..
anorms.h
bymorphed.h
bymorphed.ico
cd_linux.c
added support for vector bitwise operators emulation.
2017-02-21 23:26:13 +00:00
cd_null.c
more compile fixes
2017-02-21 23:44:11 +00:00
cd_sdl.c
added support for vector bitwise operators emulation.
2017-02-21 23:26:13 +00:00
cd_win.c
split up NOMEDIA into individual defines. The Wastes should now be able to do music now.
2017-02-21 20:22:07 +00:00
cdaudio.h
split up NOMEDIA into individual defines. The Wastes should now be able to do music now.
2017-02-21 20:22:07 +00:00
cl_cam.c
added r_meshpitch cvar that allows for fixing the unfixable mesh pitch bug from vanilla... needs a better name... do note that this will break pretty much any mod, so this is really only for TCs designed to use it. Its likely that I missed places.
2017-02-27 09:34:35 +00:00
cl_cg.c
try to fix null framestates issue causing crashes from pmove/solid_bsp code.
2017-01-29 13:10:53 +00:00
cl_demo.c
dpp7: Treat 'dropped' c2s packets as choked when using dpp7 protocols. This is because the protocol provides no way to disambiguate, and I don't like false reports of packetloss (only reliables loss can be detected, and that's not frequent enough to be meaningful). Pings can still be determined with dpp7, for those few packets which are acked.
2017-03-21 05:27:07 +00:00
cl_ents.c
added r_meshpitch cvar that allows for fixing the unfixable mesh pitch bug from vanilla... needs a better name... do note that this will break pretty much any mod, so this is really only for TCs designed to use it. Its likely that I missed places.
2017-02-27 09:34:35 +00:00
cl_ignore.c
fix a silly performance-sapping typo.
2017-02-11 16:14:06 +00:00
cl_ignore.h
fix a silly performance-sapping typo.
2017-02-11 16:14:06 +00:00
cl_input.c
make developer a little less spammy. move much of it to developer 2.
2017-03-04 19:36:06 +00:00
cl_main.c
dpp7: Treat 'dropped' c2s packets as choked when using dpp7 protocols. This is because the protocol provides no way to disambiguate, and I don't like false reports of packetloss (only reliables loss can be detected, and that's not frequent enough to be meaningful). Pings can still be determined with dpp7, for those few packets which are acked.
2017-03-21 05:27:07 +00:00
cl_master.h
remove the old SCVAR macro
2016-09-08 19:04:35 +00:00
cl_parse.c
dpp7: Treat 'dropped' c2s packets as choked when using dpp7 protocols. This is because the protocol provides no way to disambiguate, and I don't like false reports of packetloss (only reliables loss can be detected, and that's not frequent enough to be meaningful). Pings can still be determined with dpp7, for those few packets which are acked.
2017-03-21 05:27:07 +00:00
cl_plugin.inc
dpp7: Treat 'dropped' c2s packets as choked when using dpp7 protocols. This is because the protocol provides no way to disambiguate, and I don't like false reports of packetloss (only reliables loss can be detected, and that's not frequent enough to be meaningful). Pings can still be determined with dpp7, for those few packets which are acked.
2017-03-21 05:27:07 +00:00
cl_pred.c
added r_meshpitch cvar that allows for fixing the unfixable mesh pitch bug from vanilla... needs a better name... do note that this will break pretty much any mod, so this is really only for TCs designed to use it. Its likely that I missed places.
2017-02-27 09:34:35 +00:00
cl_screen.c
dpp7: Treat 'dropped' c2s packets as choked when using dpp7 protocols. This is because the protocol provides no way to disambiguate, and I don't like false reports of packetloss (only reliables loss can be detected, and that's not frequent enough to be meaningful). Pings can still be determined with dpp7, for those few packets which are acked.
2017-03-21 05:27:07 +00:00
cl_tent.c
added r_meshpitch cvar that allows for fixing the unfixable mesh pitch bug from vanilla... needs a better name... do note that this will break pretty much any mod, so this is really only for TCs designed to use it. Its likely that I missed places.
2017-02-27 09:34:35 +00:00
cl_ui.c
reworked texture loading. now favours shallower files over preferred extensions.
