mirror of
https://github.com/nzp-team/fteqw.git
synced 2024-11-23 12:22:42 +00:00
5b0843e0c7
tweak rtlights a bit, to not bug out on The Waste's decals. use compatibility glsl in order to get ftransform working for consistent vertex coords (still uses core if there's no fixed function stuff). this fixes z-fighting issues with rtlights. Rework punchangles for greater compatibility. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5059 fc73d0e0-1445-4013-8a0c-d673dee63da5
1101 lines
27 KiB
C
1101 lines
27 KiB
C
//read menu.h
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#include "quakedef.h"
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#include "winquake.h"
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#include "shader.h"
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#ifndef NOBUILTINMENUS
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#ifndef CLIENTONLY
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//=============================================================================
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/* LOAD/SAVE MENU */
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#define FTESAVEGAME_VERSION 25000
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typedef struct {
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int issave;
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int cursorpos;
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menutext_t *cursoritem;
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int picslot;
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shader_t *picshader;
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} loadsavemenuinfo_t;
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#define SAVEFIRST_AUTO 1
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#define SAVECOUNT_AUTO 3
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#define SAVEFIRST_STANDARD (SAVEFIRST_AUTO + SAVECOUNT_AUTO)
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#define SAVECOUNT_STANDARD 20
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#define MAX_SAVEGAMES (1+SAVECOUNT_AUTO+SAVECOUNT_STANDARD)
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struct
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{
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qboolean loadable;
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qbyte saveable; //0=autosave, 1=regular, 2=quick
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char sname[9];
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char desc[22+1];
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char kills[39-22+1];
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char time[64];
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char map[32];
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} m_saves[MAX_SAVEGAMES];
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static void M_ScanSave(unsigned int slot, const char *name, qboolean savable)
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{
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char *in, *out, *end;
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int j;
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char line[MAX_OSPATH];
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vfsfile_t *f;
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int version;
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m_saves[slot].saveable = savable;
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m_saves[slot].loadable = false;
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Q_strncpyz (m_saves[slot].sname, name, sizeof(m_saves[slot].sname));
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Q_strncpyz (m_saves[slot].desc, "--- UNUSED SLOT ---", sizeof(m_saves[slot].desc));
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Q_strncpyz (m_saves[slot].kills, "", sizeof(m_saves[slot].kills));
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Q_strncpyz (m_saves[slot].time, "", sizeof(m_saves[slot].time));
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snprintf (line, sizeof(line), "saves/%s/info.fsv", m_saves[slot].sname);
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f = FS_OpenVFS (line, "rb", FS_GAME);
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if (!f)
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{ //legacy saved games from some other engine
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snprintf (line, sizeof(line), "%s.sav", m_saves[slot].sname);
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f = FS_OpenVFS (line, "rb", FS_GAME);
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}
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if (f)
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{
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VFS_GETS(f, line, sizeof(line));
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version = atoi(line);
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if (version != 5 && version != 6 && (version < FTESAVEGAME_VERSION || version >= FTESAVEGAME_VERSION+GT_MAX))
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{
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Q_strncpyz (m_saves[slot].desc, "Incompatible version", sizeof(m_saves[slot].desc));
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VFS_CLOSE (f);
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return;
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}
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// read the desc, change _ back to space, fill the separate fields
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VFS_GETS(f, line, sizeof(line));
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for (j=0 ; line[j] ; j++)
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if (line[j] == '_')
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line[j] = ' ';
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for (; j < sizeof(line[j]); j++)
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line[j] = '\0';
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memcpy(m_saves[slot].desc, line, 22);
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m_saves[slot].desc[22] = 0;
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for (in = line+22, out = m_saves[slot].kills, end = line+39; in < end && *in == ' '; )
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in++;
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for (out = m_saves[slot].kills; in < end; )
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*out++ = *in++;
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for (end = m_saves[slot].kills; out > end && out[-1] == ' '; )
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out--;
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*out = 0;
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Q_strncpyz(m_saves[slot].time, line+39, sizeof(m_saves[slot].time));
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if (version == 5 || version == 6)
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{
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for (j = 0; j < 16; j++)
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VFS_GETS(f, line, sizeof(line)); //16 parms
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VFS_GETS(f, line, sizeof(line)); //skill
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VFS_GETS(f, m_saves[slot].map, sizeof(m_saves[slot].map));
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}
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m_saves[slot].loadable = true;
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VFS_CLOSE (f);
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}
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}
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const char *M_ChooseAutoSave(void)
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{
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int i, j;
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for (i = SAVEFIRST_AUTO; i < SAVEFIRST_AUTO+SAVECOUNT_AUTO; i++)
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{
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M_ScanSave(i, va("a%i", i-SAVEFIRST_AUTO), false);
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if (!m_saves[i].loadable)
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return m_saves[i].sname;
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}
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for (i = SAVEFIRST_AUTO; i < SAVEFIRST_AUTO+SAVECOUNT_AUTO; i++)
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{
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for (j = SAVEFIRST_AUTO; j < SAVEFIRST_AUTO+SAVECOUNT_AUTO; j++)
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if (strcmp(m_saves[i].time, m_saves[j].time) > 0)
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break;
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if (j == SAVEFIRST_AUTO+SAVECOUNT_AUTO)
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return m_saves[i].sname;
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}
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return m_saves[SAVEFIRST_AUTO].sname;
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}
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static void M_ScanSaves (void)
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{
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int i;
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M_ScanSave(0, "quick", 2);
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for (i=SAVEFIRST_AUTO ; i<SAVEFIRST_AUTO+SAVECOUNT_AUTO ; i++)
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M_ScanSave(i, va("a%i", i-SAVEFIRST_AUTO), false);
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for (i=SAVEFIRST_STANDARD ; i<SAVEFIRST_STANDARD+SAVECOUNT_STANDARD ; i++)
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M_ScanSave(i, va("s%i", i-SAVEFIRST_STANDARD), true);
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}
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static void M_Menu_LoadSave_UnloadShaders(menu_t *menu)
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{
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loadsavemenuinfo_t *info = menu->data;
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if (info->picshader)
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{
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Image_UnloadTexture(info->picshader->defaulttextures->base);
