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https://github.com/nzp-team/fteqw.git
synced 2024-12-18 00:11:55 +00:00
f23cf8b861
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@134 fc73d0e0-1445-4013-8a0c-d673dee63da5
3606 lines
86 KiB
C
3606 lines
86 KiB
C
/*
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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// models.c -- model loading and caching
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// models are the only shared resource between a client and server running
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// on the same machine.
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#include "quakedef.h"
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#include "r_local.h"
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model_t *loadmodel;
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char loadname[32]; // for hunk tags
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void SWMod_LoadSpriteModel (model_t *mod, void *buffer);
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void SWMod_LoadSprite2Model (model_t *mod, void *buffer);
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void SWMod_LoadBrushModel (model_t *mod, void *buffer);
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void Mod_LoadQ2BrushModel (model_t *mod, void *buffer);
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void SWMod_LoadAliasModel (model_t *mod, void *buffer);
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void SWMod_LoadAlias2Model (model_t *mod, void *buffer);
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void SWMod_LoadAlias3Model (model_t *mod, void *buffer);
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model_t *SWMod_LoadModel (model_t *mod, qboolean crash);
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int Mod_ReadFlagsFromMD1(char *name, int md3version);
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qbyte mod_novis[MAX_MAP_LEAFS/8];
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#define MAX_MOD_KNOWN 1024
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model_t mod_known[MAX_MOD_KNOWN];
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int mod_numknown;
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#ifdef SERVERONLY
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#define SWMod_FindName Mod_FindName
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#define SWMod_ForName Mod_ForName
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#define SWMod_LeafPVS Mod_LeafPVS
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#define SWMod_PointInLeaf Mod_PointInLeaf
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#define SWMod_ClearAll Mod_ClearAll
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#define SWMod_Init Mod_Init
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#endif
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/*
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===============
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Mod_Init
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===============
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*/
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void SWMod_Init (void)
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{
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mod_numknown = 0;
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memset (mod_novis, 0xff, sizeof(mod_novis));
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Cmd_RemoveCommand("mod_texturelist");
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}
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void SWMod_Think(void)
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{
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}
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/*
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===============
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Mod_Init
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Caches the data if needed
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===============
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*/
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void *SWMod_Extradata (model_t *mod)
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{
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void *r;
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r = Cache_Check (&mod->cache);
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if (r)
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return r;
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SWMod_LoadModel (mod, true);
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if (!mod->cache.data)
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Sys_Error ("Mod_Extradata: caching failed");
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return mod->cache.data;
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}
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/*
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===============
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Mod_PointInLeaf
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===============
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*/
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int SWMod_LeafForPoint (vec3_t p, model_t *model)
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{
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mnode_t *node;
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float d;
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mplane_t *plane;
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if (model->fromgame == fg_quake2 || model->fromgame == fg_quake3)
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{
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return CM_PointLeafnum(p);
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}
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if (!model || !model->nodes)
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Sys_Error ("Mod_PointInLeaf: bad model");
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node = model->nodes;
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while (1)
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{
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if (node->contents < 0)
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return (mleaf_t *)node - model->leafs;
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plane = node->plane;
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d = DotProduct (p,plane->normal) - plane->dist;
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if (d > 0)
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node = node->children[0];
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else
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node = node->children[1];
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}
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return 0; // never reached
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}
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mleaf_t *SWMod_PointInLeaf (vec3_t p, model_t *model)
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{
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return model->leafs + SWMod_LeafForPoint(p, model);
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}
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/*
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===================
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Mod_DecompressVis
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===================
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*/
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qbyte *SWMod_DecompressVis (qbyte *in, model_t *model, qbyte *decompressed)
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{
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int c;
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qbyte *out;
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int row;
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row = (model->numleafs+7)>>3;
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out = decompressed;
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#if 0
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memcpy (out, in, row);
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#else
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if (!in)
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{ // no vis info, so make all visible
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while (row)
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{
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*out++ = 0xff;
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row--;
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}
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return decompressed;
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}
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do
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{
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if (*in)
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{
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*out++ = *in++;
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continue;
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}
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c = in[1];
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in += 2;
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while (c)
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{
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*out++ = 0;
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c--;
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}
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} while (out - decompressed < row);
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#endif
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return decompressed;
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}
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qbyte *SWMod_LeafPVS (mleaf_t *leaf, model_t *model, qbyte *buffer)
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{
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static qbyte decompressed[MAX_MAP_LEAFS/8];
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if (leaf == model->leafs)
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return mod_novis;
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if (!buffer)
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buffer = decompressed;
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return SWMod_DecompressVis (leaf->compressed_vis, model, buffer);
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}
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qbyte *SWMod_LeafnumPVS (int ln, model_t *model, qbyte *buffer)
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{
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return SWMod_LeafPVS(model->leafs + ln, model, buffer);
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}
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/*
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===================
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Mod_ClearAll
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===================
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*/
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void SWMod_ClearAll (void)
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{
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int i;
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model_t *mod;
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for (i=0 , mod=mod_known ; i<mod_numknown ; i++, mod++)
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if (mod->type != mod_alias)
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mod->needload = true;
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}
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/*
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==================
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Mod_FindName
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==================
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*/
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model_t *SWMod_FindName (char *name)
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{
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int i;
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model_t *mod;
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if (!name[0])
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Sys_Error ("Mod_ForName: NULL name");
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//
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// search the currently loaded models
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//
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for (i=0 , mod=mod_known ; i<mod_numknown ; i++, mod++)
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if (!strcmp (mod->name, name) )
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break;
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if (i == mod_numknown)
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{
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if (mod_numknown == MAX_MOD_KNOWN)
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Sys_Error ("mod_numknown == MAX_MOD_KNOWN");
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memset(mod, 0, sizeof(model_t)); //clear the old model as the renderers use the same globals
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strcpy (mod->name, name);
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mod->needload = true;
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mod_numknown++;
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mod->particleeffect = -1;
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mod->nodefaulttrail = false;
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}
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return mod;
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}
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/*
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==================
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Mod_TouchModel
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==================
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*/
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void SWMod_TouchModel (char *name)
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{
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model_t *mod;
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mod = SWMod_FindName (name);
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if (!mod->needload)
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{
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if (mod->type == mod_alias)
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Cache_Check (&mod->cache);
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}
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}
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/*
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==================
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Mod_LoadModel
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Loads a model into the cache
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==================
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*/
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model_t *SWMod_LoadModel (model_t *mod, qboolean crash)
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{
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void *d;
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unsigned *buf = NULL;
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qbyte stackbuf[1024]; // avoid dirtying the cache heap
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char *ext;
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if (!mod->needload)
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{
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if (mod->type == mod_alias)
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{
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d = Cache_Check (&mod->cache);
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if (d)
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return mod;
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}
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else
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return mod; // not cached at all
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}
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//
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// because the world is so huge, load it one piece at a time
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//
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//look for a replacement
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ext = COM_FileExtension(mod->name);
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#ifndef SERVERONLY
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if (!isDedicated && (!Q_strcasecmp(ext, "mdl") || !Q_strcasecmp(ext, "bsp")))
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{
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char mdlbase[MAX_QPATH];
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COM_StripExtension(mod->name, mdlbase);
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if (!buf)
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buf = (unsigned *)COM_LoadStackFile (va("%s.md3", mdlbase), stackbuf, sizeof(stackbuf));
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if (!buf)
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buf = (unsigned *)COM_LoadStackFile (va("%s.md2", mdlbase), stackbuf, sizeof(stackbuf));
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}
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#endif
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if (!buf)
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{
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//
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// load the file
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//
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buf = (unsigned *)COM_LoadStackFile (mod->name, stackbuf, sizeof(stackbuf));
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if (!buf)
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{
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if (crash)
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Sys_Error ("Mod_NumForName: %s not found", mod->name);
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mod->type = mod_dummy;
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mod->mins[0] = -16;
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mod->mins[1] = -16;
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mod->mins[2] = -16;
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mod->maxs[0] = 16;
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mod->maxs[1] = 16;
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mod->maxs[2] = 16;
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mod->needload = true;
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return mod;
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return NULL;
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}
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}
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//
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// allocate a new model
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//
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COM_FileBase (mod->name, loadname);
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loadmodel = mod;
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#ifndef SERVERONLY
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if (cl.model_precache[1]) //not the world.
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Validation_IncludeFile(mod->name, (char *)buf, com_filesize);
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#endif
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//
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// fill it in
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//
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// call the apropriate loader
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mod->needload = false;
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switch (LittleLong(*(unsigned *)buf))
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{
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#ifndef SERVERONLY
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case IDPOLYHEADER:
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SWMod_LoadAliasModel (mod, buf);
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break;
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case MD2IDALIASHEADER:
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SWMod_LoadAlias2Model (mod, buf);
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break;
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case MD3_IDENT:
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SWMod_LoadAlias3Model (mod, buf);
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break;
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case IDSPRITEHEADER:
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SWMod_LoadSpriteModel (mod, buf);
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break;
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case IDSPRITE2HEADER:
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SWMod_LoadSprite2Model (mod, buf);
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break;
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#endif
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case IDBSPHEADER: //looks like id switched to have proper ids
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Mod_LoadQ2BrushModel (mod, buf);
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break;
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case BSPVERSIONHL:
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case BSPVERSION: //hmm.
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SWMod_LoadBrushModel (mod, buf);
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break;
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default: //some telejano mods can do this
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if (crash)
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Sys_Error ("Mod_NumForName: %s not found", mod->name);
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mod->type = mod_dummy;
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mod->mins[0] = -16;
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mod->mins[1] = -16;
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mod->mins[2] = -16;
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mod->maxs[0] = 16;
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mod->maxs[1] = 16;
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mod->maxs[2] = 16;
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mod->needload = true;
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return mod;
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}
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R_DefaultTrail(mod);
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return mod;
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}
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/*
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==================
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Mod_ForName
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Loads in a model for the given name
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==================
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*/
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model_t *SWMod_ForName (char *name, qboolean crash)
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{
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model_t *mod;
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mod = SWMod_FindName (name);
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return SWMod_LoadModel (mod, crash);
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}
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/*
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===============================================================================
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BRUSHMODEL LOADING
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===============================================================================
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*/
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qbyte *mod_base;
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/*
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=================
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Mod_LoadTextures
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=================
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*/
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#ifndef SERVERONLY
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void SWMod_LoadTextures (lump_t *l)
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{
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int i, j, pixels, num, max, altmax;
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miptex_t *mt;
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texture_t *tx, *tx2;
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texture_t *anims[10];
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texture_t *altanims[10];
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dmiptexlump_t *m;
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if (!l->filelen)
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{
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loadmodel->textures = NULL;
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return;
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}
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m = (dmiptexlump_t *)(mod_base + l->fileofs);
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m->nummiptex = LittleLong (m->nummiptex);
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loadmodel->numtextures = m->nummiptex;
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loadmodel->textures = Hunk_AllocName (m->nummiptex * sizeof(*loadmodel->textures) , loadname);
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for (i=0 ; i<m->nummiptex ; i++)
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{
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m->dataofs[i] = LittleLong(m->dataofs[i]);
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if (m->dataofs[i] == -1)
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continue;
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mt = (miptex_t *)((qbyte *)m + m->dataofs[i]);
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mt->width = LittleLong (mt->width);
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mt->height = LittleLong (mt->height);
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for (j=0 ; j<MIPLEVELS ; j++)
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mt->offsets[j] = LittleLong (mt->offsets[j]);
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if ( (mt->width & 15) || (mt->height & 15) )
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Sys_Error ("Texture %s is not 16 aligned", mt->name);
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if (!mt->offsets[0]) //external hl texture.
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{
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int pb;
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if (r_usinglits) //allocate enough mem
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pb = 4;
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else
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pb = 1;
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pixels = mt->width*pb*mt->height/64*85;
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tx = Hunk_AllocName (sizeof(texture_t) +pixels, mt->name ); //allocate enough to cover it.
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tx->pixbytes = pb;
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loadmodel->textures[i] = tx;
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memcpy (tx->name, mt->name, sizeof(tx->name));
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tx->width = mt->width;
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tx->height = mt->height;
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for (j=0 ; j<MIPLEVELS ; j++)
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tx->offsets[j] = 0;//mt->offsets[j] + sizeof(texture_t) - sizeof(miptex_t);
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// the pixels immediately follow the structures
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memset ( tx+1, 7, pixels); //set it all to 7 for no particular reason.
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R_AddBulleten(tx);
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continue;
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}
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else if (loadmodel->fromgame == fg_halflife) //internal hl texture
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{
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qboolean alphaed;
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int pb;
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if (r_usinglits) //allocate enough mem
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pb = 4;
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else
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pb = 1;
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pixels = (mt->width*pb*mt->height)*85/64;
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tx = Hunk_AllocName (sizeof(texture_t) +pixels, loadname );
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tx->pixbytes = pb;
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loadmodel->textures[i] = tx;
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memcpy (tx->name, mt->name, sizeof(tx->name));
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tx->width = mt->width;
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tx->height = mt->height;
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for (j=0 ; j<MIPLEVELS ; j++)
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tx->offsets[j] = (mt->offsets[j]-sizeof(miptex_t))*4 + sizeof(texture_t);
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// the pixels immediately follow the structures
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if (pb == 4)
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{
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memcpy ( tx+1, W_ConvertWAD3Texture(mt, &mt->width, &mt->height, &alphaed), pixels);
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}
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else
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{ //need to convert it down
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int k;
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qbyte *in;
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qbyte *out;
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out = (qbyte *)(tx+1);
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in = W_ConvertWAD3Texture(mt, &mt->width, &mt->height, &alphaed);
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tx->offsets[0] = (char *)out - (char *)tx;
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for (j = 0; j < mt->width*mt->height; j++, in+=4)
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{
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if (in[3] == 0)
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*out++ = 255;
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else
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*out++ = GetPalette(in[0], in[1], in[2]);
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}
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in = out-mt->width*mt->height; //shrink mips.
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tx->offsets[1] = (char *)out - (char *)tx;
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for (j = 0; j < tx->height; j+=2) //we could convert mip[1], but shrinking is probably faster.
