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ai.qc
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Made the boolean type consistently int or float, without using conversions.
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2008-11-09 23:29:13 +00:00 |
basemod.txt
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ent replacements added for HL/Q2/Q3 maps, not done yet
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2005-08-28 22:38:03 +00:00 |
boss.qc
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monsters added but not "finished", i'm neglecting some bugs.. will fix later
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2005-07-12 07:30:22 +00:00 |
buttons.qc
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first commit for basemod
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2005-05-26 07:43:21 +00:00 |
client.qc
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Made the boolean type consistently int or float, without using conversions.
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2008-11-09 23:29:13 +00:00 |
combat.qc
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Made the boolean type consistently int or float, without using conversions.
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2008-11-09 23:29:13 +00:00 |
defs.qc
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Made the boolean type consistently int or float, without using conversions.
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2008-11-09 23:29:13 +00:00 |
demon.qc
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Made the boolean type consistently int or float, without using conversions.
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2008-11-09 23:29:13 +00:00 |
dog.qc
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Made the boolean type consistently int or float, without using conversions.
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2008-11-09 23:29:13 +00:00 |
doors.qc
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Made the boolean type consistently int or float, without using conversions.
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2008-11-09 23:29:13 +00:00 |
effects.qc
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Made the boolean type consistently int or float, without using conversions.
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2008-11-09 23:29:13 +00:00 |
enforcer.qc
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monsters added but not "finished", i'm neglecting some bugs.. will fix later
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2005-07-12 07:30:22 +00:00 |
engine.qc
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Made the boolean type consistently int or float, without using conversions.
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2008-11-09 23:29:13 +00:00 |
fight.qc
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Made the boolean type consistently int or float, without using conversions.
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2008-11-09 23:29:13 +00:00 |
fish.qc
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monsters added but not "finished", i'm neglecting some bugs.. will fix later
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2005-07-12 07:30:22 +00:00 |
hknight.qc
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monsters added but not "finished", i'm neglecting some bugs.. will fix later
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2005-07-12 07:30:22 +00:00 |
items.qc
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Made the boolean type consistently int or float, without using conversions.
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2008-11-09 23:29:13 +00:00 |
knight.qc
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monsters added but not "finished", i'm neglecting some bugs.. will fix later
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2005-07-12 07:30:22 +00:00 |
misc.qc
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Made the boolean type consistently int or float, without using conversions.
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2008-11-09 23:29:13 +00:00 |
monsters.qc
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monsters added but not "finished", i'm neglecting some bugs.. will fix later
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2005-07-12 07:30:22 +00:00 |
nomonst.qc
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monsters change
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2005-06-24 00:26:14 +00:00 |
obituary.qc
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monsters added but not "finished", i'm neglecting some bugs.. will fix later
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2005-07-12 07:30:22 +00:00 |
ogre.qc
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Made the boolean type consistently int or float, without using conversions.
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2008-11-09 23:29:13 +00:00 |
oldone.qc
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monsters added but not "finished", i'm neglecting some bugs.. will fix later
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2005-07-12 07:30:22 +00:00 |
plats.qc
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first commit for basemod
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2005-05-26 07:43:21 +00:00 |
player.qc
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monsters added but not "finished", i'm neglecting some bugs.. will fix later
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2005-07-12 07:30:22 +00:00 |
progs.src
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Made the boolean type consistently int or float, without using conversions.
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2008-11-09 23:29:13 +00:00 |
proj.qc
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monsters added but not "finished", i'm neglecting some bugs.. will fix later
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2005-07-12 07:30:22 +00:00 |
replace.qc
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ent replacements added for HL/Q2/Q3 maps, not done yet
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2005-08-28 22:38:03 +00:00 |
shalrath.qc
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monsters added but not "finished", i'm neglecting some bugs.. will fix later
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2005-07-12 07:30:22 +00:00 |
shambler.qc
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monsters added but not "finished", i'm neglecting some bugs.. will fix later
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2005-07-12 07:30:22 +00:00 |
soldier.qc
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monsters added but not "finished", i'm neglecting some bugs.. will fix later
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2005-07-12 07:30:22 +00:00 |
spectate.qc
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no spectators in NQ
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2005-06-24 00:44:14 +00:00 |
sprites.qc
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first commit for basemod
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2005-05-26 07:43:21 +00:00 |
subs.qc
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Made the boolean type consistently int or float, without using conversions.
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2008-11-09 23:29:13 +00:00 |
tarbaby.qc
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monsters added but not "finished", i'm neglecting some bugs.. will fix later
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2005-07-12 07:30:22 +00:00 |
triggers.qc
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more union/enum use
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2005-06-09 04:30:03 +00:00 |
weapons.qc
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Made the boolean type consistently int or float, without using conversions.
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2008-11-09 23:29:13 +00:00 |
wizard.qc
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Made the boolean type consistently int or float, without using conversions.
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2008-11-09 23:29:13 +00:00 |
world.qc
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spawning changes for when monsters are added
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2005-06-03 13:25:25 +00:00 |
zombie.qc
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monsters added but not "finished", i'm neglecting some bugs.. will fix later
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2005-07-12 07:30:22 +00:00 |