fteqw/engine/server
2005-11-29 13:30:20 +00:00
..
botlib.h This might be handy, 2005-10-04 19:28:31 +00:00
net_preparse.c Got rid of a define, using the protocol.h version instead. Also fixed a bug that exhibits itself in requiem, shortly after you die. 2005-10-15 23:32:32 +00:00
pr_cmds.c Slightly better ktpro support. 2005-11-28 00:14:32 +00:00
progdefs.h UDC_EXTEFFECT sucks 2005-10-05 02:15:33 +00:00
progs.h Rewrote a few bsp tracing stuff (primarily for heightmap things). 2005-08-26 22:56:51 +00:00
q2game.h Urm. Compiles in FreeBSD with gmake and gcc. So, urm, yeah... Maybe it runs too. 2005-04-17 02:22:51 +00:00
q3g_public.h q3 fixes and misilaneous minor changes. 2005-09-08 22:52:46 +00:00
qwsvdef.h Removed unused cachedir variable. 2005-08-03 21:48:18 +00:00
savegame.c Fixed a warning (twice). 2005-09-14 04:38:01 +00:00
server.h I've been fixing warnings. 2005-10-07 16:27:20 +00:00
sv_ccmds.c Renamed timer to mytimer to avoid nameclash with system function of same name 2005-11-29 11:30:13 +00:00
sv_chat.c Rewrote a few bsp tracing stuff (primarily for heightmap things). 2005-08-26 22:56:51 +00:00
sv_demo.c mvdplay should be run fine now, once in. You can still hijack scoreboards though. 2005-01-26 03:39:47 +00:00
sv_ents.c Default settings for the gib filter (doesn't filter dead bodies), as that's then totally useless with feigning, and we try to keep everyone happy. 2005-11-26 21:16:48 +00:00
sv_init.c Cleaned up some precompiler conditions. 2005-11-03 23:40:51 +00:00
sv_main.c Okay, so, urm, don't print DISTRIBUTION as part of the version, print FTE instead. Thanks. 2005-11-26 21:15:39 +00:00
sv_master.c Use netinc.h 2005-11-29 13:22:58 +00:00
sv_move.c Some changes. QC execution has been tweeked a little. It needs further work still. 2005-03-28 00:11:59 +00:00
sv_mvd.c Use netinc.h 2005-11-29 13:22:58 +00:00
sv_nchan.c
sv_phys.c Rewrote a few bsp tracing stuff (primarily for heightmap things). 2005-08-26 22:56:51 +00:00
sv_rankin.c fix server crash (rid#1258739) 2005-08-14 03:39:49 +00:00
sv_send.c Removed a pretty pointless print. 2005-11-04 15:45:41 +00:00
sv_sys_unix.c Tweeked a warning message to be more helpful (and less concerning to the user). 2005-11-03 23:42:00 +00:00
sv_sys_win.c More tweekable. 2005-11-14 01:32:21 +00:00
sv_user.c Renamed vector to _vector to avoid name clashes on Altivec systems. 2005-11-29 13:30:20 +00:00
svmodel.c Rewrote a few bsp tracing stuff (primarily for heightmap things). 2005-08-26 22:56:51 +00:00
svq2_ents.c A few tweeks here and there. 2005-10-01 03:09:17 +00:00
svq2_game.c cl_parsewhitetext (rid#1239249) 2005-09-07 14:55:25 +00:00
svq3_game.c Fixes a warning. 2005-11-28 00:12:22 +00:00
world.c I've been fixing warnings. 2005-10-07 16:27:20 +00:00
worlda.s