|
}
|
|
old = Info_ValueForKey(localinfo, Cmd_Argv(1));
|
|
Info_SetValueForKey (localinfo, Cmd_Argv(1), Cmd_Argv(2), MAX_LOCALINFO_STRING);
|
|
|
|
PR_LocalInfoChanged(Cmd_Argv(1), old, Cmd_Argv(2));
|
|
|
|
Con_DPrintf("Localinfo %s changed (%s -> %s)\n", Cmd_Argv(1), old, Cmd_Argv(2));
|
|
}
|
|
|
|
void SV_SaveInfos(vfsfile_t *f)
|
|
{
|
|
VFS_WRITE(f, "\n", 1);
|
|
VFS_WRITE(f, "serverinfo * \"\"\n", 16);
|
|
Info_WriteToFile(f, svs.info, "serverinfo", CVAR_SERVERINFO);
|
|
VFS_WRITE(f, "\n", 1);
|
|
VFS_WRITE(f, "localinfo * \"\"\n", 15);
|
|
Info_WriteToFile(f, localinfo, "localinfo", 0);
|
|
}
|
|
|
|
/*
|
|
void SV_ResetInfos(void)
|
|
{
|
|
// TODO: add me
|
|
}
|
|
*/
|
|
|
|
/*
|
|
===========
|
|
SV_User_f
|
|
|
|
Examine a users info strings
|
|
===========
|
|
*/
|
|
void SV_User_f (void)
|
|
{
|
|
client_t *cl;
|
|
int clnum=-1;
|
|
|
|
if (Cmd_Argc() != 2)
|
|
{
|
|
Con_TPrintf (STL_USERINFOSYNTAX);
|
|
return;
|
|
}
|
|
|
|
while((cl = SV_GetClientForString(Cmd_Argv(1), &clnum)))
|
|
{
|
|
Info_Print (cl->userinfo);
|
|
}
|
|
|
|
if (clnum == -1)
|
|
Con_TPrintf (STL_USERIDNOTONSERVER, atoi(Cmd_Argv(1)));
|
|
}
|
|
|
|
/*
|
|
================
|
|
SV_Floodport_f
|
|
|
|
Sets the gamedir and path to a different directory.
|
|
================
|
|
*/
|
|
|
|
/*
|
|
================
|
|
SV_Gamedir
|
|
|
|
Sets the fake *gamedir to a different directory.
|
|
================
|
|
*/
|
|
void SV_Gamedir (void)
|
|
{
|
|
char *dir;
|
|
|
|
if (Cmd_Argc() == 1)
|
|
{
|
|
Con_TPrintf (STL_CURRENTGAMEDIR, Info_ValueForKey (svs.info, "*gamedir"));
|
|
return;
|
|
}
|
|
|
|
if (Cmd_Argc() != 2)
|
|
{
|
|
Con_TPrintf (STL_SVGAMEDIRUSAGE);
|
|
return;
|
|
}
|
|
|
|
dir = Cmd_Argv(1);
|
|
|
|
if (strstr(dir, "..") || strstr(dir, "/")
|
|
|| strstr(dir, "\\") || strstr(dir, ":") )
|
|
{
|
|
Con_TPrintf (STL_GAMEDIRCANTBEPATH);
|
|
return;
|
|
}
|
|
|
|
Info_SetValueForStarKey (svs.info, "*gamedir", dir, MAX_SERVERINFO_STRING);
|
|
}
|
|
|
|
/*
|
|
================
|
|
SV_Gamedir_f
|
|
|
|
Sets the gamedir and path to a different directory.
