mirror of
https://github.com/nzp-team/fteqw.git
synced 2024-12-04 01:21:19 +00:00
4149c85ab6
audio mixer revamped to cope with threads. 'cache' memory functions no longer used for audio. added windows acm code to decode mp3 files. audio playback rates scale with game speed. snd_playbackrate added to control the rate of new samples. sv_gamespeed no longer needs a map change. fixed '=' on german keymaps and in_builtinkeymap 0 (and similar issues). bug: keybind names still use US keymap. added support for rmqe's 24bit network precision. fixed byterate reporting to no longer be protocol-dependant (nq rates are no longer wildly inaccurate). removed waterjumping when already dead. fixed model matrix for viewmodels (modelview unchanged), thus fixing rtlighting on viewmodels. Added bspx support for rgblighting, lightingdir, and (preliminary)brushlists. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@4001 fc73d0e0-1445-4013-8a0c-d673dee63da5
4050 lines
94 KiB
C
4050 lines
94 KiB
C
/*
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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// cl_main.c -- client main loop
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#include <ctype.h>
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#include "quakedef.h"
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#include "winquake.h"
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#include <sys/types.h>
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#include "netinc.h"
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#include "cl_master.h"
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#include "cl_ignore.h"
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#include "shader.h"
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// callbacks
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void CL_Sbar_Callback(struct cvar_s *var, char *oldvalue);
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void Name_Callback(struct cvar_s *var, char *oldvalue);
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// we need to declare some mouse variables here, because the menu system
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// references them even when on a unix system.
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qboolean noclip_anglehack; // remnant from old quake
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cvar_t rcon_password = SCVARF("rcon_password", "", CVAR_NOUNSAFEEXPAND);
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cvar_t rcon_address = SCVARF("rcon_address", "", CVAR_NOUNSAFEEXPAND);
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cvar_t cl_timeout = SCVAR("cl_timeout", "60");
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cvar_t cl_shownet = SCVAR("cl_shownet","0"); // can be 0, 1, or 2
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cvar_t cl_pure = CVARD("cl_pure", "0", "If enabled, the filesystem will be restricted to allow only the content of the current server.");
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cvar_t cl_sbar = CVARFC("cl_sbar", "0", CVAR_ARCHIVE, CL_Sbar_Callback);
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cvar_t cl_hudswap = CVARF("cl_hudswap", "0", CVAR_ARCHIVE);
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cvar_t cl_maxfps = CVARF("cl_maxfps", "500", CVAR_ARCHIVE);
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cvar_t cl_idlefps = CVARF("cl_idlefps", "0", CVAR_ARCHIVE);
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cvar_t cl_yieldcpu = CVARF("cl_yieldcpu", "0", CVAR_ARCHIVE);
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cvar_t cl_nopext = CVARF("cl_nopext", "0", CVAR_ARCHIVE);
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cvar_t cl_pext_mask = CVAR("cl_pext_mask", "0xffffffff");
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cvar_t cl_nolerp = CVARD("cl_nolerp", "0", "Disables interpolation. If set, missiles/monsters will be smoother, but they may be more laggy. Does not affect players. A value of 2 means 'interpolate only in single-player/coop'.");
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cvar_t cl_nolerp_netquake = CVARD("cl_nolerp_netquake", "0", "Disables interpolation when connected to an NQ server. Does affect players, even the local player. You probably don't want to set this.");
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cvar_t hud_tracking_show = CVAR("hud_tracking_show", "1");
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cvar_t cl_defaultport = CVARAF("cl_defaultport", STRINGIFY(PORT_QWSERVER), "port", 0);
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cvar_t cfg_save_name = CVARF("cfg_save_name", "fte", CVAR_ARCHIVE);
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cvar_t cl_splitscreen = CVAR("cl_splitscreen", "0");
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cvar_t lookspring = CVARF("lookspring","0", CVAR_ARCHIVE);
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cvar_t lookstrafe = CVARF("lookstrafe","0", CVAR_ARCHIVE);
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cvar_t sensitivity = CVARF("sensitivity","10", CVAR_ARCHIVE);
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cvar_t cl_staticsounds = CVAR("cl_staticsounds", "1");
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cvar_t m_pitch = CVARF("m_pitch","0.022", CVAR_ARCHIVE);
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cvar_t m_yaw = CVARF("m_yaw","0.022", CVAR_ARCHIVE);
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cvar_t m_forward = CVARF("m_forward","1", CVAR_ARCHIVE);
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cvar_t m_side = CVARF("m_side","0.8", CVAR_ARCHIVE);
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cvar_t cl_lerp_players = CVARD("cl_lerp_players", "0", "Set this to make other players smoother, though it may increase effective latency. Affects only QuakeWorld.");
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cvar_t cl_predict_players = CVARD("cl_predict_players", "1", "Clear this cvar to see ents exactly how they are on the server.");
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cvar_t cl_solid_players = CVAR("cl_solid_players", "1");
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cvar_t cl_noblink = CVARD("cl_noblink", "0", "Disable the ^^b text blinking feature.");
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cvar_t cl_servername = CVAR("cl_servername", "none");
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cvar_t cl_serveraddress = CVAR("cl_serveraddress", "none");
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cvar_t qtvcl_forceversion1 = CVAR("qtvcl_forceversion1", "0");
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cvar_t qtvcl_eztvextensions = CVAR("qtvcl_eztvextensions", "0");
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cvar_t cl_demospeed = CVARAF("cl_demospeed", "1", "demo_setspeed", 0);
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cvar_t cl_loopbackprotocol = CVAR("cl_loopbackprotocol", "qw");
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cvar_t cl_threadedphysics = CVAR("cl_threadedphysics", "0");
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cvar_t localid = SCVAR("localid", "");
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cvar_t r_drawflame = CVAR("r_drawflame", "1");
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static qboolean allowremotecmd = true;
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extern int total_loading_size, current_loading_size, loading_stage;
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//
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// info mirrors
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//
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cvar_t password = CVARF("password", "", CVAR_USERINFO | CVAR_NOUNSAFEEXPAND); //this is parhaps slightly dodgy...
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cvar_t spectator = CVARF("spectator", "", CVAR_USERINFO);
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cvar_t name = CVARFC("name", "unnamed", CVAR_ARCHIVE | CVAR_USERINFO, Name_Callback);
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cvar_t team = CVARF("team", "", CVAR_ARCHIVE | CVAR_USERINFO);
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cvar_t skin = CVARF("skin", "", CVAR_ARCHIVE | CVAR_USERINFO);
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cvar_t model = CVARF("model", "", CVAR_ARCHIVE | CVAR_USERINFO);
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cvar_t topcolor = CVARF("topcolor", "", CVAR_ARCHIVE | CVAR_USERINFO);
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cvar_t bottomcolor = CVARF("bottomcolor", "", CVAR_ARCHIVE | CVAR_USERINFO);
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cvar_t rate = CVARF("rate", "10000"/*"6480"*/, CVAR_ARCHIVE | CVAR_USERINFO);
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cvar_t drate = CVARF("drate", "100000", CVAR_ARCHIVE | CVAR_USERINFO); // :)
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cvar_t noaim = CVARF("noaim", "", CVAR_ARCHIVE | CVAR_USERINFO);
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cvar_t msg = CVARF("msg", "1", CVAR_ARCHIVE | CVAR_USERINFO);
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cvar_t b_switch = CVARF("b_switch", "", CVAR_ARCHIVE | CVAR_USERINFO);
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cvar_t w_switch = CVARF("w_switch", "", CVAR_ARCHIVE | CVAR_USERINFO);
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cvar_t cl_nofake = CVAR("cl_nofake", "2");
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cvar_t cl_chatsound = CVAR("cl_chatsound","1");
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cvar_t cl_enemychatsound = CVAR("cl_enemychatsound", "misc/talk.wav");
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cvar_t cl_teamchatsound = CVAR("cl_teamchatsound", "misc/talk.wav");
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cvar_t r_torch = CVARF("r_torch", "0", CVAR_CHEAT);
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cvar_t r_rocketlight = CVARFC("r_rocketlight", "1", CVAR_ARCHIVE, Cvar_Limiter_ZeroToOne_Callback);
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cvar_t r_lightflicker = CVAR("r_lightflicker", "1");
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cvar_t cl_r2g = CVARF("cl_r2g", "0", CVAR_ARCHIVE);
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cvar_t r_powerupglow = CVAR("r_powerupglow", "1");
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cvar_t v_powerupshell = CVARF("v_powerupshell", "0", CVAR_ARCHIVE);
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cvar_t cl_gibfilter = CVARF("cl_gibfilter", "0", CVAR_ARCHIVE);
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cvar_t cl_deadbodyfilter = CVAR("cl_deadbodyfilter", "0");
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cvar_t cl_gunx = SCVAR("cl_gunx", "0");
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cvar_t cl_guny = SCVAR("cl_guny", "0");
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cvar_t cl_gunz = SCVAR("cl_gunz", "0");
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cvar_t cl_gunanglex = SCVAR("cl_gunanglex", "0");
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cvar_t cl_gunangley = SCVAR("cl_gunangley", "0");
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cvar_t cl_gunanglez = SCVAR("cl_gunanglez", "0");
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cvar_t cl_download_csprogs = CVARFD("cl_download_csprogs", "1", CVAR_NOTFROMSERVER, "Download updated client gamecode if available.");
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cvar_t cl_download_redirection = CVARFD("cl_download_redirection", "0", CVAR_NOTFROMSERVER, "Follow download redirection to download packages instead of individual files.");
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cvar_t cl_download_mapsrc = CVARD("cl_download_mapsrc", "", "Specifies an http location prefix for map downloads. EG: \"http://bigfoot.morphos-team.net/misc/quakemaps/\"");
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cvar_t cl_download_packages = CVARFD("cl_download_packages", "1", CVAR_NOTFROMSERVER, "0=Do not download packages simply because the server is using them. 1=Download and load packages as needed (does not affect games which do not use this package). 2=Do download and install permanently (use with caution!)");
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cvar_t requiredownloads = CVARFD("requiredownloads","1", CVAR_ARCHIVE, "0=join the game before downloads have even finished (might be laggy). 1=wait for all downloads to complete before joining.");
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cvar_t cl_muzzleflash = SCVAR("cl_muzzleflash", "1");
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cvar_t cl_item_bobbing = CVARF("cl_model_bobbing", "0", CVAR_ARCHIVE);
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cvar_t cl_countpendingpl = SCVAR("cl_countpendingpl", "0");
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cvar_t cl_standardchat = SCVARF("cl_standardchat", "0", CVAR_ARCHIVE);
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cvar_t msg_filter = SCVAR("msg_filter", "0"); //0 for neither, 1 for mm1, 2 for mm2, 3 for both
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cvar_t cl_standardmsg = SCVARF("cl_standardmsg", "0", CVAR_ARCHIVE);
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cvar_t cl_parsewhitetext = SCVAR("cl_parsewhitetext", "1");
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cvar_t cl_dlemptyterminate = SCVAR("cl_dlemptyterminate", "1");
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cvar_t host_mapname = CVARAF("mapname", "",
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"host_mapname", 0);
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cvar_t ruleset_allow_playercount = SCVAR("ruleset_allow_playercount", "1");
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cvar_t ruleset_allow_frj = SCVAR("ruleset_allow_frj", "1");
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cvar_t ruleset_allow_semicheats = SCVAR("ruleset_allow_semicheats", "1");
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cvar_t ruleset_allow_packet = SCVAR("ruleset_allow_packet", "1");
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cvar_t ruleset_allow_particle_lightning = SCVAR("ruleset_allow_particle_lightning", "1");
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cvar_t ruleset_allow_overlongsounds = SCVAR("ruleset_allow_overlong_sounds", "1");
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cvar_t ruleset_allow_larger_models = SCVAR("ruleset_allow_larger_models", "1");
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cvar_t ruleset_allow_modified_eyes = SCVAR("ruleset_allow_modified_eyes", "0");
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cvar_t ruleset_allow_sensative_texture_replacements = SCVAR("ruleset_allow_sensative_texture_replacements", "1");
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cvar_t ruleset_allow_localvolume = SCVAR("ruleset_allow_localvolume", "1");
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cvar_t ruleset_allow_shaders = SCVARF("ruleset_allow_shaders", "1", CVAR_SHADERSYSTEM);
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cvar_t ruleset_allow_fbmodels = SCVARF("ruleset_allow_fbmodels", "1", CVAR_SHADERSYSTEM);
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extern cvar_t cl_hightrack;
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extern cvar_t vid_renderer;
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char cl_screengroup[] = "Screen options";
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char cl_controlgroup[] = "client operation options";
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char cl_inputgroup[] = "client input controls";
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char cl_predictiongroup[] = "Client side prediction";
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client_static_t cls;
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client_state_t cl;
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// alot of this should probably be dynamically allocated
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entity_state_t *cl_baselines;
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static_entity_t *cl_static_entities;
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unsigned int cl_max_static_entities;
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lightstyle_t cl_lightstyle[MAX_LIGHTSTYLES];
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//lightstyle_t cl_lightstyle[MAX_LIGHTSTYLES];
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dlight_t *cl_dlights;
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unsigned int cl_maxdlights; /*size of cl_dlights array*/
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int cl_baselines_count;
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int rtlights_first, rtlights_max;
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// refresh list
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// this is double buffered so the last frame
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// can be scanned for oldorigins of trailing objects
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int cl_numvisedicts;
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entity_t cl_visedicts[MAX_VISEDICTS];
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scenetris_t *cl_stris;
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vecV_t *cl_strisvertv;
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vec4_t *cl_strisvertc;
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vec2_t *cl_strisvertt;
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index_t *cl_strisidx;
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unsigned int cl_numstrisidx;
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unsigned int cl_maxstrisidx;
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unsigned int cl_numstrisvert;
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unsigned int cl_maxstrisvert;
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unsigned int cl_numstris;
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unsigned int cl_maxstris;
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double connect_time = -1; // for connection retransmits
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int connect_defaultport = 0;
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int connect_tries = 0; //increased each try, every fourth trys nq connect packets.
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quakeparms_t host_parms;
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qboolean host_initialized; // true if into command execution
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qboolean nomaster;
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double host_frametime;
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double realtime; // without any filtering or bounding
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double oldrealtime; // last frame run
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int host_framecount;
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int host_hunklevel;
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qbyte *host_basepal;
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qbyte *h2playertranslations;
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cvar_t host_speeds = SCVAR("host_speeds","0"); // set for running times
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#ifdef CRAZYDEBUGGING
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cvar_t developer = SCVAR("developer","1");
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#else
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cvar_t developer = SCVAR("developer","0");
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#endif
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int fps_count;
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jmp_buf host_abort;
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void Master_Connect_f (void);
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float server_version = 0; // version of server we connected to
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char emodel_name[] =
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{ 'e' ^ 0xff, 'm' ^ 0xff, 'o' ^ 0xff, 'd' ^ 0xff, 'e' ^ 0xff, 'l' ^ 0xff, 0 };
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char pmodel_name[] =
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{ 'p' ^ 0xff, 'm' ^ 0xff, 'o' ^ 0xff, 'd' ^ 0xff, 'e' ^ 0xff, 'l' ^ 0xff, 0 };
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char prespawn_name[] =
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{ 'p'^0xff, 'r'^0xff, 'e'^0xff, 's'^0xff, 'p'^0xff, 'a'^0xff, 'w'^0xff, 'n'^0xff,
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' '^0xff, '%'^0xff, 'i'^0xff, ' '^0xff, '0'^0xff, ' '^0xff, '%'^0xff, 'i'^0xff, 0 };
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char modellist_name[] =
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{ 'm'^0xff, 'o'^0xff, 'd'^0xff, 'e'^0xff, 'l'^0xff, 'l'^0xff, 'i'^0xff, 's'^0xff, 't'^0xff,
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' '^0xff, '%'^0xff, 'i'^0xff, ' '^0xff, '%'^0xff, 'i'^0xff, 0 };
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char soundlist_name[] =
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{ 's'^0xff, 'o'^0xff, 'u'^0xff, 'n'^0xff, 'd'^0xff, 'l'^0xff, 'i'^0xff, 's'^0xff, 't'^0xff,
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' '^0xff, '%'^0xff, 'i'^0xff, ' '^0xff, '%'^0xff, 'i'^0xff, 0 };
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void CL_MakeActive(char *gamename)
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{
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extern int fs_finds;
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if (fs_finds)
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{
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Con_DPrintf("%i additional FS searches\n", fs_finds);
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fs_finds = 0;
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}
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cls.state = ca_active;
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S_Purge(true);
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if (VID_SetWindowCaption)
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VID_SetWindowCaption(va("FTE %s: %s", gamename, cls.servername));
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SCR_EndLoadingPlaque();
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TP_ExecTrigger("f_spawn");
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}
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/*
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==================
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CL_Quit_f
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==================
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*/
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void CL_Quit_f (void)
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{
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TP_ExecTrigger("f_quit");
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Cbuf_Execute();
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#ifndef CLIENTONLY
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if (!isDedicated)
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#endif
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{
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M_Menu_Quit_f ();
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return;
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}
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CL_Disconnect ();
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Sys_Quit ();
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}
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void CL_ConnectToDarkPlaces(char *challenge, netadr_t adr)
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{
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char data[2048];
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cls.fteprotocolextensions = 0;
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cls.fteprotocolextensions2 = 0;
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cls.resendinfo = false;
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connect_time = realtime; // for retransmit requests
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Q_snprintfz(data, sizeof(data), "%c%c%c%cconnect\\protocol\\darkplaces 3\\challenge\\%s", 255, 255, 255, 255, challenge);
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NET_SendPacket (NS_CLIENT, strlen(data), data, adr);
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cl.splitclients = 0;
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}
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#ifdef PROTOCOL_VERSION_FTE
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void CL_SupportedFTEExtensions(int *pext1, int *pext2)
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{
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unsigned int fteprotextsupported = 0;
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unsigned int fteprotextsupported2 = 0;
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fteprotextsupported = Net_PextMask(1);
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fteprotextsupported2 = Net_PextMask(2);
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fteprotextsupported &= strtoul(cl_pext_mask.string, NULL, 16);
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// fteprotextsupported2 &= strtoul(cl_pext2_mask.string, NULL, 16);
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if (cl_nopext.ival)
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{
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fteprotextsupported = 0;
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fteprotextsupported2 = 0;
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}
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*pext1 = fteprotextsupported;
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*pext2 = fteprotextsupported2;
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}
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#endif
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char *CL_GUIDString(void)
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{
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static qbyte buf[2048];
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static int buflen;
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unsigned int digest[4];
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char serveraddr[256];
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void *blocks[2];
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int lens[2];
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if (!buflen)
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{
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vfsfile_t *f;
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f = FS_OpenVFS("qkey", "rb", FS_ROOT);
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if (f)
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{
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buflen = VFS_GETLEN(f);
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if (buflen > 2048)
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buflen = 2048;
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buflen = VFS_READ(f, buf, buflen);
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VFS_CLOSE(f);
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}
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if (buflen < 16)
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{
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buflen = sizeof(buf);
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if (!Sys_RandomBytes(buf, buflen))
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{
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int i;
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srand(time(NULL));
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for (i = 0; i < buflen; i++)
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buf[i] = rand() & 0xff;
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}
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f = FS_OpenVFS("qkey", "wb", FS_ROOT);
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if (f)
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{
|
|
VFS_WRITE(f, buf, buflen);
|
|
VFS_CLOSE(f);
|
|
}
|
|
}
|
|
}
|
|
|
|
NET_AdrToString(serveraddr, sizeof(serveraddr), cls.netchan.remote_address);
|
|
|
|
blocks[0] = buf;lens[0] = buflen;
|
|
blocks[1] = serveraddr;lens[1] = strlen(serveraddr);
|
|
Com_BlocksChecksum(2, blocks, lens, (void*)digest);
|
|
|
|
return va("%08x%08x%08x%08x", digest[0], digest[1], digest[2], digest[3]);
|
|
}
|
|
|
|
/*
|
|
=======================
|
|
CL_SendConnectPacket
|
|
|
|
called by CL_Connect_f and CL_CheckResend
|
|
======================
|
|
*/
|
|
void CL_SendConnectPacket (int mtu,
|
|
#ifdef PROTOCOL_VERSION_FTE
|
|
int ftepext, int ftepext2,
|
|
#endif
|
|
int compressioncrc
|
|
/*, ...*/) //dmw new parms
|
|
{
|
|
extern cvar_t qport;
|
|
netadr_t adr;
|
|
char data[2048];
|
|
char *info;
|
|
double t1, t2;
|
|
#ifdef PROTOCOL_VERSION_FTE
|
|
int fteprotextsupported=0;
|
|
int fteprotextsupported2=0;
|
|
#endif
|
|
int clients;
|
|
int c;
|
|
|
|
// JACK: Fixed bug where DNS lookups would cause two connects real fast
|
|
// Now, adds lookup time to the connect time.
