mirror of
https://github.com/nzp-team/fteqw.git
synced 2024-11-14 16:31:38 +00:00
763cef2441
reworked prediction code, now more generic. added cl_lerp_smooth, cl_predict_extrapolate, cl_predict_timenudge cvars to allow tweaking player prediction/smoothness in a few different ways. cl_lerp_smooth's default changed to not smooth out live games in order to avoid unnecessary lag (was effectively set to 1, and would be 0 in vanilla). git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4471 fc73d0e0-1445-4013-8a0c-d673dee63da5
6698 lines
157 KiB
C
6698 lines
157 KiB
C
/*
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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// cl_parse.c -- parse a message received from the server
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#include "quakedef.h"
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#include "cl_ignore.h"
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void CL_GetNumberedEntityInfo (int num, float *org, float *ang);
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void CLDP_ParseDarkPlaces5Entities(void);
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void CL_SetStatInt (int pnum, int stat, int value);
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static qboolean CL_CheckModelResources (char *name);
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int msgflags;
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char cl_dp_csqc_progsname[128];
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int cl_dp_csqc_progssize;
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int cl_dp_csqc_progscrc;
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int cl_dp_serverextension_download;
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char *svc_qwstrings[] =
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{
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"svc_bad",
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"svc_nop",
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"svc_disconnect",
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"svcqw_updatestatbyte",
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"svc_version", // [long] server version
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"svc_setview", // [short] entity number
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"svc_sound", // <see code>
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"svc_time", // [float] server time
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"svc_print", // [string] null terminated string
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"svc_stufftext", // [string] stuffed into client's console buffer
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// the string should be \n terminated
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"svc_setangle", // [vec3] set the view angle to this absolute value
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"svc_serverdata", // [long] version ...
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"svc_lightstyle", // [qbyte] [string]
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"svc_updatename", // [qbyte] [string]
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"svc_updatefrags", // [qbyte] [short]
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"svc_clientdata", // <shortbits + data>
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"svc_stopsound", // <see code>
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"svc_updatecolors", // [qbyte] [qbyte]
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"svc_particle", // [vec3] <variable>
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"svc_damage", // [qbyte] impact [qbyte] blood [vec3] from
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"svc_spawnstatic",
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"svc_spawnstatic2",
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"svc_spawnbaseline",
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"svc_temp_entity", // <variable>
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"svc_setpause",
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"svc_signonnum",
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"svc_centerprint",
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"svc_killedmonster",
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"svc_foundsecret",
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"svc_spawnstaticsound",
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"svc_intermission",
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"svc_finale",
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"svc_cdtrack",
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"svc_sellscreen",
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"svc_smallkick",
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"svc_bigkick",
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"svc_updateping",
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"svc_updateentertime",
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"svc_updatestatlong",
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"svc_muzzleflash",
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"svc_updateuserinfo",
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"svc_download",
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"svc_playerinfo",
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"svc_nails",
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"svc_choke",
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"svc_modellist",
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"svc_soundlist",
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"svc_packetentities",
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"svc_deltapacketentities",
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"svc_maxspeed",
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"svc_entgravity",
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"svc_setinfo",
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"svc_serverinfo",
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"svc_updatepl",
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"MVD svc_nails2",
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"svcfte_soundextended",
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"svcfte_soundlistshort",
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"FTE svc_lightstylecol",
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"FTE svc_bulletentext", // obsolete
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"FTE svc_lightnings",
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"FTE svc_modellistshort",
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"FTE svc_ftesetclientpersist",
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"FTE svc_setportalstate",
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"FTE svc_particle2",
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"FTE svc_particle3",
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"FTE svc_particle4",
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"FTE svc_spawnbaseline2",
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"FTE svc_customtempent",
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"FTE svc_choosesplitclient",
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"svcfte_showpic",
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"svcfte_hidepic",
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"svcfte_movepic",
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"svcfte_updatepic",
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"???",
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"svcfte_effect",
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"svcfte_effect2",
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"svcfte_csqcentities",
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"svcfte_precache",
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"svcfte_updatestatstring",
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"svcfte_updatestatfloat",
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"svcfte_trailparticles",
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"svcfte_pointparticles",
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"svcfte_pointparticles1",
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"svcfte_cgamepacket",
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"svcfte_voicechat",
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"svcfte_setangledelta",
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"svcfte_updateentities",
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"???",
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"???",
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"???",
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"???",
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"???",
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"???",
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"???",
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"???",
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"???",
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"???",
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"???",
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"???",
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"???",
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"???",
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"???",
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"???",
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"???",
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"???",
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"???",
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"???",
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"???",
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"???",
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};
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char *svc_nqstrings[] =
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{
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"nqsvc_bad",
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"nqsvc_nop",
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"nqsvc_disconnect",
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"nqsvc_updatestatlong",
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"nqsvc_version", // [long] server version
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"nqsvc_setview", // [short] entity number
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"nqsvc_sound", // <see code>
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"nqsvc_time", // [float] server time
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"nqsvc_print", // [string] null terminated string
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"nqsvc_stufftext", // [string] stuffed into client's console buffer
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// the string should be \n terminated
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"nqsvc_setangle", // [vec3] set the view angle to this absolute value
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"nqsvc_serverinfo", // [long] version
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// [string] signon string
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// [string]..[0]model cache [string]...[0]sounds cache
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// [string]..[0]item cache
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"nqsvc_lightstyle", // [qbyte] [string]
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"nqsvc_updatename", // [qbyte] [string]
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"nqsvc_updatefrags", // [qbyte] [short]
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"nqsvc_clientdata", // <shortbits + data>
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"nqsvc_stopsound", // <see code>
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"nqsvc_updatecolors", // [qbyte] [qbyte]
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"nqsvc_particle", // [vec3] <variable>
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"nqsvc_damage", // [qbyte] impact [qbyte] blood [vec3] from
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"nqsvc_spawnstatic",
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"nqsvcfte_spawnstatic2(21)",
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"nqsvc_spawnbaseline",
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"nqsvc_temp_entity", // <variable>
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"nqsvc_setpause",
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"nqsvc_signonnum",
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"nqsvc_centerprint",
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"nqsvc_killedmonster",
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"nqsvc_foundsecret",
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"nqsvc_spawnstaticsound",
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"nqsvc_intermission",
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"nqsvc_finale", // [string] music [string] text
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"nqsvc_cdtrack", // [qbyte] track [qbyte] looptrack
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"nqsvc_sellscreen",
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"nqsvc_cutscene", //34
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"NEW PROTOCOL", //35
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"NEW PROTOCOL", //36
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"fitzsvc_skybox", //37
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"NEW PROTOCOL", //38
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"NEW PROTOCOL", //39
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"fitzsvc_bf", //40
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"fitzsvc_fog", //41
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"fitzsvc_spawnbaseline2", //42
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"fitzsvc_spawnstatic2", //43
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"fitzsvc_spawnstaticsound2", //44
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"NEW PROTOCOL", //45
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"NEW PROTOCOL", //46
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"NEW PROTOCOL", //47
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"NEW PROTOCOL", //48
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"NEW PROTOCOL", //49
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"dpsvc_downloaddata", //50
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"dpsvc_updatestatubyte", //51
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"dpsvc_effect", //52
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"dpsvc_effect2", //53
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"dp6svc_precache/dp5svc_sound2", //54
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"dpsvc_spawnbaseline2", //55
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"dpsvc_spawnstatic2", //56 obsolete
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"dpsvc_entities", //57
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"dpsvc_csqcentities", //58
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"dpsvc_spawnstaticsound2", //59
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"dpsvc_trailparticles", //60
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"dpsvc_pointparticles", //61
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"dpsvc_pointparticles1", //62
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"NEW PROTOCOL(63)", //63
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"NEW PROTOCOL(64)", //64
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"NEW PROTOCOL(65)", //65
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"ftenqsvc_spawnbaseline2", //66
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"NEW PROTOCOL(67)", //67
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"NEW PROTOCOL(68)", //68
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"NEW PROTOCOL(69)", //69
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"NEW PROTOCOL(70)", //70
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"NEW PROTOCOL(71)", //71
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"NEW PROTOCOL(72)", //72
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"NEW PROTOCOL(73)", //73
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"NEW PROTOCOL(74)", //74
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"NEW PROTOCOL(75)", //75
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"NEW PROTOCOL(76)", //76
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"NEW PROTOCOL(77)", //77
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"NEW PROTOCOL(78)", //78
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"NEW PROTOCOL(79)", //79
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"NEW PROTOCOL(80)", //80
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"NEW PROTOCOL(81)", //81
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"NEW PROTOCOL(82)", //82
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"NEW PROTOCOL(83)", //83
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"NEW PROTOCOL(84)", //84
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"NEW PROTOCOL(85)", //85
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"nqsvcfte_updateentities", //86
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"NEW PROTOCOL(87)", //87
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"NEW PROTOCOL(88)" //88
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};
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extern cvar_t requiredownloads, cl_standardchat, msg_filter, cl_countpendingpl, cl_download_mapsrc;
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int oldparsecountmod;
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int parsecountmod;
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double parsecounttime;
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int cl_spikeindex, cl_playerindex, cl_h_playerindex, cl_flagindex, cl_rocketindex, cl_grenadeindex, cl_gib1index, cl_gib2index, cl_gib3index;
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//called after disconnect, purges all memory that was allocated etc
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void CL_Parse_Disconnected(void)
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{
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if (cls.downloadmethod <= DL_QWPENDING)
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cls.downloadmethod = DL_NONE;
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if (cls.downloadqw)
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{
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VFS_CLOSE(cls.downloadqw);
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cls.downloadqw = NULL;
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}
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if (!cls.downloadmethod)
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{
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*cls.downloadlocalname = '\0';
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*cls.downloadremotename = '\0';
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}
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{
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downloadlist_t *next;
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while(cl.downloadlist)
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{
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next = cl.downloadlist->next;
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Z_Free(cl.downloadlist);
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cl.downloadlist = next;
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}
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while(cl.faileddownloads)
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{
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next = cl.faileddownloads->next;
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Z_Free(cl.faileddownloads);
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cl.faileddownloads = next;
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}
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}
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CL_ClearParseState();
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}
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//=============================================================================
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int packet_latency[NET_TIMINGS];
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int CL_CalcNet (void)
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{
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int i;
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outframe_t *frame;
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int lost = 0;
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int percent;
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int sent;
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// char st[80];
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sent = NET_TIMINGS;
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for (i=cl.movesequence-UPDATE_BACKUP+1
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; i <= cl.movesequence
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; i++)
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{
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frame = &cl.outframes[i&UPDATE_MASK];
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if (i > cl.lastackedmovesequence)
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{
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// no response yet
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if (cl_countpendingpl.ival)
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{
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packet_latency[i&NET_TIMINGSMASK] = 9999;
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lost++;
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}
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else
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packet_latency[i&NET_TIMINGSMASK] = 10000;
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}
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else if (frame->latency == -1)
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{
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packet_latency[i&NET_TIMINGSMASK] = 9999; // dropped
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lost++;
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}
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else if (frame->latency == -2)
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packet_latency[i&NET_TIMINGSMASK] = 10000; // choked
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else if (frame->latency == -3)
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{
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packet_latency[i&NET_TIMINGSMASK] = 9997; // c2spps
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sent--;
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}
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// else if (frame->invalid)
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// packet_latency[i&NET_TIMINGSMASK] = 9998; // invalid delta
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else
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packet_latency[i&NET_TIMINGSMASK] = frame->latency * 60;
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}
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if (sent < 1)
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percent = 100; //shouldn't ever happen.
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else
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percent = lost * 100 / sent;
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return percent;
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}
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void CL_AckedInputFrame(int inseq, int outseq, qboolean worldstateokay)
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{
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unsigned int i;
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unsigned int newmod;
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outframe_t *frame;
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newmod = outseq & UPDATE_MASK;
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//calc the latency for this frame, but only if its not a dupe ack. we want the youngest, not the oldest, so we can calculate network latency rather than simply packet frequency
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if (outseq != cl.lastackedmovesequence)
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{
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frame = &cl.outframes[newmod];
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// calculate latency
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frame->latency = realtime - frame->senttime;
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if (frame->latency < 0 || frame->latency > 1.0)
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{
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// Con_Printf ("Odd latency: %5.2f\n", latency);
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}
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else
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{
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// drift the average latency towards the observed latency
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if (frame->latency < cls.latency)
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cls.latency = frame->latency;
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else
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cls.latency += 0.001; // drift up, so correction are needed
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}
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if (cl.inframes[inseq&UPDATE_MASK].invalid)
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frame->latency = -4;
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//and mark any missing ones as dropped
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for (i = (cl.lastackedmovesequence+1) & UPDATE_MASK; i != newmod; i=(i+1)&UPDATE_MASK)
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{
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//nq has no concept of choking. outbound packets that are accepted during a single frame will be erroneoulsy considered dropped. nq never had a netgraph based upon outgoing timings.
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// Con_Printf("Dropped moveframe %i\n", i);
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cl.outframes[i].latency = -1;
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}
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}
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cl.inframes[inseq&UPDATE_MASK].ackframe = outseq;
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if (worldstateokay)
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cl.ackedmovesequence = outseq;
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cl.lastackedmovesequence = outseq;
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}
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//=============================================================================
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//note: this will overwrite existing files.
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//returns true if the download is going to be downloaded after the call.
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qboolean CL_EnqueDownload(char *filename, char *localname, unsigned int flags)
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{
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char *ext;
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downloadlist_t *dl;
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qboolean webdl = false;
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if (!strncmp(filename, "http://", 7))
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{
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if (!localname)
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return false;
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webdl = true;
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}
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else
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{
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if (!localname)
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localname = filename;
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if (cls.demoplayback && cls.demoplayback != DPB_EZTV)
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return false;
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}
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ext = COM_FileExtension(localname);
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if (!stricmp(ext, "dll") || !stricmp(ext, "so") || strchr(localname, '\\') || strchr(localname, ':') || strstr(localname, ".."))
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{
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Con_Printf("Denying download of \"%s\"\n", filename);
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return false;
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}
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/*reject if it already failed*/
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if (!(flags & DLLF_IGNOREFAILED))
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{
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#ifdef NQPROT
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if (!webdl && cls.protocol == CP_NETQUAKE)
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if (!cl_dp_serverextension_download)
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return false;
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#endif
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for (dl = cl.faileddownloads; dl; dl = dl->next) //yeah, so it failed... Ignore it.
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{
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if (!strcmp(dl->rname, filename))
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{
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if (flags & DLLF_VERBOSE)
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Con_Printf("We've failed to download \"%s\" already\n", filename);
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return false;
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}
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}
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}
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/*check for dupes*/
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for (dl = cl.downloadlist; dl; dl = dl->next) //It's already on our list. Ignore it.
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{
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if (!strcmp(dl->rname, filename))
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{
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if (flags & DLLF_VERBOSE)
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Con_Printf("Already waiting for \"%s\"\n", filename);
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return true;
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}
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}
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if (!strcmp(cls.downloadremotename, filename))
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{
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if (flags & DLLF_VERBOSE)
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Con_Printf("Already downloading \"%s\"\n", filename);
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return true;
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}
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if (!*filename)
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{
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Con_Printf("Download \"\"? Huh?\n");
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return true;
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}
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dl = Z_Malloc(sizeof(downloadlist_t));
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Q_strncpyz(dl->rname, filename, sizeof(dl->rname));
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Q_strncpyz(dl->localname, localname, sizeof(dl->localname));
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dl->next = cl.downloadlist;
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cl.downloadlist = dl;
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dl->size = 0;
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dl->flags = flags | DLLF_SIZEUNKNOWN;
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if (!webdl && (cls.fteprotocolextensions & (PEXT_CHUNKEDDOWNLOADS
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#ifdef PEXT_PK3DOWNLOADS
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| PEXT_PK3DOWNLOADS
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#endif
|
|
)) && !(dl->flags & DLLF_TEMPORARY))
|
|
{
|
|
CL_SendClientCommand(true, "dlsize \"%s\"", dl->rname);
|
|
}
|
|
|
|
if (flags & DLLF_VERBOSE)
|
|
Con_Printf("Enqued download of \"%s\"\n", filename);
|
|
|
|
return true;
|
|
}
|
|
|
|
#ifdef warningmsg
|
|
#pragma warningmsg("fix this")
|
|
#endif
|
|
int downloadsize;
|
|
void CL_GetDownloadSizes(unsigned int *filecount, unsigned int *totalsize, qboolean *somesizesunknown)
|
|
{
|
|
downloadlist_t *dl;
|
|
*filecount = 0;
|
|
*totalsize = 0;
|
|
*somesizesunknown = false;
|
|
for(dl = cl.downloadlist; dl; dl = dl->next)
|
|
{
|
|
*filecount += 1;
|
|
if (dl->flags & DLLF_SIZEUNKNOWN)
|
|
*somesizesunknown = true;
|
|
else
|
|
*totalsize += dl->size;
|
|
}
|
|
|
|
if (cls.downloadmethod == DL_QW)
|
|
{
|
|
*totalsize += downloadsize;
|
|
*somesizesunknown = true;
|
|
}
|
|
if (cls.downloadmethod == DL_QWCHUNKS)
|
|
*totalsize += downloadsize;
|
|
}
|
|
|
|
void CL_DisenqueDownload(char *filename)
|
|
{
|
|
downloadlist_t *dl, *nxt;
|
|
if(cl.downloadlist) //remove from enqued download list
|
|
{
|
|
if (!strcmp(cl.downloadlist->rname, filename))
|
|
{
|
|
dl = cl.downloadlist;
|
|
cl.downloadlist = cl.downloadlist->next;
|
|
Z_Free(dl);
|
|
}
|
|
else
|
|
{
|
|
for (dl = cl.downloadlist; dl->next; dl = dl->next)
|
|
{
|
|
if (!strcmp(dl->next->rname, filename))
|
|
{
|
|
nxt = dl->next->next;
|
|
Z_Free(dl->next);
|
|
dl->next = nxt;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
#ifdef WEBCLIENT
|
|
void CL_WebDownloadFinished(struct dl_download *dl)
|
|
{
|
|
if (dl->status == DL_FAILED)
|
|
CL_DownloadFailed(dl->url, false);
|
|
else if (dl->status == DL_FINISHED)
|
|
{
|
|
if (dl->file)
|
|
VFS_CLOSE(dl->file);
|
|
dl->file = NULL;
|
|
CL_DownloadFinished();
|
|
}
|
|
}
|
|
#endif
|
|
|
|
void CL_SendDownloadStartRequest(char *filename, char *localname, unsigned int flags)
|
|
{
|
|
strcpy (cls.downloadremotename, filename);
|
|
strcpy (cls.downloadlocalname, localname);
|
|
if (!(flags & DLLF_TEMPORARY))
|
|
Con_TPrintf (TL_DOWNLOADINGFILE, cls.downloadlocalname);
|
|
|
|
// download to a temp name, and only rename
|
|
// to the real name when done, so if interrupted
|
|
// a runt file wont be left
|
|
COM_StripExtension (localname, cls.downloadtempname, sizeof(cls.downloadtempname)-5);
|
|
strcat (cls.downloadtempname, ".tmp");
|
|
|
|
#ifdef WEBCLIENT
|
|
if (!strncmp(cls.downloadremotename, "http://", 7))
|
|
{
|
|
cls.downloadmethod = DL_HTTP;
|
|
cls.downloadpercent = 0;
|
|
if (!HTTP_CL_Get(cls.downloadremotename, cls.downloadtempname, CL_WebDownloadFinished))
|
|
CL_DownloadFailed(cls.downloadremotename, false);
|
|
}
|
|
else
|
|
#endif
|
|
{
|
|
CL_SendClientCommand(true, "download %s", filename);
|
|
|
|
//prevent ftp/http from changing stuff
|
|
cls.downloadmethod = DL_QWPENDING;
|
|
cls.downloadpercent = 0;
|
|
}
|
|
CL_DisenqueDownload(filename);
|
|
}
|
|
|
|
//Do any reloading for the file that just reloaded.
|
|
void CL_DownloadFinished(void)
|
|
{
|
|
int i;
|
|
char *ext;
|
|
|
|
char *filename = cls.downloadlocalname;
|
|
char *tempname = cls.downloadtempname;
|
|
|
|
COM_RefreshFSCache_f();
|
|
|
|
cls.downloadmethod = DL_NONE;
|
|
|
|
// rename the temp file to it's final name
|
|
if (tempname)
|
|
{
|
|
#ifdef TERRAIN
|
|
if (!strncmp(tempname, "temp/", 5) && Terr_DownloadedSection(tempname))
|
|
{
|
|
FS_Remove(tempname, FS_GAME);
|
|
return;
|
|
}
|
|
else
|
|
#endif
|
|
if (strcmp(tempname, filename))
|
|
{
|
|
if (!strncmp(tempname,"package/",8))
|
|
{
|
|
if (!FS_Rename(tempname+8, filename+8, FS_ROOT))
|
|
{
|
|
char nativetmp[MAX_OSPATH], nativefinal[MAX_OSPATH];;
|
|
FS_NativePath(tempname+8, FS_ROOT, nativetmp, sizeof(nativetmp));
|
|
FS_NativePath(filename+8, FS_ROOT, nativefinal, sizeof(nativefinal));
|
|
Con_Printf("Couldn't rename %s to %s\n", nativetmp, nativefinal);
|
|
}
|
|
}
|
|
else if (!strncmp(tempname,"skins/",6))
|
|
{
|
|
if (!FS_Rename(tempname+6, filename+6, FS_SKINS))
|
|
{
|
|
char nativetmp[MAX_OSPATH], nativefinal[MAX_OSPATH];;
|
|
FS_NativePath(tempname+6, FS_SKINS, nativetmp, sizeof(nativetmp));
|
|
FS_NativePath(filename+6, FS_SKINS, nativefinal, sizeof(nativefinal));
|
|
Con_Printf("Couldn't rename %s to %s\n", nativetmp, nativefinal);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (!FS_Rename(tempname, filename, FS_GAME))
|
|
{
|
|
char nativetmp[MAX_OSPATH], nativefinal[MAX_OSPATH];;
|
|
FS_NativePath(tempname, FS_GAME, nativetmp, sizeof(nativetmp));
|
|
FS_NativePath(filename, FS_GAME, nativefinal, sizeof(nativefinal));
|
|
Con_Printf("Couldn't rename %s to %s\n", nativetmp, nativefinal);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
ext = COM_FileExtension(filename);
|
|
|
|
|
|
|
|
if (!strncmp(ext, "pk4", 3) || !strncmp(ext, "pk3", 3) || !strncmp(ext, "pak", 3))
|
|
{
|
|
FS_ReloadPackFiles();
|
|
CL_CheckServerInfo();
|
|
}
|
|
else if (!strcmp(filename, "gfx/palette.lmp"))
|
|
{
|
|
Cbuf_AddText("vid_restart\n", RESTRICT_LOCAL);
|
|
}
|
|
else
|
|
{
|
|
CL_CheckModelResources(filename);
|
|
if (!cl.sendprespawn)
|
|
{
|
|
/*
|
|
extern int mod_numknown;
|
|
extern model_t mod_known[];
|
|
for (i = 0; i < mod_numknown; i++) //go and load this model now.
|
|
{
|
|
if (!strcmp(mod_known[i].name, filename))
|
|
{
|
|
Mod_ForName(mod_known[i].name, false); //throw away result.
|
|
break;
|
|
}
|
|
}
|
|
*/
|
|
for (i = 0; i < MAX_MODELS; i++) //go and load this model now.
|
|
{
|
|
if (!strcmp(cl.model_name[i], filename))
|
|
{
|
|
cl.model_precache[i] = Mod_ForName(cl.model_name[i], false); //throw away result.
|
|
if (i == 1)
|
|
cl.worldmodel = cl.model_precache[i];
|
|
break;
|
|
}
|
|
}
|
|
for (i = 0; i < MAX_CSMODELS; i++) //go and load this model now.
|
|
{
|
|
if (!strcmp(cl.model_csqcname[i], filename))
|
|
{
|
|
cl.model_csqcprecache[i] = Mod_ForName(cl.model_csqcname[i], false); //throw away result.
|
|
break;
|
|
}
|
|
}
|
|
for (i = 0; i < MAX_VWEP_MODELS; i++)
|
|
{
|
|
if (!strcmp(cl.model_name_vwep[i], filename))
|
|
{
|
|
cl.model_precache_vwep[i] = Mod_ForName(cl.model_name_vwep[i], false);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
S_ResetFailedLoad(); //okay, so this can still get a little spammy in bad places...
|
|
|
|
//this'll do the magic for us
|
|
Skin_FlushSkin(filename);
|
|
}
|
|
}
|
|
|
|
qboolean CL_CheckFile(char *filename)
|
|
{
|
|
if (strstr (filename, ".."))
|
|
{
|
|
Con_TPrintf (TL_NORELATIVEPATHS);
|
|
return true;
|
|
}
|
|
|
|
if (COM_FCheckExists (filename))
|
|
{ // it exists, no need to download
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
qboolean CL_CheckDLFile(char *filename)
|
|
{
|
|
if (!strncmp(filename, "package/", 8))
|
|
{
|
|
vfsfile_t *f;
|
|
f = FS_OpenVFS(filename+8, "rb", FS_ROOT);
|
|
if (f)
|
|
{
|
|
VFS_CLOSE(f);
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
else
|
|
return COM_FCheckExists(filename);
|
|
}
|
|
/*
|
|
===============
|
|
CL_CheckOrEnqueDownloadFile
|
|
|
|
Returns true if the file exists, returns false if it triggered a download.
|
|
===============
|
|
*/
|
|
|
|
qboolean CL_CheckOrEnqueDownloadFile (char *filename, char *localname, unsigned int flags)
|
|
{ //returns false if we don't have the file yet.
|
|
if (flags & DLLF_NONGAME)
|
|
{
|
|
/*pak/pk3 downloads have an explicit leading package/ as an internal/network marker*/
|
|
if (!strchr(filename, ':'))
|
|
filename = va("package/%s", filename);
|
|
localname = va("package/%s", localname);
|
|
}
|
|
/*files with a leading * should not be downloaded (inline models, sexed sounds, etc). also block anyone trying to explicitly download a package/ because our code (wrongly) uses that name internally*/
|
|
else if (*filename == '*' || !strncmp(filename, "package/", 8))
|
|
return true;
|
|
|
|
if (!localname)
|
|
localname = filename;
|
|
|
|
#ifndef CLIENTONLY
|
|
/*no downloading if we're the one we'd be downloading from*/
|
|
if (sv.state)
|
|
return true;
|
|
#endif
|
|
|
|
if (!(flags & DLLF_OVERWRITE))
|
|
{
|
|
if (CL_CheckDLFile(localname))
|
|
return true;
|
|
}
|
|
|
|
//ZOID - can't download when recording
|
|
if (cls.demorecording)
|
|
{
|
|
Con_TPrintf (TL_NODOWNLOADINDEMO, filename);
|
|
return true;
|
|
}
|
|
//ZOID - can't download when playback
|
|
// if (cls.demoplayback && cls.demoplayback != DPB_EZTV)
|
|
// return true;
|
|
|
|
SCR_EndLoadingPlaque(); //release console.
|
|
|
|
if (*cl_download_mapsrc.string)
|
|
if (!strncmp(filename, "maps/", 5))
|
|
if (!strcmp(filename + strlen(filename)-4, ".bsp"))
|
|
{
|
|
char base[MAX_QPATH];
|
|
COM_FileBase(filename, base, sizeof(base));
|
|
filename = va("%s%s.bsp", cl_download_mapsrc.string, base);
|
|
}
|
|
|
|
if (!CL_EnqueDownload(filename, localname, flags))
|
|
return true; /*don't stall waiting for it if it failed*/
|
|
|
|
|
|
if (!(flags & DLLF_IGNOREFAILED))
|
|
{
|
|
downloadlist_t *dl;
|
|
for (dl = cl.faileddownloads; dl; dl = dl->next)
|
|
{
|
|
if (!strcmp(dl->rname, filename))
|
|
{
|
|
//if its on the failed list, don't block waiting for it to download
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
|
|
|
|
static qboolean CL_CheckMD2Skins (qbyte *precache_model)
|
|
{
|
|
qboolean ret = false;
|
|
md2_t *pheader;
|
|
int skin = 1;
|
|
char *str;
|
|
|
|
pheader = (md2_t *)precache_model;
|
|
if (LittleLong (pheader->version) != MD2ALIAS_VERSION)
|
|
{
|
|
//bad version.
|
|
return false;
|
|
}
|
|
|
|
pheader = (md2_t *)precache_model;
|
|
for (skin = 0; skin < LittleLong(pheader->num_skins); skin++)
|
|
{
|
|
str = (char *)precache_model +
|
|
LittleLong(pheader->ofs_skins) +
|
|
skin*MD2MAX_SKINNAME;
|
|
COM_CleanUpPath(str);
|
|
if (!CL_CheckOrEnqueDownloadFile(str, str, 0))
|
|
ret = true;
|
|
}
|
|
return ret;
|
|
}
|
|
|
|
qboolean CL_CheckHLBspWads(char *file)
|
|
{
|
|
lump_t lump;
|
|
dheader_t *dh;
|
|
char *s;
|
|
char *w;
|
|
char key[256];
|
|
char wads[4096];
|
|
dh = (dheader_t *)file;
|
|
|
|
lump.fileofs = LittleLong(dh->lumps[LUMP_ENTITIES].fileofs);
|
|
lump.filelen = LittleLong(dh->lumps[LUMP_ENTITIES].filelen);
|
|
|
|
s = file + lump.fileofs;
|
|
|
|
s = COM_Parse(s);
|
|
if (strcmp(com_token, "{"))
|
|
return false;
|
|
|
|
while (*s)
|
|
{
|
|
s = COM_ParseOut(s, key, sizeof(key));
|
|
if (!strcmp(key, "}"))
|
|
break;
|
|
|
|
s = COM_ParseOut(s, wads, sizeof(wads));
|
|
|
|
if (!strcmp(key, "wad"))
|
|
{
|
|
s = wads;
|
|
while ((s = COM_ParseToken(s, ";")))
|
|
{
|
|
if (!strcmp(com_token, ";"))
|
|
continue;
|
|
while ((w = strchr(com_token, '\\')))
|
|
*w = '/';
|
|
w = COM_SkipPath(com_token);
|
|
Con_Printf("wads: %s\n", w);
|
|
if (!CL_CheckFile(w))
|
|
CL_CheckOrEnqueDownloadFile(va("textures/%s", w), NULL, DLLF_REQUIRED);
|
|
}
|
|
return false;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
qboolean CL_CheckQ2BspWals(char *file)
|
|
{
|
|
qboolean gotone = false;
|
|
|
|
q2dheader_t *dh;
|
|
lump_t lump;
|
|
q2texinfo_t *tinf;
|
|
unsigned int i, j, count;
|
|
|
|
dh = (q2dheader_t*)file;
|
|
if (LittleLong(dh->version) != Q2BSPVERSION)
|
|
{
|
|
//quake3? unknown?
