fteqw/engine/gl/gl_font.c
Spoike 61e4aa96b3 removed separate trigger/solid links.
some q3 fixes.
q2 will autosave on map changes, like q2 normally does.

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3839 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-06-29 18:39:11 +00:00

1349 lines
33 KiB
C

#include "quakedef.h"
#ifndef SERVERONLY
#include "shader.h"
#ifdef _WIN32
#include <windows.h>
#endif
void Font_Init(void);
void Font_Shutdown(void);
struct font_s *Font_LoadFont(int height, char *fontfilename);
void Font_Free(struct font_s *f);
void Font_BeginString(struct font_s *font, int vx, int vy, int *px, int *py);
void Font_BeginScaledString(struct font_s *font, float vx, float vy, float *px, float *py); /*avoid using*/
void Font_Transform(int vx, int vy, int *px, int *py);
int Font_CharHeight(void);
int Font_CharWidth(unsigned int charcode);
int Font_CharEndCoord(int x, unsigned int charcode);
int Font_DrawChar(int px, int py, unsigned int charcode);
float Font_DrawScaleChar(float px, float py, float cw, float ch, unsigned int charcode); /*avoid using*/
void Font_EndString(struct font_s *font);
int Font_LineBreaks(conchar_t *start, conchar_t *end, int maxpixelwidth, int maxlines, conchar_t **starts, conchar_t **ends);
struct font_s *font_conchar;
struct font_s *font_tiny;
#ifdef AVAIL_FREETYPE
#include <ft2build.h>
#include FT_FREETYPE_H
static FT_Library fontlib;
qboolean triedtoloadfreetype;
dllhandle_t *fontmodule;
FT_Error (VARGS *pFT_Init_FreeType) (FT_Library *alibrary);
FT_Error (VARGS *pFT_Load_Char) (FT_Face face, FT_ULong char_code, FT_Int32 load_flags);
FT_Error (VARGS *pFT_Set_Pixel_Sizes) (FT_Face face, FT_UInt pixel_width, FT_UInt pixel_height);
FT_Error (VARGS *pFT_New_Face) (FT_Library library, const char *pathname, FT_Long face_index, FT_Face *aface);
FT_Error (VARGS *pFT_Done_Face) (FT_Face face);
#endif
static const char *imgs[] =
{
//0xe10X
"e100","e101",
"inv_shotgun",
"inv_sshotgun",
"inv_nailgun",
"inv_snailgun",
"inv_rlaunch",
"inv_srlaunch",
"inv_lightng", //8
"e109","e10a","e10b","e10c","e10d","e10e","e10f",
//0xe11X
"e110","e111",
"inv2_shotgun",
"inv2_sshotgun",
"inv2_nailgun",
"inv2_snailgun",
"inv2_rlaunch",
"inv2_srlaunch",
"inv2_lightng",
"e119","e11a","e11b","e11c","e11d","e11e","e11f",
//0xe12X
"sb_shells",
"sb_nails",
"sb_rocket",
"sb_cells",
"sb_armor1",
"sb_armor2",
"sb_armor3",
"e127","e128","e129","e12a","e12b","e12c","e12d","e12e","e12f",
//0xe13X
"sb_key1",
"sb_key2",
"sb_invis",
"sb_invuln",
"sb_suit",
"sb_quad",
"sb_sigil1",
"sb_sigil2",
"sb_sigil3",
"sb_sigil4",
"e13a","e13b","e13c","e13d","e13e","e13f",
//0xe14X
"face1",
"face_p1",
"face2",
"face_p2",
"face3",
"face_p3",
"face4",
"face_p4",
"face5",
"face_p5",
"face_invis",
"face_invul2",
"face_inv2",
"face_quad",
"e14e",
"e14f",
//0xe15X
"e150",
"e151",
"e152",
"e153",
"e154",
"e155",
"e156",
"e157",
"e158",
"e159",
"e15a",
"e15b",
"e15c",
"e15d",
"e15e",
"e15f",
//0xe16X
"e160",
"e161",
"e162",
"e163",
"e164",
"e165",
"e166",
"e167",
"e168",
"e169",
"e16a",
"e16b",
"e16c",
"e16d",
"e16e",
"e16f"
};
#define FONTCHARS (1<<16)
#define FONTPLANES (1<<2) //no more than 16 textures per font
#define PLANEIDXTYPE unsigned short
#define CHARIDXTYPE unsigned short
#define INVALIDPLANE ((1<<(8*sizeof(PLANEIDXTYPE)))-1)
#define BITMAPPLANE ((1<<(8*sizeof(PLANEIDXTYPE)))-2)
#define DEFAULTPLANE ((1<<(8*sizeof(PLANEIDXTYPE)))-3)
#define PLANEWIDTH (1<<8)
#define PLANEHEIGHT PLANEWIDTH
#define GEN_CONCHAR_GLYPHS 0 //set to 0 or 1 to define whether to generate glyphs from conchars too, or if it should just draw them as glquake always used to
extern cvar_t cl_noblink;
extern cvar_t con_ocranaleds;
typedef struct font_s
{
struct charcache_s
{
struct charcache_s *nextchar;
PLANEIDXTYPE texplane;
unsigned char advance; //how wide this char is, when drawn
char pad;
unsigned char bmx;
unsigned char bmy;
unsigned char bmw;
unsigned char bmh;
short top;
short left;
} chars[FONTCHARS];
short charheight;
texid_t singletexture;
#ifdef AVAIL_FREETYPE
FT_Face face;
#endif
} font_t;
typedef struct {
texid_t texnum[FONTPLANES];
texid_t defaultfont;
unsigned char plane[PLANEWIDTH*PLANEHEIGHT][4]; //tracks the current plane
PLANEIDXTYPE activeplane;
unsigned char planerowx;
unsigned char planerowy;
unsigned char planerowh;
qboolean planechanged;
struct charcache_s *oldestchar;
