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https://github.com/nzp-team/fteqw.git
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0c8ad17f7c
Added sv_guidkey cvar, allowing cross-server guid key generation (although it lacks auth). Support .ico, because we can. preliminary support for sdl 2.0.6's vulkan stuff. will wait till its actually released before its properly used. Fix capturedemo. videomap should typically use premultiplied alpha, apparently. Updated sound drivers. No more old drivers. Better cvar registration. More drivers optionally support float output. Added certificate log for dtls connections. Rewrote font char cache, now supports full unicode char range, not just ucs-2. Attempt to support FreeType 2.5+ rgba fonts. XMPP now supports carbons, and shows avatars in conversations. Updated xmpp's scram auth to be more strict, including the plus variation (hopefully), to block evil tls proxies. ffmpeg plugin now uses the decoupled api for decoding too. Cef plugin updated to support fte-scheme post data properly, as well as request/response headers (like cross-origin). git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5148 fc73d0e0-1445-4013-8a0c-d673dee63da5
268 lines
6.5 KiB
C
268 lines
6.5 KiB
C
/*
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Copyright (C) 2006-2007 Mark Olsen
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#include <exec/exec.h>
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#include <devices/ahi.h>
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#include <proto/exec.h>
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#define USE_INLINE_STDARG
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#include <proto/ahi.h>
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#include "quakedef.h"
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#warning Remove this once Spike fixes the sound input code.
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void S_UpdateCapture(void)
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{
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}
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struct AHIChannelInfo
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{
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struct AHIEffChannelInfo aeci;
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ULONG offset;
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};
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struct AHIdata
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{
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struct MsgPort *msgport;
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struct AHIRequest *ahireq;
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int ahiopen;
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struct AHIAudioCtrl *audioctrl;
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void *samplebuffer;
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struct Hook EffectHook;
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struct AHIChannelInfo aci;
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unsigned int readpos;
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};
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ULONG EffectFunc()
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{
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struct Hook *hook = (struct Hook *)REG_A0;
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struct AHIEffChannelInfo *aeci = (struct AHIEffChannelInfo *)REG_A1;
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struct AHIdata *ad;
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ad = hook->h_Data;
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ad->readpos = aeci->ahieci_Offset[0];
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return 0;
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}
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static struct EmulLibEntry EffectFunc_Gate =
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{
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TRAP_LIB, 0, (void (*)(void))EffectFunc
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};
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static void AHI_Shutdown(soundcardinfo_t *sc)
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{
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struct AHIdata *ad;
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struct Library *AHIBase;
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ad = sc->handle;
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AHIBase = (struct Library *)ad->ahireq->ahir_Std.io_Device;
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ad->aci.aeci.ahie_Effect = AHIET_CHANNELINFO|AHIET_CANCEL;
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AHI_SetEffect(&ad->aci.aeci, ad->audioctrl);
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AHI_ControlAudio(ad->audioctrl,
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AHIC_Play, FALSE,
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TAG_END);
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AHI_FreeAudio(ad->audioctrl);
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FreeVec(ad->samplebuffer);
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CloseDevice((struct IORequest *)ad->ahireq);
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DeleteIORequest((struct IORequest *)ad->ahireq);
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DeleteMsgPort(ad->msgport);
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FreeVec(ad);
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}
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static unsigned int AHI_GetDMAPos(soundcardinfo_t *sc)
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{
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struct AHIdata *ad;
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ad = sc->handle;
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sc->sn.samplepos = ad->readpos*sc->sn.numchannels;
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return sc->sn.samplepos;
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}
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static void AHI_UnlockBuffer(soundcardinfo_t *sc, void *buffer)
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{
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}
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static void *AHI_LockBuffer(soundcardinfo_t *sc, unsigned int *sampidx)
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{
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return sc->sn.buffer;
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}
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static void AHI_Submit(soundcardinfo_t *sc)
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{
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}
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static qboolean AHI_InitCard(soundcardinfo_t *sc, const char *cardname)
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{
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struct AHIdata *ad;
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ULONG channels;
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ULONG speed;
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ULONG bits;
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ULONG r;
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struct Library *AHIBase;
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struct AHISampleInfo sample;
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if (cardname && *cardname)
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return false; /* only allow the default audio device */
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ad = AllocVec(sizeof(*ad), MEMF_ANY);
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if (ad)
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{
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ad->msgport = CreateMsgPort();
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if (ad->msgport)
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{
