mirror of
https://github.com/nzp-team/fteqw.git
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a4ed95a376
Fixed hexen2 new game menu ignoring class the first time around. Fixed hexen2 pickup glows. Slight loading speed improvement due to testing less texture paths. git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3587 fc73d0e0-1445-4013-8a0c-d673dee63da5 |
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.. | ||
gltod3d | ||
gl_alias.c | ||
gl_backend.c | ||
gl_bloom.c | ||
gl_draw.c | ||
gl_draw.h | ||
gl_font.c | ||
gl_heightmap.c | ||
gl_hlmdl.c | ||
gl_model.c | ||
gl_model.h | ||
gl_ngraph.c | ||
gl_rlight.c | ||
gl_rmain.c | ||
gl_rmisc.c | ||
gl_rsurf.c | ||
gl_screen.c | ||
gl_shader.c | ||
gl_shadow.c | ||
gl_vidcocoa.m | ||
gl_vidcommon.c | ||
gl_vidlinuxglx.c | ||
gl_vidmacos.c | ||
gl_vidmorphos.c | ||
gl_vidnt.c | ||
gl_vidnull.c | ||
gl_vidsdl.c | ||
gl_vidtinyglstubs.c | ||
gl_warp.c | ||
gl_warp_sin.h | ||
glmod_doom.c | ||
glquake.h | ||
glsupp.h | ||
ltface.c | ||
model_hl.h | ||
shader.h |