struct charcache_s *newestchar;
shader_t *shader;
shader_t *backshader;
} fontplanes_t;
static fontplanes_t fontplanes;
#define FONT_CHAR_BUFFER 512
static index_t font_indicies[FONT_CHAR_BUFFER*6];
static vecV_t font_coord[FONT_CHAR_BUFFER*4];
static vec2_t font_texcoord[FONT_CHAR_BUFFER*4];
static byte_vec4_t font_forecoloura[FONT_CHAR_BUFFER*4];
static byte_vec4_t font_backcoloura[FONT_CHAR_BUFFER*4];
static mesh_t font_foremesh;
static mesh_t font_backmesh;
static texid_t font_texture;
static int font_colourmask;
static byte_vec4_t font_forecolour;
static byte_vec4_t font_backcolour;
static struct font_s *curfont;
//called at load time - initalises font buffers
void Font_Init(void)
{
int i;
fontplanes.defaultfont = r_nulltex;
font_foremesh.indexes = font_indicies;
font_foremesh.xyz_array = font_coord;
font_foremesh.st_array = font_texcoord;
font_foremesh.colors4b_array = font_forecoloura;
font_backmesh.indexes = font_indicies;
font_backmesh.xyz_array = font_coord;
font_backmesh.st_array = font_texcoord;
font_backmesh.colors4b_array = font_backcoloura;
for (i = 0; i < FONT_CHAR_BUFFER; i++)
{
font_indicies[i*6+0] = i*4+0;
font_indicies[i*6+1] = i*4+1;
font_indicies[i*6+2] = i*4+2;
font_indicies[i*6+3] = i*4+0;
font_indicies[i*6+4] = i*4+2;
font_indicies[i*6+5] = i*4+3;
}
for (i = 0; i < FONTPLANES; i++)
{
fontplanes.texnum[i] = R_AllocNewTexture(PLANEWIDTH, PLANEHEIGHT);
}
fontplanes.shader = R_RegisterShader("ftefont",
"{\n"
"if $nofixed\n"
"[\n"
"program default2d\n"
"]\n"
"nomipmaps\n"
"{\n"
"map $diffuse\n"
"rgbgen vertex\n"
"alphagen vertex\n"
"blendfunc blend\n"
"}\n"
"}\n"
);
fontplanes.backshader = R_RegisterShader("ftefontback",
"{\n"
"nomipmaps\n"
"{\n"
"map $whiteimage\n"
"rgbgen vertex\n"
"alphagen vertex\n"
"blendfunc blend\n"
"}\n"
"}\n"
);
font_colourmask = ~0;
}
//flush the font buffer, by drawing it to the screen
static void Font_Flush(void)
{
if (!font_foremesh.numindexes)
return;
if (fontplanes.planechanged)
{
R_Upload(fontplanes.texnum[fontplanes.activeplane], NULL, TF_RGBA32, (void*)fontplanes.plane, NULL, PLANEWIDTH, PLANEHEIGHT, IF_NOPICMIP|IF_NOMIPMAP|IF_NOGAMMA);
fontplanes.planechanged = false;
}
font_foremesh.istrifan = (font_foremesh.numvertexes == 4);
if (font_colourmask & CON_NONCLEARBG)
{
font_backmesh.numindexes = font_foremesh.numindexes;
font_backmesh.numvertexes = font_foremesh.numvertexes;
font_backmesh.istrifan = font_foremesh.istrifan;
BE_DrawMesh_Single(fontplanes.backshader, &font_backmesh, NULL, &fontplanes.backshader->defaulttextures, 0);
}
fontplanes.shader->defaulttextures.base = font_texture;
BE_DrawMesh_Single(fontplanes.shader, &font_foremesh, NULL, &fontplanes.shader->defaulttextures, 0);
font_foremesh.numindexes = 0;
font_foremesh.numvertexes = 0;
}
static int Font_BeginChar(texid_t tex)
{
int fvert;
if (font_foremesh.numindexes == FONT_CHAR_BUFFER*6 || memcmp(&font_texture,&tex, sizeof(texid_t)))
{
Font_Flush();
font_texture = tex;
}
fvert = font_foremesh.numvertexes;
font_foremesh.numindexes += 6;
font_foremesh.numvertexes += 4;
return fvert;
}
//clear the shared planes and free memory etc
void Font_Shutdown(void)
{
int i;
for (i = 0; i < FONTPLANES; i++)
fontplanes.texnum[i] = r_nulltex;
fontplanes.activeplane = 0;
fontplanes.oldestchar = NULL;
fontplanes.newestchar = NULL;
fontplanes.planechanged = 0;
fontplanes.planerowx = 0;
fontplanes.planerowy = 0;
fontplanes.planerowh = 0;
}
//we got too many chars and switched to a new plane - purge the chars in that plane
void Font_FlushPlane(font_t *f)
{
/*
assumption:
oldest chars must be of the oldest plane
*/
//we've not broken anything yet, flush while we can
Font_Flush();
fontplanes.activeplane++;
fontplanes.activeplane = fontplanes.activeplane % FONTPLANES;
fontplanes.planerowh = 0;
fontplanes.planerowx = 0;
fontplanes.planerowy = 0;
for (; fontplanes.oldestchar; fontplanes.oldestchar = fontplanes.oldestchar->nextchar)
{
if (fontplanes.oldestchar->texplane != fontplanes.activeplane)
break;
//invalidate it
fontplanes.oldestchar->texplane = INVALIDPLANE;
}
if (!fontplanes.oldestchar)
fontplanes.newestchar = NULL;
}
//obtains a cached char, null if not cached
static struct charcache_s *Font_GetChar(font_t *f, CHARIDXTYPE charidx)
{
struct charcache_s *c = &f->chars[charidx];
if (c->texplane == INVALIDPLANE)
{
//not cached, can't get.