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for (k = 0; k < tx->width; k+=2)
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*out++ = in[k + tx->width*j];
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tx->offsets[2] = (char *)out - (char *)tx;
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for (j = 0; j < tx->height; j+=4)
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for (k = 0; k < tx->width; k+=4)
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*out++ = in[k + tx->width*j];
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|
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tx->offsets[3] = (char *)out - (char *)tx;
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for (j = 0; j < tx->height; j+=8)
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for (k = 0; k < tx->width; k+=8)
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*out++ = in[k + tx->width*j];
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}
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|
|
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// if (!Q_strncmp(mt->name,"sky",3))
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// R_InitSky (tx);
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#ifdef PEXT_BULLETENS
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// else
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R_AddBulleten(tx);
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|
#endif
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continue;
|
|
}
|
|
//internal 8bit texture
|
|
pixels = mt->width*mt->height/64*85;
|
|
|
|
tx = Hunk_AllocName (sizeof(texture_t) +pixels, loadname );
|
|
tx->pixbytes = 1;
|
|
loadmodel->textures[i] = tx;
|
|
|
|
memcpy (tx->name, mt->name, sizeof(tx->name));
|
|
tx->width = mt->width;
|
|
tx->height = mt->height;
|
|
for (j=0 ; j<MIPLEVELS ; j++)
|
|
tx->offsets[j] = mt->offsets[j] + sizeof(texture_t) - sizeof(miptex_t);
|
|
// the pixels immediately follow the structures
|
|
memcpy ( tx+1, mt+1, pixels);
|
|
|
|
if (!Q_strncmp(mt->name,"sky",3))
|
|
R_InitSky (tx);
|
|
#ifdef PEXT_BULLETENS
|
|
else R_AddBulleten(tx);
|
|
#endif
|
|
}
|
|
|
|
//
|
|
// sequence the animations
|
|
//
|
|
for (i=0 ; i<m->nummiptex ; i++)
|
|
{
|
|
tx = loadmodel->textures[i];
|
|
if (!tx || tx->name[0] != '+')
|
|
continue;
|
|
if (tx->anim_next)
|
|
continue; // allready sequenced
|
|
|
|
// find the number of frames in the animation
|
|
memset (anims, 0, sizeof(anims));
|
|
memset (altanims, 0, sizeof(altanims));
|
|
|
|
max = tx->name[1];
|
|
altmax = 0;
|
|
if (max >= 'a' && max <= 'z')
|
|
max -= 'a' - 'A';
|
|
if (max >= '0' && max <= '9')
|
|
{
|
|
max -= '0';
|
|
altmax = 0;
|
|
anims[max] = tx;
|
|
max++;
|
|
}
|
|
else if (max >= 'A' && max <= 'J')
|
|
{
|
|
altmax = max - 'A';
|
|
max = 0;
|
|
altanims[altmax] = tx;
|
|
altmax++;
|
|
}
|
|
else
|
|
Sys_Error ("Bad animating texture %s", tx->name);
|
|
|
|
for (j=i+1 ; j<m->nummiptex ; j++)
|
|
{
|
|
tx2 = loadmodel->textures[j];
|
|
if (!tx2 || tx2->name[0] != '+')
|
|
continue;
|
|
if (strcmp (tx2->name+2, tx->name+2))
|
|
continue;
|
|
|
|
num = tx2->name[1];
|
|
if (num >= 'a' && num <= 'z')
|
|
num -= 'a' - 'A';
|
|
if (num >= '0' && num <= '9')
|
|
{
|
|
num -= '0';
|
|
anims[num] = tx2;
|
|
if (num+1 > max)
|
|
max = num + 1;
|
|
}
|
|
else if (num >= 'A' && num <= 'J')
|
|
{
|
|
num = num - 'A';
|
|
altanims[num] = tx2;
|
|
if (num+1 > altmax)
|
|
altmax = num+1;
|
|
}
|
|
else
|
|
Sys_Error ("Bad animating texture %s", tx->name);
|
|
}
|
|
|
|
#define ANIM_CYCLE 2
|
|
// link them all together
|
|
for (j=0 ; j<max ; j++)
|
|
{
|
|
tx2 = anims[j];
|
|
if (!tx2)
|
|
Sys_Error ("Missing frame %i of %s",j, tx->name);
|
|
tx2->anim_total = max * ANIM_CYCLE;
|
|
tx2->anim_min = j * ANIM_CYCLE;
|
|
tx2->anim_max = (j+1) * ANIM_CYCLE;
|
|
tx2->anim_next = anims[ (j+1)%max ];
|
|
if (altmax)
|
|
tx2->alternate_anims = altanims[0];
|
|
}
|
|
for (j=0 ; j<altmax ; j++)
|
|
{
|
|
tx2 = altanims[j];
|
|
if (!tx2)
|
|
Sys_Error ("Missing frame %i of %s",j, tx->name);
|
|
tx2->anim_total = altmax * ANIM_CYCLE;
|
|
tx2->anim_min = j * ANIM_CYCLE;
|
|
tx2->anim_max = (j+1) * ANIM_CYCLE;
|
|
tx2->anim_next = altanims[ (j+1)%altmax ];
|
|
if (max)
|
|
tx2->alternate_anims = anims[0];
|
|
}
|
|
}
|
|
}
|
|
|
|
void SWMod_NowLoadExternal(void)
|
|
{
|
|
int i, j, m, x, y;
|
|
texture_t *tx;
|
|
qbyte *in;
|
|
qbyte *out;
|
|
qboolean alphaed;
|
|
unsigned int *out32;
|
|
int width;
|
|
int height;
|
|
int t;
|
|
for (t=0 ; t<loadmodel->numtextures ; t++)
|
|
{
|
|
tx = loadmodel->textures[t];
|
|
if (tx && !tx->offsets[0])
|
|
{
|
|
in = W_GetTexture(tx->name, &width, &height, &alphaed);
|
|
i=0;
|
|
tx->offsets[0] = sizeof(texture_t);
|
|
tx->offsets[1] = tx->offsets[0] + tx->width*tx->pixbytes*tx->height;
|
|
tx->offsets[2] = tx->offsets[1] + (tx->width*tx->pixbytes*tx->height)/4;
|
|
tx->offsets[3] = tx->offsets[2] + (tx->width*tx->pixbytes*tx->height)/16;
|
|
|
|
if (!in)
|
|
{
|
|
if (tx->pixbytes == 4)
|
|
{
|
|
// out32 = (unsigned int *)((qbyte *)tx+tx->offsets[0]);
|
|
// memset(out32, 255, tx->width*tx->pixbytes*tx->height*85/64);
|
|
for (m=0 ; m<4 ; m++)
|
|
{
|
|
out32 = (int *)((qbyte *)tx + tx->offsets[m]);
|
|
for (y=0 ; y< (tx->height>>m) ; y++)
|
|
for (x=0 ; x< (tx->width>>m) ; x++)
|
|
{
|
|
if ((y/2+x/2)&1)
|
|
*out32++ = 0;
|
|
else if (y/2&1&&x/2&1)
|
|
*out32++ = 0x00007700;
|
|
else
|
|
*out32++ = 0x00000077;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// out = (qbyte *)tx+tx->offsets[0];
|
|
// memset(out32, 15, tx->width*tx->height*85/64); //usually white, anyway...
|
|
for (m=0 ; m<4 ; m++)
|
|
{
|
|
out = (qbyte *)tx + tx->offsets[m];
|
|
for (y=0 ; y< (tx->height>>m) ; y++)
|
|
for (x=0 ; x< (tx->width>>m) ; x++)
|
|
{
|
|
if ((y+x)&1)
|
|
*out++ = 0;
|
|
else
|
|
*out++ = 0xff;
|
|
}
|
|
}
|
|
}
|
|
continue; //bother.
|
|
}
|
|
|
|
if (tx->pixbytes == 4)
|
|
{
|
|
out32 = (unsigned int *)((qbyte *)tx+tx->offsets[0]);
|
|
memcpy(out32, in, tx->width*tx->pixbytes*tx->height*85/64);
|
|
}
|
|
else
|
|
{
|
|
out = (qbyte *)tx+tx->offsets[0];
|
|
for (i=0; i < tx->width*tx->height; i++) //downgrade colour
|
|
{
|
|
if (in[3] == 0)
|
|
*out++ = 255;
|
|
else
|
|
*out++ = GetPalette(in[0], in[1], in[2]);
|
|
in += 4;
|
|
}
|
|
in = (qbyte *)tx+tx->offsets[0]; //shrink mips.
|
|
|
|
for (j = 0; j < tx->height; j+=2) //we could convert mip[1], but shrinking is probably faster.
|
|
for (i = 0; i < tx->width; i+=2)
|
|
*out++ = in[i + tx->width*j];
|
|
|
|
for (j = 0; j < tx->height; j+=4)
|
|
for (i = 0; i < tx->width; i+=4)
|
|
*out++ = in[i + tx->width*j];
|
|
|
|
for (j = 0; j < tx->height; j+=8)
|
|
for (i = 0; i < tx->width; i+=8)
|
|
*out++ = in[i + tx->width*j];
|
|
}
|
|
}
|
|
|
|
}
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Mod_LoadLighting
|
|
=================
|
|
*/
|
|
void SWMod_LoadLighting (lump_t *l)
|
|
{
|
|
extern cvar_t r_loadlits;
|
|
if (!l->filelen)
|
|
{
|
|
loadmodel->lightdata = NULL;
|
|
return;
|
|
}
|
|
if (r_pixbytes == 4) //using 24 bit lighting
|
|
{
|
|
r_usinglits = true;
|
|
if (r_loadlits.value && r_usinglits)
|
|
{
|
|
char litname[MAX_QPATH];
|
|
qbyte *litdata = NULL;
|
|
if (!litdata)
|
|
{
|
|
strcpy(litname, loadmodel->name);
|
|
COM_StripExtension(loadmodel->name, litname);
|
|
COM_DefaultExtension(litname, ".lit");
|
|
litdata = COM_LoadHunkFile(litname);
|
|
}
|
|
if (!litdata)
|
|
{
|
|
strcpy(litname, "lits/");
|
|
COM_StripExtension(COM_SkipPath(loadmodel->name), litname+5);
|
|
strcat(litname, ".lit");
|
|
|
|
litdata = COM_LoadHunkFile(litname);
|
|
}
|
|
if (litdata)
|
|
{
|
|
if (l->filelen != (com_filesize-8)/3)
|
|
Con_Printf("lit \"%s\" doesn't match level. Ignored.\n", litname);
|
|
else if (litdata[0] == 'Q' && litdata[1] == 'L' && litdata[2] == 'I' && litdata[3] == 'T')
|
|
{
|
|
if (LittleLong(*(int *)&litdata[4]) == 1)
|
|
{
|
|
float prop;
|
|
int i;
|
|
qbyte *normal;
|
|
// qbyte max;
|
|
loadmodel->lightdata = litdata+8;
|
|
|
|
//now some cheat protection.
|
|
normal = mod_base + l->fileofs;
|
|
litdata = loadmodel->lightdata;
|
|
|
|
for (i = 0; i < l->filelen; i++) //force it to the same intensity. (or less, depending on how you see it...)
|
|
{
|
|
#define m(a, b, c) (a>(b>c?b:c)?a:(b>c?b:c))
|
|
prop = *normal / (float)m(litdata[0], litdata[1], litdata[2]);
|
|
litdata[0] *= prop;
|
|
litdata[1] *= prop;
|
|
litdata[2] *= prop;
|
|
|
|
normal++;
|
|
litdata+=3;
|
|
}
|
|
//end anti-cheat
|
|
return;
|
|
}
|
|
else
|
|
Con_Printf("\"%s\" isn't a standard version 1 lit\n", litname);
|
|
}
|
|
else
|
|
Con_Printf("lit \"%s\" isn't a lit\n", litname);
|
|
}
|
|
}
|
|
if (loadmodel->fromgame == fg_halflife || loadmodel->fromgame == fg_quake2 || loadmodel->fromgame == fg_quake3) //half-life levels use 24 bit anyway.
|
|
{
|
|
loadmodel->lightdata = Hunk_AllocName ( l->filelen, loadname);
|
|
memcpy (loadmodel->lightdata, mod_base + l->fileofs, l->filelen);
|
|
}
|
|
else if (!r_usinglits)
|
|
{
|
|
loadmodel->lightdata = Hunk_AllocName ( l->filelen, loadname);
|
|
memcpy (loadmodel->lightdata, mod_base + l->fileofs, l->filelen);
|
|
}
|
|
else
|
|
{ //expand to 24 bit
|
|
int i;
|
|
qbyte *dest, *src = mod_base + l->fileofs;
|
|
loadmodel->lightdata = Hunk_AllocName ( l->filelen*3, loadname);
|
|
dest = loadmodel->lightdata;
|
|
for (i = 0; i<l->filelen; i++)
|
|
{
|
|
dest[0] = *src;
|
|
dest[1] = *src;
|
|
dest[2] = *src;
|
|
|
|
src++;
|
|
dest+=3;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
r_usinglits = false;
|
|
if (loadmodel->fromgame == fg_halflife || loadmodel->fromgame == fg_quake2 || loadmodel->fromgame == fg_quake3)
|
|
{
|
|
int i;
|
|
qbyte *out;
|
|
qbyte *in;
|
|
out = loadmodel->lightdata = Hunk_AllocName ( l->filelen/3, loadname);
|
|
in = mod_base + l->fileofs; //24 bit to luminance.
|
|
for (i = 0; i < l->filelen; i+=3)
|
|
*out++ = ((int)in[i] + (int)in[i] + (int)in[i])/3;
|
|
|
|
}
|
|
else
|
|
{//standard Quake
|
|
loadmodel->lightdata = Hunk_AllocName ( l->filelen, loadname);
|
|
memcpy (loadmodel->lightdata, mod_base + l->fileofs, l->filelen);
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
|
|
/*
|
|
=================
|
|
Mod_LoadVisibility
|
|
=================
|
|
*/
|
|
void SWMod_LoadVisibility (lump_t *l)
|
|
{
|
|
if (!l->filelen)
|
|
{
|
|
loadmodel->visdata = NULL;
|
|
return;
|
|
}
|
|
loadmodel->visdata = Hunk_AllocName ( l->filelen, loadname);
|
|
memcpy (loadmodel->visdata, mod_base + l->fileofs, l->filelen);
|
|
}
|
|
|
|
|
|
/*
|
|
=================
|
|
Mod_LoadEntities
|
|
=================
|
|
*/
|
|
void SWMod_LoadEntities (lump_t *l)
|
|
{
|
|
if (!l->filelen)
|
|
{
|
|
loadmodel->entities = NULL;
|
|
return;
|
|
}
|
|
loadmodel->entities = Hunk_AllocName ( l->filelen, loadname);
|
|
memcpy (loadmodel->entities, mod_base + l->fileofs, l->filelen);
|
|
}
|
|
|
|
|
|
/*
|
|
=================
|
|
Mod_LoadVertexes
|
|
=================
|
|
*/
|
|
void SWMod_LoadVertexes (lump_t *l)
|
|
{
|
|
dvertex_t *in;
|
|
mvertex_t *out;
|
|
int i, count;
|
|
|
|
in = (void *)(mod_base + l->fileofs);
|
|
if (l->filelen % sizeof(*in))
|
|
Sys_Error ("MOD_LoadBmodel: funny lump size in %s",loadmodel->name);
|
|
count = l->filelen / sizeof(*in);
|
|
out = Hunk_AllocName ( (count+8)*sizeof(*out), loadname); //spare for skybox
|
|
|
|
loadmodel->vertexes = out;
|
|
loadmodel->numvertexes = count;
|
|
|
|
for ( i=0 ; i<count ; i++, in++, out++)
|
|
{
|
|
out->position[0] = LittleFloat (in->point[0]);
|
|
out->position[1] = LittleFloat (in->point[1]);
|
|
out->position[2] = LittleFloat (in->point[2]);
|
|
}
|
|
}
|
|
|
|
static qboolean hexen2map;
|
|
/*
|
|
=================
|
|
Mod_LoadSubmodels
|
|
=================
|
|
*/
|
|
void SWMod_LoadSubmodels (lump_t *l)
|
|
{
|
|
dq1model_t *inq;
|
|
dh2model_t *inh;
|
|
mmodel_t *out;
|
|
int i, j, count;
|
|
|
|
//this is crazy!