|
|
return false;
|
|
}
|
|
lump.fileofs = LittleLong(dh->lumps[Q2LUMP_TEXINFO].fileofs);
|
|
lump.filelen = LittleLong(dh->lumps[Q2LUMP_TEXINFO].filelen);
|
|
|
|
count = lump.filelen / sizeof(*tinf);
|
|
if (lump.filelen != count*sizeof(*tinf))
|
|
return false;
|
|
|
|
tinf = (q2texinfo_t*)(file + lump.fileofs);
|
|
for (i = 0; i < count; i++)
|
|
{
|
|
//ignore duplicate files (to save filesystem hits)
|
|
for (j = 0; j < i; j++)
|
|
if (!strcmp(tinf[i].texture, tinf[j].texture))
|
|
break;
|
|
|
|
if (i == j)
|
|
{
|
|
if (!CL_CheckDLFile(va("textures/%s.wal", tinf[i].texture)))
|
|
if (!CL_CheckDLFile(va("textures/%s.tga", tinf[i].texture)))
|
|
if (!CL_CheckOrEnqueDownloadFile(tinf[i].texture, NULL, 0))
|
|
gotone = true;
|
|
}
|
|
}
|
|
return gotone;
|
|
}
|
|
|
|
static qboolean CL_CheckModelResources (char *name)
|
|
{
|
|
//returns true if we triggered a download
|
|
qboolean ret;
|
|
qbyte *file;
|
|
|
|
if (!(strstr(name, ".md2") || strstr(name, ".bsp")))
|
|
return false;
|
|
|
|
// checking for skins in the model
|
|
|
|
FS_LoadFile(name, (void **)&file);
|
|
if (!file)
|
|
{
|
|
return false; // couldn't load it
|
|
}
|
|
if (LittleLong(*(unsigned *)file) == MD2IDALIASHEADER)
|
|
ret = CL_CheckMD2Skins(file);
|
|
else if (LittleLong(*(unsigned *)file) == BSPVERSIONHL)
|
|
ret = CL_CheckHLBspWads(file);
|
|
else if (LittleLong(*(unsigned *)file) == IDBSPHEADER)
|
|
ret = CL_CheckQ2BspWals(file);
|
|
else
|
|
ret = false;
|
|
FS_FreeFile(file);
|
|
|
|
return ret;
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Model_NextDownload
|
|
=================
|
|
*/
|
|
void Model_CheckDownloads (void)
|
|
{
|
|
// char *twf;
|
|
char *s;
|
|
int i;
|
|
// extern char gamedirfile[];
|
|
|
|
// Con_TPrintf (TLC_CHECKINGMODELS);
|
|
|
|
R_SetSky(cl.skyname);
|
|
#ifdef Q2CLIENT
|
|
if (cls.protocol == CP_QUAKE2)
|
|
{
|
|
for (i = 0; i < Q2MAX_IMAGES; i++)
|
|
{
|
|
char picname[256];
|
|
if (!*cl.image_name[i])
|
|
continue;
|
|
Q_snprintfz(picname, sizeof(picname), "pics/%s.pcx", cl.image_name[i]);
|
|
CL_CheckOrEnqueDownloadFile(picname, picname, 0);
|
|
}
|
|
if (!CLQ2_RegisterTEntModels())
|
|
return;
|
|
}
|
|
#endif
|
|
|
|
for (i = 1; cl.model_name[i][0]; i++)
|
|
{
|
|
s = cl.model_name[i];
|
|
if (s[0] == '*')
|
|
continue; // inline brush model
|
|
|
|
if (!stricmp(COM_FileExtension(s), "dsp")) //doom sprites are weird, and not really downloadable via this system
|
|
continue;
|
|
|
|
#ifdef Q2CLIENT
|
|
if (cls.protocol == CP_QUAKE2 && s[0] == '#') //this is a vweap
|
|
continue;
|
|
#endif
|
|
|
|
CL_CheckOrEnqueDownloadFile(s, s, (i==1)?DLLF_REQUIRED:0); //world is required to be loaded.
|
|
CL_CheckModelResources(s);
|
|
}
|
|
|
|
for (i = 0; i < MAX_VWEP_MODELS; i++)
|
|
{
|
|
s = cl.model_name_vwep[i];
|
|
|
|
if (!stricmp(COM_FileExtension(s), "dsp")) //doom sprites are weird, and not really downloadable via this system
|
|
continue;
|
|
|
|
if (!*s)
|
|
continue;
|
|
|
|
CL_CheckOrEnqueDownloadFile(s, s, 0);
|
|
CL_CheckModelResources(s);
|
|
}
|
|
}
|
|
|
|
int CL_LoadModels(int stage, qboolean dontactuallyload)
|
|
{
|
|
extern model_t *loadmodel;
|
|
int i;
|
|
|
|
float giveuptime = Sys_DoubleTime()+0.3; //small things get padded into a single frame
|
|
|
|
#define atstage() ((cl.contentstage == stage++ && !dontactuallyload)?++cl.contentstage:false)
|
|
#define endstage() if (!cls.timedemo && giveuptime<Sys_DoubleTime()) return -1;
|
|
|
|
pmove.numphysent = 0;
|
|
|
|
/*#ifdef PEXT_CSQC
|
|
if (atstage())
|
|
{
|
|
extern cvar_t cl_nocsqc;
|
|
if (cls.protocol == CP_NETQUAKE && !cl_nocsqc.ival && !cls.demoplayback)
|
|
{
|
|
char *s;
|
|
SCR_SetLoadingFile("csprogs");
|
|
s = Info_ValueForKey(cl.serverinfo, "*csprogs");
|
|
if (*s) //only allow csqc if the server says so, and the 'checksum' matches.
|
|
{
|
|
extern cvar_t cl_download_csprogs;
|
|
unsigned int chksum = strtoul(s, NULL, 0);
|
|
if (cl_download_csprogs.ival)
|
|
{
|
|
char *str = va("csprogsvers/%x.dat", chksum);
|
|
if (CL_CheckOrEnqueDownloadFile("csprogs.dat", str, DLLF_REQUIRED))
|
|
return stage; //its kinda required
|
|
}
|
|
else
|
|
{
|
|
Con_Printf("Not downloading csprogs.dat due to allow_download_csprogs\n");
|
|
}
|
|
}
|
|
}
|
|
endstage();
|
|
}
|
|
#endif*/
|
|
|
|
#ifdef HLCLIENT
|
|
if (atstage())
|
|
{
|
|
SCR_SetLoadingFile("hlclient");
|
|
CLHL_LoadClientGame();
|
|
endstage();
|
|
}
|
|
#endif
|
|
|
|
#ifdef PEXT_CSQC
|
|
if (atstage())
|
|
{
|
|
char *s;
|
|
qboolean anycsqc;
|
|
char *endptr;
|
|
unsigned int chksum;
|
|
#ifdef _DEBUG
|
|
anycsqc = true;
|
|
#else
|
|
anycsqc = atoi(Info_ValueForKey(cl.serverinfo, "anycsqc"));
|
|
#endif
|
|
if (cls.demoplayback)
|
|
anycsqc = true;
|
|
s = Info_ValueForKey(cl.serverinfo, "*csprogs");
|
|
chksum = strtoul(s, &endptr, 0);
|
|
if (*endptr)
|
|
{
|
|
Con_Printf("corrupt *csprogs key in serverinfo\n");
|
|
anycsqc = true;
|
|
chksum = 0;
|
|
}
|
|
SCR_SetLoadingFile("csprogs");
|
|
if (!CSQC_Init(anycsqc, *s?true:false, chksum))
|
|
{
|
|
Sbar_Start(); //try and start this before we're actually on the server,
|
|
//this'll stop the mod from sending so much stuffed data at us, whilst we're frozen while trying to load.
|
|
//hopefully this'll make it more robust.
|
|
//csqc is expected to use it's own huds, or to run on decent servers. :p
|
|
}
|
|
endstage();
|
|
}
|
|
#endif
|
|
|
|
if (atstage())
|
|
{
|
|
SCR_SetLoadingFile("prenewmap");
|
|
loadmodel = cl.worldmodel;
|
|
|
|
if (R_PreNewMap)
|
|
R_PreNewMap();
|
|
|
|
endstage();
|
|
}
|
|
|
|
if (cl.playerview[0].playernum == -1)
|
|
{ //q2 cinematic - don't load the models.
|
|
cl.worldmodel = cl.model_precache[1] = Mod_ForName ("", false);
|
|
}
|
|
else
|
|
{
|
|
for (i=1 ; i<MAX_MODELS ; i++)
|
|
{
|
|
if (!cl.model_name[i][0])
|
|
continue;
|
|
|
|
if (atstage())
|
|
{
|
|
SCR_SetLoadingFile(cl.model_name[i]);
|
|
#ifdef CSQC_DAT
|
|
if (i == 1)
|
|
CSQC_LoadResource(cl.model_name[i], "map");
|
|
else
|
|
CSQC_LoadResource(cl.model_name[i], "model");
|
|
#endif
|
|
#ifdef Q2CLIENT
|
|
if (cls.protocol == CP_QUAKE2 && *cl.model_name[i] == '#')
|
|
cl.model_precache[i] = NULL;
|
|
else
|
|
#endif
|
|
cl.model_precache[i] = Mod_ForName (cl.model_name[i], false);
|
|
|
|
S_ExtraUpdate();
|
|
|
|
endstage();
|
|
}
|
|
}
|
|
for (i = 0; i < MAX_VWEP_MODELS; i++)
|
|
{
|
|
if (!cl.model_name_vwep[i][0])
|
|
continue;
|
|
|
|
if (atstage())
|
|
{
|
|
SCR_SetLoadingFile(cl.model_name_vwep[i]);
|
|
#ifdef CSQC_DAT
|
|
CSQC_LoadResource(cl.model_name_vwep[i], "vwep");
|
|
#endif
|
|
cl.model_precache_vwep[i] = Mod_ForName (cl.model_name_vwep[i], false);
|
|
endstage();
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
|
|
if (atstage())
|
|
{
|
|
cl.worldmodel = cl.model_precache[1];
|
|
if (!cl.worldmodel || cl.worldmodel->type == mod_dummy)
|
|
{
|
|
if (!cl.model_name[1][0])
|
|
Host_EndGame("Worldmodel name wasn't sent\n");
|
|
// else
|
|
// return stage;
|
|
// Host_EndGame("Worldmodel wasn't loaded\n");
|
|
}
|
|
|
|
SCR_SetLoadingFile("csprogs world");
|
|
|
|
#ifdef CSQC_DAT
|
|
CSQC_WorldLoaded();
|
|
#endif
|
|
|
|
endstage();
|
|
}
|
|
|
|
for (i=1 ; i<MAX_CSMODELS ; i++)
|
|
{
|
|
if (!cl.model_csqcname[i][0])
|
|
continue;
|
|
if (atstage())
|
|
{
|
|
SCR_SetLoadingFile(cl.model_csqcname[i]);
|
|
#ifdef CSQC_DAT
|
|
if (i == 1)
|
|
CSQC_LoadResource(cl.model_csqcname[i], "map");
|
|
else
|
|
CSQC_LoadResource(cl.model_csqcname[i], "model");
|
|
#endif
|
|
cl.model_csqcprecache[i] = Mod_ForName (cl.model_csqcname[i], false);
|
|
|
|
S_ExtraUpdate();
|
|
|
|
endstage();
|
|
}
|
|
}
|
|
|
|
if (atstage())
|
|
{
|
|
SCR_SetLoadingFile("wads");
|
|
Wad_NextDownload();
|
|
|
|
endstage();
|
|
}
|
|
|
|
if (atstage())
|
|
{
|
|
SCR_SetLoadingFile("external textures");
|
|
loadmodel = cl.worldmodel;
|
|
// if (!loadmodel || loadmodel->type == mod_dummy)
|
|
// Host_EndGame("No worldmodel was loaded\n");
|
|
Mod_NowLoadExternal();
|
|
|
|
endstage();
|
|
}
|
|
|
|
|
|
// all done
|
|
if (atstage())
|
|
{
|
|
SCR_SetLoadingFile("newmap");
|
|
loadmodel = cl.worldmodel;
|
|
// if (!loadmodel || loadmodel->type == mod_dummy)
|
|
// Host_EndGame("No worldmodel was loaded\n");
|
|
cl.model_precaches_added = false;
|
|
R_NewMap ();
|
|
|
|
pmove.physents[0].model = cl.worldmodel;
|
|
|
|
endstage();
|
|
}
|
|
|
|
#ifdef CSQC_DAT
|
|
if (atstage())
|
|
{
|
|
SCR_SetLoadingFile("csqc init");
|
|
if (CSQC_Inited())
|
|
{
|
|
if (cls.fteprotocolextensions & PEXT_CSQC)
|
|
CL_SendClientCommand(true, "enablecsqc");
|
|
}
|
|
else
|
|
{
|
|
if (cls.fteprotocolextensions & PEXT_CSQC)
|
|
CL_SendClientCommand(true, "disablecsqc");
|
|
}
|
|
endstage();
|
|
}
|
|
#endif
|
|
|
|
return stage;
|
|
}
|
|
|
|
int CL_LoadSounds(int stage, qboolean dontactuallyload)
|
|
{
|
|
int i;
|
|
float giveuptime = Sys_DoubleTime()+0.1; //small things get padded into a single frame
|
|
|
|
//#define atstage() ((cl.contentstage == stage++)?++cl.contentstage:false)
|
|
//#define endstage() if (giveuptime<Sys_DoubleTime()) return -1;
|
|
|
|
for (i=1 ; i<MAX_SOUNDS ; i++)
|
|
{
|
|
if (!cl.sound_name[i][0])
|
|
break;
|
|
|
|
if (atstage())
|
|
{
|
|
SCR_SetLoadingFile(cl.sound_name[i]);
|
|
#ifdef CSQC_DAT
|
|
CSQC_LoadResource(cl.sound_name[i], "sound");
|
|
#endif
|
|
cl.sound_precache[i] = S_PrecacheSound (cl.sound_name[i]);
|
|
|
|
S_ExtraUpdate();
|
|
endstage();
|
|
}
|
|
}
|
|
return stage;
|
|
}
|
|
|
|
void Sound_CheckDownload(char *s)
|
|
{
|
|
char mangled[512];
|
|
|
|
if (*s == '*') //q2 sexed sound
|
|
return;
|
|
|
|
if (!S_HaveOutput())
|
|
return;
|
|
|
|
//check without the sound/ prefix
|
|
if (CL_CheckFile(s))
|
|
return; //we have it already
|
|
|
|
//the things I do for nexuiz... *sigh*
|
|
COM_StripExtension(s, mangled, sizeof(mangled));
|
|
COM_DefaultExtension(mangled, ".ogg", sizeof(mangled));
|
|
if (CL_CheckFile(mangled))
|
|
return;
|
|
|
|
//check with the sound/ prefix
|
|
s = va("sound/%s",s);
|
|
|
|
if (CL_CheckFile(s))
|
|
return; //we have it already
|
|
|
|
//the things I do for nexuiz... *sigh*
|
|
COM_StripExtension(s, mangled, sizeof(mangled));
|
|
COM_DefaultExtension(mangled, ".ogg", sizeof(mangled));
|
|
if (CL_CheckFile(mangled))
|
|
return;
|
|
|
|
//download the one the server said.
|
|
CL_CheckOrEnqueDownloadFile(s, NULL, 0);
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Sound_NextDownload
|
|
=================
|
|
*/
|
|
void Sound_CheckDownloads (void)
|
|
{
|
|
int i;
|
|
|
|
|
|
// Con_TPrintf (TLC_CHECKINGSOUNDS);
|
|
|
|
#ifdef CSQC_DAT
|
|
// if (cls.fteprotocolextensions & PEXT_CSQC)
|
|
{
|
|
char *s;
|
|
s = Info_ValueForKey(cl.serverinfo, "*csprogs");
|
|
if (*s) //only allow csqc if the server says so, and the 'checksum' matches.
|
|
{
|
|
extern cvar_t cl_download_csprogs, cl_nocsqc;
|
|
char *endptr;
|
|
unsigned int chksum = strtoul(s, &endptr, 0);
|
|
if (cl_nocsqc.ival || cls.demoplayback || *endptr)
|
|
{
|
|
}
|
|
else if (cl_download_csprogs.ival)
|
|
{
|
|
char *str = va("csprogsvers/%x.dat", chksum);
|
|
CL_CheckOrEnqueDownloadFile("csprogs.dat", str, DLLF_REQUIRED);
|
|
}
|
|
else
|
|
{
|
|
Con_Printf("Not downloading csprogs.dat\n");
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
|
|
for (i = 1; cl.sound_name[i][0]
|
|
; i++)
|
|
{
|
|
Sound_CheckDownload(cl.sound_name[i]);
|
|
}
|
|
}
|
|
|
|
/*
|
|
======================
|
|
CL_RequestNextDownload
|
|
======================
|
|
*/
|
|
void CL_RequestNextDownload (void)
|
|
{
|
|
|
|
int stage;
|
|
/*already downloading*/
|
|
if (cls.downloadmethod)
|
|
return;
|
|
|
|
/*request downloads only if we're at the point where we've received a complete list of them*/
|
|
if (cl.sendprespawn || cls.state == ca_active)
|
|
if (cl.downloadlist)
|
|
{
|
|
downloadlist_t *dl;
|
|
unsigned int fl;
|
|
|
|
//download required downloads first
|
|
for (dl = cl.downloadlist; dl; dl = dl->next)
|
|
{
|
|
if (dl->flags & DLLF_NONGAME)
|
|
break;
|
|
}
|
|
if (!dl)
|
|
{
|
|
for (dl = cl.downloadlist; dl; dl = dl->next)
|
|
{
|
|
if (dl->flags & DLLF_REQUIRED)
|
|
break;
|
|
}
|
|
if (!dl)
|
|
dl = cl.downloadlist;
|
|
}
|
|
fl = dl->flags;
|
|
|
|
/*if we don't require downloads don't queue requests until we're actually on the server, slightly more deterministic*/
|
|
if (cls.state == ca_active || requiredownloads.value || (fl & DLLF_REQUIRED))
|
|
{
|
|
if ((fl & DLLF_OVERWRITE) || !CL_CheckFile (dl->localname))
|
|
{
|
|
CL_SendDownloadStartRequest(dl->rname, dl->localname, fl);
|
|
return;
|
|
}
|
|
else
|
|
{
|
|
Con_Printf("Already have %s\n", dl->localname);
|
|
CL_DisenqueDownload(dl->rname);
|
|
|
|
//recurse a bit.
|
|
CL_RequestNextDownload();
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (cl.sendprespawn)
|
|
{ // get next signon phase
|
|
extern int total_loading_size, current_loading_size;
|
|
|
|
if (!cl.contentstage)
|
|
{
|
|
stage = 0;
|
|
stage = CL_LoadModels(stage, true);
|
|
stage = CL_LoadSounds(stage, true);
|
|
total_loading_size = stage;
|
|
cl.contentstage = 0;
|
|
}
|
|
|
|
stage = 0;
|
|
stage = CL_LoadModels(stage, false);
|
|
current_loading_size = cl.contentstage;
|
|
if (stage < 0)
|
|
return; //not yet
|
|
stage = CL_LoadSounds(stage, false);
|
|
current_loading_size = cl.contentstage;
|
|
if (stage < 0)
|
|
return;
|
|
SCR_SetLoadingFile("prespawn");
|
|
cl.sendprespawn = false;
|
|
#ifdef warningmsg
|
|
#pragma warningmsg("timedemo timer should start here")
|
|
#endif
|
|
|
|
if (!cl.worldmodel || cl.worldmodel->needload)
|
|
{
|
|
Con_Printf("\n\n-------------\nCouldn't download %s - cannot fully connect\n", cl.worldmodel->name);
|
|
SCR_SetLoadingStage(LS_NONE);
|
|
return;
|
|
}
|
|
|
|
#ifdef Q2CLIENT
|
|
if (cls.protocol == CP_QUAKE2)
|
|
{
|
|
Skin_NextDownload();
|
|
SCR_SetLoadingStage(LS_NONE);
|
|
CL_SendClientCommand(true, "begin %i\n", cl.servercount);
|
|
}
|
|
else
|
|
#endif
|
|
{
|
|
if (cls.demoplayback == DPB_EZTV)
|
|
{
|
|
if (CL_RemoveClientCommands("qtvspawn"))
|
|
Con_DPrintf("Multiple prespawns\n");
|
|
CL_SendClientCommand(true, "qtvspawn %i 0 %i", cl.servercount, COM_RemapMapChecksum(LittleLong(cl.worldmodel->checksum2)));
|
|
SCR_SetLoadingStage(LS_NONE);
|
|
}
|
|
else
|
|
{
|
|
// done with modellist, request first of static signon messages
|
|
if (CL_RemoveClientCommands("prespawn"))
|
|
Con_DPrintf("Multiple prespawns\n");
|
|
if (cls.protocol == CP_NETQUAKE)
|
|
CL_SendClientCommand(true, "prespawn");
|
|
else
|
|
{
|
|
// CL_SendClientCommand("prespawn %i 0 %i", cl.servercount, cl.worldmodel->checksum2);
|
|
CL_SendClientCommand(true, prespawn_name, cl.servercount, COM_RemapMapChecksum(LittleLong(cl.worldmodel->checksum2)));
|
|
}
|
|
}
|
|
}
|
|
|
|
}
|
|
}
|
|
|
|
int CL_RequestADownloadChunk(void);
|
|
void CL_SendDownloadReq(sizebuf_t *msg)
|
|
{
|
|
if (cls.demoplayback == DPB_EZTV)
|
|
return; //tcp connection, so no need to constantly ask
|
|
|
|
if (cl.downloadlist && !cls.downloadmethod)
|
|
{
|
|
CL_RequestNextDownload();
|
|
return;
|
|
}
|
|
|
|
#ifdef PEXT_CHUNKEDDOWNLOADS
|
|
if (cls.downloadmethod == DL_QWCHUNKS)
|
|
{
|
|
extern int download_file_number;
|
|
extern cvar_t drate;
|
|
static float lasttime;
|
|
int p;
|
|
if (!drate.ival)
|
|
p = 64;
|
|
else
|
|
{
|
|
lasttime = fabs(realtime - lasttime);
|
|
if (lasttime > 1)
|
|
lasttime = 1;
|
|
p = lasttime * drate.ival / 1000;
|
|
if (p > 90)
|
|
p = 90;
|
|
}
|
|
lasttime = realtime;
|
|
if (!p)
|
|
p = 1;
|
|
while (p-->0)
|
|
{
|
|
int i = CL_RequestADownloadChunk();
|
|
if (i >= 0)
|
|
{
|
|
char *cmd = va("nextdl %i - %i\n", i, download_file_number);
|
|
CL_RemoveClientCommands(cmd);
|
|
CL_SendClientCommand(false, "%s", cmd);
|
|
}
|
|
else
|
|
break;//we can stop downloading now.
|
|
}
|
|
return;
|
|
}
|
|
#endif
|
|
}
|
|
|
|
#ifdef PEXT_ZLIBDL
|
|
#ifdef _WIN32
|
|
#define ZEXPORT VARGS
|
|
#include "../../zip/zlib.h"
|
|
|
|
//# pragma comment (lib, "zip/zlib.lib")
|
|
#else
|
|
#include <zlib.h>
|
|
#endif
|
|
|
|
char *ZLibDownloadDecode(int *messagesize, char *input, int finalsize)
|
|
{
|
|
char *outbuf = Hunk_TempAlloc(finalsize);
|
|
z_stream zs;
|
|
|
|
*messagesize = (*(short*)input);
|
|
input+=2;
|
|
|
|
if (!*messagesize)
|
|
{
|
|
*messagesize = finalsize+2;
|
|
return input;
|
|
}
|
|
|
|
memset(&zs, 0, sizeof(zs));
|
|
|
|
|
|
zs.next_in = input;
|
|
zs.avail_in = *messagesize; //tell it that it has a lot. Possibly a bad idea.
|
|
zs.total_in = 0;
|
|
|
|
zs.next_out = outbuf;
|
|
zs.avail_out = finalsize; //this is the limiter.
|
|
zs.total_out = 0;
|
|
|
|
zs.data_type = Z_BINARY;
|
|
|
|
inflateInit(&zs);
|
|
inflate(&zs, Z_FINISH); //decompress it in one go.
|
|
inflateEnd(&zs);
|
|
|
|
*messagesize = zs.total_in+2;
|
|
return outbuf;
|
|
}
|
|
#endif
|
|
|
|
downloadlist_t *CL_DownloadFailed(char *name, qboolean cancel)
|
|
{
|
|
//add this to our failed list. (so we don't try downloading it again...)
|
|
downloadlist_t *failed, **link, *dl;
|
|
failed = Z_Malloc(sizeof(downloadlist_t));
|
|
failed->next = cl.faileddownloads;
|
|
cl.faileddownloads = failed;
|
|
Q_strncpyz(failed->rname, name, sizeof(failed->rname));
|
|
|
|
//if this is what we're currently downloading, close it up now.
|
|
//don't do this if we're just marking the file as unavailable for download.
|
|
if (cancel && (!stricmp(cls.downloadremotename, name) || !*name))
|
|
{
|
|
cls.downloadmethod = DL_NONE;
|
|
|
|
if (cls.downloadqw)
|
|
{
|
|
VFS_CLOSE(cls.downloadqw);
|
|
cls.downloadqw = NULL;
|
|
if (!strncmp(cls.downloadtempname, "package/", 8))
|
|
FS_Remove(cls.downloadtempname, FS_ROOT);
|
|
else if (!strncmp(cls.downloadtempname,"skins/",6))
|
|
FS_Remove(va("qw/%s", cls.downloadtempname), FS_ROOT);
|
|
else
|
|
FS_Remove(cls.downloadtempname, FS_GAME);
|
|
CL_SendClientCommand(true, "stopdownload");
|
|
}
|
|
*cls.downloadlocalname = 0;
|
|
*cls.downloadremotename = 0;
|
|
}
|
|
|
|
link = &cl.downloadlist;
|
|
while(*link)
|
|
{
|
|
dl = *link;
|
|
if (!strcmp(dl->rname, name))
|
|
{
|
|
*link = dl->next;
|
|
failed->flags |= dl->flags;
|
|
Z_Free(dl);
|
|
}
|
|
else
|
|
link = &(*link)->next;
|
|
}
|
|
|
|
return failed;
|
|
}
|
|
|
|
#ifdef PEXT_CHUNKEDDOWNLOADS
|
|
#define MAXBLOCKS 512 //must be power of 2
|
|
#define DLBLOCKSIZE 1024
|
|
int downloadsize;
|
|
struct
|
|
{
|
|
int chunkno;
|
|
} dlblock[MAXBLOCKS];
|
|
int firstblock;
|
|
int blockcycle;
|
|
int download_file_number;
|
|
|
|
int CL_DownloadRate(void)
|
|
{
|
|
return cls.downloadedbytes/(Sys_DoubleTime() - cls.downloadstarttime);
|
|
}
|
|
|
|
qboolean CL_AllowArbitaryDownload(char *localfile);
|
|
|
|
void CL_ParseChunkedDownload(void)
|
|
{
|
|
qbyte *svname;
|
|
//qbyte osname[MAX_OSPATH]; //unreferenced
|
|
int totalsize;
|
|
int chunknum, ridx;
|
|
char data[DLBLOCKSIZE];
|
|
|
|
chunknum = MSG_ReadLong();
|
|
if (chunknum == -1)
|
|
{
|
|
totalsize = MSG_ReadLong();
|
|
svname = MSG_ReadString();
|
|
if (cls.demoplayback)
|
|
return;
|
|
|
|
if (!*svname)
|
|
{
|
|
//stupid mvdsv.
|
|
/*if (totalsize < 0)
|
|
svname = cls.downloadname;
|
|
else*/
|
|
{
|
|
Con_Printf("ignoring nameless download\n");
|
|
return;
|
|
}
|
|
}
|
|
|
|
if (totalsize < 0)
|
|
{
|
|
if (totalsize == -4)
|
|
{
|
|
if (CL_AllowArbitaryDownload(svname))
|
|
{
|
|
Con_Printf("Download of \"%s\" redirected to \"%s\"\n", cls.downloadremotename, svname);
|
|
if (CL_CheckOrEnqueDownloadFile(svname, NULL, 0))
|
|
Con_Printf("However, \"%s\" already exists. You may need to delete it.\n", svname);
|
|
}
|
|
svname = cls.downloadremotename;
|
|
}
|
|
else if (totalsize == -3)
|
|
Con_Printf("Server reported an error when downloading file \"%s\"\n", svname);
|
|
else if (totalsize == -2)
|
|
Con_Printf("Server permissions deny downloading file \"%s\"\n", svname);
|
|
else
|
|
Con_Printf("Couldn't find file \"%s\" on the server\n", svname);
|
|
|
|
cls.downloadmethod = DL_NONE;
|
|
CL_DownloadFailed(svname, true);
|
|
|
|
CL_RequestNextDownload();
|
|
return;
|
|
}
|
|
|
|
if (cls.downloadmethod == DL_QWCHUNKS)
|
|
Host_EndGame("Received second download - \"%s\"\n", svname);
|
|
|
|
if (stricmp(cls.downloadremotename, svname))
|
|
{
|
|
//fixme: we should allow extension changes, in the case of ogg/mp3/wav, or tga/png/jpg/pcx, or the addition of .gz or whatever
|
|
Host_EndGame("Server sent the wrong download - \"%s\" instead of \"%s\"\n", svname, cls.downloadremotename);
|
|
}
|
|
|
|
|
|
//start the new download
|
|
cls.downloadmethod = DL_QWCHUNKS;
|
|
cls.downloadpercent = 0;
|
|
downloadsize = totalsize;
|
|
|
|
cls.downloadstarttime = Sys_DoubleTime();
|
|
|
|
/*
|
|
strcpy(cls.downloadname, svname);
|
|
COM_StripExtension(svname, cls.downloadtempname);
|
|
COM_DefaultExtension(cls.downloadtempname, ".tmp");
|
|
*/
|
|
|
|
if (!strncmp(cls.downloadtempname, "package/", 8))
|
|
{
|
|
FS_CreatePath(cls.downloadtempname+8, FS_ROOT);
|
|
cls.downloadqw = FS_OpenVFS(cls.downloadtempname + 8, "wb", FS_ROOT);
|
|
}
|
|
else if (!strncmp(cls.downloadtempname,"skins/",6))
|
|
{
|
|
FS_CreatePath (va("qw/%s", cls.downloadtempname), FS_ROOT);
|
|
cls.downloadqw = FS_OpenVFS (va("qw/%s", cls.downloadtempname), "wb", FS_ROOT);
|
|
}
|
|
else
|
|
{
|
|
FS_CreatePath (cls.downloadtempname, FS_GAME);
|
|
cls.downloadqw = FS_OpenVFS (cls.downloadtempname, "wb", FS_GAME);
|
|
}
|
|
|
|
if (!cls.downloadqw)
|
|
{
|
|
CL_DownloadFailed(svname, true);
|
|
return;
|
|
}
|
|
|
|
download_file_number++;
|
|
firstblock = 0;
|
|
cls.downloadedbytes = 0;
|
|
blockcycle = -1; //so it requests 0 first. :)
|
|
for (chunknum = 0; chunknum < MAXBLOCKS; chunknum++)
|
|
dlblock[chunknum].chunkno = ~0u;
|
|
return;
|
|
}
|
|
|
|
// Con_Printf("Received dl block %i: ", chunknum);
|
|
|
|
MSG_ReadData(data, DLBLOCKSIZE);
|
|
|
|
if (chunknum*DLBLOCKSIZE > downloadsize+DLBLOCKSIZE)
|
|
return;
|
|
|
|
if (!cls.downloadqw)
|
|
return;
|
|
|
|
if (cls.demoplayback)
|
|
{ //err, yeah, when playing demos we don't actually pay any attention to this.
|
|
return;
|
|
}
|
|
|
|
for (ridx = 0; ridx < MAXBLOCKS; ridx++)
|
|
{
|
|
if (dlblock[ridx].chunkno == chunknum)
|
|
break;
|
|
}
|
|
if (ridx == MAXBLOCKS)
|
|
{
|
|
Con_DPrintf("dupe/invalid chunk received\n");
|
|
return;
|
|
}
|
|
dlblock[ridx].chunkno = ~0;
|
|
|
|
// Con_Printf("usable\n", chunknum);
|
|
cls.downloadedbytes+=DLBLOCKSIZE;
|
|
|
|
VFS_SEEK(cls.downloadqw, chunknum*DLBLOCKSIZE);
|
|
if (downloadsize - chunknum*DLBLOCKSIZE < DLBLOCKSIZE) //final block is actually meant to be smaller than we recieve.
