mirror of
https://github.com/nzp-team/fteqw.git
synced 2024-11-26 05:41:52 +00:00
2dfb03ee03
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@2585 fc73d0e0-1445-4013-8a0c-d673dee63da5
1743 lines
42 KiB
C
1743 lines
42 KiB
C
#include "quakedef.h"
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#ifdef CL_MASTER
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#include "cl_master.h"
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#define NET_GAMENAME_NQ "QUAKE"
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//rename to cl_master.c sometime
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//the networking operates seperatly from the main code. This is so we can have full control over all parts of the server sending prints.
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//when we send status to the server, it replys with a print command. The text to print contains the serverinfo.
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//Q2's print command is a compleate 'print', while qw is just a 'p', thus we can distinguish the two easily.
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//save favorites and allow addition of new ones from game?
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//add filters some time
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//remove dead servers.
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//master was polled a minute ago and server was not on list - server on multiple masters would be awkward.
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#ifdef _WIN32
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#include "winquake.h"
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#define USEIPX
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#else
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typedef int SOCKET;
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#endif
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#include "netinc.h"
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#ifdef AF_IPX
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#define USEIPX
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#endif
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//the number of servers should be limited only by memory.
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cvar_t slist_cacheinfo = SCVAR("slist_cacheinfo", "0"); //this proves dangerous, memory wise.
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cvar_t slist_writeserverstxt = SCVAR("slist_writeservers", "0");
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void CL_MasterListParse(int type, qboolean slashpad);
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void CL_QueryServers(void);
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int CL_ReadServerInfo(char *msg, int servertype, qboolean favorite);
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master_t *master;
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player_t *mplayers;
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serverinfo_t *firstserver;
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static serverinfo_t **visibleservers;
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static int numvisibleservers;
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static int maxvisibleservers;
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static qboolean needsort;
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static hostcachekey_t sortfield;
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static qboolean decreasingorder;
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typedef struct {
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hostcachekey_t fieldindex;
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float operandi;
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char *operands;
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qboolean or;
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int compareop;
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} visrules_t;
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#define MAX_VISRULES 8
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visrules_t visrules[MAX_VISRULES];
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int numvisrules;
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#define SLIST_MAXKEYS 64
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char slist_keyname[SLIST_MAXKEYS][MAX_INFO_KEY];
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int slist_customkeys;
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#ifndef INVALID_SOCKET
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#define INVALID_SOCKET -1
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#endif
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#define POLLUDPSOCKETS 64 //it's big so we can have lots of messages when behind a firewall. Basically if a firewall only allows replys, and only remembers 3 servers per socket, we need this big cos it can take a while for a packet to find a fast optimised route and we might be waiting for a few secs for a reply the first time around.
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SOCKET pollsocketsUDP[POLLUDPSOCKETS];
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int lastpollsockUDP;
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#ifdef USEIPX
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#define POLLIPXSOCKETS 2 //ipx isn't used as much. In fact, we only expect local servers to be using it. I'm not sure why I implemented it anyway.
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SOCKET pollsocketsIPX[POLLIPXSOCKETS];
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int lastpollsockIPX;
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#else
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#define POLLIPXSOCKETS 0
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#endif
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void Master_SetupSockets(void)
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{
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int i;
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for (i = 0; i < POLLUDPSOCKETS; i++)
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pollsocketsUDP[i] = INVALID_SOCKET;
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#ifdef USEIPX
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for (i = 0; i < POLLIPXSOCKETS; i++)
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pollsocketsIPX[i] = INVALID_SOCKET;
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#endif
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}
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void Master_HideServer(serverinfo_t *server)
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{
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int i, j;
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for (i = 0; i < numvisibleservers;)
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{
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if (visibleservers[i] == server)
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{
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for (j = i; j < numvisibleservers-1; j++)
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visibleservers[j] = visibleservers[j+1];
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visibleservers--;
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}
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else
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i++;
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}
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server->insortedlist = false;
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}
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void Master_InsertAt(serverinfo_t *server, int pos)
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{
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int i;
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for (i = numvisibleservers; i > pos; i--)
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{
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visibleservers[i] = visibleservers[i-1];
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}
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visibleservers[pos] = server;
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numvisibleservers++;
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server->insortedlist = true;
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}
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qboolean Master_CompareInteger(int a, int b, slist_test_t rule)
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{
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switch(rule)
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{
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case SLIST_TEST_CONTAINS:
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return !!(a&b);
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case SLIST_TEST_NOTCONTAIN:
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return !(a&b);
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case SLIST_TEST_LESSEQUAL:
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return a<=b;
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case SLIST_TEST_LESS:
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return a<b;
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case SLIST_TEST_EQUAL:
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return a==b;
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case SLIST_TEST_GREATER:
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return a>b;
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case SLIST_TEST_GREATEREQUAL:
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return a>=b;
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case SLIST_TEST_NOTEQUAL:
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return a!=b;
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}
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return false;
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}
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qboolean Master_CompareString(char *a, char *b, slist_test_t rule)
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{
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switch(rule)
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{
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case SLIST_TEST_CONTAINS:
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return !!strstr(a, b);
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case SLIST_TEST_NOTCONTAIN:
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return !strstr(a, b);
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case SLIST_TEST_LESSEQUAL:
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return stricmp(a, b)<=0;
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case SLIST_TEST_LESS:
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return stricmp(a, b)<0;
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case SLIST_TEST_EQUAL:
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return stricmp(a, b)==0;
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case SLIST_TEST_GREATER:
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return stricmp(a, b)>0;
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case SLIST_TEST_GREATEREQUAL:
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return stricmp(a, b)>=0;
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case SLIST_TEST_NOTEQUAL:
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return stricmp(a, b)!=0;
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}
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return false;
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}
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qboolean Master_ServerIsGreater(serverinfo_t *a, serverinfo_t *b)
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{
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switch(sortfield)
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{
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case SLKEY_ADDRESS:
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break;
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case SLKEY_BASEGAME:
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return Master_CompareInteger(a->special, b->special, SLIST_TEST_LESS);
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case SLKEY_CUSTOM:
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break;
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case SLKEY_FRAGLIMIT:
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return Master_CompareInteger(a->fl, b->fl, SLIST_TEST_LESS);
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case SLKEY_FREEPLAYERS:
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return Master_CompareInteger(a->maxplayers - a->players, b->maxplayers - b->players, SLIST_TEST_LESS);
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case SLKEY_GAMEDIR:
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return Master_CompareString(a->gamedir, b->gamedir, SLIST_TEST_LESS);
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case SLKEY_MAP:
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return Master_CompareString(a->map, b->map, SLIST_TEST_LESS);
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case SLKEY_MAXPLAYERS:
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return Master_CompareInteger(a->maxplayers, b->maxplayers, SLIST_TEST_LESS);
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case SLKEY_NAME:
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return Master_CompareString(a->name, b->name, SLIST_TEST_LESS);
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case SLKEY_NUMPLAYERS:
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return Master_CompareInteger(a->players, b->players, SLIST_TEST_LESS);
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case SLKEY_PING:
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return Master_CompareInteger(a->ping, b->ping, SLIST_TEST_LESS);
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case SLKEY_TIMELIMIT:
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return Master_CompareInteger(a->tl, b->tl, SLIST_TEST_LESS);
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case SLKEY_TOOMANY:
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break;
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}
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return false;
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}
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qboolean Master_PassesMasks(serverinfo_t *a)
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{
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int i;
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qboolean val, res;
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//always filter out dead unresponsive servers.