|
|
|
|
inq = (void *)(mod_base + l->fileofs);
|
|
inh = (void *)(mod_base + l->fileofs);
|
|
if (!inq->numfaces)
|
|
{
|
|
hexen2map = true;
|
|
if (l->filelen % sizeof(*inh))
|
|
Sys_Error ("MOD_LoadBmodel: funny lump size in %s",loadmodel->name);
|
|
count = l->filelen / sizeof(*inh);
|
|
out = Hunk_AllocName ( count*sizeof(*out), loadname);
|
|
|
|
loadmodel->submodels = out;
|
|
loadmodel->numsubmodels = count;
|
|
|
|
for ( i=0 ; i<count ; i++, inh++, out++)
|
|
{
|
|
for (j=0 ; j<3 ; j++)
|
|
{ // spread the mins / maxs by a pixel
|
|
out->mins[j] = LittleFloat (inh->mins[j]) - 1;
|
|
out->maxs[j] = LittleFloat (inh->maxs[j]) + 1;
|
|
out->origin[j] = LittleFloat (inh->origin[j]);
|
|
}
|
|
for (j=0 ; j<MAX_MAP_HULLSDH2 ; j++)
|
|
{
|
|
out->headnode[j] = LittleLong (inh->headnode[j]);
|
|
}
|
|
for ( ; j<MAX_MAP_HULLSM ; j++)
|
|
out->headnode[j] = 0;
|
|
for (j=0 ; j<MAX_MAP_HULLSDH2 ; j++)
|
|
out->hullavailable[j] = true;
|
|
for ( ; j<MAX_MAP_HULLSM ; j++)
|
|
out->hullavailable[j] = false;
|
|
out->visleafs = LittleLong (inh->visleafs);
|
|
out->firstface = LittleLong (inh->firstface);
|
|
out->numfaces = LittleLong (inh->numfaces);
|
|
}
|
|
|
|
}
|
|
else
|
|
{
|
|
hexen2map = false;
|
|
if (l->filelen % sizeof(*inq))
|
|
Sys_Error ("MOD_LoadBmodel: funny lump size in %s",loadmodel->name);
|
|
count = l->filelen / sizeof(*inq);
|
|
out = Hunk_AllocName ( count*sizeof(*out), loadname);
|
|
|
|
loadmodel->submodels = out;
|
|
loadmodel->numsubmodels = count;
|
|
|
|
for ( i=0 ; i<count ; i++, inq++, out++)
|
|
{
|
|
for (j=0 ; j<3 ; j++)
|
|
{ // spread the mins / maxs by a pixel
|
|
out->mins[j] = LittleFloat (inq->mins[j]) - 1;
|
|
out->maxs[j] = LittleFloat (inq->maxs[j]) + 1;
|
|
out->origin[j] = LittleFloat (inq->origin[j]);
|
|
}
|
|
for (j=0 ; j<MAX_MAP_HULLSDQ1 ; j++)
|
|
{
|
|
out->headnode[j] = LittleLong (inq->headnode[j]);
|
|
}
|
|
for ( ; j<MAX_MAP_HULLSM ; j++)
|
|
out->headnode[j] = 0;
|
|
for (j=0 ; j<3 ; j++)
|
|
out->hullavailable[j] = true;
|
|
for ( ; j<MAX_MAP_HULLSM ; j++)
|
|
out->hullavailable[j] = false;
|
|
out->visleafs = LittleLong (inq->visleafs);
|
|
out->firstface = LittleLong (inq->firstface);
|
|
out->numfaces = LittleLong (inq->numfaces);
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Mod_LoadEdges
|
|
=================
|
|
*/
|
|
void SWMod_LoadEdges (lump_t *l)
|
|
{
|
|
dedge_t *in;
|
|
medge_t *out;
|
|
int i, count;
|
|
|
|
in = (void *)(mod_base + l->fileofs);
|
|
if (l->filelen % sizeof(*in))
|
|
Sys_Error ("MOD_LoadBmodel: funny lump size in %s",loadmodel->name);
|
|
count = l->filelen / sizeof(*in);
|
|
out = Hunk_AllocName ( (count + 1 + 12) * sizeof(*out), loadname); //spare for skybox
|
|
|
|
loadmodel->edges = out;
|
|
loadmodel->numedges = count;
|
|
|
|
for ( i=0 ; i<count ; i++, in++, out++)
|
|
{
|
|
out->v[0] = (unsigned short)LittleShort(in->v[0]);
|
|
out->v[1] = (unsigned short)LittleShort(in->v[1]);
|
|
}
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Mod_LoadTexinfo
|
|
=================
|
|
*/
|
|
#ifndef SERVERONLY
|
|
void SWMod_LoadTexinfo (lump_t *l)
|
|
{
|
|
texinfo_t *in;
|
|
mtexinfo_t *out;
|
|
int i, j, count;
|
|
int miptex;
|
|
float len1, len2;
|
|
|
|
in = (void *)(mod_base + l->fileofs);
|
|
if (l->filelen % sizeof(*in))
|
|
Sys_Error ("MOD_LoadBmodel: funny lump size in %s",loadmodel->name);
|
|
count = l->filelen / sizeof(*in);
|
|
out = Hunk_AllocName ( count*sizeof(*out), loadname);
|
|
|
|
loadmodel->texinfo = out;
|
|
loadmodel->numtexinfo = count;
|
|
|
|
for ( i=0 ; i<count ; i++, in++, out++)
|
|
{
|
|
for (j=0 ; j<8 ; j++)
|
|
out->vecs[0][j] = LittleFloat (in->vecs[0][j]);
|
|
len1 = Length (out->vecs[0]);
|
|
len2 = Length (out->vecs[1]);
|
|
len1 = (len1 + len2)/2;
|
|
if (len1 < 0.32)
|
|
out->mipadjust = 4;
|
|
else if (len1 < 0.49)
|
|
out->mipadjust = 3;
|
|
else if (len1 < 0.99)
|
|
out->mipadjust = 2;
|
|
else
|
|
out->mipadjust = 1;
|
|
#if 0
|
|
if (len1 + len2 < 0.001)
|
|
out->mipadjust = 1; // don't crash
|
|
else
|
|
out->mipadjust = 1 / floor( (len1+len2)/2 + 0.1 );
|
|
#endif
|
|
|
|
miptex = LittleLong (in->miptex);
|
|
out->flags = LittleLong (in->flags);
|
|
|
|
if (!loadmodel->textures)
|
|
{
|
|
out->texture = r_notexture_mip; // checkerboard texture
|
|
out->flags = 0;
|
|
}
|
|
else
|
|
{
|
|
if (miptex >= loadmodel->numtextures)
|
|
Sys_Error ("miptex >= loadmodel->numtextures");
|
|
out->texture = loadmodel->textures[miptex];
|
|
if (!out->texture)
|
|
{
|
|
out->texture = r_notexture_mip; // texture not found
|
|
out->flags = 0;
|
|
}
|
|
else if (!strncmp(out->texture->name, "sky", 3))
|
|
{
|
|
out->flags |= SURF_SKY;
|
|
}
|
|
else if (!strncmp(out->texture->name, "glass", 5)) //halflife levels
|
|
{
|
|
out->flags |= SURF_TRANS66;
|
|
}
|
|
else if (*out->texture->name == '{') //halflife levels
|
|
{
|
|
// out->flags |= SURF_TRANS66;
|
|
}
|
|
else if (*out->texture->name == '!') //halflife levels
|
|
{
|
|
out->flags |= SURF_WARP | SURF_TRANS33;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
/*
|
|
================
|
|
CalcSurfaceExtents
|
|
|
|
Fills in s->texturemins[] and s->extents[]
|
|
================
|
|
*/
|
|
|
|
void CalcSurfaceExtents (msurface_t *s);
|
|
/*
|
|
{
|
|
float mins[2], maxs[2], val;
|
|
int i,j, e;
|
|
mvertex_t *v;
|
|
mtexinfo_t *tex;
|
|
int bmins[2], bmaxs[2];
|
|
|
|
mins[0] = mins[1] = 999999;
|
|
maxs[0] = maxs[1] = -99999;
|
|
|
|
tex = s->texinfo;
|
|
|
|
for (i=0 ; i<s->numedges ; i++)
|
|
{
|
|
e = loadmodel->surfedges[s->firstedge+i];
|
|
if (e >= 0)
|
|
v = &loadmodel->vertexes[loadmodel->edges[e].v[0]];
|
|
else
|
|
v = &loadmodel->vertexes[loadmodel->edges[-e].v[1]];
|
|
|
|
for (j=0 ; j<2 ; j++)
|
|
{
|
|
val = v->position[0] * tex->vecs[j][0] +
|
|
v->position[1] * tex->vecs[j][1] +
|
|
v->position[2] * tex->vecs[j][2] +
|
|
tex->vecs[j][3];
|
|
if (val < mins[j])
|
|
mins[j] = val;
|
|
if (val > maxs[j])
|
|
maxs[j] = val;
|
|
}
|
|
}
|
|
|
|
for (i=0 ; i<2 ; i++)
|
|
{
|
|
bmins[i] = floor(mins[i]/16);
|
|
bmaxs[i] = ceil(maxs[i]/16);
|
|
|
|
s->texturemins[i] = bmins[i] * 16;
|
|
s->extents[i] = (bmaxs[i] - bmins[i]) * 16;
|
|
if (s->extents[i] < 16)
|
|
s->extents[i] = 16; // take at least one cache block
|
|
|
|
// if ( !(tex->flags & TEX_SPECIAL) && s->extents[i] > 512)
|
|
// Sys_Error ("Bad surface extents");
|
|
}
|
|
}
|
|
*/
|
|
|
|
/*
|
|
=================
|
|
Mod_LoadFaces
|
|
=================
|
|
*/
|
|
#ifndef SERVERONLY
|
|
void SWMod_LoadFaces (lump_t *l)
|
|
{
|
|
dface_t *in;
|
|
msurface_t *out;
|
|
int i, count, surfnum;
|
|
int planenum, side;
|
|
|
|
in = (void *)(mod_base + l->fileofs);
|
|
if (l->filelen % sizeof(*in))
|
|
Sys_Error ("MOD_LoadBmodel: funny lump size in %s",loadmodel->name);
|
|
count = l->filelen / sizeof(*in);
|
|
out = Hunk_AllocName ( (count+6)*sizeof(*out), loadname); //spare for skybox
|
|
|
|
loadmodel->surfaces = out;
|
|
loadmodel->numsurfaces = count;
|
|
|
|
for ( surfnum=0 ; surfnum<count ; surfnum++, in++, out++)
|
|
{
|
|
out->firstedge = LittleLong(in->firstedge);
|
|
out->numedges = LittleShort(in->numedges);
|
|
out->flags = 0;
|
|
|
|
planenum = LittleShort(in->planenum);
|
|
side = LittleShort(in->side);
|
|
if (side)
|
|
out->flags |= SURF_PLANEBACK;
|
|
|
|
out->plane = loadmodel->planes + planenum;
|
|
|
|
out->texinfo = loadmodel->texinfo + LittleShort (in->texinfo);
|
|
|
|
if (!out->texinfo->texture)
|
|
out->texinfo->texture = r_notexture_mip;
|
|
|
|
CalcSurfaceExtents (out);
|
|
|
|
// lighting info
|
|
|
|
for (i=0 ; i<MAXLIGHTMAPS ; i++)
|
|
out->styles[i] = in->styles[i];
|
|
i = LittleLong(in->lightofs);
|
|
if (i == -1)
|
|
out->samples = NULL;
|
|
else if (r_usinglits)
|
|
{
|
|
if (loadmodel->fromgame == fg_halflife)
|
|
out->samples = loadmodel->lightdata + i;
|
|
else
|
|
out->samples = loadmodel->lightdata + i*3;
|
|
}
|
|
else
|
|
{
|
|
if (loadmodel->fromgame == fg_halflife)
|
|
out->samples = loadmodel->lightdata + i/3;
|
|
else
|
|
out->samples = loadmodel->lightdata + i;
|
|
}
|
|
|
|
// set the drawing flags flag
|
|
|
|
if (!Q_strncmp(out->texinfo->texture->name,"sky",3)) // sky
|
|
{
|
|
if (loadmodel->fromgame == fg_halflife)
|
|
out->flags |= SURF_DRAWBACKGROUND;
|
|
else
|
|
out->flags |= (SURF_DRAWSKY | SURF_DRAWTILED);
|
|
continue;
|
|
}
|
|
|
|
if (!Q_strncmp(out->texinfo->texture->name,"*",1)) // turbulent
|
|
{
|
|
out->flags |= (SURF_DRAWTURB | SURF_DRAWTILED);
|
|
for (i=0 ; i<2 ; i++)
|
|
{
|
|
out->extents[i] = 16384;
|
|
out->texturemins[i] = -8192;
|
|
}
|
|
continue;
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
|
|
/*
|
|
=================
|
|
Mod_SetParent
|
|
=================
|
|
*/
|
|
void SWMod_SetParent (mnode_t *node, mnode_t *parent)
|
|
{
|
|
node->parent = parent;
|
|
if (node->contents < 0)
|
|
return;
|
|
SWMod_SetParent (node->children[0], node);
|
|
SWMod_SetParent (node->children[1], node);
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Mod_LoadNodes
|
|
=================
|
|
*/
|
|
void SWMod_LoadNodes (lump_t *l)
|
|
{
|
|
int i, j, count, p;
|
|
dnode_t *in;
|
|
mnode_t *out;
|
|
|
|
in = (void *)(mod_base + l->fileofs);
|
|
if (l->filelen % sizeof(*in))
|
|
Sys_Error ("MOD_LoadBmodel: funny lump size in %s",loadmodel->name);
|
|
count = l->filelen / sizeof(*in);
|
|
out = Hunk_AllocName ( count*sizeof(*out), loadname);
|
|
|
|
loadmodel->nodes = out;
|
|
loadmodel->numnodes = count;
|
|
|
|
for ( i=0 ; i<count ; i++, in++, out++)
|
|
{
|
|
for (j=0 ; j<3 ; j++)
|
|
{
|
|
out->minmaxs[j] = LittleShort (in->mins[j]);
|
|
out->minmaxs[3+j] = LittleShort (in->maxs[j]);
|
|
}
|
|
|
|
p = LittleLong(in->planenum);
|
|
out->plane = loadmodel->planes + p;
|
|
|
|
out->firstsurface = LittleShort (in->firstface);
|
|
out->numsurfaces = LittleShort (in->numfaces);
|
|
|
|
for (j=0 ; j<2 ; j++)
|
|
{
|
|
p = LittleShort (in->children[j]);
|
|
if (p >= 0)
|
|
out->children[j] = loadmodel->nodes + p;
|
|
else
|
|
out->children[j] = (mnode_t *)(loadmodel->leafs + (-1 - p));
|
|
}
|
|
}
|
|
|
|
SWMod_SetParent (loadmodel->nodes, NULL); // sets nodes and leafs
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Mod_LoadLeafs
|
|
=================
|
|
*/
|
|
void SWMod_LoadLeafs (lump_t *l)
|
|
{
|
|
dleaf_t *in;
|
|
mleaf_t *out;
|
|
int i, j, count, p;
|
|
|
|
in = (void *)(mod_base + l->fileofs);
|
|
if (l->filelen % sizeof(*in))
|
|
Sys_Error ("MOD_LoadBmodel: funny lump size in %s",loadmodel->name);
|
|
count = l->filelen / sizeof(*in);
|
|
out = Hunk_AllocName ( count*sizeof(*out), loadname);
|
|
|
|
loadmodel->leafs = out;
|
|
loadmodel->numleafs = count;
|
|
|
|
for ( i=0 ; i<count ; i++, in++, out++)
|
|
{
|
|
for (j=0 ; j<3 ; j++)
|
|
{
|
|
out->minmaxs[j] = LittleShort (in->mins[j]);
|
|
out->minmaxs[3+j] = LittleShort (in->maxs[j]);
|
|
}
|
|
|
|
p = LittleLong(in->contents);
|
|
out->contents = p;
|
|
|
|
out->firstmarksurface = loadmodel->marksurfaces +
|
|
LittleShort(in->firstmarksurface);
|
|
out->nummarksurfaces = LittleShort(in->nummarksurfaces);
|
|
|
|
p = LittleLong(in->visofs);
|
|
if (p == -1)
|
|
out->compressed_vis = NULL;
|
|
else
|
|
out->compressed_vis = loadmodel->visdata + p;
|
|
out->efrags = NULL;
|
|
|
|
for (j=0 ; j<4 ; j++)
|
|
out->ambient_sound_level[j] = in->ambient_level[j];
|
|
}
|
|
}
|
|
|
|
//these are used to boost other info sizes
|
|
int numsuplementryplanes;
|
|
int numsuplementryclipnodes;
|
|
void *suplementryclipnodes;
|
|
void *suplementryplanes;
|
|
void *crouchhullfile;
|
|
|
|
qbyte *COM_LoadMallocFile (char *path);
|
|
void SWMod_LoadCrouchHull(void)
|
|
{
|
|
int i;
|
|
int numsm;
|
|
char crouchhullname[MAX_QPATH];
|
|
int *data;
|
|
|
|
// dclipnode_t *cn;
|
|
|
|
numsuplementryplanes = numsuplementryclipnodes = 0;
|
|
|
|
//find a name for a ccn and try to load it.
|
|
strcpy(crouchhullname, loadmodel->name);
|
|
COM_StripExtension(loadmodel->name, crouchhullname);
|
|
COM_DefaultExtension(crouchhullname, ".crh"); //crouch hull
|
|
|
|
crouchhullfile = COM_LoadMallocFile(crouchhullname); //or otherwise temporary storage. load on hunk if you want, but that would be a waste.
|
|
if (!crouchhullfile)
|
|
return;
|
|
|
|
if (LittleLong(((int *)crouchhullfile)[0]) != ('Q') + ('C'<<8) + ('C'<<16) + ('N'<<24)) //make sure it's the right version
|
|
return;
|
|
|
|
if (LittleLong(((int *)crouchhullfile)[1]) != 0) //make sure it's the right version
|
|
return;
|
|
|
|
numsm = LittleLong(((int *)crouchhullfile)[2]);
|
|
if (numsm != loadmodel->numsubmodels) //not compatable
|
|
return;
|
|
|
|
numsuplementryplanes = LittleLong(((int *)crouchhullfile)[3]);
|
|
numsuplementryclipnodes = LittleLong(((int *)crouchhullfile)[4]);
|
|
|
|
data = &((int *)crouchhullfile)[5];
|
|
|
|
for (i = 0; i < numsm; i++) //load headnode references
|
|
{
|
|
loadmodel->submodels[i].headnode[3] = LittleLong(*data)+1;
|
|
data++;
|
|
}
|
|
|
|
suplementryplanes = data;
|
|
suplementryclipnodes = (qbyte*)data + sizeof(dplane_t)*numsuplementryplanes;
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Mod_LoadClipnodes
|
|
=================
|
|
*/
|
|
void SWMod_LoadClipnodes (lump_t *l)
|
|
{
|
|
dclipnode_t *in, *out;
|
|
int i, count;
|
|
hull_t *hull;
|
|
|
|
in = (void *)(mod_base + l->fileofs);
|
|
if (l->filelen % sizeof(*in))
|
|
Sys_Error ("MOD_LoadBmodel: funny lump size in %s",loadmodel->name);
|
|
count = l->filelen / sizeof(*in);
|
|
out = Hunk_AllocName ( (count+numsuplementryclipnodes)*sizeof(*out), loadname);//space for both
|
|
|
|
loadmodel->clipnodes = out;
|
|
loadmodel->numclipnodes = count+numsuplementryclipnodes;
|
|
|
|
if (hexen2map)
|
|
{ //hexen2.
