mirror of
https://github.com/nzp-team/fteqw.git
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0e3193a3ef
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3246 fc73d0e0-1445-4013-8a0c-d673dee63da5
251 lines
5.9 KiB
C
251 lines
5.9 KiB
C
#include "qtv.h"
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#ifdef COMMENTARY
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#include <dsound.h>
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static HANDLE hInstDS;
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static HRESULT (WINAPI *pDirectSoundCreate)(LPGUID, LPDIRECTSOUND *, LPUNKNOWN);
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typedef struct {
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soundplay_t funcs;
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LPDIRECTSOUND ds;
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LPDIRECTSOUNDBUFFER dsbuf;
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int buffersize;
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int writepos;
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int readpos;
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int sampbytes;
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} dsplay_t;
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int DSOUND_UpdatePlayback(soundplay_t *sp, int samplechunks, char *buffer)
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{
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int ret;
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dsplay_t *dsp = (dsplay_t*)sp;
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char *sbuf;
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int sbufsize;
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int writable;
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int remaining = samplechunks;
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if (!samplechunks)
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return 0;
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IDirectSoundBuffer_GetCurrentPosition(dsp->dsbuf, &dsp->readpos, NULL);
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dsp->readpos /= dsp->sampbytes;
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while (ret = IDirectSoundBuffer_Lock(dsp->dsbuf, 0, dsp->buffersize*dsp->sampbytes, (void**)&sbuf, &sbufsize, NULL, NULL, 0))
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{
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if (!FAILED(ret))
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break;
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if (ret == DSERR_BUFFERLOST)
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printf("Buffer lost\n");
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else
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break;
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// if (FAILED(IDirectSoundBuffer_Resore(dsp->dsbuf)))
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// return 0;
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}
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//memset(sbuf, 0, sbufsize);
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writable = remaining;
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if (writable > sbufsize/dsp->sampbytes - dsp->writepos)
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writable = sbufsize/dsp->sampbytes - dsp->writepos;
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memcpy(sbuf+dsp->writepos*dsp->sampbytes, buffer, writable*dsp->sampbytes);
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remaining -= writable;
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buffer += writable*dsp->sampbytes;
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dsp->writepos += writable;
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dsp->writepos %= dsp->buffersize;
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if (samplechunks > 0)
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{
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writable = remaining;
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if (writable > dsp->readpos)
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writable = dsp->readpos;
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memcpy(sbuf, buffer, writable*dsp->sampbytes);
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remaining -= writable;
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dsp->writepos += writable;
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dsp->writepos %= dsp->buffersize;
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}
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IDirectSoundBuffer_Unlock(dsp->dsbuf, sbuf, sbufsize, NULL, 0);
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printf("%i %i\n", 100*dsp->readpos / dsp->buffersize, 100*dsp->writepos / dsp->buffersize);
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return samplechunks - remaining;
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}
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void DSOUND_Shutdown(soundplay_t *dsp)
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{
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}
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soundplay_t *SND_InitPlayback(int speed, int bits)
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{
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int ret;
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DSBCAPS caps;
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DSBUFFERDESC bufdesc;
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LPDIRECTSOUND ds;
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dsplay_t *hnd;
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WAVEFORMATEX format;
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if (!hInstDS)
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{
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hInstDS = LoadLibrary("dsound.dll");
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if (hInstDS == NULL)
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{
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printf ("Couldn't load dsound.dll\n");
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return NULL;
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}
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pDirectSoundCreate = (void *)GetProcAddress(hInstDS,"DirectSoundCreate");
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if (!pDirectSoundCreate)
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{
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printf ("Couldn't get DS proc addr\n");
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return NULL;
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}
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// pDirectSoundEnumerate = (void *)GetProcAddress(hInstDS,"DirectSoundEnumerateA");
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}
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ds = NULL;
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pDirectSoundCreate(NULL, &ds, NULL);
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if (!ds)
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return NULL;
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hnd = malloc(sizeof(*hnd));
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memset(hnd, 0, sizeof(*hnd));
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hnd->funcs.update = DSOUND_UpdatePlayback;
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hnd->funcs.close = DSOUND_Shutdown;
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hnd->ds = ds;
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hnd->sampbytes = bits/8;