|
|
VFS_WRITE(cls.downloadqw, data, downloadsize - chunknum*DLBLOCKSIZE);
|
|
else
|
|
VFS_WRITE(cls.downloadqw, data, DLBLOCKSIZE);
|
|
|
|
cls.downloadpercent = cls.downloadedbytes/(float)downloadsize*100;
|
|
}
|
|
|
|
int CL_CountQueuedDownloads(void)
|
|
{
|
|
int count = 0;
|
|
downloadlist_t *dl;
|
|
for (dl = cl.downloadlist; dl; dl = dl->next)
|
|
count++;
|
|
|
|
return count;
|
|
}
|
|
|
|
int CL_RequestADownloadChunk(void)
|
|
{
|
|
int i;
|
|
int ridx;
|
|
|
|
if (cls.downloadmethod != DL_QWCHUNKS)
|
|
{
|
|
Con_Printf("download not initiated\n");
|
|
return -1;
|
|
}
|
|
|
|
for (i = 0; i < MAXBLOCKS; i++)
|
|
{
|
|
blockcycle++;
|
|
ridx = blockcycle&(MAXBLOCKS-1);
|
|
if (dlblock[ridx].chunkno == ~0u)
|
|
{
|
|
if (firstblock >= (downloadsize+DLBLOCKSIZE-1)/DLBLOCKSIZE)
|
|
continue;
|
|
dlblock[ridx].chunkno = firstblock++;
|
|
}
|
|
return dlblock[ridx].chunkno;
|
|
}
|
|
|
|
// Con_Printf("^1 EOF?\n");
|
|
|
|
VFS_CLOSE(cls.downloadqw);
|
|
cls.downloadqw = NULL;
|
|
|
|
CL_SendClientCommand(true, "stopdownload");
|
|
CL_DownloadFinished();
|
|
|
|
Con_DPrintf("Download took %i seconds (%i more)\n", (int)(Sys_DoubleTime() - cls.downloadstarttime), CL_CountQueuedDownloads());
|
|
|
|
*cls.downloadlocalname = '\0';
|
|
*cls.downloadremotename = '\0';
|
|
cls.downloadpercent = 0;
|
|
|
|
return -1;
|
|
}
|
|
|
|
#endif
|
|
|
|
/*
|
|
=====================
|
|
CL_ParseDownload
|
|
|
|
A download message has been received from the server
|
|
=====================
|
|
*/
|
|
void CL_ParseDownload (void)
|
|
{
|
|
extern cvar_t cl_dlemptyterminate;
|
|
int size, percent;
|
|
qbyte name[1024];
|
|
|
|
#ifdef PEXT_CHUNKEDDOWNLOADS
|
|
if (cls.fteprotocolextensions & PEXT_CHUNKEDDOWNLOADS)
|
|
{
|
|
if (cls.demoplayback == DPB_EZTV)
|
|
Host_EndGame("CL_ParseDownload: chunked download on qtv proxy.");
|
|
CL_ParseChunkedDownload();
|
|
return;
|
|
}
|
|
#endif
|
|
|
|
// read the data
|
|
size = MSG_ReadShort ();
|
|
percent = MSG_ReadByte ();
|
|
|
|
if (size == -2)
|
|
{
|
|
/*quakeforge*/
|
|
MSG_ReadString();
|
|
return;
|
|
}
|
|
if (size == -3)
|
|
{
|
|
char *localname;
|
|
Q_strncpyz(name, MSG_ReadString(), sizeof(name));
|
|
localname = MSG_ReadString();
|
|
Con_DPrintf("Download for %s redirected to %s\n", localname, name);
|
|
/*quakeforge http download redirection*/
|
|
if (cls.downloadqw)
|
|
{
|
|
Con_TPrintf (TL_CLS_DOWNLOAD_ISSET);
|
|
VFS_CLOSE (cls.downloadqw);
|
|
cls.downloadqw = NULL;
|
|
}
|
|
CL_DownloadFailed(cls.downloadremotename, true);
|
|
//FIXME: find some safe way to do this and actually test it. we should already know the local name, but we might have gained a .gz or something (this is quakeforge after all).
|
|
// CL_CheckOrEnqueDownloadFile(name, localname, DLLF_IGNOREFAILED);
|
|
return;
|
|
}
|
|
|
|
if (cls.demoplayback && cls.demoplayback != DPB_EZTV)
|
|
{
|
|
if (size > 0)
|
|
msg_readcount += size;
|
|
return; // not in demo playback
|
|
}
|
|
|
|
if (!*cls.downloadlocalname) //huh... that's not right...
|
|
{
|
|
Con_Printf(CON_WARNING "Warning: Server sending unknown file.\n");
|
|
strcpy(cls.downloadlocalname, "unknown.txt");
|
|
strcpy(cls.downloadtempname, "unknown.tmp");
|
|
}
|
|
if (!*cls.downloadremotename)
|
|
strcpy(cls.downloadremotename, "unknown.txt");
|
|
|
|
if (size < 0)
|
|
{
|
|
Con_TPrintf (TL_FILENOTFOUND);
|
|
if (cls.downloadqw)
|
|
{
|
|
Con_TPrintf (TL_CLS_DOWNLOAD_ISSET);
|
|
VFS_CLOSE (cls.downloadqw);
|
|
cls.downloadqw = NULL;
|
|
}
|
|
|
|
CL_DownloadFailed(cls.downloadremotename, true);
|
|
return;
|
|
}
|
|
|
|
// open the file if not opened yet
|
|
if (!cls.downloadqw)
|
|
{
|
|
if (strncmp(cls.downloadtempname,"skins/",6))
|
|
{
|
|
Q_snprintfz(name, sizeof(name), "%s", cls.downloadtempname);
|
|
FS_CreatePath (name, FS_GAME);
|
|
cls.downloadqw = FS_OpenVFS (name, "wb", FS_GAME);
|
|
}
|
|
else
|
|
{
|
|
Q_snprintfz(name, sizeof(name)-6, "%s", cls.downloadtempname+6);
|
|
FS_CreatePath (name, FS_SKINS);
|
|
cls.downloadqw = FS_OpenVFS (name, "wb", FS_SKINS);
|
|
}
|
|
if (!cls.downloadqw)
|
|
{
|
|
msg_readcount += size;
|
|
Con_TPrintf (TL_FAILEDTOOPEN, cls.downloadtempname);
|
|
CL_DownloadFailed(cls.downloadremotename, true);
|
|
CL_RequestNextDownload ();
|
|
return;
|
|
}
|
|
|
|
cls.downloadstarttime = Sys_DoubleTime();
|
|
cls.downloadedbytes = 0;
|
|
SCR_EndLoadingPlaque();
|
|
}
|
|
#ifdef PEXT_ZLIBDL
|
|
if (percent >= 101 && percent <= 201)// && cls.fteprotocolextensions & PEXT_ZLIBDL)
|
|
{
|
|
int compsize;
|
|
|
|
percent = percent - 101;
|
|
|
|
VFS_WRITE (cls.download, ZLibDownloadDecode(&compsize, net_message.data + msg_readcount, size), size);
|
|
|
|
msg_readcount += compsize;
|
|
}
|
|
else
|
|
#endif
|
|
{
|
|
VFS_WRITE (cls.downloadqw, net_message.data + msg_readcount, size);
|
|
msg_readcount += size;
|
|
}
|
|
|
|
cls.downloadedbytes += size;
|
|
if (cls.downloadpercent != percent) //try and guess the size (its most acurate when the percent value changes)
|
|
downloadsize = ((float)cls.downloadedbytes*100)/percent;
|
|
|
|
if (cls.downloadmethod == DL_QWPENDING)
|
|
cls.downloadmethod = DL_QW;
|
|
|
|
if (percent != 100 && size == 0 && cl_dlemptyterminate.ival)
|
|
{
|
|
Con_Printf(CON_WARNING "WARNING: Client received empty svc_download, assuming EOF\n");
|
|
percent = 100;
|
|
}
|
|
|
|
if (percent != 100)
|
|
{
|
|
// change display routines by zoid
|
|
// request next block
|
|
cls.downloadpercent = percent;
|
|
|
|
CL_SendClientCommand(true, "nextdl");
|
|
}
|
|
else
|
|
{
|
|
VFS_CLOSE (cls.downloadqw);
|
|
|
|
CL_DownloadFinished();
|
|
*cls.downloadlocalname = '\0';
|
|
*cls.downloadremotename = '\0';
|
|
cls.downloadqw = NULL;
|
|
cls.downloadpercent = 0;
|
|
|
|
Con_DPrintf("Download took %i seconds\n", (int)(Sys_DoubleTime() - cls.downloadstarttime));
|
|
|
|
// get another file if needed
|
|
|
|
CL_RequestNextDownload ();
|
|
}
|
|
}
|
|
|
|
qboolean CL_ParseOOBDownload(void)
|
|
{
|
|
if (MSG_ReadLong() != download_file_number)
|
|
return false;
|
|
|
|
if (MSG_ReadChar() != svc_download)
|
|
return false;
|
|
|
|
CL_ParseDownload();
|
|
return true;
|
|
}
|
|
|
|
void CLDP_ParseDownloadData(void)
|
|
{
|
|
unsigned char buffer[1<<16];
|
|
int start;
|
|
int size;
|
|
start = MSG_ReadLong();
|
|
size = (unsigned short)MSG_ReadShort();
|
|
|
|
MSG_ReadData(buffer, size);
|
|
|
|
if (cls.downloadqw)
|
|
{
|
|
VFS_SEEK(cls.downloadqw, start);
|
|
VFS_WRITE(cls.downloadqw, buffer, size);
|
|
|
|
cls.downloadpercent = start / (float)VFS_GETLEN(cls.downloadqw) * 100;
|
|
}
|
|
|
|
//this is only reliable because I'm lazy
|
|
MSG_WriteByte(&cls.netchan.message, clcdp_ackdownloaddata);
|
|
MSG_WriteLong(&cls.netchan.message, start);
|
|
MSG_WriteShort(&cls.netchan.message, size);
|
|
}
|
|
|
|
void CLDP_ParseDownloadBegin(char *s)
|
|
{
|
|
char buffer[8192];
|
|
unsigned int size, pos, chunk;
|
|
char *fname;
|
|
Cmd_TokenizeString(s+1, false, false);
|
|
size = (unsigned int)atoi(Cmd_Argv(1));
|
|
fname = Cmd_Argv(2);
|
|
|
|
if (strcmp(fname, cls.downloadlocalname))
|
|
{
|
|
Con_Printf("Warning: server started sending a file we did not request. Ignoring.\n");
|
|
return;
|
|
}
|
|
|
|
COM_StripExtension (fname, cls.downloadtempname, sizeof(cls.downloadtempname)-5);
|
|
strcat (cls.downloadtempname, ".tmp");
|
|
|
|
CL_SendClientCommand(true, "sv_startdownload");
|
|
|
|
if (cls.downloadqw)
|
|
{
|
|
Con_Printf("Warning: cl_begindownload while already downloading\n");
|
|
VFS_CLOSE(cls.downloadqw);
|
|
}
|
|
|
|
FS_CreatePath (cls.downloadtempname, FS_GAME);
|
|
cls.downloadqw = FS_OpenVFS (cls.downloadtempname, "wb", FS_GAME);
|
|
cls.downloadmethod = DL_DARKPLACES;
|
|
|
|
Q_strncpyz(cls.downloadlocalname, fname, sizeof(cls.downloadlocalname));
|
|
cls.downloadstarttime = Sys_DoubleTime();
|
|
cls.downloadedbytes = 0;
|
|
|
|
if (cls.downloadqw)
|
|
{
|
|
//fill the file with 0 bytes
|
|
memset(buffer, 0, sizeof(buffer));
|
|
for (pos = 0, chunk = 1; chunk; pos += chunk)
|
|
{
|
|
chunk = size - pos;
|
|
if (chunk > sizeof(buffer))
|
|
chunk = sizeof(buffer);
|
|
VFS_WRITE(cls.downloadqw, buffer, chunk);
|
|
}
|
|
}
|
|
else
|
|
CL_DownloadFailed(cls.downloadremotename, true);
|
|
|
|
cls.downloadstarttime = Sys_DoubleTime();
|
|
}
|
|
|
|
void CLDP_ParseDownloadFinished(char *s)
|
|
{
|
|
unsigned short runningcrc = 0;
|
|
char buffer[8192];
|
|
int size, pos, chunk;
|
|
if (!cls.downloadqw)
|
|
return;
|
|
|
|
Cmd_TokenizeString(s+1, false, false);
|
|
|
|
VFS_CLOSE (cls.downloadqw);
|
|
|
|
cls.downloadqw = FS_OpenVFS (cls.downloadtempname, "rb", FS_GAME);
|
|
if (cls.downloadqw)
|
|
{
|
|
size = VFS_GETLEN(cls.downloadqw);
|
|
QCRC_Init(&runningcrc);
|
|
for (pos = 0, chunk = 1; chunk; pos += chunk)
|
|
{
|
|
chunk = size - pos;
|
|
if (chunk > sizeof(buffer))
|
|
chunk = sizeof(buffer);
|
|
VFS_READ(cls.downloadqw, buffer, chunk);
|
|
QCRC_AddBlock(&runningcrc, buffer, chunk);
|
|
}
|
|
VFS_CLOSE (cls.downloadqw);
|
|
}
|
|
else
|
|
{
|
|
Con_Printf("Download failed: unable to check CRC of download\n");
|
|
CL_DownloadFailed(cls.downloadremotename, true);
|
|
return;
|
|
}
|
|
|
|
Cmd_TokenizeString(s+1, false, false);
|
|
if (size != atoi(Cmd_Argv(1)))
|
|
{
|
|
Con_Printf("Download failed: wrong file size\n");
|
|
CL_DownloadFailed(cls.downloadremotename, true);
|
|
return;
|
|
}
|
|
if (runningcrc != atoi(Cmd_Argv(2)))
|
|
{
|
|
Con_Printf("Download failed: wrong crc\n");
|
|
CL_DownloadFailed(cls.downloadremotename, true);
|
|
return;
|
|
}
|
|
|
|
CL_DownloadFinished();
|
|
*cls.downloadlocalname = '\0';
|
|
*cls.downloadremotename = '\0';
|
|
cls.downloadqw = NULL;
|
|
cls.downloadpercent = 0;
|
|
|
|
Con_DPrintf("Download took %i seconds\n", (int)(Sys_DoubleTime() - cls.downloadstarttime));
|
|
|
|
// get another file if needed
|
|
|
|
CL_RequestNextDownload ();
|
|
}
|
|
|
|
static vfsfile_t *upload_file;
|
|
static qbyte *upload_data;
|
|
static int upload_pos;
|
|
static int upload_size;
|
|
|
|
void CL_NextUpload(void)
|
|
{
|
|
qbyte buffer[1024];
|
|
int r;
|
|
int percent;
|
|
int size;
|
|
|
|
r = upload_size - upload_pos;
|
|
if (r > 768)
|
|
r = 768;
|
|
|
|
if (upload_data)
|
|
{
|
|
memcpy(buffer, upload_data + upload_pos, r);
|
|
}
|
|
else if (upload_file)
|
|
{
|
|
r = VFS_READ(upload_file, buffer, r);
|
|
if (r == 0)
|
|
{
|
|
CL_StopUpload();
|
|
return;
|
|
}
|
|
}
|
|
else
|
|
return;
|
|
MSG_WriteByte (&cls.netchan.message, clc_upload);
|
|
MSG_WriteShort (&cls.netchan.message, r);
|
|
|
|
upload_pos += r;
|
|
size = upload_size;
|
|
if (!size)
|
|
size = 1;
|
|
percent = upload_pos*100/size;
|
|
MSG_WriteByte (&cls.netchan.message, percent);
|
|
SZ_Write (&cls.netchan.message, buffer, r);
|
|
|
|
Con_DPrintf ("UPLOAD: %6d: %d written\n", upload_pos - r, r);
|
|
|
|
if (upload_pos != upload_size)
|
|
return;
|
|
|
|
Con_TPrintf (TL_UPLOADCOMPLEATE);
|
|
|
|
CL_StopUpload();
|
|
}
|
|
|
|
void CL_StartUpload (qbyte *data, int size)
|
|
{
|
|
if (cls.state < ca_onserver)
|
|
return; // gotta be connected
|
|
|
|
// override
|
|
CL_StopUpload();
|
|
|
|
Con_DPrintf("Upload starting of %d...\n", size);
|
|
|
|
upload_data = BZ_Malloc(size);
|
|
memcpy(upload_data, data, size);
|
|
upload_size = size;
|
|
upload_pos = 0;
|
|
|
|
CL_NextUpload();
|
|
}
|
|
|
|
qboolean CL_IsUploading(void)
|
|
{
|
|
if (upload_data || upload_file)
|
|
return true;
|
|
return false;
|
|
}
|
|
|
|
void CL_StopUpload(void)
|
|
{
|
|
if (upload_data)
|
|
BZ_Free(upload_data);
|
|
if (upload_file)
|
|
VFS_CLOSE(upload_file);
|
|
upload_file = NULL;
|
|
upload_data = NULL;
|
|
upload_pos = upload_size = 0;
|
|
}
|
|
|
|
qboolean CL_StartUploadFile(char *filename)
|
|
{
|
|
if (!COM_CheckParm("-fileul"))
|
|
{
|
|
Con_Printf("You must currently use the -fileul commandline parameter in order to use this functionality\n");
|
|
return false;
|
|
}
|
|
|
|
if (cls.state < ca_onserver)
|
|
return false; // gotta be connected
|
|
|
|
CL_StopUpload();
|
|
|
|
upload_file = FS_OpenVFS(filename, "rb", FS_ROOT);
|
|
upload_size = VFS_GETLEN(upload_file);
|
|
upload_pos = 0;
|
|
|
|
if (upload_file)
|
|
{
|
|
CL_NextUpload();
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
/*
|
|
=====================================================================
|
|
|
|
SERVER CONNECTING MESSAGES
|
|
|
|
=====================================================================
|
|
*/
|
|
#ifdef CLIENTONLY
|
|
float nextdemotime;
|
|
#endif
|
|
|
|
void CL_ClearParseState(void)
|
|
{
|
|
// done with sounds, request models now
|
|
memset (cl.model_precache, 0, sizeof(cl.model_precache));
|
|
cl_playerindex = -1;
|
|
cl_h_playerindex = -1;
|
|
cl_spikeindex = -1;
|
|
cl_flagindex = -1;
|
|
cl_rocketindex = -1;
|
|
cl_grenadeindex = -1;
|
|
cl_gib1index = -1;
|
|
cl_gib2index = -1;
|
|
cl_gib3index = -1;
|
|
|
|
if (cl_baselines)
|
|
{
|
|
BZ_Free(cl_baselines);
|
|
cl_baselines = NULL;
|
|
}
|
|
cl_baselines_count = 0;
|
|
|
|
cl_max_static_entities = 0;
|
|
if (cl_static_entities)
|
|
{
|
|
BZ_Free(cl_static_entities);
|
|
cl_static_entities = NULL;
|
|
}
|
|
}
|
|
|
|
/*
|
|
==================
|
|
CL_ParseServerData
|
|
==================
|
|
*/
|
|
void CLQW_ParseServerData (void)
|
|
{
|
|
int pnum;
|
|
int clnum;
|
|
char *str;
|
|
int protover, svcnt;
|
|
|
|
float maxspeed, entgrav;
|
|
|
|
if (cls.downloadmethod == DL_QWPENDING)
|
|
{
|
|
//if we didn't actually start downloading it yet, cancel the current download.
|
|
//this is to avoid qizmo not responding to the download command, resulting in hanging downloads that cause the client to then be unable to connect anywhere simply because someone's skin was set.
|
|
CL_DownloadFailed(cls.downloadremotename, true);
|
|
}
|
|
|
|
Con_DPrintf ("Serverdata packet received.\n");
|
|
//
|
|
// wipe the client_state_t struct
|
|
//
|
|
|
|
SCR_SetLoadingStage(LS_CLIENT);
|
|
SCR_BeginLoadingPlaque();
|
|
|
|
// parse protocol version number
|
|
// allow 2.2 and 2.29 demos to play
|
|
#ifdef PROTOCOL_VERSION_FTE
|
|
cls.fteprotocolextensions=0;
|
|
cls.fteprotocolextensions2=0;
|
|
for(;;)
|
|
{
|
|
protover = MSG_ReadLong ();
|
|
if (protover == PROTOCOL_VERSION_FTE)
|
|
{
|
|
cls.fteprotocolextensions = MSG_ReadLong();
|
|
continue;
|
|
}
|
|
if (protover == PROTOCOL_VERSION_FTE2)
|
|
{
|
|
cls.fteprotocolextensions2 = MSG_ReadLong();
|
|
continue;
|
|
}
|
|
if (protover == PROTOCOL_VERSION_VARLENGTH)
|
|
{
|
|
int ident;
|
|
int len;
|
|
char data[1024];
|
|
ident = MSG_ReadLong();
|
|
len = MSG_ReadLong();
|
|
if (len <= sizeof(data))
|
|
{
|
|
MSG_ReadData(data, len);
|
|
switch(ident)
|
|
{
|
|
default:
|
|
break;
|
|
}
|
|
continue;
|
|
}
|
|
}
|
|
if (protover == PROTOCOL_VERSION_QW) //this ends the version info
|
|
break;
|
|
if (cls.demoplayback && (protover == 26 || protover == 27 || protover == 28)) //older versions, maintain demo compatability.
|
|
break;
|
|
Host_EndGame ("Server returned version %i, not %i\n", protover, PROTOCOL_VERSION_QW);
|
|
}
|
|
#else
|
|
protover = MSG_ReadLong ();
|
|
if (protover != PROTOCOL_VERSION_QW &&
|
|
!(cls.demoplayback && (protover == 26 || protover == 27 || protover == 28)))
|
|
Host_EndGame ("Server returned version %i, not %i\n", protover, PROTOCOL_VERSION_QW);
|
|
#endif
|
|
|
|
if (cls.fteprotocolextensions2||cls.fteprotocolextensions)
|
|
if (developer.ival || cl_shownet.ival)
|
|
Con_TPrintf (TL_FTEEXTENSIONS, cls.fteprotocolextensions2, cls.fteprotocolextensions);
|
|
|
|
if (cls.fteprotocolextensions & PEXT_FLOATCOORDS)
|
|
{
|
|
cls.netchan.netprim.coordsize = 4;
|
|
cls.netchan.netprim.anglesize = 2;
|
|
}
|
|
else
|
|
{
|
|
cls.netchan.netprim.coordsize = 2;
|
|
cls.netchan.netprim.anglesize = 1;
|
|
}
|
|
cls.netchan.message.prim = cls.netchan.netprim;
|
|
MSG_ChangePrimitives(cls.netchan.netprim);
|
|
|
|
svcnt = MSG_ReadLong ();
|
|
|
|
// game directory
|
|
str = MSG_ReadString ();
|
|
Con_DPrintf("Server is using gamedir \"%s\"\n", str);
|
|
if (!*str)
|
|
str = "qw";
|
|
|
|
#ifndef CLIENTONLY
|
|
if (!sv.state)
|
|
#endif
|
|
{
|
|
COM_FlushTempoaryPacks();
|
|
COM_Gamedir(str);
|
|
#ifndef CLIENTONLY
|
|
Info_SetValueForStarKey (svs.info, "*gamedir", str, MAX_SERVERINFO_STRING);
|
|
#endif
|
|
COM_FlushFSCache();
|
|
Cvar_ForceCallback(Cvar_FindVar("r_particlesdesc"));
|
|
}
|
|
|
|
CL_ClearState ();
|
|
Stats_NewMap();
|
|
cl.servercount = svcnt;
|
|
|
|
cl.teamfortress = !Q_strcasecmp(str, "fortress");
|
|
|
|
if (cl.gamedirchanged)
|
|
{
|
|
cl.gamedirchanged = false;
|
|
#ifndef CLIENTONLY
|
|
if (!sv.state)
|
|
#endif
|
|
Wads_Flush();
|
|
}
|
|
|
|
/*mvds have different parsing*/
|
|
if (cls.demoplayback == DPB_MVD || cls.demoplayback == DPB_EZTV)
|
|
{
|
|
int i,j;
|
|
|
|
if (cls.fteprotocolextensions2 & PEXT2_MAXPLAYERS)
|
|
{
|
|
cl.allocated_client_slots = MSG_ReadByte();
|
|
if (cl.allocated_client_slots > MAX_CLIENTS)
|
|
cl.allocated_client_slots = MAX_CLIENTS;
|
|
}
|
|
|
|
cl.gametime = MSG_ReadFloat();
|
|
cl.gametimemark = realtime;
|
|
cl.oldgametime = cl.gametime;
|
|
cl.oldgametimemark = realtime;
|
|
|
|
for (j = 0; j < MAX_SPLITS; j++)
|
|
{
|
|
cl.playerview[j].playernum = cl.allocated_client_slots + j;
|
|
cl.playerview[j].viewentity = 0; //free floating.
|
|
for (i = 0; i < UPDATE_BACKUP; i++)
|
|
{
|
|
cl.inframes[i].playerstate[cl.playerview[j].playernum].pm_type = PM_SPECTATOR;
|
|
cl.inframes[i].playerstate[cl.playerview[j].playernum].messagenum = 1;
|
|
}
|
|
}
|
|
cl.spectator = true;
|
|
|
|
cl.splitclients = 1;
|
|
}
|
|
else if (cls.fteprotocolextensions2 & PEXT2_MAXPLAYERS)
|
|
{
|
|
cl.allocated_client_slots = MSG_ReadByte();
|
|
if (cl.allocated_client_slots > MAX_CLIENTS)
|
|
{
|
|
cl.allocated_client_slots = MAX_CLIENTS;
|
|
Host_EndGame("Server sent us too many alternate clients\n");
|
|
}
|
|
|
|
/*parsing here is slightly different to allow us 255 max players instead of 127*/
|
|
cl.splitclients = MSG_ReadByte();
|
|
if (cl.splitclients & 128)
|
|
{
|
|
cl.spectator = true;
|
|
cl.splitclients &= ~128;
|
|
}
|
|
if (cl.splitclients > MAX_SPLITS)
|
|
Host_EndGame("Server sent us too many alternate clients\n");
|
|
for (pnum = 0; pnum < cl.splitclients; pnum++)
|
|
{
|
|
cl.playerview[pnum].playernum = MSG_ReadByte();
|
|
if (cl.playerview[pnum].playernum >= cl.allocated_client_slots)
|
|
Host_EndGame("unsupported local player slot\n");
|
|
cl.playerview[pnum].viewentity = cl.playerview[pnum].playernum+1;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// parse player slot, high bit means spectator
|
|
pnum = MSG_ReadByte ();
|
|
for (clnum = 0; ; clnum++)
|
|
{
|
|
if (clnum == MAX_SPLITS)
|
|
Host_EndGame("Server sent us too many alternate clients\n");
|
|
cl.playerview[clnum].playernum = pnum;
|
|
if (cl.playerview[clnum].playernum & 128)
|
|
{
|
|
cl.spectator = true;
|
|
cl.playerview[clnum].playernum &= ~128;
|
|
}
|
|
|
|
if (cl.playerview[clnum].playernum >= cl.allocated_client_slots)
|
|
Host_EndGame("unsupported local player slot\n");
|
|
|
|
cl.playerview[clnum].viewentity = cl.playerview[clnum].playernum+1;
|
|
if (!(cls.fteprotocolextensions & PEXT_SPLITSCREEN))
|
|
break;
|
|
|
|
pnum = MSG_ReadByte ();
|
|
if (pnum == 128)
|
|
break;
|
|
}
|
|
cl.splitclients = clnum+1;
|
|
}
|
|
|
|
// get the full level name
|
|
str = MSG_ReadString ();
|
|
Q_strncpyz (cl.levelname, str, sizeof(cl.levelname));
|
|
|
|
// get the movevars
|
|
movevars.gravity = MSG_ReadFloat();
|
|
movevars.stopspeed = MSG_ReadFloat();
|
|
maxspeed = MSG_ReadFloat();
|
|
movevars.spectatormaxspeed = MSG_ReadFloat();
|
|
movevars.accelerate = MSG_ReadFloat();
|
|
movevars.airaccelerate = MSG_ReadFloat();
|
|
movevars.wateraccelerate = MSG_ReadFloat();
|
|
movevars.friction = MSG_ReadFloat();
|
|
movevars.waterfriction = MSG_ReadFloat();
|
|
entgrav = MSG_ReadFloat();
|
|
|
|
for (clnum = 0; clnum < cl.splitclients; clnum++)
|
|
{
|
|
cl.playerview[clnum].maxspeed = maxspeed;
|
|
cl.playerview[clnum].entgravity = entgrav;
|
|
}
|
|
|
|
// seperate the printfs so the server message can have a color
|
|
#if 1
|
|
Con_Printf ("\n\n");
|
|
Con_Printf ("^Ue01d^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01f");
|
|
Con_Printf ("\n\n");
|
|
Con_Printf ("\1%s\n", str);
|
|
#else
|
|
Con_TPrintf (TLC_LINEBREAK_NEWLEVEL);
|
|
Con_TPrintf (TLC_PC_PS_NL, 2, str);
|
|
#endif
|
|
|
|
if (CL_RemoveClientCommands("new")) //mvdsv is really appaling some times.
|
|
{
|
|
// Con_Printf("Multiple 'new' commands?!?!? This server needs reinstalling!\n");
|
|
}
|
|
|
|
memset(cl.sound_name, 0, sizeof(cl.sound_name));
|
|
#ifdef PEXT_PK3DOWNLOADS
|
|
if (cls.fteprotocolextensions & PEXT_PK3DOWNLOADS) //instead of going for a soundlist, go for the pk3 list instead. The server will make us go for the soundlist after.
|
|
{
|
|
if (CL_RemoveClientCommands("pk3list"))
|
|
Con_DPrintf("Multiple pk3lists\n");
|
|
CL_SendClientCommand ("pk3list %i 0", cl.servercount, 0);
|
|
}
|
|
else
|
|
#endif
|
|
{
|
|
if (cls.demoplayback == DPB_EZTV)
|
|
{
|
|
if (CL_RemoveClientCommands("qtvsoundlist"))
|
|
Con_DPrintf("Multiple soundlists\n");
|
|
CL_SendClientCommand (true, "qtvsoundlist %i 0", cl.servercount);
|
|
}
|
|
else
|
|
{
|
|
if (CL_RemoveClientCommands("soundlist"))
|
|
Con_DPrintf("Multiple soundlists\n");
|
|
// ask for the sound list next
|
|
// CL_SendClientCommand ("soundlist %i 0", cl.servercount);
|
|
CL_SendClientCommand (true, soundlist_name, cl.servercount, 0);
|
|
}
|
|
}
|
|
|
|
// now waiting for downloads, etc
|
|
cls.state = ca_onserver;
|
|
|
|
cl.sendprespawn = false;
|
|
|
|
#ifdef VOICECHAT
|
|
S_Voip_MapChange();
|
|
#endif
|
|
|
|
#ifdef VM_CG
|
|
CG_Stop();
|
|
#endif
|
|
#ifdef CSQC_DAT
|
|
CSQC_Shutdown(); //revive it when we get the serverinfo saying the checksum.
|
|
#endif
|
|
}
|
|
|
|
#ifdef Q2CLIENT
|
|
void CLQ2_ParseServerData (void)
|
|
{
|
|
char *str;
|
|
int i;
|
|
int svcnt;
|
|
// int cflag;
|
|
|
|
cls.netchan.netprim.coordsize = 2;
|
|
cls.netchan.netprim.anglesize = 1;
|
|
MSG_ChangePrimitives(cls.netchan.netprim);
|
|
|
|
Con_DPrintf ("Serverdata packet received.\n");
|
|
//
|
|
// wipe the client_state_t struct
|
|
//
|
|
SCR_SetLoadingStage(LS_CLIENT);
|
|
SCR_BeginLoadingPlaque();
|
|
// CL_ClearState ();
|
|
cls.state = ca_onserver;
|
|
|
|
// parse protocol version number
|
|
i = MSG_ReadLong ();
|
|
// cls.serverProtocol = i;
|
|
|
|
if (i > PROTOCOL_VERSION_Q2 || i < PROTOCOL_VERSION_Q2_MIN)
|
|
Host_EndGame ("Server returned version %i, not %i", i, PROTOCOL_VERSION_Q2);
|
|
|
|
svcnt = MSG_ReadLong ();
|
|
/*cl.attractloop =*/ MSG_ReadByte ();
|
|
|
|
// game directory
|
|
str = MSG_ReadString ();
|
|
// strncpy (cl.gamedir, str, sizeof(cl.gamedir)-1);
|
|
|
|
// set gamedir
|
|
if (!*str)
|
|
COM_Gamedir("baseq2");
|
|
else
|
|
COM_Gamedir(str);
|
|
COM_FlushFSCache();
|
|
// if ((*str && (!fs_gamedirvar->string || !*fs_gamedirvar->string || strcmp(fs_gamedirvar->string, str))) || (!*str && (fs_gamedirvar->string || *fs_gamedirvar->string)))
|
|
// Cvar_Set("game", str);
|
|
|
|
Cvar_Get("timescale", "1", 0, "Q2Admin hacks"); //Q2Admin will kick players who have a timescale set to something other than 1
|
|
//FTE doesn't actually have a timescale cvar, so create one to fool q2admin.