return NULL;
}
return c;
}
//loads a new image into a given character slot for the given font.
//note: make sure it doesn't already exist or things will get cyclic
//alphaonly says if its a greyscale image. false means rgba.
static struct charcache_s *Font_LoadGlyphData(font_t *f, CHARIDXTYPE charidx, int alphaonly, void *data, unsigned int bmw, unsigned int bmh, unsigned int pitch)
{
int x, y;
unsigned char *out;
struct charcache_s *c = &f->chars[charidx];
if (fontplanes.planerowx + (int)bmw >= PLANEWIDTH)
{
fontplanes.planerowx = 0;
fontplanes.planerowy += fontplanes.planerowh;
fontplanes.planerowh = 0;
}
if (fontplanes.planerowy+(int)bmh >= PLANEHEIGHT)
Font_FlushPlane(f);
if (fontplanes.newestchar)
fontplanes.newestchar->nextchar = c;
else
fontplanes.oldestchar = c;
fontplanes.newestchar = c;
c->nextchar = NULL;
c->texplane = fontplanes.activeplane;
c->bmx = fontplanes.planerowx;
c->bmy = fontplanes.planerowy;
c->bmw = bmw;
c->bmh = bmh;
if (fontplanes.planerowh < (int)bmh)
fontplanes.planerowh = bmh;
fontplanes.planerowx += bmw;
out = (unsigned char *)&fontplanes.plane[c->bmx+(int)c->bmy*PLANEHEIGHT];
if (alphaonly)
{
for (y = 0; y < bmh; y++)
{
for (x = 0; x < bmw; x++)
{
*(unsigned int *)&out[x*4] = 0xffffffff;
out[x*4+3] = ((unsigned char*)data)[x];
}
data = (char*)data + pitch;
out += PLANEWIDTH*4;
}
}
else
{
pitch*=4;
for (y = 0; y < bmh; y++)
{
for (x = 0; x < bmw; x++)
{
((unsigned int*)out)[x] = ((unsigned int*)data)[x];
}
data = (char*)data + pitch;
out += PLANEWIDTH*4;
}
}
fontplanes.planechanged = true;
return c;
}
//loads the given charidx for the given font, importing from elsewhere if needed.
static struct charcache_s *Font_TryLoadGlyph(font_t *f, CHARIDXTYPE charidx)
{
struct charcache_s *c;
#if GEN_CONCHAR_GLYPHS != 0
if (charidx >= 0xe000 && charidx <= 0xe0ff)
{
int cpos = charidx & 0xff;
unsigned int img[64*64], *d;
unsigned char *s;
int scale;
int x,y, ys;
qbyte *draw_chars = W_GetLumpName("conchars");
if (draw_chars)
{
d = img;
s = draw_chars + 8*(cpos&15)+128*8*(cpos/16);
scale = f->charheight/8;
if (scale < 1)
scale = 1;
if (scale > 64/8)
scale = 64/8;
for (y = 0; y < 8; y++)
{
for (ys = 0; ys < scale; ys++)
{
for (x = 0; x < 8*scale; x++)
d[x] = d_8to24rgbtable[s[x/scale]];
d+=8*scale;
}
s+=128;
}
c = Font_LoadGlyphData(f, charidx, false, img, 8*scale, 8*scale, 8*scale);
if (c)
{
c->advance = 8*scale;
c->left = 0;
c->top = 7*scale;
}
return c;
}
charidx &= 0x7f;
}
#endif
if (charidx >= 0xe100 && charidx <= 0xe1ff)
{
qpic_t *wadimg;
unsigned char *src;
unsigned int img[64*64];
int nw, nh;
int x, y;
unsigned int stepx, stepy;
unsigned int srcx, srcy;
if (charidx-0xe100 >= sizeof(imgs)/sizeof(imgs[0]))
wadimg = NULL;
else
wadimg = W_SafeGetLumpName(imgs[charidx-0xe100]);
if (wadimg)
{
nh = wadimg->height;
nw = wadimg->width;
while (nh < f->charheight)
{
nh *= 2;
nw *= 2;
}
if (nh > f->charheight)
{
nw = (nw * f->charheight)/nh;
nh = f->charheight;
}
stepy = 0x10000*((float)wadimg->height/nh);
stepx = 0x10000*((float)wadimg->width/nw);
if (nh > 64)
nh = 64;
if (nw > 64)
nw = 64;
srcy = 0;
for (y = 0; y < nh; y++)
{
src = (unsigned char *)(wadimg->data);
src += wadimg->width * (srcy>>16);
srcy += stepy;
srcx = 0;
for (x = 0; x < nw; x++)
{
img[x+y*64] = d_8to24rgbtable[src[srcx>>16]];
srcx += stepx;
}
}
c = Font_LoadGlyphData(f, charidx, false, img, nw, nh, 64);
if (c)
{
c->left = 0;
c->top = f->charheight - nh;
c->advance = nw;
return c;
}