|
|
hexen2map=false;
|
|
hull = &loadmodel->hulls[1];
|
|
hull->clipnodes = out;
|
|
hull->firstclipnode = 0;
|
|
hull->lastclipnode = count-1;
|
|
hull->planes = loadmodel->planes;
|
|
hull->clip_mins[0] = -16;
|
|
hull->clip_mins[1] = -16;
|
|
hull->clip_mins[2] = -24;
|
|
hull->clip_maxs[0] = 16;
|
|
hull->clip_maxs[1] = 16;
|
|
hull->clip_maxs[2] = 32;
|
|
hull->available = true;
|
|
|
|
hull = &loadmodel->hulls[2];
|
|
hull->clipnodes = out;
|
|
hull->firstclipnode = 0;
|
|
hull->lastclipnode = count-1;
|
|
hull->planes = loadmodel->planes;
|
|
hull->clip_mins[0] = -24;
|
|
hull->clip_mins[1] = -24;
|
|
hull->clip_mins[2] = -20;
|
|
hull->clip_maxs[0] = 24;
|
|
hull->clip_maxs[1] = 24;
|
|
hull->clip_maxs[2] = 20;
|
|
hull->available = true;
|
|
|
|
hull = &loadmodel->hulls[3];
|
|
hull->clipnodes = out;
|
|
hull->firstclipnode = 0;
|
|
hull->lastclipnode = count-1;
|
|
hull->planes = loadmodel->planes;
|
|
hull->clip_mins[0] = -16;
|
|
hull->clip_mins[1] = -16;
|
|
hull->clip_mins[2] = -12;
|
|
hull->clip_maxs[0] = 16;
|
|
hull->clip_maxs[1] = 16;
|
|
hull->clip_maxs[2] = 16;
|
|
hull->available = true;
|
|
|
|
hull = &loadmodel->hulls[4];
|
|
hull->clipnodes = out;
|
|
hull->firstclipnode = 0;
|
|
hull->lastclipnode = count-1;
|
|
hull->planes = loadmodel->planes;
|
|
hull->clip_mins[0] = -40;
|
|
hull->clip_mins[1] = -40;
|
|
hull->clip_mins[2] = -42;
|
|
hull->clip_maxs[0] = 40;
|
|
hull->clip_maxs[1] = 40;
|
|
hull->clip_maxs[2] = 42;
|
|
hull->available = true;
|
|
|
|
hull = &loadmodel->hulls[5];
|
|
hull->clipnodes = out;
|
|
hull->firstclipnode = 0;
|
|
hull->lastclipnode = count-1;
|
|
hull->planes = loadmodel->planes;
|
|
hull->clip_mins[0] = -48;
|
|
hull->clip_mins[1] = -48;
|
|
hull->clip_mins[2] = -50;
|
|
hull->clip_maxs[0] = 48;
|
|
hull->clip_maxs[1] = 48;
|
|
hull->clip_maxs[2] = 50;
|
|
hull->available = true;
|
|
}
|
|
else if (loadmodel->fromgame == fg_halflife)
|
|
{
|
|
hull = &loadmodel->hulls[1];
|
|
hull->clipnodes = out;
|
|
hull->firstclipnode = 0;
|
|
hull->lastclipnode = count-1;
|
|
hull->planes = loadmodel->planes;
|
|
hull->clip_mins[0] = -16;
|
|
hull->clip_mins[1] = -16;
|
|
hull->clip_mins[2] = -36;
|
|
hull->clip_maxs[0] = 16;
|
|
hull->clip_maxs[1] = 16;
|
|
hull->clip_maxs[2] = 36;
|
|
hull->available = true;
|
|
|
|
hull = &loadmodel->hulls[2];
|
|
hull->clipnodes = out;
|
|
hull->firstclipnode = 0;
|
|
hull->lastclipnode = count-1;
|
|
hull->planes = loadmodel->planes;
|
|
hull->clip_mins[0] = -32;
|
|
hull->clip_mins[1] = -32;
|
|
hull->clip_mins[2] = -32;
|
|
hull->clip_maxs[0] = 32;
|
|
hull->clip_maxs[1] = 32;
|
|
hull->clip_maxs[2] = 32;
|
|
hull->available = true;
|
|
|
|
hull = &loadmodel->hulls[3];
|
|
hull->clipnodes = out;
|
|
hull->firstclipnode = 0;
|
|
hull->lastclipnode = count-1;
|
|
hull->planes = loadmodel->planes;
|
|
hull->clip_mins[0] = -16;
|
|
hull->clip_mins[1] = -16;
|
|
hull->clip_mins[2] = -18;
|
|
hull->clip_maxs[0] = 16;
|
|
hull->clip_maxs[1] = 16;
|
|
hull->clip_maxs[2] = 18;
|
|
hull->available = true;
|
|
}
|
|
else
|
|
{
|
|
hull = &loadmodel->hulls[1];
|
|
hull->clipnodes = out;
|
|
hull->firstclipnode = 0;
|
|
hull->lastclipnode = count-1;
|
|
hull->planes = loadmodel->planes;
|
|
hull->clip_mins[0] = -16;
|
|
hull->clip_mins[1] = -16;
|
|
hull->clip_mins[2] = -24;
|
|
hull->clip_maxs[0] = 16;
|
|
hull->clip_maxs[1] = 16;
|
|
hull->clip_maxs[2] = 32;
|
|
hull->available = true;
|
|
|
|
hull = &loadmodel->hulls[2];
|
|
hull->clipnodes = out;
|
|
hull->firstclipnode = 0;
|
|
hull->lastclipnode = count-1;
|
|
hull->planes = loadmodel->planes;
|
|
hull->clip_mins[0] = -32;
|
|
hull->clip_mins[1] = -32;
|
|
hull->clip_mins[2] = -24;
|
|
hull->clip_maxs[0] = 32;
|
|
hull->clip_maxs[1] = 32;
|
|
hull->clip_maxs[2] = 64;
|
|
hull->available = true;
|
|
|
|
hull = &loadmodel->hulls[3];
|
|
hull->clipnodes = out;
|
|
hull->firstclipnode = 0;
|
|
hull->lastclipnode = count-1;
|
|
hull->planes = loadmodel->planes;
|
|
hull->clip_mins[0] = -16;
|
|
hull->clip_mins[1] = -16;
|
|
hull->clip_mins[2] = -6;
|
|
hull->clip_maxs[0] = 16;
|
|
hull->clip_maxs[1] = 16;
|
|
hull->clip_maxs[2] = 30;
|
|
hull->available = false;
|
|
}
|
|
|
|
for (i=0 ; i<count ; i++, out++, in++)
|
|
{
|
|
out->planenum = LittleLong(in->planenum);
|
|
out->children[0] = LittleShort(in->children[0]);
|
|
out->children[1] = LittleShort(in->children[1]);
|
|
}
|
|
|
|
if (numsuplementryclipnodes) //now load the crouch ones.
|
|
{
|
|
in = suplementryclipnodes;
|
|
hull->planes = suplementryplanes;
|
|
hull->clipnodes = out-1;
|
|
hull->lastclipnode = numsuplementryclipnodes;
|
|
hull->available = true;
|
|
|
|
for (i=0 ; i<numsuplementryclipnodes ; i++, out++, in++)
|
|
{
|
|
out->planenum = LittleLong(in->planenum);
|
|
out->children[0] = LittleShort(in->children[0]);
|
|
out->children[0] += out->children[0]>=0?1:0;
|
|
out->children[1] = LittleShort(in->children[1]);
|
|
out->children[1] += out->children[1]>=0?1:0;
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Mod_MakeHull0
|
|
|
|
Deplicate the drawing hull structure as a clipping hull
|
|
=================
|
|
*/
|
|
void SWMod_MakeHull0 (void)
|
|
{
|
|
mnode_t *in, *child;
|
|
dclipnode_t *out;
|
|
int i, j, count;
|
|
hull_t *hull;
|
|
|
|
hull = &loadmodel->hulls[0];
|
|
|
|
in = loadmodel->nodes;
|
|
count = loadmodel->numnodes;
|
|
out = Hunk_AllocName ( count*sizeof(*out), loadname);
|
|
|
|
hull->clipnodes = out;
|
|
hull->firstclipnode = 0;
|
|
hull->lastclipnode = count-1;
|
|
hull->planes = loadmodel->planes;
|
|
|
|
for (i=0 ; i<count ; i++, out++, in++)
|
|
{
|
|
out->planenum = in->plane - loadmodel->planes;
|
|
for (j=0 ; j<2 ; j++)
|
|
{
|
|
child = in->children[j];
|
|
if (child->contents < 0)
|
|
out->children[j] = child->contents;
|
|
else
|
|
out->children[j] = child - loadmodel->nodes;
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Mod_LoadMarksurfaces
|
|
=================
|
|
*/
|
|
void SWMod_LoadMarksurfaces (lump_t *l)
|
|
{
|
|
int i, j, count;
|
|
short *in;
|
|
msurface_t **out;
|
|
|
|
in = (void *)(mod_base + l->fileofs);
|
|
if (l->filelen % sizeof(*in))
|
|
Sys_Error ("MOD_LoadBmodel: funny lump size in %s",loadmodel->name);
|
|
count = l->filelen / sizeof(*in);
|
|
out = Hunk_AllocName ( count*sizeof(*out), loadname);
|
|
|
|
loadmodel->marksurfaces = out;
|
|
loadmodel->nummarksurfaces = count;
|
|
|
|
for ( i=0 ; i<count ; i++)
|
|
{
|
|
j = LittleShort(in[i]);
|
|
if (j >= loadmodel->numsurfaces)
|
|
Sys_Error ("Mod_ParseMarksurfaces: bad surface number");
|
|
out[i] = loadmodel->surfaces + j;
|
|
}
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Mod_LoadSurfedges
|
|
=================
|
|
*/
|
|
void SWMod_LoadSurfedges (lump_t *l)
|
|
{
|
|
int i, count;
|
|
int *in, *out;
|
|
|
|
in = (void *)(mod_base + l->fileofs);
|
|
if (l->filelen % sizeof(*in))
|
|
Sys_Error ("MOD_LoadBmodel: funny lump size in %s",loadmodel->name);
|
|
count = l->filelen / sizeof(*in);
|
|
out = Hunk_AllocName ( (count+24)*sizeof(*out), loadname); //spare for skybox
|
|
|
|
loadmodel->surfedges = out;
|
|
loadmodel->numsurfedges = count;
|
|
|
|
for ( i=0 ; i<count ; i++)
|
|
out[i] = LittleLong (in[i]);
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Mod_LoadPlanes
|
|
=================
|
|
*/
|
|
void SWMod_LoadPlanes (lump_t *l)
|
|
{
|
|
int i, j;
|
|
mplane_t *out;
|
|
dplane_t *in;
|
|
int count;
|
|
int bits;
|
|
|
|
in = (void *)(mod_base + l->fileofs);
|
|
if (l->filelen % sizeof(*in))
|
|
Sys_Error ("MOD_LoadBmodel: funny lump size in %s",loadmodel->name);
|
|
count = l->filelen / sizeof(*in);
|
|
out = Hunk_AllocName ( (count+numsuplementryplanes)*2*sizeof(*out), loadname);
|
|
|
|
loadmodel->planes = out;
|
|
loadmodel->numplanes = count+numsuplementryplanes;
|
|
|
|
for ( i=0 ; i<count ; i++, in++, out++)
|
|
{
|
|
bits = 0;
|
|
for (j=0 ; j<3 ; j++)
|
|
{
|
|
out->normal[j] = LittleFloat (in->normal[j]);
|
|
if (out->normal[j] < 0)
|
|
bits |= 1<<j;
|
|
}
|
|
|
|
out->dist = LittleFloat (in->dist);
|
|
out->type = LittleLong (in->type);
|
|
out->signbits = bits;
|
|
}
|
|
|
|
if (numsuplementryplanes)
|
|
{
|
|
in = suplementryplanes;
|
|
suplementryplanes = out;
|
|
for ( i=0 ; i<numsuplementryplanes ; i++, in++, out++)
|
|
{
|
|
bits = 0;
|
|
for (j=0 ; j<3 ; j++)
|
|
{
|
|
out->normal[j] = LittleFloat (in->normal[j]);
|
|
if (out->normal[j] < 0)
|
|
bits |= 1<<j;
|
|
}
|
|
|
|
out->dist = LittleFloat (in->dist);
|
|
out->type = LittleLong (in->type);
|
|
out->signbits = bits;
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
=================
|
|
RadiusFromBounds
|
|
=================
|
|
*/
|
|
|
|
float RadiusFromBounds (vec3_t mins, vec3_t maxs);
|
|
/*
|
|
{
|
|
int i;
|
|
vec3_t corner;
|
|
|
|
for (i=0 ; i<3 ; i++)
|
|
{
|
|
corner[i] = fabs(mins[i]) > fabs(maxs[i]) ? fabs(mins[i]) : fabs(maxs[i]);
|
|
}
|
|
|
|
return Length (corner);
|
|
}
|
|
*/
|
|
|
|
|
|
void Q1BSP_MarkLights (dlight_t *light, int bit, mnode_t *node);
|
|
void Q1BSP_FatPVS (vec3_t org, qboolean add);
|
|
qboolean Q1BSP_EdictInFatPVS(edict_t *ent);
|
|
void Q1BSP_FindTouchedLeafs(edict_t *ent);
|
|
void SWQ1BSP_LightPointValues(vec3_t point, vec3_t res_diffuse, vec3_t res_ambient, vec3_t res_dir);
|
|
|
|
void SWR_Q1BSP_StainNode (mnode_t *node, float *parms);
|
|
/*
|
|
=================
|
|
Mod_LoadBrushModel
|
|
=================
|
|
*/
|
|
void SWMod_LoadBrushModel (model_t *mod, void *buffer)
|
|
{
|
|
int i, j;
|
|
dheader_t *header;
|
|
mmodel_t *bm;
|
|
|
|
loadmodel->type = mod_brush;
|
|
|
|
header = (dheader_t *)buffer;
|
|
|
|
i = LittleLong (header->version);
|
|
|
|
if (i == BSPVERSION)
|
|
loadmodel->fromgame = fg_quake;
|
|
else if (i == BSPVERSIONHL)
|
|
loadmodel->fromgame = fg_halflife;
|
|
else
|
|
Sys_Error ("Mod_LoadBrushModel: %s has wrong version number (%i should be %i)", mod->name, i, BSPVERSION);
|
|
// if (i != BSPVERSION)
|
|
// Sys_Error ("Mod_LoadBrushModel: %s has wrong version number (%i should be %i)", mod->name, i, BSPVERSION);
|
|
|
|
// swap all the lumps
|
|
mod_base = (qbyte *)header;
|
|
|
|
for (i=0 ; i<sizeof(dheader_t)/4 ; i++)
|
|
((int *)header)[i] = LittleLong ( ((int *)header)[i]);
|
|
|
|
mod->checksum = 0;
|
|
mod->checksum2 = 0;
|
|
|
|
// checksum all of the map, except for entities
|
|
for (i = 0; i < HEADER_LUMPS; i++) {
|
|
if (i == LUMP_ENTITIES)
|
|
continue;
|
|
mod->checksum ^= Com_BlockChecksum(mod_base + header->lumps[i].fileofs,
|
|
header->lumps[i].filelen);
|
|
|
|
if (i == LUMP_VISIBILITY || i == LUMP_LEAFS || i == LUMP_NODES)
|
|
continue;
|
|
mod->checksum2 ^= Com_BlockChecksum(mod_base + header->lumps[i].fileofs,
|
|
header->lumps[i].filelen);
|
|
}
|
|
|
|
// load into heap
|
|
#ifndef SERVERONLY
|
|
if (!isDedicated)
|
|
{
|
|
SWMod_LoadVertexes (&header->lumps[LUMP_VERTEXES]);
|
|
SWMod_LoadEdges (&header->lumps[LUMP_EDGES]);
|
|
SWMod_LoadSurfedges (&header->lumps[LUMP_SURFEDGES]);
|
|
SWMod_LoadLighting (&header->lumps[LUMP_LIGHTING]); //DMW, made lighting load first. (so we know if lighting is rgb or luminance)
|
|
SWMod_LoadTextures (&header->lumps[LUMP_TEXTURES]);
|
|
}
|
|
#endif
|
|
|
|
SWMod_LoadSubmodels (&header->lumps[LUMP_MODELS]); //needs to come before we set the headnodes[3]
|
|
SWMod_LoadCrouchHull ();
|
|
SWMod_LoadPlanes (&header->lumps[LUMP_PLANES]);
|
|
|
|
#ifndef SERVERONLY
|
|
if (!isDedicated)
|
|
{
|
|
SWMod_LoadTexinfo (&header->lumps[LUMP_TEXINFO]);
|
|
SWMod_LoadFaces (&header->lumps[LUMP_FACES]);
|
|
SWMod_LoadMarksurfaces (&header->lumps[LUMP_MARKSURFACES]);
|
|
}
|
|
#endif
|
|
|
|
SWMod_LoadVisibility (&header->lumps[LUMP_VISIBILITY]);
|
|
SWMod_LoadLeafs (&header->lumps[LUMP_LEAFS]);
|
|
SWMod_LoadNodes (&header->lumps[LUMP_NODES]);
|
|
SWMod_LoadClipnodes (&header->lumps[LUMP_CLIPNODES]);
|
|
SWMod_LoadEntities (&header->lumps[LUMP_ENTITIES]);
|
|
|
|
if (crouchhullfile)
|
|
{
|
|
BZ_Free(crouchhullfile);
|
|
crouchhullfile=NULL;
|
|
}
|
|
|
|
mod->funcs.FatPVS = Q1BSP_FatPVS;
|
|
mod->funcs.EdictInFatPVS = Q1BSP_EdictInFatPVS;
|
|
mod->funcs.FindTouchedLeafs_Q1 = Q1BSP_FindTouchedLeafs;
|
|
mod->funcs.LightPointValues = SWQ1BSP_LightPointValues;
|
|
mod->funcs.StainNode = SWR_Q1BSP_StainNode;
|
|
mod->funcs.MarkLights = Q1BSP_MarkLights;
|
|
|
|
mod->funcs.LeafForPoint = SWMod_LeafForPoint;
|
|
mod->funcs.LeafPVS = SWMod_LeafnumPVS;