|
|
//I can't really blame q2admin for rejecting engines that don't have this cvar, as it could have been renamed via a hex-edit.
|
|
|
|
CL_ClearState ();
|
|
CLQ2_ClearState ();
|
|
cl.minpitch = -89;
|
|
cl.maxpitch = 89;
|
|
cl.servercount = svcnt;
|
|
|
|
Stats_NewMap();
|
|
|
|
|
|
// parse player entity number
|
|
cl.playerview[0].playernum = MSG_ReadShort ();
|
|
cl.playerview[0].viewentity = cl.playerview[0].playernum+1;
|
|
cl.splitclients = 1;
|
|
cl.spectator = false;
|
|
|
|
cl.numq2visibleweapons = 1; //give it a default.
|
|
cl.q2visibleweapons[0] = "weapon.md2";
|
|
|
|
// get the full level name
|
|
str = MSG_ReadString ();
|
|
Q_strncpyz (cl.levelname, str, sizeof(cl.levelname));
|
|
|
|
if (cl.playerview[0].playernum == -1)
|
|
{ // playing a cinematic or showing a pic, not a level
|
|
SCR_EndLoadingPlaque();
|
|
if (!Media_PlayFilm(str, false))
|
|
{
|
|
CL_SendClientCommand(true, "nextserver %i", cl.servercount);
|
|
}
|
|
|
|
CL_MakeActive("Quake2");
|
|
}
|
|
else
|
|
{
|
|
// seperate the printfs so the server message can have a color
|
|
Con_TPrintf (TLC_LINEBREAK_NEWLEVEL);
|
|
Con_TPrintf (TLC_PC_PS_NL, 2, str);
|
|
|
|
Media_StopFilm(true);
|
|
|
|
// need to prep refresh at next oportunity
|
|
//cl.refresh_prepped = false;
|
|
}
|
|
|
|
Cvar_ForceCallback(Cvar_FindVar("r_particlesdesc"));
|
|
|
|
if (R_PreNewMap)
|
|
R_PreNewMap();
|
|
}
|
|
#endif
|
|
|
|
|
|
void CL_ParseEstablished(void)
|
|
{
|
|
#ifdef NQPROT
|
|
cl_dp_serverextension_download = false;
|
|
cl_dp_csqc_progscrc = 0;
|
|
cl_dp_csqc_progssize = 0;
|
|
#endif
|
|
}
|
|
|
|
#ifdef NQPROT
|
|
void CLNQ_ParseProtoVersion(void)
|
|
{
|
|
int protover;
|
|
struct netprim_s netprim;
|
|
|
|
cls.fteprotocolextensions = 0;
|
|
cls.fteprotocolextensions2 = 0;
|
|
for(;;)
|
|
{
|
|
protover = MSG_ReadLong ();
|
|
switch(protover)
|
|
{
|
|
case PROTOCOL_VERSION_FTE:
|
|
cls.fteprotocolextensions = MSG_ReadLong();
|
|
continue;
|
|
case PROTOCOL_VERSION_FTE2:
|
|
cls.fteprotocolextensions2 = MSG_ReadLong();
|
|
continue;
|
|
default:
|
|
break;
|
|
}
|
|
break;
|
|
}
|
|
|
|
netprim.coordsize = 2;
|
|
netprim.anglesize = 1;
|
|
|
|
cls.protocol_nq = (cls.protocol_nq==CPNQ_PROQUAKE3_4)?CPNQ_PROQUAKE3_4:CPNQ_ID;
|
|
cls.z_ext = 0;
|
|
|
|
if (protover == NEHD_PROTOCOL_VERSION)
|
|
Host_EndGame ("Nehahra demo net protocol is not supported\n");
|
|
else if (protover == FITZ_PROTOCOL_VERSION)
|
|
{
|
|
//fitzquake 0.85
|
|
cls.protocol_nq = CPNQ_FITZ666;
|
|
Con_DPrintf("FitzQuake 666 protocol\n");
|
|
}
|
|
else if (protover == RMQ_PROTOCOL_VERSION)
|
|
{
|
|
int fl;
|
|
cls.protocol_nq = CPNQ_FITZ666;
|
|
Con_DPrintf("RMQ extensions to FitzQuake's protocol\n");
|
|
fl = MSG_ReadLong();
|
|
|
|
if (fl & RMQFL_SHORTANGLE)
|
|
netprim.anglesize = 2;
|
|
if (fl & RMQFL_FLOATANGLE)
|
|
netprim.anglesize = 4;
|
|
if (fl & RMQFL_24BITCOORD)
|
|
netprim.coordsize = 3;
|
|
if (fl & RMQFL_FLOATCOORD)
|
|
netprim.coordsize = 4;
|
|
if (fl & ~(RMQFL_SHORTANGLE|RMQFL_FLOATANGLE|RMQFL_24BITCOORD|RMQFL_FLOATCOORD|RMQFL_EDICTSCALE))
|
|
Con_Printf("WARNING: Server is using unsupported RMQ extensions\n");
|
|
}
|
|
else if (protover == DP5_PROTOCOL_VERSION)
|
|
{
|
|
//darkplaces5
|
|
cls.protocol_nq = CPNQ_DP5;
|
|
netprim.coordsize = 4;
|
|
netprim.anglesize = 2;
|
|
|
|
Con_DPrintf("DP5 protocols\n");
|
|
}
|
|
else if (protover == DP6_PROTOCOL_VERSION)
|
|
{
|
|
//darkplaces6 (it's a small difference from dp5)
|
|
cls.protocol_nq = CPNQ_DP6;
|
|
netprim.coordsize = 4;
|
|
netprim.anglesize = 2;
|
|
|
|
cls.z_ext = Z_EXT_VIEWHEIGHT;
|
|
|
|
Con_DPrintf("DP6 protocols\n");
|
|
}
|
|
else if (protover == DP7_PROTOCOL_VERSION)
|
|
{
|
|
//darkplaces7 (it's a small difference from dp5)
|
|
cls.protocol_nq = CPNQ_DP7;
|
|
netprim.coordsize = 4;
|
|
netprim.anglesize = 2;
|
|
|
|
cls.z_ext = Z_EXT_VIEWHEIGHT;
|
|
|
|
Con_DPrintf("DP7 protocols\n");
|
|
}
|
|
else if (protover == H2_PROTOCOL_VERSION)
|
|
{
|
|
Host_EndGame ("\nUnable to connect to standard Hexen2 servers. Host the game with "DISTRIBUTION"\n");
|
|
}
|
|
else if (protover != NQ_PROTOCOL_VERSION)
|
|
{
|
|
Host_EndGame ("Server is using protocol version %i, which is not supported by this version of " FULLENGINENAME ".", protover);
|
|
}
|
|
else
|
|
{
|
|
Con_DPrintf("Standard NQ protocols\n");
|
|
}
|
|
if (cls.fteprotocolextensions & PEXT_FLOATCOORDS)
|
|
{
|
|
if (netprim.anglesize < 2)
|
|
netprim.anglesize = 2;
|
|
if (netprim.coordsize < 4)
|
|
netprim.coordsize = 4;
|
|
}
|
|
cls.netchan.message.prim = cls.netchan.netprim = netprim;
|
|
MSG_ChangePrimitives(netprim);
|
|
}
|
|
|
|
//FIXME: move to header
|
|
void CL_KeepaliveMessage(void){}
|
|
void CLNQ_ParseServerData(void) //Doesn't change gamedir - use with caution.
|
|
{
|
|
int nummodels, numsounds;
|
|
char *str;
|
|
int gametype;
|
|
if (developer.ival)
|
|
Con_TPrintf (TLC_GOTSVDATAPACKET);
|
|
SCR_SetLoadingStage(LS_CLIENT);
|
|
CL_ClearState ();
|
|
Stats_NewMap();
|
|
Cvar_ForceCallback(Cvar_FindVar("r_particlesdesc"));
|
|
|
|
CLNQ_ParseProtoVersion();
|
|
|
|
if (MSG_ReadByte() > MAX_CLIENTS)
|
|
{
|
|
Con_Printf ("\nWarning, this server supports more than %i clients, additional clients will do bad things\n", MAX_CLIENTS);
|
|
}
|
|
|
|
cl.splitclients = 1;
|
|
|
|
gametype = MSG_ReadByte ();
|
|
|
|
str = MSG_ReadString ();
|
|
Q_strncpyz (cl.levelname, str, sizeof(cl.levelname));
|
|
|
|
// seperate the printfs so the server message can have a color
|
|
#if 1
|
|
Con_Printf ("\n\n");
|
|
Con_Printf ("^Ue01d^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01e^Ue01f");
|
|
Con_Printf ("\n\n");
|
|
Con_Printf ("\1%s\n", str);
|
|
#else
|
|
Con_TPrintf (TLC_LINEBREAK_NEWLEVEL);
|
|
Con_TPrintf (TLC_PC_PS_NL, 2, str);
|
|
#endif
|
|
|
|
SCR_BeginLoadingPlaque();
|
|
|
|
if (R_PreNewMap)
|
|
R_PreNewMap();
|
|
|
|
memset (cl.model_name, 0, sizeof(cl.model_name));
|
|
for (nummodels=1 ; ; nummodels++)
|
|
{
|
|
str = MSG_ReadString ();
|
|
if (!str[0])
|
|
break;
|
|
if (nummodels==MAX_MODELS)
|
|
{
|
|
Con_TPrintf (TLC_TOOMANYMODELPRECACHES);
|
|
return;
|
|
}
|
|
strcpy (cl.model_name[nummodels], str);
|
|
if (*str != '*' && strcmp(str, "null")) //not inline models!
|
|
CL_CheckOrEnqueDownloadFile(str, NULL, ((nummodels==1)?DLLF_REQUIRED:0));
|
|
Mod_TouchModel (str);
|
|
}
|
|
|
|
memset (cl.sound_name, 0, sizeof(cl.sound_name));
|
|
for (numsounds=1 ; ; numsounds++)
|
|
{
|
|
str = MSG_ReadString ();
|
|
if (!str[0])
|
|
break;
|
|
if (numsounds==MAX_SOUNDS)
|
|
{
|
|
Con_TPrintf (TLC_TOOMANYSOUNDPRECACHES);
|
|
return;
|
|
}
|
|
strcpy (cl.sound_name[numsounds], str);
|
|
|
|
Sound_CheckDownload(str);
|
|
S_TouchSound (str);
|
|
}
|
|
|
|
cls.signon = 0;
|
|
cls.state = ca_onserver;
|
|
|
|
|
|
//fill in the csqc stuff
|
|
if (!cl_dp_csqc_progscrc)
|
|
{
|
|
Info_RemoveKey(cl.serverinfo, "*csprogs");
|
|
Info_RemoveKey(cl.serverinfo, "*csprogssize");
|
|
Info_RemoveKey(cl.serverinfo, "*csprogsname");
|
|
}
|
|
else
|
|
{
|
|
Info_SetValueForStarKey(cl.serverinfo, "*csprogs", va("%i", cl_dp_csqc_progscrc), sizeof(cl.serverinfo));
|
|
Info_SetValueForStarKey(cl.serverinfo, "*csprogssize", va("%i", cl_dp_csqc_progssize), sizeof(cl.serverinfo));
|
|
Info_SetValueForStarKey(cl.serverinfo, "*csprogsname", va("%s", cl_dp_csqc_progsname), sizeof(cl.serverinfo));
|
|
}
|
|
|
|
//update gamemode
|
|
if (gametype != GAME_COOP)
|
|
Info_SetValueForStarKey(cl.serverinfo, "deathmatch", "1", sizeof(cl.serverinfo));
|
|
else
|
|
Info_SetValueForStarKey(cl.serverinfo, "deathmatch", "0", sizeof(cl.serverinfo));
|
|
Info_SetValueForStarKey(cl.serverinfo, "teamplay", "0", sizeof(cl.serverinfo));
|
|
|
|
//allow some things by default that quakeworld bans by default
|
|
Info_SetValueForStarKey(cl.serverinfo, "watervis", "1", sizeof(cl.serverinfo));
|
|
Info_SetValueForStarKey(cl.serverinfo, "mirrors", "1", sizeof(cl.serverinfo));
|
|
|
|
//prohibit some things that QW/FTE has enabled by default
|
|
Info_SetValueForStarKey(cl.serverinfo, "fbskins", "0", sizeof(cl.serverinfo));
|
|
|
|
//pretend it came from the server, and update cheat/permissions/etc
|
|
CL_CheckServerInfo();
|
|
|
|
#if _MSC_VER > 1200
|
|
Sys_RecentServer("+nqconnect", cls.servername, cls.servername, "Join NQ Server");
|
|
#endif
|
|
|
|
#ifdef PEXT_CSQC
|
|
CSQC_Shutdown();
|
|
CSQC_Init(cls.demoplayback, false, 0);
|
|
#endif
|
|
}
|
|
void CLNQ_SignonReply (void)
|
|
{
|
|
extern cvar_t topcolor;
|
|
extern cvar_t bottomcolor;
|
|
extern cvar_t rate;
|
|
extern cvar_t model;
|
|
extern cvar_t skin;
|
|
|
|
Con_DPrintf ("CL_SignonReply: %i\n", cls.signon);
|
|
|
|
switch (cls.signon)
|
|
{
|
|
case 1:
|
|
cl.sendprespawn = true;
|
|
CL_RequestNextDownload();
|
|
break;
|
|
|
|
case 2:
|
|
CL_SendClientCommand(true, "name \"%s\"\n", name.string);
|
|
|
|
CL_SendClientCommand(true, "color %i %i\n", topcolor.ival, bottomcolor.ival);
|
|
|
|
CL_SendClientCommand(true, "spawn %s", "");
|
|
|
|
if (CPNQ_IS_DP) //dp needs a couple of extras to work properly.
|
|
{
|
|
CL_SendClientCommand(true, "rate %s", rate.string);
|
|
|
|
CL_SendClientCommand(true, "playermodel %s", model.string);
|
|
CL_SendClientCommand(true, "playerskin %s", skin.string);
|
|
#ifdef PEXT_CSQC
|
|
{
|
|
char *s;
|
|
s = Info_ValueForKey(cl.serverinfo, "*csprogs");
|
|
CSQC_Init(false, *s?true:false, atoi(s));
|
|
}
|
|
#endif
|
|
}
|
|
break;
|
|
|
|
case 3:
|
|
CL_SendClientCommand(true, "begin");
|
|
#ifdef VM_CG
|
|
CG_Start();
|
|
#endif
|
|
break;
|
|
|
|
case 4:
|
|
SCR_EndLoadingPlaque (); // allow normal screen updates
|
|
SCR_SetLoadingStage(LS_NONE);
|
|
break;
|
|
}
|
|
}
|
|
|
|
#define DEFAULT_VIEWHEIGHT 22
|
|
void CLNQ_ParseClientdata (void)
|
|
{
|
|
int i;
|
|
|
|
unsigned int bits;
|
|
|
|
bits = (unsigned short)MSG_ReadShort();
|
|
|
|
if (bits & SU_EXTEND1)
|
|
bits |= (MSG_ReadByte() << 16);
|
|
if (bits & SU_EXTEND2)
|
|
bits |= (MSG_ReadByte() << 24);
|
|
|
|
if (bits & SU_VIEWHEIGHT)
|
|
CL_SetStatInt(0, STAT_VIEWHEIGHT, MSG_ReadChar ());
|
|
else if (CPNQ_IS_DP || cls.protocol_nq == CPNQ_DP5)
|
|
CL_SetStatInt(0, STAT_VIEWHEIGHT, DEFAULT_VIEWHEIGHT);
|
|
|
|
if (bits & SU_IDEALPITCH)
|
|
/*cl.idealpitch =*/ MSG_ReadChar ();
|
|
/*else
|
|
cl.idealpitch = 0;*/
|
|
|
|
// VectorCopy (cl.mvelocity[0], cl.mvelocity[1]);
|
|
for (i=0 ; i<3 ; i++)
|
|
{
|
|
if (bits & (SU_PUNCH1<<i) )
|
|
/*cl.punchangle[i] =*/ CPNQ_IS_DP?MSG_ReadAngle16():MSG_ReadChar();
|
|
// else
|
|
// cl.punchangle[i] = 0;
|
|
|
|
if (CPNQ_IS_DP && bits & (DPSU_PUNCHVEC1<<i))
|
|
{
|
|
/*cl.punchvector[i] =*/ MSG_ReadCoord();
|
|
}
|
|
// else
|
|
// cl.punchvector[i] = 0;
|
|
|
|
if (bits & (SU_VELOCITY1<<i) )
|
|
{
|
|
if (CPNQ_IS_DP)
|
|
/*cl.simvel[0][i] =*/ MSG_ReadFloat();
|
|
else
|
|
/*cl.mvelocity[0][i] =*/ MSG_ReadChar()/**16*/;
|
|
}
|
|
// else
|
|
// cl.mvelocity[0][i] = 0;
|
|
}
|
|
|
|
if (bits & SU_ITEMS)
|
|
CL_SetStatInt(0, STAT_ITEMS, MSG_ReadLong());
|
|
|
|
// cl.onground = (bits & SU_ONGROUND) != 0;
|
|
// cl.inwater = (bits & SU_INWATER) != 0;
|
|
|
|
if (cls.protocol_nq == CPNQ_DP5)
|
|
{
|
|
CL_SetStatInt(0, STAT_WEAPONFRAME, (bits & SU_WEAPONFRAME)?(unsigned short)MSG_ReadShort():0);
|
|
CL_SetStatInt(0, STAT_ARMOR, (bits & SU_ARMOR)?MSG_ReadShort():0);
|
|
CL_SetStatInt(0, STAT_WEAPON, (bits & SU_WEAPONMODEL)?MSG_ReadShort():0);
|
|
|
|
CL_SetStatInt(0, STAT_HEALTH, MSG_ReadShort());
|
|
|
|
CL_SetStatInt(0, STAT_AMMO, MSG_ReadShort());
|
|
|
|
CL_SetStatInt(0, STAT_SHELLS, MSG_ReadShort());
|
|
CL_SetStatInt(0, STAT_NAILS, MSG_ReadShort());
|
|
CL_SetStatInt(0, STAT_ROCKETS, MSG_ReadShort());
|
|
CL_SetStatInt(0, STAT_CELLS, MSG_ReadShort());
|
|
|
|
CL_SetStatInt(0, STAT_ACTIVEWEAPON, (unsigned short)MSG_ReadShort());
|
|
}
|
|
else if (CPNQ_IS_DP)
|
|
{
|
|
/*nothing in dp6+*/
|
|
}
|
|
else
|
|
{
|
|
int weaponmodel = 0, armor = 0, weaponframe = 0, health = 0, currentammo = 0, shells = 0, nails = 0, rockets = 0, cells = 0, activeweapon = 0;
|
|
|
|
if (bits & SU_WEAPONFRAME) weaponframe |= (unsigned char)MSG_ReadByte();
|
|
if (bits & SU_ARMOR) armor |= (unsigned char)MSG_ReadByte();
|
|
if (bits & SU_WEAPONMODEL) weaponmodel |= (unsigned char)MSG_ReadByte();
|
|
health |= MSG_ReadShort();
|
|
currentammo |= MSG_ReadByte();
|
|
shells |= MSG_ReadByte();
|
|
nails |= MSG_ReadByte();
|
|
rockets |= MSG_ReadByte();
|
|
cells |= MSG_ReadByte();
|
|
activeweapon |= MSG_ReadByte();
|
|
|
|
if (cls.protocol_nq == CPNQ_FITZ666)
|
|
{
|
|
if (bits & FITZSU_WEAPONMODEL2)
|
|
weaponmodel |= MSG_ReadByte() << 8;
|
|
if (bits & FITZSU_ARMOR2)
|
|
armor |= MSG_ReadByte() << 8;
|
|
if (bits & FITZSU_AMMO2)
|
|
currentammo |= MSG_ReadByte() << 8;
|
|
if (bits & FITZSU_SHELLS2)
|
|
shells |= MSG_ReadByte() << 8;
|
|
if (bits & FITZSU_NAILS2)
|
|
nails |= MSG_ReadByte() << 8;
|
|
if (bits & FITZSU_ROCKETS2)
|
|
rockets |= MSG_ReadByte() << 8;
|
|
if (bits & FITZSU_CELLS2)
|
|
cells |= MSG_ReadByte() << 8;
|
|
if (bits & FITZSU_WEAPONFRAME2)
|
|
weaponframe |= MSG_ReadByte() << 8;
|
|
if (bits & FITZSU_WEAPONALPHA)
|
|
MSG_ReadByte();
|
|
}
|
|
|
|
CL_SetStatInt(0, STAT_WEAPONFRAME, weaponframe);
|
|
CL_SetStatInt(0, STAT_ARMOR, armor);
|
|
CL_SetStatInt(0, STAT_WEAPON, weaponmodel);
|
|
|
|
CL_SetStatInt(0, STAT_HEALTH, health);
|
|
|
|
CL_SetStatInt(0, STAT_AMMO, currentammo);
|
|
|
|
CL_SetStatInt(0, STAT_SHELLS, shells);
|
|
CL_SetStatInt(0, STAT_NAILS, nails);
|
|
CL_SetStatInt(0, STAT_ROCKETS, rockets);
|
|
CL_SetStatInt(0, STAT_CELLS, cells);
|
|
|
|
CL_SetStatInt(0, STAT_ACTIVEWEAPON, activeweapon);
|
|
}
|
|
|
|
if (CPNQ_IS_DP)
|
|
{
|
|
if (bits & DPSU_VIEWZOOM)
|
|
{
|
|
if (cls.protocol_nq)
|
|
i = (unsigned short) MSG_ReadShort();
|
|
else
|
|
i = MSG_ReadByte();
|
|
if (i < 2)
|
|
i = 2;
|
|
CL_SetStatInt(0, STAT_VIEWZOOM, i);
|
|
}
|
|
else
|
|
CL_SetStatInt(0, STAT_VIEWZOOM, 255);
|
|
}
|
|
}
|
|
#endif
|
|
/*
|
|
==================
|
|
CL_ParseSoundlist
|
|
==================
|
|
*/
|
|
void CL_ParseSoundlist (qboolean lots)
|
|
{
|
|
int numsounds;
|
|
char *str;
|
|
int n;
|
|
|
|
// precache sounds
|
|
// memset (cl.sound_precache, 0, sizeof(cl.sound_precache));
|
|
|
|
if (lots)
|
|
numsounds = MSG_ReadShort();
|
|
else
|
|
numsounds = MSG_ReadByte();
|
|
|
|
for (;;)
|
|
{
|
|
str = MSG_ReadString ();
|
|
if (!str[0])
|
|
break;
|
|
numsounds++;
|
|
if (numsounds >= MAX_SOUNDS)
|
|
Host_EndGame ("Server sent too many sound_precache");
|
|
|
|
// if (strlen(str)>4)
|
|
// if (!strcmp(str+strlen(str)-4, ".mp3")) //don't let the server send us a specific mp3. convert it to wav and this way we know not to look outside the quake path for it.
|
|
// strcpy(str+strlen(str)-4, ".wav");
|
|
|
|
strcpy (cl.sound_name[numsounds], str);
|
|
}
|
|
|
|
n = MSG_ReadByte();
|
|
|
|
if (n)
|
|
{
|
|
if (cls.demoplayback != DPB_EZTV)
|
|
{
|
|
if (CL_RemoveClientCommands("soundlist"))
|
|
Con_DPrintf("Multiple soundlists\n");
|
|
// CL_SendClientCommand("soundlist %i %i", cl.servercount, n);
|
|
CL_SendClientCommand(true, soundlist_name, cl.servercount, (numsounds&0xff00) + n);
|
|
}
|
|
return;
|
|
}
|
|
|
|
#ifdef Q2CLIENT
|
|
if (cls.protocol == CP_QUAKE2)
|
|
{
|
|
CL_AllowIndependantSendCmd(false); //stop it now, the indep stuff *could* require model tracing.
|
|
|
|
cl.sendprespawn = true;
|
|
}
|
|
else
|
|
#endif
|
|
{
|
|
if (cls.demoplayback == DPB_EZTV)
|
|
{
|
|
if (CL_RemoveClientCommands("qtvmodellist"))
|
|
Con_DPrintf("Multiple modellists\n");
|
|
CL_SendClientCommand (true, "qtvmodellist %i 0", cl.servercount);
|
|
}
|
|
else
|
|
{
|
|
if (CL_RemoveClientCommands("modellist"))
|
|
Con_DPrintf("Multiple modellists\n");
|
|
// CL_SendClientCommand ("modellist %i 0", cl.servercount);
|
|
CL_SendClientCommand (true, modellist_name, cl.servercount, 0);
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
==================
|
|
CL_ParseModellist
|
|
==================
|
|
*/
|
|
void CL_ParseModellist (qboolean lots)
|
|
{
|
|
int nummodels;
|
|
char *str;
|
|
int n;
|
|
|
|
// precache models and note certain default indexes
|
|
if (lots)
|
|
nummodels = MSG_ReadShort();
|
|
else
|
|
nummodels = MSG_ReadByte();
|
|
|
|
for (;;)
|
|
{
|
|
str = MSG_ReadString ();
|
|
if (!str[0])
|
|
break;
|
|
nummodels++;
|
|
if (nummodels>=MAX_MODELS)
|
|
Host_EndGame ("Server sent too many model_precache");
|
|
strcpy (cl.model_name[nummodels], str);
|
|
|
|
if (!strcmp(cl.model_name[nummodels],"progs/spike.mdl"))
|
|
cl_spikeindex = nummodels;
|
|
if (!strcmp(cl.model_name[nummodels],"progs/player.mdl"))
|
|
cl_playerindex = nummodels;
|
|
if (!strcmp(cl.model_name[nummodels],"progs/h_player.mdl"))
|
|
cl_h_playerindex = nummodels;
|
|
if (!strcmp(cl.model_name[nummodels],"progs/flag.mdl"))
|
|
cl_flagindex = nummodels;
|
|
|
|
if (!strcmp(cl.model_name[nummodels],"progs/missile.mdl"))
|
|
cl_rocketindex = nummodels;
|
|
if (!strcmp(cl.model_name[nummodels],"progs/grenade.mdl"))
|
|
cl_grenadeindex = nummodels;
|
|
|
|
|
|
if (!strcmp(cl.model_name[nummodels],"progs/gib1.mdl"))
|
|
cl_gib1index = nummodels;
|
|
if (!strcmp(cl.model_name[nummodels],"progs/gib2.mdl"))
|
|
cl_gib2index = nummodels;
|
|
if (!strcmp(cl.model_name[nummodels],"progs/gib3.mdl"))
|
|
cl_gib3index = nummodels;
|
|
}
|
|
|
|
if (nummodels)
|
|
SCR_ImageName(cl.model_name[1]);
|
|
|
|
n = MSG_ReadByte();
|
|
|
|
if (n)
|
|
{
|
|
if (cls.demoplayback != DPB_EZTV)
|
|
{
|
|
if (CL_RemoveClientCommands("modellist"))
|
|
Con_DPrintf("Multiple modellists\n");
|
|
// CL_SendClientCommand("modellist %i %i", cl.servercount, n);
|
|
CL_SendClientCommand(true, modellist_name, cl.servercount, (nummodels&0xff00) + n);
|
|
}
|
|
return;
|
|
}
|
|
|
|
Sound_CheckDownloads();
|
|
Model_CheckDownloads();
|
|
|
|
CL_AllowIndependantSendCmd(false); //stop it now, the indep stuff *could* require model tracing.