}
}
/*make tab invisible*/
if (charidx == '\t' || charidx == '\n')
{
c = &f->chars[charidx];
c->left = 0;
c->advance = f->charheight;
c->top = 0;
c->texplane = 0;
c->bmx = 0;
c->bmy = 0;
c->bmw = 0;
c->bmh = 0;
return c;
}
#ifdef AVAIL_FREETYPE
if (f->face)
{
if (pFT_Load_Char(f->face, charidx, FT_LOAD_RENDER) == 0)
{
FT_GlyphSlot slot;
FT_Bitmap *bm;
slot = f->face->glyph;
bm = &slot->bitmap;
c = Font_LoadGlyphData(f, charidx, true, bm->buffer, bm->width, bm->rows, bm->pitch);
if (c)
{
c->advance = slot->advance.x >> 6;
c->left = slot->bitmap_left;
c->top = f->charheight*3/4 - slot->bitmap_top;
return c;
}
}
}
#endif
return NULL;
}
qboolean Font_LoadFreeTypeFont(struct font_s *f, int height, char *fontfilename)
{
#ifdef AVAIL_FREETYPE
FT_Face face;
int error;
if (!fontlib)
{
dllfunction_t ft2funcs[] =
{
{(void**)&pFT_Init_FreeType, "FT_Init_FreeType"},
{(void**)&pFT_Load_Char, "FT_Load_Char"},
{(void**)&pFT_Set_Pixel_Sizes, "FT_Set_Pixel_Sizes"},
{(void**)&pFT_New_Face, "FT_New_Face"},
{(void**)&pFT_Init_FreeType, "FT_Init_FreeType"},
{(void**)&pFT_Done_Face, "FT_Done_Face"},
{NULL, NULL}
};
if (triedtoloadfreetype)
return false;
triedtoloadfreetype = true;
fontmodule = Sys_LoadLibrary("freetype6", ft2funcs);
if (!fontmodule)
return false;
error = pFT_Init_FreeType(&fontlib);
if (error)
{
Sys_CloseLibrary(fontmodule);
return false;
}
/*any other errors leave freetype open*/
}
//fixme: use FT_Open_Face eventually
error = pFT_New_Face(fontlib, fontfilename, 0, &face);
#ifdef _WIN32
if (error)
{
static qboolean firsttime = true;
static char fontdir[MAX_OSPATH];
if (firsttime)
{
HMODULE shfolder = LoadLibrary("shfolder.dll");
firsttime = false;
if (shfolder)
{
HRESULT (WINAPI *dSHGetFolderPath) (HWND hwndOwner, int nFolder, HANDLE hToken, DWORD dwFlags, LPTSTR pszPath);
dSHGetFolderPath = (void *)GetProcAddress(shfolder, "SHGetFolderPathA");
if (dSHGetFolderPath)
{
// 0x14 == CSIDL_FONTS
if (dSHGetFolderPath(NULL, 0x14, NULL, 0, fontdir) != S_OK)
*fontdir = 0;
}
FreeLibrary(shfolder);
}
}
if (*fontdir)
{
error = pFT_New_Face(fontlib, va("%s/%s.ttf", fontdir, fontfilename), 0, &face);
if (error)
error = pFT_New_Face(fontlib, va("%s/%s", fontdir, fontfilename), 0, &face);
}
}
#endif
if (error)
return false;
error = pFT_Set_Pixel_Sizes(face, 0, height);
if (error)
{
return false;
}
f->face = face;
return true;
#else
return false;
#endif
}
static texid_t Font_LoadReplacementConchars(void)
{
texid_t tex;
//q1 replacement
tex = R_LoadReplacementTexture("gfx/conchars.lmp", NULL, IF_NOMIPMAP|IF_NOGAMMA);
if (TEXVALID(tex))
return tex;
//q2
tex = R_LoadHiResTexture("pics/conchars.pcx", NULL, IF_NOMIPMAP|IF_NOGAMMA);
if (TEXVALID(tex))
return tex;
//q3
tex = R_LoadHiResTexture("gfx/2d/bigchars.tga", NULL, IF_NOMIPMAP|IF_NOGAMMA);
if (TEXVALID(tex))
return tex;
return r_nulltex;
}
static texid_t Font_LoadQuakeConchars(void)
{
unsigned int i;
qbyte *lump;
lump = W_SafeGetLumpName ("conchars");
if (lump)
{
// add ocrana leds
if (con_ocranaleds.ival)
{
if (con_ocranaleds.ival != 2 || QCRC_Block(lump, 128*128) == 798)
AddOcranaLEDsIndexed (lump, 128, 128);
}
for (i=0 ; i<128*128 ; i++)
if (lump[i] == 0)
lump[i] = 255; // proper transparent color
return R_LoadTexture8("charset", 128, 128, (void*)lump, IF_NOMIPMAP|IF_NOGAMMA, 1);
}
return r_nulltex;
}
static texid_t Font_LoadHexen2Conchars(void)
{
//gulp... so it's come to this has it? rework the hexen2 conchars into the q1 system.