2017-01-24 20:15:14 +00:00
clhl_game.c
fix some of the things that baker didn't like. sorry it took so long.
2016-08-25 00:12:14 +00:00
client.h
dpp7: Treat 'dropped' c2s packets as choked when using dpp7 protocols. This is because the protocol provides no way to disambiguate, and I don't like false reports of packetloss (only reliables loss can be detected, and that's not frequent enough to be meaningful). Pings can still be determined with dpp7, for those few packets which are acked.
2017-03-21 05:27:07 +00:00
clq2_cin.c
split up NOMEDIA into individual defines. The Wastes should now be able to do music now.
2017-02-21 20:22:07 +00:00
clq2_ents.c
added r_meshpitch cvar that allows for fixing the unfixable mesh pitch bug from vanilla... needs a better name... do note that this will break pretty much any mod, so this is really only for TCs designed to use it. Its likely that I missed places.
2017-02-27 09:34:35 +00:00
clq3_parse.c
added qccgui icon (courtesy of shpuld)
2015-12-28 17:41:39 +00:00
clq3defs.h
console.c
make developer a little less spammy. move much of it to developer 2.
2017-03-04 19:36:06 +00:00
fragstats.c
vulkan: rewrote render target stuff so bloom, r_projection, fxaa, should now be working.
2016-07-28 13:18:22 +00:00
image.c
try to fix null framestates issue causing crashes from pmove/solid_bsp code.
2017-01-29 13:10:53 +00:00
in_generic.c
fix some linux library issues. should no longer be quite so dependant upon dev packages...
2016-11-02 08:01:21 +00:00
in_morphos.c
try to fix sdl inputs.
2016-07-21 19:27:59 +00:00
in_morphos.h
in_raw.h
in_sdl.c
fix some compile errors+warnings.
2016-09-09 18:46:08 +00:00
in_win.c
rework config.h stuff a little, fixing up numerous ifdefs etc. added some more for potentially smaller builds.
2017-02-19 00:15:42 +00:00
input.h
try to fix sdl inputs.
2016-07-21 19:27:59 +00:00
keys.c
split up NOMEDIA into individual defines. The Wastes should now be able to do music now.
2017-02-21 20:22:07 +00:00
keys.h
try to fix sdl inputs.
2016-07-21 19:27:59 +00:00
lhfont.h
m_download.c
dpp7: Treat 'dropped' c2s packets as choked when using dpp7 protocols. This is because the protocol provides no way to disambiguate, and I don't like false reports of packetloss (only reliables loss can be detected, and that's not frequent enough to be meaningful). Pings can still be determined with dpp7, for those few packets which are acked.
2017-03-21 05:27:07 +00:00
m_items.c
dpp7: Treat 'dropped' c2s packets as choked when using dpp7 protocols. This is because the protocol provides no way to disambiguate, and I don't like false reports of packetloss (only reliables loss can be detected, and that's not frequent enough to be meaningful). Pings can still be determined with dpp7, for those few packets which are acked.
2017-03-21 05:27:07 +00:00
m_master.c
dpp7: Treat 'dropped' c2s packets as choked when using dpp7 protocols. This is because the protocol provides no way to disambiguate, and I don't like false reports of packetloss (only reliables loss can be detected, and that's not frequent enough to be meaningful). Pings can still be determined with dpp7, for those few packets which are acked.
2017-03-21 05:27:07 +00:00
m_mp3.c
split up NOMEDIA into individual defines. The Wastes should now be able to do music now.
2017-02-21 20:22:07 +00:00
m_multi.c
rework config.h stuff a little, fixing up numerous ifdefs etc. added some more for potentially smaller builds.
2017-02-19 00:15:42 +00:00
m_options.c
dpp7: Treat 'dropped' c2s packets as choked when using dpp7 protocols. This is because the protocol provides no way to disambiguate, and I don't like false reports of packetloss (only reliables loss can be detected, and that's not frequent enough to be meaningful). Pings can still be determined with dpp7, for those few packets which are acked.