|
|
|
|
//set the flag to load models and send prespawn
|
|
cl.sendprespawn = true;
|
|
}
|
|
|
|
void CL_ProcessUserInfo (int slot, player_info_t *player);
|
|
|
|
#ifdef Q2CLIENT
|
|
void CLQ2_ParseClientinfo(int i, char *s)
|
|
{
|
|
char *model, *name;
|
|
player_info_t *player;
|
|
//s contains "name\model/skin"
|
|
|
|
player = &cl.players[i];
|
|
|
|
*player->userinfo = '\0';
|
|
|
|
model = strchr(s, '\\');
|
|
if (model)
|
|
{
|
|
*model = '\0';
|
|
model++;
|
|
name = s;
|
|
}
|
|
else
|
|
{
|
|
name = "Unnammed";
|
|
model = "male";
|
|
}
|
|
#if 0
|
|
skin = strchr(model, '/');
|
|
if (skin)
|
|
{
|
|
*skin = '\0';
|
|
skin++;
|
|
}
|
|
else
|
|
skin = "";
|
|
Info_SetValueForKey(player->userinfo, "model", model, MAX_INFO_STRING);
|
|
Info_SetValueForKey(player->userinfo, "skin", skin, MAX_INFO_STRING);
|
|
#else
|
|
Info_SetValueForKey(player->userinfo, "skin", model, sizeof(player->userinfo));
|
|
#endif
|
|
Info_SetValueForKey(player->userinfo, "name", name, sizeof(player->userinfo));
|
|
|
|
cl.players[i].userid = i;
|
|
cl.players[i].rbottomcolor = 1;
|
|
cl.players[i].rtopcolor = 1;
|
|
CL_ProcessUserInfo (i, player);
|
|
}
|
|
|
|
void CLQ2_ParseConfigString (void)
|
|
{
|
|
int i;
|
|
char *s;
|
|
// char olds[MAX_QPATH];
|
|
|
|
i = MSG_ReadShort ();
|
|
if (i < 0 || i >= Q2MAX_CONFIGSTRINGS)
|
|
Host_EndGame ("configstring > Q2MAX_CONFIGSTRINGS");
|
|
s = MSG_ReadString();
|
|
|
|
// strncpy (olds, cl.configstrings[i], sizeof(olds));
|
|
// olds[sizeof(olds) - 1] = 0;
|
|
|
|
// strcpy (cl.configstrings[i], s);
|
|
|
|
// do something apropriate
|
|
|
|
if (i == Q2CS_SKY)
|
|
{
|
|
Q_strncpyz (cl.skyname, s, sizeof(cl.skyname));
|
|
}
|
|
else if (i == Q2CS_SKYAXIS)
|
|
{
|
|
s = COM_Parse(s);
|
|
if (s)
|
|
{
|
|
cl.skyaxis[0] = atof(com_token);
|
|
s = COM_Parse(s);
|
|
if (s)
|
|
{
|
|
cl.skyaxis[1] = atof(com_token);
|
|
s = COM_Parse(s);
|
|
if (s)
|
|
cl.skyaxis[2] = atof(com_token);
|
|
}
|
|
}
|
|
}
|
|
else if (i == Q2CS_SKYROTATE)
|
|
cl.skyrotate = atof(s);
|
|
else if (i == Q2CS_STATUSBAR)
|
|
{
|
|
Q_strncpyz(cl.q2statusbar, s, sizeof(cl.q2statusbar));
|
|
}
|
|
else if (i >= Q2CS_LIGHTS && i < Q2CS_LIGHTS+Q2MAX_LIGHTSTYLES)
|
|
{
|
|
cl_lightstyle[i - Q2CS_LIGHTS].colour = 7; //white
|
|
Q_strncpyz (cl_lightstyle[i - Q2CS_LIGHTS].map, s, sizeof(cl_lightstyle[i-Q2CS_LIGHTS].map));
|
|
cl_lightstyle[i - Q2CS_LIGHTS].length = Q_strlen(cl_lightstyle[i - Q2CS_LIGHTS].map);
|
|
|
|
}
|
|
else if (i == Q2CS_CDTRACK)
|
|
{
|
|
// if (cl.refresh_prepped)
|
|
CDAudio_Play (atoi(s), true);
|
|
}
|
|
else if (i >= Q2CS_MODELS && i < Q2CS_MODELS+Q2MAX_MODELS)
|
|
{
|
|
// if (cl.refresh_prepped)
|
|
{
|
|
Q_strncpyz(cl.model_name[i-Q2CS_MODELS], s, MAX_QPATH);
|
|
if (cl.model_name[i-Q2CS_MODELS][0] == '#')
|
|
{
|
|
if (cl.numq2visibleweapons < Q2MAX_VISIBLE_WEAPONS)
|
|
{
|
|
cl.q2visibleweapons[cl.numq2visibleweapons] = cl.model_name[i-Q2CS_MODELS]+1;
|
|
cl.numq2visibleweapons++;
|
|
}
|
|
cl.model_precache[i-Q2CS_MODELS] = NULL;
|
|
}
|
|
else
|
|
cl.model_precache[i-Q2CS_MODELS] = Mod_ForName (cl.model_name[i-Q2CS_MODELS], false);
|
|
}
|
|
}
|
|
else if (i >= Q2CS_SOUNDS && i < Q2CS_SOUNDS+Q2MAX_MODELS)
|
|
{
|
|
// if (cl.refresh_prepped)
|
|
Q_strncpyz(cl.sound_name[i-Q2CS_SOUNDS], s, MAX_QPATH);
|
|
cl.sound_precache[i-Q2CS_SOUNDS] = S_PrecacheSound (s);
|
|
}
|
|
else if (i >= Q2CS_IMAGES && i < Q2CS_IMAGES+Q2MAX_MODELS)
|
|
{ //ignore
|
|
Q_strncpyz(cl.image_name[i-Q2CS_IMAGES], s, MAX_QPATH);
|
|
}
|
|
else if (i >= Q2CS_PLAYERSKINS && i < Q2CS_PLAYERSKINS+Q2MAX_CLIENTS)
|
|
{
|
|
// if (cl.refresh_prepped && strcmp(olds, s))
|
|
CLQ2_ParseClientinfo (i-Q2CS_PLAYERSKINS, s);
|
|
}
|
|
else if (i == Q2CS_MAPCHECKSUM)
|
|
{
|
|
extern int map_checksum;
|
|
int serverchecksum = atoi(s);
|
|
|
|
if (cl.worldmodel && (cl.worldmodel->fromgame == fg_quake2 || cl.worldmodel->fromgame == fg_quake3))
|
|
{
|
|
// the Q2 client normally exits here, however for our purposes we might as well ignore it
|
|
if (map_checksum != serverchecksum)
|
|
Con_Printf(CON_WARNING "WARNING: Client checksum does not match server checksum (%i != %i)", map_checksum, serverchecksum);
|
|
}
|
|
}
|
|
|
|
#ifdef VM_UI
|
|
UI_StringChanged(i);
|
|
#endif
|
|
}
|
|
#endif
|
|
|
|
|
|
qboolean CL_CheckBaselines (int size)
|
|
{
|
|
int i;
|
|
|
|
if (size < 0)
|
|
return false;
|
|
if (size > MAX_EDICTS)
|
|
return false;
|
|
|
|
size = (size + 64) & ~63; // round up to next 64
|
|
if (size <= cl_baselines_count)
|
|
return true;
|
|
|
|
cl_baselines = BZ_Realloc(cl_baselines, sizeof(*cl_baselines)*size);
|
|
for (i = cl_baselines_count; i < size; i++)
|
|
{
|
|
memcpy(cl_baselines + i, &nullentitystate, sizeof(*cl_baselines));
|
|
}
|
|
|
|
cl_baselines_count = size;
|
|
|
|
return true;
|
|
}
|
|
|
|
/*
|
|
==================
|
|
CL_ParseBaseline
|
|
==================
|
|
*/
|
|
void CL_ParseBaseline (entity_state_t *es)
|
|
{
|
|
int i;
|
|
|
|
memcpy(es, &nullentitystate, sizeof(entity_state_t));
|
|
|
|
es->modelindex = MSG_ReadByte ();
|
|
es->frame = MSG_ReadByte ();
|
|
es->colormap = MSG_ReadByte();
|
|
es->skinnum = MSG_ReadByte();
|
|
|
|
for (i=0 ; i<3 ; i++)
|
|
{
|
|
es->origin[i] = MSG_ReadCoord ();
|
|
es->angles[i] = MSG_ReadAngle ();
|
|
}
|
|
}
|
|
void CL_ParseBaseline2 (void)
|
|
{
|
|
entity_state_t es;
|
|
|
|
if (cls.fteprotocolextensions2 & PEXT2_REPLACEMENTDELTAS)
|
|
CLFTE_ParseBaseline(&es, true);
|
|
else
|
|
CLQW_ParseDelta(&nullentitystate, &es, (unsigned short)MSG_ReadShort(), true);
|
|
if (!CL_CheckBaselines(es.number))
|
|
Host_EndGame("CL_ParseBaseline2: check baselines failed with size %i", es.number);
|
|
memcpy(cl_baselines + es.number, &es, sizeof(es));
|
|
}
|
|
|
|
void CLFitz_ParseBaseline2 (entity_state_t *es)
|
|
{
|
|
int i;
|
|
int bits;
|
|
|
|
memcpy(es, &nullentitystate, sizeof(entity_state_t));
|
|
|
|
bits = MSG_ReadByte();
|
|
es->modelindex = (bits & FITZ_B_LARGEMODEL) ? MSG_ReadShort() : MSG_ReadByte();
|
|
es->frame = (bits & FITZ_B_LARGEFRAME) ? MSG_ReadShort() : MSG_ReadByte();
|
|
es->colormap = MSG_ReadByte();
|
|
es->skinnum = MSG_ReadByte();
|
|
|
|
for (i=0 ; i<3 ; i++)
|
|
{
|
|
es->origin[i] = MSG_ReadCoord ();
|
|
es->angles[i] = MSG_ReadAngle ();
|
|
}
|
|
|
|
es->trans = (bits & FITZ_B_ALPHA) ? MSG_ReadByte() : 255;
|
|
es->scale = (bits & RMQFITZ_B_SCALE) ? MSG_ReadByte() : 16;
|
|
}
|
|
|
|
void CLQ2_Precache_f (void)
|
|
{
|
|
Model_CheckDownloads();
|
|
Sound_CheckDownloads();
|
|
|
|
cl.contentstage = 0;
|
|
cl.sendprespawn = true;
|
|
|
|
#ifdef VM_CG
|
|
CG_Start();
|
|
#endif
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
=====================
|
|
CL_ParseStatic
|
|
|
|
Static entities are non-interactive world objects
|
|
like torches
|
|
=====================
|
|
*/
|
|
void CL_ParseStatic (int version)
|
|
{
|
|
entity_t *ent;
|
|
int i;
|
|
entity_state_t es;
|
|
vec3_t mins,maxs;
|
|
|
|
if (version == 3)
|
|
{
|
|
CLFitz_ParseBaseline2(&es);
|
|
i = cl.num_statics;
|
|
cl.num_statics++;
|
|
}
|
|
else if (version == 1)
|
|
{
|
|
//old nq/qw style
|
|
CL_ParseBaseline (&es);
|
|
i = cl.num_statics;
|
|
cl.num_statics++;
|
|
}
|
|
else if (version == 2)
|
|
{
|
|
//new deltaed style ('full' extension support)
|
|
if (cls.fteprotocolextensions2 & PEXT2_REPLACEMENTDELTAS)
|
|
CLFTE_ParseBaseline(&es, false);
|
|
else
|
|
CLQW_ParseDelta(&nullentitystate, &es, (unsigned short)MSG_ReadShort(), true);
|
|
|
|
if (!es.number)
|
|
i = cl.num_statics++;
|
|
else
|
|
{
|
|
es.number+=MAX_EDICTS;
|
|
|
|
for (i = 0; i < cl.num_statics; i++)
|
|
if (cl_static_entities[i].ent.keynum == es.number)
|
|
{
|
|
pe->DelinkTrailstate (&cl_static_entities[i].emit);
|
|
break;
|
|
}
|
|
|
|
if (i == cl.num_statics)
|
|
cl.num_statics++;
|
|
}
|
|
}
|
|
else
|
|
return;
|
|
|
|
if (i == cl_max_static_entities)
|
|
{
|
|
cl_max_static_entities += 16;
|
|
cl_static_entities = BZ_Realloc(cl_static_entities, sizeof(*cl_static_entities)*cl_max_static_entities);
|
|
}
|
|
|
|
cl_static_entities[i].mdlidx = es.modelindex;
|
|
cl_static_entities[i].emit = NULL;
|
|
|
|
ent = &cl_static_entities[i].ent;
|
|
V_ClearEntity(ent);
|
|
memset(&cl_static_entities[i].pvscache, 0, sizeof(cl_static_entities[i].pvscache));
|
|
|
|
ent->keynum = es.number;
|
|
|
|
// copy it to the current state
|
|
ent->model = cl.model_precache[es.modelindex];
|
|
ent->framestate.g[FS_REG].frame[0] = ent->framestate.g[FS_REG].frame[1] = es.frame;
|
|
ent->skinnum = es.skinnum;
|
|
ent->drawflags = es.hexen2flags;
|
|
|
|
#ifdef PEXT_SCALE
|
|
ent->scale = es.scale/16.0;
|
|
#endif
|
|
ent->shaderRGBAf[0] = (8.0f/256.0f)*es.colormod[0];
|
|
ent->shaderRGBAf[1] = (8.0f/256.0f)*es.colormod[1];
|
|
ent->shaderRGBAf[2] = (8.0f/256.0f)*es.colormod[2];
|
|
ent->shaderRGBAf[3] = es.trans/255.0f;
|
|
|
|
ent->fatness = es.fatness/16.0;
|
|
ent->abslight = es.abslight;
|
|
|
|
ent->flags = 0;
|
|
if (es.dpflags & RENDER_VIEWMODEL)
|
|
ent->flags |= Q2RF_WEAPONMODEL|Q2RF_MINLIGHT|Q2RF_DEPTHHACK;
|
|
if (es.dpflags & RENDER_EXTERIORMODEL)
|
|
ent->flags |= Q2RF_EXTERNALMODEL;
|
|
if (es.effects & NQEF_ADDITIVE)
|
|
ent->flags |= Q2RF_ADDITIVE;
|
|
if (es.effects & EF_NODEPTHTEST)
|
|
ent->flags |= RF_NODEPTHTEST;
|
|
if (es.effects & DPEF_NOSHADOW)
|
|
ent->flags |= RF_NOSHADOW;
|
|
if (es.trans != 0xff)
|
|
ent->flags |= Q2RF_TRANSLUCENT;
|
|
|
|
VectorCopy (es.origin, ent->origin);
|
|
VectorCopy (es.angles, ent->angles);
|
|
es.angles[0]*=-1;
|
|
AngleVectors(es.angles, ent->axis[0], ent->axis[1], ent->axis[2]);
|
|
VectorInverse(ent->axis[1]);
|
|
|
|
if (!cl.worldmodel || cl.worldmodel->needload)
|
|
{
|
|
Con_TPrintf (TLC_PARSESTATICWITHNOMAP);
|
|
return;
|
|
}
|
|
if (ent->model)
|
|
{
|
|
/*FIXME: compensate for angle*/
|
|
VectorAdd(es.origin, ent->model->mins, mins);
|
|
VectorAdd(es.origin, ent->model->maxs, maxs);
|
|
}
|
|
else
|
|
{
|
|
VectorCopy(es.origin, mins);
|
|
VectorCopy(es.origin, maxs);
|
|
}
|
|
cl.worldmodel->funcs.FindTouchedLeafs(cl.worldmodel, &cl_static_entities[i].pvscache, mins, maxs);
|
|
}
|
|
|
|
/*
|
|
===================
|
|
CL_ParseStaticSound
|
|
===================
|
|
*/
|
|
void CL_ParseStaticSound (qboolean large)
|
|
{
|
|
extern cvar_t cl_staticsounds;
|
|
vec3_t org;
|
|
int sound_num, vol, atten;
|
|
int i;
|
|
|
|
for (i=0 ; i<3 ; i++)
|
|
org[i] = MSG_ReadCoord ();
|
|
if (large)
|
|
sound_num = (unsigned short)MSG_ReadShort();
|
|
else
|
|
sound_num = MSG_ReadByte ();
|
|
vol = MSG_ReadByte ();
|
|
atten = MSG_ReadByte ();
|
|
|
|
vol *= cl_staticsounds.value;
|
|
if (vol < 0)
|
|
return;
|
|
|
|
S_StaticSound (cl.sound_precache[sound_num], org, vol, atten);
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
=====================================================================
|
|
|
|
ACTION MESSAGES
|
|
|
|
=====================================================================
|
|
*/
|
|
|
|
/*
|
|
==================
|
|
CL_ParseStartSoundPacket
|
|
==================
|
|
*/
|
|
void CLQW_ParseStartSoundPacket(void)
|
|
{
|
|
vec3_t pos;
|
|
int channel, ent;
|
|
int sound_num;
|
|
int volume;
|
|
float attenuation;
|
|
int i;
|
|
|
|
channel = MSG_ReadShort();
|
|
|
|
if (channel & SND_VOLUME)
|
|
volume = MSG_ReadByte ();
|
|
else
|
|
volume = DEFAULT_SOUND_PACKET_VOLUME;
|
|
|
|
if (channel & SND_ATTENUATION)
|
|
attenuation = MSG_ReadByte () / 64.0;
|
|
else
|
|
attenuation = DEFAULT_SOUND_PACKET_ATTENUATION;
|
|
|
|
sound_num = MSG_ReadByte ();
|
|
|
|
for (i=0 ; i<3 ; i++)
|
|
pos[i] = MSG_ReadCoord ();
|
|
|
|
ent = (channel>>3)&1023;
|
|
channel &= 7;
|
|
|
|
if (ent > MAX_EDICTS)
|
|
Host_EndGame ("CL_ParseStartSoundPacket: ent = %i", ent);
|
|
|
|
#ifdef PEXT_CSQC
|
|
if (!CSQC_StartSound(ent, channel, cl.sound_name[sound_num], pos, volume/255.0, attenuation, 100))
|
|
#endif
|
|
{
|
|
if (!sound_num)
|
|
S_StopSound(ent, channel);
|
|
else
|
|
S_StartSound (ent, channel, cl.sound_precache[sound_num], pos, volume/255.0, attenuation, 0, 0);
|
|
}
|
|
|
|
|
|
if (ent == cl.playerview[0].playernum+1)
|
|
TP_CheckPickupSound(cl.sound_name[sound_num], pos);
|
|
}
|
|
|
|
#ifdef Q2CLIENT
|
|
void CLQ2_ParseStartSoundPacket(void)
|
|
{
|
|
vec3_t pos_v;
|
|
float *pos;
|
|
int channel, ent;
|
|
int sound_num;
|
|
float volume;
|
|
float attenuation;
|
|
int flags;
|
|
float ofs;
|
|
|
|
flags = MSG_ReadByte ();
|
|
sound_num = MSG_ReadByte ();
|
|
|
|
if (flags & Q2SND_VOLUME)
|
|
volume = MSG_ReadByte () / 255.0;
|
|
else
|
|
volume = Q2DEFAULT_SOUND_PACKET_VOLUME;
|
|
|
|
if (flags & Q2SND_ATTENUATION)
|
|
attenuation = MSG_ReadByte () / 64.0;
|
|
else
|
|
attenuation = Q2DEFAULT_SOUND_PACKET_ATTENUATION;
|
|
|
|
if (flags & Q2SND_OFFSET)
|
|
ofs = MSG_ReadByte () / 1000.0;
|
|
else
|
|
ofs = 0;
|
|
|
|
if (flags & Q2SND_ENT)
|
|
{ // entity reletive
|
|
channel = MSG_ReadShort();
|
|
ent = channel>>3;
|
|
if (ent > MAX_EDICTS)
|
|
Host_EndGame ("CL_ParseStartSoundPacket: ent = %i", ent);
|
|
|
|
channel &= 7;
|
|
}
|
|
else
|
|
{
|
|
ent = 0;
|
|
channel = 0;
|
|
}
|
|
|
|
if (flags & Q2SND_POS)
|
|
{ // positioned in space
|
|
MSG_ReadPos (pos_v);
|
|
|
|
pos = pos_v;
|
|
}
|
|
else // use entity number
|
|
{
|
|
CL_GetNumberedEntityInfo(ent, pos_v, NULL);
|
|
pos = pos_v;
|
|
// pos = NULL;
|
|
}
|
|
|
|
if (!cl.sound_precache[sound_num])
|
|
return;
|
|
|
|
if (cl.sound_precache[sound_num]->name[0] == '*' && ent > 0 && ent <= MAX_CLIENTS)
|
|
{ //a 'sexed' sound
|
|
char *model = Info_ValueForKey(cl.players[ent-1].userinfo, "skin");
|
|
char *skin;
|
|
skin = strchr(model, '/');
|
|
if (skin)
|
|
*skin = '\0';
|
|
if (*model)
|
|
{
|
|
S_StartSound (ent, channel, S_PrecacheSound(va("players/%s/%s", model, cl.sound_precache[sound_num]->name+1)), pos, volume, attenuation, ofs, 0);
|
|
return;
|
|
}
|
|
}
|
|
S_StartSound (ent, channel, cl.sound_precache[sound_num], pos, volume, attenuation, ofs, 0);
|
|
}
|
|
#endif
|
|
|
|
#if defined(NQPROT) || defined(PEXT_SOUNDDBL)
|
|
void CLNQ_ParseStartSoundPacket(void)
|
|
{
|
|
vec3_t pos;
|
|
int channel, ent;
|
|
int sound_num;
|
|
int volume;
|
|
int field_mask;
|
|
float attenuation;
|
|
int i;
|
|
int pitchadj;
|
|
|
|
field_mask = MSG_ReadByte();
|
|
|
|
if (field_mask & NQSND_VOLUME)
|
|
volume = MSG_ReadByte ();
|
|
else
|
|
volume = DEFAULT_SOUND_PACKET_VOLUME;
|
|
|
|
if (field_mask & NQSND_ATTENUATION)
|
|
attenuation = MSG_ReadByte () / 64.0;
|
|
else
|
|
attenuation = DEFAULT_SOUND_PACKET_ATTENUATION;
|
|
|
|
if (field_mask & FTESND_PITCHADJ)
|
|
pitchadj = MSG_ReadByte();
|
|
else
|
|
pitchadj = 100;
|
|
|
|
if (field_mask & DPSND_LARGEENTITY)
|
|
{
|
|
ent = MSGCL_ReadEntity();
|
|
channel = MSG_ReadByte();
|
|
}
|
|
else
|
|
{ //regular
|
|
channel = MSG_ReadShort ();
|
|
ent = channel >> 3;
|
|
channel &= 7;
|
|
}
|
|
|
|
/*unpack mangling*/
|
|
channel = (channel & 7) | ((channel & 0x0f1) << 1);
|
|
|
|
if (field_mask & DPSND_LARGESOUND)
|
|
sound_num = (unsigned short)MSG_ReadShort();
|
|
else
|
|
sound_num = MSG_ReadByte ();
|
|
|
|
if (ent > MAX_EDICTS)
|
|
Host_EndGame ("CL_ParseStartSoundPacket: ent = %i", ent);
|
|
|
|
for (i=0 ; i<3 ; i++)
|
|
pos[i] = MSG_ReadCoord ();
|
|
|
|
#ifdef PEXT_CSQC
|
|
if (!CSQC_StartSound(ent, channel, cl.sound_name[sound_num], pos, volume/255.0, attenuation, pitchadj))
|
|
#endif
|
|
{
|
|
if (!sound_num)
|
|
S_StopSound(ent, channel);
|
|
else
|
|
S_StartSound (ent, channel, cl.sound_precache[sound_num], pos, volume/255.0, attenuation, 0, pitchadj);
|
|
}
|
|
|
|
if (ent == cl.playerview[0].playernum+1)
|
|
TP_CheckPickupSound(cl.sound_name[sound_num], pos);
|
|
}
|
|
#endif
|
|
|
|
|
|
/*
|
|
==================
|
|
CL_ParseClientdata
|
|
|
|
Server information pertaining to this client only, sent every frame
|
|
==================
|
|
*/
|
|
void CL_ParseClientdata (void)
|
|
{
|
|
int i;
|
|
|
|
// calculate simulated time of message
|
|
oldparsecountmod = parsecountmod;
|
|
|
|
i = cls.netchan.incoming_acknowledged;
|
|
#ifdef NQPROT
|
|
if (cls.demoplayback == DPB_NETQUAKE)
|
|
{
|
|
i = cls.netchan.incoming_sequence-1;
|
|
cl.oldparsecount = i - 1;
|
|
oldparsecountmod = cl.oldparsecount & UPDATE_MASK;
|
|
}
|
|
else
|
|
#endif
|
|
if (cls.demoplayback == DPB_MVD || cls.demoplayback == DPB_EZTV)
|
|
{
|
|
cl.oldparsecount = i - 1;
|
|
oldparsecountmod = cl.oldparsecount & UPDATE_MASK;
|
|
}
|
|
cl.parsecount = i;
|
|
i &= UPDATE_MASK;
|
|
parsecountmod = i;
|
|
parsecounttime = cl.outframes[i].senttime;
|
|
|
|
if (cls.protocol == CP_QUAKEWORLD)
|
|
CL_AckedInputFrame(cls.netchan.incoming_sequence, cl.parsecount, false);
|
|
}
|
|
|
|
/*
|
|
=====================
|
|
CL_NewTranslation
|
|
=====================
|
|
*/
|
|
void CL_NewTranslation (int slot)
|
|
{
|
|
int top, bottom;
|
|
int local;
|
|
|
|
char *s;
|
|
player_info_t *player;
|
|
|
|
if (slot >= MAX_CLIENTS)
|
|
Host_Error ("CL_NewTranslation: slot > MAX_CLIENTS");
|
|
|
|
player = &cl.players[slot];
|
|
|
|
s = Skin_FindName (player);
|
|
COM_StripExtension(s, s, MAX_QPATH);
|
|
if (player->skin && !stricmp(s, player->skin->name))
|
|
player->skin = NULL;
|
|
|
|
|
|
|
|
top = player->rtopcolor;
|
|
bottom = player->rbottomcolor;
|
|
if (cl.splitclients < 2 && !(cl.fpd & FPD_NO_FORCE_COLOR)) //no colour/skin forcing in splitscreen.
|
|
{
|
|
if (cl.teamplay && cl.spectator)
|
|
{
|
|
local = Cam_TrackNum(&cl.playerview[0]);
|
|
if (local < 0)
|
|
local = cl.playerview[0].playernum;
|
|
}
|
|
else
|
|
local = cl.playerview[0].playernum;
|
|
if ((cl.teamplay || cls.protocol == CP_NETQUAKE) && !strcmp(player->team, cl.players[local].team))
|
|
{
|
|
if (cl_teamtopcolor != ~0)
|
|
top = cl_teamtopcolor;
|
|
if (cl_teambottomcolor != ~0)
|
|
bottom = cl_teambottomcolor;
|
|
|
|
if (player->colourised)
|
|
{
|
|
if (player->colourised->topcolour != ~0)
|
|
top = player->colourised->topcolour;
|
|
if (player->colourised->bottomcolour != ~0)
|
|
bottom = player->colourised->bottomcolour;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (cl_enemytopcolor != ~0)
|
|
top = cl_enemytopcolor;
|
|
if (cl_enemybottomcolor != ~0)
|
|
bottom = cl_enemybottomcolor;
|
|
}
|
|
}
|
|
/*
|
|
if (top > 13 || top < 0)
|
|
top = 13;
|
|
if (bottom > 13 || bottom < 0)
|
|
bottom = 13;
|
|
*/
|
|
//other renderers still need the team stuff set, but that's all
|
|
player->ttopcolor = top;
|
|
player->tbottomcolor = bottom;
|
|
}
|
|
|
|
/*
|
|
==============
|
|
CL_UpdateUserinfo
|
|
==============
|
|
*/
|
|
void CL_ProcessUserInfo (int slot, player_info_t *player)
|
|
{
|
|
char *col;
|
|
Q_strncpyz (player->name, Info_ValueForKey (player->userinfo, "name"), sizeof(player->name));
|
|
Q_strncpyz (player->team, Info_ValueForKey (player->userinfo, "team"), sizeof(player->team));
|
|
|
|
col = Info_ValueForKey (player->userinfo, "topcolor");
|
|
if (!strncmp(col, "0x", 2))
|
|
player->rtopcolor = 0xff000000|strtoul(col+2, NULL, 16);
|
|
else
|
|
player->rtopcolor = atoi(col);
|
|
|
|
col = Info_ValueForKey (player->userinfo, "bottomcolor");
|
|
if (!strncmp(col, "0x", 2))
|
|
player->rbottomcolor = 0xff000000|strtoul(col+2, NULL, 16);
|
|
else
|
|
player->rbottomcolor = atoi(col);
|
|
|
|
if (atoi(Info_ValueForKey (player->userinfo, "*spectator")))
|
|
player->spectator = true;
|
|
else
|
|
player->spectator = false;
|
|
/*
|
|
if (player->rtopcolor > 13)
|
|
player->rtopcolor = 13;
|
|
if (player->rbottomcolor > 13)
|
|
player->rbottomcolor = 13;
|
|
*/
|
|
player->model = NULL;
|
|
|
|
/*if we're running hexen2, they have to be some class...*/
|
|
player->h2playerclass = atoi(Info_ValueForKey (player->userinfo, "cl_playerclass"));
|
|
if (player->h2playerclass > 5)
|
|
player->h2playerclass = 5;
|
|
if (player->h2playerclass < 1)
|
|
player->h2playerclass = 1;
|
|
|
|
player->colourised = TP_FindColours(player->name);
|
|
|
|
// If it's us
|
|
if (slot == cl.playerview[0].playernum && player->name[0])
|
|
{
|
|
cl.spectator = player->spectator;
|
|
|
|
// Update the rules since spectators can bypass everything but players can't
|
|
CL_CheckServerInfo();
|
|
|
|
Skin_FlushPlayers();
|
|
}
|
|
else if (cls.state == ca_active)
|
|
Skin_Find (player);
|
|
|
|
Sbar_Changed ();
|
|
CL_NewTranslation (slot);
|
|
}
|
|
|
|
/*
|
|
==============
|
|
CL_UpdateUserinfo
|
|
==============
|
|
*/
|
|
void CL_UpdateUserinfo (void)
|
|
{
|
|
int slot;
|
|
player_info_t *player;
|
|
|
|
slot = MSG_ReadByte ();
|
|
if (slot >= MAX_CLIENTS)
|
|
Host_EndGame ("CL_ParseServerMessage: svc_updateuserinfo > MAX_SCOREBOARD");
|
|
|
|
player = &cl.players[slot];
|
|
player->userid = MSG_ReadLong ();
|
|
Q_strncpyz (player->userinfo, MSG_ReadString(), sizeof(player->userinfo));
|
|
|
|
CL_ProcessUserInfo (slot, player);
|
|
|
|
|
|
|
|
if (slot == cl.playerview[0].playernum && player->name[0])
|
|
{
|
|
char *qz;
|
|
qz = Info_ValueForKey(player->userinfo, "Qizmo");
|
|
if (*qz)
|
|
TP_ExecTrigger("f_qizmoconnect");
|
|
}
|
|
}
|
|
|
|
/*
|
|
==============
|
|
CL_SetInfo
|
|
==============
|
|
*/
|
|
void CL_ParseSetInfo (void)
|
|
{
|
|
int slot;
|
|
player_info_t *player;
|
|
char key[MAX_QWMSGLEN];
|
|
char value[MAX_QWMSGLEN];
|
|
|
|
slot = MSG_ReadByte ();
|
|
if (slot >= MAX_CLIENTS)
|
|
Host_EndGame ("CL_ParseServerMessage: svc_setinfo > MAX_SCOREBOARD");
|
|
|
|
player = &cl.players[slot];
|
|
|
|
Q_strncpyz (key, MSG_ReadString(), sizeof(key));
|
|
Q_strncpyz (value, MSG_ReadString(), sizeof(value));
|
|
|
|
Con_DPrintf("SETINFO %s: %s=%s\n", player->name, key, value);
|
|
|
|
Info_SetValueForStarKey (player->userinfo, key, value, sizeof(player->userinfo));
|
|
|
|
CL_ProcessUserInfo (slot, player);
|
|
}
|
|
|
|
/*
|
|
==============
|
|
CL_ServerInfo
|
|
==============
|
|
*/
|
|
void CL_ServerInfo (void)
|
|
{
|
|
// int slot;
|
|
// player_info_t *player;
|
|
char key[MAX_QWMSGLEN];
|
|
char value[MAX_QWMSGLEN];
|
|
|
|
Q_strncpyz (key, MSG_ReadString(), sizeof(key));
|
|
Q_strncpyz (value, MSG_ReadString(), sizeof(value));
|
|
|
|
Con_DPrintf("SERVERINFO: %s=%s\n", key, value);
|
|
|
|
Info_SetValueForStarKey (cl.serverinfo, key, value, MAX_SERVERINFO_STRING);
|
|
|
|
CL_CheckServerInfo();
|
|
}
|
|
|
|
/*
|
|
=====================
|
|
CL_SetStat
|
|
=====================
|
|
*/
|
|
static void CL_SetStat_Internal (int pnum, int stat, int value)
|
|
{
|
|
int j;
|
|
if (cl.playerview[pnum].stats[stat] != value)
|
|
Sbar_Changed ();
|
|
|
|
if (stat == STAT_ITEMS)
|
|
{ // set flash times
|
|
for (j=0 ; j<32 ; j++)
|
|
if ( (value & (1<<j)) && !(cl.playerview[pnum].stats[stat] & (1<<j)))
|
|
cl.playerview[pnum].item_gettime[j] = cl.time;
|
|
}
|
|
|
|
if (stat == STAT_WEAPON)
|
|
{
|
|
if (cl.playerview[pnum].stats[stat] != value)
|
|
{
|
|
if (value == 0)
|
|
TP_ExecTrigger ("f_reloadstart");
|
|
else if (cl.playerview[pnum].stats[stat] == 0)
|
|
TP_ExecTrigger ("f_reloadend");
|
|
}
|
|
}
|
|
|
|
cl.playerview[pnum].stats[stat] = value;
|
|
cl.playerview[pnum].statsf[stat] = value;
|
|
|
|
if (pnum == 0)
|
|
TP_StatChanged(stat, value);
|
|
}
|
|
|
|
void CL_SetStatMovevar(int pnum, int stat, float value)
|
|
{
|
|
switch(stat)
|
|
{
|
|
case STAT_MOVEVARS_GRAVITY:
|
|
movevars.gravity = value;
|
|
break;
|
|
case STAT_MOVEVARS_STOPSPEED:
|
|
movevars.stopspeed = value;
|
|
break;
|
|
case STAT_MOVEVARS_MAXSPEED:
|
|
cl.playerview[pnum].maxspeed = value;
|
|
break;
|
|
case STAT_MOVEVARS_SPECTATORMAXSPEED:
|
|
movevars.spectatormaxspeed = value;
|
|
break;
|
|
case STAT_MOVEVARS_ACCELERATE:
|
|
movevars.accelerate = value;
|
|
break;
|
|
case STAT_MOVEVARS_AIRACCELERATE:
|
|
movevars.airaccelerate = value;
|
|
break;
|
|
case STAT_MOVEVARS_WATERACCELERATE:
|
|
movevars.wateraccelerate = value;
|
|
break;
|
|
case STAT_MOVEVARS_FRICTION:
|
|
movevars.friction = value;
|
|
break;
|
|
case STAT_MOVEVARS_WATERFRICTION:
|
|
movevars.waterfriction = value;
|
|
break;
|
|
case STAT_MOVEVARS_ENTGRAVITY:
|
|
cl.playerview[pnum].entgravity = value;
|
|
break;
|
|
}
|
|
}
|
|
|
|
void CL_SetStatInt (int pnum, int stat, int value)
|
|
{
|
|
if (stat < 0 || stat >= MAX_CL_STATS)
|
|
return;
|
|
// Host_EndGame ("CL_SetStat: %i is invalid", stat);
|
|
|
|
if (stat == STAT_TIME && (cls.fteprotocolextensions & PEXT_ACCURATETIMINGS))
|
|
{
|
|
cl.oldgametime = cl.gametime;
|
|
cl.oldgametimemark = cl.gametimemark;
|
|
|
|
cl.gametime = value * 0.001;
|
|
cl.gametimemark = realtime;
|
|
}
|
|
|
|
if (cls.demoplayback == DPB_MVD || cls.demoplayback == DPB_EZTV)
|
|
{
|
|
extern int cls_lastto;
|
|
cl.players[cls_lastto].stats[stat]=value;
|
|
cl.players[cls_lastto].statsf[stat]=value;
|
|
|
|
for (pnum = 0; pnum < cl.splitclients; pnum++)
|
|
if (cl.playerview[pnum].cam_spec_track == cls_lastto)
|
|
CL_SetStat_Internal(pnum, stat, value);
|
|
}
|
|
else
|
|
CL_SetStat_Internal(pnum, stat, value);
|
|
|
|
if (cls.protocol == CP_NETQUAKE && CPNQ_IS_DP && !(cls.fteprotocolextensions2 & PEXT2_PREDINFO))
|
|
CL_SetStatMovevar(pnum, stat, *(float*)&value); //DP sucks.