texid_t tex;
unsigned int i, x;
unsigned char *tempchars;
unsigned char *in, *out, *outbuf;
FS_LoadFile("gfx/menu/conchars.lmp", (void**)&tempchars);
if (tempchars)
{
outbuf = BZ_Malloc(8*8*256*8);
out = outbuf;
for (i = 0; i < 8*8; i+=1)
{
if ((i/8)&1)
{
in = tempchars + ((i)/8)*16*8*8+(i&7)*32*8 - 256*4+128;
for (x = 0; x < 16*8; x++)
*out++ = *in++;
}
else
{
in = tempchars + (i/8)*16*8*8+(i&7)*32*8;
for (x = 0; x < 16*8; x++)
*out++ = *in++;
}
}
for (i = 0; i < 8*8; i+=1)
{
if ((i/8)&1)
{
in = tempchars+128*128 + ((i)/8)*16*8*8+(i&7)*32*8 - 256*4+128;
for (x = 0; x < 16*8; x++)
*out++ = *in++;
}
else
{
in = tempchars+128*128 + (i/8)*16*8*8+(i&7)*32*8;
for (x = 0; x < 16*8; x++)
*out++ = *in++;
}
}
FS_FreeFile(tempchars);
// add ocrana leds
if (con_ocranaleds.value && con_ocranaleds.value != 2)
AddOcranaLEDsIndexed (outbuf, 128, 128);
for (i=0 ; i<128*128 ; i++)
if (outbuf[i] == 0)
outbuf[i] = 255; // proper transparent color
tex = R_LoadTexture8 ("charset", 128, 128, outbuf, IF_NOMIPMAP|IF_NOGAMMA, 1);
Z_Free(outbuf);
return tex;
}
return r_nulltex;
}
static texid_t Font_LoadFallbackConchars(void)
{
texid_t tex;
extern qbyte default_conchar[11356];
int width, height;
unsigned int i;
qbyte *lump;
lump = ReadTargaFile(default_conchar, sizeof(default_conchar), &width, &height, false);
if (!lump)
Sys_Error("Corrupt internal drawchars");
/*convert greyscale to alpha*/
for (i = 0; i < width*height; i++)
{
lump[i*4+3] = lump[i*4];
lump[i*4+0] = 255;
lump[i*4+1] = 255;
lump[i*4+2] = 255;
}
tex = R_LoadTexture32("charset", width, height, (void*)lump, IF_NOMIPMAP|IF_NOGAMMA);
BZ_Free(lump);
return tex;
}
/*loads a fallback image. not allowed to fail (use syserror if needed)*/
static texid_t Font_LoadDefaultConchars(void)
{
texid_t tex;
tex = Font_LoadReplacementConchars();
if (TEXVALID(tex))
return tex;
tex = Font_LoadQuakeConchars();
if (TEXVALID(tex))
return tex;
tex = Font_LoadHexen2Conchars();
if (TEXVALID(tex))
return tex;
tex = Font_LoadFallbackConchars();
if (TEXVALID(tex))
return tex;
Sys_Error("Unable to load any conchars\n");
}
//creates a new font object from the given file, with each text row with the given height.
//width is implicit and scales with height and choice of font.
struct font_s *Font_LoadFont(int height, char *fontfilename)
{
struct font_s *f;
int i = 0;
f = Z_Malloc(sizeof(*f));
f->charheight = height;
if (!strcmp(fontfilename, "gfx/tinyfont"))
{
unsigned int *img;
int x, y;
unsigned char *w = W_SafeGetLumpName(fontfilename+4);
if (!w)
{
Z_Free(f);
return NULL;
}
img = Z_Malloc(PLANEWIDTH*PLANEWIDTH*4);
for (y = 0; y < 32; y++)
for (x = 0; x < 128; x++)
img[x + y*PLANEWIDTH] = w[x + y*128]?d_8to24rgbtable[w[x + y*128]]:0;
f->singletexture = R_LoadTexture(fontfilename,PLANEWIDTH,PLANEWIDTH,TF_RGBA32,img,IF_NOPICMIP|IF_NOMIPMAP);
Z_Free(img);
for (i = 0x00; i <= 0xff; i++)
{
f->chars[i].advance = height;
f->chars[i].left = 0;
f->chars[i].top = 0;
f->chars[i].nextchar = 0; //these chars are not linked in
f->chars[i].pad = 0;
f->chars[i].texplane = BITMAPPLANE; /*if its a 'raster' font, don't use the default chars, always use the raster images*/
if (i >= 'a' && i <= 'z')
{
f->chars[i].bmx = ((i - 64)&15)*8;
f->chars[i].bmy = ((i - 64)/16)*8;
f->chars[i].bmh = 8;
f->chars[i].bmw = 8;
}
else if (i >= 32 && i < 96)
{
f->chars[i].bmx = ((i - 32)&15)*8;
f->chars[i].bmy = ((i - 32)/16)*8;
f->chars[i].bmh = 8;
f->chars[i].bmw = 8;
}
else
{
f->chars[i].bmh = 0;
f->chars[i].bmw = 0;
f->chars[i].bmx = 0;
f->chars[i].bmy = 0;
}
}
for (i = 0xe000; i <= 0xe0ff; i++)
{
f->chars[i] = f->chars[i&0xff];
}
return f;
}
if (!Font_LoadFreeTypeFont(f, height, fontfilename))
{
