fteqw/engine/vk
Spoike b749d8356a remove the old SCVAR macro
server: my attempt at mvd recording fixes. there's a couple of other issues, at least with nq mods.
client: properly support recording .dems mid-map for 15+666
client: server browser now queries nq servers for players+rules.
renderer: add support for single-image dual-layer skies that some other engines use.
qcc: add #merge, along with __wrap + __weak keywords. fix a symboldata issue revealed by this.
qcc: added a flag to write the sourcecode into the .dat (zip format compatible with any zip program that can deal with 'self extractors').
qccgui: can be told to open a .dat file instead of .src, showing/using any embedded sourcecode.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5017 fc73d0e0-1445-4013-8a0c-d673dee63da5
2016-09-08 19:04:35 +00:00
..
vk_backend.c fix some of the things that baker didn't like. sorry it took so long. 2016-08-25 00:12:14 +00:00
vk_init.c remove the old SCVAR macro 2016-09-08 19:04:35 +00:00
vk_win32.c fix some of the things that baker didn't like. sorry it took so long. 2016-08-25 00:12:14 +00:00
vkrenderer.h fix some of the things that baker didn't like. sorry it took so long. 2016-08-25 00:12:14 +00:00