mirror of
https://github.com/nzp-team/fteqw.git
synced 2024-11-25 21:31:37 +00:00
86b651132e
Time for bed. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@1137 fc73d0e0-1445-4013-8a0c-d673dee63da5
1442 lines
23 KiB
C
1442 lines
23 KiB
C
#include "r_partset.h"
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char *particle_set_spikeset =
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#if 1
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/////////////////////////////////////////////////
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//rocket trails (derived from purplehaze's, with only minor tweeks)
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"r_part rockettrail\n"
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"{\n"
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" texture \"particles/smoke.tga\"\n"
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" count 0.25\n"
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" scale 30\n"
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" alpha 0.3\n"
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" die 1.4\n"
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" diesubrand 0.7\n"
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" randomvel 1\n"
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" veladd 0\n"
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" red 255\n"
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" green 50 \n"
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" blue 10\n"
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" reddelta -255\n"
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" greendelta -25\n"
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" bluedelta -5\n"
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" gravity -25\n"
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" scalefactor 1\n"
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" assoc rocketsmoke\n"
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"}\n"
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"r_part t_rocket\n"
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"{\n"
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" texture \"particles/rfire\"\n"
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" count 0.5\n"
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" scale 10\n"
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" alpha 0.6\n"
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" die 0.25\n"
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" randomvel 0\n"
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" veladd 0\n"
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" red 255\n"
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" green 192\n"
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" blue 128\n"
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" reddelta -14\n"
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" greendelta -300\n"
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" bluedelta -300\n"
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" blend add\n"
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" assoc rockettrail\n"
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" gravity 0\n"
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" scalefactor 0.8\n"
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" scaledelta -10\n"
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"}\n"
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"r_part rocketsmoke\n"
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"{\n"
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" texture \"particles/rtrail\"\n"
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" step 8\n"
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" scale 7.5\n"
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" alpha 0.8\n"
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" die 2\n"
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" diesubrand 0\n"
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" randomvel 3\n"
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" veladd 0\n"
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" red 10\n"
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" green 10\n"
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" blue 10\n"
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" reddelta 0\n"
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" greendelta 0\n"
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" reddelta 0\n"
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" gravity 1\n"
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" blend modulate\n"
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" spawnmode spiral\n"
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" scalefactor 1\n"
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" offsetspread 10\n"
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" offsetspreadvert 10\n"
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" areaspread 0\n"
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" areaspreadvert 0\n"
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"}\n"
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#elif 0
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"r_part rockettail\n"
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"{\n"
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" texture \"particles/rtrail\"\n"
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" step 7\n"
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" scale 10\n"
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" alpha 0.3\n"
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" die 10\n"
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" randomvel 64\n"
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" veladd 512\n"
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" red 192\n"
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" green 192\n"
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" blue 192\n"
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" gravity 100\n"
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" cliptype rockettail\n"
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"}\n"
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"\n"
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"r_part t_rocket\n"
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"{\n"
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" texture \"particles/rtrail\"\n"
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" step 4\n"
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" scale 10\n"
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" alpha 0.3\n"
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" die 0.7\n"
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" randomvel 32\n"
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" veladd 32\n"
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" red 255\n"
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" green 198\n"
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" blue 128\n"
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" reddelta -64\n"
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" greendelta 0\n"
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" reddelta 0\n"
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" gravity -100\n"
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" blend add\n"
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" assoc rockettail\n"
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"}\n"
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#else
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"r_part t_rocket\n"
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"{\n"
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" texture \"\"\n"
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" gravity -200\n"
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" step 40\n"
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" scale 10\n"
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" scaledelta 50\n"
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" alpha 0.5\n"
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" die 0.5\n"
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" red 254\n"
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" green 128\n"
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" blue 64\n"
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" blend add\n"
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" isbeam\n"
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" spawnmode spiral\n"
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" offsetspread 5\n"
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"}\n"
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#endif
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//TeamFortress railgun (by model - this is also the effect used with the TE_LIGHTNING1 extension)
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"r_part te_railtrail\n"
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"{\n"
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" texture \"particles/b_rocket3\"\n"
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" step 15\n"
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" scale 10\n"
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" alpha 1\n"
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" die 1\n"
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" red 255\n"
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" green 255\n"
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" blue 255\n"
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" blend add\n"
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" isbeam\n"
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" spawnmode spiral\n"
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" offsetspread 100\n"
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" cliptype te_railtrail\n"
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" friction 0.7\n"
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"}\n"
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"r_trail progs/e_spike1.mdl te_railtrail\n"
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"r_part t_grenade\n"
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"{\n"
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" texture \"particles/rtrail\"\n"
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" step 10\n"
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" scale 10\n"
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" alpha 0.3\n"
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" die 10\n"
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" randomvel 32\n"
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" veladd 16\n"
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" red 128\n"
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" green 128\n"
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" blue 128\n"
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" reddelta 0\n"
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" greendelta 0\n"
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" reddelta 0\n"
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" gravity 100\n"
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"}\n"
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//cool's blood trails (cos they're cooler)
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"r_part t_gib\n"
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"{\n"
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" texture \"particles/blood\"\n"
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" step 32\n"
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" scale 64\n"
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" alpha 0.6\n"
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" die 1\n"
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" randomvel 64\n"
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" veladd 10\n"
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" rotationspeed 90\n"
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" rotationstart 0 360\n"
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" red 128\n"
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" green 0\n"
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" blue 0\n"
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" blend blend\n"
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" gravity 200\n"
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" scalefactor 0.8\n"
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" scaledelta -10\n"
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" stains 5\n"
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"}\n"
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"r_part t_zomgib\n"
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"{\n"
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" texture \"particles/blood\"\n"
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" step 64\n"
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" scale 64\n"
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" alpha 0.6\n"
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" die 1\n"
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" randomvel 64\n"
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" veladd 10\n"
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" rotationspeed 90\n"
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" rotationstart 0 360\n"
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" red 32\n"
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" green 0\n"
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" blue 0\n"
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" blend blend\n"
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" gravity 200\n"
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" scalefactor 0.8\n"
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" scaledelta -10\n"
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" stains 5\n"
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"}\n"
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"r_part t_tracer1\n"
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"{\n"
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"}\n"
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"r_part t_tracer2\n"
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"{\n"
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"}\n"
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"r_part t_tracer3\n"
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"{\n"
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"}\n"
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"r_part te_lightningblood\n"
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"{\n"
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" texture \"particles/bloodtrail\"\n"
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" count 1\n"
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" scale 15\n"
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" alpha 0.3\n"
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" die 10\n"
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" randomvel 32\n"
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" veladd 32\n"
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" red 192\n"
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" green 0\n"
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" blue 0\n"
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" reddelta -128\n"