if (*fontfilename)
f->singletexture = R_LoadHiResTexture(fontfilename, "fonts", IF_NOMIPMAP);
/*force it to load, even if there's nothing there*/
for (; i < 256; i++)
{
f->chars[i].advance = f->charheight;
f->chars[i].bmh = PLANEWIDTH/16;
f->chars[i].bmw = PLANEWIDTH/16;
f->chars[i].bmx = (i&15)*(PLANEWIDTH/16);
f->chars[i].bmy = (i/16)*(PLANEWIDTH/16);
f->chars[i].left = 0;
f->chars[i].top = 0;
f->chars[i].nextchar = 0; //these chars are not linked in
f->chars[i].pad = 0;
f->chars[i].texplane = BITMAPPLANE;
}
}
if (!TEXVALID(f->singletexture))
{
if (!TEXVALID(f->singletexture) && !TEXVALID(fontplanes.defaultfont))
fontplanes.defaultfont = Font_LoadDefaultConchars();
f->singletexture = fontplanes.defaultfont;
}
for (; i < FONTCHARS; i++)
{
f->chars[i].texplane = INVALIDPLANE;
}
/*pack the default chars into it*/
for (i = 0xe000; i <= 0xe0ff; i++)
{
f->chars[i].advance = f->charheight;
f->chars[i].bmh = PLANEWIDTH/16;
f->chars[i].bmw = PLANEWIDTH/16;
f->chars[i].bmx = (i&15)*(PLANEWIDTH/16);
f->chars[i].bmy = ((i/16)*(PLANEWIDTH/16)) & 0xff;
f->chars[i].left = 0;
f->chars[i].top = 0;
f->chars[i].nextchar = 0; //these chars are not linked in
f->chars[i].pad = 0;
f->chars[i].texplane = BITMAPPLANE; /*if its a 'raster' font, don't use the default chars, always use the raster images*/
}
return f;
}
//removes a font from memory.
void Font_Free(struct font_s *f)
{
struct charcache_s **link;
for (link = &fontplanes.oldestchar; *link; )
{
if (*link >= f->chars && *link <= f->chars + FONTCHARS)
{
*link = (*link)->nextchar;
if (!*link)
fontplanes.newestchar = NULL;
}
else
link = &(*link)->nextchar;
}
#ifdef AVAIL_FREETYPE
if (f->face)
pFT_Done_Face(f->face);
#endif
free(f);
}
//maps a given virtual screen coord to a pixel coord, which matches the font's height/width values
void Font_BeginString(struct font_s *font, int vx, int vy, int *px, int *py)
{
curfont = font;
*px = (vx*(int)vid.rotpixelwidth) / (float)vid.width;
*py = (vy*(int)vid.rotpixelheight) / (float)vid.height;
}
void Font_Transform(int vx, int vy, int *px, int *py)
{
if (px)
*px = (vx*(int)vid.rotpixelwidth) / (float)vid.width;
if (py)
*py = (vy*(int)vid.rotpixelheight) / (float)vid.height;
}
void Font_BeginScaledString(struct font_s *font, float vx, float vy, float *px, float *py)
{
curfont = font;
*px = vx;
*py = vy;
}
void Font_EndString(struct font_s *font)
{
Font_Flush();
curfont = NULL;
}
//obtains the font's row height (each row of chars should be drawn using this increment)
int Font_CharHeight(void)
{
return curfont->charheight;
}
/*
This is where the character ends.
Note: this function supports tabs - x must always be based off 0, with Font_LineDraw actually used to draw the line.
*/
int Font_CharEndCoord(int x, unsigned int charcode)
{
struct charcache_s *c;
#define TABWIDTH (8*20)
if ((charcode&CON_CHARMASK) == '\t')
return x + ((TABWIDTH - (x % TABWIDTH)) % TABWIDTH);
c = Font_GetChar(curfont, (CHARIDXTYPE)(charcode&CON_CHARMASK));
if (!c)
{
c = Font_TryLoadGlyph(curfont, (CHARIDXTYPE)(charcode&CON_CHARMASK));
if (!c)
return x+0;
}
return x+c->advance;
}
//obtains the width of a character from a given font. This is how wide it is. The next char should be drawn at x + result.
int Font_CharWidth(unsigned int charcode)
{
struct charcache_s *c;
c = Font_GetChar(curfont, (CHARIDXTYPE)(charcode&CON_CHARMASK));
if (!c)
{
c = Font_TryLoadGlyph(curfont, (CHARIDXTYPE)(charcode&CON_CHARMASK));
if (!c)
return 0;
}
return c->advance;
}
//for a given font, calculate the line breaks and word wrapping for a block of text
//start+end are the input string
//starts+ends are an array of line start and end points, which have maxlines elements.