|
|
}
|
|
void CL_SetStatFloat (int pnum, int stat, float value)
|
|
{
|
|
if (stat < 0 || stat >= MAX_CL_STATS)
|
|
return;
|
|
// Host_EndGame ("CL_SetStat: %i is invalid", stat);
|
|
|
|
if (cls.demoplayback == DPB_MVD || cls.demoplayback == DPB_EZTV)
|
|
{
|
|
extern int cls_lastto;
|
|
cl.players[cls_lastto].statsf[stat]=value;
|
|
cl.players[cls_lastto].stats[stat]=value;
|
|
|
|
for (pnum = 0; pnum < cl.splitclients; pnum++)
|
|
if (cl.playerview[pnum].cam_spec_track == cls_lastto)
|
|
{
|
|
cl.playerview[pnum].statsf[stat] = value;
|
|
cl.playerview[pnum].stats[stat] = value;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
cl.playerview[pnum].statsf[stat] = value;
|
|
cl.playerview[pnum].stats[stat] = value;
|
|
}
|
|
|
|
if (stat == STAT_VIEWHEIGHT && cls.z_ext & Z_EXT_VIEWHEIGHT)
|
|
cl.playerview[pnum].viewheight = value;
|
|
|
|
if (cls.fteprotocolextensions2 & PEXT2_PREDINFO)
|
|
CL_SetStatMovevar(pnum, stat, value);
|
|
}
|
|
void CL_SetStatString (int pnum, int stat, char *value)
|
|
{
|
|
if (stat < 0 || stat >= MAX_CL_STATS)
|
|
return;
|
|
// Host_EndGame ("CL_SetStat: %i is invalid", stat);
|
|
|
|
if (cls.demoplayback == DPB_MVD || cls.demoplayback == DPB_EZTV)
|
|
{
|
|
/* extern int cls_lastto;
|
|
cl.players[cls_lastto].statsstr[stat]=value;
|
|
|
|
for (pnum = 0; pnum < cl.splitclients; pnum++)
|
|
if (spec_track[pnum] == cls_lastto)
|
|
cl.statsstr[pnum][stat] = value;*/
|
|
}
|
|
else
|
|
{
|
|
if (cl.playerview[pnum].statsstr[stat])
|
|
Z_Free(cl.playerview[pnum].statsstr[stat]);
|
|
cl.playerview[pnum].statsstr[stat] = Z_Malloc(strlen(value)+1);
|
|
strcpy(cl.playerview[pnum].statsstr[stat], value);
|
|
}
|
|
}
|
|
/*
|
|
==============
|
|
CL_MuzzleFlash
|
|
==============
|
|
*/
|
|
void CL_MuzzleFlash (int destsplit)
|
|
{
|
|
vec3_t fv, rv, uv;
|
|
dlight_t *dl=NULL;
|
|
int i;
|
|
player_state_t *pl;
|
|
|
|
packet_entities_t *pack;
|
|
entity_state_t *s1;
|
|
int pnum;
|
|
|
|
extern cvar_t cl_muzzleflash;
|
|
|
|
i = MSGCL_ReadEntity ();
|
|
|
|
//was it us?
|
|
if (!cl_muzzleflash.ival) // remove all muzzleflashes
|
|
return;
|
|
|
|
if (i-1 == cl.playerview[destsplit].playernum && cl_muzzleflash.value == 2)
|
|
return;
|
|
|
|
pack = &cl.inframes[cl.validsequence&UPDATE_MASK].packet_entities;
|
|
|
|
for (pnum=0 ; pnum<pack->num_entities ; pnum++) //try looking for an entity with that id first
|
|
{
|
|
s1 = &pack->entities[pnum];
|
|
|
|
if (s1->number == i)
|
|
{
|
|
dl = CL_AllocDlight (-i);
|
|
VectorCopy (s1->origin, dl->origin);
|
|
AngleVectors(s1->angles, dl->axis[0], dl->axis[1], dl->axis[2]);
|
|
break;
|
|
}
|
|
}
|
|
if (pnum==pack->num_entities)
|
|
{ //that ent number doesn't exist, go for a player with that number
|
|
if ((unsigned)(i) <= MAX_CLIENTS && i > 0)
|
|
{
|
|
pl = &cl.inframes[cl.validsequence&UPDATE_MASK].playerstate[i-1];
|
|
|
|
dl = CL_AllocDlight (-i);
|
|
VectorCopy (pl->origin, dl->origin); //set it's origin
|
|
if (pl->szmins[2] == 0) /*hull is 0-based, so origin is bottom of model, move the light up slightly*/
|
|
dl->origin[2] += pl->szmaxs[2]/2;
|
|
AngleVectors(pl->viewangles, dl->axis[0], dl->axis[1], dl->axis[2]);
|
|
|
|
AngleVectors (pl->viewangles, fv, rv, uv); //shift it up a little
|
|
VectorMA (dl->origin, 15, fv, dl->origin);
|
|
}
|
|
else
|
|
return;
|
|
}
|
|
|
|
dl->radius = 200 + (rand()&31);
|
|
dl->minlight = 32;
|
|
dl->die = cl.time + 0.1334;
|
|
dl->color[0] = 1.0;
|
|
dl->color[1] = 0.4;
|
|
dl->color[2] = 0.2;
|
|
|
|
dl->channelfade[0] = 1.5;
|
|
dl->channelfade[1] = 0.75;
|
|
dl->channelfade[2] = 0.375;
|
|
}
|
|
|
|
#ifdef Q2CLIENT
|
|
void Q2S_StartSound(vec3_t origin, int entnum, int entchannel, sfx_t *sfx, float fvol, float attenuation, float timeofs);
|
|
void CLQ2_ParseMuzzleFlash (void)
|
|
{
|
|
vec3_t fv, rv, dummy;
|
|
dlight_t *dl;
|
|
int i, weapon;
|
|
vec3_t org, ang;
|
|
int silenced;
|
|
float volume;
|
|
char soundname[64];
|
|
|
|
i = MSG_ReadShort ();
|
|
if (i < 1 || i >= Q2MAX_EDICTS)
|
|
Host_Error ("CL_ParseMuzzleFlash: bad entity");
|
|
|
|
weapon = MSG_ReadByte ();
|
|
silenced = weapon & Q2MZ_SILENCED;
|
|
weapon &= ~Q2MZ_SILENCED;
|
|
|
|
CL_GetNumberedEntityInfo(i, org, ang);
|
|
|
|
dl = CL_AllocDlight (i);
|
|
VectorCopy (org, dl->origin);
|
|
AngleVectors (ang, fv, rv, dummy);
|
|
VectorMA (dl->origin, 18, fv, dl->origin);
|
|
VectorMA (dl->origin, 16, rv, dl->origin);
|
|
if (silenced)
|
|
dl->radius = 100 + (rand()&31);
|
|
else
|
|
dl->radius = 200 + (rand()&31);
|
|
dl->minlight = 32;
|
|
dl->die = cl.time+0.05; //+ 0.1;
|
|
dl->decay = 1;
|
|
|
|
dl->channelfade[0] = 2;
|
|
dl->channelfade[1] = 2;
|
|
dl->channelfade[2] = 2;
|
|
|
|
if (silenced)
|
|
volume = 0.2;
|
|
else
|
|
volume = 1;
|
|
|
|
|
|
switch (weapon)
|
|
{
|
|
case Q2MZ_BLASTER:
|
|
dl->color[0] = 0.2;dl->color[1] = 0.2;dl->color[2] = 0;
|
|
Q2S_StartSound (NULL, i, CHAN_WEAPON, S_PrecacheSound("weapons/blastf1a.wav"), volume, ATTN_NORM, 0);
|
|
break;
|
|
case Q2MZ_BLUEHYPERBLASTER:
|
|
dl->color[0] = 0;dl->color[1] = 0;dl->color[2] = 0.2;
|
|
Q2S_StartSound (NULL, i, CHAN_WEAPON, S_PrecacheSound("weapons/hyprbf1a.wav"), volume, ATTN_NORM, 0);
|
|
break;
|
|
case Q2MZ_HYPERBLASTER:
|
|
dl->color[0] = 0.2;dl->color[1] = 0.2;dl->color[2] = 0;
|
|
Q2S_StartSound (NULL, i, CHAN_WEAPON, S_PrecacheSound("weapons/hyprbf1a.wav"), volume, ATTN_NORM, 0);
|
|
break;
|
|
case Q2MZ_MACHINEGUN:
|
|
dl->color[0] = 0.2;dl->color[1] = 0.2;dl->color[2] = 0;
|
|
Q_snprintfz(soundname, sizeof(soundname), "weapons/machgf%ib.wav", (rand() % 5) + 1);
|
|
Q2S_StartSound (NULL, i, CHAN_WEAPON, S_PrecacheSound(soundname), volume, ATTN_NORM, 0);
|
|
break;
|
|
|
|
case Q2MZ_SHOTGUN:
|
|
dl->color[0] = 0.2;dl->color[1] = 0.2;dl->color[2] = 0;
|
|
Q2S_StartSound (NULL, i, CHAN_WEAPON, S_PrecacheSound("weapons/shotgf1b.wav"), volume, ATTN_NORM, 0);
|
|
Q2S_StartSound (NULL, i, CHAN_AUTO, S_PrecacheSound("weapons/shotgr1b.wav"), volume, ATTN_NORM, 0.1);
|
|
break;
|
|
case Q2MZ_SSHOTGUN:
|
|
dl->color[0] = 0.2;dl->color[1] = 0.2;dl->color[2] = 0;
|
|
Q2S_StartSound (NULL, i, CHAN_WEAPON, S_PrecacheSound("weapons/sshotf1b.wav"), volume, ATTN_NORM, 0);
|
|
break;
|
|
case Q2MZ_CHAINGUN1:
|
|
dl->radius = 200 + (rand()&31);
|
|
dl->color[0] = 0.2;dl->color[1] = 0.05;dl->color[2] = 0;
|
|
Q_snprintfz(soundname, sizeof(soundname), "weapons/machgf%ib.wav", (rand() % 5) + 1);
|
|
Q2S_StartSound (NULL, i, CHAN_WEAPON, S_PrecacheSound(soundname), volume, ATTN_NORM, 0);
|
|
break;
|
|
case Q2MZ_CHAINGUN2:
|
|
dl->radius = 225 + (rand()&31);
|
|
dl->color[0] = 0.2;dl->color[1] = 0.1;dl->color[2] = 0;
|
|
dl->die = cl.time + 0.1; // long delay
|
|
Q_snprintfz(soundname, sizeof(soundname), "weapons/machgf%ib.wav", (rand() % 5) + 1);
|
|
Q2S_StartSound (NULL, i, CHAN_WEAPON, S_PrecacheSound(soundname), volume, ATTN_NORM, 0);
|
|
Q_snprintfz(soundname, sizeof(soundname), "weapons/machgf%ib.wav", (rand() % 5) + 1);
|
|
Q2S_StartSound (NULL, i, CHAN_AUTO, S_PrecacheSound(soundname), volume, ATTN_NORM, 0.05);
|
|
break;
|
|
case Q2MZ_CHAINGUN3:
|
|
dl->radius = 250 + (rand()&31);
|
|
dl->color[0] = 0.2;dl->color[1] = 0.2;dl->color[2] = 0;
|
|
dl->die = cl.time + 0.1; // long delay
|
|
Q_snprintfz(soundname, sizeof(soundname), "weapons/machgf%ib.wav", (rand() % 5) + 1);
|
|
Q2S_StartSound (NULL, i, CHAN_WEAPON, S_PrecacheSound(soundname), volume, ATTN_NORM, 0);
|
|
Q_snprintfz(soundname, sizeof(soundname), "weapons/machgf%ib.wav", (rand() % 5) + 1);
|
|
Q2S_StartSound (NULL, i, CHAN_AUTO, S_PrecacheSound(soundname), volume, ATTN_NORM, 0.033);
|
|
Q_snprintfz(soundname, sizeof(soundname), "weapons/machgf%ib.wav", (rand() % 5) + 1);
|
|
Q2S_StartSound (NULL, i, CHAN_AUTO, S_PrecacheSound(soundname), volume, ATTN_NORM, 0.066);
|
|
break;
|
|
|
|
case Q2MZ_RAILGUN:
|
|
dl->color[0] = 0.1;dl->color[1] = 0.1;dl->color[2] = 0.2;
|
|
Q2S_StartSound (NULL, i, CHAN_WEAPON, S_PrecacheSound("weapons/railgf1a.wav"), volume, ATTN_NORM, 0);
|
|
break;
|
|
case Q2MZ_ROCKET:
|
|
dl->color[0] = 0.2;dl->color[1] = 0.1;dl->color[2] = 0.04;
|
|
Q2S_StartSound (NULL, i, CHAN_WEAPON, S_PrecacheSound("weapons/rocklf1a.wav"), volume, ATTN_NORM, 0);
|
|
Q2S_StartSound (NULL, i, CHAN_AUTO, S_PrecacheSound("weapons/rocklr1b.wav"), volume, ATTN_NORM, 0.1);
|
|
break;
|
|
case Q2MZ_GRENADE:
|
|
dl->color[0] = 0.2;dl->color[1] = 0.1;dl->color[2] = 0;
|
|
Q2S_StartSound (NULL, i, CHAN_WEAPON, S_PrecacheSound("weapons/grenlf1a.wav"), volume, ATTN_NORM, 0);
|
|
Q2S_StartSound (NULL, i, CHAN_AUTO, S_PrecacheSound("weapons/grenlr1b.wav"), volume, ATTN_NORM, 0.1);
|
|
break;
|
|
case Q2MZ_BFG:
|
|
dl->color[0] = 0;dl->color[1] = 0.2;dl->color[2] = 0;
|
|
Q2S_StartSound (NULL, i, CHAN_WEAPON, S_PrecacheSound("weapons/bfg__f1y.wav"), volume, ATTN_NORM, 0);
|
|
break;
|
|
|
|
case Q2MZ_LOGIN:
|
|
dl->color[0] = 0;dl->color[1] = 0.2; dl->color[2] = 0;
|
|
dl->die = cl.time + 1.0;
|
|
Q2S_StartSound (NULL, i, CHAN_WEAPON, S_PrecacheSound("weapons/grenlf1a.wav"), 1, ATTN_NORM, 0);
|
|
// CL_LogoutEffect (pl->current.origin, weapon);
|
|
break;
|
|
case Q2MZ_LOGOUT:
|
|
dl->color[0] = 0.2;dl->color[1] = 0; dl->color[2] = 0;
|
|
dl->die = cl.time + 1.0;
|
|
Q2S_StartSound (NULL, i, CHAN_WEAPON, S_PrecacheSound("weapons/grenlf1a.wav"), 1, ATTN_NORM, 0);
|
|
// CL_LogoutEffect (pl->current.origin, weapon);
|
|
break;
|
|
case Q2MZ_RESPAWN:
|
|
dl->color[0] = 0.2;dl->color[1] = 0.2; dl->color[2] = 0;
|
|
dl->die = cl.time + 1.0;
|
|
Q2S_StartSound (NULL, i, CHAN_WEAPON, S_PrecacheSound("weapons/grenlf1a.wav"), 1, ATTN_NORM, 0);
|
|
// CL_LogoutEffect (pl->current.origin, weapon);
|
|
break;
|
|
// RAFAEL
|
|
case Q2MZ_PHALANX:
|
|
dl->color[0] = 0.2;dl->color[1] = 0.1; dl->color[2] = 0.1;
|
|
Q2S_StartSound (NULL, i, CHAN_WEAPON, S_PrecacheSound("weapons/plasshot.wav"), volume, ATTN_NORM, 0);
|
|
break;
|
|
// RAFAEL
|
|
case Q2MZ_IONRIPPER:
|
|
dl->color[0] = 0.2;dl->color[1] = 0.1; dl->color[2] = 0.1;
|
|
Q2S_StartSound (NULL, i, CHAN_WEAPON, S_PrecacheSound("weapons/rippfire.wav"), volume, ATTN_NORM, 0);
|
|
break;
|
|
|
|
// ======================
|
|
// PGM
|
|
case Q2MZ_ETF_RIFLE:
|
|
dl->color[0] = 0.18;dl->color[1] = 0.14;dl->color[2] = 0;
|
|
Q2S_StartSound (NULL, i, CHAN_WEAPON, S_PrecacheSound("weapons/nail1.wav"), volume, ATTN_NORM, 0);
|
|
break;
|
|
case Q2MZ_SHOTGUN2:
|
|
dl->color[0] = 0.2;dl->color[1] = 0.2;dl->color[2] = 0;
|
|
Q2S_StartSound (NULL, i, CHAN_WEAPON, S_PrecacheSound("weapons/shotg2.wav"), volume, ATTN_NORM, 0);
|
|
break;
|
|
case Q2MZ_HEATBEAM:
|
|
dl->color[0] = 0.2;dl->color[1] = 0.2;dl->color[2] = 0;
|
|
dl->die = cl.time + 100;
|
|
// Q2S_StartSound (NULL, i, CHAN_WEAPON, S_PrecacheSound("weapons/bfg__l1a.wav"), volume, ATTN_NORM, 0);
|
|
break;
|
|
case Q2MZ_BLASTER2:
|
|
dl->color[0] = 0;dl->color[1] = 0.2;dl->color[2] = 0;
|
|
// FIXME - different sound for blaster2 ??
|
|
Q2S_StartSound (NULL, i, CHAN_WEAPON, S_PrecacheSound("weapons/blastf1a.wav"), volume, ATTN_NORM, 0);
|
|
break;
|
|
case Q2MZ_TRACKER:
|
|
// negative flashes handled the same in gl/soft until CL_AddDLights
|
|
dl->color[0] = -0.2;dl->color[1] = -0.2;dl->color[2] = -0.2;
|
|
Q2S_StartSound (NULL, i, CHAN_WEAPON, S_PrecacheSound("weapons/disint2.wav"), volume, ATTN_NORM, 0);
|
|
break;
|
|
case Q2MZ_NUKE1:
|
|
dl->color[0] = 0.2;dl->color[1] = 0;dl->color[2] = 0;
|
|
dl->die = cl.time + 100;
|
|
break;
|
|
case Q2MZ_NUKE2:
|
|
dl->color[0] = 0.2;dl->color[1] = 0.2;dl->color[2] = 0;
|
|
dl->die = cl.time + 100;
|
|
break;
|
|
case Q2MZ_NUKE4:
|
|
dl->color[0] = 0;dl->color[1] = 0;dl->color[2] = 0.2;
|
|
dl->die = cl.time + 100;
|
|
break;
|
|
case Q2MZ_NUKE8:
|
|
dl->color[0] = 0;dl->color[1] = 0.2;dl->color[2] = 0.2;
|
|
dl->die = cl.time + 100;
|
|
break;
|
|
// PGM
|
|
// ======================
|
|
}
|
|
}
|
|
|
|
void CLQ2_ParseMuzzleFlash2 (void)
|
|
{
|
|
int ent;
|
|
int flash_number;
|
|
|
|
ent = MSG_ReadShort ();
|
|
if (ent < 1 || ent >= Q2MAX_EDICTS)
|
|
Host_EndGame ("CL_ParseMuzzleFlash2: bad entity");
|
|
|
|
flash_number = MSG_ReadByte ();
|
|
|
|
CLQ2_RunMuzzleFlash2(ent, flash_number);
|
|
}
|
|
|
|
void CLQ2_ParseInventory (void)
|
|
{
|
|
int i;
|
|
|
|
// TODO: finish this properly
|
|
for (i=0 ; i<Q2MAX_ITEMS ; i++)
|
|
// cl.inventory[i] = MSG_ReadShort (&net_message);
|
|
MSG_ReadShort (); // just ignore everything for now
|
|
}
|
|
#endif
|
|
|
|
//return if we want to print the message.
|
|
char *CL_ParseChat(char *text, player_info_t **player)
|
|
{
|
|
extern cvar_t cl_chatsound, cl_nofake, cl_teamchatsound, cl_enemychatsound;
|
|
int flags;
|
|
int offset=0;
|
|
qboolean suppress_talksound;
|
|
char *p;
|
|
char *s;
|
|
int check_flood;
|
|
|
|
flags = TP_CategorizeMessage (text, &offset, player);
|
|
|
|
s = text + offset;
|
|
|
|
if (flags)
|
|
{
|
|
if (!cls.demoplayback)
|
|
Sys_ServerActivity(); //chat always flashes the screen..
|
|
|
|
//check f_ stuff
|
|
if (*player && !strncmp(s, "f_", 2))
|
|
{
|
|
Validation_Auto_Response(*player - cl.players, s);
|
|
return s;
|
|
}
|
|
|
|
Validation_CheckIfResponse(text);
|
|
|
|
#ifdef PLUGINS
|
|
if (!Plug_ChatMessage(text + offset, *player ? (int)(*player - cl.players) : -1, flags))
|
|
return NULL;
|
|
#endif
|
|
|
|
if (flags & (TPM_TEAM|TPM_OBSERVEDTEAM) && !TP_FilterMessage(text + offset))
|
|
return NULL;
|
|
|
|
if (flags & (TPM_TEAM|TPM_OBSERVEDTEAM) && Sbar_UpdateTeamStatus(*player, text+offset))
|
|
return NULL;
|
|
|
|
|
|
if ((int)msg_filter.value & flags)
|
|
return NULL; //filter chat
|
|
|
|
check_flood = Ignore_Check_Flood(s, flags, offset);
|
|
if (check_flood == IGNORE_NO_ADD)
|
|
return NULL;
|
|
else if (check_flood == NO_IGNORE_ADD)
|
|
Ignore_Flood_Add(s);
|
|
}
|
|
#ifdef PLUGINS
|
|
else
|
|
{
|
|
if (!Plug_ServerMessage(text + offset, PRINT_CHAT))
|
|
return NULL;
|
|
}
|
|
#endif
|
|
|
|
suppress_talksound = false;
|
|
|
|
if (flags == 2 || (!cl.teamplay && flags))
|
|
suppress_talksound = TP_CheckSoundTrigger (text + offset);
|
|
|
|
if (cls.demoseeking ||
|
|
!cl_chatsound.value || // no sound at all
|
|
(cl_chatsound.value == 2 && flags != 2)) // only play sound in mm2
|
|
suppress_talksound = true;
|
|
|
|
|
|
if (!suppress_talksound)
|
|
{
|
|
if (flags & (TPM_OBSERVEDTEAM|TPM_TEAM) && cl.teamplay)
|
|
S_LocalSound (cl_teamchatsound.string);
|
|
else
|
|
S_LocalSound (cl_enemychatsound.string);
|
|
}
|
|
|
|
if (flags)
|
|
{
|
|
if (cl_nofake.value == 1 || (cl_nofake.value == 2 && flags != 2)) {
|
|
for (p = s; *p; p++)
|
|
if (*p == 13 || (*p == 10 && p[1]))
|
|
*p = ' ';
|
|
}
|
|
}
|
|
|
|
msgflags = flags;
|
|
|
|
return s;
|
|
}
|
|
|
|
char printtext[4096];
|
|
void CL_ParsePrint(char *msg, int level)
|
|
{
|
|
if (strlen(printtext) + strlen(msg) >= sizeof(printtext))
|
|
{
|
|
Con_Printf("%s", printtext);
|
|
Q_strncpyz(printtext, msg, sizeof(printtext));
|
|
}
|
|
else
|
|
strcat(printtext, msg); //safe due to size on if.
|
|
while((msg = strchr(printtext, '\n')))
|
|
{
|
|
*msg = '\0';
|
|
if (level != PRINT_CHAT)
|
|
Stats_ParsePrintLine(printtext);
|
|
|
|
TP_SearchForMsgTriggers(printtext, level);
|
|
*msg = '\n';
|
|
msg++;
|
|
|
|
memmove(printtext, msg, strlen(msg)+1);
|
|
}
|
|
}
|
|
|
|
// CL_PlayerColor: returns color and mask for player_info_t
|
|
int CL_PlayerColor(player_info_t *plr, qboolean *name_coloured)
|
|
{
|
|
char *t;
|
|
unsigned int c;
|
|
|
|
*name_coloured = false;
|
|
|
|
if (cl.teamfortress) //override based on team
|
|
{
|
|
// TODO: needs some work
|
|
switch (plr->rbottomcolor)
|
|
{ //translate q1 skin colours to console colours
|
|
case 10:
|
|
case 1:
|
|
*name_coloured = true;
|
|
case 4: //red
|
|
c = 1;
|
|
break;
|
|
case 11:
|
|
*name_coloured = true;
|
|
case 3: // green
|
|
c = 2;
|
|
break;
|
|
case 5:
|
|
*name_coloured = true;
|
|
case 12:
|
|
c = 3;
|
|
break;
|
|
case 6:
|
|
case 7:
|
|
*name_coloured = true;
|
|
case 8:
|
|
case 9:
|
|
c = 6;
|
|
break;
|
|
case 2: // light blue
|
|
*name_coloured = true;
|
|
case 13: //blue
|
|
case 14: //blue
|
|
c = 5;
|
|
break;
|
|
default:
|
|
*name_coloured = true;
|
|
case 0: // white
|
|
c = 7;
|
|
break;
|
|
}
|
|
}
|
|
else if (cl.teamplay)
|
|
{
|
|
// team name hacks
|
|
if (!strcmp(plr->team, "red"))
|
|
c = 1;
|
|
else if (!strcmp(plr->team, "blue"))
|
|
c = 5;
|
|
else
|
|
{
|
|
char *t;
|
|
|
|
t = plr->team;
|
|
c = 0;
|
|
|
|
for (t = plr->team; *t; t++)
|
|
{
|
|
c >>= 1;
|
|
c ^= *t; // TODO: very weak hash, replace
|
|
}
|
|
|
|
if ((c / 7) & 1)
|
|
*name_coloured = true;
|
|
|
|
c = 1 + (c % 7);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// override chat color with tc infokey
|
|
// 0-6 is standard colors (red to white)
|
|
// 7-13 is using secondard charactermask
|
|
// 14 and afterwards repeats
|
|
t = Info_ValueForKey(plr->userinfo, "tc");
|
|
if (*t)
|
|
c = atoi(t);
|
|
else
|
|
c = plr->userid; // Quake2 can start from 0
|
|
|
|
if ((c / 7) & 1)
|
|
*name_coloured = true;
|
|
|
|
c = 1 + (c % 7);
|
|
}
|
|
|
|
return c;
|
|
}
|
|
|
|
void TTS_SayChatString(char **stringtosay);
|
|
|
|
// CL_PrintChat: takes chat strings and performs name coloring and cl_parsewhitetext parsing
|
|
// NOTE: text in rawmsg/msg is assumed destroyable and should not be used afterwards
|
|
void CL_PrintChat(player_info_t *plr, char *rawmsg, char *msg, int plrflags)
|
|
{
|
|
extern cvar_t con_separatechat;
|
|
char *name = NULL;
|
|
int c;
|
|
qboolean name_coloured = false;
|
|
extern cvar_t cl_parsewhitetext;
|
|
qboolean memessage = false;
|
|
char fullchatmessage[2048];
|
|
|
|
fullchatmessage[0] = 0;
|
|
if (plrflags & TPM_FAKED)
|
|
{
|
|
name = rawmsg; // use rawmsg pointer and msg modification to generate null-terminated string
|
|
if (msg)
|
|
*(msg - 2) = 0; // it's assumed that msg has 2 chars before it due to strstr
|
|
}
|
|
|
|
if (msg[0] == '/' && msg[1] == 'm' && msg[2] == 'e' && msg[3] == ' ')
|
|
{
|
|
msg += 4;
|
|
memessage = true; // special /me formatting
|
|
}
|
|
|
|
if (plr) // use special formatting with a real chat message
|
|
name = plr->name; // use player's name
|
|
|
|
if (cl_standardchat.ival)
|
|
{
|
|
name_coloured = true;
|
|
c = 7;
|
|
}
|
|
else
|
|
{
|
|
if (plrflags & TPM_SPECTATOR) // is an observer
|
|
{
|
|
// TODO: we don't even check for this yet...