|
|
// Should I add it to realtime instead?!?!
|
|
|
|
if (cls.state != ca_disconnected)
|
|
return;
|
|
|
|
if (cl_nopext.ival) //imagine it's an unenhanced server
|
|
{
|
|
compressioncrc = 0;
|
|
}
|
|
|
|
#ifdef PROTOCOL_VERSION_FTE
|
|
CL_SupportedFTEExtensions(&fteprotextsupported, &fteprotextsupported2);
|
|
|
|
fteprotextsupported &= ftepext;
|
|
fteprotextsupported2 &= ftepext2;
|
|
|
|
#ifdef Q2CLIENT
|
|
if (cls.protocol != CP_QUAKEWORLD)
|
|
fteprotextsupported = 0;
|
|
#endif
|
|
|
|
cls.fteprotocolextensions = fteprotextsupported;
|
|
cls.fteprotocolextensions2 = fteprotextsupported2;
|
|
#endif
|
|
|
|
t1 = Sys_DoubleTime ();
|
|
|
|
if (!NET_StringToAdr (cls.servername, &adr))
|
|
{
|
|
Con_TPrintf (TLC_BADSERVERADDRESS);
|
|
connect_time = -1;
|
|
return;
|
|
}
|
|
|
|
NET_AdrToString(data, sizeof(data), adr);
|
|
Cvar_ForceSet(&cl_serveraddress, data);
|
|
|
|
if (!NET_IsClientLegal(&adr))
|
|
{
|
|
Con_TPrintf (TLC_ILLEGALSERVERADDRESS);
|
|
connect_time = -1;
|
|
return;
|
|
}
|
|
|
|
if (adr.port == 0)
|
|
adr.port = BigShort (PORT_QWSERVER);
|
|
t2 = Sys_DoubleTime ();
|
|
|
|
cls.resendinfo = false;
|
|
|
|
connect_time = realtime+t2-t1; // for retransmit requests
|
|
|
|
cls.qport = qport.value;
|
|
Cvar_SetValue(&qport, (cls.qport+1)&0xffff);
|
|
|
|
// Info_SetValueForStarKey (cls.userinfo, "*ip", NET_AdrToString(adr), MAX_INFO_STRING);
|
|
|
|
clients = 1;
|
|
if (cl_splitscreen.value && (fteprotextsupported & PEXT_SPLITSCREEN))
|
|
{
|
|
// if (adr.type == NA_LOOPBACK)
|
|
clients = cl_splitscreen.value+1;
|
|
// else
|
|
// Con_Printf("Split screens are still under development\n");
|
|
}
|
|
|
|
if (clients < 1)
|
|
clients = 1;
|
|
if (clients > MAX_SPLITS)
|
|
clients = MAX_SPLITS;
|
|
|
|
#ifdef Q2CLIENT
|
|
if (cls.protocol == CP_QUAKE2) //sorry - too lazy.
|
|
clients = 1;
|
|
#endif
|
|
|
|
#ifdef Q3CLIENT
|
|
if (cls.protocol == CP_QUAKE3)
|
|
{ //q3 requires some very strange things.
|
|
CLQ3_SendConnectPacket(adr);
|
|
return;
|
|
}
|
|
#endif
|
|
|
|
Q_snprintfz(data, sizeof(data), "%c%c%c%cconnect", 255, 255, 255, 255);
|
|
|
|
if (clients>1) //splitscreen 'connect' command specifies the number of userinfos sent.
|
|
Q_strncatz(data, va("%i", clients), sizeof(data));
|
|
|
|
#ifdef Q2CLIENT
|
|
if (cls.protocol == CP_QUAKE2)
|
|
Q_strncatz(data, va(" %i", PROTOCOL_VERSION_Q2), sizeof(data));
|
|
else
|
|
#endif
|
|
Q_strncatz(data, va(" %i", PROTOCOL_VERSION_QW), sizeof(data));
|
|
|
|
|
|
Q_strncatz(data, va(" %i %i", cls.qport, cls.challenge), sizeof(data));
|
|
|
|
//userinfo 0 + zquake extension info.
|
|
if (cls.protocol == CP_QUAKEWORLD)
|
|
Q_strncatz(data, va(" \"%s\\*z_ext\\%i\"", cls.userinfo[0], SUPPORTED_Z_EXTENSIONS), sizeof(data));
|
|
else
|
|
Q_strncatz(data, va(" \"%s\"", cls.userinfo[0]), sizeof(data));
|
|
for (c = 1; c < clients; c++)
|
|
{
|
|
Q_strncatz(data, va(" \"%s\"", cls.userinfo[c]), sizeof(data));
|
|
}
|
|
|
|
Q_strncatz(data, "\n", sizeof(data));
|
|
|
|
#ifdef PROTOCOL_VERSION_FTE
|
|
if (ftepext)
|
|
Q_strncatz(data, va("0x%x 0x%x\n", PROTOCOL_VERSION_FTE, fteprotextsupported), sizeof(data));
|
|
#endif
|
|
#ifdef PROTOCOL_VERSION_FTE2
|
|
if (ftepext2)
|
|
Q_strncatz(data, va("0x%x 0x%x\n", PROTOCOL_VERSION_FTE2, fteprotextsupported2), sizeof(data));
|
|
#endif
|
|
|
|
if (mtu > 0)
|
|
{
|
|
if (adr.type == NA_LOOPBACK)
|
|
mtu = 8192;
|
|
else if (net_mtu.ival > 64 && mtu > net_mtu.ival)
|
|
mtu = net_mtu.ival;
|
|
mtu &= ~7;
|
|
Q_strncatz(data, va("0x%x %i\n", PROTOCOL_VERSION_FRAGMENT, mtu), sizeof(data));
|
|
cls.netchan.fragmentsize = mtu;
|
|
}
|
|
else
|
|
cls.netchan.fragmentsize = 0;
|
|
|
|
#ifdef HUFFNETWORK
|
|
if (compressioncrc && Huff_CompressionCRC(compressioncrc))
|
|
{
|
|
Q_strncatz(data, va("0x%x 0x%x\n", PROTOCOL_VERSION_HUFFMAN, LittleLong(compressioncrc)), sizeof(data));
|
|
cls.netchan.compress = true;
|
|
}
|
|
else
|
|
#endif
|
|
cls.netchan.compress = false;
|
|
|
|
info = CL_GUIDString();
|
|
if (info)
|
|
Q_strncatz(data, va("0x%x \"%s\"\n", PROTOCOL_INFO_GUID, info), sizeof(data));
|
|
|
|
NET_SendPacket (NS_CLIENT, strlen(data), data, adr);
|
|
|
|
cl.splitclients = 0;
|
|
}
|
|
|
|
char *CL_TryingToConnect(void)
|
|
{
|
|
if (connect_time == -1)
|
|
return NULL;
|
|
if (cls.state != ca_disconnected)
|
|
return NULL;
|
|
|
|
return cls.servername;
|
|
}
|
|
|
|
#ifndef CLIENTONLY
|
|
int SV_NewChallenge (void);
|
|
client_t *SVC_DirectConnect(void);
|
|
#endif
|
|
|
|
/*
|
|
=================
|
|
CL_CheckForResend
|
|
|
|
Resend a connect message if the last one has timed out
|
|
|
|
=================
|
|
*/
|
|
void CL_CheckForResend (void)
|
|
{
|
|
netadr_t adr;
|
|
char data[2048];
|
|
double t1, t2;
|
|
int contype = 0;
|
|
|
|
#ifndef CLIENTONLY
|
|
if (!cls.state && sv.state)
|
|
{
|
|
Q_strncpyz (cls.servername, "internalserver", sizeof(cls.servername));
|
|
Cvar_ForceSet(&cl_servername, cls.servername);
|
|
|
|
cls.state = ca_disconnected;
|
|
switch (svs.gametype)
|
|
{
|
|
#ifdef Q3CLIENT
|
|
case GT_QUAKE3:
|
|
cls.protocol = CP_QUAKE3;
|
|
break;
|
|
#endif
|
|
#ifdef Q2CLIENT
|
|
case GT_QUAKE2:
|
|
cls.protocol = CP_QUAKE2;
|
|
break;
|
|
#endif
|
|
default:
|
|
cl.movemessages = 0;
|
|
if (!strcmp(cl_loopbackprotocol.string, "qw"))
|
|
cls.protocol = CP_QUAKEWORLD;
|
|
else if (!strcmp(cl_loopbackprotocol.string, "nq"))
|
|
{
|
|
cls.protocol = CP_NETQUAKE;
|
|
cls.protocol_nq = CPNQ_ID;
|
|
}
|
|
else if (!strcmp(cl_loopbackprotocol.string, "q3"))
|
|
cls.protocol = CP_QUAKE3;
|
|
else if (!strcmp(cl_loopbackprotocol.string, "dp6"))
|
|
{
|
|
cls.protocol = CP_NETQUAKE;
|
|
cls.protocol_nq = CPNQ_DP7;
|
|
}
|
|
else if (!strcmp(cl_loopbackprotocol.string, "dp7"))
|
|
{
|
|
cls.protocol = CP_NETQUAKE;
|
|
cls.protocol_nq = CPNQ_DP7;
|
|
}
|
|
else if (progstype == PROG_QW)
|
|
cls.protocol = CP_QUAKEWORLD;
|
|
else
|
|
cls.protocol = CP_NETQUAKE;
|
|
break;
|
|
}
|
|
|
|
CL_FlushClientCommands(); //clear away all client->server clientcommands.
|
|
|
|
if (cls.protocol == CP_NETQUAKE)
|
|
{
|
|
if (!NET_StringToAdr (cls.servername, &adr))
|
|
{
|
|
Con_TPrintf (TLC_BADSERVERADDRESS);
|
|
connect_time = -1;
|
|
return;
|
|
}
|
|
NET_AdrToString(data, sizeof(data), adr);
|
|
|
|
/*eat up the server's packets, to clear any lingering loopback packets*/
|
|
while(NET_GetPacket (NS_SERVER, 0) >= 0)
|
|
{
|
|
}
|
|
|
|
if (cls.protocol_nq == CPNQ_ID)
|
|
{
|
|
net_from = adr;
|
|
Cmd_TokenizeString (va("connect %i %i %i \"\\name\\unconnected\"", NET_PROTOCOL_VERSION, 0, SV_NewChallenge()), false, false);
|
|
|
|
SVC_DirectConnect();
|
|
}
|
|
else
|
|
CL_ConnectToDarkPlaces("", adr);
|
|
}
|
|
else
|
|
CL_SendConnectPacket (8192-16, Net_PextMask(1), Net_PextMask(2), false);
|
|
return;
|
|
}
|
|
#endif
|
|
|
|
if (connect_time == -1)
|
|
return;
|
|
if (cls.state != ca_disconnected)
|
|
return;
|
|
/*
|
|
#ifdef NQPROT
|
|
if (connect_type)
|
|
{
|
|
if (!connect_time || !(realtime - connect_time < 5.0))
|
|
{
|
|
connect_time = realtime;
|
|
NQ_BeginConnect(cls.servername);
|
|
NQ_ContinueConnect(cls.servername);
|
|
}
|
|
else
|
|
NQ_ContinueConnect(cls.servername);
|
|
return;
|
|
}
|
|
#endif
|
|
*/
|
|
if (connect_time && realtime - connect_time < 5.0)
|
|
return;
|
|
|
|
t1 = Sys_DoubleTime ();
|
|
if (!NET_StringToAdr (cls.servername, &adr))
|
|
{
|
|
Con_TPrintf (TLC_BADSERVERADDRESS);
|
|
connect_time = -1;
|
|
return;
|
|
}
|
|
if (!NET_IsClientLegal(&adr))
|
|
{
|
|
Con_TPrintf (TLC_ILLEGALSERVERADDRESS);
|
|
connect_time = -1;
|
|
return;
|
|
}
|
|
|
|
if (adr.port == 0)
|
|
{
|
|
adr.port = BigShort (connect_defaultport); //assume a different port for nq
|
|
|
|
if (!strchr(cls.servername, ':'))
|
|
{
|
|
Q_strncatz(cls.servername, va(":%u", connect_defaultport), sizeof(cls.servername));
|
|
}
|
|
}
|
|
t2 = Sys_DoubleTime ();
|
|
|
|
connect_time = realtime+t2-t1; // for retransmit requests
|
|
|
|
Cvar_ForceSet(&cl_servername, cls.servername);
|
|
|
|
#ifdef Q3CLIENT
|
|
//Q3 clients send their cdkey to the q3 authorize server.
|
|
//they send this packet with the challenge.
|
|
//and the server will refuse the client if it hasn't sent it.
|
|
CLQ3_SendAuthPacket(adr);
|
|
#endif
|
|
|
|
Con_TPrintf (TLC_CONNECTINGTO, cls.servername);
|
|
|
|
if (connect_tries == 0)
|
|
if (!NET_EnsureRoute(cls.sockets, "conn", cls.servername, false))
|
|
{
|
|
Con_Printf ("Unable to establish connection to %s\n", cls.servername);
|
|
return;
|
|
}
|
|
|
|
contype |= 1; /*always try qw type connections*/
|
|
// if ((connect_tries&3)==3) || (connect_defaultport==26000))
|
|
contype |= 2; /*try nq connections periodically (or if its the default nq port)*/
|
|
|
|
/*DP, QW, Q2, Q3*/
|
|
if (contype & 1)
|
|
{
|
|
Q_snprintfz (data, sizeof(data), "%c%c%c%cgetchallenge\n", 255, 255, 255, 255);
|
|
NET_SendPacket (NS_CLIENT, strlen(data), data, adr);
|
|
}
|
|
/*NQ*/
|
|
#ifdef NQPROT
|
|
if (contype & 2)
|
|
{
|
|
sizebuf_t sb;
|
|
memset(&sb, 0, sizeof(sb));
|
|
sb.data = data;
|
|
sb.maxsize = sizeof(data);
|
|
|
|
MSG_WriteLong(&sb, LongSwap(NETFLAG_CTL | (strlen(NET_GAMENAME_NQ)+7)));
|
|
MSG_WriteByte(&sb, CCREQ_CONNECT);
|
|
MSG_WriteString(&sb, NET_GAMENAME_NQ);
|
|
MSG_WriteByte(&sb, NET_PROTOCOL_VERSION);
|
|
|
|
/*NQ engines have a few extra bits on the end*/
|
|
/*proquake servers wait for us to send them a packet before anything happens,
|
|
which means it corrects for our public port if our nat uses different public ports for different remote ports
|
|
thus all nq engines claim to be proquake
|
|
*/
|
|
|
|
MSG_WriteByte(&sb, 1); /*'mod'*/
|
|
MSG_WriteByte(&sb, 34); /*'mod' version*/
|
|
MSG_WriteByte(&sb, 0); /*flags*/
|
|
MSG_WriteLong(&sb, strtoul(password.string, NULL, 0)); /*password*/
|
|
|
|
/*FTE servers will detect this string and treat it as a qw challenge instead (if it allows qw clients), so protocol choice is deterministic*/
|
|
MSG_WriteString(&sb, "getchallenge");
|
|
|
|
*(int*)sb.data = LongSwap(NETFLAG_CTL | sb.cursize);
|
|
NET_SendPacket (NS_CLIENT, sb.cursize, sb.data, adr);
|
|
}
|
|
#endif
|
|
|
|
connect_tries++;
|
|
}
|
|
|
|
void CL_BeginServerConnect(int port)
|
|
{
|
|
if (!port)
|
|
port = cl_defaultport.value;
|
|
SCR_SetLoadingStage(LS_CONNECTION);
|
|
connect_time = 0;
|
|
connect_defaultport = port;
|
|
connect_tries = 0;
|
|
CL_CheckForResend();
|
|
}
|
|
|
|
void CL_BeginServerReconnect(void)
|
|
{
|
|
#ifndef CLIENTONLY
|
|
if (isDedicated)
|
|
{
|
|
Con_TPrintf (TLC_DEDICATEDCANNOTCONNECT);
|
|
return;
|
|
}
|
|
#endif
|
|
connect_time = 0;
|
|
CL_CheckForResend();
|
|
}
|
|
/*
|
|
================
|
|
CL_Connect_f
|
|
|
|
================
|
|
*/
|
|
void CL_Connect_f (void)
|
|
{
|
|
char *server;
|
|
|
|
if (Cmd_Argc() != 2)
|
|
{
|
|
Con_TPrintf (TLC_SYNTAX_CONNECT);
|
|
return;
|
|
}
|
|
|
|
server = Cmd_Argv (1);
|
|
|
|
CL_Disconnect_f ();
|
|
|
|
Q_strncpyz (cls.servername, server, sizeof(cls.servername));
|
|
CL_BeginServerConnect(0);
|
|
}
|
|
|
|
void CL_Join_f (void)
|
|
{
|
|
char *server;
|
|
|
|
if (Cmd_Argc() != 2)
|
|
{
|
|
if (cls.state)
|
|
{ //Hmm. This server sucks.
|
|
if (cls.z_ext & Z_EXT_JOIN_OBSERVE)
|
|
Cmd_ForwardToServer();
|
|
else
|
|
Cbuf_AddText("\nspectator 0;reconnect\n", RESTRICT_LOCAL);
|
|
return;
|
|
}
|
|
Con_Printf ("join requires a connection or servername/ip\n");
|
|
return;
|
|
}
|
|
|
|
server = Cmd_Argv (1);
|
|
|
|
CL_Disconnect_f ();
|
|
|
|
Cvar_Set(&spectator, "0");
|
|
|
|
Q_strncpyz (cls.servername, server, sizeof(cls.servername));
|
|
CL_BeginServerConnect(0);
|
|
}
|
|
|
|
void CL_Observe_f (void)
|
|
{
|
|
char *server;
|
|
|
|
if (Cmd_Argc() != 2)
|
|
{
|
|
if (cls.state)
|
|
{ //Hmm. This server sucks.