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R_UnloadShader(info->picshader);
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info->picshader = NULL;
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}
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}
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static void M_Menu_LoadSave_Preview_Draw(int x, int y, menucustom_t *item, menu_t *menu)
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{
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loadsavemenuinfo_t *info = menu->data;
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int slot;
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if (!menu->selecteditem)
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return;
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slot = (menu->selecteditem->common.posy - 32)/8;
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if (slot >= 0 && slot < MAX_SAVEGAMES)
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{
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int width, height;
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if (slot != info->picslot || !info->picshader)
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{
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info->picslot = slot;
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if (info->picshader)
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{
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Image_UnloadTexture(info->picshader->defaulttextures->base);
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R_UnloadShader(info->picshader);
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}
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info->picshader = R_RegisterPic(va("saves/%s/screeny.tga", m_saves[slot].sname), NULL);
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}
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if (info->picshader)
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{
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shader_t *pic = NULL;
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switch(R_GetShaderSizes(info->picshader, &width, &height, false))
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{
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case 1:
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pic = info->picshader;
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break;
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case 0:
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if (*m_saves[slot].map)
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pic = R_RegisterPic(va("levelshots/%s", m_saves[slot].map), NULL);
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break;
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}
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if (pic)
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{
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int w = 160;
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int h = 120;
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if (R_GetShaderSizes(pic, &width, &height, false) <= 0)
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{
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width = 64;
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height = 64;
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}
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if ((float)width/height > (float)w/h)
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{
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w = 160;
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h = ((float)w*height) / width;
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}
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else
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{
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h = 120;
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w = ((float)h*width) / height;
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}
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R2D_ScalePic (x + (160-w)/2, y + (120-h)/2, w, h, pic);
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}
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}
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Draw_FunStringWidth(x, y+120+0, m_saves[slot].time, 160, 2, false);
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Draw_FunStringWidth(x, y+120+8, m_saves[slot].kills, 160, 2, false);
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switch(m_saves[slot].saveable)
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{
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case 2:
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Draw_FunStringWidth(x, y+120+16, "Quick Save", 160, 2, false);
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break;
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case 0:
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Draw_FunStringWidth(x, y+120+16, "Autosave", 160, 2, false);
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break;
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}
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Draw_FunStringWidth(x, y+120+24, m_saves[slot].sname, 160, 2, false);
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}
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}
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void M_Menu_Save_f (void)
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{
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menuoption_t *op = NULL;
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menu_t *menu;
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int i;
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if (!sv.state)
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return;
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if (cl.intermissionmode != IM_NONE)
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return;
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Key_Dest_Add(kdm_emenu);
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m_state = m_complex;
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menu = M_CreateMenu(sizeof(loadsavemenuinfo_t));
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menu->data = menu+1;
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menu->remove = M_Menu_LoadSave_UnloadShaders;
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menu->reset = M_Menu_LoadSave_UnloadShaders;
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MC_AddCenterPicture (menu, 4, 24, "gfx/p_save.lmp");
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menu->cursoritem = (menuoption_t *)MC_AddRedText(menu, 8, 0, 32, NULL, false);
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M_ScanSaves ();
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for (i=0 ; i< MAX_SAVEGAMES; i++)
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{
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if (m_saves[i].saveable)
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op = (menuoption_t *)MC_AddConsoleCommandf(menu, 16, 192, 32+8*i, false, m_saves[i].desc, "savegame %s\nclosemenu\n", m_saves[i].sname);
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else
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MC_AddWhiteText(menu, 16, 170, 32+8*i, m_saves[i].desc, false);
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if (!menu->selecteditem)
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menu->selecteditem = op;
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}
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MC_AddCustom(menu, 192, 60-16, NULL, 0)->draw = M_Menu_LoadSave_Preview_Draw;
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}
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void M_Menu_Load_f (void)
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{
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menuoption_t *op = NULL;
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menu_t *menu;
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int i;
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char time[64];
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Key_Dest_Add(kdm_emenu);
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m_state = m_complex;
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menu = M_CreateMenu(sizeof(loadsavemenuinfo_t));
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menu->data = menu+1;
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menu->remove = M_Menu_LoadSave_UnloadShaders;
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menu->reset = M_Menu_LoadSave_UnloadShaders;
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MC_AddCenterPicture(menu, 4, 24, "gfx/p_load.lmp");
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M_ScanSaves ();
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for (i=0 ; i< MAX_SAVEGAMES; i++)
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{
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if (m_saves[i].loadable)
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op = (menuoption_t *)MC_AddConsoleCommandf(menu, 16, 170, 32+8*i, false, m_saves[i].desc, "loadgame %s\nclosemenu\n", m_saves[i].sname);
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else
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MC_AddWhiteText(menu, 16, 170, 32+8*i, m_saves[i].desc, false);
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if (op)
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if (!menu->selecteditem || (*m_saves[i].time && strcmp(time, m_saves[i].time) < 0))
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{
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menu->selecteditem = op;
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Q_strncpyz(time, m_saves[i].time, sizeof(time));
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}
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}
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if (menu->selecteditem)
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menu->cursoritem = (menuoption_t *)MC_AddRedText(menu, 8, 0, menu->selecteditem->common.posy, NULL, false);
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MC_AddCustom(menu, 192, 60-16, NULL, 0)->draw = M_Menu_LoadSave_Preview_Draw;
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}
