fteqw/engine/d3d9
Molgrum 4046adbe48 Fixed the "alloc" errors in D3D.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2688 fc73d0e0-1445-4013-8a0c-d673dee63da5
2007-09-23 21:15:52 +00:00
..
d3d9_draw.c A few things... f_ruleset stuff, 64bit qvm compatability, added cvars so you can put the built in http server on a custom port, added #warnings to annoy molgrum. 2007-09-17 20:35:39 +00:00
d3d9_mesh.c Fixed the "alloc" errors in D3D. 2007-09-23 21:15:52 +00:00
d3d9_rmain.c A few things... f_ruleset stuff, 64bit qvm compatability, added cvars so you can put the built in http server on a custom port, added #warnings to annoy molgrum. 2007-09-17 20:35:39 +00:00
d3d9_rsurf.c A few things... f_ruleset stuff, 64bit qvm compatability, added cvars so you can put the built in http server on a custom port, added #warnings to annoy molgrum. 2007-09-17 20:35:39 +00:00
d3d9quake.h One d3d renderer. 2007-05-25 22:16:29 +00:00
vid_d3d9.c No more HandlePause crap. 2007-09-23 15:20:46 +00:00