//(end is the terminator, null or otherwise)
//maxpixelwidth is the width of the display area in pixels
int Font_LineBreaks(conchar_t *start, conchar_t *end, int maxpixelwidth, int maxlines, conchar_t **starts, conchar_t **ends)
{
int l, bt;
int px;
int foundlines = 0;
while (start < end)
{
// scan the width of the line
for (px=0, l=0 ; px <= maxpixelwidth; )
{
l++;
if (start+l >= end || (start[l-1]&CON_CHARMASK) == '\n')
break;
px = Font_CharEndCoord(px, start[l]);
}
//if we did get to the end
if (px > maxpixelwidth)
{
bt = l;
//backtrack until we find a space
while(l > 0 && (start[l-1]&CON_CHARMASK)>' ')
{
l--;
}
if (l == 0 && bt>0)
l = bt-1;
}
starts[foundlines] = start;
ends[foundlines] = start+l;
foundlines++;
if (foundlines == maxlines)
break;
start+=l;
if (start == end)
break;
if ((*start&CON_CHARMASK) == '\n'||!l)
start++; // skip the \n
}
return foundlines;
}
int Font_LineWidth(conchar_t *start, conchar_t *end)
{
int x = 0;
for (; start < end; start++)
{
x = Font_CharEndCoord(x, *start);
}
return x;
}
void Font_LineDraw(int x, int y, conchar_t *start, conchar_t *end)
{
int lx = 0;
for (; start < end; start++)
{
Font_DrawChar(x+lx, y, *start);
lx = Font_CharEndCoord(lx, *start);
}
}
/*Note: *all* strings after the current one will inherit the same colour, until one changes it explicitly
correct usage of this function thus requires calling this with 1111 before Font_EndString*/
void Font_ForceColour(float r, float g, float b, float a)
{
if (font_colourmask & CON_NONCLEARBG)
Font_Flush();
font_colourmask = CON_WHITEMASK;
font_forecolour[0] = r*255;
font_forecolour[1] = g*255;
font_forecolour[2] = b*255;
font_forecolour[3] = a*255;
font_backcolour[3] = 0;
/*Any drawchars that are now drawn will get the forced colour*/
}
void Font_InvalidateColour(void)
{
Font_Flush();
font_colourmask = ~0;
}
//draw a character from the current font at a pixel location.
int Font_DrawChar(int px, int py, unsigned int charcode)
{
struct charcache_s *c;
float s0, s1;
float t0, t1;
float nextx;
float sx, sy, sw, sh;
int col;
int v;
//crash if there is no current font.
c = Font_GetChar(curfont, (CHARIDXTYPE)(charcode&CON_CHARMASK));
if (!c)
{
c = Font_TryLoadGlyph(curfont, (CHARIDXTYPE)(charcode&CON_CHARMASK));
if (!c)
return px;
}
nextx = px + c->advance;
if ((charcode & CON_CHARMASK) == ' ')
return nextx;
if (charcode & CON_BLINKTEXT)
{
if (!cl_noblink.ival)
if ((int)(realtime*3) & 1)
return nextx;
}
col = charcode & (CON_NONCLEARBG|CON_BGMASK|CON_FGMASK|CON_HALFALPHA);
if (col != font_colourmask)
{
if ((col ^ font_colourmask) & CON_NONCLEARBG)
Font_Flush();
font_colourmask = col;
col = (charcode&CON_FGMASK)>>CON_FGSHIFT;
font_forecolour[0] = consolecolours[col].fr*255;
font_forecolour[1] = consolecolours[col].fg*255;
font_forecolour[2] = consolecolours[col].fb*255;
font_forecolour[3] = (charcode & CON_HALFALPHA)?127:255;
col = (charcode&CON_BGMASK)>>CON_BGSHIFT;
font_backcolour[0] = consolecolours[col].fr*255;
font_backcolour[1] = consolecolours[col].fg*255;
font_backcolour[2] = consolecolours[col].fb*255;
font_backcolour[3] = (charcode & CON_NONCLEARBG)?127:0;
}
s0 = (float)c->bmx/PLANEWIDTH;
t0 = (float)c->bmy/PLANEWIDTH;
s1 = (float)(c->bmx+c->bmw)/PLANEWIDTH;
t1 = (float)(c->bmy+c->bmh)/PLANEWIDTH;
if (c->texplane >= DEFAULTPLANE)
{
sx = ((px+c->left)*(int)vid.width) / (float)vid.rotpixelwidth;
sy = ((py+c->top)*(int)vid.height) / (float)vid.rotpixelheight;
sw = ((curfont->charheight)*vid.width) / (float)vid.rotpixelwidth;
sh = ((curfont->charheight)*vid.height) / (float)vid.rotpixelheight;
if (c->texplane == DEFAULTPLANE)
v = Font_BeginChar(fontplanes.defaultfont);
else
v = Font_BeginChar(curfont->singletexture);
}
else
{
sx = ((px+c->left)*(int)vid.width) / (float)vid.rotpixelwidth;
sy = ((py+c->top)*(int)vid.height) / (float)vid.rotpixelheight;
sw = ((c->bmw)*vid.width) / (float)vid.rotpixelwidth;
sh = ((c->bmh)*vid.height) / (float)vid.rotpixelheight;
v = Font_BeginChar(fontplanes.texnum[c->texplane]);
}
font_texcoord[v+0][0] = s0;
font_texcoord[v+0][1] = t0;
font_texcoord[v+1][0] = s1;
font_texcoord[v+1][1] = t0;
font_texcoord[v+2][0] = s1;
font_texcoord[v+2][1] = t1;
font_texcoord[v+3][0] = s0;
font_texcoord[v+3][1] = t1;
font_coord[v+0][0] = sx;
font_coord[v+0][1] = sy;
font_coord[v+1][0] = sx+sw;
font_coord[v+1][1] = sy;
font_coord[v+2][0] = sx+sw;
font_coord[v+2][1] = sy+sh;
font_coord[v+3][0] = sx;
font_coord[v+3][1] = sy+sh;
*(int*)font_forecoloura[v+0] = *(int*)font_forecolour;
*(int*)font_forecoloura[v+1] = *(int*)font_forecolour;
*(int*)font_forecoloura[v+2] = *(int*)font_forecolour;
*(int*)font_forecoloura[v+3] = *(int*)font_forecolour;
*(int*)font_backcoloura[v+0] = *(int*)font_backcolour;
*(int*)font_backcoloura[v+1] = *(int*)font_backcolour;
*(int*)font_backcoloura[v+2] = *(int*)font_backcolour;
*(int*)font_backcoloura[v+3] = *(int*)font_backcolour;
return nextx;
}
/*there is no sane way to make this pixel-correct*/
float Font_DrawScaleChar(float px, float py, float cw, float ch, unsigned int charcode)
{
struct charcache_s *c;
float s0, s1;
float t0, t1;
float nextx;
float sx, sy, sw, sh;
int col;
int v;
cw /= curfont->charheight;
ch /= curfont->charheight;
//crash if there is no current font.
