mirror of
https://github.com/nzp-team/fteqw.git
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8184225473
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@15 fc73d0e0-1445-4013-8a0c-d673dee63da5
174 lines
No EOL
4 KiB
C
174 lines
No EOL
4 KiB
C
//these structures are shared with the exe.
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#define UIMAX_SCOREBOARDNAME 16
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#define UIMAX_INFO_STRING 196
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#ifdef MAX_SCOREBOARDNAME
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#if MAX_SCOREBOARDNAME != UIMAX_SCOREBOARDNAME
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#pragma message("MAX_SCOREBOARDNAME doesn't match UIMAX_SCOREBOARDNAME")
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#endif
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#endif
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#ifdef UIMAX_INFO_STRING
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#if UIMAX_INFO_STRING != UIMAX_INFO_STRING
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#pragma message("MAX_SCOREBOARDNAME doesn't match UIMAX_SCOREBOARDNAME")
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#endif
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#endif
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typedef struct {
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int userid;
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char name[UIMAX_SCOREBOARDNAME]; //for faster reading.
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float starttime;
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int frags;
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int ping;
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int pl;
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int topcolour;
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int bottomcolour;
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char userinfo[UIMAX_INFO_STRING]; //should this size be enforced?
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//you can get all sorts of stuff like names.
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} vmuiclientinfo_t;
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//useful for it's width/height. The others are a little pointless to be honest.
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typedef struct {
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unsigned int width;
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unsigned int height;
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unsigned int bpp;
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unsigned int refreshrate; //quakeworld normally only draws 30 frames per second dontcha know?
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qboolean fullscreen; //oposite of windowed.
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char renderername[256]; //Human readable
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int vidbugs; //flags for the buggy implementations of opengl or whatever.
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} vidinfo_t;
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//is there any point to these?
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enum {
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VB_NOSCALE = 1<<0, //software rendering, incapable of scaling.
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VB_NOCOLOUR = 1<<1, //software rendering that doesn't allow belnding colours. (8 bit paletted)
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VB_NOCOLOURINTERP = 1<<2, //software rendering that supports a blending of colours, but not per vertex.
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VB_NOINTERPOLATEALPHA = 1<<3, //riva128
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VB_NOMODULATEALPHA = 1<<4, //ragepro
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VB_NOSRCTIMESDST = 1<<5, //permedia
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};
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typedef enum {
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SID_Q2STATUSBAR = -4,
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SID_Q2LAYOUT = -3,
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SID_CENTERPRINTTEXT = -2,
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SID_SERVERNAME = -1,
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//q2's config strings come here.
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} stringid_e;
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#define UI_API_VERSION 5000
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typedef enum {
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UI_GETAPIVERSION = 0,
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UI_INIT = 1,
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UI_SHUTDOWN = 2,
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UI_KEY_EVENT = 3,
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UI_MOUSE_DELTA = 4,
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UI_DRAWMENU = 5,
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UI_FULLSCREEN = 6,
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//return value expected
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//0 means don't take input
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//1 means engine should skip map/scrback update,
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//2 means fade the screen or draw console back. (expected to be most used)
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//3 means don't fade the screen
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UI_DRAWSTATUSBAR = 500,
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UI_MOUSE_POS,
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UI_INTERMISSION,
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UI_FINALE,
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UI_STRINGCHANGED, //parma is the string id
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UI_NEWSERVER //indicates that all the strings have changed.
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} uiExport_t;
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typedef enum {
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UI_SYSERROR = 0,
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UI_PRINT = 1,
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UI_CVAR_SET = 3,
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UI_CVAR_GET_VALUE = 4,
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UI_CVAR_GET_STRING = 5,
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UI_CVAR_SET_VALUE = 6,
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UI_CVAR_RESET = 7, //not yet implemented
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UI_CBUF_ADD_COMMAND = 12,
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UI_FS_OPEN = 13,
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UI_FS_READ = 14,
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UI_FS_WRITE = 15,
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UI_FS_CLOSE = 16,
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UI_FS_LISTFILES = 17,
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UI_PRECACHE_MODEL = 18,
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UI_PRECACHE_SKIN = 19, //fte doesn't implement.
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UI_DRAW_CACHEPIC = 20,
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UI_SCENE_CLEAR = 21,
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UI_SCENE_ADD_ENTITY = 22,
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UI_SCENE_ADD_LIGHT = 24, //non-functional
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UI_SCENE_RENDER = 25,
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UI_DRAW_COLOUR = 26,
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UI_DRAW_IMAGE = 27,
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UI_LERP_TAG = 29, //currently non-functional.
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UI_SOUND_PRECACHE = 31,
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UI_SOUND_PLAY = 32,
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UI_KEY_NAME = 33, //retrieves text for the name of a key - eg leftarrow
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UI_KEY_GETBINDING = 34,
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UI_KEY_SETBINDING = 35,
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UI_KEY_ISDOWN = 36,
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UI_KEY_CLEARALL = 39,
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UI_KEY_GETDEST = 40,
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UI_KEY_SETDEST = 41,
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UI_GET_VID_CONFIG = 43, //very minimal
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UI_GET_CLIENT_STATE = 44, //not going to do anything btw.
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UI_GET_SERVERINFO = 45,
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//server browser stuph.
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UI_MS_GETSERVERCOUNT = 46,
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UI_CLEAR_PINGS = 47,
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UI_GET_PINGADDRESS = 48,
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UI_GET_PINGINFO = 49,
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UI_CVAR_REGISTER = 50,
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UI_CVAR_UPDATE = 51,
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UI_MEM_AVAILABLE = 52,
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UI_CDKEY_GET = 53,
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UI_CDKEY_SET = 54,
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UI_REGISTERFRONT = 55,
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UI_GET_REALTIME = 62,
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UI_LAN_GET_COUNT = 65,
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UI_LAN_GET_ADDRESS = 66,
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UI_SOMETHINGTHATRETURNSTRUE = 81,
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UI_SOMETHINGTODOWITHPUNKBUSTER = 87,
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UI_MEMSET = 100,
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UI_MEMMOVE = 101,
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UI_STRNCPY = 102,
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UI_SIN = 103,
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UI_COS = 104,
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UI_ATAN2 = 105,
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UI_SQRT = 106,
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UI_FLOOR = 107,
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UI_CEIL = 108,
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UI_CACHE_PIC = 500,
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UI_PICFROMWAD = 501,
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UI_GETPLAYERINFO = 502,
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UI_GETSTAT = 503,
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UI_GETVIDINFO = 504,
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UI_GET_STRING = 510,
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} ui_builtinnum_t; |