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if (!a->ping)
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return false;
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val = 1;
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for (i = 0; i < numvisrules; i++)
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{
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switch(visrules[i].fieldindex)
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{
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case SLKEY_PING:
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res = Master_CompareInteger(a->ping, visrules[i].operandi, visrules[i].compareop);
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break;
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case SLKEY_NUMPLAYERS:
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res = Master_CompareInteger(a->players, visrules[i].operandi, visrules[i].compareop);
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break;
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case SLKEY_MAXPLAYERS:
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res = Master_CompareInteger(a->maxplayers, visrules[i].operandi, visrules[i].compareop);
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break;
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case SLKEY_FREEPLAYERS:
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res = Master_CompareInteger(a->maxplayers-a->players, visrules[i].operandi, visrules[i].compareop);
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break;
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case SLKEY_TIMELIMIT:
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res = Master_CompareInteger(a->tl, visrules[i].operandi, visrules[i].compareop);
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break;
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case SLKEY_FRAGLIMIT:
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res = Master_CompareInteger(a->fl, visrules[i].operandi, visrules[i].compareop);
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break;
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case SLKEY_MAP:
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res = Master_CompareString(a->map, visrules[i].operands, visrules[i].compareop);
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break;
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case SLKEY_NAME:
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res = Master_CompareString(a->name, visrules[i].operands, visrules[i].compareop);
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break;
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case SLKEY_GAMEDIR:
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res = Master_CompareString(a->gamedir, visrules[i].operands, visrules[i].compareop);
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break;
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case SLKEY_BASEGAME:
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res = Master_CompareInteger(a->special, visrules[i].operandi, visrules[i].compareop);
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break;
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default:
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continue;
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}
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if (visrules[i].or)
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val |= res;
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else
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val &= res;
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}
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return val;
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}
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void Master_ClearMasks(void)
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{
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numvisrules = 0;
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}
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void Master_SetMaskString(qboolean or, hostcachekey_t field, char *param, slist_test_t testop)
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{
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if (numvisrules == MAX_VISRULES)
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return; //just don't add it.
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visrules[numvisrules].fieldindex = field;
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visrules[numvisrules].compareop = testop;
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visrules[numvisrules].operands = param;
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visrules[numvisrules].or = or;
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numvisrules++;
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}
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void Master_SetMaskInteger(qboolean or, hostcachekey_t field, int param, slist_test_t testop)
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{
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if (numvisrules == MAX_VISRULES)
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return; //just don't add it.
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visrules[numvisrules].fieldindex = field;
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visrules[numvisrules].compareop = testop;
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visrules[numvisrules].operandi = param;
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visrules[numvisrules].or = or;
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numvisrules++;
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}
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void Master_SetSortField(hostcachekey_t field, qboolean descending)
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{
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sortfield = field;
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decreasingorder = descending;
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}
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hostcachekey_t Master_GetSortField(void)
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{
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return sortfield;
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}
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qboolean Master_GetSortDescending(void)
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{
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return decreasingorder;
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}
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void Master_ShowServer(serverinfo_t *server)
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{
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int i;
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if (!numvisibleservers)
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{
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Master_InsertAt(server, 0);
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return;
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}
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if (!decreasingorder)
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{
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for (i = 0; i < numvisibleservers; i++)
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{
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if (!Master_ServerIsGreater(server, visibleservers[i]))
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{
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Master_InsertAt(server, i);
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return;
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}
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}
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}
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else
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{
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for (i = 0; i < numvisibleservers; i++)
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{
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if (Master_ServerIsGreater(server, visibleservers[i]))
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{
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Master_InsertAt(server, i);
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return;
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}
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}
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}
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Master_InsertAt(server, numvisibleservers);
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}
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void Master_ResortServer(serverinfo_t *server)
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{
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if (server->insortedlist)
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{
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if (!Master_PassesMasks(server))
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Master_HideServer(server);
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}
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else
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{
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if (Master_PassesMasks(server))
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Master_ShowServer(server);
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}
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}
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void Master_SortServers(void)
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{
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serverinfo_t *server;
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int total = Master_TotalCount();
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if (maxvisibleservers < total)
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{
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maxvisibleservers = total;
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visibleservers = BZ_Realloc(visibleservers, maxvisibleservers*sizeof(serverinfo_t*));
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}
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{
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numvisibleservers = 0;
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for (server = firstserver; server; server = server->next)
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server->insortedlist = false;
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}
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for (server = firstserver; server; server = server->next)
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{
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Master_ResortServer(server);
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}
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needsort = false;
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}
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serverinfo_t *Master_SortedServer(int idx)
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{
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if (needsort)
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Master_SortServers();
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if (idx < 0 || idx >= numvisibleservers)
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return NULL;
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return visibleservers[idx];
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}
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int Master_NumSorted(void)
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{
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// if (needsort)
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Master_SortServers();
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return numvisibleservers;
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}
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float Master_ReadKeyFloat(serverinfo_t *server, int keynum)
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{
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if (!server)
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return -1;
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else if (keynum < SLKEY_CUSTOM)
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{
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switch(keynum)
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{
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case SLKEY_PING:
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return server->ping;
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case SLKEY_NUMPLAYERS:
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return server->players;
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case SLKEY_MAXPLAYERS:
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return server->maxplayers;
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case SLKEY_FREEPLAYERS:
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return server->maxplayers - server->players;
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case SLKEY_BASEGAME:
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return server->special;
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case SLKEY_TIMELIMIT:
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return server->tl;
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case SLKEY_FRAGLIMIT:
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return server->fl;
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default:
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return atof(Master_ReadKeyString(server, keynum));
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}
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}
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else if (server->moreinfo)
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return atof(Info_ValueForKey(server->moreinfo->info, slist_keyname[keynum-SLKEY_CUSTOM]));
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return 0;
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}
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char *Master_ReadKeyString(serverinfo_t *server, int keynum)
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{
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if (keynum < SLKEY_CUSTOM)
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{
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switch(keynum)
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{
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case SLKEY_MAP:
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return server->map;
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case SLKEY_NAME:
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return server->name;
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case SLKEY_ADDRESS:
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return NET_AdrToString(server->adr);
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case SLKEY_GAMEDIR:
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return server->gamedir;
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default:
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{
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static char s[64];
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sprintf(s, "%f", Master_ReadKeyFloat(server, keynum));
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return s;
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}
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}
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}
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else if (server->moreinfo)
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return Info_ValueForKey(server->moreinfo->info, slist_keyname[keynum-SLKEY_CUSTOM]);
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return "";
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}
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int Master_KeyForName(char *keyname)
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{
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int i;
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if (!strcmp(keyname, "map"))
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return SLKEY_MAP;
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else if (!strcmp(keyname, "ping"))
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return SLKEY_PING;
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else if (!strcmp(keyname, "name"))
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return SLKEY_NAME;
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else if (!strcmp(keyname, "address") || !strcmp(keyname, "cname"))
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return SLKEY_ADDRESS;
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else if (!strcmp(keyname, "maxplayers"))
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return SLKEY_MAXPLAYERS;
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else if (!strcmp(keyname, "numplayers"))
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return SLKEY_NUMPLAYERS;
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else if (!strcmp(keyname, "freeplayers"))
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return SLKEY_FREEPLAYERS;
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else if (!strcmp(keyname, "gamedir") || !strcmp(keyname, "game") || !strcmp(keyname, "*gamedir") || !strcmp(keyname, "mod"))
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return SLKEY_GAMEDIR;
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else if (!strcmp(keyname, "special"))
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return SLKEY_BASEGAME;
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else if (slist_customkeys == SLIST_MAXKEYS)
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return SLKEY_TOOMANY;
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else
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{
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for (i = 0; i < slist_customkeys; i++)
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{
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if (!strcmp(slist_keyname[i], keyname))
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{
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return i + SLKEY_CUSTOM;
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}
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}
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Q_strncpyz(slist_keyname[slist_customkeys], keyname, MAX_INFO_KEY);
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slist_customkeys++;
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return slist_customkeys-1 + SLKEY_CUSTOM;
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}
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}
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void Master_AddMaster (char *address, int type, char *description)
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{
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netadr_t adr;
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master_t *mast;
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if (!NET_StringToAdr(address, &adr))
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{
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Con_Printf("Failed to resolve address \"%s\"\n", address);
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return;
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}
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if (type < MT_SINGLEQW) //broadcasts
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{
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if (adr.type == NA_IP)
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adr.type = NA_BROADCAST_IP;
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if (adr.type == NA_IPX)
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adr.type = NA_BROADCAST_IPX;
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}
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for (mast = master; mast; mast = mast->next)
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{
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if (NET_CompareAdr(mast->adr, adr) && mast->type == type) //already exists.