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ad->ahireq = (struct AHIRequest *)CreateIORequest(ad->msgport, sizeof(struct AHIRequest));
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if (ad->ahireq)
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{
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ad->ahiopen = !OpenDevice("ahi.device", AHI_NO_UNIT, (struct IORequest *)ad->ahireq, 0);
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if (ad->ahiopen)
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{
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AHIBase = (struct Library *)ad->ahireq->ahir_Std.io_Device;
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ad->audioctrl = AHI_AllocAudio(AHIA_AudioID, AHI_DEFAULT_ID,
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AHIA_MixFreq, sc->sn.speed,
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AHIA_Channels, 1,
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AHIA_Sounds, 1,
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TAG_END);
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if (ad->audioctrl)
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{
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AHI_GetAudioAttrs(AHI_INVALID_ID, ad->audioctrl,
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AHIDB_BufferLen, sizeof(sc->name),
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AHIDB_Name, (ULONG)sc->name,
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AHIDB_MaxChannels, (ULONG)&channels,
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AHIDB_Bits, (ULONG)&bits,
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TAG_END);
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AHI_ControlAudio(ad->audioctrl,
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AHIC_MixFreq_Query, (ULONG)&speed,
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TAG_END);
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if (bits == 8 || bits == 16)
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{
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if (channels > 2)
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channels = 2;
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sc->sn.speed = speed;
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sc->sn.samplebytes = bits/8;
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sc->sn.numchannels = channels;
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sc->sn.samples = speed*channels;
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ad->samplebuffer = AllocVec(speed*(bits/8)*channels, MEMF_ANY);
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if (ad->samplebuffer)
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{
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sc->sn.buffer = ad->samplebuffer;
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if (channels == 1)
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{
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if (bits == 8)
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sample.ahisi_Type = AHIST_M8S;
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else
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sample.ahisi_Type = AHIST_M16S;
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}
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else
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{
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if (bits == 8)
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sample.ahisi_Type = AHIST_S8S;
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else
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sample.ahisi_Type = AHIST_S16S;
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}
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sc->sn.sampleformat = (bits==8)?QSF_S8:QSF_S16;
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sample.ahisi_Address = ad->samplebuffer;
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sample.ahisi_Length = (speed*(bits/8)*channels)/AHI_SampleFrameSize(sample.ahisi_Type);
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r = AHI_LoadSound(0, AHIST_DYNAMICSAMPLE, &sample, ad->audioctrl);
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if (r == 0)
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{
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r = AHI_ControlAudio(ad->audioctrl,
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AHIC_Play, TRUE,
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TAG_END);
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if (r == 0)
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{
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AHI_Play(ad->audioctrl,
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AHIP_BeginChannel, 0,
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AHIP_Freq, speed,
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AHIP_Vol, 0x10000,
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AHIP_Pan, 0x8000,
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AHIP_Sound, 0,
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AHIP_EndChannel, NULL,
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TAG_END);
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ad->aci.aeci.ahie_Effect = AHIET_CHANNELINFO;
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ad->aci.aeci.ahieci_Func = &ad->EffectHook;
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ad->aci.aeci.ahieci_Channels = 1;
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ad->EffectHook.h_Entry = (void *)&EffectFunc_Gate;
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ad->EffectHook.h_Data = ad;
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AHI_SetEffect(&ad->aci, ad->audioctrl);
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sc->handle = ad;
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sc->Lock = AHI_LockBuffer;
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sc->Unlock = AHI_UnlockBuffer;
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sc->Submit = AHI_Submit;
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sc->Shutdown = AHI_Shutdown;
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sc->GetDMAPos = AHI_GetDMAPos;
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Con_Printf("Using AHI mode \"%s\" for audio output\n", sc->name);
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Con_Printf("Channels: %d bits: %d frequency: %d\n", channels, bits, speed);
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return true;
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}
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}
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}
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FreeVec(ad->samplebuffer);
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}
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AHI_FreeAudio(ad->audioctrl);
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}
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else
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Con_Printf("Failed to allocate AHI audio\n");
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CloseDevice((struct IORequest *)ad->ahireq);
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}
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DeleteIORequest((struct IORequest *)ad->ahireq);
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}
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DeleteMsgPort(ad->msgport);
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}
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FreeVec(ad);
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}
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return false;
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}
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sounddriver_t AHI_AudioOutput =
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{
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"AHI",
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AHI_InitCard,
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NULL
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};
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