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#endif
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void M_Menu_SinglePlayer_f (void)
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{
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menu_t *menu;
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#ifndef CLIENTONLY
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menubutton_t *b;
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mpic_t *p;
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static menuresel_t resel;
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extern cvar_t cl_splitscreen;
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#endif
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Key_Dest_Add(kdm_emenu);
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m_state = m_complex;
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#ifdef CLIENTONLY
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menu = M_CreateMenu(0);
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MC_AddWhiteText(menu, 84, 0, 12*8, "This build is unable", false);
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MC_AddWhiteText(menu, 84, 0, 13*8, "to start a local game", false);
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MC_AddBox (menu, 60, 10*8, 25, 4);
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#else
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switch(M_GameType())
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{
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#ifdef Q2CLIENT
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case MGT_QUAKE2:
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menu = M_CreateMenu(0);
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MC_AddCenterPicture(menu, 4, 24, "pics/m_banner_game");
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//quake2 uses the 'newgame' alias, which controls the intro video and then start map.
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menu->selecteditem = (menuoption_t*)
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MC_AddConsoleCommand (menu, 64, 170, 40, "Easy", va("closemenu; skill 0;deathmatch 0; coop %i;newgame\n", cl_splitscreen.ival>0));
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MC_AddConsoleCommand (menu, 64, 170, 48, "Medium", va("closemenu; skill 1;deathmatch 0; coop %i;newgame\n", cl_splitscreen.ival>0));
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MC_AddConsoleCommand (menu, 64, 170, 56, "Hard", va("closemenu; skill 2;deathmatch 0; coop %i;newgame\n", cl_splitscreen.ival>0));
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MC_AddConsoleCommand (menu, 64, 170, 72, "Load Game", "menu_load\n");
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MC_AddConsoleCommand (menu, 64, 170, 80, "Save Game", "menu_save\n");
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menu->cursoritem = (menuoption_t*)MC_AddWhiteText(menu, 48, 0, 40, NULL, false);
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return;
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#endif
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#ifdef HEXEN2
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case MGT_HEXEN2:
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{
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int y;
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int i;
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cvar_t *pc;
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qboolean havemp;
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static char *classlistmp[] = {
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"Random",
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"Paladin",
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"Crusader",
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"Necromancer",
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"Assasin",
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"Demoness"
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};
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menubutton_t *b;
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havemp = !!COM_FCheckExists("maps/keep1.bsp");
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menu = M_CreateMenu(0);
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MC_AddPicture(menu, 16, 0, 35, 176, "gfx/menu/hplaque.lmp");
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Cvar_Get("cl_playerclass", "1", CVAR_USERINFO|CVAR_ARCHIVE, "Hexen2");
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y = 64-20;
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if (!strncmp(Cmd_Argv(1), "class", 5))
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{
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int pnum;
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extern cvar_t cl_splitscreen;
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pnum = atoi(Cmd_Argv(1)+5);
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if (!pnum)
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pnum = 1;
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MC_AddCenterPicture(menu, 0, 60, "gfx/menu/title2.lmp");
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if (cl_splitscreen.ival)
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MC_AddBufferedText(menu, 80, 0, (y+=8)+12, va("Player %i\n", pnum), false, true);
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for (i = 0; i <= 4+havemp; i++)
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{
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b = MC_AddConsoleCommandHexen2BigFont(menu, 80, y+=20, classlistmp[i],
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va("p%i setinfo cl_playerclass %i; menu_single %s %s\n",
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pnum,
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i?i:((rand()%(4+havemp))+1),
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((pnum+1 > cl_splitscreen.ival+1)?"skill":va("class%i",pnum+1)),
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Cmd_Argv(2)));
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if (!menu->selecteditem)
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menu->selecteditem = (menuoption_t*)b;
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}
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}
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else if (!strncmp(Cmd_Argv(1), "skill", 5))
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{
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//yes, hexen2 has per-class names for the skill levels. because being weird and obtuse is kinda its fort<72>
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static char *skillnames[6][4] =
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{
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{
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"Easy",
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"Medium",
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"Hard",
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"Nightmare"
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},
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{
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"Apprentice",
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"Squire",
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"Adept",
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"Lord"
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},
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{
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"Gallant",
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"Holy Avenger",
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"Divine Hero",
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"Legend"
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},
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{
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"Sorcerer",
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"Dark Servant",
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"Warlock",
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"Lich King"
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},
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{
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"Rogue",
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"Cutthroat",
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"Executioner",
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"Widow Maker"
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},
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{
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"Larva",
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"Spawn",
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"Fiend",
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"She Bitch"
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}
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};
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char **sn = skillnames[0];
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pc = Cvar_Get("cl_playerclass", "1", CVAR_USERINFO|CVAR_ARCHIVE, "Hexen2");
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if (pc && (unsigned)pc->ival <= 5)
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sn = skillnames[pc->ival];
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MC_AddCenterPicture(menu, 0, 60, "gfx/menu/title5.lmp");
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for (i = 0; i < 4; i++)
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{
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b = MC_AddConsoleCommandHexen2BigFont(menu, 80, y+=20, sn[i], va("skill %i; closemenu; disconnect; deathmatch 0; coop %i;wait;map %s\n", i, cl_splitscreen.ival>0, Cmd_Argv(2)));
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if (!menu->selecteditem)
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menu->selecteditem = (menuoption_t*)b;
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}
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}
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else
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{
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MC_AddCenterPicture(menu, 0, 60, "gfx/menu/title1.lmp");
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//startmap selection in hexen2 is nasty.