|
|
return;
|
|
}
|
|
mast = Z_Malloc(sizeof(master_t)+strlen(description)+1+strlen(address)+1);
|
|
mast->adr = adr;
|
|
mast->address = mast->name + strlen(description)+1;
|
|
mast->type = type;
|
|
strcpy(mast->name, description);
|
|
strcpy(mast->address, address);
|
|
|
|
mast->next = master;
|
|
master = mast;
|
|
}
|
|
|
|
void Master_AddMasterHTTP (char *address, int mastertype, char *description)
|
|
{
|
|
master_t *mast;
|
|
int servertype;
|
|
|
|
if (mastertype == MT_MASTERHTTPQW)
|
|
servertype = 0;
|
|
else
|
|
servertype = SS_NETQUAKE;
|
|
|
|
for (mast = master; mast; mast = mast->next)
|
|
{
|
|
if (!strcmp(mast->address, address) && mast->type == mastertype) //already exists.
|
|
return;
|
|
}
|
|
mast = Z_Malloc(sizeof(master_t)+strlen(description)+1+strlen(address)+1);
|
|
mast->address = mast->name + strlen(description)+1;
|
|
mast->type = mastertype;
|
|
mast->servertype = servertype;
|
|
strcpy(mast->name, description);
|
|
strcpy(mast->address, address);
|
|
|
|
mast->next = master;
|
|
master = mast;
|
|
}
|
|
|
|
//build a linked list of masters. Doesn't duplicate addresses.
|
|
qboolean Master_LoadMasterList (char *filename, int defaulttype, int depth)
|
|
{
|
|
vfsfile_t *f;
|
|
char line[1024];
|
|
char file[1024];
|
|
char *name, *next;
|
|
int servertype;
|
|
|
|
if (depth <= 0)
|
|
return false;
|
|
depth--;
|
|
|
|
f = FS_OpenVFS(filename, "rb", FS_BASE);
|
|
if (!f)
|
|
return false;
|
|
|
|
while(VFS_GETS(f, line, sizeof(line)-1))
|
|
{
|
|
if (*line == '#') //comment
|
|
continue;
|
|
|
|
next = COM_Parse(line);
|
|
if (!*com_token)
|
|
continue;
|
|
|
|
if (!strcmp(com_token, "file")) //special case. Add a port if you have a server named 'file'... (unlikly)
|
|
{
|
|
next = COM_Parse(next);
|
|
if (!next)
|
|
continue;
|
|
Q_strncpyz(file, com_token, sizeof(file));
|
|
}
|
|
else
|
|
*file = '\0';
|
|
|
|
*next = '\0';
|
|
next++;
|
|
name = COM_Parse(next);
|
|
servertype = -1;
|
|
|
|
if (!strcmp(com_token, "single:qw"))
|
|
servertype = MT_SINGLEQW;
|
|
else if (!strcmp(com_token, "single:q2"))
|
|
servertype = MT_SINGLEQ2;
|
|
else if (!strcmp(com_token, "single:q3"))
|
|
servertype = MT_SINGLEQ3;
|
|
else if (!strcmp(com_token, "single:dp"))
|
|
servertype = MT_SINGLEDP;
|
|
else if (!strcmp(com_token, "single:nq") || !strcmp(com_token, "single:q1"))
|
|
servertype = MT_SINGLENQ;
|
|
else if (!strcmp(com_token, "single"))
|
|
servertype = MT_SINGLEQW;
|
|
|
|
else if (!strcmp(com_token, "master:dp"))
|
|
servertype = MT_MASTERDP;
|
|
else if (!strcmp(com_token, "master:qw"))
|
|
servertype = MT_MASTERQW;
|
|
else if (!strcmp(com_token, "master:q2"))
|
|
servertype = MT_MASTERQ2;
|
|
else if (!strcmp(com_token, "master:q3"))
|
|
servertype = MT_MASTERQ3;
|
|
else if (!strcmp(com_token, "master:http"))
|
|
servertype = MT_MASTERHTTP;
|
|
else if (!strcmp(com_token, "master:httpqw"))
|
|
servertype = MT_MASTERHTTPQW;
|
|
else if (!strcmp(com_token, "master")) //any other sort of master, assume it's a qw master.
|
|
servertype = MT_MASTERQW;
|
|
|
|
else if (!strcmp(com_token, "bcast:qw"))
|
|
servertype = MT_BCASTQW;
|
|
else if (!strcmp(com_token, "bcast:q2"))
|
|
servertype = MT_BCASTQ2;
|
|
else if (!strcmp(com_token, "bcast:q3"))
|
|
servertype = MT_BCASTQ3;
|
|
else if (!strcmp(com_token, "bcast:nq"))
|
|
servertype = MT_BCASTNQ;
|
|
else if (!strcmp(com_token, "bcast:dp"))
|
|
servertype = MT_BCASTDP;
|
|
else if (!strcmp(com_token, "bcast"))
|
|
servertype = MT_BCASTQW;
|
|
|
|
else if (!strcmp(com_token, "favorite:qw"))
|
|
servertype = -MT_SINGLEQW;
|
|
else if (!strcmp(com_token, "favorite:q2"))
|
|
servertype = -MT_SINGLEQ2;
|
|
else if (!strcmp(com_token, "favorite:q3"))
|
|
servertype = -MT_SINGLEQ3;
|
|
else if (!strcmp(com_token, "favorite:nq"))
|
|
servertype = -MT_SINGLENQ;
|
|
else if (!strcmp(com_token, "favorite"))
|
|
servertype = -MT_SINGLEQW;
|
|
|
|
|
|
else
|
|
{
|
|
name = next; //go back one token.
|
|
servertype = defaulttype;
|
|
}
|
|
|
|
while(*name <= ' ' && *name != 0) //skip whitespace
|
|
name++;
|
|
|
|
next = name + strlen(name)-1;
|
|
while(*next <= ' ' && next > name)
|
|
{
|
|
*next = '\0';
|
|
next--;
|
|
}
|
|
|
|
|
|
if (*file)
|
|
Master_LoadMasterList(file, servertype, depth);
|
|
else if (servertype < 0)
|
|
{
|
|
if (NET_StringToAdr(line, &net_from))
|
|
CL_ReadServerInfo(va("\\hostname\\%s", name), -servertype, true);
|
|
else
|
|
Con_Printf("Failed to resolve address - \"%s\"\n", line);
|
|
}
|
|
else
|
|
{
|
|
switch (servertype)
|
|
{
|
|
case MT_MASTERHTTP:
|
|
case MT_MASTERHTTPQW:
|
|
Master_AddMasterHTTP(line, servertype, name);
|
|
break;
|
|
default:
|
|
Master_AddMaster(line, servertype, name);
|
|
}
|
|
|
|
}
|
|
}
|
|
VFS_CLOSE(f);
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
void NET_SendPollPacket(int len, void *data, netadr_t to)
|
|
{
|
|
int ret;
|
|
struct sockaddr_qstorage addr;
|
|
|
|
NetadrToSockadr (&to, &addr);
|
|
#ifdef USEIPX
|
|
if (((struct sockaddr*)&addr)->sa_family == AF_IPX)
|
|
{
|
|
lastpollsockIPX++;
|
|
if (lastpollsockIPX>=POLLIPXSOCKETS)
|
|
lastpollsockIPX=0;
|
|
if (pollsocketsIPX[lastpollsockIPX]==INVALID_SOCKET)
|
|
pollsocketsIPX[lastpollsockIPX] = IPX_OpenSocket(PORT_ANY, true);
|
|
if (pollsocketsIPX[lastpollsockIPX]==INVALID_SOCKET)
|
|
return; //bother
|
|
ret = sendto (pollsocketsIPX[lastpollsockIPX], data, len, 0, (struct sockaddr *)&addr, sizeof(addr) );
|
|
}
|
|
else
|
|
#endif
|
|
{
|
|
lastpollsockUDP++;
|
|
if (lastpollsockUDP>=POLLUDPSOCKETS)
|
|