|
|
================
|
|
*/
|
|
void SV_Gamedir_f (void)
|
|
{
|
|
char *dir;
|
|
|
|
if (Cmd_Argc() == 1)
|
|
{
|
|
Con_TPrintf (STL_CURRENTGAMEDIR, FS_GetGamedir());
|
|
return;
|
|
}
|
|
|
|
if (Cmd_Argc() != 2)
|
|
{
|
|
Con_TPrintf (STL_GAMEDIRUSAGE);
|
|
return;
|
|
}
|
|
|
|
dir = Cmd_Argv(1);
|
|
|
|
if (strstr(dir, "..") || strstr(dir, "/")
|
|
|| strstr(dir, "\\") || strstr(dir, ":") )
|
|
{
|
|
Con_TPrintf (STL_GAMEDIRCANTBEPATH);
|
|
return;
|
|
}
|
|
|
|
COM_Gamedir (dir);
|
|
Info_SetValueForStarKey (svs.info, "*gamedir", dir, MAX_SERVERINFO_STRING);
|
|
}
|
|
|
|
|
|
extern char gamedirfile[MAX_OSPATH];
|
|
/*
|
|
================
|
|
SV_Snap
|
|
================
|
|
*/
|
|
void SV_Snap (int uid)
|
|
{
|
|
client_t *cl;
|
|
char pcxname[80];
|
|
char checkname[MAX_OSPATH];
|
|
int i;
|
|
|
|
for (i = 0, cl = svs.clients; i < MAX_CLIENTS; i++, cl++)
|
|
{
|
|
if (!cl->state)
|
|
continue;
|
|
if (cl->userid == uid)
|
|
break;
|
|
}
|
|
if (i >= MAX_CLIENTS)
|
|
{
|
|
Con_TPrintf (STL_USERDOESNTEXIST);
|
|
return;
|
|
}
|
|
if (!ISQWCLIENT(cl))
|
|
{
|
|
Con_Printf("Can only snap QW clients\n");
|
|
return;
|
|
}
|
|
|
|
sprintf(pcxname, "%d-00.pcx", uid);
|
|
|
|
strcpy(checkname, "snap");
|
|
Sys_mkdir(gamedirfile);
|
|
Sys_mkdir(checkname);
|
|
|
|
for (i=0 ; i<=99 ; i++)
|
|
{
|
|
pcxname[strlen(pcxname) - 6] = i/10 + '0';
|
|
pcxname[strlen(pcxname) - 5] = i%10 + '0';
|
|
Q_snprintfz (checkname, sizeof(checkname), "%s/snap/%s", gamedirfile, pcxname);
|
|
if (!COM_FCheckExists(checkname))
|
|
break; // file doesn't exist
|
|
}
|
|
if (i==100)
|
|
{
|
|
Con_TPrintf (STL_SNAPTOOMANYFILES);
|
|
return;
|
|
}
|
|
strcpy(cl->uploadfn, checkname);
|
|
|
|
memcpy(&cl->snap_from, &net_from, sizeof(net_from));
|
|
if (sv_redirected != RD_NONE)
|
|
cl->remote_snap = true;
|
|
else
|
|
cl->remote_snap = false;
|
|
|
|
ClientReliableWrite_Begin (cl, svc_stufftext, 24);
|
|
ClientReliableWrite_String (cl, "cmd snap\n");
|
|
Con_TPrintf (STL_SNAPREQUEST, uid);
|
|
}
|
|
|
|
/*
|
|
================
|
|
SV_Snap_f
|
|
================
|
|
*/
|
|
void SV_Snap_f (void)
|
|
{
|
|
int uid;
|
|
|
|
if (Cmd_Argc() != 2)
|
|
{
|
|
Con_TPrintf (STL_SNAPUSAGE);
|
|
return;
|
|
}
|
|
|
|
uid = atoi(Cmd_Argv(1));
|
|
|
|
SV_Snap(uid);
|
|
}
|
|
|
|
/*
|
|
================
|
|
SV_Snap
|
|
================
|
|
*/
|
|
void SV_SnapAll_f (void)
|
|
{
|
|
client_t *cl;
|
|
int i;
|
|
|
|
for (i = 0, cl = svs.clients; i < MAX_CLIENTS; i++, cl++)
|
|
{
|
|
if (cl->state < cs_connected || cl->spectator)
|
|
continue;
|
|
SV_Snap(cl->userid);
|
|
}
|
|
}
|
|
|
|
float mytimer;
|
|
float lasttimer;
|
|
int ticsleft;
|
|
float timerinterval;
|
|
int timerlevel;
|
|
