mirror of
https://github.com/nzp-team/fteqw.git
synced 2024-11-14 00:10:46 +00:00
eccfe6b560
openal: doppler now applies to openal more consistently. vulkan: vk_loadglsl cvar enables vk_nv_glsl_shader, with support for existing glsl shaders (still no permutations for now). needs !!samps stuff. vulkan: r_renderscale now partly works. r_fxaa also works under specific circumstances. needs more work. still no bloom or projections stuff. menu_download: got a few tweaks to improve it, including zips. I still want to handle engine updates with this stuff, but that can wait for later. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5008 fc73d0e0-1445-4013-8a0c-d673dee63da5 |
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default2d.hlsl | ||
defaultfill.hlsl | ||
defaultskin.hlsl | ||
defaultsky.hlsl | ||
defaultsprite.hlsl | ||
defaultwall.hlsl | ||
defaultwarp.hlsl | ||
depthonly.hlsl | ||
drawflat_wall.hlsl | ||
fixedemu.hlsl | ||
menutint.hlsl | ||
rtlight.hlsl | ||
terrain.hlsl | ||
terraindebug.hlsl |