lastpollsockUDP=0;
|
|
if (pollsocketsUDP[lastpollsockUDP]==INVALID_SOCKET)
|
|
pollsocketsUDP[lastpollsockUDP] = UDP_OpenSocket(PORT_ANY, true);
|
|
if (pollsocketsUDP[lastpollsockUDP]==INVALID_SOCKET)
|
|
return; //bother
|
|
ret = sendto (pollsocketsUDP[lastpollsockUDP], data, len, 0, (struct sockaddr *)&addr, sizeof(struct sockaddr_in) );
|
|
}
|
|
|
|
if (ret == -1)
|
|
{
|
|
// wouldblock is silent
|
|
if (qerrno == EWOULDBLOCK)
|
|
return;
|
|
|
|
if (qerrno == ECONNREFUSED)
|
|
return;
|
|
|
|
if (qerrno == EADDRNOTAVAIL)
|
|
Con_DPrintf("NET_SendPollPacket Warning: %i\n", qerrno);
|
|
else
|
|
Con_Printf ("NET_SendPollPacket ERROR: %i\n", qerrno);
|
|
}
|
|
}
|
|
|
|
int NET_CheckPollSockets(void)
|
|
{
|
|
#define MAX_UDP_PACKET 8192 // one more than msg + header
|
|
extern qbyte net_message_buffer[MAX_UDP_PACKET];
|
|
int sock;
|
|
SOCKET usesocket;
|
|
for (sock = 0; sock < POLLUDPSOCKETS+POLLIPXSOCKETS; sock++)
|
|
{
|
|
int ret;
|
|
struct sockaddr_qstorage from;
|
|
int fromlen;
|
|
|
|
#ifdef USEIPX
|
|
if (sock >= POLLUDPSOCKETS)
|
|
usesocket = pollsocketsIPX[sock-POLLUDPSOCKETS];
|
|
else
|
|
#endif
|
|
usesocket = pollsocketsUDP[sock];
|
|
|
|
if (usesocket == INVALID_SOCKET)
|
|
continue;
|
|
fromlen = sizeof(from);
|
|
ret = recvfrom (usesocket, (char *)net_message_buffer, sizeof(net_message_buffer), 0, (struct sockaddr *)&from, &fromlen);
|
|
|
|
if (ret == -1)
|
|
{
|
|
if (qerrno == EWOULDBLOCK)
|
|
continue;
|
|
if (qerrno == EMSGSIZE)
|
|
{
|
|
SockadrToNetadr (&from, &net_from);
|
|
Con_Printf ("Warning: Oversize packet from %s\n",
|
|
NET_AdrToString (net_from));
|
|
continue;
|
|
}
|
|
if (qerrno == ECONNABORTED || qerrno == ECONNRESET)
|
|
{
|
|
// Con_Printf ("Connection lost or aborted\n");
|
|
continue;
|
|
}
|
|
|
|
|
|
Con_Printf ("NET_CheckPollSockets: %i, %s\n", qerrno, strerror(qerrno));
|
|
continue;
|
|
}
|
|
SockadrToNetadr (&from, &net_from);
|
|
|
|
net_message.cursize = ret;
|
|
if (ret == sizeof(net_message_buffer) )
|
|
{
|
|
Con_Printf ("Oversize packet from %s\n", NET_AdrToString (net_from));
|
|
continue;
|
|
}
|
|
|
|
if (*(int *)net_message.data == -1)
|
|
{
|
|
int c;
|
|
char *s;
|
|
|
|
MSG_BeginReading ();
|
|
MSG_ReadLong (); // skip the -1
|
|
|
|
c = msg_readcount;
|
|
s = MSG_ReadStringLine(); //peek for q2 messages.
|
|
#ifdef Q2CLIENT
|
|
if (!strcmp(s, "print"))
|
|
{
|
|
CL_ReadServerInfo(MSG_ReadString(), MT_SINGLEQ2, false);
|
|
continue;
|
|
}
|
|
if (!strcmp(s, "info")) //parse a bit more...
|
|
{
|
|
CL_ReadServerInfo(MSG_ReadString(), MT_SINGLEQ2, false);
|
|
continue;
|
|
}
|
|
if (!strncmp(s, "servers", 6)) //parse a bit more...
|
|
{
|
|
msg_readcount = c+7;
|
|
CL_MasterListParse(SS_QUAKE2, false);
|
|
continue;
|
|
}
|
|
#endif
|
|
#ifdef Q3CLIENT
|
|
if (!strcmp(s, "statusResponse"))
|
|
{
|
|
CL_ReadServerInfo(MSG_ReadString(), MT_SINGLEQ3, false);
|
|
continue;
|
|
}
|
|
#endif
|
|
|
|
if (!strncmp(s, "getserversResponse\\", 19)) //parse a bit more...
|
|
{
|
|
msg_readcount = c+18-1;
|
|
CL_MasterListParse(SS_DARKPLACES, true);
|
|
continue;
|
|
}
|
|
if (!strcmp(s, "infoResponse")) //parse a bit more...
|
|
{
|
|
CL_ReadServerInfo(MSG_ReadString(), MT_SINGLEDP, false);
|
|
continue;
|
|
}
|
|
msg_readcount = c;
|
|
|
|
c = MSG_ReadByte ();
|
|
|
|
if (c == A2C_PRINT) //qw server reply.
|
|
{
|
|
CL_ReadServerInfo(MSG_ReadString(), MT_SINGLEQW, false);
|
|
continue;
|
|
}
|
|
|
|
if (c == M2C_MASTER_REPLY) //qw master reply.
|
|
{
|
|
CL_MasterListParse(false, false);
|
|
continue;
|
|
}
|
|
}
|
|
#ifdef NQPROT
|
|
else
|
|
{ //connected packet? Must be a NQ packet.
|
|
char name[32];
|
|
char map[16];
|
|
int users, maxusers;
|
|
|
|
int control;
|
|
|
|
MSG_BeginReading ();
|
|
control = BigLong(*((int *)net_message.data));
|
|
MSG_ReadLong();
|
|
if (control == -1)
|
|
continue;
|
|
if ((control & (~NETFLAG_LENGTH_MASK)) != NETFLAG_CTL)
|
|
continue;
|
|
if ((control & NETFLAG_LENGTH_MASK) != ret)
|
|
continue;
|
|
|
|
if (MSG_ReadByte() != CCREP_SERVER_INFO)
|
|
continue;
|
|
|
|
NET_StringToAdr(MSG_ReadString(), &net_from);
|
|
|
|
Q_strncpyz(name, MSG_ReadString(), sizeof(name));
|
|
Q_strncpyz(map, MSG_ReadString(), sizeof(map));
|
|
users = MSG_ReadByte();
|
|
maxusers = MSG_ReadByte();
|
|
if (MSG_ReadByte() != NET_PROTOCOL_VERSION)
|
|
{
|
|
// Q_strcpy(name, "*");
|
|
// Q_strcat(name, name);
|
|
}
|
|
|
|
CL_ReadServerInfo(va("\\hostname\\%s\\map\\%s\\maxclients\\%i", name, map, maxusers), MT_SINGLENQ, false);
|
|
}
|
|
#endif
|
|
continue;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
void Master_RemoveKeepInfo(serverinfo_t *sv)
|
|
{
|
|
sv->special &= ~SS_KEEPINFO;
|
|
if (sv->moreinfo)
|
|
{
|
|
Z_Free(sv->moreinfo);
|
|
sv->moreinfo = NULL;
|
|
}
|
|
}
|
|
|
|
void SListOptionChanged(serverinfo_t *newserver)
|
|
{
|
|
if (selectedserver.inuse)
|
|
{
|
|
serverinfo_t *oldserver;
|
|
|
|
selectedserver.detail = NULL;
|
|
|
|
if (!slist_cacheinfo.value) //we have to flush it. That's the rules.
|
|
{
|
|
for (oldserver = firstserver; oldserver; oldserver=oldserver->next)
|
|
{
|
|
if (NET_CompareAdr(selectedserver.adr, oldserver->adr))//*(int*)selectedserver.ipaddress == *(int*)server->ipaddress && selectedserver.port == server->port)
|
|
{
|
|
if (oldserver->moreinfo)
|
|
{
|
|
Z_Free(oldserver->moreinfo);
|
|
oldserver->moreinfo = NULL;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!newserver)
|
|
return;
|
|
|
|
selectedserver.adr = newserver->adr;
|
|
|
|
if (newserver->moreinfo) //we cached it.