|
|
|
|
//We ONLY do this for the world model
|
|
#ifndef SERVERONLY
|
|
#ifndef CLIENTONLY
|
|
if (sv.state) //if the server is running
|
|
{
|
|
if (!strcmp(loadmodel->name, va("maps/%s.bsp", sv.name)))
|
|
Mod_ParseInfoFromEntityLump(mod_base + header->lumps[LUMP_ENTITIES].fileofs);
|
|
}
|
|
else
|
|
#endif
|
|
{
|
|
if (!cl.model_precache[1]) //not copied across yet
|
|
Mod_ParseInfoFromEntityLump(mod_base + header->lumps[LUMP_ENTITIES].fileofs);
|
|
}
|
|
#endif
|
|
|
|
SWMod_MakeHull0 ();
|
|
|
|
mod->numframes = 2; // regular and alternate animation
|
|
|
|
//
|
|
// set up the submodels (FIXME: this is confusing)
|
|
//
|
|
for (i=0 ; i<mod->numsubmodels ; i++)
|
|
{
|
|
bm = &mod->submodels[i];
|
|
|
|
mod->hulls[0].firstclipnode = bm->headnode[0];
|
|
Q1BSP_SetHullFuncs(&mod->hulls[0]);
|
|
for (j=1 ; j<MAX_MAP_HULLSM ; j++)
|
|
{
|
|
mod->hulls[j].firstclipnode = bm->headnode[j];
|
|
mod->hulls[j].lastclipnode = mod->numclipnodes-1;
|
|
Q1BSP_SetHullFuncs(&mod->hulls[j]);
|
|
}
|
|
|
|
mod->firstmodelsurface = bm->firstface;
|
|
mod->nummodelsurfaces = bm->numfaces;
|
|
mod->radius = RadiusFromBounds (mod->mins, mod->maxs);
|
|
|
|
VectorCopy (bm->maxs, mod->maxs);
|
|
VectorCopy (bm->mins, mod->mins);
|
|
|
|
mod->numleafs = bm->visleafs;
|
|
|
|
if (i < mod->numsubmodels-1)
|
|
{ // duplicate the basic information
|
|
char name[10];
|
|
|
|
sprintf (name, "*%i", i+1);
|
|
loadmodel = SWMod_FindName (name);
|
|
*loadmodel = *mod;
|
|
strcpy (loadmodel->name, name);
|
|
mod = loadmodel;
|
|
|
|
R_DefaultTrail(mod);
|
|
}
|
|
}
|
|
}
|
|
#ifndef SERVERONLY
|
|
/*
|
|
==============================================================================
|
|
|
|
ALIAS MODELS
|
|
|
|
==============================================================================
|
|
*/
|
|
|
|
/*
|
|
=================
|
|
Mod_LoadAliasFrame
|
|
=================
|
|
*/
|
|
void * SWMod_LoadAliasFrame (void * pin, int *pframeindex, int numv,
|
|
dtrivertx_t *pbboxmin, dtrivertx_t *pbboxmax, aliashdr_t *pheader, char *name)
|
|
{
|
|
dtrivertx_t *pframe, *pinframe;
|
|
int i, j;
|
|
daliasframe_t *pdaliasframe;
|
|
|
|
pdaliasframe = (daliasframe_t *)pin;
|
|
|
|
strcpy (name, pdaliasframe->name);
|
|
|
|
for (i=0 ; i<3 ; i++)
|
|
{
|
|
// these are qbyte values, so we don't have to worry about
|
|
// endianness
|
|
pbboxmin->v[i] = pdaliasframe->bboxmin.v[i];
|
|
pbboxmax->v[i] = pdaliasframe->bboxmax.v[i];
|
|
}
|
|
|
|
pinframe = (dtrivertx_t *)(pdaliasframe + 1);
|
|
pframe = Hunk_AllocName (numv * sizeof(*pframe), loadname);
|
|
|
|
*pframeindex = (qbyte *)pframe - (qbyte *)pheader;
|
|
|
|
for (j=0 ; j<numv ; j++)
|
|
{
|
|
int k;
|
|
|
|
// these are all qbyte values, so no need to deal with endianness
|
|
pframe[j].lightnormalindex = pinframe[j].lightnormalindex;
|
|
|
|
for (k=0 ; k<3 ; k++)
|
|
{
|
|
pframe[j].v[k] = pinframe[j].v[k];
|
|
}
|
|
}
|
|
|
|
pinframe += numv;
|
|
|
|
return (void *)pinframe;
|
|
}
|
|
|
|
|
|
/*
|
|
=================
|
|
Mod_LoadAliasGroup
|
|
=================
|
|
*/
|
|
void * SWMod_LoadAliasGroup (void * pin, int *pframeindex, int numv,
|
|
dtrivertx_t *pbboxmin, dtrivertx_t *pbboxmax, aliashdr_t *pheader, char *name)
|
|
{
|
|
daliasgroup_t *pingroup;
|
|
maliasgroup_t *paliasgroup;
|
|
int i, numframes;
|
|
daliasinterval_t *pin_intervals;
|
|
float *poutintervals;
|
|
void *ptemp;
|
|
|
|
pingroup = (daliasgroup_t *)pin;
|
|
|
|
numframes = LittleLong (pingroup->numframes);
|
|
|
|
paliasgroup = Hunk_AllocName (sizeof (maliasgroup_t) +
|
|
(numframes - 1) * sizeof (paliasgroup->frames[0]), loadname);
|
|
|
|
paliasgroup->numframes = numframes;
|
|
|
|
for (i=0 ; i<3 ; i++)
|
|
{
|
|
// these are qbyte values, so we don't have to worry about endianness
|
|
pbboxmin->v[i] = pingroup->bboxmin.v[i];
|
|
pbboxmax->v[i] = pingroup->bboxmax.v[i];
|
|
}
|
|
|
|
*pframeindex = (qbyte *)paliasgroup - (qbyte *)pheader;
|
|
|
|
pin_intervals = (daliasinterval_t *)(pingroup + 1);
|
|
|
|
poutintervals = Hunk_AllocName (numframes * sizeof (float), loadname);
|
|
|
|
paliasgroup->intervals = (qbyte *)poutintervals - (qbyte *)pheader;
|
|
|
|
for (i=0 ; i<numframes ; i++)
|
|
{
|
|
*poutintervals = LittleFloat (pin_intervals->interval);
|
|
if (*poutintervals <= 0.0)
|
|
Sys_Error ("Mod_LoadAliasGroup: interval<=0");
|
|
|
|
poutintervals++;
|
|
pin_intervals++;
|
|
}
|
|
|
|
ptemp = (void *)pin_intervals;
|
|
|
|
for (i=0 ; i<numframes ; i++)
|
|
{
|
|
ptemp = SWMod_LoadAliasFrame (ptemp,
|
|
&paliasgroup->frames[i].frame,
|
|
numv,
|
|
&paliasgroup->frames[i].bboxmin,
|
|
&paliasgroup->frames[i].bboxmax,
|
|
pheader, name);
|
|
}
|
|
|
|
return ptemp;
|
|
}
|
|
|
|
|
|
/*
|
|
=================
|
|
Mod_LoadAliasSkin
|
|
=================
|
|
*/
|
|
void * SWMod_LoadAliasSkin (void * pin, int *pskinindex, int skinsize,
|
|
aliashdr_t *pheader)
|
|
{
|
|
int i;
|
|
qbyte *pskin, *pinskin;
|
|
// unsigned short *pusskin;
|
|
unsigned int *p32skin;
|
|
|
|
pskin = Hunk_AllocName (skinsize * r_pixbytes, loadname);
|
|
pinskin = (qbyte *)pin;
|
|
*pskinindex = (qbyte *)pskin - (qbyte *)pheader;
|
|
|
|
if (r_pixbytes == 1 || r_pixbytes == 2)
|
|
{
|
|
Q_memcpy (pskin, pinskin, skinsize);
|
|
}
|
|
else if (r_pixbytes == 4)
|
|
{
|
|
extern qbyte *host_basepal;
|
|
p32skin = (unsigned int *)pskin;
|
|
|
|
for (i=0 ; i<skinsize ; i++)
|
|
p32skin[i] = (255<<24) | (host_basepal[pinskin[i]*3+0]<<16) | (host_basepal[pinskin[i]*3+1]<<8) | (host_basepal[pinskin[i]*3+2]<<0);//d_8to32table[pinskin[i]];
|
|
}
|
|
else
|
|
{
|
|
Sys_Error ("Mod_LoadAliasSkin: driver set invalid r_pixbytes: %d\n",
|
|
r_pixbytes);
|
|
}
|
|
|
|
pinskin += skinsize;
|
|
|
|
return ((void *)pinskin);
|
|
}
|
|
|
|
void * SWMod_LoadAlias2Skin (void * pin, int *pskinindex, int skinsize,
|
|
aliashdr_t *pheader)
|
|
{
|
|
return ((void *)pin);
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Mod_LoadAliasSkinGroup
|
|
=================
|
|
*/
|
|
void * SWMod_LoadAliasSkinGroup (void * pin, int *pskinindex, int skinsize,
|
|
aliashdr_t *pheader)
|
|
{
|
|
daliasskingroup_t *pinskingroup;
|
|
maliasskingroup_t *paliasskingroup;
|
|
int i, numskins;
|
|
daliasskininterval_t *pinskinintervals;
|
|
float *poutskinintervals;
|
|
void *ptemp;
|
|
|
|
pinskingroup = (daliasskingroup_t *)pin;
|
|
|
|
numskins = LittleLong (pinskingroup->numskins);
|
|
|
|
paliasskingroup = Hunk_AllocName (sizeof (maliasskingroup_t) +
|
|
(numskins - 1) * sizeof (paliasskingroup->skindescs[0]),
|
|
loadname);
|
|
|
|
paliasskingroup->numskins = numskins;
|
|
|
|
*pskinindex = (qbyte *)paliasskingroup - (qbyte *)pheader;
|
|
|
|
pinskinintervals = (daliasskininterval_t *)(pinskingroup + 1);
|
|
|
|
poutskinintervals = Hunk_AllocName (numskins * sizeof (float),loadname);
|
|
|
|
paliasskingroup->intervals = (qbyte *)poutskinintervals - (qbyte *)pheader;
|
|
|
|
for (i=0 ; i<numskins ; i++)
|
|
{
|
|
*poutskinintervals = LittleFloat (pinskinintervals->interval);
|
|
if (*poutskinintervals <= 0)
|
|
Sys_Error ("Mod_LoadAliasSkinGroup: interval<=0");
|
|
|
|
poutskinintervals++;
|
|
pinskinintervals++;
|
|
}
|
|
|
|
ptemp = (void *)pinskinintervals;
|
|
|
|
for (i=0 ; i<numskins ; i++)
|
|
{
|
|
ptemp = SWMod_LoadAliasSkin (ptemp,
|
|
&paliasskingroup->skindescs[i].skin, skinsize, pheader);
|
|
}
|
|
|
|
return ptemp;
|
|
}
|
|
|
|
|
|
/*
|
|
=================
|
|
Mod_LoadAliasModel
|
|
=================
|
|
*/
|
|
void SWMod_LoadAliasModel (model_t *mod, void *buffer)
|
|
{
|
|
int i;
|
|
mmdl_t *pmodel;
|
|
dmdl_t *pinmodel;
|
|
mstvert_t *pstverts;
|
|
dstvert_t *pinstverts;
|
|
aliashdr_t *pheader;
|
|
mtriangle_t *ptri;
|
|
dtriangle_t *pintriangles;
|
|
int version, numframes, numskins;
|
|
int size;
|
|
daliasframetype_t *pframetype;
|
|
daliasskintype_t *pskintype;
|
|
maliasskindesc_t *pskindesc;
|
|
int skinsize;
|
|
int start, end, total;
|
|
|
|
if (!strcmp(loadmodel->name, "progs/player.mdl") ||
|
|
!strcmp(loadmodel->name, "progs/eyes.mdl")) {
|
|
unsigned short crc;
|
|
qbyte *p;
|
|
int len;
|
|
char st[40];
|
|
|
|
CRC_Init(&crc);
|
|
for (len = com_filesize, p = buffer; len; len--, p++)
|
|
CRC_ProcessByte(&crc, *p);
|
|
|
|
sprintf(st, "%d", (int) crc);
|
|
Info_SetValueForKey (cls.userinfo,
|
|
!strcmp(loadmodel->name, "progs/player.mdl") ? pmodel_name : emodel_name,
|
|
st, MAX_INFO_STRING);
|
|
|
|
if (cls.state >= ca_connected) {
|
|
MSG_WriteByte (&cls.netchan.message, clc_stringcmd);
|
|
sprintf(st, "setinfo %s %d",
|
|
!strcmp(loadmodel->name, "progs/player.mdl") ? pmodel_name : emodel_name,
|
|
(int)crc);
|
|
SZ_Print (&cls.netchan.message, st);
|
|
}
|
|
}
|
|
|
|
start = Hunk_LowMark ();
|
|
|
|
pinmodel = (dmdl_t *)buffer;
|
|
|
|
version = LittleLong (pinmodel->version);
|
|
if (version != ALIAS_VERSION)
|
|
Sys_Error ("%s has wrong version number (%i should be %i)",
|
|
mod->name, version, ALIAS_VERSION);
|
|
|
|
//
|
|
// allocate space for a working header, plus all the data except the frames,
|
|
// skin and group info
|
|
//
|
|
size = sizeof (aliashdr_t) + (LittleLong (pinmodel->numframes) - 1) *
|
|
sizeof (pheader->frames[0]) +
|
|
sizeof (mmdl_t) +
|
|
LittleLong (pinmodel->numverts)*2 * sizeof (mstvert_t) +
|
|
LittleLong (pinmodel->numtris) * sizeof (mtriangle_t);
|
|
|
|
pheader = Hunk_AllocName (size, loadname);
|
|
pmodel = (mmdl_t *) ((qbyte *)&pheader[1] +
|
|
(LittleLong (pinmodel->numframes) - 1) *
|
|
sizeof (pheader->frames[0]));
|
|
|
|
// mod->cache.data = pheader;
|
|
mod->flags = LittleLong (pinmodel->flags);
|
|
|
|
//
|
|
// endian-adjust and copy the data, starting with the alias model header
|
|
//
|
|
pmodel->boundingradius = LittleFloat (pinmodel->boundingradius);
|
|
pmodel->numskins = LittleLong (pinmodel->numskins);
|
|
pmodel->skinwidth = LittleLong (pinmodel->skinwidth);
|
|
pmodel->skinheight = LittleLong (pinmodel->skinheight);
|
|
|
|
if (pmodel->skinheight > MAX_LBM_HEIGHT)
|
|
Sys_Error ("model %s has a skin taller than %d", mod->name,
|
|
MAX_LBM_HEIGHT);
|
|
|
|
pmodel->numstverts = pmodel->numverts = LittleLong (pinmodel->numverts);
|
|
|
|
if (pmodel->numverts <= 0)
|
|
Sys_Error ("model %s has no vertices", mod->name);
|
|
|
|
if (pmodel->numverts > MAXALIASVERTS)
|
|
Sys_Error ("model %s has too many vertices", mod->name);
|
|
|
|
pmodel->numtris = LittleLong (pinmodel->numtris);
|
|
|
|
if (pmodel->numtris <= 0)
|
|
Sys_Error ("model %s has no triangles", mod->name);
|
|
|
|
pmodel->numframes = LittleLong (pinmodel->numframes);
|
|
pmodel->size = LittleFloat (pinmodel->size) * ALIAS_BASE_SIZE_RATIO;
|
|
mod->synctype = LittleLong (pinmodel->synctype);
|
|
mod->numframes = pmodel->numframes;
|
|
|
|
for (i=0 ; i<3 ; i++)
|
|
{
|
|
pmodel->scale[i] = LittleFloat (pinmodel->scale[i]);
|
|
pmodel->scale_origin[i] = LittleFloat (pinmodel->scale_origin[i]);
|
|
pmodel->eyeposition[i] = LittleFloat (pinmodel->eyeposition[i]);
|
|
}
|
|
|
|
numskins = pmodel->numskins;
|
|
numframes = pmodel->numframes;
|
|
|
|
if (pmodel->skinwidth & 0x03)
|
|
Sys_Error ("Mod_LoadAliasModel: skinwidth not multiple of 4");
|
|
|
|
pheader->model = (qbyte *)pmodel - (qbyte *)pheader;
|
|
|
|
//
|
|
// load the skins
|
|
//
|
|
skinsize = pmodel->skinheight * pmodel->skinwidth;
|
|
|
|
if (numskins < 1)
|
|
Sys_Error ("Mod_LoadAliasModel: Invalid # of skins: %d\n", numskins);
|
|
|
|
pskintype = (daliasskintype_t *)&pinmodel[1];
|
|
|
|
pskindesc = Hunk_AllocName (numskins * sizeof (maliasskindesc_t),
|
|
loadname);
|
|
|
|
pheader->skindesc = (qbyte *)pskindesc - (qbyte *)pheader;
|
|
|
|
for (i=0 ; i<numskins ; i++)
|
|
{
|
|
aliasskintype_t skintype;
|
|
|
|
skintype = LittleLong (pskintype->type);
|
|
pskindesc[i].type = skintype;
|
|
|
|
if (skintype == ALIAS_SKIN_SINGLE)
|
|
{
|
|
pskintype = (daliasskintype_t *)
|
|
SWMod_LoadAliasSkin (pskintype + 1,
|
|
&pskindesc[i].skin,
|
|
skinsize, pheader);
|
|
}
|
|
else
|
|
{
|
|
pskintype = (daliasskintype_t *)
|
|
SWMod_LoadAliasSkinGroup (pskintype + 1,
|
|
&pskindesc[i].skin,
|
|
skinsize, pheader);
|
|
}
|
|
}
|
|
|
|
//
|
|
// set base s and t vertices
|
|
//
|
|
pstverts = (mstvert_t *)&pmodel[1];
|
|
pinstverts = (dstvert_t *)pskintype;
|
|
|
|
pheader->stverts = (qbyte *)pstverts - (qbyte *)pheader;
|
|
|
|
for (i=0 ; i<pmodel->numverts ; i++) //fixme: really, we only need to duplicate the onseem ones.
