mirror of
https://github.com/nzp-team/fteqw.git
synced 2024-11-26 22:01:50 +00:00
776b8f6565
demo menu now properly lists the contents of archives. demos played from subdirs/archives can now chain properly. autodetect nehahra's demos. Add -nehahra argument to register/override cvar defaults (and set the right gamedir+startmap). fix some q2 download bugs. lame attempt at proper sRGB support (gl+vk+d3d9+d3d11 renderers). fix q3bsp wrong-lightmaps bug. match DP's viewzoom behaviour by not applying it when VF_[A]FOV was explicitly used. fix d3d9 issue with missing textures screwing up blend modes. vk: use a staging buffer instead of a staging textures per mip. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5128 fc73d0e0-1445-4013-8a0c-d673dee63da5
128 lines
3.9 KiB
C
128 lines
3.9 KiB
C
/*
|
|
Copyright (C) 1996-1997 Id Software, Inc.
|
|
|
|
This program is free software; you can redistribute it and/or
|
|
modify it under the terms of the GNU General Public License
|
|
as published by the Free Software Foundation; either version 2
|
|
of the License, or (at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
|
|
See the GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program; if not, write to the Free Software
|
|
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|
|
|
*/
|
|
// vid.h -- video driver defs
|
|
|
|
#define VID_CBITS 6
|
|
#define VID_GRADES (1 << VID_CBITS)
|
|
|
|
// a pixel can be one, two, or four bytes
|
|
typedef qbyte pixel_t;
|
|
|
|
typedef enum
|
|
{
|
|
QR_NONE, //server-style operation (no rendering).
|
|
QR_HEADLESS, //no window/rendering at all (system tray only)
|
|
QR_OPENGL, //gl+gles+etc.
|
|
QR_DIRECT3D9, //
|
|
QR_DIRECT3D11, //
|
|
QR_SOFTWARE, //not worth using
|
|
QR_VULKAN, //
|
|
QR_DIRECT3D12, //no implementation
|
|
QR_METAL, //no implementation
|
|
QR_DIRECT3D8 //
|
|
} r_qrenderer_t;
|
|
|
|
typedef struct {
|
|
//you are not allowed to make anything not work if it's not based on these vars...
|
|
int width;
|
|
int height;
|
|
int fullscreen; //0 = windowed. 1 = fullscreen (mode changes). 2 = borderless+maximized
|
|
qboolean stereo;
|
|
qboolean srgb;
|
|
int bpp;
|
|
int rate;
|
|
int wait; //-1 = default, 0 = off, 1 = on, 2 = every other
|
|
int multisample; //for opengl antialiasing (which requires context stuff)
|
|
int triplebuffer;
|
|
char subrenderer[MAX_QPATH];
|
|
struct rendererinfo_s *renderer;
|
|
} rendererstate_t;
|
|
#ifndef SERVERONLY
|
|
extern rendererstate_t currentrendererstate;
|
|
#endif
|
|
|
|
typedef struct vrect_s
|
|
{
|
|
float x,y,width,height;
|
|
} vrect_t;
|
|
typedef struct
|
|
{
|
|
int x;
|
|
int y;
|
|
int width;
|
|
int height;
|
|
int maxheight; //vid.pixelheight or so
|
|
} pxrect_t;
|
|
|
|
typedef struct
|
|
{
|
|
qboolean activeapp;
|
|
qboolean isminimized; //can omit rendering as it won't be seen anyway.
|
|
int fullbright; // index of first fullbright color
|
|
int gammarampsize; //typically 256. but can be up to 1024 (yay 10-bit hardware that's crippled to only actually use 8)
|
|
|
|
unsigned fbvwidth; /*virtual 2d width of the current framebuffer image*/
|
|
unsigned fbvheight; /*virtual 2d height*/
|
|
unsigned fbpwidth; /*physical 2d width of the current framebuffer image*/
|
|
unsigned fbpheight; /*physical 2d height*/
|
|
struct image_s *framebuffer; /*the framebuffer fbo (set by democapture)*/
|
|
|
|
unsigned width; /*virtual 2d screen width*/
|
|
unsigned height; /*virtual 2d screen height*/
|
|
|
|
int numpages;
|
|
qboolean srgb; /*we're forcing linear fragment shaders, both inputs and outputs (and not using srgb as a gamma hack)*/
|
|
|
|
unsigned rotpixelwidth; /*width after rotation in pixels*/
|
|
unsigned rotpixelheight; /*pixel after rotation in pixels*/
|
|
unsigned pixelwidth; /*true height in pixels*/
|
|
unsigned pixelheight; /*true width in pixels*/
|
|
|
|
float dpi_x;
|
|
float dpi_y;
|
|
} viddef_t;
|
|
|
|
extern viddef_t vid; // global video state
|
|
|
|
extern unsigned int d_8to24rgbtable[256];
|
|
extern unsigned int d_8to24bgrtable[256];
|
|
|
|
#ifdef GLQUAKE
|
|
//called when gamma ramps need to be reapplied
|
|
qboolean GLVID_ApplyGammaRamps (unsigned int size, unsigned short *ramps);
|
|
|
|
qboolean GLVID_Init (rendererstate_t *info, unsigned char *palette);
|
|
// Called at startup to set up translation tables, takes 256 8 bit RGB values
|
|
// the palette data will go away after the call, so it must be copied off if
|
|
// the video driver will need it again
|
|
|
|
void GLVID_Shutdown (void);
|
|
// Called at shutdown
|
|
|
|
void GLVID_Crashed(void);
|
|
|
|
void GLVID_Update (vrect_t *rects);
|
|
// flushes the given rectangles from the view buffer to the screen
|
|
|
|
void GLVID_SwapBuffers(void);
|
|
enum uploadfmt;
|
|
char *GLVID_GetRGBInfo(int *bytestride, int *truewidth, int *trueheight, enum uploadfmt *fmt);
|
|
void GLVID_SetCaption(const char *caption);
|
|
#endif
|