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" greendelta 0\n"
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" reddelta 0\n"
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" gravity 100\n"
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"friction 1\n"
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" stains 1\n"
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" blend add\n"
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"}\n"
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"r_part te_blood\n"
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"{\n"
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" texture \"particles/bloodtrail\"\n"
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" count 1\n"
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" scale 15\n"
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" alpha 0.3\n"
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" die 1\n"
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" randomvel 32\n"
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" veladd 32\n"
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" red 192\n"
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" green 0\n"
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" blue 0\n"
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" reddelta -128\n"
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" greendelta 0\n"
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" reddelta 0\n"
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" gravity 100\n"
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"friction 1\n"
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" stains 1\n"
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"}\n"
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#if 1
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/////////////////////////////////////////////////
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//rocket explosions
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"r_part randomspark\n"
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"{\n"
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" count 1\n"
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" texture \"ball\"\n"
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" red 255\n"
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" green 128\n"
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" blue 76\n"
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" gravity 400\n"
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" spawnmode ball\n"
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" die 2\n"
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" blend add\n"
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" randomvel 128\n"
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" veladd 0\n"
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" cliptype randomspark\n"
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" type texturedspark\n"
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"}\n"
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"r_part insaneshrapnal\n"
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"{\n"
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" count 24\n"
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" texture \"ball\"\n"
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" red 255\n"
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" green 128\n"
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" blue 76\n"
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" gravity 400\n"
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" die 2\n"
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" blend add\n"
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" randomvel 512\n"
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" veladd 1\n"
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" cliptype randomspark\n"
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" clipcount 5\n"
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" type texturedspark\n"
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"}\n"
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"r_part ember\n"
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"{\n"
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" count 1\n"
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" texture \"particles/explosion\"\n"
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" red 255\n"
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" green 128\n"
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" blue 76\n"
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" alpha 0\n"
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" scale 15\n"
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" scalefactor 1\n"
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" friction 8\n"
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" gravity 50\n"
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" die 1\n"
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" blend add\n"
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" randomvel 5\n"
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" veladd 1\n"
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" rampmode delta\n" //fade it in then out.
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" ramp 0 0 0 -0.5 0\n"
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" ramp 0 0 0 0.1 0\n"
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" ramp 0 0 0 0.1 0\n"
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" ramp 0 0 0 0.1 0\n"
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" ramp 0 0 0 0.1 0\n"
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" ramp 0 0 0 0.1 0\n"
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"}\n"
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//the bits that fly off
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"r_part expgib\n"
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"{\n"
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" cliptype expgib\n"
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" texture \"particles/explosion\"\n"
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" count 16\n"
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" scale 0\n"
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" alpha 0\n"
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" die 1\n"
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" randomvel 128\n"
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" veladd 64\n"
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" veladd 0\n"
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" gravity 50\n"
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" friction 2\n"
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" emit ember\n"
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" emitinterval 0.01\n"
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" spawnmode circle\n"
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" assoc insaneshrapnal\n"
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"}\n"
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//the heart of the explosion
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"r_part te_explosion\n"
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"{\n"
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" texture \"particles/explosion\"\n"
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" count 1\n"
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" scale 200\n"
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" scalefactor 1\n"
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" alpha 1\n"
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" die 1\n"
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" veladd 0\n"
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" red 255\n"
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" green 128\n"
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" blue 76\n"
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" reddelta 0\n"
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" greendelta -32\n"
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" reddelta -32\n"
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" gravity 0\n"
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" friction 1\n"
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" stains 0\n"
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" blend add\n"
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" assoc expgib\n"
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"}\n"
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#else
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"r_part sparks\n"
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"{\n"
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" texture \"\"\n"
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" count 256\n"
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" scale 1\n"
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" alpha 0.7\n"
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" die 1\n"
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" randomvel 512\n"
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" veladd 128\n"
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" red 255\n"
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" green 128\n"
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" gravity 800\n"
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" blend add\n"
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" cliptype sparks\n"
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" clipcount 1\n"
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"}\n"
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"\n"
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"r_part shrapnal\n"
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"{\n"
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" texture \"\"\n"
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" count 256\n"
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" scale 1\n"
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" alpha 0.7\n"
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" die 1\n"
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" randomvel 512\n"
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" veladd 128\n"
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" red 255\n"
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" green 128\n"
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" gravity 800\n"
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" cliptype sparks\n"
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" clipcount 3\n"
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" blend add\n"
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" assoc sparks\n"
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"}\n"
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"\n"
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"r_part smallshrapnal\n"
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"{\n"
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" texture \"\"\n"
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" count 32\n"
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" scale 1\n"
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" alpha 0.7\n"
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" die 1\n"
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" randomvel 512\n"
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" veladd 128\n"
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" red 255\n"
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" green 128\n"
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" gravity 800\n"
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" cliptype sparks\n"
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" clipcount 3\n"
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" blend add\n"
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" assoc sparks\n"
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"}\n"
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"\n"
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"r_part emittest2\n"
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"{\n"
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" texture \"particles/bloodtrail\"\n"
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" step 4\n"
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" scalefactor 1\n"
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" scale 10\n"
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" alpha 1\n"
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" die 1\n"
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" diesubrand 0.5\n"
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" randomvel 0\n"
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" veladd 0\n"
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" red 255\n"
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" green 128\n"
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" blue 76\n"
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" reddelta 0\n"
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" greendelta 0\n"
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" reddelta 0\n"
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" gravity -100\n"
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" blend add\n"
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"friction 0\n"
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" stains 0\n"
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"}\n"
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"\n"
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"r_part emittest\n"
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"{\n"
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" texture \"particles/bloodtrail\"\n"
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" count 25\n"
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" scale 15\n"
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" scalefactor 1\n"
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" alpha 1\n"
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" die 10\n"
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" diesubrand 5\n"
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" randomvel 128\n"
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" veladd 0\n"
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" red 255\n"
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" green 128\n"
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" blue 76\n"
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" gravity 800\n"
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" blend add\n"
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"friction 0\n"
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" cliptype emittest\n"
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" clipcount 1\n"
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" stains 0\n"
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" emit emittest2\n"
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" emitinterval -1\n"
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" assoc shrapnal\n"
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" emitintervalrand 0\n"
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"}\n"
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"\n"
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//fixme: 16?!?!