|
|
{
|
|
// put s and t in 16.16 format
|
|
pstverts[i].s = LittleLong (pinstverts[i].s) << 16;
|
|
pstverts[i].t = LittleLong (pinstverts[i].t) << 16;
|
|
|
|
if (LittleLong (pinstverts[i].onseam))
|
|
pstverts[i+pmodel->numverts].s = pstverts[i].s + ((pmodel->skinwidth>>1) << 16);
|
|
else
|
|
pstverts[i+pmodel->numverts].s = pstverts[i].s; //FIXME: prevent duplication.
|
|
pstverts[i+pmodel->numverts].t = pstverts[i].t;
|
|
}
|
|
|
|
pmodel->numstverts = pmodel->numverts*2;
|
|
|
|
//
|
|
// set up the triangles
|
|
//
|
|
ptri = (mtriangle_t *)&pstverts[pmodel->numstverts];
|
|
pintriangles = (dtriangle_t *)&pinstverts[pmodel->numverts];
|
|
|
|
pheader->triangles = (qbyte *)ptri - (qbyte *)pheader;
|
|
|
|
for (i=0 ; i<pmodel->numtris ; i++)
|
|
{
|
|
int j;
|
|
|
|
for (j=0 ; j<3 ; j++)
|
|
{
|
|
ptri[i].xyz_index[j] =
|
|
LittleLong (pintriangles[i].vertindex[j]);
|
|
if (LittleLong (pintriangles[i].facesfront))
|
|
ptri[i].st_index[j] = ptri[i].xyz_index[j];
|
|
else
|
|
ptri[i].st_index[j] = ptri[i].xyz_index[j]+pmodel->numverts;
|
|
}
|
|
}
|
|
|
|
//
|
|
// load the frames
|
|
//
|
|
if (numframes < 1)
|
|
Sys_Error ("Mod_LoadAliasModel: Invalid # of frames: %d\n", numframes);
|
|
|
|
pframetype = (daliasframetype_t *)&pintriangles[pmodel->numtris];
|
|
|
|
for (i=0 ; i<numframes ; i++)
|
|
{
|
|
aliasframetype_t frametype;
|
|
|
|
frametype = LittleLong (pframetype->type);
|
|
pheader->frames[i].type = frametype;
|
|
VectorCopy(pmodel->scale_origin, pheader->frames[i].scale_origin);
|
|
VectorCopy(pmodel->scale, pheader->frames[i].scale);
|
|
|
|
|
|
if (frametype == ALIAS_SINGLE)
|
|
{
|
|
pframetype = (daliasframetype_t *)
|
|
SWMod_LoadAliasFrame (pframetype + 1,
|
|
&pheader->frames[i].frame,
|
|
pmodel->numverts,
|
|
&pheader->frames[i].bboxmin,
|
|
&pheader->frames[i].bboxmax,
|
|
pheader, pheader->frames[i].name);
|
|
}
|
|
else
|
|
{
|
|
pframetype = (daliasframetype_t *)
|
|
SWMod_LoadAliasGroup (pframetype + 1,
|
|
&pheader->frames[i].frame,
|
|
pmodel->numverts,
|
|
&pheader->frames[i].bboxmin,
|
|
&pheader->frames[i].bboxmax,
|
|
pheader, pheader->frames[i].name);
|
|
}
|
|
}
|
|
|
|
mod->type = mod_alias;
|
|
|
|
// FIXME: do this right
|
|
|
|
/*
|
|
mod->mins[0] = mod->mins[1] = mod->mins[2] = -16;
|
|
mod->maxs[0] = mod->maxs[1] = mod->maxs[2] = 16;
|
|
*/
|
|
VectorCopy (pmodel->scale_origin, mod->mins);
|
|
VectorMA (mod->mins, 255, pmodel->scale, mod->maxs);
|
|
|
|
//
|
|
// move the complete, relocatable alias model to the cache
|
|
//
|
|
end = Hunk_LowMark ();
|
|
total = end - start;
|
|
|
|
Cache_Alloc (&mod->cache, total, loadname);
|
|
if (!mod->cache.data)
|
|
return;
|
|
memcpy (mod->cache.data, pheader, total);
|
|
|
|
Hunk_FreeToLowMark (start);
|
|
}
|
|
|
|
typedef struct
|
|
{
|
|
float scale[3]; // multiply qbyte verts by this
|
|
float translate[3]; // then add this
|
|
char name[16]; // frame name from grabbing
|
|
dtrivertx_t verts[1]; // variable sized
|
|
} dmd2aliasframe_t;
|
|
|
|
void SWMod_LoadAlias2Model (model_t *mod, void *buffer)
|
|
{
|
|
int i, j;
|
|
mmdl_t *pmodel;
|
|
md2_t *pinmodel;
|
|
mstvert_t *pstverts;
|
|
dmd2stvert_t *pinstverts;
|
|
aliashdr_t *pheader;
|
|
mtriangle_t *ptri;
|
|
dmd2triangle_t *pintriangles;
|
|
int version, numframes, numskins;
|
|
int size;
|
|
dmd2aliasframe_t *pinframe;
|
|
maliasframedesc_t *poutframe;
|
|
maliasskindesc_t *pskindesc;
|
|
int skinsize;
|
|
int start, end, total;
|
|
dtrivertx_t *frameverts;
|
|
|
|
vec3_t mins, maxs;
|
|
|
|
|
|
|
|
|
|
if (!strcmp(loadmodel->name, "progs/player.mdl") ||
|
|
!strcmp(loadmodel->name, "progs/eyes.mdl")) {
|
|
unsigned short crc;
|
|
qbyte *p;
|
|
int len;
|
|
char st[40];
|
|
|
|
CRC_Init(&crc);
|
|
for (len = com_filesize, p = buffer; len; len--, p++)
|
|
CRC_ProcessByte(&crc, *p);
|
|
|
|
sprintf(st, "%d", (int) crc);
|
|
Info_SetValueForKey (cls.userinfo,
|
|
!strcmp(loadmodel->name, "progs/player.mdl") ? pmodel_name : emodel_name,
|
|
st, MAX_INFO_STRING);
|
|
|
|
if (cls.state >= ca_connected) {
|
|
MSG_WriteByte (&cls.netchan.message, clc_stringcmd);
|
|
sprintf(st, "setinfo %s %d",
|
|
!strcmp(loadmodel->name, "progs/player.mdl") ? pmodel_name : emodel_name,
|
|
(int)crc);
|
|
SZ_Print (&cls.netchan.message, st);
|
|
}
|
|
}
|
|
|
|
start = Hunk_LowMark ();
|
|
|
|
pinmodel = (md2_t *)buffer;
|
|
|
|
version = LittleLong (pinmodel->version);
|
|
if (version != MD2ALIAS_VERSION)
|
|
Sys_Error ("%s has wrong version number (%i should be %i)",
|
|
mod->name, version, MD2ALIAS_VERSION);
|
|
|
|
//
|
|
// allocate space for a working header, plus all the data except the frames,
|
|
// skin and group info
|
|
//
|
|
size = sizeof (aliashdr_t) + (LittleLong (pinmodel->num_frames) - 1) *
|
|
sizeof (pheader->frames[0]) +
|
|
sizeof (mmdl_t) +
|
|
LittleLong (pinmodel->num_st) * sizeof (mstvert_t) +
|
|
LittleLong (pinmodel->num_tris) * sizeof (mtriangle_t);
|
|
|
|
pheader = Hunk_AllocName (size, loadname);
|
|
pmodel = (mmdl_t *) ((qbyte *)&pheader[1] +
|
|
(LittleLong (pinmodel->num_frames) - 1) *
|
|
sizeof (pheader->frames[0]));
|
|
|
|
mod->flags = 0;//LittleLong (pinmodel->flags);
|
|
|
|
//
|
|
// endian-adjust and copy the data, starting with the alias model header
|
|
//
|
|
pmodel->boundingradius = 100;//LittleFloat (pinmodel->boundingradius);
|
|
pmodel->numskins = LittleLong (pinmodel->num_skins);
|
|
pmodel->skinwidth = LittleLong (pinmodel->skinwidth);
|
|
pmodel->skinheight = LittleLong (pinmodel->skinheight);
|
|
|
|
if (pmodel->skinheight > MAX_LBM_HEIGHT)
|
|
Sys_Error ("model %s has a skin taller than %d", mod->name,
|
|
MAX_LBM_HEIGHT);
|
|
|
|
pmodel->numverts = LittleLong (pinmodel->num_xyz);
|
|
pmodel->numstverts = LittleLong (pinmodel->num_st);
|
|
|
|
if (pmodel->numverts <= 0)
|
|
Sys_Error ("model %s has no vertices", mod->name);
|
|
|
|
if (pmodel->numverts > MAXALIASVERTS)
|
|
Sys_Error ("model %s has too many vertices", mod->name);
|
|
|
|
pmodel->numtris = LittleLong (pinmodel->num_tris);
|
|
|
|
if (pmodel->numtris <= 0)
|
|
Sys_Error ("model %s has no triangles", mod->name);
|
|
|
|
pmodel->numframes = LittleLong (pinmodel->num_frames);
|
|
pmodel->size = 1000;//LittleFloat (pinmodel->size) * ALIAS_BASE_SIZE_RATIO;
|
|
mod->synctype = 1;//LittleLong (pinmodel->synctype);
|
|
mod->numframes = pmodel->numframes;
|
|
|
|
for (i=0 ; i<3 ; i++)
|
|
{
|
|
pmodel->scale[i] = 0;
|
|
pmodel->scale_origin[i] = 0;
|
|
pmodel->eyeposition[i] = 0;
|
|
}
|
|
|
|
numskins = pmodel->numskins;
|
|
numframes = pmodel->numframes;
|
|
|
|
if (pmodel->skinwidth & 0x03)
|
|
Sys_Error ("Mod_LoadAliasModel: skinwidth not multiple of 4");
|
|
|
|
pheader->model = (qbyte *)pmodel - (qbyte *)pheader;
|
|
|
|
//
|
|
// set base s and t vertices
|
|
//
|
|
pstverts = (mstvert_t *)&pmodel[1];
|
|
pinstverts = (dmd2stvert_t *)((qbyte *)pinmodel + LittleLong(pinmodel->ofs_st));
|
|
|
|
pheader->stverts = (qbyte *)pstverts - (qbyte *)pheader;
|
|
|
|
for (i=0 ; i<pmodel->numstverts ; i++)
|
|
{
|
|
// put s and t in 16.16 format
|
|
pstverts[i].s = LittleShort (pinstverts[i].s)<<16;
|
|
pstverts[i].t = LittleShort (pinstverts[i].t)<<16;
|
|
}
|
|
|
|
//
|
|
// set up the triangles
|
|
//
|
|
ptri = (mtriangle_t *)&pstverts[pmodel->numstverts];
|
|
pintriangles = (dmd2triangle_t *)((qbyte *)pinmodel + LittleLong(pinmodel->ofs_tris));
|
|
|
|
pheader->triangles = (qbyte *)ptri - (qbyte *)pheader;
|
|
|
|
for (i=0 ; i<pmodel->numtris ; i++)
|
|
{
|
|
int j;
|
|
|
|
for (j=0 ; j<3 ; j++)
|
|
{
|
|
ptri[i].xyz_index[j] = LittleShort (pintriangles[i].xyz_index[j]);
|
|
ptri[i].st_index[j] = LittleShort (pintriangles[i].st_index[j]);
|
|
}
|
|
}
|
|
|
|
//
|
|
// load the frames
|
|
//
|
|
if (numframes < 1)
|
|
Sys_Error ("Mod_LoadAliasModel: Invalid # of frames: %d\n", numframes);
|
|
|
|
for (i=0 ; i<numframes ; i++)
|
|
{
|
|
pinframe = (dmd2aliasframe_t *) ((qbyte *)pinmodel
|
|
+ LittleLong(pinmodel->ofs_frames) + i * LittleLong(pinmodel->framesize));
|
|
poutframe = &pheader->frames[i];
|
|
|
|
memcpy (poutframe->name, pinframe->name, sizeof(poutframe->name));
|
|
|
|
for (j=0 ; j<3 ; j++)
|
|
{
|
|
poutframe->scale[j] = LittleFloat (pinframe->scale[j]);
|
|
poutframe->scale_origin[j] = LittleFloat (pinframe->translate[j]);
|
|
}
|
|
VectorCopy (poutframe->scale_origin, mins); //work out precise size.
|
|
VectorMA (mins, 255, poutframe->scale, maxs);
|
|
poutframe->bboxmin.v[0] = poutframe->bboxmin.v[1] = poutframe->bboxmin.v[2] = 0;
|
|
poutframe->bboxmax.v[0] = poutframe->bboxmax.v[1] = poutframe->bboxmax.v[2] = 255;
|
|
|
|
if (i == 0)
|
|
{
|
|
VectorCopy (mins, mod->mins); //first frame - nothing to compare against.
|
|
VectorCopy (maxs, mod->maxs);
|
|
}
|
|
else
|
|
{
|
|
for (j = 0; j < 3; j++)
|
|
{
|
|
if (mod->mins[j] > mins[j]) //and make sure that the biggest ends up as the model size.
|
|
mod->mins[j] = mins[j];
|
|
if (mod->maxs[j] < maxs[j])
|
|
mod->maxs[j] = maxs[j];
|
|
}
|
|
}
|
|
|
|
// verts are all 8 bit, so no swapping needed
|
|
frameverts = Hunk_AllocName(pmodel->numverts*sizeof(dtrivertx_t), loadname);
|
|
poutframe->frame = (qbyte *)frameverts - (qbyte *)pheader;
|
|
for (j = 0; j < pmodel->numverts; j++)
|
|
{
|
|
frameverts[j].lightnormalindex = pinframe->verts[j].lightnormalindex;
|
|
frameverts[j].v[0] = pinframe->verts[j].v[0];
|
|
frameverts[j].v[1] = pinframe->verts[j].v[1];
|
|
frameverts[j].v[2] = pinframe->verts[j].v[2];
|
|
}
|
|
|
|
}
|
|
|
|
VectorCopy (mod->mins, pmodel->scale_origin); //work out global scale
|
|
pmodel->scale[0] = (mod->maxs[0] - mod->mins[0])/255;
|
|
pmodel->scale[1] = (mod->maxs[1] - mod->mins[1])/255;
|
|
pmodel->scale[2] = (mod->maxs[2] - mod->mins[2])/255;
|
|
|
|
{
|
|
int width;
|
|
int height;
|
|
int j;
|
|
qbyte *buffer;
|
|
qbyte *texture;
|
|
char *skinnames;
|
|
qbyte *skin;
|
|
pmodel->numskins = 0;
|
|
skinnames = Hunk_AllocName(numskins*MAX_SKINNAME, loadname);
|
|
memcpy(skinnames, (qbyte *)pinmodel + LittleLong(pinmodel->ofs_skins), numskins*MAX_SKINNAME);
|
|
|
|
skinsize = pmodel->skinheight * pmodel->skinwidth;
|
|
pskindesc = Hunk_AllocName (numskins * sizeof (maliasskindesc_t),
|
|
loadname);
|
|
pheader->skindesc = (qbyte *)pskindesc - (qbyte *)pheader;
|
|
|
|
for (i=0 ; i<numskins ; i++, skinnames+=MAX_SKINNAME)
|
|
{
|
|
buffer = COM_LoadTempFile(skinnames);
|
|
if (!buffer)
|
|
{
|
|
Con_Printf("Skin %s not found\n", skinnames);
|
|
continue;
|
|
}
|
|
texture = ReadPCXFile(buffer, com_filesize, &width, &height);
|
|
// BZ_Free(buffer);
|
|
if (!texture)
|
|
{
|
|
Con_Printf("Skin %s not a pcx\n", skinnames);
|
|
continue;
|
|
}
|
|
if (width != pmodel->skinwidth || height != pmodel->skinheight) //FIXME: scale
|
|
{
|
|
BZ_Free(texture);
|
|
Con_Printf("Skin %s not same size as model specifies it should be\n", skinnames);
|
|
continue;
|
|
}
|
|
|
|
skin = Hunk_AllocName(skinsize*r_pixbytes, loadname);
|
|
if (r_pixbytes == 4)
|
|
{
|
|
for (j = 0; j < skinsize*4; j+=4)
|
|
{
|
|
skin[j+0] = texture[j+2];
|
|
skin[j+1] = texture[j+1];
|
|
skin[j+2] = texture[j+0];
|
|
skin[j+3] = texture[j+3];
|
|
}
|
|
}
|
|
else
|
|
{
|
|
for (j = 0; j < skinsize; j++) //you know when you've been palettized.