|
|
if (cls.z_ext & Z_EXT_JOIN_OBSERVE)
|
|
Cmd_ForwardToServer();
|
|
else
|
|
Cbuf_AddText("\nspectator 1;reconnect\n", RESTRICT_LOCAL);
|
|
return;
|
|
}
|
|
Con_Printf ("observe requires a connection or servername/ip\n");
|
|
return;
|
|
}
|
|
|
|
server = Cmd_Argv (1);
|
|
|
|
CL_Disconnect_f ();
|
|
|
|
Cvar_Set(&spectator, "1");
|
|
|
|
Q_strncpyz (cls.servername, server, sizeof(cls.servername));
|
|
CL_BeginServerConnect(0);
|
|
}
|
|
|
|
#ifdef NQPROT
|
|
void CLNQ_Connect_f (void)
|
|
{
|
|
char *server;
|
|
|
|
if (Cmd_Argc() != 2)
|
|
{
|
|
Con_TPrintf (TLC_SYNTAX_CONNECT);
|
|
return;
|
|
}
|
|
|
|
server = Cmd_Argv (1);
|
|
|
|
CL_Disconnect_f ();
|
|
|
|
Q_strncpyz (cls.servername, server, sizeof(cls.servername));
|
|
CL_BeginServerConnect(26000);
|
|
}
|
|
#endif
|
|
|
|
#ifdef IRCCONNECT
|
|
void CL_IRCConnect_f (void)
|
|
{
|
|
CL_Disconnect_f ();
|
|
|
|
if (FTENET_AddToCollection(cls.sockets, "TCP", Cmd_Argv(2), FTENET_IRCConnect_EstablishConnection, false))
|
|
{
|
|
char *server;
|
|
server = Cmd_Argv (1);
|
|
|
|
strcpy(cls.servername, "irc://");
|
|
Q_strncpyz (cls.servername+6, server, sizeof(cls.servername)-6);
|
|
CL_BeginServerConnect(0);
|
|
}
|
|
}
|
|
#endif
|
|
|
|
#ifdef TCPCONNECT
|
|
void CL_TCPConnect_f (void)
|
|
{
|
|
Cbuf_InsertText(va("connect tcp://%s", Cmd_Argv(1)), Cmd_ExecLevel, true);
|
|
}
|
|
#endif
|
|
|
|
/*
|
|
=====================
|
|
CL_Rcon_f
|
|
|
|
Send the rest of the command line over as
|
|
an unconnected command.
|
|
=====================
|
|
*/
|
|
void CL_Rcon_f (void)
|
|
{
|
|
char message[1024];
|
|
char *password;
|
|
int i;
|
|
netadr_t to;
|
|
|
|
i = 1;
|
|
password = rcon_password.string;
|
|
if (!*password) //FIXME: this is strange...
|
|
{
|
|
if (Cmd_Argc() < 3)
|
|
{
|
|
Con_TPrintf (TLC_NORCONPASSWORD);
|
|
Con_Printf("usage: rcon (password) <command>\n");
|
|
return;
|
|
}
|
|
password = Cmd_Argv(1);
|
|
i = 2;
|
|
}
|
|
else
|
|
{
|
|
if (Cmd_Argc() < 2)
|
|
{
|
|
Con_Printf("usage: rcon <command>\n");
|
|
return;
|
|
}
|
|
}
|
|
|
|
message[0] = 255;
|
|
message[1] = 255;
|
|
message[2] = 255;
|
|
message[3] = 255;
|
|
message[4] = 0;
|
|
|
|
Q_strncatz (message, "rcon ", sizeof(message));
|
|
Q_strncatz (message, password, sizeof(message));
|
|
Q_strncatz (message, " ", sizeof(message));
|
|
|
|
for ( ; i<Cmd_Argc() ; i++)
|
|
{
|
|
Q_strncatz (message, Cmd_Argv(i), sizeof(message));
|
|
Q_strncatz (message, " ", sizeof(message));
|
|
}
|
|
|
|
if (cls.state >= ca_connected)
|
|
to = cls.netchan.remote_address;
|
|
else
|
|
{
|
|
if (!strlen(rcon_address.string))
|
|
{
|
|
Con_TPrintf (TLC_NORCONDEST);
|
|
|
|
return;
|
|
}
|
|
NET_StringToAdr (rcon_address.string, &to);
|
|
if (!to.port)
|
|
to.port = PORT_QWSERVER;
|
|
}
|
|
|
|
NET_SendPacket (NS_CLIENT, strlen(message)+1, message
|
|
, to);
|
|
}
|
|
|
|
|
|
/*
|
|
=====================
|
|
CL_ClearState
|
|
|
|
=====================
|
|
*/
|
|
void CL_ClearState (void)
|
|
{
|
|
int i;
|
|
#ifndef CLIENTONLY
|
|
#define serverrunning (sv.state != ss_dead)
|
|
#define tolocalserver NET_IsLoopBackAddress(cls.netchan.remote_address)
|
|
#else
|
|
#define serverrunning false
|
|
#define tolocalserver false
|
|
#define SV_UnspawnServer()
|
|
#endif
|
|
|
|
CL_AllowIndependantSendCmd(false); //model stuff could be a problem.
|
|
|
|
S_StopAllSounds (true);
|
|
S_UntouchAll();
|
|
S_ResetFailedLoad();
|
|
|
|
Cvar_ApplyLatches(CVAR_SERVEROVERRIDE);
|
|
|
|
Con_DPrintf ("Clearing memory\n");
|
|
if (!serverrunning || !tolocalserver)
|
|
{
|
|
if (serverrunning)
|
|
SV_UnspawnServer();
|
|
Mod_ClearAll ();
|
|
|
|
if (host_hunklevel) // FIXME: check this...
|
|
Hunk_FreeToLowMark (host_hunklevel);
|
|
|
|
Cvar_ApplyLatches(CVAR_LATCH);
|
|
}
|
|
|
|
CL_ClearParseState();
|
|
CL_ClearTEnts();
|
|
CL_ClearCustomTEnts();
|
|
T_FreeInfoStrings();
|
|
SCR_ShowPic_Clear();
|
|
|
|
if (cl.playernum[0] == -1)
|
|
{ //left over from q2 connect.
|
|
Media_PlayFilm("");
|
|
}
|
|
|
|
for (i = 0; i < UPDATE_BACKUP; i++)
|
|
{
|
|
if (cl.frames[i].packet_entities.entities)
|
|
{
|
|
Z_Free(cl.frames[i].packet_entities.entities);
|
|
cl.frames[i].packet_entities.entities = NULL;
|
|
}
|
|
}
|
|
|
|
if (cl.lerpents)
|
|
BZ_Free(cl.lerpents);
|
|
|
|
{
|
|
downloadlist_t *next;
|
|
while(cl.downloadlist)
|
|
{
|
|
next = cl.downloadlist->next;
|
|
Z_Free(cl.downloadlist);
|
|
cl.downloadlist = next;
|
|
}
|
|
while(cl.faileddownloads)
|
|
{
|
|
next = cl.faileddownloads->next;
|
|
Z_Free(cl.faileddownloads);
|
|
cl.faileddownloads = next;
|
|
}
|
|
}
|
|
|
|
// wipe the entire cl structure
|
|
memset (&cl, 0, sizeof(cl));
|
|
|
|
cl.fog_density = 0;
|
|
cl.fog_colour[0] = 0.3;
|
|
cl.fog_colour[1] = 0.3;
|
|
cl.fog_colour[2] = 0.3;
|
|
|
|
cl.allocated_client_slots = QWMAX_CLIENTS;
|
|
#ifndef CLIENTONLY
|
|
if (sv.state)
|
|
cl.allocated_client_slots = sv.allocated_client_slots;
|
|
#endif
|
|
|
|
SZ_Clear (&cls.netchan.message);
|
|
|
|
r_worldentity.model = NULL;
|
|
|
|
// clear other arrays
|
|
// memset (cl_dlights, 0, sizeof(cl_dlights));
|
|
memset (cl_lightstyle, 0, sizeof(cl_lightstyle));
|
|
for (i = 0; i < MAX_LIGHTSTYLES; i++)
|
|
cl_lightstyle[i].colour = 7;
|
|
|
|
rtlights_first = rtlights_max = RTL_FIRST;
|
|
|
|
if (cl_baselines)
|
|
{
|
|
BZ_Free(cl_baselines);
|
|
cl_baselines = NULL;
|
|
}
|
|
cl_baselines_count = 0;
|
|
|
|
for (i = 0; i < MAX_SPLITS; i++)
|
|
cl.viewheight[i] = DEFAULT_VIEWHEIGHT;
|
|
cl.minpitch = -70;
|
|
cl.maxpitch = 80;
|
|
|
|
cl.oldgametime = 0;
|
|
cl.gametime = 0;
|
|
cl.gametimemark = 0;
|
|
}
|
|
|
|
/*
|
|
=====================
|
|
CL_Disconnect
|
|
|
|
Sends a disconnect message to the server
|
|
This is also called on Host_Error, so it shouldn't cause any errors
|
|
=====================
|
|
*/
|
|
void CL_Disconnect (void)
|
|
{
|
|
qbyte final[12];
|
|
|
|
connect_time = -1;
|
|
connect_tries = 0;
|
|
|
|
SCR_SetLoadingStage(0);
|
|
|
|
Cvar_ApplyLatches(CVAR_SERVEROVERRIDE);
|
|
|
|
if (VID_SetWindowCaption)
|
|
VID_SetWindowCaption(FULLENGINENAME": disconnected");
|
|
|
|
// stop sounds (especially looping!)
|
|
S_StopAllSounds (true);
|
|
#ifdef VM_CG
|
|
CG_Stop();
|
|
#endif
|
|
#ifdef CSQC_DAT
|
|
CSQC_Shutdown();
|
|
#endif
|
|
// if running a local server, shut it down
|
|
if (cls.demoplayback != DPB_NONE)
|
|
CL_StopPlayback ();
|
|
else if (cls.state != ca_disconnected)
|
|
{
|
|
if (cls.demorecording)
|
|
CL_Stop_f ();
|
|
|
|
switch(cls.protocol)
|
|
{
|
|
case CP_NETQUAKE:
|
|
#ifdef NQPROT
|
|
final[0] = clc_disconnect;
|
|
final[1] = clc_stringcmd;
|
|
strcpy (final+2, "drop");
|
|
Netchan_Transmit (&cls.netchan, strlen(final)+1, final, 250000);
|
|
Netchan_Transmit (&cls.netchan, strlen(final)+1, final, 250000);
|
|
Netchan_Transmit (&cls.netchan, strlen(final)+1, final, 250000);
|
|
#endif
|
|
break;
|
|
case CP_PLUGIN:
|
|
break;
|
|
case CP_QUAKE2:
|
|
#ifdef Q2CLIENT
|
|
final[0] = clcq2_stringcmd;
|
|
strcpy (final+1, "disconnect");
|
|
Netchan_Transmit (&cls.netchan, strlen(final)+1, final, 2500);
|
|
Netchan_Transmit (&cls.netchan, strlen(final)+1, final, 2500);
|
|
Netchan_Transmit (&cls.netchan, strlen(final)+1, final, 2500);
|
|
#endif
|
|
break;
|
|
case CP_QUAKE3:
|
|
break;
|
|
case CP_QUAKEWORLD:
|
|
final[0] = clc_stringcmd;
|
|
strcpy (final+1, "drop");
|
|
Netchan_Transmit (&cls.netchan, strlen(final)+1, final, 2500);
|
|
Netchan_Transmit (&cls.netchan, strlen(final)+1, final, 2500);
|
|
Netchan_Transmit (&cls.netchan, strlen(final)+1, final, 2500);
|
|
break;
|
|
case CP_UNKNOWN:
|
|
break;
|
|
}
|
|
|
|
cls.state = ca_disconnected;
|
|
cls.protocol = CP_UNKNOWN;
|
|
|
|
cls.demoplayback = DPB_NONE;
|
|
cls.demorecording = cls.timedemo = false;
|
|
|
|
#ifndef CLIENTONLY
|
|
//running a server, and it's our own
|
|
if (serverrunning && !tolocalserver)
|
|
SV_UnspawnServer();
|
|
#endif
|
|
}
|
|
Cam_Reset();
|
|
|
|
if (cl.worldmodel)
|
|
{
|
|
Mod_ClearAll();
|
|
cl.worldmodel = NULL;
|
|
}
|
|
|
|
if (cls.downloadmethod <= DL_QWPENDING)
|
|
cls.downloadmethod = DL_NONE;
|
|
if (cls.downloadqw)
|
|
{
|
|
VFS_CLOSE(cls.downloadqw);
|
|
cls.downloadqw = NULL;
|
|
}
|
|
if (!cls.downloadmethod)
|
|
{
|
|
*cls.downloadlocalname = '\0';
|
|
*cls.downloadremotename = '\0';
|
|
}
|
|
|
|
{
|
|
downloadlist_t *next;
|
|
while(cl.downloadlist)
|
|
{
|
|
next = cl.downloadlist->next;
|
|
Z_Free(cl.downloadlist);
|
|
cl.downloadlist = next;
|
|
}
|
|
while(cl.faileddownloads)
|
|
{
|
|
next = cl.faileddownloads->next;
|
|
Z_Free(cl.faileddownloads);
|
|
cl.faileddownloads = next;
|
|
}
|
|
}
|
|
|
|
COM_FlushTempoaryPacks();
|
|
|
|
r_worldentity.model = NULL;
|
|
cl.spectator = 0;
|
|
cl.sendprespawn = false;
|
|
cl.intermission = 0;
|
|
cl.oldgametime = 0;
|
|
|
|
#ifdef NQPROT
|
|
cls.signon=0;
|
|
#endif
|
|
CL_StopUpload();
|
|
|
|
CL_FlushClientCommands();
|
|
|
|
#ifndef CLIENTONLY
|
|
if (!isDedicated)
|
|
#endif
|
|
{
|
|
SCR_EndLoadingPlaque();
|
|
V_ClearCShifts();
|
|
}
|
|
|
|
cl.servercount = 0;
|
|
cls.findtrack = false;
|
|
cls.realserverip.type = NA_INVALID;
|
|
|
|
Validation_DelatchRulesets();
|
|
|
|
#ifdef TCPCONNECT
|
|
//disconnects it, without disconnecting the others.
|
|
FTENET_AddToCollection(cls.sockets, "TCP", NULL, NULL, false);
|
|
#endif
|
|
|
|
Cvar_ForceSet(&cl_servername, "none");
|
|
}
|
|
|
|
#undef serverrunning
|
|
#undef tolocalserver
|
|
|
|
void CL_Disconnect_f (void)
|
|
{
|
|
#ifndef CLIENTONLY
|
|
if (sv.state)
|
|
SV_UnspawnServer();
|
|
#endif
|
|
|
|
CL_Disconnect ();
|
|
|
|
Alias_WipeStuffedAliaes();
|
|
}
|
|
|
|
/*
|
|
====================
|
|
CL_User_f
|
|
|
|
user <name or userid>
|
|
|
|
Dump userdata / masterdata for a user
|
|
====================
|
|
*/
|
|
void CL_User_f (void)
|
|
{
|
|
int uid;
|
|
int i;
|
|
qboolean found = false;
|
|
|
|
#ifndef CLIENTONLY
|
|
if (sv.state)
|
|
{
|
|
SV_User_f();
|
|
return;
|
|
}
|
|
#endif
|
|
|
|
if (Cmd_Argc() != 2)
|
|
{
|
|
Con_TPrintf (TLC_SYNTAX_USER);
|
|
return;
|
|
}
|
|
|
|
uid = atoi(Cmd_Argv(1));
|
|
|
|
for (i=0 ; i<MAX_CLIENTS ; i++)
|
|
{
|
|
if (!cl.players[i].name[0])
|
|
continue;
|
|
if (cl.players[i].userid == uid
|
|
|| !strcmp(cl.players[i].name, Cmd_Argv(1)) )
|
|
{
|
|
if (cls.protocol == CP_NETQUAKE)
|
|
Con_Printf("name: %s\ncolour %i %i\nping: %i\n", cl.players[i].name, cl.players[i].rbottomcolor, cl.players[i].rtopcolor, cl.players[i].ping);
|
|
else
|
|
Info_Print (cl.players[i].userinfo);
|
|
found = true;
|
|
}
|
|
}
|
|
if (!found)
|
|
Con_TPrintf (TLC_USER_NOUSER);
|
|
}
|
|
|
|
/*
|
|
====================
|
|
CL_Users_f
|
|
|
|
Dump userids for all current players
|
|
====================
|
|
*/
|
|
void CL_Users_f (void)
|
|
{
|
|
int i;
|
|
int c;
|
|
|
|
c = 0;
|
|
Con_TPrintf (TLC_USERBANNER);
|
|
Con_TPrintf (TLC_USERBANNER2);
|
|
for (i=0 ; i<MAX_CLIENTS ; i++)
|
|
{
|
|
if (cl.players[i].name[0])
|
|
{
|
|
Con_TPrintf (TLC_USERLINE, cl.players[i].userid, cl.players[i].frags, cl.players[i].name);
|
|
c++;
|
|
}
|
|
}
|
|
|
|
Con_TPrintf (TLC_USERTOTAL, c);
|
|
}
|
|
|
|
void CL_Color_f (void)
|
|
{
|
|
// just for quake compatability...
|
|
int top, bottom;
|
|
char num[16];
|
|
int pnum = CL_TargettedSplit(true);
|
|
|
|
qboolean server_owns_colour;
|
|
|
|
if (Cmd_Argc() == 1)
|
|
{
|
|
Con_TPrintf (TLC_COLOURCURRENT,
|
|
Info_ValueForKey (cls.userinfo[pnum], "topcolor"),
|
|
Info_ValueForKey (cls.userinfo[pnum], "bottomcolor") );
|
|
Con_TPrintf (TLC_SYNTAX_COLOUR);
|
|
return;
|
|
}
|
|
|
|
if (Cmd_FromGamecode())
|
|
server_owns_colour = true;
|
|
else
|
|
server_owns_colour = false;
|
|
|
|
|
|
if (Cmd_Argc() == 2)
|
|
top = bottom = atoi(Cmd_Argv(1));
|
|
else
|
|
{
|
|
top = atoi(Cmd_Argv(1));
|
|
bottom = atoi(Cmd_Argv(2));
|
|
}
|
|
|
|
top &= 15;
|
|
if (top > 13)
|
|
top = 13;
|
|
bottom &= 15;
|
|
if (bottom > 13)
|
|
bottom = 13;
|
|
|
|
Q_snprintfz (num, sizeof(num), "%i", top);
|
|
if (top == 0)
|
|
*num = '\0';
|
|
if (Cmd_ExecLevel>RESTRICT_SERVER) //colour command came from server for a split client
|
|
Cbuf_AddText(va("cmd %i setinfo topcolor %i\n", Cmd_ExecLevel-RESTRICT_SERVER-1, top), Cmd_ExecLevel);
|
|
// else if (server_owns_colour)
|
|
// Cvar_LockFromServer(&topcolor, num);
|
|
else
|
|
Cvar_Set (&topcolor, num);
|
|
Q_snprintfz (num, sizeof(num), "%i", bottom);
|
|
if (bottom == 0)
|
|
*num = '\0';
|
|
if (Cmd_ExecLevel>RESTRICT_SERVER) //colour command came from server for a split client
|
|
Cbuf_AddText(va("cmd %i setinfo bottomcolor %i\n", Cmd_ExecLevel-RESTRICT_SERVER-1, bottom), Cmd_ExecLevel);
|
|
else if (server_owns_colour)
|
|
Cvar_LockFromServer(&bottomcolor, num);
|
|
else
|
|
Cvar_Set (&bottomcolor, num);
|
|
#ifdef NQPROT
|
|
if (cls.protocol == CP_NETQUAKE)
|
|
Cmd_ForwardToServer();
|
|
#endif
|
|
}
|
|
|
|
void FS_GenCachedPakName(char *pname, char *crc, char *local, int llen);
|
|
qboolean CL_CheckDLFile(char *filename);
|
|
void CL_PakDownloads(int mode)
|
|
{
|
|
/*
|
|
mode=0 no downloads (forced to 1 for pure)
|
|
mode=1 archived names so local stuff is not poluted
|
|
mode=2 downloaded packages will always be present. Use With Caution.
|
|
*/
|
|
char local[256];
|
|
char *pname;
|
|
char *s = cl.serverpakcrcs;
|
|
int i;
|
|
|
|
if (!cl.serverpakschanged || !mode)
|
|
return;
|
|
|
|
Cmd_TokenizeString(cl.serverpaknames, false, false);
|
|
for (i = 0; i < Cmd_Argc(); i++)
|
|
{
|
|
s = COM_Parse(s);
|
|
pname = Cmd_Argv(i);
|
|
|
|
//'*' prefix means 'referenced'. so if the server isn't using any files from it, don't bother downloading it.