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"r_part te_explosion\n"
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"{\n"
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" texture \"particles/explosion\"\n"
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" count 16\n"
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" scale 100\n"
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" alpha 0.7\n"
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" die 4\n"
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" randomvel 32\n"
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" veladd 0\n"
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" red 255\n"
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" green 128\n"
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" blue 76\n"
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" reddelta 0\n"
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" greendelta 0\n"
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" reddelta 0\n"
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" gravity 0\n"
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"friction 1\n"
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" stains 0\n"
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" blend add\n"
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" _assoc emittest\n"
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" assoc shrapnal\n"
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" scalefactor 1\n"
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"}\n"
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#endif
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"r_part empcentral\n"
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"{\n"
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" texture \"particles/emp\"\n"
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" count 100\n"
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" scale 100\n"
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" alpha 0.4\n"
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" die 6\n"
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" randomvel 0\n"
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" veladd -1\n"
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" red 128\n"
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" green 128\n"
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" blue 255\n"
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" reddelta 0\n"
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" greendelta 0\n"
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" reddelta 0\n"
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" gravity 0\n"
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"friction 0.2\n"
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" stains 0\n"
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" blend add\n"
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" assoc shrapnal\n"
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" spawnmode circle\n"
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" areaspread 64\n"
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" areaspreadvert 64\n"
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" offsetspread 72\n"
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" offsetspreadvert 0\n"
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"}\n"
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"r_part empinner\n"
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"{\n"
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" texture \"particles/emp\"\n"
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" count 75\n"
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" scale 100\n"
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" alpha 0.4\n"
