.. |
net_preparse.c
|
Small tweeks
|
2005-07-09 15:47:20 +00:00 |
pr_cmds.c
|
rewritten vast chunks of code to support MOVE_HITMODEL as well as clean some of it up a bit. Dedicated server should build now.
|
2005-07-16 00:53:08 +00:00 |
progdefs.h
|
Big huge mega-whooping commit.
|
2005-07-01 19:23:00 +00:00 |
progs.h
|
Big huge mega-whooping commit.
|
2005-07-01 19:23:00 +00:00 |
q2game.h
|
Urm. Compiles in FreeBSD with gmake and gcc. So, urm, yeah... Maybe it runs too.
|
2005-04-17 02:22:51 +00:00 |
qwsvdef.h
|
Initial Checkin
|
2004-08-23 00:15:46 +00:00 |
savegame.c
|
ktpro should work better now woot. a few other things too
|
2005-07-03 15:16:20 +00:00 |
server.h
|
I wonder how many things this will break...
|
2005-06-22 17:10:13 +00:00 |
sv_ccmds.c
|
ktpro should work better now woot. a few other things too
|
2005-07-03 15:16:20 +00:00 |
sv_chat.c
|
Hopefully, the server will now run on 64bit archetectures.
|
2005-05-17 02:36:54 +00:00 |
sv_demo.c
|
mvdplay should be run fine now, once in. You can still hijack scoreboards though.
|
2005-01-26 03:39:47 +00:00 |
sv_ents.c
|
rewritten vast chunks of code to support MOVE_HITMODEL as well as clean some of it up a bit. Dedicated server should build now.
|
2005-07-16 00:53:08 +00:00 |
sv_init.c
|
Make ktpro work a bit better, a few new csqc builtins
|
2005-07-05 23:46:10 +00:00 |
sv_main.c
|
rewritten vast chunks of code to support MOVE_HITMODEL as well as clean some of it up a bit. Dedicated server should build now.
|
2005-07-16 00:53:08 +00:00 |
sv_master.c
|
Initial Checkin
|
2004-08-23 00:15:46 +00:00 |
sv_move.c
|
Some changes. QC execution has been tweeked a little. It needs further work still.
|
2005-03-28 00:11:59 +00:00 |
sv_mvd.c
|
Make ktpro work a bit better, a few new csqc builtins
|
2005-07-05 23:46:10 +00:00 |
sv_nchan.c
|
server can be configured out, rtlights are a bit more responcible.
|
2004-11-29 01:21:00 +00:00 |
sv_phys.c
|
rewritten vast chunks of code to support MOVE_HITMODEL as well as clean some of it up a bit. Dedicated server should build now.
|
2005-07-16 00:53:08 +00:00 |
sv_rankin.c
|
I wonder how many things this will break...
|
2005-06-22 17:10:13 +00:00 |
sv_send.c
|
Q2 works, models are depth sorted (the same time as particles).
|
2005-07-14 01:57:34 +00:00 |
sv_sys_unix.c
|
Added some missing newlines in error messages.
|
2005-07-04 16:55:36 +00:00 |
sv_sys_win.c
|
fix to fs_cache/directory enumeration on windows
|
2005-05-30 12:30:41 +00:00 |
sv_user.c
|
rewritten vast chunks of code to support MOVE_HITMODEL as well as clean some of it up a bit. Dedicated server should build now.
|
2005-07-16 00:53:08 +00:00 |
svmodel.c
|
rewritten vast chunks of code to support MOVE_HITMODEL as well as clean some of it up a bit. Dedicated server should build now.
|
2005-07-16 00:53:08 +00:00 |
svq2_ents.c
|
CSQC support changes and some small bugfixes.
|
2005-02-12 18:56:04 +00:00 |
svq2_game.c
|
Q2 works, models are depth sorted (the same time as particles).
|
2005-07-14 01:57:34 +00:00 |
world.c
|
rewritten vast chunks of code to support MOVE_HITMODEL as well as clean some of it up a bit. Dedicated server should build now.
|
2005-07-16 00:53:08 +00:00 |
worlda.s
|
ASM code for q1 world hull physics
|
2004-08-22 22:46:32 +00:00 |