.. |
anorms.h
|
|
|
api_menu.h
|
Fix screenshot_cubemap command.
|
2022-03-28 10:31:07 +00:00 |
bymorphed.h
|
|
|
bymorphed.ico
|
|
|
cd_linux.c
|
qcc: Add unsigned int, long/__int64, unsigned long/__uint64, and double datatypes to qcc+qcvm.
|
2020-09-29 07:09:01 +00:00 |
cd_null.c
|
|
|
cd_sdl.c
|
|
|
cd_win.c
|
|
|
cdaudio.h
|
|
|
cl_cam.c
|
Tweak splitscreen a little to work around a KTX issue.
|
2021-07-17 15:10:10 +00:00 |
cl_demo.c
|
Fix msg_readcount issues.
|
2022-03-08 05:34:26 +00:00 |
cl_ents.c
|
Better compat with QE. EX_PROMPT now supported serverside (emulated for non-qe clients). Per-client localisation now works. Scoreboards are now a little nicer when running mods with well-defined teams (eg NQ ssqc).
|
2023-01-09 05:11:34 +00:00 |
cl_ignore.c
|
Fix ignore command.
|
2019-09-17 19:49:39 +00:00 |
cl_ignore.h
|
|
|
cl_input.c
|
Attempt to improve touchscreen behaviours with onscreen buttons that appear upon touch events (and fade out). Long presses should close menus etc. Likely needs some more work.
|
2023-01-09 05:14:38 +00:00 |
cl_main.c
|
Attempt to improve touchscreen behaviours with onscreen buttons that appear upon touch events (and fade out). Long presses should close menus etc. Likely needs some more work.
|
2023-01-09 05:14:38 +00:00 |
cl_master.h
|
Prevent FTE servers from getting mistreated as NQ servers, this should restore the 'observe' option.
|
2022-07-28 02:17:27 +00:00 |
cl_parse.c
|
Better compat with QE. EX_PROMPT now supported serverside (emulated for non-qe clients). Per-client localisation now works. Scoreboards are now a little nicer when running mods with well-defined teams (eg NQ ssqc).
|
2023-01-09 05:11:34 +00:00 |
cl_plugin.inc
|
Fix fixes.
|
2022-06-20 04:54:54 +00:00 |
cl_pred.c
|
Remove Q2 hacks from the usercmd_t type. Just translate them without trying to be clever.
|
2022-02-19 20:49:42 +00:00 |
cl_screen.c
|
Attempt to improve touchscreen behaviours with onscreen buttons that appear upon touch events (and fade out). Long presses should close menus etc. Likely needs some more work.
|
2023-01-09 05:14:38 +00:00 |
cl_tent.c
|
Fix partial fakeshaft not always appearing.
|
2023-01-09 05:11:57 +00:00 |
clhl_game.c
|
Try to fix up FTE's android port.
|
2019-04-15 18:43:42 +00:00 |
client.h
|
Attempt to improve touchscreen behaviours with onscreen buttons that appear upon touch events (and fade out). Long presses should close menus etc. Likely needs some more work.
|
2023-01-09 05:14:38 +00:00 |
clq2_cin.c
|
Rework our web html for drag+drop filesystem seeding to make it easier to run copyrighted stuff.
|
2021-10-22 22:27:58 +00:00 |
clq2_ents.c
|
Fix msg_readcount issues.
|
2022-03-08 05:34:26 +00:00 |
console.c
|
Attempt to improve touchscreen behaviours with onscreen buttons that appear upon touch events (and fade out). Long presses should close menus etc. Likely needs some more work.
|
2023-01-09 05:14:38 +00:00 |
fragstats.c
|
Move Quake3 support to a plugin. There's still a number of stubs+bugs.
|
2022-03-08 05:31:34 +00:00 |
freecs.ico
|
FreeCS icon added.
|
2018-06-10 00:38:39 +00:00 |
fte_eukara.ico
|
Updated the fallback icon for FTE
|
2019-01-27 03:52:14 +00:00 |
fte_eukara64.h
|
Updated the fallback icon for FTE
|
2019-01-27 03:52:14 +00:00 |
fte_eukaranopng.ico
|
Updated the fallback icon for FTE
|
2019-01-27 03:52:14 +00:00 |
image.c
|
Fix _bump texture loading.
|
2023-01-09 05:13:05 +00:00 |
image_astc.h
|
Some compile fixes.
|
2020-04-29 15:07:25 +00:00 |
in_generic.c
|
Attempt to improve touchscreen behaviours with onscreen buttons that appear upon touch events (and fade out). Long presses should close menus etc. Likely needs some more work.