|
|
if (*pname == '*')
|
|
pname++;
|
|
else
|
|
continue;
|
|
|
|
if (mode != 2)
|
|
{
|
|
/*if we already have such a file, this is a no-op*/
|
|
if (CL_CheckDLFile(va("package/%s", pname)))
|
|
continue;
|
|
FS_GenCachedPakName(pname, com_token, local, sizeof(local));
|
|
}
|
|
else
|
|
Q_strncpyz(local, pname, sizeof(local));
|
|
CL_CheckOrEnqueDownloadFile(pname, local, DLLF_NONGAME);
|
|
}
|
|
}
|
|
|
|
void CL_CheckServerPacks(void)
|
|
{
|
|
static qboolean oldpure;
|
|
qboolean pure = cl_pure.ival || atoi(Info_ValueForKey(cl.serverinfo, "sv_pure"));
|
|
|
|
if (pure != oldpure || cl.serverpakschanged)
|
|
{
|
|
if (pure)
|
|
{
|
|
CL_PakDownloads((!cl_download_packages.ival)?1:cl_download_packages.ival);
|
|
FS_ForceToPure(cl.serverpaknames, cl.serverpakcrcs, cls.challenge);
|
|
|
|
/*when enabling pure, kill cached models/sounds/etc*/
|
|
Cache_Flush();
|
|
/*make sure cheating lamas can't use old shaders from a different srver*/
|
|
Shader_NeedReload(true);
|
|
}
|
|
else
|
|
{
|
|
CL_PakDownloads(cl_download_packages.ival);
|
|
FS_ImpurePacks(cl.serverpaknames, cl.serverpakcrcs);
|
|
}
|
|
}
|
|
oldpure = pure;
|
|
cl.serverpakschanged = false;
|
|
}
|
|
|
|
void CL_CheckServerInfo(void)
|
|
{
|
|
char *s;
|
|
unsigned int allowed;
|
|
int oldstate;
|
|
int oldteamplay;
|
|
|
|
oldteamplay = cl.teamplay;
|
|
cl.teamplay = atoi(Info_ValueForKey(cl.serverinfo, "teamplay"));
|
|
cl.deathmatch = atoi(Info_ValueForKey(cl.serverinfo, "deathmatch"));
|
|
|
|
cls.allow_cheats = false;
|
|
cls.allow_semicheats=true;
|
|
cls.allow_rearview=false;
|
|
cls.allow_watervis=false;
|
|
cls.allow_skyboxes=false;
|
|
cls.allow_mirrors=false;
|
|
cls.allow_luma=false;
|
|
cls.allow_postproc=false;
|
|
cls.allow_fbskins = 1;
|
|
// cls.allow_fbskins = 0;
|
|
// cls.allow_overbrightlight;
|
|
if (cl.spectator || cls.demoplayback || atoi(Info_ValueForKey(cl.serverinfo, "rearview")))
|
|
cls.allow_rearview=true;
|
|
|
|
if (cl.spectator || cls.demoplayback || atoi(Info_ValueForKey(cl.serverinfo, "watervis")))
|
|
cls.allow_watervis=true;
|
|
|
|
if (cl.spectator || cls.demoplayback || atoi(Info_ValueForKey(cl.serverinfo, "allow_skybox")) || atoi(Info_ValueForKey(cl.serverinfo, "allow_skyboxes")))
|
|
cls.allow_skyboxes=true;
|
|
|
|
if (cl.spectator || cls.demoplayback || atoi(Info_ValueForKey(cl.serverinfo, "mirrors")))
|
|
cls.allow_mirrors=true;
|
|
|
|
s = Info_ValueForKey(cl.serverinfo, "allow_luma");
|
|
if (cl.spectator || cls.demoplayback || !*s || atoi(s))
|
|
cls.allow_luma=true;
|
|
|
|
if (cl.spectator || cls.demoplayback || atoi(Info_ValueForKey(cl.serverinfo, "allow_lmgamma")))
|
|
cls.allow_lightmapgamma=true;
|
|
|
|
s = Info_ValueForKey(cl.serverinfo, "allow_fish");
|
|
if (cl.spectator || cls.demoplayback || !*s || atoi(s))
|
|
cls.allow_postproc=true;
|
|
s = Info_ValueForKey(cl.serverinfo, "allow_postproc");
|
|
if (cl.spectator || cls.demoplayback || !*s || atoi(s))
|
|
cls.allow_postproc=true;
|
|
|
|
s = Info_ValueForKey(cl.serverinfo, "fbskins");
|
|
if (*s)
|
|
cls.allow_fbskins = atof(s);
|
|
else if (cl.teamfortress)
|
|
cls.allow_fbskins = 0;
|
|
|
|
s = Info_ValueForKey(cl.serverinfo, "*cheats");
|
|
if (cl.spectator || cls.demoplayback || !stricmp(s, "on"))
|
|
cls.allow_cheats = true;
|
|
|
|
s = Info_ValueForKey(cl.serverinfo, "strict");
|
|
if ((!cl.spectator && !cls.demoplayback && *s && strcmp(s, "0")) || !ruleset_allow_semicheats.ival)
|
|
{
|
|
cls.allow_semicheats = false;
|
|
cls.allow_cheats = false;
|
|
}
|
|
|
|
cls.maxfps = atof(Info_ValueForKey(cl.serverinfo, "maxfps"));
|
|
if (cls.maxfps < 20)
|
|
cls.maxfps = 72;
|
|
|
|
if (!atoi(Info_ValueForKey(cl.serverinfo, "deathmatch")))
|
|
cls.gamemode = GAME_COOP;
|
|
else
|
|
cls.gamemode = GAME_DEATHMATCH;
|
|
|
|
cls.z_ext = atoi(Info_ValueForKey(cl.serverinfo, "*z_ext"));
|
|
|
|
// movement vars for prediction
|
|
cl.bunnyspeedcap = Q_atof(Info_ValueForKey(cl.serverinfo, "pm_bunnyspeedcap"));
|
|
movevars.slidefix = (Q_atof(Info_ValueForKey(cl.serverinfo, "pm_slidefix")) != 0);
|
|
movevars.airstep = (Q_atof(Info_ValueForKey(cl.serverinfo, "pm_airstep")) != 0);
|
|
movevars.walljump = (Q_atof(Info_ValueForKey(cl.serverinfo, "pm_walljump")));
|
|
movevars.ktjump = Q_atof(Info_ValueForKey(cl.serverinfo, "pm_ktjump"));
|
|
s = Info_ValueForKey(cl.serverinfo, "pm_stepheight");
|
|
if (*s)
|
|
movevars.stepheight = Q_atof(s);
|
|
else
|
|
movevars.stepheight = PM_DEFAULTSTEPHEIGHT;
|
|
|
|
// Initialize cl.maxpitch & cl.minpitch
|
|
if (cls.protocol == CP_QUAKEWORLD || cls.protocol == CP_NETQUAKE)
|
|
{
|
|
s = (cls.z_ext & Z_EXT_PITCHLIMITS) ? Info_ValueForKey (cl.serverinfo, "maxpitch") : "";
|
|
cl.maxpitch = *s ? Q_atof(s) : 80.0f;
|
|
s = (cls.z_ext & Z_EXT_PITCHLIMITS) ? Info_ValueForKey (cl.serverinfo, "minpitch") : "";
|
|
cl.minpitch = *s ? Q_atof(s) : -70.0f;
|
|
}
|
|
else
|
|
{
|
|
cl.maxpitch = 89.9;
|
|
cl.minpitch = -89.9;
|
|
}
|
|
|
|
cl.hexen2pickups = atoi(Info_ValueForKey(cl.serverinfo, "sv_pupglow"));
|
|
|
|
allowed = atoi(Info_ValueForKey(cl.serverinfo, "allow"));
|
|
if (allowed & 1)
|
|
cls.allow_watervis = true;
|
|
if (allowed & 2)
|
|
cls.allow_rearview = true;
|
|
if (allowed & 4)
|
|
cls.allow_skyboxes = true;
|
|
if (allowed & 8)
|
|
cls.allow_mirrors = true;
|
|
//16
|
|
if (allowed & 32)
|
|
cls.allow_luma = true;
|
|
if (allowed & 128)
|
|
cls.allow_postproc = true;
|
|
if (allowed & 256)
|
|
cls.allow_lightmapgamma = true;
|
|
if (allowed & 512)
|
|
cls.allow_cheats = true;
|
|
|
|
if (cls.allow_semicheats)
|
|
cls.allow_anyparticles = true;
|
|
else
|
|
cls.allow_anyparticles = false;
|
|
|
|
|
|
if (cl.spectator || cls.demoplayback)
|
|
cl.fpd = 0;
|
|
else
|
|
cl.fpd = atoi(Info_ValueForKey(cl.serverinfo, "fpd"));
|
|
|
|
cl.gamespeed = atof(Info_ValueForKey(cl.serverinfo, "*gamespeed"))/100.f;
|
|
if (cl.gamespeed < 0.1)
|
|
cl.gamespeed = 1;
|
|
|
|
s = Info_ValueForKey(cl.serverinfo, "status");
|
|
oldstate = cl.matchstate;
|
|
if (!stricmp(s, "standby"))
|
|
cl.matchstate = MATCH_STANDBY;
|
|
else if (!stricmp(s, "countdown"))
|
|
cl.matchstate = MATCH_COUNTDOWN;
|
|
else
|
|
cl.matchstate = MATCH_DONTKNOW;
|
|
if (oldstate != cl.matchstate)
|
|
cl.matchgametime = 0;
|
|
|
|
CL_CheckServerPacks();
|
|
|
|
Cvar_ForceCheatVars(cls.allow_semicheats, cls.allow_cheats);
|
|
Validation_Apply_Ruleset();
|
|
|
|
if (oldteamplay != cl.teamplay)
|
|
Skin_FlushPlayers();
|
|
}
|
|
/*
|
|
==================
|
|
CL_FullServerinfo_f
|
|
|
|
Sent by server just after the svc_serverdata
|
|
==================
|
|
*/
|
|
void CL_FullServerinfo_f (void)
|
|
{
|
|
char *p;
|
|
float v;
|
|
|
|
if (!Cmd_FromGamecode())
|
|
{
|
|
Con_Printf("Hey! fullserverinfo is meant to come from the server!\n");
|
|
return;
|
|
}
|
|
|
|
if (Cmd_Argc() != 2)
|
|
{
|
|
Con_TPrintf (TLC_SYNTAX_FULLSERVERINFO);
|
|
return;
|
|
}
|
|
|
|
Q_strncpyz (cl.serverinfo, Cmd_Argv(1), sizeof(cl.serverinfo));
|
|
|
|
if ((p = Info_ValueForKey(cl.serverinfo, "*version")) && *p) {
|
|
v = Q_atof(p);
|
|
if (v) {
|
|
if (!server_version)
|
|
Con_TPrintf (TLC_SERVER_VERSION, v);
|
|
server_version = v;
|
|
}
|
|
}
|
|
CL_CheckServerInfo();
|
|
|
|
cl.csqcdebug = atoi(Info_ValueForKey(cl.serverinfo, "*csqcdebug"));
|
|
}
|
|
|
|
/*
|
|
==================
|
|
CL_FullInfo_f
|
|
|
|
Allow clients to change userinfo
|
|
==================
|
|
*/
|
|
void CL_FullInfo_f (void)
|
|
{
|
|
char key[512];
|
|
char value[512];
|
|
char *o;
|
|
char *s;
|
|
int pnum = CL_TargettedSplit(true);
|
|
|
|
if (Cmd_Argc() != 2)
|
|
{
|
|
Con_TPrintf (TLC_SYNTAX_FULLINFO);
|
|
return;
|
|
}
|
|
|
|
s = Cmd_Argv(1);
|
|
if (*s == '\\')
|
|
s++;
|
|
while (*s)
|
|
{
|
|
o = key;
|
|
while (*s && *s != '\\')
|
|
*o++ = *s++;
|
|
*o = 0;
|
|
|
|
if (!*s)
|
|
{
|
|
Con_TPrintf (TL_KEYHASNOVALUE);
|
|
return;
|
|
}
|
|
|
|
o = value;
|
|
s++;
|
|
while (*s && *s != '\\')
|
|
*o++ = *s++;
|
|
*o = 0;
|
|
|
|
if (*s)
|
|
s++;
|
|
|
|
if (!stricmp(key, pmodel_name) || !stricmp(key, emodel_name))
|
|
continue;
|
|
|
|
Info_SetValueForKey (cls.userinfo[pnum], key, value, sizeof(cls.userinfo[pnum]));
|
|
}
|
|
}
|
|
|
|
void CL_SetInfo (int pnum, char *key, char *value)
|
|
{
|
|
cvar_t *var;
|
|
if (!pnum)
|
|
{
|
|
var = Cvar_FindVar(key);
|
|
if (var && (var->flags & CVAR_USERINFO))
|
|
{ //get the cvar code to set it. the server might have locked it.
|
|
Cvar_Set(var, value);
|
|
return;
|
|
}
|
|
}
|
|
|
|
Info_SetValueForStarKey (cls.userinfo[pnum], key, value, sizeof(cls.userinfo[pnum]));
|
|
if (cls.state >= ca_connected && !cls.demoplayback)
|
|
{
|
|
#ifdef Q2CLIENT
|
|
if (cls.protocol == CP_QUAKE2 || cls.protocol == CP_QUAKE3)
|
|
cls.resendinfo = true;
|
|
else
|
|
#endif
|
|
{
|
|
if (pnum)
|
|
CL_SendClientCommand(true, "%i setinfo %s \"%s\"", pnum+1, key, value);
|
|
else
|
|
CL_SendClientCommand(true, "setinfo %s \"%s\"", key, value);
|
|
}
|
|
}
|
|
}
|
|
/*
|
|
==================
|
|
CL_SetInfo_f
|
|
|
|
Allow clients to change userinfo
|
|
==================
|
|
*/
|
|
void CL_SetInfo_f (void)
|
|
{
|
|
cvar_t *var;
|
|
int pnum = CL_TargettedSplit(true);
|
|
if (Cmd_Argc() == 1)
|
|
{
|
|
Info_Print (cls.userinfo[pnum]);
|
|
return;
|
|
}
|
|
if (Cmd_Argc() != 3)
|
|
{
|
|
Con_TPrintf (TLC_SYNTAX_SETINFO);
|
|
return;
|
|
}
|
|
if (!stricmp(Cmd_Argv(1), pmodel_name) || !strcmp(Cmd_Argv(1), emodel_name))
|
|
return;
|
|
|
|
if (Cmd_Argv(1)[0] == '*')
|
|
{
|
|
int i;
|
|
if (!strcmp(Cmd_Argv(1), "*"))
|
|
if (!strcmp(Cmd_Argv(2), ""))
|
|
{ //clear it out
|
|
char *k;
|
|
for(i=0;;)
|
|
{
|
|
k = Info_KeyForNumber(cls.userinfo[pnum], i);
|
|
if (!*k)
|
|
break; //no more.
|
|
else if (*k == '*')
|
|
i++; //can't remove * keys
|
|
else if ((var = Cvar_FindVar(k)) && var->flags&CVAR_USERINFO)
|
|
i++; //this one is a cvar.
|
|
else
|
|
Info_RemoveKey(cls.userinfo[pnum], k); //we can remove this one though, so yay.
|
|
}
|
|
|
|
return;
|
|
}
|
|
Con_TPrintf (TL_STARKEYPROTECTED);
|
|
return;
|
|
}
|
|
|
|
|
|
CL_SetInfo(pnum, Cmd_Argv(1), Cmd_Argv(2));
|
|
}
|
|
|
|
void CL_SaveInfo(vfsfile_t *f)
|
|
{
|
|
int i;
|
|
VFS_WRITE(f, "\n", 1);
|
|
for (i = 0; i < MAX_SPLITS; i++)
|
|
{
|
|
if (i)
|
|
VFS_WRITE(f, va("p%i setinfo * \"\"\n", i+1), 16);
|
|
else
|
|
VFS_WRITE(f, "setinfo * \"\"\n", 13);
|
|
Info_WriteToFile(f, cls.userinfo[i], "setinfo", CVAR_USERINFO);
|
|
}
|
|
}
|
|
|
|
/*
|
|
====================
|
|
CL_Packet_f
|
|
|
|
packet <destination> <contents>
|
|
|
|
Contents allows \n escape character
|
|
====================
|
|
*/
|
|
void CL_Packet_f (void)
|
|
{
|
|
char send[2048];
|
|
int i, l;
|
|
char *in, *out;
|
|
netadr_t adr;
|
|
|
|
if (Cmd_Argc() != 3)
|
|
{
|
|
Con_TPrintf (TLC_PACKET_SYNTAX);
|
|
return;
|
|
}
|
|
|
|
if (!NET_StringToAdr (Cmd_Argv(1), &adr))
|
|
{
|
|
Con_Printf ("Bad address: %s\n", Cmd_Argv(1));
|
|
return;
|
|
}
|
|
|
|
|
|
if (Cmd_FromGamecode()) //some mvd servers stuffcmd a packet command which lets them know which ip the client is from.
|
|
{ //unfortunatly, 50% of servers are badly configured.
|
|
if (adr.type == NA_IP)
|
|
if (adr.address.ip[0] == 127)
|
|
if (adr.address.ip[1] == 0)
|
|
if (adr.address.ip[2] == 0)
|
|
if (adr.address.ip[3] == 1)
|
|
{
|
|
adr.address.ip[0] = cls.netchan.remote_address.address.ip[0];
|
|
adr.address.ip[1] = cls.netchan.remote_address.address.ip[1];
|
|
adr.address.ip[2] = cls.netchan.remote_address.address.ip[2];
|
|
adr.address.ip[3] = cls.netchan.remote_address.address.ip[3];
|
|
adr.port = cls.netchan.remote_address.port;
|
|
Con_Printf (CON_WARNING "Server is broken. Trying to send to server instead.\n");
|
|
}
|
|
|
|
cls.realserverip = adr;
|
|
Con_DPrintf ("Sending realip packet\n");
|
|
}
|
|
else if (!ruleset_allow_packet.ival)
|
|
{
|
|
Con_Printf("Sorry, the %s command is disallowed\n", Cmd_Argv(0));
|
|
return;
|
|
}
|
|
cls.lastarbiatarypackettime = Sys_DoubleTime(); //prevent the packet command from causing a reconnect on badly configured mvdsv servers.