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" die 4\n"
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" randomvel 0\n"
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" veladd -1\n"
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" red 128\n"
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" green 128\n"
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" blue 255\n"
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" reddelta 0\n"
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" greendelta 0\n"
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" reddelta 0\n"
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" gravity 0\n"
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"frictioon 0.2\n"
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" stains 0\n"
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" blend add\n"
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" assoc empcentral\n"
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" spawnmode circle\n"
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" areaspread 8\n"
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" areaspreadvert 0\n"
|
|
" offsetspread 64\n"
|
|
" offsetspreadvert 0\n"
|
|
"}\n"
|
|
"//the blob tempent is used quite a bit with teamfortress emp grenades.\n"
|
|
"r_part te_blob\n"
|
|
"{\n"
|
|
" texture \"particles/emp\"\n"
|
|
" count 100\n"
|
|
" scale 100\n"
|
|
" alpha 0.4\n"
|
|
" die 4\n"
|
|
" randomvel 0\n"
|
|
" veladd -1\n"
|
|
" red 128\n"
|
|
" green 255\n"
|
|
" blue 128\n"
|
|
" reddelta 0\n"
|
|
" greendelta 0\n"
|
|
" reddelta 0\n"
|
|
" gravity 0\n"
|
|
"friction 1\n"
|
|
" stains 0\n"
|
|
" blend add\n"
|
|
" assoc empinner\n"
|
|
" spawnmode circle\n"
|
|
" areaspread 64\n"
|
|
" areaspreadvert 0\n"
|
|
" offsetspread 256\n"
|
|
" offsetspreadvert 0\n"
|
|
"}\n"
|
|
"\n"
|
|
"\n"
|
|
#if 1
|
|
"r_part gunshotsparks\n"
|
|
"{\n"
|
|
" scalefactor -3\n"
|
|
" type texturedspark\n"
|
|
" texture \"ball\"\n"
|
|
" count 5\n"
|
|
" scale 2\n"
|
|
" scalefactor 1\n"
|
|
" alpha 0.5\n"
|
|
" die 0.8\n"
|
|
" red 255\n"
|
|
" green 128\n"
|
|
" reddelta 480\n"
|
|
" blend add\n"
|
|
" spawnmode ball\n"
|
|
" spawnorg 1\n"
|
|
" spawnvel 100\n"
|
|
" veladd -80\n"
|
|
" friction 0.3\n"
|
|
" gravity 400\n"
|
|
"}\n"
|
|
|
|
"r_part te_gunshot\n"
|
|
"{\n"
|
|
" texture \"particles/smoke\"\n"
|
|
" count 3\n"
|
|
" scale 25\n"
|
|
" scalefactor 1\n"
|
|
" die 0.8\n"
|
|
" red 64\n"
|
|
" alpha 0.12\n"
|
|
" green 64\n"
|
|
" blue 64\n"
|
|
" spawnmode ball\n"
|
|
" spawnorg 2\n"
|
|
" spawnvel 20\n"
|
|
" veladd -20\n"
|
|
" friction 0\n"
|
|
" blend add\n"
|
|
" assoc gunshotsparks\n"
|
|
"}\n"
|
|
#else
|
|
"r_part te_gunshotsparks\n"
|
|
"{\n"
|
|
" texture \"\"\n"
|
|
" count 0.5\n"
|
|
" scale 1\n"
|
|
" alpha 0.7\n"
|
|
" die 10\n"
|
|
" randomvel 64\n"
|
|
" veladd 0\n"
|
|
" red 255\n"
|
|
" green 128\n"
|
|
" gravity 200\n"
|
|
" blend add\n"
|
|
" cliptype te_gunshotsparks\n"
|
|
" clipcount 1\n"
|
|
"}\n"
|
|
"\n"
|
|
"r_part te_gunshot\n"
|
|
"{\n"
|
|
" texture \"\"\n"
|
|
" count 0.5\n"
|
|
" scale 1\n"
|
|
" alpha 0.7\n"
|
|
" die 10\n"
|
|
" randomvel 64\n"
|
|
" veladd 0\n"
|
|
" red 255\n"
|
|
" green 128\n"
|
|
" gravity 200\n"
|
|
" cliptype te_gunshotsparks\n"
|
|
" clipcount 3\n"
|
|
" blend add\n"
|
|
" assoc te_gunshotsparks\n"
|
|
"}\n"
|
|
#endif
|
|
"\n"
|
|
"r_part te_lavasplash\n"
|
|
"{\n"
|
|
" texture \"default\"\n"
|
|
" count 654\n"
|
|
" scale 15\n"
|
|
" alpha 0.7\n"
|
|
" die 10\n"
|
|
" randomvel 64\n"
|
|
" veladd 0\n"
|
|
" red 255\n"
|
|
" green 128\n"
|
|
" blue 128\n"
|
|
" gravity 50\n"
|
|
" blend add\n"
|
|
" areaspread 512\n"
|
|
" areaspreadvert 64\n"
|
|
"}\n"
|
|
"\n"
|
|
//////////////////////////////////////////////////
|
|
//Teleport splash
|
|
|
|
#if 1 //a simpler effect.
|
|