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if (havemp)
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{
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menu->selecteditem = (menuoption_t*)
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MC_AddConsoleCommandHexen2BigFont(menu, 80, y+=20, "New Mission", "menu_single class keep1\n");
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MC_AddConsoleCommandHexen2BigFont(menu, 80, y+=20, "Old Mission", "menu_single class demo1\n");
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}
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else
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{
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menu->selecteditem = (menuoption_t*)
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MC_AddConsoleCommandHexen2BigFont(menu, 80, y+=20, "New Game", "menu_single class demo1\n");
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}
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MC_AddConsoleCommandHexen2BigFont(menu, 80, y+=20, "Save Game", "menu_save\n");
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MC_AddConsoleCommandHexen2BigFont(menu, 80, y+=20, "Load Game", "menu_load\n");
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}
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|
||
menu->cursoritem = (menuoption_t *)MC_AddCursor(menu, &resel, 56, menu->selecteditem?menu->selecteditem->common.posy:0);
|
||
|
||
return;
|
||
}
|
||
break;
|
||
#endif
|
||
default:
|
||
if (QBigFontWorks())
|
||
{
|
||
menu = M_CreateMenu(0);
|
||
MC_AddPicture(menu, 16, 4, 32, 144, "gfx/qplaque.lmp");
|
||
MC_AddCenterPicture(menu, 4, 24, "gfx/ttl_sgl.lmp");
|
||
|
||
menu->selecteditem = (menuoption_t*)
|
||
MC_AddConsoleCommandQBigFont (menu, 72, 32, "New Game", va("closemenu;disconnect;maxclients 1;deathmatch 0;coop %i;startmap_sp\n", cl_splitscreen.ival>0));
|
||
MC_AddConsoleCommandQBigFont (menu, 72, 52, "Load Game", "menu_load\n");
|
||
MC_AddConsoleCommandQBigFont (menu, 72, 72, "Save Game", "menu_save\n");
|
||
|
||
menu->cursoritem = (menuoption_t*)MC_AddCursor(menu, &resel, 54, 32);
|
||
return;
|
||
}
|
||
else
|
||
{ //q1
|
||
menu = M_CreateMenu(0);
|
||
MC_AddPicture(menu, 16, 4, 32, 144, "gfx/qplaque.lmp");
|
||
MC_AddCenterPicture(menu, 4, 24, "gfx/ttl_sgl.lmp");
|
||
}
|
||
break;
|
||
}
|
||
|
||
p = R2D_SafeCachePic("gfx/sp_menu.lmp");
|
||
if (!p)
|
||
{
|
||
MC_AddBox (menu, 60, 10*8, 23, 4);
|
||
|
||
MC_AddWhiteText(menu, 92, 0, 12*8, "Couldn't find file", false);
|
||
MC_AddWhiteText(menu, 92, 0, 13*8, "gfx/sp_menu.lmp", false);
|
||
}
|
||
else
|
||
{
|
||
MC_AddPicture(menu, 72, 32, 232, 64, "gfx/sp_menu.lmp");
|
||
|
||
b = MC_AddConsoleCommand (menu, 16, 304, 32, "", va("closemenu;disconnect;maxclients 1;samelevel 0;deathmatch 0;coop %i;startmap_sp\n", cl_splitscreen.ival>0));
|
||
menu->selecteditem = (menuoption_t *)b;
|
||
b->common.width = p->width;
|
||
b->common.height = 20;
|
||
b = MC_AddConsoleCommand (menu, 16, 304, 52, "", "menu_load\n");
|
||
b->common.width = p->width;
|
||
b->common.height = 20;
|
||
b = MC_AddConsoleCommand (menu, 16, 304, 72, "", "menu_save\n");
|
||
b->common.width = p->width;
|
||
b->common.height = 20;
|
||
|
||
menu->cursoritem = (menuoption_t*)MC_AddCursor(menu, &resel, 54, 32);
|
||
}
|
||
#endif
|
||
}
|
||
|
||
|
||
typedef struct demoitem_s {
|
||
qboolean isdir;
|
||
int size;
|
||
struct demoitem_s *next;
|
||
struct demoitem_s *prev;
|
||
char name[1];
|
||
} demoitem_t;
|
||
|
||
typedef struct {
|
||
int fsroot; //FS_SYSTEM, FS_GAME, FS_GAMEONLY. if FS_SYSTEM, executed command will have a leading #
|
||
char path[MAX_OSPATH];
|
||
char selname[MAX_OSPATH];
|
||
} demoloc_t;
|
||
|
||
typedef struct {
|
||
menucustom_t *list;
|
||
demoitem_t *selected;
|
||
demoitem_t *firstitem;
|
||
|
||
demoloc_t *fs;
|
||
int pathlen;
|
||
|
||
char *command[64]; //these let the menu be used for nearly any sort of file browser.
