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adivtab.h
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asm_draw.h
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fixed software skybox rendering
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2006-05-20 04:14:18 +00:00 |
block16.h
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d_draw.s
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Qux removed to a plugin.
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2005-03-01 15:36:23 +00:00 |
d_draw16.s
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Qux removed to a plugin.
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2005-03-01 15:36:23 +00:00 |
d_edge.c
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fixed software skybox rendering
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2006-05-20 04:14:18 +00:00 |
d_fill.c
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d_iface.h
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musicvolume uses callback, cosmetic fix to qclib, disabled sw r_drawflat until there's a solution to make it like gl's r_drawflat
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2006-05-07 20:57:30 +00:00 |
d_ifacea.h
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software transtable rewrite, sw additive support for sprites/blob particles/line particles (no models yet), AddBlend/Trans functions need optimization
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2005-07-29 01:12:09 +00:00 |
d_init.c
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add cl_gunx/cl_guny/cl_gunz, remove r_viewmodelsize until I implement it correctly, misc cleanup
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2006-05-17 23:01:06 +00:00 |
d_local.h
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r_drawflat/r_floorcolour/r_wallcolour for software, use alpha blending instead of stippling for alpha surfaces in software, misc cleanups
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2006-05-14 20:52:13 +00:00 |
d_modech.c
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*** empty log message ***
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2005-03-12 23:40:42 +00:00 |
d_part.c
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scr_conalpha added
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2006-02-25 21:03:56 +00:00 |
d_parta.s
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scr_conalpha added
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2006-02-25 21:03:56 +00:00 |
d_polysa.s
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palette remap per entity for sw
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2005-12-22 20:35:04 +00:00 |
d_polyse.c
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cleanup, change TE_BLOB to TE_TAREXPLOSION in particle sets, change TE_BIGEXPLOSION to TE_TEI_BIGEXPLOSION, fix centerprints/stuffcmds not being written to mvds (maybe), misc fixes
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2006-06-02 17:42:36 +00:00 |
d_scan.c
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Okay, it does have a purpose. Skyboxes.
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2006-02-11 03:26:58 +00:00 |
d_scana.s
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Qux removed to a plugin.
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2005-03-01 15:36:23 +00:00 |
d_sky.c
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d_spr8.s
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Qux removed to a plugin.
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2005-03-01 15:36:23 +00:00 |
d_sprite.c
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fix SW since Spike broke it
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2006-02-28 05:50:26 +00:00 |
d_surf.c
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cleanup, change TE_BLOB to TE_TAREXPLOSION in particle sets, change TE_BIGEXPLOSION to TE_TEI_BIGEXPLOSION, fix centerprints/stuffcmds not being written to mvds (maybe), misc fixes
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2006-06-02 17:42:36 +00:00 |
d_trans.c
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fix to master cvars, don't crash when worldmodel doesn't get loaded for the client, misc fixes
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2006-05-25 21:32:32 +00:00 |
d_vars.c
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You realise of course that the only reason this compiled is because the precompiler stuff was in the wrong order...
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2005-02-17 03:36:57 +00:00 |
d_varsa.s
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scr_conalpha added
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2006-02-25 21:03:56 +00:00 |
d_zpoint.c
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nonintel.c
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r_aclip.c
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warning cleanup
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2006-04-16 03:55:55 +00:00 |
r_aclipa.s
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Qux removed to a plugin.
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2005-03-01 15:36:23 +00:00 |
r_alias.c
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warning cleanup
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2006-04-16 03:55:55 +00:00 |
r_aliasa.s
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Qux removed to a plugin.
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2005-03-01 15:36:23 +00:00 |
r_bsp.c
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add r_drawflat_nonworldmodel, defaults to 0
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2006-06-04 16:02:03 +00:00 |
r_draw.c
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vector op cleanups, added pr_droptofloorunits, sets how many units droptofloor QuakeC call will drop, defaults to "" which drops up to 256 units (Quake default)
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2006-05-29 04:50:24 +00:00 |
r_drawa.s
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CSQC is standard now, and secure via the same md4 as a map currently has.
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2005-03-10 03:55:18 +00:00 |
r_edge.c
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use better mixing for 8-bit sounds, some cleanup
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2006-05-08 21:02:39 +00:00 |
r_edgea.s
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Qux removed to a plugin.
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2005-03-01 15:36:23 +00:00 |
r_light.c
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optimization to dlights, slight FPS increase
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2006-05-11 03:14:41 +00:00 |
r_local.h
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musicvolume uses callback, cosmetic fix to qclib, disabled sw r_drawflat until there's a solution to make it like gl's r_drawflat
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2006-05-07 20:57:30 +00:00 |
r_main.c
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force flame models to render fullbright, very slight fps increase with r_shadows
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2006-06-08 06:24:07 +00:00 |
r_misc.c
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r_wateralpha for software rendering
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2006-05-14 21:43:35 +00:00 |
r_shared.h
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r_sky.c
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Lots of stuff.
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2004-12-24 08:45:56 +00:00 |
r_sprite.c
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Fixed a sizeof bug which affected non-32bit systems (sizeof on pointer to float instead of sizeof on the float)
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2005-12-02 23:59:40 +00:00 |
r_surf.c
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add r_drawflat_nonworldmodel, defaults to 0
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2006-06-04 16:02:03 +00:00 |
r_vars.c
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r_varsa.s
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surf8.s
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Qux removed to a plugin.
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2005-03-01 15:36:23 +00:00 |
surf16.s
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Qux removed to a plugin.
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2005-03-01 15:36:23 +00:00 |
sw_draw.c
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fix without Q2CLIENT/NQPROT build, software renderer with plugins fix, misc fixes
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2006-05-28 21:56:04 +00:00 |
sw_draw.h
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color/alpha blending for 8-bit sw 2D image routines, fix to 8-bit sw characters with alpha, removed conchars hack from image loading and made conchars load into cache on init
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2006-02-24 22:41:19 +00:00 |
sw_model.c
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force flame models to render fullbright, very slight fps increase with r_shadows
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2006-06-08 06:24:07 +00:00 |
sw_screen.c
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cleanup, change TE_BLOB to TE_TAREXPLOSION in particle sets, change TE_BIGEXPLOSION to TE_TEI_BIGEXPLOSION, fix centerprints/stuffcmds not being written to mvds (maybe), misc fixes
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2006-06-02 17:42:36 +00:00 |
vid_ddraw.c
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Works again, but ddraw still utterly refuses to listen to refresh rates.
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2005-06-13 05:56:01 +00:00 |
vid_dib.c
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windowed sw fix
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2004-10-05 16:17:40 +00:00 |
vid_morphos.c
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Added the MorphOS files.
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2006-03-06 22:10:32 +00:00 |
vid_sdl.c
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Qux removed to a plugin.
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2005-03-01 15:36:23 +00:00 |
vid_win2.c
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improve colormap generation for 16-bpp software
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2006-03-11 07:55:04 +00:00 |
vid_x.c
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some input cleanup, restarts should work a bit better
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2006-05-10 22:12:20 +00:00 |