|
2023-01-09 05:14:38 +00:00 |
in_morphos.c
|
Try to fix up FTE's android port.
|
2019-04-15 18:43:42 +00:00 |
in_morphos.h
|
|
|
in_raw.h
|
|
|
in_sdl.c
|
Attempt to improve touchscreen behaviours with onscreen buttons that appear upon touch events (and fade out). Long presses should close menus etc. Likely needs some more work.
|
2023-01-09 05:14:38 +00:00 |
in_win.c
|
Rework gamepad menu bindings, should be more intuitive now.
|
2023-01-09 05:12:59 +00:00 |
input.h
|
Attempt to improve touchscreen behaviours with onscreen buttons that appear upon touch events (and fade out). Long presses should close menus etc. Likely needs some more work.
|
2023-01-09 05:14:38 +00:00 |
keys.c
|
Attempt to improve touchscreen behaviours with onscreen buttons that appear upon touch events (and fade out). Long presses should close menus etc. Likely needs some more work.
|
2023-01-09 05:14:38 +00:00 |
keys.h
|
Attempt to improve touchscreen behaviours with onscreen buttons that appear upon touch events (and fade out). Long presses should close menus etc. Likely needs some more work.
|
2023-01-09 05:14:38 +00:00 |
lhfont.h
|
|
|
m_download.c
|
Attempt to improve touchscreen behaviours with onscreen buttons that appear upon touch events (and fade out). Long presses should close menus etc. Likely needs some more work.
|
2023-01-09 05:14:38 +00:00 |
m_items.c
|
Attempt to improve touchscreen behaviours with onscreen buttons that appear upon touch events (and fade out). Long presses should close menus etc. Likely needs some more work.
|
2023-01-09 05:14:38 +00:00 |
m_master.c
|
Rework gamepad menu bindings, should be more intuitive now.
|
2023-01-09 05:12:59 +00:00 |
m_mp3.c
|
Attempt to improve touchscreen behaviours with onscreen buttons that appear upon touch events (and fade out). Long presses should close menus etc. Likely needs some more work.
|
2023-01-09 05:14:38 +00:00 |
m_multi.c
|
Attempt to improve touchscreen behaviours with onscreen buttons that appear upon touch events (and fade out). Long presses should close menus etc. Likely needs some more work.
|
2023-01-09 05:14:38 +00:00 |
m_native.c
|
Move Quake3 support to a plugin. There's still a number of stubs+bugs.
|
2022-03-08 05:31:34 +00:00 |
m_options.c
|
Attempt to improve touchscreen behaviours with onscreen buttons that appear upon touch events (and fade out). Long presses should close menus etc. Likely needs some more work.
|
2023-01-09 05:14:38 +00:00 |
m_script.c
|
disabled some quake-only teamplay stuff in non-quake builds.
|
2020-04-19 01:23:32 +00:00 |
m_single.c
|
Attempt to improve touchscreen behaviours with onscreen buttons that appear upon touch events (and fade out). Long presses should close menus etc. Likely needs some more work.
|
2023-01-09 05:14:38 +00:00 |
menu.c
|
Attempt to improve touchscreen behaviours with onscreen buttons that appear upon touch events (and fade out). Long presses should close menus etc. Likely needs some more work.
|
2023-01-09 05:14:38 +00:00 |
menu.h
|
Attempt to improve touchscreen behaviours with onscreen buttons that appear upon touch events (and fade out). Long presses should close menus etc. Likely needs some more work.
|
2023-01-09 05:14:38 +00:00 |
merged.h
|
Move Quake3 support to a plugin. There's still a number of stubs+bugs.
|
2022-03-08 05:31:34 +00:00 |
modelgen.h
|
Move model loaders over to variable-length file-magics.
|
2021-11-03 20:31:32 +00:00 |
net_master.c
|
Make sure freecs etc do heartbeats despite not giving a poop about nq/dp.
|
2023-01-09 05:14:15 +00:00 |
p_classic.c
|
pass integer key reference instead of pointer reference to particle systems, remove switch fallthrough on q64 bsp switch
|
2021-08-23 22:14:34 +00:00 |
p_null.c
|
pass integer key reference instead of pointer reference to particle systems, remove switch fallthrough on q64 bsp switch
|
2021-08-23 22:14:34 +00:00 |
p_script.c
|
Attempt to support more of QuakeEx's network protocol changes, including a 'connectqe host' command to connect to QEx servers with the appropriate handshakes (requires manual PSK setup).