2017-03-21 05:27:07 +00:00
m_script.c
dpp7: Treat 'dropped' c2s packets as choked when using dpp7 protocols. This is because the protocol provides no way to disambiguate, and I don't like false reports of packetloss (only reliables loss can be detected, and that's not frequent enough to be meaningful). Pings can still be determined with dpp7, for those few packets which are acked.
2017-03-21 05:27:07 +00:00
m_single.c
split up NOMEDIA into individual defines. The Wastes should now be able to do music now.
2017-02-21 20:22:07 +00:00
menu.c
dpp7: Treat 'dropped' c2s packets as choked when using dpp7 protocols. This is because the protocol provides no way to disambiguate, and I don't like false reports of packetloss (only reliables loss can be detected, and that's not frequent enough to be meaningful). Pings can still be determined with dpp7, for those few packets which are acked.
2017-03-21 05:27:07 +00:00
menu.h
dpp7: Treat 'dropped' c2s packets as choked when using dpp7 protocols. This is because the protocol provides no way to disambiguate, and I don't like false reports of packetloss (only reliables loss can be detected, and that's not frequent enough to be meaningful). Pings can still be determined with dpp7, for those few packets which are acked.
2017-03-21 05:27:07 +00:00
merged.h
dpp7: Treat 'dropped' c2s packets as choked when using dpp7 protocols. This is because the protocol provides no way to disambiguate, and I don't like false reports of packetloss (only reliables loss can be detected, and that's not frequent enough to be meaningful). Pings can still be determined with dpp7, for those few packets which are acked.
2017-03-21 05:27:07 +00:00
modelgen.h
curtesy molgrum: allow_download_loc permits locs/*.loc to be downloaded. also fixes an strncmp. oops.
2016-02-10 23:23:43 +00:00
net_master.c
rework config.h stuff a little, fixing up numerous ifdefs etc. added some more for potentially smaller builds.
2017-02-19 00:15:42 +00:00
p_classic.c
particles: rework r_effect, such that its possible to project particles forwards
2016-10-22 07:06:51 +00:00
p_null.c
particles: rework r_effect, such that its possible to project particles forwards
2016-10-22 07:06:51 +00:00
p_script.c
dpp7: Treat 'dropped' c2s packets as choked when using dpp7 protocols. This is because the protocol provides no way to disambiguate, and I don't like false reports of packetloss (only reliables loss can be detected, and that's not frequent enough to be meaningful). Pings can still be determined with dpp7, for those few packets which are acked.
2017-03-21 05:27:07 +00:00
pr_clcmd.c
split up NOMEDIA into individual defines. The Wastes should now be able to do music now.
2017-02-21 20:22:07 +00:00
pr_csqc.c
dpp7: Treat 'dropped' c2s packets as choked when using dpp7 protocols. This is because the protocol provides no way to disambiguate, and I don't like false reports of packetloss (only reliables loss can be detected, and that's not frequent enough to be meaningful). Pings can still be determined with dpp7, for those few packets which are acked.
2017-03-21 05:27:07 +00:00
pr_menu.c
dpp7: Treat 'dropped' c2s packets as choked when using dpp7 protocols. This is because the protocol provides no way to disambiguate, and I don't like false reports of packetloss (only reliables loss can be detected, and that's not frequent enough to be meaningful). Pings can still be determined with dpp7, for those few packets which are acked.
2017-03-21 05:27:07 +00:00
pr_skelobj.c
added r_meshpitch cvar that allows for fixing the unfixable mesh pitch bug from vanilla... needs a better name... do note that this will break pretty much any mod, so this is really only for TCs designed to use it. Its likely that I missed places.
2017-02-27 09:34:35 +00:00
q2.ico
q2anorms.h
q2m_flash.c
quake.manifest
quakedef.h
rework config.h stuff a little, fixing up numerous ifdefs etc. added some more for potentially smaller builds.
2017-02-19 00:15:42 +00:00
r_2d.c
dpp7: Treat 'dropped' c2s packets as choked when using dpp7 protocols. This is because the protocol provides no way to disambiguate, and I don't like false reports of packetloss (only reliables loss can be detected, and that's not frequent enough to be meaningful). Pings can still be determined with dpp7, for those few packets which are acked.
2017-03-21 05:27:07 +00:00
r_d3.c
first attempt at webvr support. probably totally crap.