"r_part te_teleportsplash\n"
|
|
"{\n"
|
|
" count 64\n"
|
|
" spawnmode ball\n"
|
|
" areaspread 48\n"
|
|
" areaspreadvert 48\n"
|
|
" texture \"textures/smoke\"\n"
|
|
" blend blend\n"
|
|
" die 1\n"
|
|
" friction 2\n"
|
|
" gravity 0\n"
|
|
" scale 64\n"
|
|
" alpha 0.2\n"
|
|
" randomvel 64\n"
|
|
" red 255\n"
|
|
" green 255\n"
|
|
" blue 255\n"
|
|
" scalefactor 1\n"
|
|
"}\n"
|
|
#else // the old red ball effect.
|
|
"r_part te_teleportsplash\n"
|
|
"{\n"
|
|
" texture \"particles/teleport\"\n"
|
|
" count 4192\n" //EGAD!!!! 4192?!??! What was I thinking?!?!? (it's a very pwetty effect though...)
|
|
" scale 2\n"
|
|
" scalefactor 1\n"
|
|
" alpha 1\n"
|
|
" die 1\n"
|
|
" randomvel 90\n"
|
|
" veladd -100\n"
|
|
" red 255\n"
|
|
" green 0\n"
|
|
" blue 0\n"
|
|
" gravity 200\n"
|
|
" friction 2\n"
|
|
" blend add\n"
|
|
" areaspread 32\n"
|
|
" areaspreadvert 32\n"
|
|
" offsetspread -128\n"
|
|
" offsetspreadvert 64\n"
|
|
"spawnmode circle\n"
|
|
"}\n"
|
|
#endif
|
|
"\n"
|
|
"//flame effect\n"
|
|
"r_part cu_flame\n"
|
|
"{\n"
|
|
" texture \"particles/flame\"\n"
|
|
" count 1024\n"
|
|
" scale 0.4\n"
|
|
" scalerand 6\n"
|
|
" scalefactor 1\n"
|
|
" alpha 0.4\n"
|
|
" die 0.8\n"
|
|
" randomvel 4 24\n"
|
|
" veladd -24\n"
|
|
" red 255\n"
|
|
" green 128\n"
|
|
" blue 76\n"
|
|
" reddelta 0\n"
|
|
" greendelta 0\n"
|
|
" reddelta 0\n"
|
|
" gravity 0\n"
|
|
"friction 0\n"
|
|
" stains 0\n"
|
|
" blend add\n"
|
|
" areaspread 6\n"
|
|
" up -8\n"
|
|
" areaspreadvert 0\n"
|
|
" spawnmode box\n"
|
|
" offsetspread -15\n"
|
|
"}\n"
|
|
"//flame effect\n"
|
|
"r_part cu_torch\n"
|
|
"{\n"
|
|
" texture \"particles/flame\"\n"
|
|
" count 256\n"
|
|
" scale 3\n"
|
|
" scalefactor 1\n"
|
|
" alpha 0.7\n"
|
|
" die 0.5\n"
|
|
" randomvel 8\n"
|
|
" veladd -32\n"
|
|
" red 255\n"
|
|
" green 128\n"
|
|
" blue 76\n"
|
|
" reddelta 0\n"
|
|
" greendelta 0\n"
|
|
" reddelta 0\n"
|
|
" gravity 0\n"
|
|
"friction 0\n"
|
|
" stains 0\n"
|
|
" blend add\n"
|
|
" areaspread 4\n"
|
|
" areaspreadvert 1\n"
|
|
" spawnmode circle\n"
|
|
" offsetspread -12\n"
|
|
" offsetspreadvert -8\n"
|
|
"}\n"
|
|
"\n"
|
|
"r_part explodesprite\n"
|
|
"{\n"
|
|
" texture \"particles/flame\"\n"
|
|
" count 1\n"
|
|
" scale 80\n"
|
|
" scalefactor 1\n"
|
|
" alpha 0.2\n"
|
|
" die 2\n"
|
|
" randomvel 23\n"
|
|
" veladd -20\n"
|
|
" red 255\n"
|
|
" green 128\n"
|
|
" blue 76\n"
|
|
" reddelta 0\n"
|
|
" greendelta 0\n"
|
|
" reddelta 0\n"
|
|
" gravity 0\n"
|
|
"friction 0\n"
|
|
" stains 0\n"
|
|
" blend add\n"
|
|
" areaspread 4\n"
|
|
" areaspreadvert 1\n"
|
|
" spawnmode box\n"
|
|
" offsetspread -8\n"
|
|
" offsetspreadvert -8\n"
|
|
" assoc smallshrapnal\n"
|
|
"}\n"
|
|
"r_effect \"progs/s_explod.spr\" explodesprite 1\n"
|
|
"r_effect \"progs/flame.spr\" explodesprite 1\n"
|
|
"\n"
|
|
"r_effect \"progs/flame2.mdl\" cu_flame 1\n"
|
|
"r_effect \"progs/flame.mdl\" cu_torch\n"
|
|
"\n"
|
|
"\n"
|
|
"\n"
|
|
"\n"
|
|
"\n"
|
|
"\n"
|
|
"\n"
|
|
"\n"
|
|
"\n"
|
|
"\n"
|
|
"\n"
|
|
"\n"
|
|
"\n"
|
|
"\n"
|
|
"\n"
|
|
"\n"
|
|
"\n"
|
|
"\n"
|
|
"\n"
|
|
"\n"
|
|
"//you'll probably never see this one\n"
|
|
"r_part ef_darkfield\n"
|
|
"{\n"
|
|
" texture \"fgh\"\n"
|
|
" count 1\n"
|
|
" scale 2\n"
|
|
" scaledelta 2\n"
|
|
" alpha 0.3\n"
|
|
" die 5\n"
|
|
" rrandomvel 8\n"
|
|
" veladd 0\n"
|
|
" red 255\n"
|
|
" green 0\n"
|
|
" blue 0\n"
|
|
" gravity 0\n"
|
|
" blend add\n"
|
|
" areaspread 0\n"
|
|
" areaspreadvert 0\n"
|
|
"}\n"
|
|
"\n"
|
|
"//you'll probably never see this one\n"
|
|
"r_part ef_entityparticles\n"
|
|
"{\n"
|
|
" texture \"j\"\n"
|
|
" count 1\n"
|
|
" scale 15\n"
|
|
" alpha 0.2\n"
|
|
" die 0\n"
|
|
" randomvel 0\n"
|
|
" veladd 16\n"
|
|
" red 255\n"
|
|
" green 128\n"
|
|
" blue 128\n"
|
|
" gravity 0\n"
|
|
" blend add\n"
|
|
" areaspread 0\n"
|
|
" areaspreadvert 0\n"
|
|
"}\n";
|
|
|
|
|
|