|
||
char *ext[64];
|
||
int numext;
|
||
|
||
int dragscroll;
|
||
int mousedownpos;
|
||
|
||
demoitem_t *items;
|
||
} demomenu_t;
|
||
|
||
static void M_DemoDraw(int x, int y, menucustom_t *control, menu_t *menu)
|
||
{
|
||
extern qboolean keydown[K_MAX];
|
||
char *text;
|
||
demomenu_t *info = menu->data;
|
||
demoitem_t *item, *lostit;
|
||
int ty;
|
||
|
||
ty = vid.height-24;
|
||
item = info->selected;
|
||
while(item)
|
||
{
|
||
if (info->firstitem == item)
|
||
break;
|
||
if (ty < y)
|
||
{
|
||
//we couldn't find it
|
||
for (lostit = info->firstitem; lostit; lostit = lostit->prev)
|
||
{
|
||
if (info->selected == lostit)
|
||
{
|
||
item = lostit;
|
||
break;
|
||
}
|
||
}
|
||
info->firstitem = item;
|
||
break;
|
||
}
|
||
item = item->prev;
|
||
ty-=8;
|
||
}
|
||
if (!item)
|
||
info->firstitem = info->items;
|
||
|
||
if (!info->dragscroll && keydown[K_MOUSE1])
|
||
{
|
||
info->dragscroll = 1;
|
||
info->mousedownpos = mousecursor_y;
|
||
}
|
||
if (info->dragscroll && keydown[K_MOUSE1])
|
||
{
|
||
if (info->mousedownpos >= mousecursor_y+8)
|
||
{
|
||
info->dragscroll = 2;
|
||
info->mousedownpos -= 8;
|
||
if (info->firstitem->next)
|
||
{
|
||
if (info->firstitem == info->selected)
|
||
info->selected = info->firstitem->next;
|
||
info->firstitem = info->firstitem->next;
|
||
}
|
||
}
|
||
if (info->mousedownpos+8 <= mousecursor_y)
|
||
{
|
||
info->dragscroll = 2;
|
||
info->mousedownpos += 8;
|
||
if (info->firstitem->prev)
|
||
{
|
||
if (ty <= 24)
|
||
info->selected = info->selected->prev;
|
||
info->firstitem = info->firstitem->prev;
|
||
}
|
||
}
|
||
}
|
||
|
||
item = info->firstitem;
|
||
while(item)
|
||
{
|
||
if (y >= vid.height)
|
||
return;
|
||
if (!item->isdir)
|
||
text = va("%-32.32s%6iKB", item->name+info->pathlen, item->size/1024);
|
||
else
|
||
text = item->name+info->pathlen;
|
||
if (item == info->selected)
|
||
Draw_AltFunString(x, y, text);
|
||
else
|
||
Draw_FunString(x, y, text);
|
||
y+=8;
|
||
item = item->next;
|
||
}
|
||
}
|
||
static void ShowDemoMenu (menu_t *menu, const char *path);
|
||
static qboolean M_DemoKey(menucustom_t *control, menu_t *menu, int key, unsigned int unicode)
|
||
{
|
||
demomenu_t *info = menu->data;
|
||
demoitem_t *it;
|
||
int i;
|
||
|
||
switch (key)
|
||
{
|
||
case K_MWHEELUP:
|
||
case K_UPARROW:
|
||
if (info->selected && info->selected->prev)
|
||
info->selected = info->selected->prev;
|
||
break;
|
||
case K_MWHEELDOWN:
|
||
case K_DOWNARROW:
|
||
if (info->selected && info->selected->next)
|
||
info->selected = info->selected->next;
|
||
break;
|
||
case K_HOME:
|
||
info->selected = info->items;
|
||
break;
|
||
case K_END:
|
||
info->selected = info->items;
|
||
while(info->selected->next)
|
||
info->selected = info->selected->next;
|
||
break;
|
||
case K_PGUP:
|
||
for (i = 0; i < 10; i++)
|
||
{
|
||
if (info->selected && info->selected->prev)
|
||
info->selected = info->selected->prev;
|
||
}
|
||
break;
|
||
case K_PGDN:
|
||
for (i = 0; i < 10; i++)
|
||
{
|
||
if (info->selected && info->selected->next)
|
||
info->selected = info->selected->next;
|
||
}
|
||
break;
|
||
case K_MOUSE1:
|
||
if (info->dragscroll == 2)
|
||
{
|
||
info->dragscroll = 0;
|
||
break;
|
||
}
|
||
it = info->firstitem;
|
||
i = (mousecursor_y - control->common.posy) / 8;
|
||
while(i > 0 && it && it->next)
|
||
{
|
||
it = it->next;
|
||
i--;
|
||
}
|
||
if (info->selected != it)
|
||
{
|
||
info->selected = it;
|
||
info->dragscroll = 0;
|
||
break;
|
||
}
|
||
//fallthrough
|
||
case K_ENTER:
|
||
case K_KP_ENTER:
|
||
if (info->selected)
|
||
{
|
||
if (info->selected->isdir)
|
||
ShowDemoMenu(menu, info->selected->name);
|
||
else
|
||
{
|
||
extern int shift_down;
|
||
int extnum;
|
||
for (extnum = 0; extnum < info->numext; extnum++)
|
||
if (!stricmp(info->selected->name + strlen(info->selected->name)-4, info->ext[extnum]))
|
||
break;
|
||
|
||
if (extnum == info->numext) //wasn't on our list of extensions.