c = Font_GetChar(curfont, (CHARIDXTYPE)(charcode&CON_CHARMASK));
if (!c)
{
c = Font_TryLoadGlyph(curfont, (CHARIDXTYPE)(charcode&CON_CHARMASK));
if (!c)
return px;
}
nextx = px + c->advance*cw;
if ((charcode & CON_CHARMASK) == ' ')
return nextx;
if (charcode & CON_BLINKTEXT)
{
if (!cl_noblink.ival)
if ((int)(realtime*3) & 1)
return nextx;
}
col = charcode & (CON_NONCLEARBG|CON_BGMASK|CON_FGMASK|CON_HALFALPHA);
if (col != font_colourmask)
{
if ((col ^ font_colourmask) & CON_NONCLEARBG)
Font_Flush();
font_colourmask = col;
col = (charcode&CON_FGMASK)>>CON_FGSHIFT;
font_forecolour[0] = consolecolours[col].fr*255;
font_forecolour[1] = consolecolours[col].fg*255;
font_forecolour[2] = consolecolours[col].fb*255;
font_forecolour[3] = (charcode & CON_HALFALPHA)?127:255;
col = (charcode&CON_BGMASK)>>CON_BGSHIFT;
font_backcolour[0] = consolecolours[col].fr*255;
font_backcolour[1] = consolecolours[col].fg*255;
font_backcolour[2] = consolecolours[col].fb*255;
font_backcolour[3] = (charcode & CON_NONCLEARBG)?127:0;
}
s0 = (float)c->bmx/PLANEWIDTH;
t0 = (float)c->bmy/PLANEWIDTH;
s1 = (float)(c->bmx+c->bmw)/PLANEWIDTH;
t1 = (float)(c->bmy+c->bmh)/PLANEWIDTH;
if (c->texplane >= DEFAULTPLANE)
{
sx = ((px+c->left));
sy = ((py+c->top));
sw = ((curfont->charheight*cw));
sh = ((curfont->charheight*ch));
if (c->texplane == DEFAULTPLANE)
v = Font_BeginChar(fontplanes.defaultfont);
else
v = Font_BeginChar(curfont->singletexture);
}
else
{
sx = ((px+c->left));
sy = ((py+c->top));
sw = ((c->bmw*cw));
sh = ((c->bmh*ch));
v = Font_BeginChar(fontplanes.texnum[c->texplane]);
}
font_texcoord[v+0][0] = s0;
font_texcoord[v+0][1] = t0;
font_texcoord[v+1][0] = s1;
font_texcoord[v+1][1] = t0;
font_texcoord[v+2][0] = s1;
font_texcoord[v+2][1] = t1;
font_texcoord[v+3][0] = s0;
font_texcoord[v+3][1] = t1;
font_coord[v+0][0] = sx;
font_coord[v+0][1] = sy;
font_coord[v+1][0] = sx+sw;
font_coord[v+1][1] = sy;
font_coord[v+2][0] = sx+sw;
font_coord[v+2][1] = sy+sh;
font_coord[v+3][0] = sx;
font_coord[v+3][1] = sy+sh;
*(int*)font_forecoloura[v+0] = *(int*)font_forecolour;
*(int*)font_forecoloura[v+1] = *(int*)font_forecolour;
*(int*)font_forecoloura[v+2] = *(int*)font_forecolour;
*(int*)font_forecoloura[v+3] = *(int*)font_forecolour;
*(int*)font_backcoloura[v+0] = *(int*)font_backcolour;
*(int*)font_backcoloura[v+1] = *(int*)font_backcolour;
*(int*)font_backcoloura[v+2] = *(int*)font_backcolour;
*(int*)font_backcoloura[v+3] = *(int*)font_backcolour;
return nextx;
}
#endif //!SERVERONLY