|
|
if (plrflags & (TPM_TEAM | TPM_OBSERVEDTEAM)) // is on team
|
|
c = 0; // blacken () on observers
|
|
else
|
|
{
|
|
name_coloured = true;
|
|
c = 7;
|
|
}
|
|
}
|
|
else if (plr)
|
|
c = CL_PlayerColor(plr, &name_coloured);
|
|
else
|
|
{
|
|
// defaults for fake clients
|
|
name_coloured = true;
|
|
c = 7;
|
|
}
|
|
}
|
|
|
|
c = '0' + c;
|
|
|
|
if (name)
|
|
{
|
|
if (memessage)
|
|
{
|
|
if (!cl_standardchat.value && (plrflags & TPM_SPECTATOR))
|
|
Q_strncatz(fullchatmessage, "^0*^7 ", sizeof(fullchatmessage));
|
|
else
|
|
Q_strncatz(fullchatmessage, "* ", sizeof(fullchatmessage));
|
|
}
|
|
else
|
|
Q_strncatz(fullchatmessage, "\1", sizeof(fullchatmessage));
|
|
|
|
#if defined(_WIN32) && !defined(NOMEDIA)
|
|
TTS_SayChatString(&msg);
|
|
#endif
|
|
|
|
if (plrflags & (TPM_TEAM|TPM_OBSERVEDTEAM)) // for team chat don't highlight the name, just the brackets
|
|
{
|
|
Q_strncatz(fullchatmessage, va("(^[^7%s%s^d\\player\\%i^])", name_coloured?"^m":"", name, (int)(plr-cl.players)), sizeof(fullchatmessage));
|
|
}
|
|
else if (cl_standardchat.ival)
|
|
{
|
|
Q_strncatz(fullchatmessage, va("^[^7%s%s^d\\player\\%i^]", name_coloured?"^m":"", name, (int)(plr-cl.players)), sizeof(fullchatmessage));
|
|
}
|
|
else
|
|
{
|
|
Q_strncatz(fullchatmessage, va("^[^7%s^%c%s^d\\player\\%i^]", name_coloured?"^m":"", c, name, (int)(plr-cl.players)), sizeof(fullchatmessage));
|
|
}
|
|
|
|
if (!memessage)
|
|
{
|
|
// only print seperator with an actual player name
|
|
if (!cl_standardchat.value && (plrflags & TPM_SPECTATOR))
|
|
Q_strncatz(fullchatmessage, "^0: ^d", sizeof(fullchatmessage));
|
|
else
|
|
Q_strncatz(fullchatmessage, ": ", sizeof(fullchatmessage));
|
|
}
|
|
else
|
|
Q_strncatz(fullchatmessage, " ", sizeof(fullchatmessage));
|
|
}
|
|
|
|
// print message
|
|
if (cl_parsewhitetext.value && (cl_parsewhitetext.value == 1 || (plrflags & (TPM_TEAM|TPM_OBSERVEDTEAM))))
|
|
{
|
|
char *t, *u;
|
|
|
|
while ((t = strchr(msg, '{')))
|
|
{
|
|
int c;
|
|
if (t > msg && t[-1] == '^')
|
|
{
|
|
for (c = 1; t-c > msg; c++)
|
|
{
|
|
if (t[-c] == '^')
|
|
break;
|
|
}
|
|
if (c & 1)
|
|
{
|
|
*t = '\0';
|
|
Q_strncatz(fullchatmessage, va("%s{", msg), sizeof(fullchatmessage));
|
|
msg = t+1;
|
|
continue;
|
|
}
|
|
}
|
|
u = strchr(t, '}');
|
|
if (u)
|
|
{
|
|
*t = 0;
|
|
*u = 0;
|
|
Q_strncatz(fullchatmessage, va("%s", msg), sizeof(fullchatmessage));
|
|
Q_strncatz(fullchatmessage, va("^m%s^m", t+1), sizeof(fullchatmessage));
|
|
msg = u+1;
|
|
}
|
|
else
|
|
break;
|
|
}
|
|
Q_strncatz(fullchatmessage, va("%s", msg), sizeof(fullchatmessage));
|
|
}
|
|
else
|
|
{
|
|
Q_strncatz(fullchatmessage, va("%s", msg), sizeof(fullchatmessage));
|
|
}
|
|
|
|
#ifdef CSQC_DAT
|
|
if (CSQC_ParsePrint(fullchatmessage, PRINT_CHAT))
|
|
return;
|
|
#endif
|
|
|
|
|
|
if (con_separatechat.ival)
|
|
{
|
|
if (!con_chat)
|
|
con_chat = Con_Create("chat", CONF_HIDDEN|CONF_NOTIFY|CONF_NOTIFY_BOTTOM);
|
|
if (con_chat)
|
|
{
|
|
Con_PrintCon(con_chat, fullchatmessage);
|
|
|
|
if (con_separatechat.ival == 1)
|
|
{
|
|
con_main.flags |= CONF_NOTIMES;
|
|
Con_PrintCon(&con_main, fullchatmessage);
|
|
con_main.flags &= CONF_NOTIMES;
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
Con_Printf("%s", fullchatmessage);
|
|
}
|
|
|
|
// CL_PrintStandardMessage: takes non-chat net messages and performs name coloring
|
|
// NOTE: msg is considered destroyable
|
|
char acceptedchars[] = {'.', '?', '!', '\'', ',', ':', ' ', '\0'};
|
|
void CL_PrintStandardMessage(char *msg, int printlevel)
|
|
{
|
|
int i;
|
|
player_info_t *p;
|
|
extern cvar_t cl_standardmsg;
|
|
char *begin = msg;
|
|
char fullmessage[2048];
|
|
|
|
fullmessage[0] = 0;
|
|
|
|
// search for player names in message
|
|
for (i = 0, p = cl.players; i < MAX_CLIENTS; p++, i++)
|
|
{
|
|
char *v;
|
|
char *name;
|
|
int len;
|
|
qboolean coloured;
|
|
char c;
|
|
|
|
name = p->name;
|
|
if (!(*name))
|
|
continue;
|
|
len = strlen(name);
|
|
v = strstr(msg, name);
|
|
while (v)
|
|
{
|
|
// name parsing rules
|
|
if (v != begin && *(v-1) != ' ') // must be space before name
|
|
{
|
|
v = strstr(v+len, name);
|
|
continue;
|
|
}
|
|
|
|
{
|
|
int i;
|
|
char aftername = *(v + len);
|
|
|
|
// search for accepted chars in char after name in msg
|
|
for (i = 0; i < sizeof(acceptedchars); i++)
|
|
{
|
|
if (acceptedchars[i] == aftername)
|
|
break;
|
|
}
|
|
|
|
if (sizeof(acceptedchars) == i)
|
|
{
|
|
v = strstr(v+len, name);
|
|
continue; // no accepted char found
|
|
}
|
|
}
|
|
|
|
*v = 0; // cut off message
|
|
|
|
// print msg chunk
|
|
Q_strncatz(fullmessage, msg, sizeof(fullmessage));
|
|
msg = v + len; // update search point
|
|
|
|
// get name color
|
|
if (p->spectator || cl_standardmsg.ival)
|
|
{
|
|
coloured = false;
|
|
c = '7';
|
|
}
|
|
else
|
|
c = '0' + CL_PlayerColor(p, &coloured);
|
|
|
|
// print name
|
|
Q_strncatz(fullmessage, va("^[%s^%c%s^d\\player\\%i^]", coloured?"^m":"", c, name, (int)(p - cl.players)), sizeof(fullmessage));
|
|
break;
|
|
}
|
|
}
|
|
|
|
// print final chunk
|
|
Q_strncatz(fullmessage, msg, sizeof(fullmessage));
|
|
#ifdef CSQC_DAT
|
|
if (CSQC_ParsePrint(fullmessage, printlevel))
|
|
return;
|
|
#endif
|
|
Con_Printf("%s", fullmessage);
|
|
}
|
|
|
|
char stufftext[4096];
|
|
void CL_ParseStuffCmd(char *msg, int destsplit) //this protects stuffcmds from network segregation.
|
|
{
|
|
strncat(stufftext, msg, sizeof(stufftext)-1);
|
|
while((msg = strchr(stufftext, '\n')))
|
|
{
|
|
*msg = '\0';
|
|
Con_DPrintf("stufftext: %s\n", stufftext);
|
|
if (!strncmp(stufftext, "fullserverinfo ", 15))
|
|
{
|
|
Cmd_ExecuteString(stufftext, RESTRICT_SERVER+destsplit); //do this NOW so that it's done before any models or anything are loaded
|
|
#if _MSC_VER > 1200
|
|
if (cls.netchan.remote_address.type != NA_LOOPBACK)
|
|
Sys_RecentServer("+connect", cls.servername, va("%s (%s)", Info_ValueForKey(cl.serverinfo, "hostname"), cls.servername), "Join QW Server");
|
|
#endif
|
|
}
|
|
else
|
|
{
|
|
if (!strncmp(stufftext, "//querycmd ", 11))
|
|
{
|
|
COM_Parse(stufftext + 11);
|
|
if (Cmd_Exists(com_token))
|
|
{
|
|
Cbuf_AddText ("cmd cmdsupported ", RESTRICT_SERVER+destsplit);
|
|
Cbuf_AddText (com_token, RESTRICT_SERVER+destsplit);
|
|
Cbuf_AddText ("\n", RESTRICT_SERVER+destsplit);
|
|
}
|
|
}
|
|
else if (!strncmp(stufftext, "//paknames ", 11))
|
|
{
|
|
Q_strncatz(cl.serverpaknames, stufftext+11, sizeof(cl.serverpaknames));
|
|
cl.serverpakschanged = true;
|
|
}
|
|
else if (!strncmp(stufftext, "//paks ", 7))
|
|
{
|
|
Q_strncatz(cl.serverpakcrcs, stufftext+7, sizeof(cl.serverpakcrcs));
|
|
cl.serverpakschanged = true;
|
|
CL_CheckServerPacks();
|
|
}
|
|
else if (!strncmp(stufftext, "//vwep ", 7))
|
|
{
|
|
int i;
|
|
char *mname;
|
|
Cmd_TokenizeString(stufftext+7, false, false);
|
|
for (i = 0; i < Cmd_Argc(); i++)
|
|
{
|
|
mname = Cmd_Argv(i);
|
|
if (strcmp(mname, "-"))
|
|
{
|
|
mname = va("progs/%s.mdl", Cmd_Argv(i));
|
|
Q_strncpyz(cl.model_name_vwep[i], mname, sizeof(cl.model_name_vwep[i]));
|
|
if (cls.state == ca_active)
|
|
{
|
|
CL_CheckOrEnqueDownloadFile(mname, NULL, 0);
|
|
cl.model_precache_vwep[i] = Mod_ForName(mname, false);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else if (!strncmp(stufftext, "//exectrigger ", 14))
|
|
{
|
|
COM_Parse(stufftext + 14);
|
|
if (Cmd_AliasExist(com_token, RESTRICT_SERVER))
|
|
Cmd_ExecuteString(com_token, RESTRICT_SERVER); //do this NOW so that it's done before any models or anything are loaded
|
|
}
|
|
else if (!strncmp(stufftext, "//set ", 6))
|
|
{
|
|
Cmd_ExecuteString(stufftext+2, RESTRICT_SERVER+destsplit); //do this NOW so that it's done before any models or anything are loaded
|
|
}
|
|
else if (!strncmp(stufftext, "//at ", 5))
|
|
{
|
|
Cam_SetAutoTrack(atoi(stufftext+5));
|
|
}
|
|
else if (!strncmp(stufftext, "//kickfile ", 11))
|
|
{
|
|
flocation_t loc;
|
|
Cmd_TokenizeString(stufftext+2, false, false);
|
|
if (FS_FLocateFile(Cmd_Argv(1), FSLFRT_IFFOUND, &loc))
|
|
Con_Printf("You have been kicked due to a modified file located at %s.\n", Cmd_Argv(0));
|
|
}
|
|
#ifdef PLUGINS
|
|
else if (!strncmp(stufftext, "//tinfo ", 8))
|
|
{
|
|
Cmd_TokenizeString(stufftext+2, false, false);
|
|
Plug_Command_f();
|
|
}
|
|
else if (!strncmp(stufftext, "//sn ", 5))
|
|
{
|
|
Cmd_TokenizeString(stufftext+2, false, false);
|
|
Plug_Command_f();
|
|
}
|
|
#endif
|
|
#ifdef CSQC_DAT
|
|
else if (CSQC_StuffCmd(destsplit, stufftext, msg))
|
|
{
|
|
}
|
|
#endif
|
|
else
|
|
{
|
|
Cbuf_AddText (stufftext, RESTRICT_SERVER+destsplit);
|
|
Cbuf_AddText ("\n", RESTRICT_SERVER+destsplit);
|
|
}
|
|
}
|
|
msg++;
|
|
|
|
memmove(stufftext, msg, strlen(msg)+1);
|
|
}
|
|
}
|
|
|
|
void CL_ParsePrecache(void)
|
|
{
|
|
int i, code = (unsigned short)MSG_ReadShort();
|
|
char *s = MSG_ReadString();
|
|
i = code & ~PC_TYPE;
|
|
switch(code & PC_TYPE)
|
|
{
|
|
case PC_MODEL:
|
|
if (i >= 1 && i < MAX_MODELS)
|
|
{
|
|
model_t *model;
|
|
CL_CheckOrEnqueDownloadFile(s, s, 0);
|
|
model = Mod_ForName(s, i == 1);
|
|
if (!model)
|
|
Con_Printf("svc_precache: Mod_ForName(\"%s\") failed\n", s);
|
|
cl.model_precache[i] = model;
|
|
strcpy (cl.model_name[i], s);
|
|
|
|
cl.model_precaches_added = true;
|
|
}
|
|
else
|
|
Con_Printf("svc_precache: model index %i outside range %i...%i\n", i, 1, MAX_MODELS);
|
|
break;
|
|
case PC_UNUSED:
|
|
break;
|
|
case PC_SOUND:
|
|
if (i >= 1 && i < MAX_SOUNDS)
|
|
{
|
|
sfx_t *sfx;
|
|
if (S_HaveOutput())
|
|
CL_CheckOrEnqueDownloadFile(va("sound/%s", s), NULL, 0);
|
|
sfx = S_PrecacheSound (s);
|
|
if (!sfx)
|
|
Con_Printf("svc_precache: S_PrecacheSound(\"%s\") failed\n", s);
|
|
cl.sound_precache[i] = sfx;
|
|
strcpy (cl.sound_name[i], s);
|
|
}
|
|
else
|
|
Con_Printf("svc_precache: sound index %i outside range %i...%i\n", i, 1, MAX_SOUNDS);
|
|
break;
|
|
case PC_PARTICLE:
|
|
if (i >= 1 && i < MAX_SSPARTICLESPRE)
|
|
{
|
|
if (cl.particle_ssname[i])
|
|
free(cl.particle_ssname[i]);
|
|
cl.particle_ssname[i] = strdup(s);
|
|
cl.particle_ssprecache[i] = 1+P_FindParticleType(s);
|
|
cl.particle_ssprecaches = true;
|
|
}
|
|
else
|
|
Con_Printf("svc_precache: particle index %i outside range %i...%i\n", i, 1, MAX_SSPARTICLESPRE);
|
|
break;
|
|
}
|
|
}
|
|
|
|
void CL_DumpPacket(void)
|
|
{
|
|
int i;
|
|
char *packet = net_message.data;
|
|
int pos;
|
|
|
|
pos = 0;
|
|
while(pos < net_message.cursize)
|
|
{
|
|
Con_Printf("%5i ", pos);
|
|
for (i = 0; i < 16; i++)
|
|
{
|
|
if (pos >= net_message.cursize)
|
|
Con_Printf(" - ");
|
|
else
|
|
Con_Printf("%2x ", (unsigned char)packet[pos]);
|
|
pos++;
|
|
}
|
|
pos-=16;
|
|
for (i = 0; i < 16; i++)
|
|
{
|
|
if (pos >= net_message.cursize)
|
|
Con_Printf("X");
|
|
else if (packet[pos] == 0 || packet[pos] == '\t' || packet[pos] == '\r' || packet[pos] == '\n')
|
|
Con_Printf(".");
|
|
else
|
|
Con_Printf("%c", (unsigned char)packet[pos]);
|
|
pos++;
|
|
}
|
|
Con_Printf("\n");
|
|
}
|
|
}
|
|
|
|
#define SHOWNET(x) if(cl_shownet.value>=2)Con_Printf ("%3i:%s\n", msg_readcount-1, x);
|
|
#define SHOWNET2(x, y) if(cl_shownet.value>=2)Con_Printf ("%3i:%3i:%s\n", msg_readcount-1, y, x);
|
|
/*
|
|
=====================
|
|
CL_ParseServerMessage
|
|
=====================
|
|
*/
|
|
int received_framecount;
|
|
void CLQW_ParseServerMessage (void)
|
|
{
|
|
int cmd;
|
|
char *s;
|
|
int i, j;
|
|
int destsplit;
|
|
float f;
|
|
qboolean csqcpacket = false;
|
|
inframe_t *inf;
|
|
extern vec3_t demoangles;
|
|
|
|
received_framecount = host_framecount;
|
|
cl.last_servermessage = realtime;
|
|
CL_ClearProjectiles ();
|
|
|
|
//clear out fixangles stuff
|
|
inf = &cl.inframes[cls.netchan.incoming_sequence&UPDATE_MASK];
|
|
for (j = 0; j < MAX_SPLITS; j++)
|
|
inf->packet_entities.fixangles[j] = false;
|
|
if (cls.demoplayback == DPB_QUAKEWORLD)
|
|
{
|
|
inf->packet_entities.fixangles[0] = 2;
|
|
VectorCopy(demoangles, inf->packet_entities.fixedangles[0]);
|
|
}
|
|
|
|
//
|
|
// if recording demos, copy the message out
|
|
|
|
|
|
//
|
|
if (cl_shownet.value == 1)
|
|
Con_TPrintf (TL_INT_SPACE,net_message.cursize);
|
|
else if (cl_shownet.value >= 2)
|
|
Con_TPrintf (TLC_LINEBREAK_MINUS);
|
|
|
|
|
|
CL_ParseClientdata ();
|
|
|
|
//
|
|
// parse the message
|
|
//
|
|
while (1)
|
|
{
|
|
if (msg_badread)
|
|
{
|
|
CL_DumpPacket();
|
|
Host_EndGame ("CL_ParseServerMessage: Bad server message");
|
|
break;
|
|
}
|
|
|
|
cmd = MSG_ReadByte ();
|
|
|
|
if (cmd == svcfte_choosesplitclient)
|
|
{
|
|
SHOWNET(svc_qwstrings[cmd]);
|
|
|
|
destsplit = MSG_ReadByte() % MAX_SPLITS;
|
|
cmd = MSG_ReadByte();
|
|
}
|
|
else
|
|
destsplit = 0;
|
|
|
|
if (cmd == -1)
|
|
{
|
|
msg_readcount++; // so the EOM showner has the right value
|
|
SHOWNET("END OF MESSAGE");
|
|
break;
|
|
}
|
|
|
|
SHOWNET(svc_qwstrings[cmd]);
|
|
|
|
// other commands
|
|
switch (cmd)
|
|
{
|
|
default:
|
|
CL_DumpPacket();
|
|
Host_EndGame ("CLQW_ParseServerMessage: Illegible server message (%i@%i)%s", cmd, msg_readcount-1, (!cl.csqcdebug && csqcpacket)?"\n'sv_csqcdebug 1' might aid in debugging this.":"" );
|
|
return;
|
|
|
|
case svc_time:
|
|
cl.oldgametime = cl.gametime;
|
|
cl.gametime = MSG_ReadFloat();
|
|
cl.gametimemark = realtime;
|
|
break;
|
|
|
|
case svc_nop:
|
|
// Con_Printf ("svc_nop\n");
|
|
break;
|
|
|
|
case svc_disconnect:
|
|
if (cls.demoplayback == DPB_EZTV) //eztv fails to detect the end of demos.
|
|
MSG_ReadString();
|
|
else if (cls.demoplayback)
|
|
{
|
|
CL_Disconnect_f();
|
|
return;
|
|
}
|
|
else if (cls.state == ca_connected)
|
|
{
|
|
Host_EndGame ("Server disconnected\n"
|
|
"Server version may not be compatible");
|
|
}
|
|
else
|
|
Host_EndGame ("Server disconnected");
|
|
break;
|
|
|
|
case svc_print:
|
|
i = MSG_ReadByte ();
|
|
s = MSG_ReadString ();
|
|
|
|
if (i == PRINT_CHAT)
|
|
{
|
|
char *msg;
|
|
player_info_t *plr = NULL;
|
|
|
|
if (TP_SuppressMessage(s))
|
|
break; //if this was unseen-sent from us, ignore it.
|
|
|
|
if ((msg = CL_ParseChat(s, &plr)))
|
|
{
|
|
CL_ParsePrint(s, i);
|
|
if (!cls.demoseeking)
|
|
CL_PrintChat(plr, s, msg, msgflags);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
#ifdef PLUGINS
|
|
if (Plug_ServerMessage(s, i))
|
|
#endif
|
|
{
|
|
CL_ParsePrint(s, i);
|
|
if (!cls.demoseeking)
|
|
CL_PrintStandardMessage(s, i);
|
|
}
|
|
}
|
|
break;
|
|
|
|
case svc_centerprint:
|
|
s = MSG_ReadString ();
|
|
|
|
#ifdef PLUGINS
|
|
if (Plug_CenterPrintMessage(s, destsplit))
|
|
#endif
|
|
SCR_CenterPrint (destsplit, s, false);
|
|
break;
|
|
|
|
case svc_stufftext:
|
|
s = MSG_ReadString ();
|
|
|
|
CL_ParseStuffCmd(s, destsplit);
|
|
break;
|
|
|
|
case svc_damage:
|
|
V_ParseDamage (&cl.playerview[destsplit]);
|
|
break;
|
|
|
|
case svc_serverdata:
|
|
Cbuf_Execute (); // make sure any stuffed commands are done
|
|
CLQW_ParseServerData ();
|
|
break;
|
|
#ifdef PEXT_SETVIEW
|
|
case svc_setview:
|
|
if (!(cls.fteprotocolextensions & PEXT_SETVIEW))
|
|
Con_Printf("^1PEXT_SETVIEW is meant to be disabled\n");
|
|
cl.playerview[destsplit].viewentity=MSGCL_ReadEntity();
|
|
break;
|
|
#endif
|
|
case svcfte_setangledelta:
|
|
for (i=0 ; i<3 ; i++)
|
|
cl.playerview[destsplit].viewangles[i] += MSG_ReadAngle16 ();
|
|
// VectorCopy (cl.playerview[destsplit].viewangles, cl.playerview[destsplit].simangles);
|
|
break;
|
|
case svc_setangle:
|
|
if (cls.demoplayback == DPB_MVD || cls.demoplayback == DPB_EZTV)
|
|
{
|
|
//I really don't get the point of fixangles in an mvd. to disable interpolation for that frame?
|
|
vec3_t ang;
|
|
i = MSG_ReadByte();
|
|
for (i=0 ; i<3 ; i++)
|
|
ang[i] = MSG_ReadAngle();
|
|
for (j = 0; j < cl.splitclients; j++)
|
|
{
|
|
playerview_t *pv = &cl.playerview[j];
|
|
if (Cam_TrackNum(pv) == i)
|
|
{
|
|
inf->packet_entities.fixangles[j] = true;
|
|
VectorCopy(ang, inf->packet_entities.fixedangles[j]);
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
inf->packet_entities.fixangles[destsplit] = true;
|
|
for (i=0 ; i<3 ; i++)
|
|
{
|
|
cl.playerview[destsplit].viewangles[i] = cl.playerview[destsplit].intermissionangles[i] = inf->packet_entities.fixedangles[destsplit][i] = MSG_ReadAngle ();
|
|
}
|
|
break;
|
|
|
|
case svc_lightstyle:
|
|
i = MSG_ReadByte ();
|
|
if (i >= MAX_LIGHTSTYLES)
|
|
Host_EndGame ("svc_lightstyle > MAX_LIGHTSTYLES");
|
|
cl_lightstyle[i].colour = 7; //white
|
|
Q_strncpyz (cl_lightstyle[i].map, MSG_ReadString(), sizeof(cl_lightstyle[i].map));
|
|
cl_lightstyle[i].length = Q_strlen(cl_lightstyle[i].map);
|
|
break;
|
|
#ifdef PEXT_LIGHTSTYLECOL
|
|
case svcfte_lightstylecol:
|
|
if (!(cls.fteprotocolextensions & PEXT_LIGHTSTYLECOL))
|
|
Host_EndGame("PEXT_LIGHTSTYLECOL is meant to be disabled\n");
|
|
i = MSG_ReadByte ();
|
|
if (i >= MAX_LIGHTSTYLES)
|
|
Host_EndGame ("svc_lightstyle > MAX_LIGHTSTYLES");
|
|
cl_lightstyle[i].colour = MSG_ReadByte();
|
|
Q_strncpyz (cl_lightstyle[i].map, MSG_ReadString(), sizeof(cl_lightstyle[i].map));
|
|
cl_lightstyle[i].length = Q_strlen(cl_lightstyle[i].map);
|
|
break;
|
|
#endif
|
|
|
|
case svc_sound:
|
|
CLQW_ParseStartSoundPacket();
|
|
break;
|
|
#ifdef PEXT_SOUNDDBL
|
|
case svcfte_soundextended:
|
|
CLNQ_ParseStartSoundPacket();
|
|
break;
|
|
#endif
|
|
|
|
case svc_stopsound:
|
|
i = MSG_ReadShort();
|
|
S_StopSound(i>>3, i&7);
|
|
break;
|
|
|
|
#ifdef PEXT2_VOICECHAT
|
|
case svcfte_voicechat:
|
|
S_Voip_Parse();
|
|
break;
|
|
#endif
|
|
|
|
case svc_updatefrags:
|
|
Sbar_Changed ();
|
|
i = MSG_ReadByte ();
|
|
if (i >= MAX_CLIENTS)
|
|
Host_EndGame ("CL_ParseServerMessage: svc_updatefrags > MAX_SCOREBOARD");
|
|
cl.players[i].frags = MSG_ReadShort ();
|
|
break;
|
|
|
|
case svc_updateping:
|
|
i = MSG_ReadByte ();
|
|
if (i >= MAX_CLIENTS)
|
|
Host_EndGame ("CL_ParseServerMessage: svc_updateping > MAX_SCOREBOARD");
|
|
cl.players[i].ping = MSG_ReadShort ();
|
|
break;
|
|
|
|
case svc_updatepl:
|
|
i = MSG_ReadByte ();
|
|
if (i >= MAX_CLIENTS)
|
|
Host_EndGame ("CL_ParseServerMessage: svc_updatepl > MAX_SCOREBOARD");
|
|
cl.players[i].pl = MSG_ReadByte ();
|
|
break;
|
|
|
|
case svc_updateentertime:
|
|
// time is sent over as seconds ago
|
|
i = MSG_ReadByte ();
|
|
if (i >= MAX_CLIENTS)
|
|
Host_EndGame ("CL_ParseServerMessage: svc_updateentertime > MAX_SCOREBOARD");
|
|
cl.players[i].entertime = cl.servertime - MSG_ReadFloat ();
|
|
break;
|
|
|
|
case svc_spawnbaseline:
|
|
i = MSGCL_ReadEntity ();
|
|
if (!CL_CheckBaselines(i))
|
|
Host_EndGame("CL_ParseServerMessage: svc_spawnbaseline failed with size %i", i);
|
|
CL_ParseBaseline (cl_baselines + i);
|
|
break;
|
|
case svcfte_spawnbaseline2:
|
|
CL_ParseBaseline2 ();
|
|
break;
|
|
case svc_spawnstatic:
|
|
CL_ParseStatic (1);
|
|
break;
|
|
case svcfte_spawnstatic2:
|
|
CL_ParseStatic (2);
|
|
break;
|
|
case svc_temp_entity:
|
|
#ifdef NQPROT
|
|
CL_ParseTEnt (false);
|
|
#else
|
|
CL_ParseTEnt ();
|
|
#endif
|
|
break;
|
|
case svcfte_customtempent:
|
|
CL_ParseCustomTEnt();
|
|
break;
|
|
|
|
case svc_particle:
|
|
CLNQ_ParseParticleEffect ();
|
|
break;
|
|
case svcfte_particle2:
|
|
CL_ParseParticleEffect2 ();
|
|
break;
|
|
case svcfte_particle3:
|
|
CL_ParseParticleEffect3 ();
|
|
break;
|
|
case svcfte_particle4:
|
|
CL_ParseParticleEffect4 ();
|
|
break;
|
|
|
|
case svc_killedmonster:
|
|
//fixme: update all player stats
|
|
cl.playerview[destsplit].stats[STAT_MONSTERS]++;
|
|
cl.playerview[destsplit].statsf[STAT_MONSTERS]++;
|
|
break;
|
|
case svc_foundsecret:
|
|
//fixme: update all player stats
|
|
cl.playerview[destsplit].stats[STAT_SECRETS]++;
|
|
cl.playerview[destsplit].statsf[STAT_SECRETS]++;
|
|
break;
|
|
|
|
case svcqw_updatestatbyte:
|
|
i = MSG_ReadByte ();
|
|
j = MSG_ReadByte ();
|
|
CL_SetStatInt (destsplit, i, j);
|
|
CL_SetStatFloat (destsplit, i, j);
|
|
break;
|
|
case svcqw_updatestatlong:
|
|
i = MSG_ReadByte ();
|
|
j = MSG_ReadLong (); //make qbyte if nq compatability?
|
|
CL_SetStatInt (destsplit, i, j);
|
|
CL_SetStatFloat (destsplit, i, j);
|
|
break;
|
|
|
|
case svcfte_updatestatstring:
|
|
i = MSG_ReadByte();
|
|
s = MSG_ReadString();
|
|
CL_SetStatString (destsplit, i, s);
|
|
break;
|
|
case svcfte_updatestatfloat:
|
|
i = MSG_ReadByte();
|
|
f = MSG_ReadFloat();
|
|
CL_SetStatInt (destsplit, i, f);
|
|
CL_SetStatFloat (destsplit, i, f);
|
|
break;
|
|
|
|
case svc_spawnstaticsound:
|
|
CL_ParseStaticSound (false);
|
|
break;
|
|
|
|
case svc_cdtrack:
|
|
cl.cdtrack = MSG_ReadByte ();
|
|
CDAudio_Play ((qbyte)cl.cdtrack, true);
|
|
break;
|
|
|
|
case svc_intermission:
|
|
if (!cl.intermission)
|
|
TP_ExecTrigger ("f_mapend");
|
|
cl.intermission = 1;
|
|
cl.completed_time = cl.gametime;
|
|
for (i=0 ; i<3 ; i++)
|
|
cl.playerview[destsplit].simorg[i] = MSG_ReadCoord ();
|
|
for (i=0 ; i<3 ; i++)
|
|
cl.playerview[destsplit].intermissionangles[i] = MSG_ReadAngle ();
|
|
break;
|
|
|
|
case svc_finale:
|
|
if (!cl.intermission)
|
|
{
|
|
for (i = 0; i < MAX_SPLITS; i++)
|
|
cl.playerview[i].simorg[2] += cl.playerview[i].viewheight;
|
|
VectorCopy (cl.playerview[destsplit].simangles, cl.playerview[destsplit].intermissionangles);
|
|
}
|
|
|
|
cl.intermission = 2;
|
|
cl.completed_time = cl.gametime;
|
|
SCR_CenterPrint (destsplit, MSG_ReadString (), false);
|
|
break;
|
|
|
|
case svc_sellscreen:
|
|
Cmd_ExecuteString ("help", RESTRICT_SERVER);
|
|
break;
|
|
|
|
case svc_smallkick:
|
|
cl.playerview[destsplit].punchangle = -2;
|
|
break;
|
|
case svc_bigkick:
|
|
cl.playerview[destsplit].punchangle = -4;
|
|
break;
|
|
|
|
case svc_muzzleflash:
|
|
CL_MuzzleFlash (destsplit);
|
|
break;
|
|
|
|
case svc_updateuserinfo:
|
|
CL_UpdateUserinfo ();
|
|
break;
|
|
|
|
case svc_setinfo:
|
|
CL_ParseSetInfo ();
|
|
break;
|
|
|
|
case svc_serverinfo:
|
|
CL_ServerInfo ();
|
|
break;
|
|
|
|
case svc_download:
|
|
CL_ParseDownload ();
|
|
break;
|
|
|
|
case svc_playerinfo:
|
|
CL_ParsePlayerinfo ();
|
|
break;
|
|
|
|
case svc_nails:
|
|
CL_ParseProjectiles (cl_spikeindex, false);
|
|
break;
|
|
case svc_nails2:
|
|
CL_ParseProjectiles (cl_spikeindex, true);
|
|
break;
|
|
|
|
case svc_chokecount: // some preceding packets were choked
|
|
i = MSG_ReadByte ();
|
|
for (j=0 ; j<i ; j++)
|
|
cl.outframes[(cls.netchan.incoming_acknowledged-1-j)&UPDATE_MASK].latency = -2;
|
|
break;
|
|
|
|
case svc_modellist:
|
|
CL_ParseModellist (false);
|
|
break;
|
|
case svcfte_modellistshort:
|
|
CL_ParseModellist (true);
|
|
break;
|
|
|
|
case svc_soundlist:
|
|
CL_ParseSoundlist (false);
|
|
break;
|
|
#ifdef PEXT_SOUNDDBL
|
|
case svcfte_soundlistshort:
|
|
CL_ParseSoundlist (true);
|
|
break;
|
|
#endif
|
|
|
|
case svc_packetentities:
|
|
CLQW_ParsePacketEntities (false);
|
|
break;
|
|
|
|
case svc_deltapacketentities:
|
|
CLQW_ParsePacketEntities (true);
|
|
break;
|
|
case svcfte_updateentities:
|
|
CLFTE_ParseEntities();
|
|
break;
|
|
|
|
case svc_maxspeed:
|
|
cl.playerview[destsplit].maxspeed = MSG_ReadFloat();
|
|
break;
|
|
|
|
case svc_entgravity:
|
|
cl.playerview[destsplit].entgravity = MSG_ReadFloat();
|
|
break;
|
|
|
|
case svc_setpause:
|
|
cl.paused = MSG_ReadByte ();
|
|
if (cl.paused)
|
|
CDAudio_Pause ();
|
|
else
|
|
CDAudio_Resume ();
|
|
break;
|
|
|
|
// case svc_ftesetclientpersist:
|
|
// CL_ParseClientPersist();
|
|
// break;
|
|
#ifdef Q2BSPS
|
|
case svc_setportalstate:
|
|
i = MSG_ReadByte();
|
|
j = MSG_ReadByte();
|
|
i *= j & 127;
|
|
j &= ~128;
|
|
CMQ2_SetAreaPortalState(i, j!=0);
|
|
break;
|
|
#endif
|
|
|
|
case svcfte_showpic:
|
|
SCR_ShowPic_Create();
|
|
break;
|
|
case svcfte_hidepic:
|
|
SCR_ShowPic_Hide();
|
|
break;
|
|
case svcfte_movepic:
|
|
SCR_ShowPic_Move();
|
|
break;
|
|
case svcfte_updatepic:
|
|
SCR_ShowPic_Update();
|
|
break;
|
|
|
|
case svcfte_effect:
|
|
CL_ParseEffect(false);
|
|
break;
|
|
case svcfte_effect2:
|
|
CL_ParseEffect(true);
|
|
break;
|
|
|
|
#ifdef PEXT_CSQC
|
|
case svcfte_csqcentities:
|
|
csqcpacket = true;
|
|
CSQC_ParseEntities();
|
|
break;
|
|
#endif
|
|
case svcfte_precache:
|
|
CL_ParsePrecache();
|
|
break;
|
|
|
|
case svcfte_trailparticles:
|
|
CL_ParseTrailParticles();
|
|
break;
|
|
case svcfte_pointparticles:
|
|
CL_ParsePointParticles(false);
|
|
break;
|
|
case svcfte_pointparticles1:
|
|
CL_ParsePointParticles(true);
|
|
break;
|
|
|
|
case svcfte_cgamepacket:
|
|
csqcpacket = true;
|
|
#ifdef HLCLIENT
|
|
if (CLHL_ParseGamePacket())
|
|
break;
|
|
#endif
|
|
#ifdef CSQC_DAT
|
|
if (CSQC_ParseGamePacket())
|
|
break;
|
|
#endif
|
|
Con_Printf("Unable to parse gamecode packet\n");
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
#ifdef Q2CLIENT
|
|
void CLQ2_ParseServerMessage (void)
|
|
{
|
|
int cmd;
|
|
char *s;
|
|
int i;
|
|
// int j;
|
|
|
|
received_framecount = host_framecount;
|
|
cl.last_servermessage = realtime;
|
|
CL_ClearProjectiles ();
|
|
|
|
//
|
|
// if recording demos, copy the message out
|
|
//
|
|
if (cl_shownet.value == 1)
|
|
Con_TPrintf (TL_INT_SPACE,net_message.cursize);
|
|
else if (cl_shownet.value == 2)
|
|
Con_TPrintf (TLC_LINEBREAK_MINUS);
|
|
|
|
|
|
CL_ParseClientdata ();
|
|
|
|
//
|
|
// parse the message
|
|
//
|
|
while (1)
|
|
{
|
|
if (msg_badread)
|
|
{
|
|
Host_EndGame ("CLQ2_ParseServerMessage: Bad server message");
|
|
break;
|
|
}
|
|
|
|
cmd = MSG_ReadByte ();
|
|
|
|
if (cmd == -1)
|
|
{
|
|
msg_readcount++; // so the EOM showner has the right value
|
|
SHOWNET("END OF MESSAGE");
|
|
break;
|
|
}
|
|
|
|
SHOWNET(va("%i", cmd));
|
|
|
|
// other commands
|
|
switch (cmd)
|
|
{
|
|
default:
|
|
Host_EndGame ("CLQ2_ParseServerMessage: Illegible server message (%i)", cmd);
|
|
return;
|
|
|
|
//known to game
|
|
case svcq2_muzzleflash:
|
|
CLQ2_ParseMuzzleFlash();
|
|
break;
|
|
case svcq2_muzzleflash2:
|
|
CLQ2_ParseMuzzleFlash2();
|
|
return;
|
|
case svcq2_temp_entity:
|
|
CLQ2_ParseTEnt();
|
|
break;
|
|
case svcq2_layout:
|
|
s = MSG_ReadString ();
|
|
Q_strncpyz (cl.q2layout, s, sizeof(cl.q2layout));
|
|
#ifdef VM_UI
|
|
UI_Q2LayoutChanged();
|
|
#endif
|
|
break;
|
|
case svcq2_inventory:
|
|
CLQ2_ParseInventory();
|
|
break;
|
|
|
|
// the rest are private to the client and server
|
|
case svcq2_nop: //6
|
|
Host_EndGame ("CL_ParseServerMessage: svcq2_nop not implemented");
|
|
return;
|
|
case svcq2_disconnect:
|
|
if (cls.state == ca_connected)
|
|
Host_EndGame ("Server disconnected\n"
|
|
"Server version may not be compatible");
|
|
else
|
|
Host_EndGame ("Server disconnected");
|
|
return;
|
|
case svcq2_reconnect: //8
|
|
Con_TPrintf (TLC_RECONNECTING);
|
|
CL_SendClientCommand(true, "new");
|
|
break;
|
|
case svcq2_sound: //9 // <see code>
|
|
CLQ2_ParseStartSoundPacket();
|
|
break;
|
|
case svcq2_print: //10 // [qbyte] id [string] null terminated string
|
|
i = MSG_ReadByte ();
|
|
s = MSG_ReadString ();
|
|
|
|
if (i == PRINT_CHAT)
|
|
{
|
|
char *msg;
|
|
player_info_t *plr = NULL;
|
|
|
|
if ((msg = CL_ParseChat(s, &plr)))
|
|
{
|
|
CL_ParsePrint(s, i);
|
|
CL_PrintChat(plr, s, msg, msgflags);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
#ifdef PLUGINS
|
|
if (Plug_ServerMessage(s, i))
|
|
#endif
|
|
{
|
|
CL_ParsePrint(s, i);
|
|
CL_PrintStandardMessage(s, i);
|
|
}
|
|
}
|
|
break;
|
|
case svcq2_stufftext: //11 // [string] stuffed into client's console buffer, should be \n terminated
|
|
s = MSG_ReadString ();
|
|
Con_DPrintf ("stufftext: %s\n", s);
|
|
if (!strncmp(s, "precache", 8)) //big major hack. Q2 uses a command that q1 has as a cvar.