2016-12-19 13:31:05 +00:00
r_part.c
rework config.h stuff a little, fixing up numerous ifdefs etc. added some more for potentially smaller builds.
2017-02-19 00:15:42 +00:00
r_partset.c
rework config.h stuff a little, fixing up numerous ifdefs etc. added some more for potentially smaller builds.
2017-02-19 00:15:42 +00:00
r_partset.h
rework config.h stuff a little, fixing up numerous ifdefs etc. added some more for potentially smaller builds.
2017-02-19 00:15:42 +00:00
r_surf.c
dpp7: Treat 'dropped' c2s packets as choked when using dpp7 protocols. This is because the protocol provides no way to disambiguate, and I don't like false reports of packetloss (only reliables loss can be detected, and that's not frequent enough to be meaningful). Pings can still be determined with dpp7, for those few packets which are acked.
2017-03-21 05:27:07 +00:00
render.h
dpp7: Treat 'dropped' c2s packets as choked when using dpp7 protocols. This is because the protocol provides no way to disambiguate, and I don't like false reports of packetloss (only reliables loss can be detected, and that's not frequent enough to be meaningful). Pings can still be determined with dpp7, for those few packets which are acked.
2017-03-21 05:27:07 +00:00
renderer.c
dpp7: Treat 'dropped' c2s packets as choked when using dpp7 protocols. This is because the protocol provides no way to disambiguate, and I don't like false reports of packetloss (only reliables loss can be detected, and that's not frequent enough to be meaningful). Pings can still be determined with dpp7, for those few packets which are acked.
2017-03-21 05:27:07 +00:00
renderque.c
renderque.h
resource.h
threaded loading code and associated/extensive tweaks.
2014-10-05 20:04:11 +00:00
roq.h
threaded loading code and associated/extensive tweaks.
2014-10-05 20:04:11 +00:00
roq_read.c
split up NOMEDIA into individual defines. The Wastes should now be able to do music now.
2017-02-21 20:22:07 +00:00
sbar.c
implement status command for nq clients that expect something to be printed. IP addresses are withheld.
2017-01-24 10:27:39 +00:00
sbar.h
tweak intermissions a little so that quakeworld mods actually works properly (especially mvds).
2015-09-01 04:45:15 +00:00
screen.h
move 'not a field' messages to dprints.
2016-12-09 09:09:12 +00:00
skin.c
remove the old SCVAR macro
2016-09-08 19:04:35 +00:00
snd_al.c
implement status command for nq clients that expect something to be printed. IP addresses are withheld.
2017-01-24 10:27:39 +00:00
snd_alsa.c
LOTS OF CHANGES. was hoping to get revision 5000 perfect, but really that's never going to happen. this has gone on for too long now.
2016-07-12 00:40:13 +00:00
snd_directx.c
implement status command for nq clients that expect something to be printed. IP addresses are withheld.
2017-01-24 10:27:39 +00:00
snd_dma.c
rework config.h stuff a little, fixing up numerous ifdefs etc. added some more for potentially smaller builds.
2017-02-19 00:15:42 +00:00
snd_droid.c
LOTS OF CHANGES. was hoping to get revision 5000 perfect, but really that's never going to happen. this has gone on for too long now.
2016-07-12 00:40:13 +00:00
snd_linux.c
LOTS OF CHANGES. was hoping to get revision 5000 perfect, but really that's never going to happen. this has gone on for too long now.
2016-07-12 00:40:13 +00:00
snd_macos.c
LOTS OF CHANGES. was hoping to get revision 5000 perfect, but really that's never going to happen. this has gone on for too long now.
2016-07-12 00:40:13 +00:00
snd_mem.c
rework config.h stuff a little, fixing up numerous ifdefs etc. added some more for potentially smaller builds.
2017-02-19 00:15:42 +00:00
snd_mix.c
LOTS OF CHANGES. was hoping to get revision 5000 perfect, but really that's never going to happen. this has gone on for too long now.
2016-07-12 00:40:13 +00:00
snd_morphos.c
LOTS OF CHANGES. was hoping to get revision 5000 perfect, but really that's never going to happen. this has gone on for too long now.