|
|
char *particle_set_highfps = //submitted by 'ShadowWalker'
|
|
"r_part t_gib\n"
|
|
"{\n"
|
|
" texture \"particles/bloodtrail\"\n"
|
|
" step 4\n"
|
|
" scale 40\n"
|
|
" scaledelta 0\n"
|
|
" alpha 0.5\n"
|
|
" die 3\n"
|
|
" randomvel 256\n"
|
|
" veladd 128\n"
|
|
" red 64\n"
|
|
" green 0\n"
|
|
" blue 0\n"
|
|
" reddelta -128\n"
|
|
" greendelta 0\n"
|
|
" reddelta 0\n"
|
|
" gravity 1000\n"
|
|
"friction 1\n"
|
|
" stains 1\n"
|
|
"}\n"
|
|
"r_part t_zomgib\n"
|
|
"{\n"
|
|
" texture \"particles/bloodtrail\"\n"
|
|
" step 4\n"
|
|
" scale 15\n"
|
|
" alpha 0.3\n"
|
|
" die 10\n"
|
|
" randomvel 256\n"
|
|
" veladd 128\n"
|
|
" red 192\n"
|
|
" green 0\n"
|
|
" blue 0\n"
|
|
" reddelta -128\n"
|
|
" greendelta 0\n"
|
|
" reddelta 0\n"
|
|
" gravity 1000\n"
|
|
"friction 1\n"
|
|
" stains 0\n"
|
|
"}\n"
|
|
"r_part t_tracer1\n"
|
|
"{\n"
|
|
"}\n"
|
|
"r_part t_tracer2\n"
|
|
"{\n"
|
|
"}\n"
|
|
"r_part t_tracer3\n"
|
|
"{\n"
|
|
"}\n"
|
|
"r_part te_lightningblood\n"
|
|
"{\n"
|
|
" texture \"particles/bloodtrail\"\n"
|
|
" count 4\n"
|
|
" scale 15\n"
|
|
" alpha 0.3\n"
|
|
" die 10\n"
|
|
" randomvel 128\n"
|
|
" veladd 128\n"
|
|
" red 192\n"
|
|
" green 0\n"
|
|
" blue 0\n"
|
|
" reddelta -128\n"
|
|
" greendelta 0\n"
|
|
" reddelta 0\n"
|
|
" gravity 100\n"
|
|
"friction 1\n"
|
|
" stains 0\n"
|
|
" blend add\n"
|
|
"}\n"
|
|
"r_part te_blood\n"
|
|
"{\n"
|
|
" texture \"particles/bloodtrail\"\n"
|
|
" count 4\n"
|
|
" scale 30\n"
|
|
" alpha 0.8\n"
|
|
" die 5\n"
|
|
" randomvel 32\n"
|
|
" veladd 64\n"
|
|
" offsetspreadvert 10\n"
|
|
" red 32\n"
|
|
" green 0\n"
|
|
" blue 0\n"
|
|
" reddelta -128\n"
|
|
" greendelta 0\n"
|
|
" reddeelta 0\n"
|
|
" gravity 20\n"
|
|
"friction 1\n"
|
|
" stains 0\n"
|
|
"}\n"
|
|
"r_part sparks\n"
|
|
"{\n"
|
|
" texture \"\"\n"
|
|
" count 128\n"
|
|
" scale 1\n"
|
|
" alpha 0.7\n"
|
|
" die 0.75\n"
|
|
" randomvel 512\n"
|
|
" veladd 128\n"
|
|
" red 255\n"
|
|
" green 128\n"
|
|
" gravity 800\n"
|
|
" blend add\n"
|
|
" cliptype sparks\n"
|
|
" clipcount 1\n"
|
|
"}\n"
|
|
"\n"
|
|
"//the blob tempent is used quite a bit with teamfortress emp grenades.\n"
|
|
"r_part te_blob\n"
|
|
"{\n"
|
|
" texture \"particles/emp\"\n"
|
|
" count 100\n"
|
|
" scale 100\n"
|
|
" alpha 0.4\n"
|
|
" die 4\n"
|
|
" rrandomvel 0\n"
|
|
" veladd -1\n"
|
|
" red 128\n"
|
|
" green 255\n"
|
|
" blue 128\n"
|
|
" reddelta 0\n"
|
|
" greendelta 0\n"
|
|
" reddelta 0\n"
|
|
" gravity 0\n"
|
|
"friction 1\n"
|
|
" stains 0\n"
|
|
" blend add\n"
|
|
" assoc empinner\n"
|
|
" spawnmode circle\n"
|
|
" areaspread 64\n"
|
|
" areaspreadvert 0\n"
|
|
" offsetspread 256\n"
|
|
" offsetspreadvert 0\n"
|
|
"}\n"
|
|
"\n"
|
|
"\n"
|
|
"r_part te_gunshotsparks\n"
|
|
"{\n"
|
|
" texture \"\"\n"
|
|
" count 0.5\n"
|
|
" scale 0.75\n"
|
|
" alpha 0.7\n"
|
|
" die 10\n"
|
|
" randomvel 64\n"
|
|
" veladd 0\n"
|
|
" red 255\n"
|
|
" green 128\n"
|
|
" gravity 200\n"
|
|
" blend add\n"
|
|
" cliptype te_gunshotsparks\n"
|
|
" clipcount 1\n"
|
|
"}\n"
|
|
"\n"
|
|
"r_part te_gunshot\n"
|
|
"{\n"
|
|
" texture \"\"\n"
|
|
" count 2\n"
|
|
" scale 1\n"
|
|
" alpha 0.7\n"
|
|
" die 0.75\n"
|
|
" randomvel 64\n"
|
|
" veladd 0\n"
|
|
" red 255\n"
|
|
" green 128\n"
|
|
" gravity 200\n"
|
|
" cliptype te_gunshotsparks\n"
|
|
" clipcount 3\n"
|
|
" blend add\n"
|
|
" assoc te_gunshotsparks\n"
|
|
"}\n"
|
|
"\n"
|
|
"r_part te_lavasplash\n"
|
|
"{\n"
|
|
" texture \"\"\n"
|
|
" count 654\n"
|
|
" scale 15\n"
|
|
" alpha 0.7\n"
|
|
" die 10\n"
|
|
" randomvel 64\n"
|
|
" veladd 0\n"
|
|
" red 255\n"
|
|
" green 128\n"
|
|
" blue 128\n"
|
|
" gravity 50\n"
|
|
" blend add\n"
|
|
" areaspread 512\n"
|
|
" areaspreadvert 64\n"
|
|
"}\n"
|
|
"\n"
|
|
"r_part te_teleportsplash\n"
|
|
"{\n"
|
|
" texture \"particles/teleport\"\n"
|
|
" count 128\n"
|
|
" scale 40\n"
|
|
" scalefactor 1\n"
|
|