|
|
|
|
in = Cmd_Argv(2);
|
|
out = send+4;
|
|
send[0] = send[1] = send[2] = send[3] = 0xff;
|
|
|
|
l = strlen (in);
|
|
for (i=0 ; i<l ; i++)
|
|
{
|
|
if (in[i] == '\\' && in[i+1] == 'n')
|
|
{
|
|
*out++ = '\n';
|
|
i++;
|
|
}
|
|
else if (in[i] == '\\' && in[i+1] == '\\')
|
|
{
|
|
*out++ = '\\';
|
|
i++;
|
|
}
|
|
else if (in[i] == '\\' && in[i+1] == 'r')
|
|
{
|
|
*out++ = '\r';
|
|
i++;
|
|
}
|
|
else if (in[i] == '\\' && in[i+1] == '\"')
|
|
{
|
|
*out++ = '\"';
|
|
i++;
|
|
}
|
|
else if (in[i] == '\\' && in[i+1] == '0')
|
|
{
|
|
*out++ = '\0';
|
|
i++;
|
|
}
|
|
else
|
|
*out++ = in[i];
|
|
}
|
|
*out = 0;
|
|
|
|
NET_SendPacket (NS_CLIENT, out-send, send, adr);
|
|
|
|
if (Cmd_FromGamecode())
|
|
{
|
|
//realip
|
|
char *temp = Z_Malloc(strlen(in)+1);
|
|
strcpy(temp, in);
|
|
Cmd_TokenizeString(temp, false, false);
|
|
cls.realip_ident = atoi(Cmd_Argv(2));
|
|
Z_Free(temp);
|
|
}
|
|
}
|
|
|
|
|
|
/*
|
|
=====================
|
|
CL_NextDemo
|
|
|
|
Called to play the next demo in the demo loop
|
|
=====================
|
|
*/
|
|
void CL_NextDemo (void)
|
|
{
|
|
char str[1024];
|
|
|
|
if (cls.demonum == -1)
|
|
return; // don't play demos
|
|
|
|
if (!cls.demos[cls.demonum][0] || cls.demonum == MAX_DEMOS)
|
|
{
|
|
cls.demonum = 0;
|
|
if (!cls.demos[cls.demonum][0])
|
|
{
|
|
// Con_Printf ("No demos listed with startdemos\n");
|
|
cls.demonum = -1;
|
|
return;
|
|
}
|
|
}
|
|
|
|
if (!strcmp(cls.demos[cls.demonum], "quit"))
|
|
Q_snprintfz (str, sizeof(str), "quit\n");
|
|
else
|
|
Q_snprintfz (str, sizeof(str), "playdemo %s\n", cls.demos[cls.demonum]);
|
|
Cbuf_InsertText (str, RESTRICT_LOCAL, false);
|
|
cls.demonum++;
|
|
}
|
|
|
|
/*
|
|
===============================================================================
|
|
|
|
DEMO LOOP CONTROL
|
|
|
|
===============================================================================
|
|
*/
|
|
|
|
|
|
/*
|
|
==================
|
|
CL_Startdemos_f
|
|
==================
|
|
*/
|
|
void CL_Startdemos_f (void)
|
|
{
|
|
int i, c;
|
|
|
|
c = Cmd_Argc() - 1;
|
|
if (c > MAX_DEMOS)
|
|
{
|
|
Con_Printf ("Max %i demos in demoloop\n", MAX_DEMOS);
|
|
c = MAX_DEMOS;
|
|
}
|
|
Con_Printf ("%i demo(s) in loop\n", c);
|
|
|
|
for (i=1 ; i<c+1 ; i++)
|
|
Q_strncpyz (cls.demos[i-1], Cmd_Argv(i), sizeof(cls.demos[0]));
|
|
|
|
if (
|
|
#ifndef CLIENTONLY
|
|
!sv.state &&
|
|
#endif
|
|
cls.demonum != -1 && cls.demoplayback==DPB_NONE && !Media_PlayingFullScreen() && COM_CheckParm("-demos"))
|
|
{
|
|
cls.demonum = 0;
|
|
CL_NextDemo ();
|
|
}
|
|
else
|
|
cls.demonum = -1;
|
|
}
|
|
|
|
|
|
/*
|
|
==================
|
|
CL_Demos_f
|
|
|
|
Return to looping demos
|
|
==================
|
|
*/
|
|
void CL_Demos_f (void)
|
|
{
|
|
if (cls.demonum == -1)
|
|
cls.demonum = 1;
|
|
CL_Disconnect_f ();
|
|
CL_NextDemo ();
|
|
}
|
|
|
|
/*
|
|
==================
|
|
CL_Stopdemo_f
|
|
|
|
stop demo
|
|
==================
|
|
*/
|
|
void CL_Stopdemo_f (void)
|
|
{
|
|
if (cls.demoplayback == DPB_NONE)
|
|
return;
|
|
CL_StopPlayback ();
|
|
CL_Disconnect ();
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
=================
|
|
CL_Changing_f
|
|
|
|
Just sent as a hint to the client that they should
|
|
drop to full console
|
|
=================
|
|
*/
|
|
void CL_Changing_f (void)
|
|
{
|
|
char *mapname = Cmd_Argv(1);
|
|
if (cls.downloadqw) // don't change when downloading
|
|
return;
|
|
|
|
if (*mapname)
|
|
SCR_ImageName(mapname);
|
|
else
|
|
SCR_BeginLoadingPlaque();
|
|
|
|
S_StopAllSounds (true);
|
|
cl.intermission = 0;
|
|
if (cls.state)
|
|
{
|
|
cls.state = ca_connected; // not active anymore, but not disconnected
|
|
Con_TPrintf (TLC_CHANGINGMAP);
|
|
}
|
|
else
|
|
Con_Printf("Changing while not connected\n");
|
|
|
|
#ifdef NQPROT
|
|
cls.signon=0;
|
|
#endif
|
|
}
|
|
|
|
|
|
/*
|
|
=================
|
|
CL_Reconnect_f
|
|
|
|
The server is changing levels
|
|
=================
|
|
*/
|
|
void CL_Reconnect_f (void)
|
|
{
|
|
if (cls.downloadqw) // don't change when downloading
|
|
return;
|
|
#ifdef NQPROT
|
|
if (cls.protocol == CP_NETQUAKE && Cmd_FromGamecode())
|
|
{
|
|
CL_Changing_f();
|
|
return;
|
|
}
|
|
#endif
|
|
S_StopAllSounds (true);
|
|
|
|
if (cls.state == ca_connected)
|
|
{
|
|
Con_TPrintf (TLC_RECONNECTING);
|
|
CL_SendClientCommand(true, "new");
|
|
return;
|
|
}
|
|
|
|
if (!*cls.servername)
|
|
{
|
|
Con_TPrintf (TLC_RECONNECT_NOSERVER);
|
|
return;
|
|
}
|
|
|
|
CL_Disconnect();
|
|
CL_BeginServerReconnect();
|
|
}
|
|
|
|
/*
|
|
=================
|
|
CL_ConnectionlessPacket
|
|
|
|
Responses to broadcasts, etc
|
|
=================
|
|
*/
|
|
void CL_ConnectionlessPacket (void)
|
|
{
|
|
char *s;
|
|
int c;
|
|
char adr[MAX_ADR_SIZE];
|
|
|
|
MSG_BeginReading (msg_nullnetprim);
|
|
MSG_ReadLong (); // skip the -1
|
|
|
|
Cmd_TokenizeString(net_message.data+4, false, false);
|
|
|
|
if (net_message.cursize == sizeof(net_message_buffer))
|
|
net_message.data[sizeof(net_message_buffer)-1] = '\0';
|
|
else
|
|
net_message.data[net_message.cursize] = '\0';
|
|
|
|
#ifdef PLUGINS
|
|
if (Plug_ConnectionlessClientPacket(net_message.data+4, net_message.cursize-4))
|
|
return;
|
|
#endif
|
|
|
|
c = MSG_ReadByte ();
|
|
|
|
// ping from somewhere
|
|
if (c == A2A_PING)
|
|
{
|
|
char data[256];
|
|
int len;
|
|
|
|
if (cls.realserverip.type == NA_INVALID)
|
|
return; //not done a realip yet
|
|
|
|
if (NET_CompareBaseAdr(cls.realserverip, net_from) == false)
|
|
return; //only reply if it came from the real server's ip.
|
|
|
|
data[0] = 0xff;
|
|
data[1] = 0xff;
|
|
data[2] = 0xff;
|
|
data[3] = 0xff;
|
|
data[4] = A2A_ACK;
|
|
data[5] = 0;
|
|
|
|
//ack needs two parameters to work with realip properly.
|
|
//firstly it needs an auth message, so it can't be spoofed.
|
|
//secondly, it needs a copy of the realip ident, so you can't report a different player's client (you would need access to their ip).
|
|
data[5] = ' ';
|
|
Q_snprintfz(data+6, sizeof(data)-6, "%i %i", atoi(MSG_ReadString()), cls.realip_ident);
|
|
len = strlen(data);
|
|
|
|
NET_SendPacket (NS_CLIENT, len, &data, net_from);
|
|
return;
|
|
}
|
|
|
|
if (c == A2C_PRINT)
|
|
{
|
|
if (!strncmp(net_message.data+msg_readcount, "\\chunk", 6))
|
|
{
|
|
if (NET_CompareBaseAdr(cls.netchan.remote_address, net_from) == false)
|
|
if (cls.realserverip.type == NA_INVALID || NET_CompareBaseAdr(cls.realserverip, net_from) == false)
|
|
return; //only use it if it came from the real server's ip (this breaks on proxies).
|
|
|
|
MSG_ReadLong();
|
|
MSG_ReadChar();
|
|
MSG_ReadChar();
|
|
|
|
if (CL_ParseOOBDownload())
|
|
{
|
|
if (msg_readcount != net_message.cursize)
|
|
{
|
|
Con_Printf ("junk on the end of the packet\n");
|
|
CL_Disconnect_f();
|
|
}
|
|
}
|
|
return;
|
|
}
|
|
}
|
|
|
|
if (cls.demoplayback == DPB_NONE && net_from.type != NA_LOOPBACK)
|
|
Con_TPrintf (TL_ST_COLON, NET_AdrToString (adr, sizeof(adr), net_from));
|
|
// Con_DPrintf ("%s", net_message.data + 4);
|
|
|
|
if (c == S2C_CHALLENGE)
|
|
{
|
|
static unsigned int lasttime = 0xdeadbeef;
|
|
unsigned int curtime = Sys_Milliseconds();
|
|
unsigned long pext = 0, pext2 = 0, huffcrc=0, mtu=0;
|
|
Con_TPrintf (TLC_S2C_CHALLENGE);
|
|
|
|
s = MSG_ReadString ();
|
|
COM_Parse(s);
|
|
if (!strcmp(com_token, "hallengeResponse"))
|
|
{
|
|
/*Quake3*/
|
|
#ifdef Q3CLIENT
|
|
if (cls.protocol == CP_QUAKE3 || cls.protocol == CP_UNKNOWN)
|
|
{
|
|
/*throttle*/
|
|
if (curtime - lasttime < 500)
|
|
return;
|
|
lasttime = curtime;
|
|
|
|
cls.protocol = CP_QUAKE3;
|
|
cls.challenge = atoi(s+17);
|
|
CL_SendConnectPacket (0, 0, 0, 0/*, ...*/);
|
|
}
|
|
else
|
|
{
|
|
Con_Printf("\nChallenge from another protocol, ignoring Q3 challenge\n");
|
|
return;
|
|
}
|
|
return;
|
|
#else
|
|
Con_Printf("\nUnable to connect to Quake3\n");
|
|
return;
|
|
#endif
|
|
}
|
|
else if (!strcmp(com_token, "hallenge"))
|
|
{
|
|
/*Quake2 or Darkplaces*/
|
|
char *s2;
|
|
|
|
for (s2 = s+9; *s2; s2++)
|
|
{
|
|
if ((*s2 < '0' || *s2 > '9') && *s2 != '-')
|
|
break;
|
|
}
|
|
if (*s2 && *s2 != ' ')
|
|
{//and if it's not, we're unlikly to be compatible with whatever it is that's talking at us.
|
|
#ifdef NQPROT
|
|
if (cls.protocol == CP_NETQUAKE || cls.protocol == CP_UNKNOWN)
|
|
{
|
|
/*throttle*/
|
|
if (curtime - lasttime < 500)
|
|
return;
|
|
lasttime = curtime;
|
|
|
|
cls.protocol = CP_NETQUAKE;
|
|
CL_ConnectToDarkPlaces(s+9, net_from);
|
|
}
|
|
else
|
|
Con_Printf("\nChallenge from another protocol, ignoring DP challenge\n");
|
|
#else
|
|
Con_Printf("\nUnable connect to DarkPlaces\n");
|
|
#endif
|
|
return;
|
|
}
|
|
|
|
#ifdef Q2CLIENT
|
|
if (cls.protocol == CP_QUAKE2 || cls.protocol == CP_UNKNOWN)
|
|
cls.protocol = CP_QUAKE2;
|
|
else
|
|
{
|
|
Con_Printf("\nChallenge from another protocol, ignoring Q2 challenge\n");
|
|
return;
|
|
}
|
|
#else
|
|
Con_Printf("\nUnable to connect to Quake2\n");
|
|
#endif
|
|
s+=9;
|
|
}
|
|
#ifdef Q3CLIENT
|
|
else if (!strcmp(com_token, "onnectResponse"))
|
|
{
|
|
goto client_connect;
|
|
}
|
|
#endif
|
|
#ifdef Q2CLIENT
|
|
else if (!strcmp(com_token, "lient_connect"))
|
|
{
|
|
goto client_connect;
|
|
}
|
|
#endif
|
|
|
|
/*no idea, assume a QuakeWorld challenge response ('c' packet)*/
|
|
|
|
else if (cls.protocol == CP_QUAKEWORLD || cls.protocol == CP_UNKNOWN)
|
|
cls.protocol = CP_QUAKEWORLD;
|
|
else
|
|
{
|
|
Con_Printf("\nChallenge from another protocol, ignoring QW challenge\n");
|
|
return;
|
|
}
|
|
|
|
/*throttle*/
|
|
if (curtime - lasttime < 500)
|
|
return;
|
|
lasttime = curtime;
|
|
|
|
cls.challenge = atoi(s);
|
|
|
|
for(;;)
|
|
{
|
|
c = MSG_ReadLong ();
|
|
if (msg_badread)
|
|
break;
|
|
if (c == PROTOCOL_VERSION_FTE)
|
|
pext = MSG_ReadLong ();
|
|
else if (c == PROTOCOL_VERSION_FTE2)
|
|
pext2 = MSG_ReadLong ();
|
|
else if (c == PROTOCOL_VERSION_FRAGMENT)
|
|
mtu = MSG_ReadLong ();
|
|
else if (c == PROTOCOL_VERSION_VARLENGTH)
|
|
{
|
|
int len = MSG_ReadLong();
|
|
if (len < 0 || len > 8192)
|
|
break;
|
|
c = MSG_ReadLong();/*ident*/
|
|
MSG_ReadSkip(len); /*payload*/
|
|
}
|
|
#ifdef HUFFNETWORK
|
|
else if (c == PROTOCOL_VERSION_HUFFMAN)
|
|
huffcrc = MSG_ReadLong ();
|
|
#endif
|
|
//else if (c == PROTOCOL_VERSION_...)
|
|
else
|
|
MSG_ReadLong ();
|
|
}
|
|
CL_SendConnectPacket (mtu, pext, pext2, huffcrc/*, ...*/);
|
|
return;
|
|
}
|
|
#ifdef Q2CLIENT
|
|
if (cls.protocol == CP_QUAKE2)
|
|
{
|
|
char *nl;
|
|
msg_readcount--;
|
|
c = msg_readcount;
|
|
s = MSG_ReadString ();
|
|
nl = strchr(s, '\n');
|
|
if (nl)
|
|
{
|
|
msg_readcount = c + nl-s + 1;
|
|
msg_badread = false;
|
|
*nl = '\0';
|
|
}
|
|
|
|
if (!strcmp(s, "print"))
|
|
{
|
|
Con_TPrintf (TLC_A2C_PRINT);
|
|
|
|
s = MSG_ReadString ();
|
|
Con_Printf ("%s", s);
|
|
return;
|
|
}
|
|
else if (!strcmp(s, "client_connect"))
|
|
{
|
|
goto client_connect;
|
|
}
|
|
else if (!strcmp(s, "disconnect"))
|
|
{
|
|
if (NET_CompareAdr(net_from, cls.netchan.remote_address))
|
|
{
|
|
Con_Printf ("disconnect\n");
|
|
CL_Disconnect_f();
|
|
return;
|
|
}
|
|
else
|
|
{
|
|
Con_Printf("Ignoring random disconnect command\n");
|
|
return;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
Con_TPrintf (TLC_Q2CONLESSPACKET_UNKNOWN, s);
|
|
msg_readcount = c;
|
|
c = MSG_ReadByte();
|
|
}
|
|
}
|
|
#endif
|
|
|
|
#ifdef NQPROT
|
|
if (c == 'a')
|
|
{
|
|
s = MSG_ReadString ();
|
|
COM_Parse(s);
|
|
if (!strcmp(com_token, "ccept"))
|
|
{
|
|
Con_Printf ("accept\n");
|
|
Validation_Apply_Ruleset();
|
|
Netchan_Setup(NS_CLIENT, &cls.netchan, net_from, cls.qport);
|
|
CL_ParseEstablished();
|
|
Con_DPrintf ("CL_EstablishConnection: connected to %s\n", cls.servername);
|
|
|
|
/*this is a DP server... but we don't know which version*/
|
|
cls.netchan.isnqprotocol = true;
|
|
cls.protocol = CP_NETQUAKE;
|
|
cls.protocol_nq = CPNQ_ID;
|
|
|
|
cls.demonum = -1; // not in the demo loop now
|
|
cls.state = ca_connected;
|
|
|
|
|
|
SCR_BeginLoadingPlaque();
|
|
return;
|
|
}
|
|
}
|
|
#endif
|
|
|
|
if (c == 'd') //note - this conflicts with qw masters, our browser uses a different socket.
|
|
{
|
|
Con_Printf ("d\n");
|
|
if (cls.demoplayback != DPB_NONE)
|
|
{
|
|
Con_Printf("Disconnect\n");
|
|
CL_Disconnect_f();
|
|
}
|
|
return;
|
|
}
|
|
|
|
if (c == S2C_CONNECTION)
|
|
{
|
|
int compress;
|
|
int mtu;
|
|
#ifdef Q2CLIENT
|
|
client_connect: //fixme: make function
|
|
#endif
|
|
if (net_from.type != NA_LOOPBACK)
|
|
Con_TPrintf (TLC_GOTCONNECTION);
|
|
if (cls.state >= ca_connected)
|
|
{
|
|
if (cls.demoplayback == DPB_NONE)
|
|
Con_TPrintf (TLC_DUPCONNECTION);
|
|
return;
|
|
}
|
|
compress = cls.netchan.compress;
|
|
mtu = cls.netchan.fragmentsize;
|
|
Netchan_Setup (NS_CLIENT, &cls.netchan, net_from, cls.qport);
|
|
cls.netchan.fragmentsize = mtu;
|
|
cls.netchan.compress = compress;
|
|
CL_ParseEstablished();
|
|
#ifdef Q3CLIENT
|
|
if (cls.protocol != CP_QUAKE3)
|
|
#endif
|
|
CL_SendClientCommand(true, "new");
|
|
cls.state = ca_connected;
|
|
if (cls.netchan.remote_address.type != NA_LOOPBACK)
|
|
Con_TPrintf (TLC_CONNECTED);
|
|
allowremotecmd = false; // localid required now for remote cmds
|
|
|
|
total_loading_size = 100;
|
|
current_loading_size = 0;
|
|
SCR_SetLoadingStage(LS_CLIENT);
|
|
|
|
Validation_Apply_Ruleset();
|
|
|
|
return;
|
|
}
|
|
// remote command from gui front end
|
|
if (c == A2C_CLIENT_COMMAND) //man I hate this.
