fteqw/engine/common
2012-10-08 05:10:14 +00:00
..
bothdefs.h Trimmed some dead files. 2012-09-30 05:52:03 +00:00
bspfile.h Trimmed some dead files. 2012-09-30 05:52:03 +00:00
cmd.c Android tweeks 2012-07-05 19:42:36 +00:00
cmd.h Android tweeks 2012-07-05 19:42:36 +00:00
com_mesh.c Trimmed some dead files. 2012-09-30 05:52:03 +00:00
com_mesh.h Android tweeks 2012-07-05 19:42:36 +00:00
com_phys_ode.c Trimmed some dead files. 2012-09-30 05:52:03 +00:00
common.c Trimmed some dead files. 2012-09-30 05:52:03 +00:00
common.h Android tweeks 2012-07-05 19:42:36 +00:00
console.h Android: fat presses, vibrator, onscreen keyboard, keep-screen-on, console scaling, touch-based console scrolling, additional bindables. 2012-07-14 16:25:18 +00:00
crc.c removed separate trigger/solid links. 2011-06-29 18:39:11 +00:00
crc.h Minor update... 2008-11-09 22:29:28 +00:00
cvar.c Couple of bugs fixed - other-player prediction, net_preparse crashes, q2 gamecode no longer crashes. 2012-04-24 07:59:11 +00:00
cvar.h Small tweeks, bugfixes, breakages, cleanups... 2012-05-09 15:30:53 +00:00
fs.c server now claims to be proquake-compatible, so will use 16bit angles for proquake and its nq clones. 2012-10-01 14:29:44 +00:00
fs.h Small tweeks, bugfixes, breakages, cleanups... 2012-05-09 15:30:53 +00:00
fs_pak.c Android tweeks 2012-07-05 19:42:36 +00:00
fs_stdio.c Fix fs_cache issue. 2012-07-08 12:33:08 +00:00
fs_win32.c Android tweeks 2012-07-05 19:42:36 +00:00
fs_zip.c Android tweeks 2012-07-05 19:42:36 +00:00
gl_q2bsp.c audio on android is now configurable, hopefully. 2012-10-08 04:36:10 +00:00
huff.c Fixes, workarounds, and breakages. Hexen2 should work much better (-hexen2 says no mission pack, -portals says h2mp). Started working on splitting bigcoords per client, far too much work still to go on that. Removed gl_ztrick entirely. Enabled csprogs download by default. Added client support for fitzquake's 666 protocol, needs testing, some cleanup for dp protocols too, no server support, couldn't selectively enable it anyway. Now attempting to cache shadow meshes for explosions and stuff. Played with lightmaps a little, should potentially run a little faster on certain (intel?) cards. Tweeked npfte a little to try to avoid deadlocks and crashes. Fixed sky worldspawn parsing. Added h2mp's model format. Fixed baseline issue in q2 client, made servers generate q2 baselines. MOVETYPE_PUSH will not rotate extra if rotation is forced. Made status command show allowed client types. Changed lighting on weapons - should now be shaded. 2010-08-11 03:36:31 +00:00
log.c Android: fat presses, vibrator, onscreen keyboard, keep-screen-on, console scaling, touch-based console scrolling, additional bindables. 2012-07-14 16:25:18 +00:00
mathlib.c Android tweeks 2012-07-05 19:42:36 +00:00
mathlib.h Trimmed some dead files. 2012-09-30 05:52:03 +00:00
md4.c Misc bugfixes, including q3bsp-rtlights and bloom. Matrix use clarifications. Working towards skeletal glsl code. 2011-07-30 14:14:56 +00:00
net.h Trimmed some dead files. 2012-09-30 05:52:03 +00:00
net_chan.c Small tweeks, bugfixes, breakages, cleanups... 2012-05-09 15:30:53 +00:00
net_wins.c Trimmed some dead files. 2012-09-30 05:52:03 +00:00
netinc.h Trimmed some dead files. 2012-09-30 05:52:03 +00:00
particles.h tcpconnect fixes 2012-01-17 07:57:46 +00:00
plugin.c Burkelium 64bit fixes, and related linux workarounds. 2012-10-08 05:10:14 +00:00
pmove.c Android tweeks 2012-07-05 19:42:36 +00:00
pmove.h I'm tweeking pmove.c for the luls. 2012-02-14 15:50:34 +00:00
pmovetst.c my attempt at android multitouch (csqc can also distinguish separate mice in windows too). 2012-02-12 05:18:31 +00:00
pr_bgcmd.c audio on android is now configurable, hopefully. 2012-10-08 04:36:10 +00:00
pr_common.h audio on android is now configurable, hopefully. 2012-10-08 04:36:10 +00:00
protocol.h Trimmed some dead files. 2012-09-30 05:52:03 +00:00
q1bsp.c r_wireframe. requires cheats. 2012-08-04 01:35:52 +00:00
q2pmove.c tcpconnect fixes 2012-01-17 07:57:46 +00:00
q3common.c removed separate trigger/solid links. 2011-06-29 18:39:11 +00:00
qvm.c Use dynload.library by default. dlopen() and friends will now only work on MorphOS 2.0+. 2012-05-10 12:56:18 +00:00
sha1.c for qtv to work too. 2012-04-20 15:18:01 +00:00
sys.h Android: fat presses, vibrator, onscreen keyboard, keep-screen-on, console scaling, touch-based console scrolling, additional bindables. 2012-07-14 16:25:18 +00:00
tlout.h Misc bugfixes, including q3bsp-rtlights and bloom. Matrix use clarifications. Working towards skeletal glsl code. 2011-07-30 14:14:56 +00:00
translate.c Android tweeks 2012-07-05 19:42:36 +00:00
translate.h Trying to fix mvd recording/playback a little. 2011-06-05 01:36:14 +00:00
ui_public.h A few things... f_ruleset stuff, 64bit qvm compatability, added cvars so you can put the built in http server on a custom port, added #warnings to annoy molgrum. 2007-09-17 20:35:39 +00:00
unzip.c Trimmed some dead files. 2012-09-30 05:52:03 +00:00
unzip.h Removed obsolete 'OF' macro. 2012-04-24 03:12:50 +00:00
vm.h Android tweeks 2012-07-05 19:42:36 +00:00
world.h Android tweeks 2012-07-05 19:42:36 +00:00
zone.c r_wireframe. requires cheats. 2012-08-04 01:35:52 +00:00
zone.h Android tweeks 2012-07-05 19:42:36 +00:00