" alpha 1\n"
|
|
" die 1\n"
|
|
" randomvel 63\n"
|
|
" veladd 0\n"
|
|
" red 128\n"
|
|
" green 128\n"
|
|
" blue 128\n"
|
|
" gravity 200\n"
|
|
" friction 2\n"
|
|
" blend add\n"
|
|
" areaspread 4\n"
|
|
" areaspreadvert 32\n"
|
|
" offsetspread 50\n"
|
|
" offsetspreadvert 8\n"
|
|
"spawnmode telesquare\n"
|
|
"}\n"
|
|
"\n"
|
|
"\n"
|
|
"//you'll probably never see this one\n"
|
|
"r_part ef_darkfield\n"
|
|
"{\n"
|
|
" texture \"fgh\"\n"
|
|
" count 1\n"
|
|
" scale 2\n"
|
|
" scaledelta 2\n"
|
|
" alpha 0.3\n"
|
|
" die 0.5\n"
|
|
" randomvel 8\n"
|
|
" veladd 25\n"
|
|
" red 255\n"
|
|
" green 0\n"
|
|
" blue 0\n"
|
|
" gravity 0\n"
|
|
" blend add\n"
|
|
" areaspread 0\n"
|
|
" areaspreadvert 0\n"
|
|
"}\n"
|
|
"\n"
|
|
"//you'll probably never see this one\n"
|
|
"r_part ef_entityparticles\n"
|
|
"{\n"
|
|
" texture \"j\"\n"
|
|
" count 1\n"
|
|
" scale 10\n"
|
|
" alpha 0.3\n"
|
|
" die 0\n"
|
|
" randomvel 0\n"
|
|
" veladd 16\n"
|
|
" red 128\n"
|
|
" green 128\n"
|
|
" blue 0\n"
|
|
" gravity 0\n"
|
|
" blend add\n"
|
|
" areaspread 0\n"
|
|
" areaspreadvert 0\n"
|
|
"}\n";
|
|
|
|
char *particle_set_faithful =
|
|
"r_part t_gib\n"
|
|
"{\n"
|
|
" texture \"particles/quake\"\n"
|
|
" step 3\n"
|
|
" scale 4\n"
|
|
" alpha 1\n"
|
|
" die 2\n"
|
|
" alphachange 0\n"
|
|
" randomvel 80\n"
|
|
" veladd 100\n"
|
|
" colorindex 67\n"
|
|
" colorrand 4\n"
|
|
" gravity 40\n"
|
|
" areaspread 3\n"
|
|
" areaspreadvert 3\n"
|
|
" spawnmode box\n"
|
|
" stains 1\n"
|
|
"}\n"
|
|
"\n"
|
|
"r_part t_zomgib\n"
|
|
"{\n"
|
|
" texture \"particles/quake\"\n"
|
|
" step 6\n"
|
|
" scale 4\n"
|
|
" alpha 1\n"
|
|
" die 2\n"
|
|
" alphachange 0\n"
|
|
" randomvel 72\n"
|
|
" veladd 100\n"
|
|
" colorindex 67\n"
|
|
" colorrand 4\n"
|
|
" gravity 40\n"
|
|
" areaspread 3\n"
|
|
" areaspreadvert 3\n"
|
|
" spawnmode box\n"
|
|
" stains 1\n"
|
|
"}\n"
|
|
"\n"
|
|
"r_part t_tracer3\n"
|
|
"{\n"
|
|
" texture \"particles/quake\"\n"
|
|
" step 3\n"
|
|
" scale 4\n"
|
|
" alpha 1\n"
|
|
" die 0.3\n"
|
|
" alphachange 0\n"
|
|
" colorindex 152\n"
|
|
" colorrand 4\n"
|
|
" areaspread 8\n"
|
|
" areaspreadvert 8\n"
|
|
" spawnmode box\n"
|
|
"}\n"
|
|
"\n"
|
|
"r_part t_tracer\n"
|
|
"{\n"
|
|
" texture \"particles/quake\"\n"
|
|
" step 3\n"
|
|
" scale 4\n"
|
|
" alpha 1\n"
|
|
" die 0.5\n"
|
|
" alphachange 0\n"
|
|
" colorindex 52\n"
|
|
" citracer 1\n"
|
|
" offsetspread 30\n"
|
|
" spawnmode tracer\n"
|
|
"}\n"
|
|
"\n"
|
|
"r_part t_tracer2\n"
|
|
"{\n"
|
|
" texture \"particles/quake\"\n"
|
|
" step 3\n"
|
|
" scale 4\n"
|
|
" alpha 1\n"
|
|
" die 0.5\n"
|
|
" alphachange 0\n"
|
|
" colorindex 230\n"
|
|
" citracer 1\n"
|
|
" offsetspread 30\n"
|
|
" spawnmode tracer\n"
|
|
"}\n"
|
|
"\n"
|
|
"r_part t_rocket\n"
|
|
"{\n"
|
|
" texture \"particles/quake\"\n"
|
|
" step 3\n"
|
|
" scale 4\n"
|
|
" die 1.2\n"
|
|
" diesubrand 0.6\n"
|
|
" rampmode absolute\n"
|
|
" rampindex 109 1.0\n"
|
|
" rampindex 107 0.833\n"
|
|
" rampindex 6 0.667\n"
|
|
" rampindex 5 0.5\n"
|
|
" rampindex 4 0.333\n"
|
|
" rampindex 3 0.167\n"
|
|
" areaspread 3\n"
|
|
" areaspreadvert 3\n"
|
|
" gravity -40\n"
|
|
" spawnmode box\n"
|
|
"}\n"
|
|
"\n"
|
|
"r_part t_grenade\n"
|
|
"{\n"
|
|
" texture \"particles/quake\"\n"
|
|
" step 3\n"
|
|
" scale 4\n"
|
|
" die 0.8\n"
|
|
" diesubrand 0.6\n"
|
|
" rampmode absolute\n"
|
|
" rampindex 6 0.667\n"
|
|
" rampindex 5 0.5\n"
|
|
" rampindex 4 0.333\n"
|
|
" rampindex 3 0.167\n"
|
|
" areaspread 3\n"
|
|
" areaspreadvert 3\n"
|
|
" gravity -40\n"
|
|
" spawnmode box\n"
|
|
"}\n"
|
|
"\n"
|
|
"r_part pe_size3\n"
|
|
"{\n"
|
|
" texture \"particles/quake\"\n"
|
|
" count 1\n"
|
|
" scale 4\n"
|
|
" veladd 15\n"
|
|
" alpha 1\n"
|
|
" die 0.4\n"
|
|
" alphachange 0\n"
|
|
" diesubrand 0.4\n"
|
|
" gravity 40\n"
|
|
" areaspread 24\n"
|
|
" areaspreadvert 24\n"
|
|
" spawnmode box \n"
|
|
"}\n"
