.. |
altwater.glsl
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rework config.h stuff a little, fixing up numerous ifdefs etc. added some more for potentially smaller builds.
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2017-02-19 00:15:42 +00:00 |
bloom_blur.glsl
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tcpconnect fixes
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2012-01-17 07:57:46 +00:00 |
bloom_filter.glsl
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random hacks to get rtshadows working in the gles/webgl port, no longer depend upon GL_ARB_shadow.
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2014-08-27 08:41:31 +00:00 |
bloom_final.glsl
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fix glsl not being used for skeletal animations (10->50 fps jump)
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2015-07-14 14:47:00 +00:00 |
colourtint.glsl
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Small tweeks, bugfixes, breakages, cleanups...
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2012-05-09 15:30:53 +00:00 |
crepuscular_opaque.glsl
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Small tweeks, bugfixes, breakages, cleanups...
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2012-05-09 15:30:53 +00:00 |
crepuscular_rays.glsl
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qc: qc temp-strings are now garbage collected. this makes strzone redundant.
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2015-01-21 18:18:37 +00:00 |
crepuscular_sky.glsl
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Small tweeks, bugfixes, breakages, cleanups...
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2012-05-09 15:30:53 +00:00 |
default2d.glsl
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fix demo menu with system paths.
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2015-02-02 08:01:53 +00:00 |
defaultadditivesprite.glsl
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Small tweeks, bugfixes, breakages, cleanups...
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2012-05-09 15:30:53 +00:00 |
defaultfill.glsl
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my bulk commits didn't include include file additions. these are needed.
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2013-03-13 22:54:47 +00:00 |
defaultgammacb.glsl
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changed to not load gamecode from quake paths, to avoid issues with buggy quakeworld clients that will freely download stuff from anywhere (not sure what to do about ktx, but it can be reenabled with a cvar).
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2013-05-11 14:02:55 +00:00 |
defaultskin.glsl
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rework config.h stuff a little, fixing up numerous ifdefs etc. added some more for potentially smaller builds.
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2017-02-19 00:15:42 +00:00 |
defaultsky.glsl
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LOTS OF CHANGES. was hoping to get revision 5000 perfect, but really that's never going to happen. this has gone on for too long now.
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2016-07-12 00:40:13 +00:00 |
defaultsprite.glsl
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command argument completion for a few commands.
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2017-07-04 05:07:51 +00:00 |
defaultwall.glsl
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rework config.h stuff a little, fixing up numerous ifdefs etc. added some more for potentially smaller builds.
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2017-02-19 00:15:42 +00:00 |
defaultwarp.glsl
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rework config.h stuff a little, fixing up numerous ifdefs etc. added some more for potentially smaller builds.
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2017-02-19 00:15:42 +00:00 |
depthonly.glsl
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rework config.h stuff a little, fixing up numerous ifdefs etc. added some more for potentially smaller builds.
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2017-02-19 00:15:42 +00:00 |
drawflat_wall.glsl
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Small tweeks, bugfixes, breakages, cleanups...
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2012-05-09 15:30:53 +00:00 |
fixedemu.glsl
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LOTS OF CHANGES. was hoping to get revision 5000 perfect, but really that's never going to happen. this has gone on for too long now.
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2016-07-12 00:40:13 +00:00 |
fxaa.glsl
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vulkan: rewrote render target stuff so bloom, r_projection, fxaa, should now be working.
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2016-07-28 13:18:22 +00:00 |
itemtimer.glsl
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first version with dtls support. disabled for now.
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2017-05-18 10:24:09 +00:00 |
lpp_depthnorm.glsl
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minor fixes.
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2016-11-20 21:05:10 +00:00 |
lpp_light.glsl
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minor fixes.
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2016-11-20 21:05:10 +00:00 |
lpp_wall.glsl
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minor fixes.
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2016-11-20 21:05:10 +00:00 |
menutint.glsl
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my bulk commits didn't include include file additions. these are needed.
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2013-03-13 22:54:47 +00:00 |
postproc_equirectangular.glsl
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LOTS OF CHANGES. was hoping to get revision 5000 perfect, but really that's never going to happen. this has gone on for too long now.
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2016-07-12 00:40:13 +00:00 |
postproc_fisheye.glsl
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Small tweeks, bugfixes, breakages, cleanups...
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2012-05-09 15:30:53 +00:00 |
postproc_laea.glsl
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Added two new projection modes. use r_projection to select alternative projections.
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2015-07-03 02:07:41 +00:00 |
postproc_panorama.glsl
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Added two new projection modes. use r_projection to select alternative projections.
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2015-07-03 02:07:41 +00:00 |
postproc_stereographic.glsl
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Added two new projection modes. use r_projection to select alternative projections.
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2015-07-03 02:07:41 +00:00 |
rtlight.glsl
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playdemo accepts https urls now. will start playing before the file has finished downloading, to avoid unnecessary delays.
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2017-05-10 02:08:58 +00:00 |
terrain.glsl
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add support for symlinks in zips.
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2014-01-13 02:42:25 +00:00 |
underwaterwarp.glsl
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fix nq bob (also fixes show_speed in nq)
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2014-08-19 06:08:23 +00:00 |
wireframe.glsl
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fix wireframe.
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2017-03-06 14:06:12 +00:00 |