|
2022-01-16 18:41:44 +00:00 |
pr_clcmd.c
|
Attempt to improve touchscreen behaviours with onscreen buttons that appear upon touch events (and fade out). Long presses should close menus etc. Likely needs some more work.
|
2023-01-09 05:14:38 +00:00 |
pr_csqc.c
|
add base64encode and base64decode builtins. Allow the second arg of registercommand builtin to specify a description for that command.
|
2023-01-09 05:12:04 +00:00 |
pr_menu.c
|
Attempt to improve touchscreen behaviours with onscreen buttons that appear upon touch events (and fade out). Long presses should close menus etc. Likely needs some more work.
|
2023-01-09 05:14:38 +00:00 |
pr_skelobj.c
|
Move Quake3 support to a plugin. There's still a number of stubs+bugs.
|
2022-03-08 05:31:34 +00:00 |
q2.ico
|
|
|
q2anorms.h
|
|
|
q2m_flash.c
|
|
|
quake.manifest
|
|
|
quakedef.h
|
Move the q3 files into the plugins subdir.
|
2022-03-08 05:33:52 +00:00 |
r_2d.c
|
Fix ezhud images not loading.
|
2022-06-19 15:18:23 +00:00 |
r_d3.c
|
Fix problems with last commit.
|
2020-01-10 12:23:25 +00:00 |
r_part.c
|
Move Quake3 support to a plugin. There's still a number of stubs+bugs.
|
2022-03-08 05:31:34 +00:00 |
r_partset.c
|
Try to fix up FTE's android port.
|
2019-04-15 18:43:42 +00:00 |
r_partset.h
|
cmake now builds botlib (as a shared object)
|
2019-01-29 07:18:07 +00:00 |
r_surf.c
|
Slightly smoother framerates on shib8.
|
2022-07-28 02:17:58 +00:00 |
render.h
|
Fix up some SDL issues.
|
2023-01-09 05:12:12 +00:00 |
renderer.c
|
Add r_showbatches command to debug builds. Shows a list of all draw calls for the next video frame.
|
2022-07-28 02:17:52 +00:00 |
renderque.c
|
|
|
renderque.h
|
|
|
resource.h
|
|
|
roq.h
|
Move Quake3 support to a plugin. There's still a number of stubs+bugs.
|
2022-03-08 05:31:34 +00:00 |
roq_read.c
|
Move Quake3 support to a plugin. There's still a number of stubs+bugs.
|
2022-03-08 05:31:34 +00:00 |
sbar.c
|
Make sure bad q2 layout strings won't go out of bounds. Add dev2 prints for bad layout string commands (there's probably lots of bad q2 mods out there, hence not dev1/unconditional).
|
2023-01-09 05:14:44 +00:00 |
sbar.h
|
|
|
screen.h
|
Attempt to improve touchscreen behaviours with onscreen buttons that appear upon touch events (and fade out). Long presses should close menus etc. Likely needs some more work.
|
2023-01-09 05:14:38 +00:00 |
skin.c
|
Skinobjects now attempt to cache qwskins. This can be used as a precache for fortressone.
|
2021-05-19 04:49:24 +00:00 |
snd_al.c
|
OpenAL: Crush that annoying bug where volume changes creates clicks in the sound.
|
2022-05-05 23:28:33 +00:00 |
snd_alsa.c
|
big commit. :(
|
2020-10-26 06:30:35 +00:00 |
snd_directx.c
|
Many general cleaups and warning fixes.
|
2018-11-19 06:37:25 +00:00 |
snd_dma.c
|
Improve robustness with weird build configs.
|
2022-05-28 17:58:27 +00:00 |
snd_droid.c
|
Fix various compiler warnings.
|
2017-09-20 11:27:13 +00:00 |
snd_linux.c
|
Many general cleaups and warning fixes.
|
2018-11-19 06:37:25 +00:00 |
snd_macos.c
|
Fix various compiler warnings.
|
2017-09-20 11:27:13 +00:00 |
snd_mem.c
|
openxr plugin: tweaked - inputs should be working properly now, and are visible to csqc. subject to further breaking changes, however.
|
2021-04-14 05:21:04 +00:00 |
snd_mix.c
|
Add support for AL_SOFT_loop_points. Implement quake-mixer-over-openal as a workaround for weird performance issues in Chromium.
|
2021-10-22 22:27:21 +00:00 |
snd_morphos.c
|
Fix various compiler warnings.
|
2017-09-20 11:27:13 +00:00 |
snd_mp3.c
|
|
|
snd_opensl.c
|
Try to fix up FTE's android port.
|
2019-04-15 18:43:42 +00:00 |
snd_ov.c
|
Support connecting subnodes to servers over tcp (instead of depending on fork).