|
|
{
|
|
skin[j+0] = GetPalette(texture[j*4+0], texture[j*4+1], texture[j*4+2]);
|
|
}
|
|
}
|
|
|
|
BZ_Free(texture);
|
|
|
|
pskindesc[pmodel->numskins].type = ALIAS_SKIN_SINGLE;
|
|
pskindesc[pmodel->numskins].skin = (qbyte *)skin - (qbyte *)pheader;
|
|
pmodel->numskins++;
|
|
}
|
|
}
|
|
|
|
mod->type = mod_alias;
|
|
|
|
//
|
|
// move the complete, relocatable alias model to the cache
|
|
//
|
|
end = Hunk_LowMark ();
|
|
total = end - start;
|
|
|
|
Cache_Alloc (&mod->cache, total, loadname);
|
|
if (!mod->cache.data)
|
|
return;
|
|
memcpy (mod->cache.data, pheader, total);
|
|
|
|
Hunk_FreeToLowMark (start);
|
|
}
|
|
|
|
|
|
//structures from Tenebrae
|
|
typedef struct {
|
|
int ident;
|
|
int version;
|
|
|
|
char name[MAX_QPATH];
|
|
|
|
int flags; //Does anyone know what these are?
|
|
|
|
int numFrames;
|
|
int numTags;
|
|
int numSurfaces;
|
|
|
|
int numSkins;
|
|
|
|
int ofsFrames;
|
|
int ofsTags;
|
|
int ofsSurfaces;
|
|
int ofsEnd;
|
|
} md3Header_t;
|
|
|
|
//then has header->numFrames of these at header->ofs_Frames
|
|
typedef struct md3Frame_s {
|
|
vec3_t bounds[2];
|
|
vec3_t localOrigin;
|
|
float radius;
|
|
char name[16];
|
|
} md3Frame_t;
|
|
|
|
//there are header->numSurfaces of these at header->ofsSurfaces, following from ofsEnd
|
|
typedef struct {
|
|
int ident; //
|
|
|
|
char name[MAX_QPATH]; // polyset name
|
|
|
|
int flags;
|
|
int numFrames; // all surfaces in a model should have the same
|
|
|
|
int numShaders; // all surfaces in a model should have the same
|
|
int numVerts;
|
|
|
|
int numTriangles;
|
|
int ofsTriangles;
|
|
|
|
int ofsShaders; // offset from start of md3Surface_t
|
|
int ofsSt; // texture coords are common for all frames
|
|
int ofsXyzNormals; // numVerts * numFrames
|
|
|
|
int ofsEnd; // next surface follows
|
|
} md3Surface_t;
|
|
|
|
//at surf+surf->ofsXyzNormals
|
|
typedef struct {
|
|
short xyz[3];
|
|
unsigned short normal;
|
|
} md3XyzNormal_t;
|
|
|
|
//surf->numTriangles at surf+surf->ofsTriangles
|
|
typedef struct {
|
|
int indexes[3];
|
|
} md3Triangle_t;
|
|
|
|
//surf->numVerts at surf+surf->ofsSt
|
|
typedef struct {
|
|
float s;
|
|
float t;
|
|
} md3St_t;
|
|
|
|
typedef struct {
|
|
char name[MAX_QPATH];
|
|
int shaderIndex;
|
|
} md3Shader_t;
|
|
//End of Tenebrae 'assistance'
|
|
|
|
typedef struct {
|
|
char name[MAX_QPATH];
|
|
vec3_t org;
|
|
float ang[3][3];
|
|
} md3tag_t;
|
|
|
|
|
|
void SWMod_LoadAlias3Model (model_t *mod, void *buffer)
|
|
{
|
|
int i, j;
|
|
mmdl_t *pmodel;
|
|
aliashdr_t *pheader;
|
|
|
|
md3Header_t *pinmodel;
|
|
mstvert_t *pstverts;
|
|
md3St_t *pinstverts;
|
|
mtriangle_t *ptri;
|
|
md3Triangle_t *pintriangles;
|
|
int version, numframes, numskins;
|
|
int size;
|
|
md3Frame_t *pinframe;
|
|
maliasframedesc_t *poutframe;
|
|
maliasskindesc_t *pskindesc;
|
|
int skinsize;
|
|
int start, end, total;
|
|
dtrivertx_t *frameverts;
|
|
md3XyzNormal_t *pinverts;
|
|
|
|
md3Surface_t *surface;
|
|
|
|
vec3_t mins, maxs;
|
|
|
|
|
|
|
|
|
|
if (!strcmp(loadmodel->name, "progs/player.mdl") ||
|
|
!strcmp(loadmodel->name, "progs/eyes.mdl")) {
|
|
unsigned short crc;
|
|
qbyte *p;
|
|
int len;
|
|
char st[40];
|
|
|
|
CRC_Init(&crc);
|
|
for (len = com_filesize, p = buffer; len; len--, p++)
|
|
CRC_ProcessByte(&crc, *p);
|
|
|
|
sprintf(st, "%d", (int) crc);
|
|
Info_SetValueForKey (cls.userinfo,
|
|
!strcmp(loadmodel->name, "progs/player.mdl") ? pmodel_name : emodel_name,
|
|
st, MAX_INFO_STRING);
|
|
|
|
if (cls.state >= ca_connected) {
|
|
MSG_WriteByte (&cls.netchan.message, clc_stringcmd);
|
|
sprintf(st, "setinfo %s %d",
|
|
!strcmp(loadmodel->name, "progs/player.mdl") ? pmodel_name : emodel_name,
|
|
(int)crc);
|
|
SZ_Print (&cls.netchan.message, st);
|
|
}
|
|
}
|
|
|
|
start = Hunk_LowMark ();
|
|
|
|
pinmodel = (md3Header_t *)buffer;
|
|
|
|
version = LittleLong (pinmodel->version);
|
|
// if (version != MD3ALIAS_VERSION)
|
|
// Sys_Error ("%s has wrong version number (%i should be %i)",
|
|
// mod->name, version, MD3ALIAS_VERSION);
|
|
|
|
surface = (md3Surface_t*)((qbyte *)pinmodel + pinmodel->ofsSurfaces);
|
|
|
|
//
|
|
// allocate space for a working header, plus all the data except the frames,
|
|
// skin and group info
|
|
//
|
|
size = sizeof (aliashdr_t) + (LittleLong (pinmodel->numFrames) - 1) *
|
|
sizeof (pheader->frames[0]) +
|
|
sizeof (mmdl_t) +
|
|
LittleLong (surface->numVerts) * sizeof (mstvert_t) +
|
|
LittleLong (surface->numTriangles) * sizeof (mtriangle_t);
|
|
|
|
pheader = Hunk_AllocName (size, loadname);
|
|
pmodel = (mmdl_t *) ((qbyte *)&pheader[1] +
|
|
(LittleLong (surface->numFrames) - 1) *
|
|
sizeof (pheader->frames[0]));
|
|
|
|
mod->flags = 0;//LittleLong (pinmodel->flags);
|
|
|
|
//
|
|
// endian-adjust and copy the data, starting with the alias model header
|
|
//
|
|
pmodel->boundingradius = 100;//LittleFloat (pinmodel->boundingradius);
|
|
pmodel->numskins = LittleLong (surface->numShaders);
|
|
// pmodel->skinwidth = LittleLong (pinmodel->skinwidth); //fill in later.
|
|
// pmodel->skinheight = LittleLong (pinmodel->skinheight);
|
|
|
|
if (pmodel->skinheight > MAX_LBM_HEIGHT)
|
|
Sys_Error ("model %s has a skin taller than %d", mod->name,
|
|
MAX_LBM_HEIGHT);
|
|
|
|
pmodel->numverts = LittleLong (surface->numVerts);
|
|
pmodel->numstverts = LittleLong (surface->numVerts);
|
|
|
|
if (surface->numVerts <= 0)
|
|
Sys_Error ("model %s has no vertices", mod->name);
|
|
|
|
if (pmodel->numverts > MAXALIASVERTS)
|
|
Sys_Error ("model %s has too many vertices", mod->name);
|
|
|
|
pmodel->numtris = LittleLong (surface->numTriangles);
|
|
|
|
if (pmodel->numtris <= 0)
|
|
Sys_Error ("model %s has no triangles", mod->name);
|
|
|
|
pmodel->numframes = LittleLong (surface->numFrames);
|
|
pmodel->size = 1000;//LittleFloat (pinmodel->size) * ALIAS_BASE_SIZE_RATIO;
|
|
mod->synctype = 1;//LittleLong (pinmodel->synctype);
|
|
mod->numframes = pmodel->numframes;
|
|
|
|
for (i=0 ; i<3 ; i++)
|
|
{
|
|
pmodel->scale[i] = 0;
|
|
pmodel->scale_origin[i] = 0;
|
|
pmodel->eyeposition[i] = 0;
|
|
}
|
|
|
|
numskins = pmodel->numskins;
|
|
numframes = pmodel->numframes;
|
|
|
|
|
|
pheader->model = (qbyte *)pmodel - (qbyte *)pheader;
|
|
|
|
{
|
|
int width;
|
|
int height;
|
|
int j;
|
|
qbyte *buffer;
|
|
qbyte *texture;
|
|
md3Shader_t *pinskin;
|
|
qbyte *skin;
|
|
pmodel->numskins = 0;
|
|
|
|
pinskin = (md3Shader_t *)((qbyte *)surface + surface->ofsShaders);
|
|
|
|
skinsize = pmodel->skinheight * pmodel->skinwidth;
|
|
pskindesc = Hunk_AllocName (numskins * sizeof (maliasskindesc_t),
|
|
loadname);
|
|
pheader->skindesc = (qbyte *)pskindesc - (qbyte *)pheader;
|
|
|
|
for (i=0 ; i<numskins ; i++, pinskin++)
|
|
{
|
|
buffer = COM_LoadMallocFile(pinskin->name);
|
|
if (!buffer)
|
|
{
|
|
char altname[256];
|
|
strcpy(altname, mod->name); //backup
|
|
strcpy(COM_SkipPath(altname), COM_SkipPath(pinskin->name));
|
|
buffer = COM_LoadMallocFile(altname);
|
|
}
|
|
|
|
if (!buffer)
|
|
{
|
|
Con_Printf("Skin %s not found\n", pinskin->name);
|
|
continue;
|
|
}
|
|
texture = ReadTargaFile(buffer, com_filesize, &width, &height, false);
|
|
#ifdef AVAIL_JPEGLIB
|
|
if (!texture)
|
|
texture = ReadJPEGFile(buffer, com_filesize, &width, &height);
|
|
#endif
|
|
#ifdef AVAIL_PNGLIB
|
|
if (!texture)
|
|
texture = ReadPNGFile(buffer, com_filesize, &width, &height);
|
|
#endif
|
|
if (!texture)
|
|
texture = ReadPCXFile(buffer, com_filesize, &width, &height);
|
|
BZ_Free(buffer);
|
|
if (!texture)
|
|
{
|
|
Con_Printf("Skin %s filetype not recognised\n", pinskin->name);
|
|
continue;
|
|
}
|
|
if (!pmodel->numskins) //this is the first skin.
|
|
{
|
|
pmodel->skinwidth = width;
|
|
pmodel->skinheight = height;
|
|
}
|
|
skinsize = width*height;
|
|
if (width != pmodel->skinwidth || height != pmodel->skinheight) //FIXME: scale
|
|
{
|
|
BZ_Free(texture);
|
|
Con_Printf("Skin %s not same size as model specifies it should be\n", pinskin->name);
|
|
continue;
|
|
}
|
|
|
|
skin = Hunk_AllocName(skinsize*r_pixbytes, loadname);
|
|
if (r_pixbytes == 4)
|
|
{
|
|
for (j = 0; j < skinsize*4; j+=4)
|
|
{
|
|
skin[j+0] = texture[j+2];
|
|
skin[j+1] = texture[j+1];
|
|
skin[j+2] = texture[j+0];
|
|
skin[j+3] = texture[j+3];
|
|
}
|
|
}
|
|
else
|
|
{
|
|
for (j = 0; j < skinsize; j++) //you know when you've been palettized.
|
|
{
|
|
skin[j+0] = GetPalette(texture[j*4+0], texture[j*4+1], texture[j*4+2]);
|
|
}
|
|
}
|
|
|
|
BZ_Free(texture);
|
|
|
|
pskindesc[pmodel->numskins].type = ALIAS_SKIN_SINGLE;
|
|
pskindesc[pmodel->numskins].skin = (qbyte *)skin - (qbyte *)pheader;
|
|
pmodel->numskins++;
|
|
}
|
|
}
|
|
|
|
if (!pmodel->numskins)
|
|
Con_Printf("model %s has no skins\n", loadmodel->name);
|
|
|
|
|
|
if (pmodel->skinwidth & 0x03)
|
|
Sys_Error ("Mod_LoadAliasModel: skinwidth not multiple of 4");
|
|
|
|
//
|
|
// set base s and t vertices
|
|
//
|
|
pstverts = (mstvert_t *)&pmodel[1];
|
|
pinstverts = (md3St_t *)((qbyte *)surface + LittleLong(surface->ofsSt));
|
|
|
|
pheader->stverts = (qbyte *)pstverts - (qbyte *)pheader;
|
|
|
|
for (i=0 ; i<pmodel->numstverts ; i++)
|
|
{
|
|
// put s and t in 16.16 format
|
|
pstverts[i].s = (int)(LittleFloat (pinstverts[i].s)*pmodel->skinwidth)<<16;
|
|
pstverts[i].t = (int)(LittleFloat (pinstverts[i].t)*pmodel->skinheight)<<16;
|
|
}
|
|
|
|
//
|
|
// set up the triangles
|
|
//
|
|
ptri = (mtriangle_t *)&pstverts[pmodel->numstverts];
|
|
pintriangles = (md3Triangle_t *)((qbyte *)surface + LittleLong(surface->ofsTriangles));
|
|
|
|
pheader->triangles = (qbyte *)ptri - (qbyte *)pheader;
|
|
|
|
for (i=0 ; i<pmodel->numtris ; i++)
|
|
{
|
|
int j;
|
|
|
|
for (j=0 ; j<3 ; j++)
|
|
{
|
|
ptri[i].st_index[j] = ptri[i].xyz_index[j] = LittleLong (pintriangles[i].indexes[j]);
|
|
}
|
|
}
|
|
|
|
//
|
|
// load the frames
|
|
//
|
|
if (numframes < 1)
|
|
Sys_Error ("Mod_LoadAliasModel: Invalid # of frames: %d\n", numframes);
|
|
|
|
pinverts = (md3XyzNormal_t *)((qbyte *)surface + surface->ofsXyzNormals);
|
|
for (i=0 ; i<numframes ; i++)
|
|
{
|
|
pinframe = (md3Frame_t *) ((qbyte *)pinmodel
|
|
+ LittleLong(pinmodel->ofsFrames) + i * sizeof(md3Frame_t));
|
|
poutframe = &pheader->frames[i];
|
|
|
|
memcpy (poutframe->name, pinframe->name, sizeof(poutframe->name));
|
|
|
|
for (j=0 ; j<3 ; j++)
|
|
{
|
|
poutframe->scale_origin[j] = LittleFloat (pinframe->bounds[0][j]);
|
|
poutframe->scale[j] = (LittleFloat (pinframe->bounds[1][j])-poutframe->scale_origin[j])/255;
|
|
}
|
|
VectorCopy (poutframe->scale_origin, mins); //work out precise size.
|
|
VectorMA (mins, 255, poutframe->scale, maxs);
|
|
poutframe->bboxmin.v[0] = poutframe->bboxmin.v[1] = poutframe->bboxmin.v[2] = 0;
|
|
poutframe->bboxmax.v[0] = poutframe->bboxmax.v[1] = poutframe->bboxmax.v[2] = 255;
|
|
|
|
if (i == 0)
|
|
{
|
|
VectorCopy (mins, mod->mins); //first frame - nothing to compare against.