2016-07-12 00:40:13 +00:00
snd_mp3.c
snd_ov.c
fix some linux library issues. should no longer be quite so dependant upon dev packages...
2016-11-02 08:01:21 +00:00
snd_sdl.c
bah
2017-01-24 10:33:29 +00:00
snd_sndio.c
snd_wasapi.c
cl_clock 2; now gives a 12-hour clock.
2016-09-01 14:31:24 +00:00
snd_win.c
LOTS OF CHANGES. was hoping to get revision 5000 perfect, but really that's never going to happen. this has gone on for too long now.
2016-07-12 00:40:13 +00:00
snd_xaudio.c
networked entity editing now kinda working. still needs much more work before its usable.
2016-12-07 18:45:25 +00:00
sound.h
fix some bjp3 issues.
2017-01-15 13:13:09 +00:00
spritegn.h
misc fixes.
2017-02-01 04:42:33 +00:00
sys_axfte.cpp
sys_droid.c
try to fix sdl inputs.
2016-07-21 19:27:59 +00:00
sys_linux.c
fix some search_begin to not fail just because no files were found, fixing a crash reported by eukara.
2016-11-15 22:22:04 +00:00
sys_morphos.c
reworked the shader system slightly.
2015-05-03 19:57:46 +00:00
sys_npfte.c
fix some of the things that baker didn't like. sorry it took so long.
2016-08-25 00:12:14 +00:00
sys_plugfte.c
fix some of the things that baker didn't like. sorry it took so long.
2016-08-25 00:12:14 +00:00
sys_plugfte.h
sys_sdl.c
reworked texture loading. now favours shallower files over preferred extensions.
2017-01-24 20:15:14 +00:00
sys_win.c
dpp7: Treat 'dropped' c2s packets as choked when using dpp7 protocols. This is because the protocol provides no way to disambiguate, and I don't like false reports of packetloss (only reliables loss can be detected, and that's not frequent enough to be meaningful). Pings can still be determined with dpp7, for those few packets which are acked.
2017-03-21 05:27:07 +00:00
teamplay.c
textedit.c
dpp7: Treat 'dropped' c2s packets as choked when using dpp7 protocols. This is because the protocol provides no way to disambiguate, and I don't like false reports of packetloss (only reliables loss can be detected, and that's not frequent enough to be meaningful). Pings can still be determined with dpp7, for those few packets which are acked.
2017-03-21 05:27:07 +00:00
valid.c
implement status command for nq clients that expect something to be printed. IP addresses are withheld.
2017-01-24 10:27:39 +00:00
vid.h
dpp7: Treat 'dropped' c2s packets as choked when using dpp7 protocols. This is because the protocol provides no way to disambiguate, and I don't like false reports of packetloss (only reliables loss can be detected, and that's not frequent enough to be meaningful). Pings can still be determined with dpp7, for those few packets which are acked.
2017-03-21 05:27:07 +00:00
vid_headless.c
more misc compile fixes.
2017-02-22 00:16:43 +00:00
view.c
dpp7: Treat 'dropped' c2s packets as choked when using dpp7 protocols. This is because the protocol provides no way to disambiguate, and I don't like false reports of packetloss (only reliables loss can be detected, and that's not frequent enough to be meaningful). Pings can still be determined with dpp7, for those few packets which are acked.
2017-03-21 05:27:07 +00:00
view.h
wad.c
gah, I failed to refresh the file list. dammit
2017-02-21 21:18:48 +00:00
wad.h
fix some of the things that baker didn't like. sorry it took so long.
2016-08-25 00:12:14 +00:00
wastes.ico
split up NOMEDIA into individual defines. The Wastes should now be able to do music now.
2017-02-21 20:22:07 +00:00
winamp.h
winquake.h
split up NOMEDIA into individual defines. The Wastes should now be able to do music now.
2017-02-21 20:22:07 +00:00
winquake.rc
rework config.h stuff a little, fixing up numerous ifdefs etc. added some more for potentially smaller builds.
2017-02-19 00:15:42 +00:00
zqtp.c
implement status command for nq clients that expect something to be printed. IP addresses are withheld.
2017-01-24 10:27:39 +00:00