fteqw/engine/gl
Mark Olsen 16d52bd692 Multitexturing is now enabled even if you haven't got glMultiTexCoord3fARB.
Added glDrawRangeElements "emulation" using glDrawElements for systems without
glDrawRangeElements.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1044 fc73d0e0-1445-4013-8a0c-d673dee63da5
2005-05-21 01:33:58 +00:00
..
gltod3d CSQC support changes and some small bugfixes. 2005-02-12 18:56:04 +00:00
gl_alias.c Support DP style skin files on zym models. 2005-05-19 02:43:11 +00:00
gl_backend.c Changed vec4_t down to vec3_t, got the server browser integrated with the menu.dat. csqc is having fun, and nexuiz should work better. Enjoy. 2005-05-13 10:42:48 +00:00
gl_draw.c Hopefully, the server will now run on 64bit archetectures. 2005-05-17 02:36:54 +00:00
gl_draw.h CSQC support changes and some small bugfixes. 2005-02-12 18:56:04 +00:00
gl_hlmdl.c Stuff 2005-04-16 16:21:27 +00:00
gl_model.c r_lightmap_saturation 2005-05-18 01:40:01 +00:00
gl_model.h Changed vec4_t down to vec3_t, got the server browser integrated with the menu.dat. csqc is having fun, and nexuiz should work better. Enjoy. 2005-05-13 10:42:48 +00:00
gl_ngraph.c changed gl -> qgl 2005-01-07 02:59:56 +00:00
gl_ppl.c Hopefully, the server will now run on 64bit archetectures. 2005-05-17 02:36:54 +00:00
gl_rlight.c Stuff 2005-04-16 16:21:27 +00:00
gl_rmain.c Hopefully, the server will now run on 64bit archetectures. 2005-05-17 02:36:54 +00:00
gl_rmisc.c Hopefully, the server will now run on 64bit archetectures. 2005-05-17 02:36:54 +00:00
gl_rsurf.c qc string_t is now an int instead of char *, stringtable is char * instead of int. 2005-05-15 18:49:04 +00:00
gl_screen.c Changed vec4_t down to vec3_t, got the server browser integrated with the menu.dat. csqc is having fun, and nexuiz should work better. Enjoy. 2005-05-13 10:42:48 +00:00
gl_shader.c Hopefully, the server will now run on 64bit archetectures. 2005-05-17 02:36:54 +00:00
gl_vidcommon.c Multitexturing is now enabled even if you haven't got glMultiTexCoord3fARB. 2005-05-21 01:33:58 +00:00
gl_vidlinuxglx.c Fixed SDL stuff 2005-04-19 19:31:15 +00:00
gl_vidnt.c Changed spikeset. 2005-04-26 16:04:12 +00:00
gl_vidsdl.c Byteswap the palette (for macs). 2005-04-20 23:51:56 +00:00
gl_warp.c qc string_t is now an int instead of char *, stringtable is char * instead of int. 2005-05-15 18:49:04 +00:00
gl_warp_sin.h Initial checkin of OpenGL renderer 2004-08-22 22:29:09 +00:00
glmod_doom.c Compile dammit! 2005-05-14 18:30:06 +00:00
glquake.h Hopefully, the server will now run on 64bit archetectures. 2005-05-17 02:36:54 +00:00
glsupp.h Someone's header file doesn't include these. 2005-01-28 04:27:44 +00:00
ltface.c SOFTWARE RENDERING IS BROKEN: DO NOT USE ASM VERSION. 2005-02-28 07:16:19 +00:00
model_hl.h don't redefine vec4_t 2005-05-14 23:10:38 +00:00
shader.h Stuff 2005-04-16 16:21:27 +00:00