|
||
extnum = 0;
|
||
|
||
if (!info->command[extnum])
|
||
return true; //FIXME: archives
|
||
|
||
Cbuf_AddText(va("%s \"%s%s\"\n", info->command[extnum], (info->fs->fsroot==FS_SYSTEM)?"#":"", info->selected->name), RESTRICT_LOCAL);
|
||
if (!shift_down)
|
||
M_RemoveMenu(menu);
|
||
return true;
|
||
}
|
||
}
|
||
break;
|
||
default:
|
||
return false;
|
||
}
|
||
if (info->selected)
|
||
Q_strncpyz(info->fs->selname, info->selected->name, sizeof(info->fs->selname));
|
||
else
|
||
Q_strncpyz(info->fs->selname, "", sizeof(info->fs->selname));
|
||
return true;
|
||
}
|
||
|
||
static int QDECL DemoAddItem(const char *filename, qofs_t size, time_t modified, void *parm, searchpathfuncs_t *spath)
|
||
{
|
||
int extnum;
|
||
demomenu_t *menu = parm;
|
||
demoitem_t *link, *newi;
|
||
int side;
|
||
qboolean isdir;
|
||
char tempfname[MAX_QPATH];
|
||
|
||
char *i;
|
||
|
||
i = strchr(filename+menu->pathlen, '/');
|
||
if (i == NULL)
|
||
{
|
||
for (extnum = 0; extnum < menu->numext; extnum++)
|
||
if (!stricmp(filename + strlen(filename)-4, menu->ext[extnum]))
|
||
break;
|
||
|
||
if (extnum == menu->numext) //wasn't on our list of extensions.
|
||
return true;
|
||
isdir = false;
|
||
}
|
||
else
|
||
{
|
||
i++;
|
||
if (i-filename > sizeof(tempfname)-2)
|
||
return true; //too long to fit in our buffers anyway
|
||
strncpy(tempfname, filename, i-filename);
|
||
tempfname[i-filename] = 0;
|
||
filename = tempfname;
|
||
|
||
size = 0;
|
||
isdir = true;
|
||
}
|
||
|
||
if (!menu->items)
|
||
menu->items = newi = BZ_Malloc(sizeof(*newi) + strlen(filename));
|
||
else
|
||
{
|
||
link = menu->items;
|
||
for(;;)
|
||
{
|
||
if (link->isdir != isdir) //bias directories, so they sink
|
||
side = (link->isdir > isdir)?1:-1;
|
||
else
|
||
side = stricmp(link->name, filename);
|
||
if (side == 0)
|
||
return true; //already got this file
|
||
else if (side > 0)
|
||
{
|
||
if (!link->prev)
|
||
{
|
||
link->prev = newi = BZ_Malloc(sizeof(*newi) + strlen(filename));
|
||
break;
|
||
}
|
||
link = link->prev;
|
||
}
|
||
else
|
||
{
|
||
if (!link->next)
|
||
{
|
||
link->next = newi = BZ_Malloc(sizeof(*newi) + strlen(filename));
|
||
break;
|
||
}
|
||
link = link->next;
|
||
}
|
||
}
|
||
}
|
||
|
||
strcpy(newi->name, filename);
|
||
newi->size = size;
|
||
newi->isdir = isdir;
|
||
newi->prev = NULL;
|
||
newi->next = NULL;
|
||
|
||
return true;
|
||
}
|
||
|
||
//converts the binary tree into sorted linked list
|
||
static void M_Demo_Flatten(demomenu_t *info)
|
||
{
|
||
demoitem_t *btree = info->items, *item, *lastitem;
|
||
demoitem_t *listhead = NULL, *listlast = NULL;
|
||
|
||
while(btree)
|
||
{
|
||
if (!btree->prev)
|
||
{ //none on left side, descend down right removing head node
|
||
item = btree;
|
||
btree = btree->next;
|
||
}
|
||
else
|
||
{
|
||
item = btree;
|
||
lastitem = item;
|
||
for (;;)
|
||
{
|
||
if (!item->prev)
|
||
{
|
||
lastitem->prev = item->next;
|
||
break;
|
||
}
|
||
lastitem = item;
|
||
item = lastitem->prev;
|
||
}
|
||
}
|
||
if (listlast)
|
||
{
|
||
listlast->next = item;
|
||
item->prev = listlast;
|
||
listlast = item;
|
||
}
|
||
else
|
||
{
|
||
listhead = listlast = item;
|
||
item->prev = NULL;
|
||
}
|
||
}
|
||
if (listlast)
|
||
listlast->next = NULL;
|
||
info->items = listhead;
|
||
info->selected = listhead;
|
||
info->firstitem = listhead;
|
||
}
|
||
|
||
static void M_Demo_Flush (demomenu_t *info)
|
||
{
|
||
demoitem_t *item;
|
||
while (info->items)
|
||
{
|
||
item = info->items;
|
||
info->items = item->next;
|
||
BZ_Free(item);
|
||
}
|
||
info->items = NULL;
|
||
info->selected = NULL;
|
||
info->firstitem = NULL;
|
||
}
|
||
|
||
static void M_Demo_Remove (menu_t *menu)