|
|
{
|
|
char cmdtext[2048];
|
|
|
|
Con_TPrintf (TLC_CONLESS_CONCMD);
|
|
if (net_from.type != net_local_cl_ipadr.type
|
|
|| ((*(unsigned *)net_from.address.ip != *(unsigned *)net_local_cl_ipadr.address.ip) && (*(unsigned *)net_from.address.ip != htonl(INADDR_LOOPBACK))))
|
|
{
|
|
Con_TPrintf (TLC_CMDFROMREMOTE);
|
|
return;
|
|
}
|
|
#ifdef _WIN32
|
|
ShowWindow (mainwindow, SW_RESTORE);
|
|
SetForegroundWindow (mainwindow);
|
|
#endif
|
|
s = MSG_ReadString ();
|
|
|
|
Q_strncpyz(cmdtext, s, sizeof(cmdtext));
|
|
|
|
s = MSG_ReadString ();
|
|
|
|
while (*s && isspace(*s))
|
|
s++;
|
|
while (*s && isspace(s[strlen(s) - 1]))
|
|
s[strlen(s) - 1] = 0;
|
|
|
|
if (!allowremotecmd && (!*localid.string || strcmp(localid.string, s))) {
|
|
if (!*localid.string) {
|
|
Con_TPrintf (TLC_LOCALID_NOTSET);
|
|
return;
|
|
}
|
|
Con_TPrintf (TLC_LOCALID_BAD,
|
|
s, localid.string);
|
|
Cvar_Set(&localid, "");
|
|
return;
|
|
}
|
|
|
|
Cbuf_AddText (cmdtext, RESTRICT_SERVER);
|
|
allowremotecmd = false;
|
|
return;
|
|
}
|
|
// print command from somewhere
|
|
if (c == 'p')
|
|
{
|
|
if (!strncmp(net_message.data+4, "print\n", 6))
|
|
{
|
|
Con_TPrintf (TLC_A2C_PRINT);
|
|
Con_Printf ("%s", net_message.data+10);
|
|
return;
|
|
}
|
|
}
|
|
if (c == A2C_PRINT)
|
|
{
|
|
Con_TPrintf (TLC_A2C_PRINT);
|
|
|
|
s = MSG_ReadString ();
|
|
Con_Printf ("%s", s);
|
|
return;
|
|
}
|
|
if (c == 'r')//dp's reject
|
|
{
|
|
s = MSG_ReadString ();
|
|
Con_Printf("r%s\n", s);
|
|
return;
|
|
}
|
|
|
|
//happens in demos
|
|
if (c == svc_disconnect && cls.demoplayback != DPB_NONE)
|
|
{
|
|
Host_EndGame ("End of Demo");
|
|
return;
|
|
}
|
|
|
|
Con_TPrintf (TLC_CONLESSPACKET_UNKNOWN, c);
|
|
}
|
|
|
|
#ifdef NQPROT
|
|
void CLNQ_ConnectionlessPacket(void)
|
|
{
|
|
char *s;
|
|
int length;
|
|
unsigned short port;
|
|
|
|
MSG_BeginReading (msg_nullnetprim);
|
|
length = LongSwap(MSG_ReadLong ());
|
|
if (!(length & NETFLAG_CTL))
|
|
return; //not an nq control packet.
|
|
length &= NETFLAG_LENGTH_MASK;
|
|
if (length != net_message.cursize)
|
|
return; //not an nq packet.
|
|
|
|
switch(MSG_ReadByte())
|
|
{
|
|
case CCREP_ACCEPT:
|
|
if (cls.state >= ca_connected)
|
|
{
|
|
if (cls.demoplayback == DPB_NONE)
|
|
Con_TPrintf (TLC_DUPCONNECTION);
|
|
return;
|
|
}
|
|
port = htons((unsigned short)MSG_ReadLong());
|
|
//this is the port that we're meant to respond to.
|
|
|
|
if (port)
|
|
net_from.port = port;
|
|
|
|
cls.protocol_nq = CPNQ_ID;
|
|
if (MSG_ReadByte() == 1) //a proquake server adds a little extra info
|
|
{
|
|
int ver = MSG_ReadByte();
|
|
Con_Printf("ProQuake server %i.%i\n", ver/10, ver%10);
|
|
|
|
// if (ver >= 34)
|
|
cls.protocol_nq = CPNQ_PROQUAKE3_4;
|
|
if (MSG_ReadByte() == 1)
|
|
{
|
|
//its a 'pure' server.
|
|
Con_Printf("pure ProQuake server\n");
|
|
return;
|
|
}
|
|
}
|
|
|
|
Validation_Apply_Ruleset();
|
|
|
|
Netchan_Setup (NS_CLIENT, &cls.netchan, net_from, cls.qport);
|
|
CL_ParseEstablished();
|
|
cls.netchan.isnqprotocol = true;
|
|
cls.netchan.compress = 0;
|
|
cls.protocol = CP_NETQUAKE;
|
|
cls.state = ca_connected;
|
|
Con_TPrintf (TLC_CONNECTED);
|
|
|
|
total_loading_size = 100;
|
|
current_loading_size = 0;
|
|
SCR_SetLoadingStage(LS_CLIENT);
|
|
|
|
allowremotecmd = false; // localid required now for remote cmds
|
|
|
|
//send a dummy packet.
|
|
//this makes our local nat think we initialised the conversation.
|
|
Netchan_Transmit(&cls.netchan, 1, "\x01", 2500);
|
|
return;
|
|
|
|
case CCREP_REJECT:
|
|
s = MSG_ReadString();
|
|
Con_Printf("Connect failed\n%s\n", s);
|
|
return;
|
|
}
|
|
}
|
|
#endif
|
|
|
|
void CL_MVDUpdateSpectator (void);
|
|
|
|
/*
|
|
=================
|
|
CL_ReadPackets
|
|
=================
|
|
*/
|
|
void CL_ReadPackets (void)
|
|
{
|
|
char adr[MAX_ADR_SIZE];
|
|
|
|
// while (NET_GetPacket ())
|
|
for(;;)
|
|
{
|
|
if (!CL_GetMessage())
|
|
break;
|
|
|
|
#ifdef NQPROT
|
|
if (cls.demoplayback == DPB_NETQUAKE)
|
|
{
|
|
MSG_BeginReading (cls.netchan.netprim);
|
|
cls.netchan.last_received = realtime;
|
|
CLNQ_ParseServerMessage ();
|
|
|
|
if (!cls.demoplayback)
|
|
CL_NextDemo();
|
|
continue;
|
|
}
|
|
#endif
|
|
#ifdef Q2CLIENT
|
|
if (cls.demoplayback == DPB_QUAKE2)
|
|
{
|
|
MSG_BeginReading (cls.netchan.netprim);
|
|
cls.netchan.last_received = realtime;
|
|
CLQ2_ParseServerMessage ();
|
|
continue;
|
|
}
|
|
#endif
|
|
//
|
|
// remote command packet
|
|
//
|
|
if (*(int *)net_message.data == -1)
|
|
{
|
|
CL_ConnectionlessPacket ();
|
|
continue;
|
|
}
|
|
|
|
if (net_message.cursize < 6 && (cls.demoplayback != DPB_MVD && cls.demoplayback != DPB_EZTV)) //MVDs don't have the whole sequence header thing going on
|
|
{
|
|
Con_TPrintf (TL_RUNTPACKET,NET_AdrToString(adr, sizeof(adr), net_from));
|
|
continue;
|
|
}
|
|
|
|
if (cls.state == ca_disconnected)
|
|
{ //connect to nq servers, but don't get confused with sequenced packets.
|
|
#ifdef NQPROT
|
|
CLNQ_ConnectionlessPacket ();
|
|
#endif
|
|
continue; //ignore it. We arn't connected.
|
|
}
|
|
|
|
//
|
|
// packet from server
|
|
//
|
|
if (!cls.demoplayback &&
|
|
!NET_CompareAdr (net_from, cls.netchan.remote_address))
|
|
{
|
|
Con_DPrintf ("%s:sequenced packet from wrong server\n"
|
|
,NET_AdrToString(adr, sizeof(adr), net_from));
|
|
continue;
|
|
}
|
|
|
|
switch(cls.protocol)
|
|
{
|
|
case CP_NETQUAKE:
|
|
#ifdef NQPROT
|
|
switch(NQNetChan_Process(&cls.netchan))
|
|
{
|
|
case NQP_ERROR:
|
|
break;
|
|
case NQP_DATAGRAM://datagram
|
|
cls.netchan.incoming_sequence = cls.netchan.outgoing_sequence - 3;
|
|
case NQP_RELIABLE://reliable
|
|
MSG_ChangePrimitives(cls.netchan.netprim);
|
|
CLNQ_ParseServerMessage ();
|
|
break;
|
|
}
|
|
#endif
|
|
break;
|
|
case CP_PLUGIN:
|
|
break;
|
|
case CP_QUAKE2:
|
|
#ifdef Q2CLIENT
|
|
if (!Netchan_Process(&cls.netchan))
|
|
continue; // wasn't accepted for some reason
|
|
CLQ2_ParseServerMessage ();
|
|
break;
|
|
#endif
|
|
case CP_QUAKE3:
|
|
#ifdef Q3CLIENT
|
|
CLQ3_ParseServerMessage();
|
|
#endif
|
|
break;
|
|
case CP_QUAKEWORLD:
|
|
if (cls.demoplayback == DPB_MVD || cls.demoplayback == DPB_EZTV)
|
|
{
|
|
MSG_BeginReading(cls.netchan.netprim);
|
|
cls.netchan.last_received = realtime;
|
|
cls.netchan.outgoing_sequence = cls.netchan.incoming_sequence;
|
|
}
|
|
else if (!Netchan_Process(&cls.netchan))
|
|
continue; // wasn't accepted for some reason
|
|
|
|
if (cls.netchan.incoming_sequence > cls.netchan.outgoing_sequence)
|
|
{ //server should not be responding to packets we have not sent yet
|
|
Con_DPrintf("Server is from the future! (%i packets)\n", cls.netchan.incoming_sequence - cls.netchan.outgoing_sequence);
|
|
cls.netchan.outgoing_sequence = cls.netchan.incoming_sequence;
|
|
}
|
|
MSG_ChangePrimitives(cls.netchan.netprim);
|
|
CLQW_ParseServerMessage ();
|
|
break;
|
|
case CP_UNKNOWN:
|
|
break;
|
|
}
|
|
|
|
// if (cls.demoplayback && cls.state >= ca_active && !CL_DemoBehind())
|
|
// return;
|
|
}
|
|
|
|
//
|
|
// check timeout
|
|
//
|
|
if (cls.state >= ca_connected
|
|
&& realtime - cls.netchan.last_received > cl_timeout.value && !cls.demoplayback)
|
|
{
|
|
#ifndef CLIENTONLY
|
|
/*don't timeout when we're the actual server*/
|
|
if (!sv.state)
|
|
#endif
|
|
{
|
|
Con_TPrintf (TLC_SERVERTIMEOUT);
|
|
CL_Disconnect ();
|
|
return;
|
|
}
|
|
}
|
|
|
|
if (cls.demoplayback == DPB_MVD || cls.demoplayback == DPB_EZTV)
|
|
{
|
|
CL_MVDUpdateSpectator();
|
|
}
|
|
}
|
|
|
|
//=============================================================================
|
|
|
|
/*
|
|
=====================
|
|
CL_Download_f
|
|
=====================
|
|
*/
|
|
void CL_Download_f (void)
|
|
{
|
|
// char *p, *q;
|
|
char *url;
|
|
|
|
url = Cmd_Argv(1);
|
|
|
|
#ifdef WEBCLIENT
|
|
if (!strnicmp(url, "http://", 7) || !strnicmp(url, "ftp://", 6))
|
|
{
|
|
if (Cmd_IsInsecure())
|
|
return;
|
|
HTTP_CL_Get(url, Cmd_Argv(2), NULL);//"test.txt");
|
|
return;
|
|
}
|
|
#endif
|
|
|
|
if (!strnicmp(url, "qw://", 5) || !strnicmp(url, "q2://", 5))
|
|
{
|
|
url += 5;
|
|
}
|
|
|
|
if ((cls.state == ca_disconnected || cls.demoplayback) && cls.demoplayback != DPB_EZTV)
|
|
{
|
|
Con_TPrintf (TLC_CONNECTFIRST);
|
|
return;
|
|
}
|
|
|
|
if (cls.netchan.remote_address.type == NA_LOOPBACK)
|
|
{
|
|
Con_TPrintf (TLC_CONNECTFIRST);
|
|
return;
|
|
}
|
|
|
|
if (Cmd_Argc() != 2)
|
|
{
|
|
Con_TPrintf (TLC_SYNTAX_DOWNLOAD);
|
|
return;
|
|
}
|
|
|
|
if (Cmd_IsInsecure()) //mark server specified downloads.
|
|
{
|
|
if (!strnicmp(url, "game", 4) || !stricmp(url, "progs.dat") || !stricmp(url, "menu.dat") || !stricmp(url, "csprogs.dat") || !stricmp(url, "qwprogs.dat") || strstr(url, "..") || strstr(url, ".dll") || strstr(url, ".so"))
|
|
{ //yes, I know the user can use a different progs from the one that is specified. If you leave it blank there will be no problem. (server isn't allowed to stuff progs cvar)
|
|
Con_Printf("Ignoring stuffed download of \"%s\" due to possible security risk\n", url);
|
|
return;
|
|
}
|
|
|
|
CL_CheckOrEnqueDownloadFile(url, url, DLLF_REQUIRED|DLLF_VERBOSE);
|
|
return;
|
|
}
|
|
|
|
CL_EnqueDownload(url, url, DLLF_IGNOREFAILED|DLLF_REQUIRED|DLLF_OVERWRITE|DLLF_VERBOSE);
|
|
}
|
|
|
|
void CL_DownloadSize_f(void)
|
|
{
|
|
downloadlist_t *dl;
|
|
char *rname;
|
|
char *size;
|
|
char *redirection;
|
|
|
|
//if this is a demo.. urm?
|
|
//ignore it. This saves any spam.
|
|
if (cls.demoplayback)
|
|
return;
|
|
|
|
rname = Cmd_Argv(1);
|
|
size = Cmd_Argv(2);
|
|
if (!strcmp(size, "e"))
|
|
{
|
|
Con_Printf("Download of \"%s\" failed. Not found.\n", rname);
|
|
CL_DownloadFailed(rname);
|
|
}
|
|
else if (!strcmp(size, "p"))
|
|
{
|
|
if (stricmp(cls.downloadremotename, rname))
|
|
{
|
|
Con_Printf("Download of \"%s\" failed. Not allowed.\n", rname);
|
|
CL_DownloadFailed(rname);
|
|
}
|
|
}
|
|
else if (!strcmp(size, "r"))
|
|
{
|
|
redirection = Cmd_Argv(3);
|
|
|
|
dl = CL_DownloadFailed(rname);
|
|
|
|
if (cl_download_redirection.ival)
|
|
{
|
|
Con_DPrintf("Download of \"%s\" redirected to \"%s\".\n", rname, redirection);
|
|
CL_CheckOrEnqueDownloadFile(redirection, NULL, dl->flags);
|
|
}
|
|
else
|
|
Con_Printf("Download of \"%s\" redirected to \"%s\". Prevented by allow_download_redirection.\n", rname, redirection);
|
|
}
|
|
else
|
|
{
|
|
for (dl = cl.downloadlist; dl; dl = dl->next)
|
|
{
|
|
if (!strcmp(dl->rname, rname))
|
|
{
|
|
dl->size = strtoul(size, NULL, 0);
|
|
dl->flags &= ~DLLF_SIZEUNKNOWN;
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void CL_FinishDownload(char *filename, char *tempname);
|
|
void CL_ForceStopDownload (qboolean finish)
|
|
{
|
|
if (Cmd_IsInsecure())
|
|
{
|
|
Con_Printf(CON_WARNING "Execution from server rejected for %s\n", Cmd_Argv(0));
|
|
return;
|
|
}
|
|
|
|
if (!cls.downloadqw)
|
|
{
|
|
Con_Printf("No files downloading by QW protocol\n");
|
|
return;
|
|
}
|
|
|
|
VFS_CLOSE (cls.downloadqw);
|
|
cls.downloadqw = NULL;
|
|
|
|
if (finish)
|
|
CL_DownloadFinished();
|
|
else
|
|
{
|
|
char *tempname;
|
|
|
|
if (*cls.downloadtempname)
|
|
tempname = cls.downloadtempname;
|
|
else
|
|
tempname = cls.downloadlocalname;
|
|
|
|
if (strncmp(tempname,"skins/",6))
|
|
FS_Remove(tempname, FS_GAME);
|
|
else
|
|
FS_Remove(tempname+6, FS_SKINS);
|
|
}
|
|
*cls.downloadlocalname = '\0';
|
|
*cls.downloadremotename = '\0';
|
|
cls.downloadpercent = 0;
|
|
|
|
// get another file if needed
|
|
CL_RequestNextDownload ();
|
|
}
|
|
|
|
void CL_SkipDownload_f (void)
|
|
{
|
|
CL_ForceStopDownload(false);
|
|
}
|
|
|
|
void CL_FinishDownload_f (void)
|
|
{
|
|
CL_ForceStopDownload(true);
|
|
}
|
|
|
|
#ifdef _WIN32
|
|
|
|
#ifndef WIN32_LEAN_AND_MEAN
|
|
#define WIN32_LEAN_AND_MEAN
|
|
#endif
|
|
|
|
#include <windows.h>
|
|
/*
|
|
=================
|
|
CL_Minimize_f
|
|
=================
|
|
*/
|
|
void CL_Windows_f (void)
|
|
{
|
|
if (!mainwindow)
|
|
{
|
|
Con_Printf("Cannot comply\n");
|
|
return;
|
|
}
|
|
// if (modestate == MS_WINDOWED)
|
|
// ShowWindow(mainwindow, SW_MINIMIZE);
|
|
// else
|
|
SendMessage(mainwindow, WM_SYSKEYUP, VK_TAB, 1 | (0x0F << 16) | (1<<29));
|
|
}
|
|
#endif
|
|
|
|
#ifndef CLIENTONLY
|
|
void CL_ServerInfo_f(void)
|
|
{
|
|
if (!sv.state && cls.state)
|
|
{
|
|
if (cls.demoplayback || cls.protocol != CP_QUAKEWORLD)
|
|
{
|
|
Info_Print (cl.serverinfo);
|
|
}
|
|
else
|
|
Cmd_ForwardToServer ();
|
|
}
|
|
else
|
|
{
|
|
SV_Serverinfo_f(); //allow it to be set... (whoops)
|
|
}
|
|
}
|
|
#endif
|
|
|
|
/*
|
|
#ifdef WEBCLIENT
|
|
void CL_FTP_f(void)
|
|
{
|
|
FTP_Client_Command(Cmd_Args(), NULL);
|
|
}
|
|
#endif
|
|
*/
|
|
|
|
void CL_Fog_f(void)
|
|
{
|
|
if (Cmd_Argc() <= 1)
|
|
{
|
|
Con_Printf("Current fog %f (r:%f g:%f b:%f)\n", cl.fog_density, cl.fog_colour[0], cl.fog_colour[1], cl.fog_colour[2]);
|
|
}
|
|
else
|
|
{
|
|
cl.fog_density = atof(Cmd_Argv(1));
|
|
if (Cmd_Argc() >= 5)
|
|
{
|
|
cl.fog_colour[0] = atof(Cmd_Argv(2));
|
|
cl.fog_colour[1] = atof(Cmd_Argv(3));
|
|
cl.fog_colour[2] = atof(Cmd_Argv(4));
|
|
}
|
|
}
|
|
}
|
|
|
|
void CL_Skygroup_f(void);
|
|
void SCR_ShowPic_Script_f(void);
|
|
/*
|
|
=================
|
|
CL_Init
|
|
=================
|
|
*/
|
|
void CL_Init (void)
|
|
{
|
|
extern void CL_Say_f (void);
|
|
extern void CL_SayMe_f (void);
|
|
extern void CL_SayTeam_f (void);
|
|
extern cvar_t baseskin;
|
|
extern cvar_t noskins;
|
|
|
|
cls.state = ca_disconnected;
|
|
|
|
Info_SetValueForStarKey (cls.userinfo[0], "*ver", version_string(), sizeof(cls.userinfo[0]));
|
|
Info_SetValueForStarKey (cls.userinfo[1], "*ss", "1", sizeof(cls.userinfo[1]));
|
|
Info_SetValueForStarKey (cls.userinfo[2], "*ss", "1", sizeof(cls.userinfo[2]));
|
|
Info_SetValueForStarKey (cls.userinfo[3], "*ss", "1", sizeof(cls.userinfo[3]));
|
|
|
|
InitValidation();
|
|
|
|
CL_InitInput ();
|
|
CL_InitTEnts ();
|
|
CL_InitPrediction ();
|
|
CL_InitCam ();
|
|
CL_InitDlights();
|
|
PM_Init ();
|
|
TP_Init();
|
|
|
|
//
|
|
// register our commands
|
|
//
|
|
CLSCR_Init();
|
|