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if (FAILED(IDirectSound_SetCooperativeLevel (hnd->ds, GetDesktopWindow(), DSSCL_EXCLUSIVE)))
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printf("SetCooperativeLevel failed\n");
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memset(&bufdesc, 0, sizeof(bufdesc));
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bufdesc.dwSize = sizeof(bufdesc);
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// bufdesc.dwFlags |= DSBCAPS_GLOBALFOCUS; //so we hear it if quake is loaded
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bufdesc.dwFlags |= DSBCAPS_PRIMARYBUFFER; //so we can set speed
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bufdesc.dwFlags |= DSBCAPS_CTRLVOLUME;
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bufdesc.lpwfxFormat = NULL;
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bufdesc.dwBufferBytes = 0;
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format.wFormatTag = WAVE_FORMAT_PCM;
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format.cbSize = 0;
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format.nChannels = 1;
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format.wBitsPerSample = bits;
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format.nSamplesPerSec = speed;
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format.nBlockAlign = format.nChannels * format.wBitsPerSample / 8;
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format.nAvgBytesPerSec = format.nSamplesPerSec * format.nBlockAlign;
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ret = IDirectSound_CreateSoundBuffer(hnd->ds, &bufdesc, &hnd->dsbuf, NULL);
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if (!hnd->dsbuf)
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{
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printf("Couldn't create primary buffer\n");
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DSOUND_Shutdown(&hnd->funcs);
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return NULL;
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}
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if (FAILED(IDirectSoundBuffer_SetFormat(hnd->dsbuf, &format)))
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printf("SetFormat failed\n");
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//and now make a secondary buffer
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bufdesc.dwFlags = 0;
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bufdesc.dwFlags |= DSBCAPS_CTRLFREQUENCY;
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bufdesc.dwFlags |= DSBCAPS_LOCSOFTWARE;
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bufdesc.dwFlags |= DSBCAPS_GLOBALFOCUS;
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bufdesc.dwBufferBytes = speed * format.nChannels * hnd->sampbytes;
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bufdesc.lpwfxFormat = &format;
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ret = IDirectSound_CreateSoundBuffer(hnd->ds, &bufdesc, &hnd->dsbuf, NULL);
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if (!hnd->dsbuf)
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{
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printf("Couldn't create secondary buffer\n");
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DSOUND_Shutdown(&hnd->funcs);
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return NULL;
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}
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memset(&caps, 0, sizeof(caps));
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caps.dwSize = sizeof(caps);
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IDirectSoundBuffer_GetCaps(hnd->dsbuf, &caps);
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hnd->buffersize = caps.dwBufferBytes / hnd->sampbytes;
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//clear out the buffer
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{
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char *buffer;
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int buffersize=0;
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IDirectSoundBuffer_Play(hnd->dsbuf, 0, 0, DSBPLAY_LOOPING);
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ret = IDirectSoundBuffer_Lock(hnd->dsbuf, 0, hnd->buffersize*hnd->sampbytes, (void**)&buffer, &buffersize, NULL, NULL, 0);
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memset(buffer, 0, buffersize);
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IDirectSoundBuffer_Unlock(hnd->dsbuf, buffer, buffersize, NULL, 0);
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IDirectSoundBuffer_Stop(hnd->dsbuf);
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}
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//DSERR_INVALIDPARAM
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IDirectSoundBuffer_Play(hnd->dsbuf, 0, 0, DSBPLAY_LOOPING);
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IDirectSoundBuffer_GetCurrentPosition(hnd->dsbuf, &hnd->readpos, &hnd->writepos);
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hnd->writepos = hnd->readpos + speed / 2; //position our write position a quater of a second infront of the read position
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printf("%i %i\n", 100*hnd->readpos / hnd->buffersize, 100*hnd->writepos / hnd->buffersize);
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return &hnd->funcs;
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}
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/*
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void soundtest(void)
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{
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int speed = 22100*2;
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int bits = 16;
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int i;
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int sampsavailable;
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short buffer[1024];
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soundcapt_t *capt;
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soundplay_t *play;
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capt = SND_InitCapture (speed, bits);
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if (!capt)
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{
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printf("Failed to init capturer\n");
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exit(0);
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}
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play = SND_InitPlayback (speed, bits);
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if (!play)
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{
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printf("Failed to init playback\n");
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exit(0);
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}
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for(;;)
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{
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for (i = 0; i < sizeof(buffer)/sizeof(buffer[0]); i++)
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buffer[i] = rand();
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sampsavailable = capt->update(capt, sizeof(buffer)/(bits/8), (char*)buffer);
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play->update(play, sampsavailable, (char*)buffer);
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Sleep(1);
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}
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}
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*/
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#endif
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