|
2020-04-29 10:43:22 +00:00 |
snd_pulse.c
|
Allow menuqc to access the clipboard. Fix some c++ish warnings. Fix SDL build linker issues.
|
2020-07-14 00:48:56 +00:00 |
snd_sblaster.c
|
Fix various compiler warnings.
|
2017-09-20 11:27:13 +00:00 |
snd_sdl.c
|
try to fix vulkan validation warnings (and maybe some crashes on amd gpus)
|
2020-11-04 10:19:30 +00:00 |
snd_sndio.c
|
Fix various compiler warnings.
|
2017-09-20 11:27:13 +00:00 |
snd_wasapi.c
|
Fix various compiler warnings.
|
2017-09-20 11:27:13 +00:00 |
snd_win.c
|
basementApe reported segfaults in the audio init logic.
|
2022-06-19 15:17:29 +00:00 |
snd_xaudio.c
|
Fix various compiler warnings.
|
2017-09-20 11:27:13 +00:00 |
sound.h
|
OpenAL: Crush that annoying bug where volume changes creates clicks in the sound.
|
2022-05-05 23:28:33 +00:00 |
spritegn.h
|
Move model loaders over to variable-length file-magics.
|
2021-11-03 20:31:32 +00:00 |
sys_axfte.cpp
|
|
|
sys_dos.c
|
|
|
sys_droid.c
|
Rework gamepad menu bindings, should be more intuitive now.
|
2023-01-09 05:12:59 +00:00 |
sys_linux.c
|
Add file uri support, requires a '-allowfileurl' commandline argument.
|
2023-01-09 05:12:39 +00:00 |
sys_morphos.c
|
Add 'schemes' value to fmf files, for games to list (multiple) uri schemes with which to easily start the engine and connect to a specified server. Also add cl_verify_urischeme, a bit like ezquake has.
|
2021-08-19 06:01:42 +00:00 |
sys_npfte.c
|
|
|
sys_plugfte.c
|
|
|
sys_plugfte.h
|
|
|
sys_sdl.c
|
Attempt to improve touchscreen behaviours with onscreen buttons that appear upon touch events (and fade out). Long presses should close menus etc. Likely needs some more work.
|
2023-01-09 05:14:38 +00:00 |
sys_win.c
|
Add file uri support, requires a '-allowfileurl' commandline argument.
|
2023-01-09 05:12:39 +00:00 |
sys_xdk.c
|
Fix a stupid bug with allow_download cvar.
|
2019-03-12 06:41:52 +00:00 |
teamplay.c
|
added cmake file.
|
2018-03-04 14:41:16 +00:00 |
textedit.c
|
Add file uri support, requires a '-allowfileurl' commandline argument.
|
2023-01-09 05:12:39 +00:00 |
valid.c
|
Fix some misc memory leaks and a few other minor issues.
|
2022-01-30 05:55:01 +00:00 |
vid.h
|
openxr plugin: tweaked - inputs should be working properly now, and are visible to csqc. subject to further breaking changes, however.
|
2021-04-14 05:21:04 +00:00 |
vid_headless.c
|
'+set vid_renderer egl_headless' will now give a headless client that's able to take screenshots and video captures without creating any kind of window. Because we can.
|
2020-09-15 08:54:10 +00:00 |
view.c
|
Make the various build config defines a little more robust.
|
2022-06-26 08:08:43 +00:00 |
view.h
|
More toys for map-loading plugins.
|
2021-11-03 20:31:52 +00:00 |
vr.h
|
OpenXR stuff should be a little more usable now.
|
2021-05-09 13:02:49 +00:00 |
wad.c
|
OpenXR stuff should be a little more usable now.
|
2021-05-09 13:02:49 +00:00 |
wad.h
|
Attempt to optimise texture memory by loading greyscale tgas as 8bit. Extend serverbrowser api for xonotic. Be more aggressive with loading hardware cursor images. Fix software banding with compressed textures. Rework autosprites to cope with atlased texcoords (note: q3 would discard the texcoords).
|
2018-09-29 17:31:58 +00:00 |
wastes.ico
|
Update wastes icon/config
|
2018-06-21 13:14:53 +00:00 |
winamp.h
|
|
|
winquake.h
|
Misc tweaks.
|
2018-10-23 07:09:06 +00:00 |
winquake.rc
|
Fixed some bugs with servers using gnutls.
|
2018-03-24 04:02:09 +00:00 |
zqtp.c
|
Move Quake3 support to a plugin. There's still a number of stubs+bugs.
|
2022-03-08 05:31:34 +00:00 |