|
||
{
|
||
demomenu_t *info = menu->data;
|
||
M_Demo_Flush(info);
|
||
}
|
||
|
||
static void ShowDemoMenu (menu_t *menu, const char *path)
|
||
{
|
||
demomenu_t *info = menu->data;
|
||
|
||
int c;
|
||
char *s;
|
||
char match[256];
|
||
|
||
if (path != info->fs->path)
|
||
{
|
||
if (*path == '/')
|
||
path++;
|
||
Q_strncpyz(info->fs->path, path, sizeof(info->fs->path));
|
||
}
|
||
|
||
if (info->fs->fsroot == FS_GAME)
|
||
{
|
||
if (!strcmp(path, "../"))
|
||
{
|
||
FS_NativePath("", FS_ROOT, info->fs->path, sizeof(info->fs->path));
|
||
info->fs->fsroot = FS_SYSTEM;
|
||
while((s = strchr(info->fs->path, '\\')))
|
||
*s = '/';
|
||
}
|
||
}
|
||
while (!strcmp(info->fs->path+strlen(info->fs->path)-3, "../"))
|
||
{
|
||
c = 0;
|
||
for (s = info->fs->path+strlen(info->fs->path)-3; s >= info->fs->path; s--)
|
||
{
|
||
if (*s == '/')
|
||
{
|
||
c++;
|
||
s[1] = '\0';
|
||
if (c == 2)
|
||
break;
|
||
}
|
||
}
|
||
if (c<2)
|
||
*info->fs->path = '\0';
|
||
}
|
||
info->selected = NULL;
|
||
info->pathlen = strlen(info->fs->path);
|
||
|
||
M_Demo_Flush(menu->data);
|
||
if (info->fs->fsroot == FS_SYSTEM)
|
||
{
|
||
s = strchr(info->fs->path, '/');
|
||
if (s && strchr(s+1, '/'))
|
||
{
|
||
Q_snprintfz(match, sizeof(match), "%s../", info->fs->path);
|
||
DemoAddItem(match, 0, 0, info, NULL);
|
||
}
|
||
}
|
||
else if (*info->fs->path)
|
||
{
|
||
Q_snprintfz(match, sizeof(match), "%s../", info->fs->path);
|
||
DemoAddItem(match, 0, 0, info, NULL);
|
||
}
|
||
else if (info->fs->fsroot == FS_GAME)
|
||
{
|
||
Q_snprintfz(match, sizeof(match), "../");
|
||
DemoAddItem(match, 0, 0, info, NULL);
|
||
}
|
||
if (info->fs->fsroot == FS_SYSTEM)
|
||
{
|
||
if (*info->fs->path)
|
||
Q_snprintfz(match, sizeof(match), "%s*", info->fs->path);
|
||
else
|
||
Q_snprintfz(match, sizeof(match), "/*");
|
||
Sys_EnumerateFiles("", match, DemoAddItem, info, NULL);
|
||
}
|
||
else
|
||
{
|
||
Q_snprintfz(match, sizeof(match), "%s*", info->fs->path);
|
||
COM_EnumerateFiles(match, DemoAddItem, info);
|
||
}
|
||
M_Demo_Flatten(info);
|
||
}
|
||
void M_Demo_Reselect(demomenu_t *info, const char *name)
|
||
{
|
||
demoitem_t *item;
|
||
for(item = info->items; item; item = item->next)
|
||
{
|
||
if (!strcmp(item->name, name))
|
||
{
|
||
info->selected = item;
|
||
return;
|
||
}
|
||
}
|
||
}
|
||
|
||
void M_Menu_Demos_f (void)
|
||
{
|
||
demomenu_t *info;
|
||
menu_t *menu;
|
||
static demoloc_t mediareenterloc = {FS_GAME, "demos/"};
|
||
|
||
Key_Dest_Add(kdm_emenu);
|
||
Key_Dest_Remove(kdm_console);
|
||
m_state = m_complex;
|
||
|
||
menu = M_CreateMenu(sizeof(demomenu_t));
|
||
menu->remove = M_Demo_Remove;
|
||
info = menu->data;
|
||
|
||
info->fs = &mediareenterloc;
|
||
|
||
if (Cmd_Argc()>1)
|
||
{
|
||
char *startdemo = Cmd_Argv(1);
|
||
if (*startdemo == '#')
|
||
{
|
||
startdemo++;
|
||
info->fs->fsroot = FS_SYSTEM;
|
||
}
|
||
else
|
||
info->fs->fsroot = FS_GAME;
|
||
Q_strncpyz(info->fs->path, startdemo, sizeof(info->fs->path));
|
||
*COM_SkipPath(info->fs->path) = 0;
|
||
Q_strncpyz(info->fs->selname, startdemo, sizeof(info->fs->selname));
|
||
}
|
||
|
||
info->numext = 0;
|
||
info->command[info->numext] = "closemenu;playdemo";
|
||
info->ext[info->numext++] = ".qwd";
|
||
info->command[info->numext] = "closemenu;playdemo";
|
||
info->ext[info->numext++] = ".dem";
|
||
info->command[info->numext] = "closemenu;playdemo";
|
||
info->ext[info->numext++] = ".dm2";
|
||
info->command[info->numext] = "closemenu;playdemo";
|
||
info->ext[info->numext++] = ".mvd";
|
||
info->command[info->numext] = "closemenu;playdemo";
|
||
info->ext[info->numext++] = ".mvd.gz";
|
||
//there are also qizmo demos (.qwz) out there...