|
|
{ //call the q2 precache function.
|
|
CLQ2_Precache_f();
|
|
}
|
|
else
|
|
Cbuf_AddText (s, RESTRICT_SERVER); //don't let the local user cheat
|
|
break;
|
|
case svcq2_serverdata: //12 // [long] protocol ...
|
|
Cbuf_Execute (); // make sure any stuffed commands are done
|
|
CLQ2_ParseServerData ();
|
|
break;
|
|
case svcq2_configstring: //13 // [short] [string]
|
|
CLQ2_ParseConfigString();
|
|
break;
|
|
case svcq2_spawnbaseline://14
|
|
CLQ2_ParseBaseline();
|
|
break;
|
|
case svcq2_centerprint: //15 // [string] to put in center of the screen
|
|
s = MSG_ReadString();
|
|
|
|
#ifdef PLUGINS
|
|
if (Plug_CenterPrintMessage(s, 0))
|
|
#endif
|
|
SCR_CenterPrint (0, s, false);
|
|
break;
|
|
case svcq2_download: //16 // [short] size [size bytes]
|
|
CL_ParseDownload();
|
|
break;
|
|
case svcq2_playerinfo: //17 // variable
|
|
Host_EndGame ("CL_ParseServerMessage: svcq2_playerinfo not implemented");
|
|
return;
|
|
case svcq2_packetentities://18 // [...]
|
|
Host_EndGame ("CL_ParseServerMessage: svcq2_packetentities not implemented");
|
|
return;
|
|
case svcq2_deltapacketentities://19 // [...]
|
|
Host_EndGame ("CL_ParseServerMessage: svcq2_deltapacketentities not implemented");
|
|
return;
|
|
case svcq2_frame: //20 (the bastard to implement.)
|
|
CLQ2_ParseFrame();
|
|
break;
|
|
}
|
|
}
|
|
CL_SetSolidEntities ();
|
|
}
|
|
#endif
|
|
|
|
#ifdef NQPROT
|
|
//Proquake specific stuff
|
|
#define pqc_nop 1
|
|
#define pqc_new_team 2
|
|
#define pqc_erase_team 3
|
|
#define pqc_team_frags 4
|
|
#define pqc_match_time 5
|
|
#define pqc_match_reset 6
|
|
#define pqc_ping_times 7
|
|
int MSG_ReadBytePQ (char **s)
|
|
{
|
|
int ret = (*s)[0] * 16 + (*s)[1] - 272;
|
|
*s+=2;
|
|
return ret;
|
|
}
|
|
int MSG_ReadShortPQ (char **s)
|
|
{
|
|
return MSG_ReadBytePQ(s) * 256 + MSG_ReadBytePQ(s);
|
|
}
|
|
void CLNQ_ParseProQuakeMessage (char *s)
|
|
{
|
|
int cmd;
|
|
int ping;
|
|
int team, shirt, frags;
|
|
|
|
s++;
|
|
cmd = *s++;
|
|
|
|
switch (cmd)
|
|
{
|
|
default:
|
|
Con_DPrintf("Unrecognised ProQuake Message %i\n", cmd);
|
|
break;
|
|
case pqc_new_team:
|
|
cl.teamplay = true;
|
|
team = MSG_ReadBytePQ(&s) - 16;
|
|
shirt = MSG_ReadBytePQ(&s) - 16;
|
|
Sbar_PQ_Team_New(team, shirt);
|
|
break;
|
|
|
|
case pqc_erase_team:
|
|
team = MSG_ReadBytePQ(&s) - 16;
|
|
Sbar_PQ_Team_New(team, 0);
|
|
Sbar_PQ_Team_Frags(team, 0);
|
|
break;
|
|
|
|
case pqc_team_frags:
|
|
team = MSG_ReadBytePQ(&s) - 16;
|
|
frags = MSG_ReadShortPQ(&s);
|
|
if (frags & 32768)
|
|
frags = frags - 65536;
|
|
Sbar_PQ_Team_Frags(team, frags);
|
|
break;
|
|
|
|
case pqc_match_time:
|
|
cl.matchgametime = MSG_ReadBytePQ(&s)*60;
|
|
cl.matchgametime += MSG_ReadBytePQ(&s);
|
|
break;
|
|
|
|
case pqc_match_reset:
|
|
Sbar_PQ_Team_Reset();
|
|
break;
|
|
|
|
case pqc_ping_times:
|
|
cl.last_ping_request = realtime;
|
|
while ((ping = MSG_ReadShortPQ(&s)))
|
|
{
|
|
if ((ping / 4096) >= MAX_CLIENTS)
|
|
Host_Error ("CL_ParseProQuakeMessage: pqc_ping_times > MAX_CLIENTS");
|
|
cl.players[ping / 4096].ping = ping & 4095;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
static enum {
|
|
CLNQPP_NONE,
|
|
CLNQPP_PINGS
|
|
} cl_nqparseprint;
|
|
qboolean CLNQ_ParseNQPrints(char *s)
|
|
{
|
|
int i;
|
|
char *start = s;
|
|
if (cl_nqparseprint == CLNQPP_PINGS)
|
|
{
|
|
char *pingstart;
|
|
cl_nqparseprint = CLNQPP_NONE;
|
|
while(*s == ' ')
|
|
s++;
|
|
pingstart = s;
|
|
if (*s == '-')
|
|
s++;
|
|
if (*s >= '0' && *s <= '9')
|
|
{
|
|
while(*s >= '0' && *s <= '9')
|
|
s++;
|
|
if (*s == ' ' && s-start >= 3)
|
|
{
|
|
s++;
|
|
start = s;
|
|
s = strchr(s, '\n');
|
|
if (!s)
|
|
return false;
|
|
*s = 0;
|
|
|
|
for (i = 0; i < MAX_CLIENTS; i++)
|
|
{
|
|
if (!strcmp(start, cl.players[i].name))
|
|
break;
|
|
}
|
|
if (i == MAX_CLIENTS)
|
|
{
|
|
|
|
}
|
|
if (i != MAX_CLIENTS)
|
|
{
|
|
cl.players[i].ping = atoi(pingstart);
|
|
}
|
|
cl_nqparseprint = CLNQPP_PINGS;
|
|
return true;
|
|
}
|
|
}
|
|
|
|
s = start;
|
|
}
|
|
|
|
if (!strcmp(s, "Client ping times:\n"))
|
|
{
|
|
cl_nqparseprint = CLNQPP_PINGS;
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
void CLNQ_ParseServerMessage (void)
|
|
{
|
|
const int destsplit = 0;
|
|
int cmd;
|
|
char *s;
|
|
int i, j;
|
|
|
|
// received_framecount = host_framecount;
|
|
// cl.last_servermessage = realtime;
|
|
CL_ClearProjectiles ();
|
|
|
|
//
|
|
// if recording demos, copy the message out
|
|
//
|
|
if (cl_shownet.value == 1)
|
|
Con_TPrintf (TL_INT_SPACE,net_message.cursize);
|
|
else if (cl_shownet.value == 2)
|
|
Con_TPrintf (TLC_LINEBREAK_MINUS);
|
|
|
|
|
|
CL_ParseClientdata ();
|
|
//
|
|
// parse the message
|
|
//
|
|
while (1)
|
|
{
|
|
if (msg_badread)
|
|
{
|
|
CL_DumpPacket();
|
|
Host_EndGame ("CL_ParseServerMessage: Bad server message");
|
|
break;
|
|
}
|
|
|
|
cmd = MSG_ReadByte ();
|
|
|
|
if (cmd == -1)
|
|
{
|
|
msg_readcount++; // so the EOM showner has the right value
|
|
SHOWNET("END OF MESSAGE");
|
|
break;
|
|
}
|
|
|
|
if (cmd & 128)
|
|
{
|
|
SHOWNET("fast update");
|
|
CLNQ_ParseEntity(cmd&127);
|
|
continue;
|
|
}
|
|
|
|
SHOWNET2(svc_nqstrings[cmd>(sizeof(svc_nqstrings)/sizeof(char*))?0:cmd], cmd);
|
|
|
|
// other commands
|
|
switch (cmd)
|
|
{
|
|
default:
|
|
CL_DumpPacket();
|
|
Host_EndGame ("CLNQ_ParseServerMessage: Illegible server message (%i)", cmd);
|
|
return;
|
|
|
|
case svc_nop:
|
|
// Con_Printf ("svc_nop\n");
|
|
break;
|
|
|
|
case svc_print:
|
|
s = MSG_ReadString ();
|
|
|
|
if (*s == 1 || *s == 2)
|
|
{
|
|
char *msg;
|
|
player_info_t *plr = NULL;
|
|
|
|
if ((msg = CL_ParseChat(s+1, &plr)))
|
|
{
|
|
CL_ParsePrint(s+1, PRINT_CHAT);
|
|
CL_PrintChat(plr, s+1, msg, msgflags);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (CLNQ_ParseNQPrints(s))
|
|
break;
|
|
#ifdef PLUGINS
|
|
if (Plug_ServerMessage(s, PRINT_HIGH))
|
|
#endif
|
|
{
|
|
CL_ParsePrint(s, PRINT_HIGH);
|
|
CL_PrintStandardMessage(s, PRINT_HIGH);
|
|
}
|
|
}
|
|
break;
|
|
|
|
case svc_disconnect:
|
|
CL_Disconnect();
|
|
return;
|
|
|
|
case svc_centerprint:
|
|
s = MSG_ReadString ();
|
|
|
|
#ifdef PLUGINS
|
|
if (Plug_CenterPrintMessage(s, 0))
|
|
#endif
|
|
SCR_CenterPrint (0, s, false);
|
|
break;
|
|
|
|
case svc_stufftext:
|
|
s = MSG_ReadString ();
|
|
if (*s == 1)
|
|
{
|
|
Con_DPrintf("Proquake: %s\n", s);
|
|
CLNQ_ParseProQuakeMessage(s);
|
|
}
|
|
else
|
|
{
|
|
Con_DPrintf ("stufftext: %s\n", s);
|
|
if (!strncmp(s, "cl_serverextension_download ", 14))
|
|
{
|
|
cl_dp_serverextension_download = true;
|
|
}
|
|
else if (!strncmp(s, "//svi ", 6))
|
|
{
|
|
Cmd_TokenizeString(s+2, false, false);
|
|
Con_DPrintf("SERVERINFO: %s=%s\n", Cmd_Argv(1), Cmd_Argv(2));
|
|
Info_SetValueForStarKey (cl.serverinfo, Cmd_Argv(1), Cmd_Argv(2), MAX_SERVERINFO_STRING);
|
|
CL_CheckServerInfo();
|
|
}
|
|
else if (!strncmp(s, "\ncl_downloadbegin ", 17))
|
|
CLDP_ParseDownloadBegin(s);
|
|
else if (!strncmp(s, "\ncl_downloadfinished ", 17))
|
|
CLDP_ParseDownloadFinished(s);
|
|
else if (!strcmp(s, "\nstopdownload\n"))
|
|
CL_DownloadFailed(cls.downloadremotename, true);
|
|
else if (!strncmp(s, "csqc_progname ", 14))
|
|
COM_ParseOut(s+14, cl_dp_csqc_progsname, sizeof(cl_dp_csqc_progsname));
|
|
else if (!strncmp(s, "csqc_progsize ", 14))
|
|
cl_dp_csqc_progssize = atoi(s+14);
|
|
else if (!strncmp(s, "csqc_progcrc ", 13))
|
|
cl_dp_csqc_progscrc = atoi(s+13);
|
|
else if (!strncmp(s, "cl_fullpitch ", 13) || !strncmp(s, "pq_fullpitch ", 13))
|
|
{
|
|
//
|
|
}
|
|
else
|
|
{
|
|
Cbuf_AddText (s, RESTRICT_SERVER); //no cheating here...
|
|
}
|
|
}
|
|
break;
|
|
|
|
case svc_version:
|
|
CLNQ_ParseProtoVersion();
|
|
break;
|
|
case svc_serverdata:
|
|
Cbuf_Execute (); // make sure any stuffed commands are done
|
|
CLNQ_ParseServerData ();
|
|
break;
|
|
|
|
case svcdp_precache:
|
|
CL_ParsePrecache();
|
|
break;
|
|
|
|
case svc_cdtrack:
|
|
cl.cdtrack = MSG_ReadByte ();
|
|
MSG_ReadByte ();
|
|
|
|
CDAudio_Play ((qbyte)cl.cdtrack, true);
|
|
break;
|
|
|
|
case svc_setview:
|
|
if (!cl.playerview[destsplit].viewentity)
|
|
{
|
|
cl.playerview[destsplit].playernum = (cl.playerview[destsplit].viewentity = MSGCL_ReadEntity())-1;
|
|
if (cl.playerview[destsplit].playernum >= cl.allocated_client_slots)
|
|
{
|
|
Con_Printf(CON_WARNING "WARNING: Server put us in slot %i. We are not on the scoreboard.\n", cl.playerview[destsplit].playernum);
|
|
cl.playerview[destsplit].playernum = cl.allocated_client_slots; //pretend it's an mvd (we have that spare slot)
|
|
}
|
|
}
|
|
else
|
|
cl.playerview[destsplit].viewentity=MSGCL_ReadEntity();
|
|
break;
|
|
|
|
case svc_signonnum:
|
|
i = MSG_ReadByte ();
|
|
|
|
if (i <= cls.signon)
|
|
Host_EndGame ("Received signon %i when at %i", i, cls.signon);
|
|
cls.signon = i;
|
|
CLNQ_SignonReply ();
|
|
break;
|
|
case svc_setpause:
|
|
cl.paused = MSG_ReadByte ();
|
|
if (cl.paused)
|
|
CDAudio_Pause ();
|
|
else
|
|
CDAudio_Resume ();
|
|
break;
|
|
|
|
case svc_spawnstaticsound:
|
|
CL_ParseStaticSound (false);
|
|
break;
|
|
|
|
case svc_spawnstatic:
|
|
CL_ParseStatic (1);
|
|
break;
|
|
|
|
case svc_spawnbaseline:
|
|
i = MSGCL_ReadEntity ();
|
|
if (!CL_CheckBaselines(i))
|
|
Host_EndGame("CLNQ_ParseServerMessage: svc_spawnbaseline failed with size %i", i);
|
|
CL_ParseBaseline (cl_baselines + i);
|
|
break;
|
|
|
|
//PEXT_REPLACEMENTDELTAS
|
|
case svcfte_updateentities:
|
|
if (cls.signon == 4 - 1)
|
|
{ // first update is the final signon stage
|
|
cls.signon = 4;
|
|
CLNQ_SignonReply ();
|
|
}
|
|
CLFTE_ParseEntities();
|
|
break;
|
|
case svcfte_spawnstatic2:
|
|
CL_ParseStatic (2);
|
|
break;
|
|
case svcfte_spawnbaseline2:
|
|
CL_ParseBaseline2 ();
|
|
break;
|
|
|
|
case svcfte_cgamepacket:
|
|
#ifdef HLCLIENT
|
|
if (CLHL_ParseGamePacket())
|
|
break;
|
|
#endif
|
|
#ifdef CSQC_DAT
|
|
if (CSQC_ParseGamePacket())
|
|
break;
|
|
#endif
|
|
Con_Printf("Unable to parse gamecode packet\n");
|
|
break;
|
|
|
|
case svc_time:
|
|
//fixme: move this stuff to a common place
|
|
// cl.playerview[destsplit].oldfixangle = cl.playerview[destsplit].fixangle;
|
|
// VectorCopy(cl.playerview[destsplit].fixangles, cl.playerview[destsplit].oldfixangles);
|
|
// cl.playerview[destsplit].fixangle = false;
|
|
if (cls.demoplayback)
|
|
{
|
|
// extern vec3_t demoangles;
|
|
// cl.playerview[destsplit].fixangle = true;
|
|
// VectorCopy(demoangles, cl.playerview[destsplit].fixangles);
|
|
}
|
|
|
|
cls.netchan.outgoing_sequence++;
|
|
cls.netchan.incoming_sequence = cls.netchan.outgoing_sequence-1;
|
|
cl.validsequence = cls.netchan.incoming_sequence;
|
|
|
|
received_framecount = host_framecount;
|
|
cl.last_servermessage = realtime;
|
|
|
|
cl.oldgametime = cl.gametime;
|
|
cl.oldgametimemark = cl.gametimemark;
|
|
cl.gametime = MSG_ReadFloat();
|
|
cl.gametimemark = realtime;
|
|
|
|
{
|
|
extern vec3_t demoangles;
|
|
int fr = cls.netchan.incoming_sequence&UPDATE_MASK;
|
|
if (cls.demoplayback)
|
|
{
|
|
cl.inframes[fr&UPDATE_MASK].packet_entities.fixangles[destsplit] = true;
|
|
VectorCopy(demoangles, cl.inframes[fr&UPDATE_MASK].packet_entities.fixedangles[destsplit]);
|
|
}
|
|
else
|
|
cl.inframes[fr&UPDATE_MASK].packet_entities.fixangles[destsplit] = false;
|
|
}
|
|
cl.inframes[cls.netchan.incoming_sequence&UPDATE_MASK].receivedtime = realtime;
|
|
cl.inframes[cls.netchan.incoming_sequence&UPDATE_MASK].frameid = cls.netchan.incoming_sequence;
|
|
|
|
if (CPNQ_IS_DP)
|
|
{
|
|
int n = cls.netchan.incoming_sequence&UPDATE_MASK, o = (cls.netchan.incoming_sequence-1)&UPDATE_MASK;
|
|
cl.inframes[n].packet_entities.num_entities = cl.inframes[o].packet_entities.num_entities;
|
|
if (cl.inframes[n].packet_entities.max_entities < cl.inframes[o].packet_entities.num_entities)
|
|
{
|
|
cl.inframes[n].packet_entities.max_entities = cl.inframes[o].packet_entities.max_entities;
|
|
cl.inframes[n].packet_entities.entities = BZ_Realloc(cl.inframes[n].packet_entities.entities, sizeof(entity_state_t) * cl.inframes[n].packet_entities.max_entities);
|
|
}
|
|
memcpy(cl.inframes[n].packet_entities.entities, cl.inframes[o].packet_entities.entities, sizeof(entity_state_t) * cl.inframes[o].packet_entities.num_entities);
|
|
cl.inframes[n].packet_entities.servertime = cl.inframes[o].packet_entities.servertime;
|
|
}
|
|
else
|
|
{
|
|
// cl.inframes[(cls.netchan.incoming_sequence-1)&UPDATE_MASK].packet_entities = cl.frames[cls.netchan.incoming_sequence&UPDATE_MASK].packet_entities;
|
|
cl.inframes[cl.validsequence&UPDATE_MASK].packet_entities.num_entities=0;
|
|
cl.inframes[cl.validsequence&UPDATE_MASK].packet_entities.servertime = cl.gametime;
|
|
}
|
|
break;
|
|
|
|
case svc_updatename:
|
|
Sbar_Changed ();
|
|
i = MSG_ReadByte ();
|
|
if (i >= MAX_CLIENTS)
|
|
MSG_ReadString();
|
|
else
|
|
{
|
|
strcpy(cl.players[i].name, MSG_ReadString());
|
|
if (*cl.players[i].name)
|
|
cl.players[i].userid = i+1;
|
|
Info_SetValueForKey(cl.players[i].userinfo, "name", cl.players[i].name, sizeof(cl.players[i].userinfo));
|
|
}
|
|
break;
|
|
|
|
case svc_updatefrags:
|
|
Sbar_Changed ();
|
|
i = MSG_ReadByte ();
|
|
if (i >= MAX_CLIENTS)
|
|
MSG_ReadShort();
|
|
else
|
|
cl.players[i].frags = MSG_ReadShort();
|
|
break;
|
|
case svc_updatecolors:
|
|
{
|
|
int a;
|
|
i = MSG_ReadByte ();
|
|
a = MSG_ReadByte ();
|
|
if (i < MAX_CLIENTS)
|
|
{
|
|
cl.players[i].rtopcolor = a&0x0f;
|
|
cl.players[i].rbottomcolor = (a&0xf0)>>4;
|
|
|
|
sprintf(cl.players[i].team, "%2d", cl.players[i].rbottomcolor);
|
|
|
|
if (cls.state == ca_active)
|
|
Skin_Find (&cl.players[i]);
|
|
|
|
if (i == cl.playerview[destsplit].playernum)
|
|
Skin_FlushPlayers();
|
|
Sbar_Changed ();
|
|
CL_NewTranslation (i);
|
|
}
|
|
}
|
|
break;
|
|
case svc_lightstyle:
|
|
i = MSG_ReadByte ();
|
|
if (i >= MAX_LIGHTSTYLES)
|
|
{
|
|
Con_Printf("svc_lightstyle: %i >= MAX_LIGHTSTYLES\n", i);
|
|
MSG_ReadString();
|
|
break;
|
|
}
|
|
cl_lightstyle[i].colour = 7; //white
|
|
Q_strncpyz (cl_lightstyle[i].map, MSG_ReadString(), sizeof(cl_lightstyle[i].map));
|
|
cl_lightstyle[i].length = Q_strlen(cl_lightstyle[i].map);
|
|
break;
|
|
|
|
case svcnq_updatestatlong:
|
|
i = MSG_ReadByte ();
|
|
j = MSG_ReadLong ();
|
|
CL_SetStatInt (0, i, j);
|
|
CL_SetStatFloat (0, i, j);
|
|
break;
|
|
case svcdp_updatestatbyte:
|
|
i = MSG_ReadByte ();
|
|
j = MSG_ReadByte ();
|
|
CL_SetStatInt (0, i, j);
|
|
CL_SetStatFloat (0, i, j);
|
|
break;
|
|
case svc_setangle:
|
|
{
|
|
inframe_t *inf = &cl.inframes[cls.netchan.incoming_sequence&UPDATE_MASK];
|
|
inf->packet_entities.fixangles[destsplit] = true;
|
|
for (i=0 ; i<3 ; i++)
|
|
cl.playerview[destsplit].viewangles[i] = cl.playerview[destsplit].intermissionangles[i] = inf->packet_entities.fixedangles[destsplit][i] = MSG_ReadAngle ();
|
|
}
|
|
break;
|
|
|
|
case svcnq_clientdata:
|
|
CLNQ_ParseClientdata ();
|
|
break;
|
|
|
|
case svc_sound:
|
|
CLNQ_ParseStartSoundPacket();
|
|
break;
|
|
case svc_stopsound:
|
|
i = MSG_ReadShort();
|
|
S_StopSound(i>>3, i&7);
|
|
break;
|
|
|
|
case svc_temp_entity:
|
|
CL_ParseTEnt (true);
|
|
break;
|
|
|
|
case svc_particle:
|
|
CLNQ_ParseParticleEffect ();
|
|
break;
|
|
|
|
case svc_killedmonster:
|
|
cl.playerview[destsplit].stats[STAT_MONSTERS]++;
|
|
cl.playerview[destsplit].statsf[STAT_MONSTERS]++;
|
|
break;
|
|
|
|
case svc_foundsecret:
|
|
cl.playerview[destsplit].stats[STAT_SECRETS]++;
|
|
cl.playerview[destsplit].statsf[STAT_SECRETS]++;
|
|
break;
|
|
|
|
case svc_intermission:
|
|
if (!cl.intermission)
|
|
TP_ExecTrigger ("f_mapend");
|
|
cl.intermission = 1;
|
|
cl.completed_time = cl.gametime;
|
|
break;
|
|
|
|
case svc_finale:
|
|
cl.intermission = 2;
|
|
cl.completed_time = cl.gametime;
|
|
SCR_CenterPrint (0, MSG_ReadString (), false);
|
|
break;
|
|
|
|
case svc_cutscene:
|
|
cl.intermission = 3;
|
|
cl.completed_time = cl.gametime;
|
|
SCR_CenterPrint (0, MSG_ReadString (), false);
|
|
break;
|
|
|
|
case svc_sellscreen: //pantsie
|
|
Cmd_ExecuteString ("help 0", RESTRICT_SERVER);
|
|
break;
|
|
|
|
case svc_damage:
|
|
V_ParseDamage (&cl.playerview[destsplit]);
|
|
break;
|
|
|
|
case svcfitz_skybox:
|
|
{
|
|
extern cvar_t r_skyboxname;
|
|
Cvar_Set(&r_skyboxname, MSG_ReadString());
|
|
}
|
|
break;
|
|
case svcfitz_bf:
|
|
Cmd_ExecuteString("bf", RESTRICT_SERVER);
|
|
break;
|
|
case svcfitz_fog:
|
|
cl.fog_density = MSG_ReadByte()/255.0f;
|
|
cl.fog_colour[0] = MSG_ReadByte()/255.0f;
|
|
cl.fog_colour[1] = MSG_ReadByte()/255.0f;
|
|
cl.fog_colour[2] = MSG_ReadByte()/255.0f;
|
|
/*time =*/ MSG_ReadShort();
|
|
cl.fog_locked = !!cl.fog_density;
|
|
break;
|
|
case svcfitz_spawnbaseline2:
|
|
i = MSGCL_ReadEntity ();
|
|
if (!CL_CheckBaselines(i))
|
|
Host_EndGame("CLNQ_ParseServerMessage: svcfitz_spawnbaseline2 failed with ent %i", i);
|
|
CLFitz_ParseBaseline2 (cl_baselines + i);
|
|
break;
|
|
case svcfitz_spawnstatic2:
|
|
CL_ParseStatic (3);
|
|
break;
|
|
case svcfitz_spawnstaticsound2:
|
|
Host_EndGame("svcfitz_spawnstaticsound2: not implemented");
|
|
break;
|
|
|
|
|
|
case svcnq_effect:
|
|
CL_ParseEffect(false);
|
|
break;
|
|
case svcnq_effect2:
|
|
CL_ParseEffect(true);
|
|
break;
|
|
|
|
case svcdp_entities:
|
|
if (cls.signon == 4 - 1)
|
|
{ // first update is the final signon stage
|
|
cls.signon = 4;
|
|
CLNQ_SignonReply ();
|
|
}
|
|
//well, it's really any protocol, but we're only going to support version 5.
|
|
CLDP_ParseDarkPlaces5Entities();
|
|
break;
|
|
|
|
case svcdp_spawnstaticsound2:
|
|
CL_ParseStaticSound(true);
|
|
break;
|
|
|
|
#ifdef PEXT_CSQC
|
|
case svcdp_csqcentities:
|
|
CSQC_ParseEntities();
|
|
break;
|
|
#endif
|
|
|
|
case svcdp_downloaddata:
|
|
CLDP_ParseDownloadData();
|
|
break;
|
|
|
|
case svcdp_trailparticles:
|
|
CL_ParseTrailParticles();
|
|
break;
|
|
case svcdp_pointparticles:
|
|
CL_ParsePointParticles(false);
|
|
break;
|
|
case svcdp_pointparticles1:
|
|
CL_ParsePointParticles(true);
|
|
break;
|
|
}
|
|
|
|
}
|
|
}
|
|
#endif
|
|
|