#ifdef MENU_DAT
|
|
MP_RegisterCvarsAndCmds();
|
|
#endif
|
|
#ifdef CSQC_DAT
|
|
CSQC_RegisterCvarsAndThings();
|
|
#endif
|
|
Cvar_Register (&host_speeds, cl_controlgroup);
|
|
Cvar_Register (&developer, cl_controlgroup);
|
|
|
|
Cvar_Register (&cfg_save_name, cl_controlgroup);
|
|
|
|
Cvar_Register (&cl_defaultport, cl_controlgroup);
|
|
Cvar_Register (&cl_servername, cl_controlgroup);
|
|
Cvar_Register (&cl_serveraddress, cl_controlgroup);
|
|
Cvar_Register (&cl_demospeed, "Demo playback");
|
|
Cvar_Register (&cl_warncmd, "Warnings");
|
|
Cvar_Register (&cl_upspeed, cl_inputgroup);
|
|
Cvar_Register (&cl_forwardspeed, cl_inputgroup);
|
|
Cvar_Register (&cl_backspeed, cl_inputgroup);
|
|
Cvar_Register (&cl_sidespeed, cl_inputgroup);
|
|
Cvar_Register (&cl_movespeedkey, cl_inputgroup);
|
|
Cvar_Register (&cl_yawspeed, cl_inputgroup);
|
|
Cvar_Register (&cl_pitchspeed, cl_inputgroup);
|
|
Cvar_Register (&cl_anglespeedkey, cl_inputgroup);
|
|
Cvar_Register (&cl_shownet, cl_screengroup);
|
|
Cvar_Register (&cl_sbar, cl_screengroup);
|
|
Cvar_Register (&cl_hudswap, cl_screengroup);
|
|
Cvar_Register (&cl_maxfps, cl_screengroup);
|
|
Cvar_Register (&cl_idlefps, cl_screengroup);
|
|
Cvar_Register (&cl_yieldcpu, cl_screengroup);
|
|
Cvar_Register (&cl_timeout, cl_controlgroup);
|
|
Cvar_Register (&lookspring, cl_inputgroup);
|
|
Cvar_Register (&lookstrafe, cl_inputgroup);
|
|
Cvar_Register (&sensitivity, cl_inputgroup);
|
|
|
|
Cvar_Register (&m_pitch, cl_inputgroup);
|
|
Cvar_Register (&m_yaw, cl_inputgroup);
|
|
Cvar_Register (&m_forward, cl_inputgroup);
|
|
Cvar_Register (&m_side, cl_inputgroup);
|
|
|
|
Cvar_Register (&rcon_password, cl_controlgroup);
|
|
Cvar_Register (&rcon_address, cl_controlgroup);
|
|
|
|
Cvar_Register (&cl_lerp_players, cl_controlgroup);
|
|
Cvar_Register (&cl_predict_players, cl_predictiongroup);
|
|
Cvar_Register (&cl_solid_players, cl_predictiongroup);
|
|
|
|
Cvar_Register (&localid, cl_controlgroup);
|
|
|
|
Cvar_Register (&cl_muzzleflash, cl_controlgroup);
|
|
|
|
Cvar_Register (&baseskin, "Teamplay");
|
|
Cvar_Register (&noskins, "Teamplay");
|
|
Cvar_Register (&cl_noblink, "Console controls"); //for lack of a better group
|
|
|
|
Cvar_Register (&cl_item_bobbing, "Item effects");
|
|
|
|
Cvar_Register (&cl_staticsounds, "Item effects");
|
|
|
|
Cvar_Register (&r_torch, "Item effects");
|
|
Cvar_Register (&r_rocketlight, "Item effects");
|
|
Cvar_Register (&r_lightflicker, "Item effects");
|
|
Cvar_Register (&cl_r2g, "Item effects");
|
|
Cvar_Register (&r_powerupglow, "Item effects");
|
|
Cvar_Register (&v_powerupshell, "Item effects");
|
|
|
|
Cvar_Register (&cl_gibfilter, "Item effects");
|
|
Cvar_Register (&cl_deadbodyfilter, "Item effects");
|
|
|
|
Cvar_Register (&cl_nolerp, "Item effects");
|
|
Cvar_Register (&cl_nolerp_netquake, "Item effects");
|
|
|
|
Cvar_Register (&r_drawflame, "Item effects");
|
|
|
|
Cvar_Register (&cl_download_csprogs, cl_controlgroup);
|
|
Cvar_Register (&cl_download_redirection, cl_controlgroup);
|
|
Cvar_Register (&cl_download_packages, cl_controlgroup);
|
|
|
|
//
|
|
// info mirrors
|
|
//
|
|
Cvar_Register (&name, cl_controlgroup);
|
|
Cvar_Register (&password, cl_controlgroup);
|
|
Cvar_Register (&spectator, cl_controlgroup);
|
|
Cvar_Register (&skin, cl_controlgroup);
|
|
Cvar_Register (&model, cl_controlgroup);
|
|
Cvar_Register (&team, cl_controlgroup);
|
|
Cvar_Register (&topcolor, cl_controlgroup);
|
|
Cvar_Register (&bottomcolor, cl_controlgroup);
|
|
Cvar_Register (&rate, cl_controlgroup);
|
|
Cvar_Register (&drate, cl_controlgroup);
|
|
Cvar_Register (&msg, cl_controlgroup);
|
|
Cvar_Register (&noaim, cl_controlgroup);
|
|
Cvar_Register (&b_switch, cl_controlgroup);
|
|
Cvar_Register (&w_switch, cl_controlgroup);
|
|
|
|
Cvar_Register (&cl_nofake, cl_controlgroup);
|
|
Cvar_Register (&cl_chatsound, cl_controlgroup);
|
|
Cvar_Register (&cl_enemychatsound, cl_controlgroup);
|
|
Cvar_Register (&cl_teamchatsound, cl_controlgroup);
|
|
|
|
Cvar_Register (&requiredownloads, cl_controlgroup);
|
|
Cvar_Register (&cl_standardchat, cl_controlgroup);
|
|
Cvar_Register (&msg_filter, cl_controlgroup);
|
|
Cvar_Register (&cl_standardmsg, cl_controlgroup);
|
|
Cvar_Register (&cl_parsewhitetext, cl_controlgroup);
|
|
Cvar_Register (&cl_nopext, cl_controlgroup);
|
|
Cvar_Register (&cl_pext_mask, cl_controlgroup);
|
|
|
|
Cvar_Register (&cl_splitscreen, cl_controlgroup);
|
|
|
|
Cvar_Register (&host_mapname, "Scripting");
|
|
|
|
#ifndef SERVERONLY
|
|
Cvar_Register (&cl_loopbackprotocol, cl_controlgroup);
|
|
#endif
|
|
Cvar_Register (&cl_countpendingpl, cl_controlgroup);
|
|
Cvar_Register (&cl_threadedphysics, cl_controlgroup);
|
|
Cvar_Register (&hud_tracking_show, "statusbar");
|
|
Cvar_Register (&cl_download_mapsrc, cl_controlgroup);
|
|
|
|
Cvar_Register (&cl_dlemptyterminate, cl_controlgroup);
|
|
|
|
Cvar_Register (&cl_gunx, cl_controlgroup);
|
|
Cvar_Register (&cl_guny, cl_controlgroup);
|
|
Cvar_Register (&cl_gunz, cl_controlgroup);
|
|
|
|
Cvar_Register (&cl_gunanglex, cl_controlgroup);
|
|
Cvar_Register (&cl_gunangley, cl_controlgroup);
|
|
Cvar_Register (&cl_gunanglez, cl_controlgroup);
|
|
|
|
Cvar_Register (&ruleset_allow_playercount, cl_controlgroup);
|
|
Cvar_Register (&ruleset_allow_frj, cl_controlgroup);
|
|
Cvar_Register (&ruleset_allow_semicheats, cl_controlgroup);
|
|
Cvar_Register (&ruleset_allow_packet, cl_controlgroup);
|
|
Cvar_Register (&ruleset_allow_particle_lightning, cl_controlgroup);
|
|
Cvar_Register (&ruleset_allow_overlongsounds, cl_controlgroup);
|
|
Cvar_Register (&ruleset_allow_larger_models, cl_controlgroup);
|
|
Cvar_Register (&ruleset_allow_modified_eyes, cl_controlgroup);
|
|
Cvar_Register (&ruleset_allow_sensative_texture_replacements, cl_controlgroup);
|
|
Cvar_Register (&ruleset_allow_localvolume, cl_controlgroup);
|
|
Cvar_Register (&ruleset_allow_shaders, cl_controlgroup);
|
|
Cvar_Register (&ruleset_allow_fbmodels, cl_controlgroup);
|
|
|
|
Cvar_Register (&qtvcl_forceversion1, cl_controlgroup);
|
|
Cvar_Register (&qtvcl_eztvextensions, cl_controlgroup);
|
|
//#ifdef WEBCLIENT
|
|
// Cmd_AddCommand ("ftp", CL_FTP_f);
|
|
//#endif
|
|
|
|
Cmd_AddCommand ("changing", CL_Changing_f);
|
|
Cmd_AddCommand ("disconnect", CL_Disconnect_f);
|
|
Cmd_AddCommand ("record", CL_Record_f);
|
|
Cmd_AddCommand ("rerecord", CL_ReRecord_f);
|
|
Cmd_AddCommand ("stop", CL_Stop_f);
|
|
Cmd_AddCommand ("playdemo", CL_PlayDemo_f);
|
|
Cmd_AddCommand ("qtvplay", CL_QTVPlay_f);
|
|
Cmd_AddCommand ("qtvlist", CL_QTVList_f);
|
|
Cmd_AddCommand ("qtvdemos", CL_QTVDemos_f);
|
|
Cmd_AddCommand ("demo_jump", CL_DemoJump_f);
|
|
Cmd_AddCommand ("timedemo", CL_TimeDemo_f);
|
|
|
|
Cmd_AddCommand ("showpic", SCR_ShowPic_Script_f);
|
|
|
|
Cmd_AddCommand ("startdemos", CL_Startdemos_f);
|
|
Cmd_AddCommand ("demos", CL_Demos_f);
|
|
Cmd_AddCommand ("stopdemo", CL_Stopdemo_f);
|
|
|
|
Cmd_AddCommand ("skins", Skin_Skins_f);
|
|
Cmd_AddCommand ("allskins", Skin_AllSkins_f);
|
|
|
|
Cmd_AddCommand ("quit", CL_Quit_f);
|
|
|
|
Cmd_AddCommand ("connect", CL_Connect_f);
|
|
#ifdef TCPCONNECT
|
|
Cmd_AddCommand ("tcpconnect", CL_TCPConnect_f);
|
|
#endif
|
|
#ifdef IRCCONNECT
|
|
Cmd_AddCommand ("ircconnect", CL_IRCConnect_f);
|
|
#endif
|
|
#ifdef NQPROT
|
|
Cmd_AddCommand ("nqconnect", CLNQ_Connect_f);
|
|
#endif
|
|
Cmd_AddCommand ("reconnect", CL_Reconnect_f);
|
|
Cmd_AddCommand ("join", CL_Join_f);
|
|
Cmd_AddCommand ("observe", CL_Observe_f);
|
|
|
|
Cmd_AddCommand ("rcon", CL_Rcon_f);
|
|
Cmd_AddCommand ("packet", CL_Packet_f);
|
|
Cmd_AddCommand ("user", CL_User_f);
|
|
Cmd_AddCommand ("users", CL_Users_f);
|
|
|
|
Cmd_AddCommand ("setinfo", CL_SetInfo_f);
|
|
Cmd_AddCommand ("fullinfo", CL_FullInfo_f);
|
|
Cmd_AddCommand ("fullserverinfo", CL_FullServerinfo_f);
|
|
|
|
Cmd_AddCommand ("color", CL_Color_f);
|
|
Cmd_AddCommand ("download", CL_Download_f);
|
|
Cmd_AddCommand ("dlsize", CL_DownloadSize_f);
|
|
|
|
Cmd_AddCommand ("nextul", CL_NextUpload);
|
|
Cmd_AddCommand ("stopul", CL_StopUpload);
|
|
|
|
Cmd_AddCommand ("skipdl", CL_SkipDownload_f);
|
|
Cmd_AddCommand ("finishdl", CL_FinishDownload_f);
|
|
|
|
//
|
|
// forward to server commands
|
|
//
|
|
Cmd_AddCommand ("god", NULL); //cheats
|
|
Cmd_AddCommand ("give", NULL);
|
|
Cmd_AddCommand ("noclip", NULL);
|
|
Cmd_AddCommand ("fly", NULL);
|
|
Cmd_AddCommand ("setpos", NULL);
|
|
|
|
Cmd_AddCommand ("topten", NULL);
|
|
|
|
Cmd_AddCommand ("fog", CL_Fog_f);
|
|
Cmd_AddCommand ("kill", NULL);
|
|
Cmd_AddCommand ("pause", NULL);
|
|
Cmd_AddCommand ("say", CL_Say_f);
|
|
Cmd_AddCommand ("me", CL_SayMe_f);
|
|
Cmd_AddCommand ("sayone", CL_Say_f);
|
|
Cmd_AddCommand ("say_team", CL_SayTeam_f);
|
|
#ifdef CLIENTONLY
|
|
Cmd_AddCommand ("serverinfo", NULL);
|
|
#else
|
|
Cmd_AddCommand ("serverinfo", CL_ServerInfo_f);
|
|
#endif
|
|
|
|
Cmd_AddCommand ("skygroup", CL_Skygroup_f);
|
|
//
|
|
// Windows commands
|
|
//
|
|
#ifdef _WINDOWS
|
|
Cmd_AddCommand ("windows", CL_Windows_f);
|
|
#endif
|
|
|
|
Ignore_Init();
|
|
}
|
|
|
|
|
|
/*
|
|
================
|
|
Host_EndGame
|
|
|
|
Call this to drop to a console without exiting the qwcl
|
|
================
|
|
*/
|
|
void VARGS Host_EndGame (char *message, ...)
|
|
{
|
|
va_list argptr;
|
|
char string[1024];
|
|
|
|
SCR_EndLoadingPlaque();
|
|
|
|
va_start (argptr,message);
|
|
vsnprintf (string,sizeof(string)-1, message,argptr);
|
|
va_end (argptr);
|
|
Con_TPrintf (TLC_CLIENTCON_ERROR_ENDGAME, string);
|
|
Con_TPrintf (TL_NL);
|
|
|
|
SCR_EndLoadingPlaque();
|
|
|
|
CL_Disconnect ();
|
|
|
|
SV_UnspawnServer();
|
|
|
|
Cvar_Set(&cl_shownet, "0");
|
|
|
|
longjmp (host_abort, 1);
|
|
}
|
|
|
|
/*
|
|
================
|
|
Host_Error
|
|
|
|
This shuts down the client and exits qwcl
|
|
================
|
|
*/
|
|
void VARGS Host_Error (char *error, ...)
|
|
{
|
|
va_list argptr;
|
|
char string[1024];
|
|
static qboolean inerror = false;
|
|
|
|
if (inerror)
|
|
Sys_Error ("Host_Error: recursively entered");
|
|
inerror = true;
|
|
|
|
va_start (argptr,error);
|
|
vsnprintf (string,sizeof(string)-1, error,argptr);
|
|
va_end (argptr);
|
|
Con_TPrintf (TLC_HOSTFATALERROR, string);
|
|
|
|
CL_Disconnect ();
|
|
cls.demonum = -1;
|
|
|
|
inerror = false;
|
|
|
|
// FIXME
|
|
Sys_Error ("Host_Error: %s\n",string);
|
|
}
|
|
|
|
|
|
/*
|
|
===============
|
|
Host_WriteConfiguration
|
|
|
|
Writes key bindings and archived cvars to config.cfg
|
|
===============
|
|
*/
|
|
void Host_WriteConfiguration (void)
|
|
{
|
|
vfsfile_t *f;
|
|
|
|
if (host_initialized && cfg_save_name.string && *cfg_save_name.string)
|
|
{
|
|
if (strchr(cfg_save_name.string, '.'))
|
|
{
|
|
Con_TPrintf (TLC_CONFIGCFG_WRITEFAILED);
|
|
return;
|
|
}
|
|
|
|
f = FS_OpenVFS(va("%s.cfg",cfg_save_name.string), "wb", FS_GAMEONLY);
|
|
if (!f)
|
|
{
|
|
Con_TPrintf (TLC_CONFIGCFG_WRITEFAILED);
|
|
return;
|
|
}
|
|
|
|
Key_WriteBindings (f);
|
|
Cvar_WriteVariables (f, false);
|
|
|
|
VFS_CLOSE (f);
|
|
}
|
|
}
|
|
|
|
|
|
//============================================================================
|
|
|
|
#if 0
|
|
/*
|
|
==================
|
|
Host_SimulationTime
|
|
|
|
This determines if enough time has passed to run a simulation frame
|
|
==================
|
|
*/
|
|
qboolean Host_SimulationTime(float time)
|
|
{
|
|
float fps;
|
|
|
|
if (oldrealtime > realtime)
|
|
oldrealtime = 0;
|
|
|
|
if (cl_maxfps.value)
|
|
fps = max(30.0, min(cl_maxfps.value, 72.0));
|
|
else
|
|
fps = max(30.0, min(rate.value/80.0, 72.0));
|
|
|
|
if (!cls.timedemo && (realtime + time) - oldrealtime < 1.0/fps)
|
|
return false; // framerate is too high
|
|
return true;
|
|
}
|
|
#endif
|
|
|
|
/*
|
|
==================
|
|
Host_Frame
|
|
|
|
Runs all active servers
|
|
==================
|
|
*/
|
|
extern cvar_t cl_netfps;
|
|
extern cvar_t cl_sparemsec;
|
|
|
|
int nopacketcount;
|
|
void SNDDMA_SetUnderWater(qboolean underwater);
|
|
double Host_Frame (double time)
|
|
{
|
|
static double time1 = 0;
|
|
static double time2 = 0;
|
|
static double time3 = 0;
|
|
int pass1, pass2, pass3;
|
|
// float fps;
|
|
double realframetime;
|
|
static double spare;
|
|
float maxfps;
|
|
qboolean maxfpsignoreserver;
|
|
qboolean idle;
|
|
|
|
RSpeedLocals();
|
|
|
|
if (setjmp (host_abort) )
|
|
{
|
|
return 0; // something bad happened, or the server disconnected
|
|
}
|
|
|
|
realframetime = time = Media_TweekCaptureFrameTime(time);
|
|
|
|
// if (cls.demoplayback && cl_demospeed.value>0)
|
|
// realframetime *= cl_demospeed.value; // this probably screws up other timings
|
|
|
|
#ifndef CLIENTONLY
|
|
if (sv.state)
|
|
{
|
|
RSpeedRemark();
|
|
SV_Frame();
|
|
RSpeedEnd(RSPEED_SERVER);
|
|
}
|
|
#endif
|
|
|
|
if (cl.gamespeed<0.1)
|
|
cl.gamespeed = 1;
|
|
time *= cl.gamespeed;
|
|
|
|
#ifdef WEBCLIENT
|
|
// FTP_ClientThink();
|
|
HTTP_CL_Think();
|
|
#endif
|
|
|
|
#ifdef PLUGINS
|
|
Plug_Tick();
|
|
#endif
|
|
|
|
// decide the simulation time
|
|
realtime += realframetime;
|
|
if (oldrealtime > realtime)
|
|
oldrealtime = 0;
|
|
|
|
if (cl.paused)
|
|
cl.gametimemark += time;
|
|
|
|
idle = (cls.state == ca_disconnected) ||
|
|
#ifdef VM_UI
|
|
UI_MenuState() != 0 ||
|
|
#endif
|
|
key_dest == key_menu ||
|
|
key_dest == key_editor ||
|
|
cl.paused;
|
|
// TODO: check if minimized or unfocused
|
|
|
|
if (idle && cl_idlefps.value > 0)
|
|
{
|
|
double idlesec = 1.0 / cl_idlefps.value;
|
|
if (idlesec > 0.1)
|
|
idlesec = 0.1; // limit to at least 10 fps
|
|
if ((realtime - oldrealtime) < idlesec)
|
|
return idlesec - (realtime - oldrealtime);
|
|
}
|
|
|
|
/*
|
|
if (cl_maxfps.value)
|
|
fps = cl_maxfps.value;//max(30.0, min(cl_maxfps.value, 72.0));
|
|
else
|
|
fps = max(30.0, min(rate.value/80.0, 72.0));
|
|
|
|
if (!cls.timedemo && realtime - oldrealtime < 1.0/fps)
|
|
return; // framerate is too high
|
|
|
|
*/
|
|
Mod_Think(); //think even on idle (which means small walls and a fast cpu can get more surfaces done.