|
||
//we don't support them, but if we were to ask quizmo to decode them for us, we could do.
|
||
|
||
//and some archive formats... for the luls
|
||
info->command[info->numext] = NULL;
|
||
info->ext[info->numext++] = ".zip";
|
||
info->command[info->numext] = NULL;
|
||
info->ext[info->numext++] = ".pk3";
|
||
info->command[info->numext] = NULL;
|
||
info->ext[info->numext++] = ".pk4";
|
||
info->command[info->numext] = NULL;
|
||
info->ext[info->numext++] = ".pak";
|
||
|
||
MC_AddWhiteText(menu, 24, 170, 8, "Choose a Demo", false);
|
||
MC_AddWhiteText(menu, 16, 170, 24, "^Ue01d^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01f", false);
|
||
|
||
info->list = MC_AddCustom(menu, 0, 32, NULL, 0);
|
||
info->list->draw = M_DemoDraw;
|
||
info->list->key = M_DemoKey;
|
||
|
||
menu->selecteditem = (menuoption_t*)info->list;
|
||
|
||
ShowDemoMenu(menu, info->fs->path);
|
||
M_Demo_Reselect(info, info->fs->selname);
|
||
}
|
||
|
||
#ifdef HAVE_JUKEBOX
|
||
void M_Menu_MediaFiles_f (void)
|
||
{
|
||
demomenu_t *info;
|
||
menu_t *menu;
|
||
static demoloc_t mediareenterloc = {FS_GAME};
|
||
|
||
Key_Dest_Add(kdm_emenu);
|
||
m_state = m_complex;
|
||
|
||
menu = M_CreateMenu(sizeof(demomenu_t));
|
||
menu->remove = M_Demo_Remove;
|
||
info = menu->data;
|
||
|
||
info->fs = &mediareenterloc;
|
||
info->numext = 0;
|
||
|
||
#ifdef HAVE_JUKEBOX
|
||
info->ext[info->numext] = ".m3u";
|
||
info->command[info->numext] = "mediaplaylist";
|
||
info->numext++;
|
||
#if defined(AVAIL_MP3_ACM) || defined(FTE_TARGET_WEB)
|
||
info->ext[info->numext] = ".mp3";
|
||
info->command[info->numext] = "media_add";
|
||
info->numext++;
|
||
#endif
|
||
info->ext[info->numext] = ".wav";
|
||
info->command[info->numext] = "media_add";
|
||
info->numext++;
|
||
#if defined(AVAIL_OGGVORBIS) || defined(FTE_TARGET_WEB)
|
||
info->ext[info->numext] = ".ogg"; //will this ever be added properly?
|
||
info->command[info->numext] = "media_add";
|
||
info->numext++;
|
||
#endif
|
||
#endif
|
||
|
||
#ifdef HAVE_MEDIA_DECODER
|
||
info->ext[info->numext] = ".roq";
|
||
info->command[info->numext] = "playfilm";
|
||
info->numext++;
|
||
#ifdef _WIN32 //avis are only playable on windows due to a windows dll being used to decode them.
|
||
info->ext[info->numext] = ".avi";
|
||
info->command[info->numext] = "playfilm";
|
||
info->numext++;
|
||
#endif
|
||
#endif
|
||
|
||
MC_AddWhiteText(menu, 24, 170, 8, "Media List", false);
|
||
MC_AddWhiteText(menu, 16, 170, 24, "^Ue01d^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01f", false);
|
||
|
||
info->list = MC_AddCustom(menu, 0, 32, NULL, 0);
|
||
info->list->draw = M_DemoDraw;
|
||
info->list->key = M_DemoKey;
|
||
|
||
menu->selecteditem = (menuoption_t*)info->list;
|
||
|
||
ShowDemoMenu(menu, info->fs->path);
|
||
M_Demo_Reselect(info, info->fs->selname);
|
||
}
|
||
#endif
|
||
#endif
|