..
altwater.glsl
implement ripplemaps. currently requires explicit mod support to use properly.
2012-05-14 01:41:08 +00:00
bloom_blur.glsl
tcpconnect fixes
2012-01-17 07:57:46 +00:00
bloom_filter.glsl
added args to the bloom shader for better tweekage.
2012-05-11 01:57:00 +00:00
bloom_final.glsl
added args to the bloom shader for better tweekage.
2012-05-11 01:57:00 +00:00
colourtint.glsl
Small tweeks, bugfixes, breakages, cleanups...
2012-05-09 15:30:53 +00:00
crepuscular_opaque.glsl
Small tweeks, bugfixes, breakages, cleanups...
2012-05-09 15:30:53 +00:00
crepuscular_rays.glsl
Small tweeks, bugfixes, breakages, cleanups...
2012-05-09 15:30:53 +00:00
crepuscular_sky.glsl
Small tweeks, bugfixes, breakages, cleanups...
2012-05-09 15:30:53 +00:00
default2d.glsl
Small tweeks, bugfixes, breakages, cleanups...
2012-05-09 15:30:53 +00:00
defaultadditivesprite.glsl
Small tweeks, bugfixes, breakages, cleanups...
2012-05-09 15:30:53 +00:00
defaultskin.glsl
Small tweeks, bugfixes, breakages, cleanups...
2012-05-09 15:30:53 +00:00
defaultsky.glsl
Small tweeks, bugfixes, breakages, cleanups...
2012-05-09 15:30:53 +00:00
defaultsprite.glsl
Small tweeks, bugfixes, breakages, cleanups...
2012-05-09 15:30:53 +00:00
defaultwall.glsl
Android tweeks
2012-07-05 19:42:36 +00:00
defaultwarp.glsl
Small tweeks, bugfixes, breakages, cleanups...
2012-05-09 15:30:53 +00:00
drawflat_wall.glsl
Small tweeks, bugfixes, breakages, cleanups...
2012-05-09 15:30:53 +00:00
lpp_depthnorm.glsl
Small tweeks, bugfixes, breakages, cleanups...
2012-05-09 15:30:53 +00:00
lpp_light.glsl
Small tweeks, bugfixes, breakages, cleanups...
2012-05-09 15:30:53 +00:00
lpp_wall.glsl
Small tweeks, bugfixes, breakages, cleanups...
2012-05-09 15:30:53 +00:00
postproc_fisheye.glsl
Small tweeks, bugfixes, breakages, cleanups...
2012-05-09 15:30:53 +00:00
postproc_panorama.glsl
Small tweeks, bugfixes, breakages, cleanups...
2012-05-09 15:30:53 +00:00
rtlight.glsl
Fix specular.
2012-07-05 13:09:44 +00:00
terrain.glsl
console should activate on android
2012-07-20 01:46:05 +00:00
underwaterwarp.glsl
Small tweeks, bugfixes, breakages, cleanups...
2012-05-09 15:30:53 +00:00