|
|
|
|
if ((cl_netfps.value>0 || cls.demoplayback || cl_threadedphysics.ival))
|
|
{ //limit the fps freely, and expect the netfps to cope.
|
|
maxfpsignoreserver = true;
|
|
maxfps = cl_maxfps.ival;
|
|
}
|
|
else
|
|
{
|
|
maxfpsignoreserver = false;
|
|
maxfps = (cl_maxfps.ival>0||cls.protocol!=CP_QUAKEWORLD)?cl_maxfps.value:((cl_netfps.value>0)?cl_netfps.value:cls.maxfps);
|
|
/*gets buggy at times longer than 250ms (and 0/negative, obviously)*/
|
|
if (maxfps < 4)
|
|
maxfps = 4;
|
|
}
|
|
|
|
if (maxfps > 0)
|
|
{
|
|
realtime += spare/1000; //don't use it all!
|
|
spare = CL_FilterTime((realtime - oldrealtime)*1000, maxfps, maxfpsignoreserver);
|
|
if (!spare)
|
|
return cl_yieldcpu.ival ? (1.0 / maxfps - (realtime - oldrealtime)) : 0;
|
|
if (spare < 0 || cls.state < ca_onserver)
|
|
spare = 0; //uncapped.
|
|
if (spare > cl_sparemsec.ival)
|
|
spare = cl_sparemsec.ival;
|
|
|
|
realtime -= spare/1000; //don't use it all!
|
|
}
|
|
else
|
|
spare = 0;
|
|
|
|
host_frametime = (realtime - oldrealtime)*cl.gamespeed;
|
|
if (!cl.paused)
|
|
{
|
|
cl.matchgametime += host_frametime;
|
|
}
|
|
oldrealtime = realtime;
|
|
|
|
CL_ProgressDemoTime();
|
|
|
|
|
|
#if defined(Q2CLIENT)
|
|
if (cls.protocol == CP_QUAKE2)
|
|
cl.time += host_frametime;
|
|
#endif
|
|
|
|
|
|
// if (host_frametime > 0.2)
|
|
// host_frametime = 0.2;
|
|
|
|
// get new key events
|
|
Sys_SendKeyEvents ();
|
|
|
|
// allow mice or other external controllers to add commands
|
|
IN_Commands ();
|
|
|
|
// process console commands
|
|
Cbuf_Execute ();
|
|
|
|
#ifndef CLIENTONLY
|
|
if (isDedicated) //someone changed it.
|
|
return 0;
|
|
#endif
|
|
|
|
cls.framecount++;
|
|
|
|
RSpeedRemark();
|
|
|
|
CL_UseIndepPhysics(!!cl_threadedphysics.ival);
|
|
|
|
CL_AllowIndependantSendCmd(false);
|
|
|
|
// fetch results from server
|
|
CL_ReadPackets ();
|
|
CL_CalcClientTime();
|
|
|
|
// send intentions now
|
|
// resend a connection request if necessary
|
|
if (cls.state == ca_disconnected)
|
|
{
|
|
IN_Move(NULL, 0);
|
|
CL_CheckForResend ();
|
|
}
|
|
else
|
|
{
|
|
CL_SendCmd (cl.gamespeed?host_frametime/cl.gamespeed:host_frametime, true);
|
|
|
|
if (cls.state == ca_onserver && cl.validsequence && cl.worldmodel)
|
|
{ // first update is the final signon stage
|
|
CL_MakeActive("QuakeWorld");
|
|
}
|
|
}
|
|
CL_AllowIndependantSendCmd(true);
|
|
|
|
RSpeedEnd(RSPEED_PROTOCOL);
|
|
|
|
// update video
|
|
if (host_speeds.ival)
|
|
time1 = Sys_DoubleTime ();
|
|
|
|
if (SCR_UpdateScreen)
|
|
{
|
|
extern mleaf_t *r_viewleaf;
|
|
extern cvar_t scr_chatmodecvar;
|
|
|
|
if (scr_chatmodecvar.ival && !cl.intermission)
|
|
scr_chatmode = (cl.spectator&&cl.splitclients<2&&cls.state == ca_active)?2:1;
|
|
else
|
|
scr_chatmode = 0;
|
|
|
|
SCR_UpdateScreen ();
|
|
if (cls.state >= ca_active && r_viewleaf)
|
|
SNDDMA_SetUnderWater(r_viewleaf->contents <= Q1CONTENTS_WATER);
|
|
else
|
|
SNDDMA_SetUnderWater(false);
|
|
}
|
|
|
|
if (host_speeds.ival)
|
|
time2 = Sys_DoubleTime ();
|
|
|
|
// update audio
|
|
#ifdef CSQC_DAT
|
|
if (!CSQC_SettingListener())
|
|
#endif
|
|
{
|
|
if (cls.state == ca_active)
|
|
{
|
|
if (cls.protocol != CP_QUAKE3)
|
|
S_UpdateListener (r_origin, vpn, vright, vup);
|
|
}
|
|
else
|
|
S_UpdateListener (vec3_origin, vec3_origin, vec3_origin, vec3_origin);
|
|
|
|
S_Update ();
|
|
}
|
|
|
|
CDAudio_Update();
|
|
|
|
if (host_speeds.ival)
|
|
{
|
|
pass1 = (time1 - time3)*1000;
|
|
time3 = Sys_DoubleTime ();
|
|
pass2 = (time2 - time1)*1000;
|
|
pass3 = (time3 - time2)*1000;
|
|
Con_TPrintf (TLC_HOSTSPEEDSOUTPUT,
|
|
pass1+pass2+pass3, pass1, pass2, pass3);
|
|
}
|
|
|
|
host_framecount++;
|
|
fps_count++;
|
|
|
|
IN_Commands ();
|
|
|
|
// process console commands
|
|
Cbuf_Execute ();
|
|
|
|
CL_RequestNextDownload();
|
|
|
|
|
|
CL_QTVPoll();
|
|
|
|
TP_UpdateAutoStatus();
|
|
|
|
return 0;
|
|
}
|
|
|
|
static void simple_crypt(char *buf, int len)
|
|
{
|
|
if (!(*buf & 128))
|
|
return;
|
|
while (len--)
|
|
*buf++ ^= 0xff;
|
|
}
|
|
|
|
void Host_FixupModelNames(void)
|
|
{
|
|
simple_crypt(emodel_name, sizeof(emodel_name) - 1);
|
|
simple_crypt(pmodel_name, sizeof(pmodel_name) - 1);
|
|
simple_crypt(prespawn_name, sizeof(prespawn_name) - 1);
|
|
simple_crypt(modellist_name, sizeof(modellist_name) - 1);
|
|
simple_crypt(soundlist_name, sizeof(soundlist_name) - 1);
|
|
}
|
|
|
|
|
|
|
|
#ifdef Q3CLIENT
|
|
void CL_ReadCDKey(void)
|
|
{ //q3 cdkey
|
|
//you don't need one, just use a server without sv_strictauth set to 0.
|
|
char *buffer;
|
|
buffer = COM_LoadTempFile("q3key");
|
|
if (buffer) //a cdkey is meant to be 16 chars
|
|
{
|
|
cvar_t *var;
|
|
char *chr;
|
|
for (chr = buffer; *chr; chr++)
|
|
{
|
|
if (*(unsigned char*)chr < ' ')
|
|
{
|
|
*chr = '\0'; //don't get more than one line.
|
|
break;
|
|
}
|
|
}
|
|
var = Cvar_Get("cl_cdkey", buffer, CVAR_LATCH|CVAR_NOUNSAFEEXPAND, "Q3 compatability");
|
|
}
|
|
}
|
|
#endif
|
|
|
|
//============================================================================
|
|
|
|
|
|
/*
|
|
====================
|
|
Host_Init
|
|
====================
|
|
*/
|
|
void Host_Init (quakeparms_t *parms)
|
|
{
|
|
#ifndef NPFTE
|
|
int i;
|
|
int qrc, hrc, def;
|
|
#endif
|
|
|
|
COM_InitArgv (parms->argc, parms->argv);
|
|
|
|
if (setjmp (host_abort) )
|
|
Sys_Error("Host_Init: An error occured. Try the -condebug commandline parameter\n");
|
|
|
|
if (COM_CheckParm ("-minmemory"))
|
|
parms->memsize = MINIMUM_MEMORY;
|
|
|
|
host_parms = *parms;
|
|
|
|
if (parms->memsize < MINIMUM_MEMORY)
|
|
Sys_Error ("Only %4.1f megs of memory reported, can't execute game", parms->memsize / (float)0x100000);
|
|
|
|
Cvar_Init();
|
|
Memory_Init (parms->membase, parms->memsize);
|
|
|
|
/*memory is working, its safe to printf*/
|
|
Con_Init ();
|
|
|
|
Sys_Init();
|
|
|
|
COM_ParsePlusSets();
|
|
Cbuf_Init ();
|
|
Cmd_Init ();
|
|
V_Init ();
|
|
COM_Init ();
|
|
#ifdef Q2BSPS
|
|
CM_Init();
|
|
#endif
|
|
Host_FixupModelNames();
|
|
|
|
NET_Init ();
|
|
NET_InitClient ();
|
|
Netchan_Init ();
|
|
Renderer_Init();
|
|
|
|
// W_LoadWadFile ("gfx.wad");
|
|
Key_Init ();
|
|
M_Init ();
|
|
IN_Init ();
|
|
S_Init ();
|
|
cls.state = ca_disconnected;
|
|
CDAudio_Init ();
|
|
Sbar_Init ();
|
|
CL_Init ();
|
|
|
|
TranslateInit();
|
|
#ifndef CLIENTONLY
|
|
SV_Init(parms);
|
|
#endif
|
|
#ifdef TEXTEDITOR
|
|
Editor_Init();
|
|
#endif
|
|
|
|
#ifdef PLUGINS
|
|
Plug_Init();
|
|
#endif
|
|
#ifdef VM_UI
|
|
UI_Init();
|
|
#endif
|
|
|
|
#ifdef CL_MASTER
|
|
Master_SetupSockets();
|
|
#endif
|
|
|
|
#ifdef Q3CLIENT
|
|
CL_ReadCDKey();
|
|
#endif
|
|
|
|
// Con_Printf ("Exe: "__TIME__" "__DATE__"\n");
|
|
//Con_TPrintf (TL_HEAPSIZE, parms->memsize/ (1024*1024.0));
|
|
|
|
Hunk_AllocName (0, "-HOST_HUNKLEVEL-");
|
|
host_hunklevel = Hunk_LowMark ();
|
|
|
|
R_SetRenderer(NULL);//set the renderer stuff to unset...
|
|
|
|
host_initialized = true;
|
|
|
|
#ifdef NPFTE
|
|
}
|
|
|
|
void Host_FinishInit(void)
|
|
{
|
|
int i;
|
|
int qrc, hrc, def;
|
|
#endif
|
|
|
|
Cbuf_AddText ("cl_warncmd 0\n", RESTRICT_LOCAL);
|
|
|
|
//who should we imitate?
|
|
qrc = COM_FDepthFile("quake.rc", true); //q1
|
|
hrc = COM_FDepthFile("hexen.rc", true); //h2
|
|
def = COM_FDepthFile("default.cfg", true); //q2/q3
|
|
|
|
if (qrc <= def && qrc <= hrc && qrc!=0x7fffffff)
|
|
Cbuf_AddText ("exec quake.rc\n", RESTRICT_LOCAL);
|
|
else if (hrc <= def && hrc!=0x7fffffff)
|
|
Cbuf_AddText ("exec hexen.rc\n", RESTRICT_LOCAL);
|
|
else
|
|
{ //they didn't give us an rc file!
|
|
Cbuf_AddText ("bind ~ toggleconsole\n", RESTRICT_LOCAL); //we expect default.cfg to not exist. :(
|
|
Cbuf_AddText ("exec default.cfg\n", RESTRICT_LOCAL);
|
|
if (COM_FCheckExists ("config.cfg"))
|
|
Cbuf_AddText ("exec config.cfg\n", RESTRICT_LOCAL);
|
|
if (COM_FCheckExists ("q3config.cfg"))
|
|
Cbuf_AddText ("exec q3config.cfg\n", RESTRICT_LOCAL);
|
|
Cbuf_AddText ("exec autoexec.cfg\n", RESTRICT_LOCAL);
|
|
}
|
|
Cbuf_AddText ("exec fte.cfg\n", RESTRICT_LOCAL);
|
|
|
|
if (COM_FCheckExists ("frontend.cfg"))
|
|
Cbuf_AddText ("exec frontend.cfg\n", RESTRICT_LOCAL);
|
|
Cbuf_AddText ("cl_warncmd 1\n", RESTRICT_LOCAL); //and then it's allowed to start moaning.
|
|
|
|
{
|
|
extern cvar_t com_parseutf8;
|
|
com_parseutf8.ival = com_parseutf8.value;
|
|
}
|
|
|
|
Cbuf_Execute (); //if the server initialisation causes a problem, give it a place to abort to
|
|
|
|
|
|
//assuming they didn't use any waits in their config (fools)
|
|
//the configs should be fully loaded.
|
|
//so convert the backwards compable commandline parameters in cvar sets.
|
|
|
|
if (COM_CheckParm ("-window") || COM_CheckParm ("-startwindowed"))
|
|
Cvar_Set(Cvar_FindVar("vid_fullscreen"), "0");
|
|
if (COM_CheckParm ("-fullscreen"))
|
|
Cvar_Set(Cvar_FindVar("vid_fullscreen"), "1");
|
|
|
|
if ((i = COM_CheckParm ("-width"))) //width on it's own also sets height
|
|
{
|
|
Cvar_Set(Cvar_FindVar("vid_width"), com_argv[i+1]);
|
|
Cvar_SetValue(Cvar_FindVar("vid_height"), (atoi(com_argv[i+1])/4)*3);
|
|
}
|
|
if ((i = COM_CheckParm ("-height")))
|
|
Cvar_Set(Cvar_FindVar("vid_height"), com_argv[i+1]);
|
|
|
|
if ((i = COM_CheckParm ("-conwidth"))) //width on it's own also sets height
|
|
{
|
|
Cvar_Set(Cvar_FindVar("vid_conwidth"), com_argv[i+1]);
|
|
Cvar_SetValue(Cvar_FindVar("vid_conheight"), (atoi(com_argv[i+1])/4)*3);
|
|
}
|
|
if ((i = COM_CheckParm ("-conheight")))
|
|
Cvar_Set(Cvar_FindVar("vid_conheight"), com_argv[i+1]);
|
|
|
|
if ((i = COM_CheckParm ("-bpp")))
|
|
Cvar_Set(Cvar_FindVar("vid_bpp"), com_argv[i+1]);
|
|
|
|
if (COM_CheckParm ("-current"))
|
|
Cvar_Set(Cvar_FindVar("vid_desktopsettings"), "1");
|
|
|
|
//now exec their commandline
|
|
Cmd_StuffCmds();
|
|
Cbuf_Execute (); //if the server initialisation causes a problem, give it a place to abort to
|
|
|
|
Renderer_Start();
|
|
|
|
#ifdef VM_UI
|
|
UI_Start();
|
|
#endif
|
|
|
|
#ifndef NOMEDIA
|
|
if (!cls.demoinfile && !cls.state && !Media_PlayingFullScreen())
|
|
{
|
|
int ol_depth;
|
|
int idcin_depth;
|
|
int idroq_depth;
|
|
|
|
idcin_depth = COM_FDepthFile("video/idlog.cin", true); //q2
|
|
idroq_depth = COM_FDepthFile("video/idlogo.roq", true); //q2
|
|
ol_depth = COM_FDepthFile("video/openinglogos.roq", true); //jk2
|
|
|
|
if (ol_depth != 0x7fffffff && (ol_depth <= idroq_depth || ol_depth <= idcin_depth))
|
|
Media_PlayFilm("video/openinglogos.roq");
|
|
else if (idroq_depth != 0x7fffffff && idroq_depth <= idcin_depth)
|
|
Media_PlayFilm("video/idlogo.roq");
|
|
else if (idcin_depth != 0x7fffffff)
|
|
Media_PlayFilm("video/idlog.cin");
|
|
}
|
|
#endif
|
|
|
|
Con_TPrintf (TL_NL);
|
|
Con_Printf ("%s", version_string());
|
|
Con_TPrintf (TL_NL);
|
|
|
|
Con_TPrintf (TLC_QUAKEWORLD_INITED, fs_gamename.string);
|
|
|
|
Con_DPrintf("This program is free software; you can redistribute it and/or "
|
|
"modify it under the terms of the GNU General Public License "
|
|
"as published by the Free Software Foundation; either version 2 "
|
|
"of the License, or (at your option) any later version."
|
|
"\n"
|
|
"This program is distributed in the hope that it will be useful, "
|
|
"but WITHOUT ANY WARRANTY; without even the implied warranty of "
|
|
"MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. "
|
|
"\n"
|
|
"See the GNU General Public License for more details.\n");
|
|
|
|
realtime+=1;
|
|
Cbuf_Execute (); //server may have been waiting for the renderer
|
|
|
|
if (!cls.demoinfile && !*cls.servername && !Media_Playing())
|
|
{
|
|
#ifndef CLIENTONLY
|
|
if (!sv.state)
|
|
#endif
|
|
{
|
|
if (qrenderer > QR_NONE)
|
|
M_ToggleMenu_f();
|
|
//Con_ForceActiveNow();
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
===============
|
|
Host_Shutdown
|
|
|
|
FIXME: this is a callback from Sys_Quit and Sys_Error. It would be better
|
|
to run quit through here before the final handoff to the sys code.
|
|
===============
|
|
*/
|
|
void Host_Shutdown(void)
|
|
{
|
|
if (!host_initialized)
|
|
{
|
|
Sys_Printf ("recursive shutdown\n");
|
|
return;
|
|
}
|
|
host_initialized = false;
|
|
|
|
//disconnect server/client/etc
|
|
CL_Disconnect_f();
|
|
//Kill renderer
|
|
R_ShutdownRenderer();
|
|
|
|
#ifdef VM_UI
|
|
UI_Stop();
|
|
#endif
|
|
|
|
Host_WriteConfiguration ();
|
|
|
|
CDAudio_Shutdown ();
|
|
S_Shutdown();
|
|
IN_Shutdown ();
|
|
R_ShutdownRenderer();
|
|
CL_FreeDlights();
|
|
M_Shutdown();
|
|
#ifndef CLIENTONLY
|
|
SV_Shutdown();
|
|
#else
|
|
NET_Shutdown ();
|
|
#endif
|
|
FS_Shutdown();
|
|
|
|
Cvar_Shutdown();
|
|
Validation_FlushFileList();
|
|
|
|
Cmd_Shutdown();
|
|
Con_Shutdown();
|
|
Memory_DeInit();
|
|
|
|
#ifndef CLIENTONLY
|
|
memset(&sv, 0, sizeof(sv));
|
|
memset(&svs, 0, sizeof(svs));
|
|
#endif
|
|
Sys_Shutdown();
|
|
}
|
|
|
|
#ifdef CLIENTONLY
|
|
void SV_EndRedirect (void)
|
|
{
|
|
}
|
|
#endif
|