fteqw/engine/shaders/vulkan
Shpoike f61f98fe6f Add vk_khr_ray_query support as an option instead of using shadowmaps.
currently world-only shadows, and inefficient to compute.
2024-07-14 19:58:25 +01:00
..
sys
altwater.glsl
bloom_blur.glsl
bloom_filter.glsl
bloom_final.glsl
default2d.glsl
defaultadditivesprite.glsl
defaultfill.glsl
defaultgammacb.glsl
defaultskin.glsl
defaultsky.glsl
defaultskybox.glsl
defaultsprite.glsl
defaultwall.glsl
defaultwarp.glsl
depthonly.glsl
drawflat_wall.glsl
fixedemu.glsl
fixedemu_flat.glsl
fxaa.glsl
menutint.glsl
postproc_fisheye.glsl
postproc_panorama.glsl
postproc_stereographic.glsl
rtlight.glsl
underwaterwarp.glsl