fteqw/engine/server
2008-05-27 18:59:07 +00:00
..
botlib.h This might be handy, 2005-10-04 19:28:31 +00:00
net_preparse.c Reworked stats for csqc to match LH's suggestion. CSQC can read the 'delta' entities (experimental). Fixed up sv_getrealip, made banning work based on realip too. Added a ban command to easily ban a single client. Renamed some svcs for clarification. Added pvsflags to ssqc for greater control over how ents are sent to csqc. Broke some stuff. 2008-05-25 22:23:43 +00:00
pr_cmds.c Reworked stats for csqc to match LH's suggestion. CSQC can read the 'delta' entities (experimental). Fixed up sv_getrealip, made banning work based on realip too. Added a ban command to easily ban a single client. Renamed some svcs for clarification. Added pvsflags to ssqc for greater control over how ents are sent to csqc. Broke some stuff. 2008-05-25 22:23:43 +00:00
pr_q1qvm.c Reworked stats for csqc to match LH's suggestion. CSQC can read the 'delta' entities (experimental). Fixed up sv_getrealip, made banning work based on realip too. Added a ban command to easily ban a single client. Renamed some svcs for clarification. Added pvsflags to ssqc for greater control over how ents are sent to csqc. Broke some stuff. 2008-05-25 22:23:43 +00:00
progdefs.h Reworked stats for csqc to match LH's suggestion. CSQC can read the 'delta' entities (experimental). Fixed up sv_getrealip, made banning work based on realip too. Added a ban command to easily ban a single client. Renamed some svcs for clarification. Added pvsflags to ssqc for greater control over how ents are sent to csqc. Broke some stuff. 2008-05-25 22:23:43 +00:00
progs.h thier -> their 2007-12-23 20:28:40 +00:00
q2game.h Fixed Ogg support a bit. Enhanced DarkPlaces/Nuxuiz compatability. Fixed a couple other minor bugs. 2007-06-20 00:02:54 +00:00
q3g_public.h Rotating BSP fixes, hexen2 fixes, and a few extra bugs... 2006-03-23 19:22:12 +00:00
qwsvdef.h Removed unused cachedir variable. 2005-08-03 21:48:18 +00:00
savegame.c warning cleanup 2006-04-16 03:55:55 +00:00
server.h Reworked stats for csqc to match LH's suggestion. CSQC can read the 'delta' entities (experimental). Fixed up sv_getrealip, made banning work based on realip too. Added a ban command to easily ban a single client. Renamed some svcs for clarification. Added pvsflags to ssqc for greater control over how ents are sent to csqc. Broke some stuff. 2008-05-25 22:23:43 +00:00
sv_ccmds.c Reworked stats for csqc to match LH's suggestion. CSQC can read the 'delta' entities (experimental). Fixed up sv_getrealip, made banning work based on realip too. Added a ban command to easily ban a single client. Renamed some svcs for clarification. Added pvsflags to ssqc for greater control over how ents are sent to csqc. Broke some stuff. 2008-05-25 22:23:43 +00:00
sv_chat.c characture -> character 2008-01-28 13:27:30 +00:00
sv_demo.c mvdplay disabled. See who notices before it's finally removed totally. 2006-03-14 01:12:17 +00:00
sv_ents.c Reworked stats for csqc to match LH's suggestion. CSQC can read the 'delta' entities (experimental). Fixed up sv_getrealip, made banning work based on realip too. Added a ban command to easily ban a single client. Renamed some svcs for clarification. Added pvsflags to ssqc for greater control over how ents are sent to csqc. Broke some stuff. 2008-05-25 22:23:43 +00:00
sv_init.c Reworked stats for csqc to match LH's suggestion. CSQC can read the 'delta' entities (experimental). Fixed up sv_getrealip, made banning work based on realip too. Added a ban command to easily ban a single client. Renamed some svcs for clarification. Added pvsflags to ssqc for greater control over how ents are sent to csqc. Broke some stuff. 2008-05-25 22:23:43 +00:00
sv_main.c okay, guaranteed no collisions on realip challenges. 2008-05-26 21:58:26 +00:00
sv_master.c got rid of some anonymous unions 2006-02-17 02:51:59 +00:00
sv_move.c Added support for q1-like qvms (mvdsv style). only tested with ktx so disabled by default for now, couple of related cleanups too 2007-09-02 19:55:17 +00:00
sv_mvd.c PROTOCOL_VERSION to PROTOCOL_VERSION_QW to resolve a future header conflict 2008-04-12 23:24:19 +00:00
sv_nchan.c Fixed mvd playback as correctly as I can think how. 2006-01-28 19:04:13 +00:00
sv_phys.c Temporary workaround for the DP_SV_BOTCLIENT speedbug on listen servers. Needs some proper fixing! 2007-10-14 20:32:21 +00:00
sv_rankin.c added a macro for specifying all the cvar properties. This will simplify stuff for Q2. 2006-02-11 02:09:43 +00:00
sv_send.c Reworked stats for csqc to match LH's suggestion. CSQC can read the 'delta' entities (experimental). Fixed up sv_getrealip, made banning work based on realip too. Added a ban command to easily ban a single client. Renamed some svcs for clarification. Added pvsflags to ssqc for greater control over how ents are sent to csqc. Broke some stuff. 2008-05-25 22:23:43 +00:00
sv_sys_unix.c forgot pthread include 2007-12-30 20:12:50 +00:00
sv_sys_win.c added another thread call and fixed up some thread creation logic 2007-12-30 20:05:49 +00:00
sv_user.c Tweeked the realip stuff to tolerate ezquake. Added new cvar, sv_realip_kick. should be set to no greater than sv_getrealip. sv_getrealip 1 is mvdsv-level security, 2 ensures that there is a quakeworld client at that ip, while 3 ensures that its the actual client that its meant to be. Note that only FTE supports 3 and ezquake/fuhquake don't even support 2 (while mqwcl does). The higher the value, the higher the certainty. 2008-05-27 18:59:07 +00:00
svmodel.c SP_#? -> CON_#? 2007-09-23 15:28:06 +00:00
svq2_ents.c Makes Q2 with high visible entity counts more robust. 2006-04-09 02:04:40 +00:00
svq2_game.c this commit will most likely break things: main Z_*/BZ_* calls no longer have zone logic, tagged allocs redone and now partially thread safe (still Sys_Error), code using reallocs should no longer assume new memory is zeroed, minor mysql fixes 2008-05-09 14:22:37 +00:00
svq3_game.c this commit will most likely break things: main Z_*/BZ_* calls no longer have zone logic, tagged allocs redone and now partially thread safe (still Sys_Error), code using reallocs should no longer assume new memory is zeroed, minor mysql fixes 2008-05-09 14:22:37 +00:00
win_mysql.c mysql includes and libmysql.dll loader code for win32 2008-04-14 07:47:30 +00:00
win_mysql.h mysql includes and libmysql.dll loader code for win32 2008-04-14 07:47:30 +00:00
world.c s/compatable/compatible (take notice that sv_compatablehulls will have a changed name too) 2007-10-05 18:08:47 +00:00
worlda.s ASM code for q1 world hull physics 2004-08-22 22:46:32 +00:00