|
|
VectorCopy (maxs, mod->maxs);
|
|
}
|
|
else
|
|
{
|
|
for (j = 0; j < 3; j++)
|
|
{
|
|
if (mod->mins[j] > mins[j]) //and make sure that the biggest ends up as the model size.
|
|
mod->mins[j] = mins[j];
|
|
if (mod->maxs[j] < maxs[j])
|
|
mod->maxs[j] = maxs[j];
|
|
}
|
|
}
|
|
|
|
// verts are all 8 bit, so no swapping needed
|
|
frameverts = Hunk_AllocName(pmodel->numverts*sizeof(dtrivertx_t), loadname);
|
|
poutframe->frame = (qbyte *)frameverts - (qbyte *)pheader;
|
|
for (j = 0; j < pmodel->numverts; j++)
|
|
{
|
|
frameverts[j].lightnormalindex = LittleShort(pinverts->normal)/256;
|
|
|
|
//scale down to 0 - 255 within the scaleorigin and scaleorigin+scale*255
|
|
// i/64 = scaleorigin+scale*o
|
|
// i/64-scaleorigin = scale*o
|
|
// i/64-scaleorigin/scale = 0
|
|
frameverts[j].v[0] = ((double)LittleShort(pinverts[j].xyz[0])/64.0-poutframe->scale_origin[0])/(poutframe->scale[0]);
|
|
frameverts[j].v[1] = ((double)LittleShort(pinverts[j].xyz[1])/64.0-poutframe->scale_origin[1])/(poutframe->scale[1]);
|
|
frameverts[j].v[2] = ((double)LittleShort(pinverts[j].xyz[2])/64.0-poutframe->scale_origin[2])/(poutframe->scale[2]);
|
|
}
|
|
pinverts += pmodel->numverts;
|
|
|
|
}
|
|
|
|
VectorCopy (mod->mins, pmodel->scale_origin); //work out global scale
|
|
pmodel->scale[0] = (mod->maxs[0] - mod->mins[0])/255;
|
|
pmodel->scale[1] = (mod->maxs[1] - mod->mins[1])/255;
|
|
pmodel->scale[2] = (mod->maxs[2] - mod->mins[2])/255;
|
|
|
|
mod->type = mod_alias;
|
|
|
|
//
|
|
// move the complete, relocatable alias model to the cache
|
|
//
|
|
end = Hunk_LowMark ();
|
|
total = end - start;
|
|
|
|
Cache_Alloc (&mod->cache, total, loadname);
|
|
if (!mod->cache.data)
|
|
return;
|
|
memcpy (mod->cache.data, pheader, total);
|
|
|
|
Hunk_FreeToLowMark (start);
|
|
#ifdef RGLQUAKE
|
|
mod->flags = Mod_ReadFlagsFromMD1(mod->name, 0);
|
|
#endif
|
|
}
|
|
|
|
|
|
//=============================================================================
|
|
|
|
/*
|
|
=================
|
|
Mod_LoadSpriteFrame
|
|
=================
|
|
*/
|
|
void * SWMod_LoadSpriteFrame (void * pin, mspriteframe_t **ppframe, int version)
|
|
{
|
|
dspriteframe_t *pinframe;
|
|
mspriteframe_t *pspriteframe;
|
|
int i, width, height, size, origin[2];
|
|
|
|
pinframe = (dspriteframe_t *)pin;
|
|
|
|
width = LittleLong (pinframe->width);
|
|
height = LittleLong (pinframe->height);
|
|
size = width * height;
|
|
|
|
pspriteframe = Hunk_AllocName (sizeof (mspriteframe_t) + size*r_pixbytes,
|
|
loadname);
|
|
|
|
Q_memset (pspriteframe, 0, sizeof (mspriteframe_t) + size);
|
|
*ppframe = pspriteframe;
|
|
|
|
pspriteframe->width = width;
|
|
pspriteframe->height = height;
|
|
origin[0] = LittleLong (pinframe->origin[0]);
|
|
origin[1] = LittleLong (pinframe->origin[1]);
|
|
|
|
pspriteframe->up = origin[1];
|
|
pspriteframe->down = origin[1] - height;
|
|
pspriteframe->left = origin[0];
|
|
pspriteframe->right = width + origin[0];
|
|
|
|
if (r_pixbytes == 1)
|
|
{
|
|
qbyte *ppixout, *ppixin;
|
|
|
|
if (version == SPRITE32_VERSION)
|
|
{ //downgrade quality
|
|
|
|
ppixin = (unsigned char *)(pinframe + 1);
|
|
ppixout = (unsigned char *)&pspriteframe->pixels[0];
|
|
|
|
for (i=0 ; i<size ; i++)
|
|
{
|
|
if (ppixin[i*4+3] < 128)
|
|
ppixout[i] = 255; //transparent.
|
|
else
|
|
ppixout[i] = GetPalette(ppixin[i*4], ppixin[i*4+1], ppixin[i*4+2]);
|
|
}
|
|
}
|
|
else
|
|
Q_memcpy (&pspriteframe->pixels[0], (qbyte *)(pinframe + 1), size);
|
|
}
|
|
else if (r_pixbytes == 2)
|
|
{
|
|
qbyte *ppixin;
|
|
unsigned short *p16out;
|
|
if (version == SPRITE32_VERSION)
|
|
{ //downgrade quality
|
|
|
|
ppixin = (unsigned char *)(pinframe + 1);
|
|
p16out = (unsigned short *)&pspriteframe->pixels[0];
|
|
|
|
for (i=0 ; i<size ; i++)
|
|
{
|
|
if (ppixin[i*4+3] < 128)
|
|
p16out[i] = 0xffff; //transparent.
|
|
else
|
|
p16out[i] = ((ppixin[i*4]*32/255)<<10) + ((ppixin[i*4+1]*32/255)<<5) + ((ppixin[i*4+2]*32/255)<<0);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
ppixin = (unsigned char *)(pinframe + 1);
|
|
p16out = (unsigned short *)&pspriteframe->pixels[0];
|
|
for (i=0 ; i<size ; i++)
|
|
{
|
|
if (ppixin[i] == 255)
|
|
p16out[i] = 0xffff; //transparent.
|
|
else
|
|
p16out[i] = d_8to16table[ppixin[i]];
|
|
}
|
|
}
|
|
}
|
|
else if (r_pixbytes == 4)
|
|
{
|
|
unsigned int *p32out;
|
|
if (version == SPRITE32_VERSION)
|
|
{ //copy accross
|
|
unsigned int *p32in;
|
|
p32in = (unsigned int *)(pinframe + 1);
|
|
p32out = (unsigned int *)&pspriteframe->pixels[0];
|
|
|
|
for (i=0 ; i<size ; i++)
|
|
p32out[i] = p32in[i];
|
|
}
|
|
else
|
|
{ //upgrade
|
|
qbyte *ppixin;
|
|
ppixin = (qbyte *)(pinframe + 1);
|
|
p32out = (unsigned int *)&pspriteframe->pixels[0];
|
|
|
|
for (i=0 ; i<size ; i++)
|
|
p32out[i] = d_8to32table[ppixin[i]];
|
|
}
|
|
}
|
|
else
|
|
{
|
|
Sys_Error ("Mod_LoadSpriteFrame: driver set invalid r_pixbytes: %d\n",
|
|
r_pixbytes);
|
|
}
|
|
|
|
return (void *)((qbyte *)pinframe + sizeof (dspriteframe_t) + size);
|
|
}
|
|
|
|
|
|
/*
|
|
=================
|
|
Mod_LoadSpriteGroup
|
|
=================
|
|
*/
|
|
void * SWMod_LoadSpriteGroup (void * pin, mspriteframe_t **ppframe, int version)
|
|
{
|
|
dspritegroup_t *pingroup;
|
|
mspritegroup_t *pspritegroup;
|
|
int i, numframes;
|
|
dspriteinterval_t *pin_intervals;
|
|
float *poutintervals;
|
|
void *ptemp;
|
|
|
|
pingroup = (dspritegroup_t *)pin;
|
|
|
|
numframes = LittleLong (pingroup->numframes);
|
|
|
|
pspritegroup = Hunk_AllocName (sizeof (mspritegroup_t) +
|
|
(numframes - 1) * sizeof (pspritegroup->frames[0]), loadname);
|
|
|
|
pspritegroup->numframes = numframes;
|
|
|
|
*ppframe = (mspriteframe_t *)pspritegroup;
|
|
|
|
pin_intervals = (dspriteinterval_t *)(pingroup + 1);
|
|
|
|
poutintervals = Hunk_AllocName (numframes * sizeof (float), loadname);
|
|
|
|
pspritegroup->intervals = poutintervals;
|
|
|
|
for (i=0 ; i<numframes ; i++)
|
|
{
|
|
*poutintervals = LittleFloat (pin_intervals->interval);
|
|
if (*poutintervals <= 0.0)
|
|
Sys_Error ("Mod_LoadSpriteGroup: interval<=0");
|
|
|
|
poutintervals++;
|
|
pin_intervals++;
|
|
}
|
|
|
|
ptemp = (void *)pin_intervals;
|
|
|
|
for (i=0 ; i<numframes ; i++)
|
|
{
|
|
ptemp = SWMod_LoadSpriteFrame (ptemp, &pspritegroup->frames[i], version);
|
|
}
|
|
|
|
return ptemp;
|
|
}
|
|
|
|
|
|
/*
|
|
=================
|
|
Mod_LoadSpriteModel
|
|
=================
|
|
*/
|
|
void SWMod_LoadSpriteModel (model_t *mod, void *buffer)
|
|
{
|
|
int i;
|
|
int version;
|
|
dsprite_t *pin;
|
|
msprite_t *psprite;
|
|
int numframes;
|
|
int size;
|
|
dspriteframetype_t *pframetype;
|
|
|
|
pin = (dsprite_t *)buffer;
|
|
|
|
version = LittleLong (pin->version);
|
|
if (version != SPRITE32_VERSION)
|
|
if (version != SPRITE_VERSION)
|
|
Sys_Error ("%s has wrong version number "
|
|
"(%i should be %i)", mod->name, version, SPRITE_VERSION);
|
|
|
|
numframes = LittleLong (pin->numframes);
|
|
|
|
size = sizeof (msprite_t) + (numframes - 1) * sizeof (psprite->frames);
|
|
|
|
psprite = Hunk_AllocName (size, loadname);
|
|
|
|
mod->cache.data = psprite;
|
|
|
|
psprite->type = LittleLong (pin->type);
|
|
psprite->maxwidth = LittleLong (pin->width);
|
|
psprite->maxheight = LittleLong (pin->height);
|
|
psprite->beamlength = LittleFloat (pin->beamlength);
|
|
mod->synctype = LittleLong (pin->synctype);
|
|
psprite->numframes = numframes;
|
|
|
|
mod->mins[0] = mod->mins[1] = -psprite->maxwidth/2;
|
|
mod->maxs[0] = mod->maxs[1] = psprite->maxwidth/2;
|
|
mod->mins[2] = -psprite->maxheight/2;
|
|
mod->maxs[2] = psprite->maxheight/2;
|
|
|
|
//
|
|
// load the frames
|
|
//
|
|
if (numframes < 1)
|
|
Sys_Error ("Mod_LoadSpriteModel: Invalid # of frames: %d\n", numframes);
|
|
|
|
mod->numframes = numframes;
|
|
|
|
pframetype = (dspriteframetype_t *)(pin + 1);
|
|
|
|
for (i=0 ; i<numframes ; i++)
|
|
{
|
|
spriteframetype_t frametype;
|
|
|
|
frametype = LittleLong (pframetype->type);
|
|
psprite->frames[i].type = frametype;
|
|
|
|
if (frametype == SPR_SINGLE)
|
|
{
|
|
pframetype = (dspriteframetype_t *)
|
|
SWMod_LoadSpriteFrame (pframetype + 1,
|
|
&psprite->frames[i].frameptr, version);
|
|
}
|
|
else
|
|
{
|
|
pframetype = (dspriteframetype_t *)
|
|
SWMod_LoadSpriteGroup (pframetype + 1,
|
|
&psprite->frames[i].frameptr, version);
|
|
}
|
|
}
|
|
|
|
mod->type = mod_sprite;
|
|
}
|
|
|
|
void SWMod_LoadSprite2Model (model_t *mod, void *buffer)
|
|
{
|
|
int i, j;
|
|
int version;
|
|
dmd2sprite_t *pin;
|
|
msprite_t *psprite;
|
|
int numframes;
|
|
int size;
|
|
dmd2sprframe_t *pframetype;
|
|
mspriteframe_t *frame;
|
|
float origin[2];
|
|
int width;
|
|
int height;
|
|
qbyte *framefile;
|
|
qbyte *framedata;
|
|
|
|
pin = (dmd2sprite_t *)buffer;
|
|
|
|
version = LittleLong (pin->version);
|
|
if (version != SPRITE2_VERSION)
|
|
Sys_Error ("%s has wrong version number "
|
|
"(%i should be %i)", mod->name, version, SPRITE2_VERSION);
|
|
|
|
numframes = LittleLong (pin->numframes);
|
|
|
|
size = sizeof (msprite_t) + (numframes - 1) * sizeof (psprite->frames);
|
|
|
|
psprite = Hunk_AllocName (size, loadname);
|
|
|
|
mod->cache.data = psprite;
|
|
|
|
psprite->type = SPR_VP_PARALLEL;
|
|
psprite->maxwidth = 1;
|
|
psprite->maxheight = 1;
|
|
psprite->beamlength = 1;
|
|
mod->synctype = 0;
|
|
psprite->numframes = numframes;
|
|
|
|
mod->mins[0] = mod->mins[1] = -psprite->maxwidth/2;
|
|
mod->maxs[0] = mod->maxs[1] = psprite->maxwidth/2;
|
|
mod->mins[2] = -psprite->maxheight/2;
|
|
mod->maxs[2] = psprite->maxheight/2;
|
|
|
|
//
|
|
// load the frames
|
|
//
|
|
if (numframes < 1)
|
|
Sys_Error ("Mod_LoadSpriteModel: Invalid # of frames: %d\n", numframes);
|
|
|
|
mod->numframes = 0;
|
|
|
|
pframetype = pin->frames;
|
|
for (i=0 ; i<numframes ; i++)
|
|
{
|
|
psprite->frames[mod->numframes].type = SPR_SINGLE;
|
|
|
|
width = LittleLong(pframetype->width);
|
|
height = LittleLong(pframetype->height);
|
|
|
|
framefile = COM_LoadMallocFile(pframetype->name);
|
|
if (!framefile)
|
|
{
|
|
Con_Printf("Couldn't open sprite frame %s\n", pframetype->name);
|
|
continue; //skip this frame - is this a bad idea?
|
|
}
|
|
framedata = ReadPCXFile(framefile, com_filesize, &width, &height);
|
|
BZ_Free(framefile);
|
|
if (!framedata)
|
|
{
|
|
Con_Printf("Sprite frame %s is not a pcx\n", pframetype->name);
|
|
continue; //skip this frame - is this a bad idea?
|
|
}
|
|
|
|
frame = psprite->frames[mod->numframes].frameptr = Hunk_AllocName(sizeof(mspriteframe_t)+width*r_pixbytes*height, loadname);
|
|
|
|
frame->width = width;
|
|
frame->height = height;
|
|
origin[0] = LittleLong (pframetype->origin_x);
|
|
origin[1] = LittleLong (pframetype->origin_y);
|
|
|
|
frame->up = -origin[1];
|
|
frame->down = frame->height - origin[1];
|
|
frame->left = -origin[0];
|
|
frame->right = frame->width - origin[0];
|
|
|
|
if (r_pixbytes == 4)
|
|
{
|
|
for (j = 0; j < width*height; j++)
|
|
{
|
|
frame->pixels[j*4+0] = framedata[j*4+2];
|
|
frame->pixels[j*4+1] = framedata[j*4+1];
|
|
frame->pixels[j*4+2] = framedata[j*4+0];
|
|
frame->pixels[j*4+3] = framedata[j*4+3];
|
|
}
|
|
}
|
|
else
|
|
{
|
|
for (j = 0; j < width*height; j++)
|
|
{
|
|
if (!framedata[j*4+3]) //make sure
|
|
frame->pixels[j] = 255;
|
|
else
|
|
frame->pixels[j] = GetPalette(framedata[j*4+0], framedata[j*4+1], framedata[j*4+2]);
|
|
}
|
|
}
|
|
BZ_Free(framedata);
|
|
|
|
mod->numframes++;
|
|
}
|
|
|
|
mod->type = mod_sprite;
|
|
}
|
|
|
|
//=============================================================================
|
|
#endif
|
|
/*
|
|
================
|
|
Mod_Print
|
|
================
|
|
*/
|
|
void SWMod_Print (void)
|
|
{
|
|
int i;
|
|
model_t *mod;
|
|
|
|
Con_Printf ("Cached models:\n");
|
|
for (i=0, mod=mod_known ; i < mod_numknown ; i++, mod++)
|
|
{
|
|
Con_Printf ("%8p : %s\n",mod->cache.data, mod->name);
|
|
}
|
|
}
|
|
|
|
|