|
|
{
|
|
selectedserver.detail = newserver->moreinfo;
|
|
return;
|
|
}
|
|
//we don't know all the info, so send a request for it.
|
|
selectedserver.detail = newserver->moreinfo = Z_Malloc(sizeof(serverdetailedinfo_t));
|
|
|
|
newserver->moreinfo->numplayers = newserver->players;
|
|
strcpy(newserver->moreinfo->info, "");
|
|
Info_SetValueForKey(newserver->moreinfo->info, "hostname", newserver->name, sizeof(newserver->moreinfo->info));
|
|
|
|
|
|
newserver->sends++;
|
|
Master_QueryServer(newserver);
|
|
}
|
|
}
|
|
|
|
#ifdef WEBCLIENT
|
|
void MasterInfo_ProcessHTTP(char *name, qboolean success, int type)
|
|
{
|
|
netadr_t adr;
|
|
char *s;
|
|
char *el;
|
|
serverinfo_t *info;
|
|
if (!success)
|
|
return;
|
|
|
|
el = COM_LoadTempFile(name);
|
|
if (!el)
|
|
return;
|
|
while(*el)
|
|
{
|
|
s = el;
|
|
while(*s <= ' ' && *s != '\n' && *s)
|
|
s++;
|
|
el = strchr(s, '\n');
|
|
if (!el)
|
|
el = s + strlen(s);
|
|
else if (el>s && el[-1] == '\r')
|
|
el[-1] = '\0';
|
|
|
|
if (*s == '#') //hash is a comment, apparently.
|
|
continue;
|
|
*el = '\0';
|
|
el++;
|
|
|
|
if (!NET_StringToAdr(s, &adr))
|
|
continue;
|
|
|
|
if ((info = Master_InfoForServer(adr))) //remove if the server already exists.
|
|
{
|
|
info->sends = 1; //reset.
|
|
}
|
|
else
|
|
{
|
|
info = Z_Malloc(sizeof(serverinfo_t));
|
|
info->adr = adr;
|
|
info->sends = 1;
|
|
info->special = type;
|
|
info->refreshtime = 0;
|
|
|
|
snprintf(info->name, sizeof(info->name), "%s", NET_AdrToString(info->adr));
|
|
|
|
info->next = firstserver;
|
|
firstserver = info;
|
|
}
|
|
}
|
|
|
|
FS_Remove(name, FS_GAME);
|
|
}
|
|
|
|
// wrapper functions for the different server types
|
|
void MasterInfo_ProcessHTTPNQ(char *name, qboolean success)
|
|
{
|
|
MasterInfo_ProcessHTTP(name, success, SS_NETQUAKE);
|
|
}
|
|
|
|
void MasterInfo_ProcessHTTPQW(char *name, qboolean success)
|
|
{
|
|
MasterInfo_ProcessHTTP(name, success, 0);
|
|
}
|
|
#endif
|
|
|
|
//don't try sending to servers we don't support
|
|
void MasterInfo_Request(master_t *mast, qboolean evenifwedonthavethefiles)
|
|
{
|
|
static int mastersequence;
|
|
if (!mast)
|
|
return;
|
|
switch(mast->type)
|
|
{
|
|
#ifdef Q3CLIENT
|
|
case MT_BCASTQ3:
|
|
case MT_SINGLEQ3:
|
|
NET_SendPollPacket (14, va("%c%c%c%cgetstatus\n", 255, 255, 255, 255), mast->adr);
|
|
break;
|
|
case MT_MASTERQ3:
|
|
{
|
|
char *str;
|
|
str = va("%c%c%c%cgetservers %u empty full\x0A\n", 255, 255, 255, 255, 68);
|
|
NET_SendPollPacket (strlen(str), str, mast->adr);
|
|
}
|
|
break;
|
|
#endif
|
|
#ifdef Q2CLIENT
|
|
case MT_BCASTQ2:
|
|
case MT_SINGLEQ2:
|
|
#endif
|
|
case MT_SINGLEQW:
|
|
case MT_BCASTQW:
|
|
NET_SendPollPacket (11, va("%c%c%c%cstatus\n", 255, 255, 255, 255), mast->adr);
|
|
break;
|
|
#ifdef NQPROT
|
|
case MT_BCASTNQ:
|
|
case MT_SINGLENQ:
|
|
SZ_Clear(&net_message);
|
|
net_message.packing = SZ_RAWBYTES;
|
|
net_message.currentbit = 0;
|
|
MSG_WriteLong(&net_message, 0);// save space for the header, filled in later
|
|
MSG_WriteByte(&net_message, CCREQ_SERVER_INFO);
|
|
MSG_WriteString(&net_message, NET_GAMENAME_NQ); //look for either sort of server
|
|
MSG_WriteByte(&net_message, NET_PROTOCOL_VERSION);
|
|
*((int *)net_message.data) = BigLong(NETFLAG_CTL | (net_message.cursize & NETFLAG_LENGTH_MASK));
|
|
NET_SendPollPacket(net_message.cursize, net_message.data, mast->adr);
|
|
SZ_Clear(&net_message);
|
|
break;
|
|
case MT_MASTERDP:
|
|
{
|
|
char *str;
|
|
str = va("%c%c%c%cgetservers %s %u empty full\x0A\n", 255, 255, 255, 255, com_gamename.string, 3);
|
|
NET_SendPollPacket (strlen(str), str, mast->adr);
|
|
}
|
|
break;
|
|
case MT_SINGLEDP:
|
|
case MT_BCASTDP:
|
|
{
|
|
char *str;
|
|
str = va("%c%c%c%cgetinfo", 255, 255, 255, 255);
|
|
NET_SendPollPacket (strlen(str), str, mast->adr);
|
|
}
|
|
break;
|
|
#endif
|
|
case MT_MASTERQW:
|
|
NET_SendPollPacket (3, "c\n", mast->adr);
|
|
break;
|
|
#ifdef Q2CLIENT
|
|
case MT_MASTERQ2:
|
|
if (evenifwedonthavethefiles || COM_FDepthFile("pics/colormap.pcx", true)!=0x7fffffff) //only query this master if we expect to be able to load it's maps.