cvar_t *timercommand;
|
|
void SV_CheckTimer(void)
|
|
{
|
|
float ctime = Sys_DoubleTime();
|
|
// if (ctime < lasttimer) //new map? (shouldn't happen)
|
|
// mytimer = ctime+5; //trigger in a few secs
|
|
lasttimer = ctime;
|
|
|
|
if (ticsleft)
|
|
{
|
|
if (mytimer < ctime)
|
|
{
|
|
mytimer += timerinterval;
|
|
if (ticsleft > 0)
|
|
ticsleft--;
|
|
|
|
if (timercommand)
|
|
{
|
|
Cbuf_AddText(timercommand->string, timerlevel);
|
|
Cbuf_AddText("\n", timerlevel);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void SV_SetTimer_f(void)
|
|
{
|
|
int count;
|
|
float interval;
|
|
char *command;
|
|
|
|
if (Cmd_Argc() < 2)
|
|
{
|
|
Con_Printf("%s <count> <interval> <command>\n", Cmd_Argv(0));
|
|
return;
|
|
}
|
|
|
|
count = atoi(Cmd_Argv(1));
|
|
interval = atof(Cmd_Argv(2));
|
|
|
|
if (!count && Cmd_Argc() == 2)
|
|
{
|
|
ticsleft = 0;
|
|
return;
|
|
}
|
|
|
|
if (interval <= 0 || (count <= 0 && count != -1)) //makes sure the args are right. :)
|
|
{
|
|
Con_Printf("%s count interval command\n", Cmd_Argv(0));
|
|
return;
|
|
}
|
|
|
|
Cmd_ShiftArgs(2, Cmd_ExecLevel==RESTRICT_LOCAL); //strip the two vars
|
|
command = Cmd_Args();
|
|
|
|
timercommand = Cvar_Get("sv_timer", "", CVAR_NOSET, NULL);
|
|
Cvar_ForceSet(timercommand, command);
|
|
|
|
mytimer = Sys_DoubleTime() + interval;
|
|
ticsleft = count;
|
|
timerinterval = interval;
|
|
|
|
timerlevel = Cmd_ExecLevel;
|
|
}
|
|
|
|
void SV_SendGameCommand_f(void)
|
|
{
|
|
#ifdef Q3SERVER
|
|
if (SVQ3_ConsoleCommand())
|
|
return;
|
|
#endif
|
|
|
|
#ifdef VM_Q1
|
|
if (Q1QVM_GameConsoleCommand())
|
|
return;
|
|
#endif
|
|
|
|
#ifdef Q2SERVER
|
|
if (ge)
|
|
{
|
|
ge->ServerCommand();
|
|
}
|
|
else
|
|
#endif
|
|
Con_Printf("This command requires a Q2 sever\n");
|
|
}
|
|
|
|
|
|
|
|
|
|
void PIN_LoadMessages(void);
|
|
void PIN_SaveMessages(void);
|
|
void PIN_DeleteOldestMessage(void);
|
|
void PIN_MakeMessage(char *from, char *msg);
|
|
|
|
void SV_Pin_Save_f(void)
|
|
{
|
|
PIN_SaveMessages();
|
|
}
|
|
void SV_Pin_Reload_f(void)
|
|
{
|
|
PIN_LoadMessages();
|
|
}
|
|
void SV_Pin_Delete_f(void)
|
|
{
|
|
PIN_DeleteOldestMessage();
|
|
}
|
|
void SV_Pin_Add_f(void)
|
|
{
|
|
PIN_MakeMessage(Cmd_Argv(1), Cmd_Argv(2));
|
|
}
|
|
|
|
|
|
/*
|
|
==================
|
|
SV_InitOperatorCommands
|
|
==================
|
|
*/
|
|
void SV_InitOperatorCommands (void)
|
|
{
|
|
#ifndef SERVERONLY
|
|
if (isDedicated)
|
|
#endif
|
|
{
|
|
Cmd_AddCommand ("quit", SV_Quit_f);
|
|
Cmd_AddCommand ("say", SV_ConSay_f);
|
|
Cmd_AddCommand ("sayone", SV_ConSayOne_f);
|
|
Cmd_AddCommand ("tell", SV_ConSayOne_f);
|
|
Cmd_AddCommand ("serverinfo", SV_Serverinfo_f); //commands that conflict with client commands.
