fteqw/engine/d3d
Spoike 7f6c2054d9 threaded loading code and associated/extensive tweaks.
unified image loading code a little between renderers.
support switching worldmodel in csqc. also associated bugfixes.


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4758 fc73d0e0-1445-4013-8a0c-d673dee63da5
2014-10-05 20:04:11 +00:00
..
d3d11_backend.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
d3d11_image.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
d3d11_shader.c updated mapcluster mode a little, should be more robust now. also supports cross-server events. 2014-09-02 02:44:43 +00:00
d3d_backend.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
d3d_image.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
d3d_shader.c updated mapcluster mode a little, should be more robust now. also supports cross-server events. 2014-09-02 02:44:43 +00:00
vid_d3d.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00
vid_d3d11.c threaded loading code and associated/extensive tweaks. 2014-10-05 20:04:11 +00:00