|
|
NET_SendPollPacket (6, "query", mast->adr);
|
|
break;
|
|
#endif
|
|
#ifdef WEBCLIENT
|
|
case MT_MASTERHTTP:
|
|
HTTP_CL_Get(mast->address, va("master_%i_%i.tmp", mastersequence++, mast->servertype), MasterInfo_ProcessHTTPNQ);
|
|
break;
|
|
case MT_MASTERHTTPQW:
|
|
HTTP_CL_Get(mast->address, va("master_%i_%i.tmp", mastersequence++, mast->servertype), MasterInfo_ProcessHTTPQW);
|
|
break;
|
|
#endif
|
|
}
|
|
}
|
|
|
|
|
|
void MasterInfo_WriteServers(void)
|
|
{
|
|
char *typename;
|
|
master_t *mast;
|
|
serverinfo_t *server;
|
|
FILE *mf, *qws;
|
|
|
|
mf = fopen("masters.txt", "wt");
|
|
if (!mf)
|
|
{
|
|
Con_Printf("Couldn't write masters.txt");
|
|
return;
|
|
}
|
|
|
|
for (mast = master; mast; mast=mast->next)
|
|
{
|
|
switch(mast->type)
|
|
{
|
|
case MT_MASTERQW:
|
|
typename = "master:qw";
|
|
break;
|
|
case MT_MASTERQ2:
|
|
typename = "master:q2";
|
|
break;
|
|
case MT_MASTERQ3:
|
|
typename = "master:q3";
|
|
break;
|
|
case MT_MASTERDP:
|
|
typename = "master:dp";
|
|
break;
|
|
case MT_MASTERHTTP:
|
|
typename = "master:http";
|
|
break;
|
|
case MT_MASTERHTTPQW:
|
|
typename = "master:httpqw";
|
|
break;
|
|
case MT_BCASTQW:
|
|
typename = "bcast:qw";
|
|
break;
|
|
case MT_BCASTQ2:
|
|
typename = "bcast:q2";
|
|
break;
|
|
case MT_BCASTQ3:
|
|
typename = "bcast:q3";
|
|
break;
|
|
case MT_BCASTNQ:
|
|
typename = "bcast:nq";
|
|
break;
|
|
case MT_SINGLEQW:
|
|
typename = "single:qw";
|
|
break;
|
|
case MT_SINGLEQ2:
|
|
typename = "single:q2";
|
|
break;
|
|
case MT_SINGLEQ3:
|
|
typename = "single:q3";
|
|
break;
|
|
case MT_SINGLENQ:
|
|
typename = "single:nq";
|
|
break;
|
|
case MT_SINGLEDP:
|
|
typename = "single:dp";
|
|
break;
|
|
default:
|
|
typename = "writeerror";
|
|
}
|
|
if (mast->address)
|
|
fprintf(mf, "%s\t%s\t%s\n", mast->address , typename, mast->name);
|
|
else
|
|
fprintf(mf, "%s\t%s\t%s\n", NET_AdrToString(mast->adr), typename, mast->name);
|
|
}
|
|
|
|
if (slist_writeserverstxt.value)
|
|
qws = fopen("servers.txt", "wt");
|
|
else
|
|
qws = NULL;
|
|
if (qws)
|
|
fprintf(mf, "\n%s\t%s\t%s\n\n", "file servers.txt", "favorite:qw", "personal server list");
|
|
|
|
for (server = firstserver; server; server = server->next)
|
|
{
|
|
if (server->special & SS_FAVORITE)
|
|
{
|
|
if (server->special & SS_QUAKE3)
|
|
fprintf(mf, "%s\t%s\t%s\n", NET_AdrToString(server->adr), "favorite:q3", server->name);
|
|
else if (server->special & SS_QUAKE2)
|
|
fprintf(mf, "%s\t%s\t%s\n", NET_AdrToString(server->adr), "favorite:q2", server->name);
|
|
else if (server->special & SS_NETQUAKE)
|
|
fprintf(mf, "%s\t%s\t%s\n", NET_AdrToString(server->adr), "favorite:nq", server->name);
|
|
else if (qws) //servers.txt doesn't support the extra info.
|
|
fprintf(qws, "%s\t%s\n", NET_AdrToString(server->adr), server->name);
|
|
else //read only? damn them!
|
|
fprintf(mf, "%s\t%s\t%s\n", NET_AdrToString(server->adr), "favorite:qw", server->name);
|
|
}
|
|
}
|
|
|
|
if (qws)
|
|
fclose(qws);
|
|
|
|
|
|
fclose(mf);
|
|
}
|
|
|
|
//poll master servers for server lists.
|
|
void MasterInfo_Begin(void)
|
|
{
|
|
master_t *mast;
|
|
if (!Master_LoadMasterList("masters.txt", MT_MASTERQW, 5))
|
|
{
|
|
Master_LoadMasterList("servers.txt", MT_SINGLEQW, 1);
|
|
|
|
// if (q1servers) //qw master servers
|
|
{
|
|
Master_AddMasterHTTP("http://www.gameaholic.com/servers/qspy-quakeworld", MT_MASTERHTTPQW, "gameaholic's QW master");
|
|
Master_AddMaster("192.246.40.37:27000", MT_MASTERQW, "id Limbo");
|
|
Master_AddMaster("192.246.40.37:27002", MT_MASTERQW, "id CTF");
|
|
Master_AddMaster("192.246.40.37:27003", MT_MASTERQW, "id TeamFortress");
|
|
Master_AddMaster("192.246.40.37:27004", MT_MASTERQW, "id Miscilaneous");
|
|
Master_AddMaster("192.246.40.37:27006", MT_MASTERQW, "id Deathmatch Only");
|
|
Master_AddMaster("150.254.66.120:27000", MT_MASTERQW, "Poland's master server.");
|
|
Master_AddMaster("62.112.145.129:27000", MT_MASTERQW, "Ocrana master server.");
|
|
|
|
// Master_AddMaster("master.edome.net", MT_MASTERQW, "edome master server.");
|
|
//down Master_AddMaster("qwmaster.barrysworld.com", MT_MASTERQW, "barrysworld master server.");
|
|
Master_AddMaster("qwmaster.ocrana.de:27000", MT_MASTERQW, "Ocrana2 master server.");
|
|
Master_AddMaster("213.221.174.165:27000", MT_MASTERQW, "unknown1 master server.");
|
|
Master_AddMaster("195.74.0.8", MT_MASTERQW, "unknown2 master server.");
|
|
Master_AddMaster("192.246.40.37", MT_MASTERQW, "unknown3 master server.");
|
|
Master_AddMaster("192.246.40.37:27006", MT_MASTERQW, "unknown4 master server.");
|
|
Master_AddMaster("204.182.161.2", MT_MASTERQW, "unknown5 master server.");
|
|
|
|
Master_AddMaster("255.255.255.255:27500", MT_BCASTQW, "Nearby QuakeWorld UDP servers.");
|
|
}
|
|
|
|
// if (q1servers) //nq master servers
|
|
{
|
|
Master_AddMasterHTTP("http://www.gameaholic.com/servers/qspy-quake", MT_MASTERHTTP, "gameaholic's NQ master");
|
|
Master_AddMaster("255.255.255.255:26000", MT_BCASTNQ, "Nearby Quake1 servers");
|
|
|
|
Master_AddMaster("ghdigital.com:27950", MT_MASTERDP, "DarkPlaces Master 1");
|
|
Master_AddMaster("dpmaster.deathmask.net:27950", MT_MASTERDP, "DarkPlaces Master 2");
|
|
Master_AddMaster("12.166.196.192:27950", MT_MASTERDP, "DarkPlaces Master 3");
|
|
|
|
Master_AddMaster("255.255.255.255:26000", MT_BCASTDP, "Nearby DarkPlaces servers");
|
|
}
|
|
|
|
// if (q2servers) //q2
|
|
{
|
|
Master_AddMaster("255.255.255.255:27910", MT_BCASTQ2, "Nearby Quake2 UDP servers.");
|
|
Master_AddMaster("00000000:ffffffffffff:27910", MT_BCASTQ2, "Nearby Quake2 IPX servers.");
|
|
Master_AddMaster("192.246.40.37:27900", MT_MASTERQ2, "id q2 Master.");
|
|
}
|
|
|
|
//q3
|
|
{
|
|
Master_AddMaster("255.255.255.255:27960", MT_BCASTQ3, "Nearby Quake3 UDP servers.");
|
|
Master_AddMaster("master.quake3arena.com:27950", MT_MASTERQ3, "Quake3 master server.");
|
|
}
|
|
}
|
|
|
|
|
|
for (mast = master; mast; mast=mast->next)
|
|
{
|
|
MasterInfo_Request(mast, false);
|
|
}
|
|
}
|
|
|
|
void Master_QueryServer(serverinfo_t *server)
|
|
{
|
|
char data[2048];
|
|
server->sends--;
|
|
server->refreshtime = Sys_DoubleTime();
|
|
if (server->special & SS_QUAKE3)
|
|
sprintf(data, "%c%c%c%cgetstatus", 255, 255, 255, 255);
|
|
else if (server->special & SS_DARKPLACES)
|
|
sprintf(data, "%c%c%c%cgetinfo", 255, 255, 255, 255);
|
|
else if (server->special & SS_NETQUAKE)
|
|
{
|
|
#ifdef NQPROT
|
|
SZ_Clear(&net_message);
|
|
net_message.packing = SZ_RAWBYTES;
|
|
net_message.currentbit = 0;
|
|
MSG_WriteLong(&net_message, 0);// save space for the header, filled in later
|
|
MSG_WriteByte(&net_message, CCREQ_SERVER_INFO);
|
|
MSG_WriteString(&net_message, NET_GAMENAME_NQ); //look for either sort of server
|
|
MSG_WriteByte(&net_message, NET_PROTOCOL_VERSION);
|
|
*((int *)net_message.data) = BigLong(NETFLAG_CTL | (net_message.cursize & NETFLAG_LENGTH_MASK));
|
|
NET_SendPollPacket(net_message.cursize, net_message.data, server->adr);
|
|
SZ_Clear(&net_message);
|
|
#endif
|
|
return;
|
|
}
|
|
else
|
|
sprintf(data, "%c%c%c%cstatus", 255, 255, 255, 255);
|
|
NET_SendPollPacket (strlen(data), data, server->adr);
|
|
}
|
|
//send a packet to each server in sequence.