|
|
"\n"
|
|
"r_part pe_size2\n"
|
|
"{\n"
|
|
" texture \"particles/quake\"\n"
|
|
" count 1\n"
|
|
" scale 4\n"
|
|
" veladd 15\n"
|
|
" alpha 1\n"
|
|
" die 0.4\n"
|
|
" alphachange 0\n"
|
|
" diesubrand 0.4\n"
|
|
" gravity 40\n"
|
|
" areaspread 16\n"
|
|
" areaspreadvert 16\n"
|
|
" spawnmode box \n"
|
|
"}\n"
|
|
"\n"
|
|
"r_part pe_default\n"
|
|
"{\n"
|
|
" texture \"particles/quake\"\n"
|
|
" count 1\n"
|
|
" scale 4\n"
|
|
" veladd 15\n"
|
|
" alpha 1\n"
|
|
" die 0.4\n"
|
|
" alphachange 0\n"
|
|
" diesubrand 0.4\n"
|
|
" gravity 40\n"
|
|
" areaspread 8\n"
|
|
" areaspreadvert 8\n"
|
|
" spawnmode box \n"
|
|
"}\n"
|
|
"\n"
|
|
"r_part explode2\n"
|
|
"{\n"
|
|
" texture \"particles/quake\"\n"
|
|
" count 512\n"
|
|
" alpha 1\n"
|
|
" scale 4\n"
|
|
" alphachange 0\n"
|
|
" die 0.5333\n"
|
|
" diesubrand 0.2667\n"
|
|
" rampmode absolute\n"
|
|
" rampindexlist 111 110 109 108 107 106 104 102 \n"
|
|
" randomvel 256\n"
|
|
" gravity 40\n"
|
|
" friction 1\n"
|
|
" areaspread 16\n"
|
|
" areaspreadvert 16\n"
|
|
" spawnmode box\n"
|
|
"}\n"
|
|
"\n"
|
|
"r_part te_explosion\n"
|
|
"{\n"
|
|
" texture \"particles/quake\"\n"
|
|
" count 512\n"
|
|
" alpha 1\n"
|
|
" scale 4\n"
|
|
" die 0.8\n"
|
|
" diesubrand 0.4\n"
|
|
" randomvel 256\n"
|
|
" rampmode absolute\n"
|
|
" rampindexlist 111 109 107 105 103 101 99 97 \n"
|
|
" gravity 40\n"
|
|
" friction -4\n"
|
|
" areaspread 16\n"
|
|
" areaspreadvert 16\n"
|
|
" spawnmode box\n"
|
|
" assoc explode2\n"
|
|
"}\n"
|
|
"\n"
|
|
"r_part blobexp2b\n"
|
|
"{\n"
|
|
" texture \"particles/quake\"\n"
|
|
" count 256\n"
|
|
" alpha 1\n"
|
|
" scale 4\n"
|
|
" alphachange 0\n"
|
|
" die 1.4\n"
|
|
" colorindex 150\n"
|
|
" colorrand 6\n"
|
|
" gravity 40\n"
|
|
" friction 4 0\n"
|
|
" areaspread 16\n"
|
|
" areaspreadvert 16\n"
|
|
" randomvel 256\n"
|
|
" spawnmode box\n"
|
|
"}\n"
|
|
"r_part blobexp1b\n"
|
|
"{\n"
|
|
" texture \"particles/quake\"\n"
|
|
" count 256\n"
|
|
" alpha 1\n"
|
|
" scale 4\n"
|
|
" alphachange 0\n"
|
|
" die 1.4\n"
|
|
" colorindex 66\n"
|
|
" colorrand 6\n"
|
|
" gravity 40\n"
|
|
" friction -4 0\n"
|
|
" areaspread 16\n"
|
|
" areaspreadvert 16\n"
|
|
" randomvel 256\n"
|
|
" spawnmode box\n"
|
|
" assoc blobexp2b\n"
|
|
"}\n"
|
|
"\n"
|
|
"r_part blobexp2\n"
|
|
"{\n"
|
|
" texture \"particles/quake\"\n"
|
|
" count 256\n"
|
|
" alpha 1\n"
|
|
" scale 4\n"
|
|
" alphachange 0\n"
|
|
" die 1\n"
|
|
" colorindex 150\n"
|
|
" colorrand 6\n"
|
|
" gravity 40\n"
|
|
" friction 4 0\n"
|
|
" areaspread 16\n"
|
|
" areaspreadvert 16\n"
|
|
" randomvel 256\n"
|
|
" spawnmode box\n"
|
|
" assoc blobexp1b\n"
|
|
"}\n"
|
|
"r_part te_blob\n"
|
|
"{\n"
|
|
" texture \"particles/quake\"\n"
|
|
" count 256\n"
|
|
" alpha 1\n"
|
|
" scale 4\n"
|
|
" alphachange 0\n"
|
|
" die 1\n"
|
|
" colorindex 66\n"
|
|
" colorrand 6\n"
|
|
" gravity 40\n"
|
|
" friction -4 0\n"
|
|
" areaspread 16\n"
|
|
" areaspreadvert 16\n"
|
|
" randomvel 256\n"
|
|
" spawnmode box\n"
|
|
" assoc blobexp2\n"
|
|
"}\n"
|
|
"\n"
|
|
"r_part te_teleportsplash\n"
|
|
"{\n"
|
|
" texture \"particles/quake\"\n"
|
|
" count 896\n"
|
|
" alpha 1\n"
|
|
" scale 4\n"
|
|
" alphachange 0\n"
|
|
" die 0.34\n"
|
|
" diesubrand 0.14\n"
|
|
" colorindex 7\n"
|
|
" colorrand 8\n"
|
|
" gravity 40\n"
|
|
" areaspread 16\n"
|
|
" areaspreadvert 28\n"
|
|
" offsetspread 113\n"
|
|
" offsetspreadvert 113\n"
|
|
" up 4\n"
|
|
" spawnmode telebox\n"
|
|
"}\n"
|
|
"\n"
|
|
"r_part te_lavasplash\n"
|
|
"{\n"
|
|
" texture \"particles/quake\"\n"
|
|
" count 1024\n"
|
|
" alpha 1\n"
|
|
" scale 4\n"
|
|
" alphachange 0\n"
|
|
" die 2.62\n"
|
|
" diesubrand 0.62\n"
|
|
" colorindex 224\n"
|
|
" colorrand 8\n"
|
|
" gravity 40\n"
|
|
" areaspread 128\n"
|
|
" areaspreadvert 63\n"
|
|
" offsetspread 113\n"
|
|
" offsetspreadvert 113\n"
|
|
" spawnmode lavasplash\n"
|
|
"}\n";
|
|
|