|
|
Cmd_AddCommand ("user", SV_User_f);
|
|
|
|
Cmd_AddCommand ("god", SV_God_f);
|
|
Cmd_AddCommand ("give", SV_Give_f);
|
|
Cmd_AddCommand ("noclip", SV_Noclip_f);
|
|
}
|
|
|
|
Cvar_Register(&sv_cheats, "Server Permissions");
|
|
if (COM_CheckParm ("-cheats"))
|
|
{
|
|
Cvar_Set(&sv_cheats, "1");
|
|
}
|
|
|
|
Cmd_AddCommand ("fraglogfile", SV_Fraglogfile_f);
|
|
|
|
//ask clients to take a remote screenshot
|
|
Cmd_AddCommand ("snap", SV_Snap_f);
|
|
Cmd_AddCommand ("snapall", SV_SnapAll_f);
|
|
|
|
//various punishments
|
|
Cmd_AddCommand ("kick", SV_Kick_f);
|
|
Cmd_AddCommand ("clientkick", SV_KickSlot_f);
|
|
Cmd_AddCommand ("mute", SV_Mute_f);
|
|
Cmd_AddCommand ("cuff", SV_Cuff_f);
|
|
Cmd_AddCommand ("renameclient", SV_ForceName_f);
|
|
Cmd_AddCommand ("cripple", SV_CripplePlayer_f);
|
|
Cmd_AddCommand ("banname", SV_BanName_f);
|
|
Cmd_AddCommand ("banlist", SV_BanList_f);
|
|
Cmd_AddCommand ("banip", SV_BanIP_f);
|
|
Cmd_AddCommand ("ban", SV_BanClientIP_f);
|
|
Cmd_AddCommand ("unban", SV_Unban_f);
|
|
// Cmd_AddCommand ("ban", SV_BanName_f);
|
|
Cmd_AddCommand ("status", SV_Status_f);
|
|
|
|
Cmd_AddCommand ("addip", SV_FilterIP_f);
|
|
Cmd_AddCommand ("removeip", SV_Unfilter_f);
|
|
Cmd_AddCommand ("listip", SV_FilterList_f);
|
|
Cmd_AddCommand ("writeip", SV_WriteIP_f);
|
|
|
|
Cmd_AddCommand ("floodprot", SV_Floodprot_f);
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Cmd_AddCommand ("sv", SV_SendGameCommand_f);
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Cmd_AddCommand ("mod", SV_SendGameCommand_f);
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Cmd_AddCommand ("killserver", SV_KillServer_f);
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Cmd_AddCommand ("map", SV_Map_f);
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#ifdef Q3SERVER
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Cmd_AddCommand ("spmap", SV_Map_f);
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#endif
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Cmd_AddCommand ("gamemap", SV_Map_f);
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Cmd_AddCommand ("changelevel", SV_Map_f);
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Cmd_AddCommand ("listmaps", SV_MapList_f);
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Cmd_AddCommand ("setmaster", SV_SetMaster_f);
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Cmd_AddCommand ("heartbeat", SV_Heartbeat_f);
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Cmd_AddCommand ("localinfo", SV_Localinfo_f);
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Cmd_AddCommand ("gamedir", SV_Gamedir_f);
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Cmd_AddCommand ("sv_gamedir", SV_Gamedir);
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Cmd_AddCommand ("sv_settimer", SV_SetTimer_f);
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|
Cmd_AddCommand ("stuffcmd", SV_StuffToClient_f);
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Cmd_AddCommand ("pin_save", SV_Pin_Save_f);
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|
Cmd_AddCommand ("pin_reload", SV_Pin_Reload_f);
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|
Cmd_AddCommand ("pin_delete", SV_Pin_Delete_f);
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|
Cmd_AddCommand ("pin_add", SV_Pin_Add_f);
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|
|
|
cl_warncmd.value = 1;
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}
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#endif
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