|
|
void CL_QueryServers(void)
|
|
{
|
|
static int poll;
|
|
int op;
|
|
serverinfo_t *server;
|
|
|
|
extern cvar_t sb_hidequake2;
|
|
extern cvar_t sb_hidequake3;
|
|
extern cvar_t sb_hidenetquake;
|
|
extern cvar_t sb_hidequakeworld;
|
|
|
|
op = poll;
|
|
|
|
|
|
for (server = firstserver; op>0 && server; server=server->next, op--);
|
|
|
|
if (!server)
|
|
{
|
|
poll = 0;
|
|
return;
|
|
}
|
|
|
|
if (op == 0)
|
|
{
|
|
|
|
//we only want to send poll packets to servers which will not be filtered (otherwise it's pointless)
|
|
while(server)
|
|
{
|
|
if (server->special & SS_QUAKE3 && !sb_hidequake3.value)
|
|
break;
|
|
if (server->special & SS_QUAKE2 && !sb_hidequake2.value)
|
|
break;
|
|
if ((server->special & (SS_NETQUAKE|SS_DARKPLACES)) && !sb_hidenetquake.value)
|
|
break;
|
|
if ((server->special & (SS_QUAKE3|SS_QUAKE2|SS_DARKPLACES|SS_NETQUAKE))==0 && !sb_hidequakeworld.value)
|
|
break;
|
|
server = server->next;
|
|
poll++;
|
|
}
|
|
if (!server)
|
|
{
|
|
server = firstserver;
|
|
while (server)
|
|
{
|
|
if (server->special & SS_QUAKE3 && !sb_hidequake3.value)
|
|
break;
|
|
if (server->special & SS_QUAKE2 && !sb_hidequake2.value)
|
|
break;
|
|
if ((server->special & (SS_NETQUAKE|SS_DARKPLACES)) && !sb_hidenetquake.value)
|
|
break;
|
|
if ((server->special & (SS_QUAKE3|SS_QUAKE2|SS_DARKPLACES|SS_NETQUAKE))==0 && !sb_hidequakeworld.value)
|
|
break;
|
|
server = server->next;
|
|
poll++;
|
|
}
|
|
|
|
}
|
|
if (server && server->sends > 0)
|
|
{
|
|
Master_QueryServer(server);
|
|
}
|
|
poll++;
|
|
return;
|
|
}
|
|
|
|
|
|
poll = 0;
|
|
}
|
|
|
|
int Master_TotalCount(void)
|
|
{
|
|
int count=0;
|
|
serverinfo_t *info;
|
|
|
|
for (info = firstserver; info; info = info->next)
|
|
{
|
|
count++;
|
|
}
|
|
return count;
|
|
}
|
|
|
|
//true if server is on a different master's list.
|
|
serverinfo_t *Master_InfoForServer (netadr_t addr)
|
|
{
|
|
serverinfo_t *info;
|
|
|
|
for (info = firstserver; info; info = info->next)
|
|
{
|
|
if (NET_CompareAdr(info->adr, addr))
|
|
return info;
|
|
}
|
|
return NULL;
|
|
}
|
|
serverinfo_t *Master_InfoForNum (int num)
|
|
{
|
|
serverinfo_t *info;
|
|
|
|
for (info = firstserver; info; info = info->next)
|
|
{
|
|
if (num-- <=0)
|
|
return info;
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
void MasterInfo_RemovePlayers(netadr_t adr)
|
|
{
|
|
player_t *p, *prev;
|
|
prev = NULL;
|
|
for (p = mplayers; p; )
|
|
{
|
|
if (NET_CompareAdr(p->adr, adr))
|
|
{
|
|
if (prev)
|
|
prev->next = p->next;
|
|
else
|
|
mplayers = p->next;
|
|
Z_Free(p);
|
|
p=prev;
|
|
|
|
continue;
|
|
}
|
|
else
|
|
prev = p;
|
|
|
|
p = p->next;
|
|
}
|
|
}
|
|
|
|
void MasterInfo_AddPlayer(netadr_t serveradr, char *name, int ping, int frags, int colours, char *skin)
|
|
{
|
|
player_t *p;
|
|
p = Z_Malloc(sizeof(player_t));
|
|
p->next = mplayers;
|
|
p->adr = serveradr;
|
|
p->colour = colours;
|
|
p->frags = frags;
|
|
Q_strncpyz(p->name, name, sizeof(p->name));
|
|
Q_strncpyz(p->skin, skin, sizeof(p->skin));
|
|
mplayers = p;
|
|
}
|
|
|
|
//we got told about a server, parse it's info
|
|
int CL_ReadServerInfo(char *msg, int servertype, qboolean favorite)
|
|
{
|
|
serverdetailedinfo_t details;
|
|
|
|
char *token;
|
|
char *nl;
|
|
char *name;
|
|
int ping;
|
|
int len;
|
|
serverinfo_t *info;
|
|
|
|
info = Master_InfoForServer(net_from);
|
|
|
|
if (!info) //not found...
|
|
{
|
|
if (atoi(Info_ValueForKey(msg, "sv_punkbuster")))
|
|
return false; //never add servers that require punkbuster. :(
|
|
if (atoi(Info_ValueForKey(msg, "sv_pure")))
|
|
return false; //we don't support the filesystem hashing. :(
|
|
|
|
info = Z_Malloc(sizeof(serverinfo_t));
|
|
|
|
info->adr = net_from;
|
|
|
|
snprintf(info->name, sizeof(info->name), "%s", NET_AdrToString(info->adr));
|
|
|
|
info->next = firstserver;
|
|
firstserver = info;
|
|
|
|
}
|
|
else
|
|
{
|
|
MasterInfo_RemovePlayers(info->adr);
|
|
}
|
|
|
|
nl = strchr(msg, '\n');
|
|
if (nl)
|
|
{
|
|
*nl = '\0';
|
|
nl++;
|
|
}
|
|
name = Info_ValueForKey(msg, "hostname");
|
|
if (!*name)
|
|
name = Info_ValueForKey(msg, "sv_hostname");
|
|
Q_strncpyz(info->name, name, sizeof(info->name));
|
|
info->special = info->special & (SS_FAVORITE | SS_KEEPINFO); //favorite is never cleared
|
|
if (!strcmp(DISTRIBUTION, Info_ValueForKey(msg, "*distrib")))
|
|
info->special |= SS_FTESERVER;
|
|
else if (!strncmp(DISTRIBUTION, Info_ValueForKey(msg, "*version"), 3))
|
|
info->special |= SS_FTESERVER;
|
|
|
|
if (servertype == MT_SINGLEDP)
|
|
{
|
|
if (atoi(Info_ValueForKey(msg, "protocol")) > 60)
|
|
info->special |= SS_QUAKE3;
|
|
else
|
|
info->special |= SS_DARKPLACES;
|
|
}
|
|
else if (servertype == MT_SINGLEQ2)
|
|
info->special |= SS_QUAKE2;
|
|
else if (servertype == MT_SINGLEQ3)
|
|
info->special |= SS_QUAKE3;
|
|
else if (servertype == MT_SINGLENQ)
|
|
info->special |= SS_NETQUAKE;
|
|
if (favorite) //was specifically named, not retrieved from a master.
|
|
info->special |= SS_FAVORITE;
|
|
|
|
ping = (Sys_DoubleTime() - info->refreshtime)*1000;
|
|
if (ping > 0xffff)
|
|
info->ping = 0xffff;
|
|
else
|
|
info->ping = ping;
|
|
|
|
info->players = 0;
|
|
info->maxplayers = atoi(Info_ValueForKey(msg, "maxclients"));
|
|
if (!info->maxplayers)
|
|
info->maxplayers = atoi(Info_ValueForKey(msg, "sv_maxclients"));
|
|
|
|
info->tl = atoi(Info_ValueForKey(msg, "timelimit"));
|
|
info->fl = atoi(Info_ValueForKey(msg, "fraglimit"));
|
|
|
|
if (*Info_ValueForKey(msg, "*qtv"))
|
|
info->special |= SS_PROXY|SS_FTESERVER;
|
|
if (!strcmp(Info_ValueForKey(msg, "*progs"), "666") && !strcmp(Info_ValueForKey(msg, "*version"), "2.91"))
|
|
info->special |= SS_PROXY; //qizmo
|
|
|
|
if (servertype == MT_SINGLEQ3 || servertype == MT_SINGLEQ2 || servertype == MT_SINGLEDP)
|
|
{
|
|
Q_strncpyz(info->gamedir, Info_ValueForKey(msg, "gamename"), sizeof(info->gamedir));
|
|
Q_strncpyz(info->map, Info_ValueForKey(msg, "mapname"), sizeof(info->map));
|
|
}
|
|
else
|
|
{
|
|
Q_strncpyz(info->gamedir, Info_ValueForKey(msg, "*gamedir"), sizeof(info->gamedir));
|
|
Q_strncpyz(info->map, Info_ValueForKey(msg, "map"), sizeof(info->map));
|
|
}
|
|
|
|
strcpy(details.info, msg);
|
|
msg = msg+strlen(msg)+1;
|
|
|
|
info->players=details.numplayers = 0;
|
|
if (!strchr(msg, '\n'))
|
|
info->players = atoi(Info_ValueForKey(details.info, "clients"));
|
|
else
|
|
{
|
|
int clnum;
|
|
|
|
for (clnum=0; clnum < MAX_CLIENTS; clnum++)
|
|
{
|
|
nl = strchr(msg, '\n');
|
|
if (!nl)
|
|
break;
|
|
*nl = '\0';
|
|
|
|
token = msg;
|
|
if (!token)
|
|
break;
|
|
details.players[clnum].userid = atoi(token);
|
|
token = strchr(token+1, ' ');
|
|
if (!token)
|
|
break;
|
|
details.players[clnum].frags = atoi(token);
|
|
token = strchr(token+1, ' ');
|
|
if (!token)
|
|
break;
|
|
details.players[clnum].time = atoi(token);
|
|
msg = token;
|
|
token = strchr(msg+1, ' ');
|
|
if (!token) //probably q2 response
|
|
{
|
|
//see if this is actually a Quake2 server.
|
|
token = strchr(msg+1, '\"');
|
|
if (!token) //it wasn't.
|
|
break;
|
|
|
|
details.players[clnum].ping = details.players[clnum].frags;
|
|
details.players[clnum].frags = details.players[clnum].userid;
|
|
|
|
msg = strchr(token+1, '\"');
|
|
if (!msg)
|
|
break;
|
|
len = msg - token;
|
|
if (len >= sizeof(details.players[clnum].name))
|
|
len = sizeof(details.players[clnum].name);
|
|
Q_strncpyz(details.players[clnum].name, token+1, len);
|
|
|
|
details.players[clnum].skin[0] = '\0';
|
|
|
|
details.players[clnum].topc = 0;
|
|
details.players[clnum].botc = 0;
|
|
details.players[clnum].time = 0;
|
|
}
|
|
else //qw responce
|
|
{
|
|
details.players[clnum].time = atoi(token);
|
|
msg = token;
|
|
token = strchr(msg+1, ' ');
|
|
if (!token)
|
|
break;
|
|
|
|
details.players[clnum].ping = atoi(token);
|
|
|
|
token = strchr(token+1, '\"');
|
|
if (!token)
|
|
break;
|
|
msg = strchr(token+1, '\"');
|
|
if (!msg)
|
|
break;
|
|
len = msg - token;
|
|
if (len >= sizeof(details.players[clnum].name))
|
|
len = sizeof(details.players[clnum].name);
|
|
Q_strncpyz(details.players[clnum].name, token+1, len);
|
|
details.players[clnum].name[len] = '\0';
|
|
|
|
token = strchr(msg+1, '\"');
|
|
if (!token)
|
|
break;
|
|
msg = strchr(token+1, '\"');
|
|
if (!msg)
|
|
break;
|
|
len = msg - token;
|
|
if (len >= sizeof(details.players[clnum].skin))
|
|
len = sizeof(details.players[clnum].skin);
|
|
Q_strncpyz(details.players[clnum].skin, token+1, len);
|
|
details.players[clnum].skin[len] = '\0';
|
|
|
|
token = strchr(msg+1, ' ');
|
|
if (!token)
|
|
break;
|
|
details.players[clnum].topc = atoi(token);
|
|
token = strchr(token+1, ' ');
|
|
if (!token)
|
|
break;
|
|
details.players[clnum].botc = atoi(token);
|
|
}
|
|
|
|
MasterInfo_AddPlayer(info->adr, details.players[clnum].name, details.players[clnum].ping, details.players[clnum].frags, details.players[clnum].topc*4 | details.players[clnum].botc, details.players[clnum].skin);
|
|
|
|
info->players = ++details.numplayers;
|
|
|
|
msg = nl;
|
|
if (!msg)
|
|
break; //erm...
|
|
msg++;
|
|
}
|
|
}
|
|
if (!info->moreinfo && ((slist_cacheinfo.value == 2 || NET_CompareAdr(info->adr, selectedserver.adr)) || (info->special & SS_KEEPINFO)))
|
|
info->moreinfo = Z_Malloc(sizeof(serverdetailedinfo_t));
|
|
if (NET_CompareAdr(info->adr, selectedserver.adr))
|
|
selectedserver.detail = info->moreinfo;
|
|
|
|
if (info->moreinfo)
|
|
memcpy(info->moreinfo, &details, sizeof(serverdetailedinfo_t));
|
|
|
|
return true;
|
|
}
|
|
|
|
//rewrite to scan for existing server instead of wiping all.
|
|
void CL_MasterListParse(int type, qboolean slashpad)
|
|
{
|
|
serverinfo_t *info;
|
|
serverinfo_t *last, *old;
|
|
|
|
int p1, p2;
|
|
MSG_ReadByte ();
|
|
|
|
last = firstserver;
|
|
|
|
while(msg_readcount+6 < net_message.cursize)
|
|
{
|
|
if (slashpad)
|
|
{
|
|
if (MSG_ReadByte() != '\\')
|
|
break;
|
|
}
|
|
|
|
info = Z_Malloc(sizeof(serverinfo_t));
|
|
info->adr.type = NA_IP;
|
|
info->adr.address.ip[0] = MSG_ReadByte();
|
|
info->adr.address.ip[1] = MSG_ReadByte();
|
|
info->adr.address.ip[2] = MSG_ReadByte();
|
|
info->adr.address.ip[3] = MSG_ReadByte();
|
|
|
|
p1 = MSG_ReadByte();
|
|
p2 = MSG_ReadByte();
|
|
info->adr.port = htons((unsigned short)((p1<<8)|p2));
|
|
if (!info->adr.port)
|
|
{
|
|
Z_Free(info);
|
|
break;
|
|
}
|
|
if ((old = Master_InfoForServer(info->adr))) //remove if the server already exists.
|
|
{
|
|
old->sends = 1; //reset.
|
|
Z_Free(info);
|
|
}
|
|
else
|
|
{
|
|
info->sends = 1;
|
|
info->special = type;
|
|
info->refreshtime = 0;
|
|
|
|
snprintf(info->name, sizeof(info->name), "%s", NET_AdrToString(info->adr));
|
|
|
|
info->next = last;
|
|
last = info;
|
|
}
|
|
}
|
|
|
|
firstserver = last;
|
|
}
|
|
|
|
#endif
|