mirror of
https://github.com/nzp-team/fteqw.git
synced 2024-11-10 22:51:57 +00:00
d1d0d86fea
Fix sound source issues in Q3. Fix q2 air acceleration/prediction omission. Don't change console completion while typing (while that option is still possible). Shift+tab now cycles completion backwards (now ctrl+shift for cycle subconsoles). Allow a few things to ignore sv_pure - including csprogs files (which is useful for all the mods that come with the csprogs.dat distributed separately). clamp pitch values to the range documented by openal, to hopefully avoid error spam. add some colour coding to the text editor when shader files are being edited/viewed. Changed how overbrights are clamped on q3bsp. Added portalfboscale for explicit texture scales on portal/refract/reflect fbos. qc decompiler can now at least attempt to decompile qtest's qc. fteqccgui can now be pointed at a .pak file, and decompile the progs.dat inside. git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@5269 fc73d0e0-1445-4013-8a0c-d673dee63da5
1717 lines
36 KiB
C
1717 lines
36 KiB
C
#include "quakedef.h"
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//this file contains q3 netcode related things.
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//field info, netchan, and the WriteBits stuff (which should probably be moved to common.c with the others)
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//also contains vm filesystem
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#define MAX_VM_FILES 8
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typedef struct {
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char name[256];
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vfsfile_t *file;
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int accessmode;
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int owner;
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} vm_fopen_files_t;
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vm_fopen_files_t vm_fopen_files[MAX_VM_FILES];
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//FIXME: why does this not use the VFS system?
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qofs_t VM_fopen (const char *name, int *handle, int fmode, int owner)
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{
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int i;
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if (!handle)
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return !!FS_FLocateFile(name, FSLF_IFFOUND, NULL);
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*handle = 0;
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for (i = 0; i < MAX_VM_FILES; i++)
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if (!vm_fopen_files[i].file)
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break;
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if (i == MAX_VM_FILES) //too many already open
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{
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return -1;
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}
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if (name[1] == ':' || //dos filename absolute path specified - reject.
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*name == '\\' || *name == '/' || //absolute path was given - reject
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strstr(name, "..")) //someone tried to be cleaver.
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{
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return -1;
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}
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switch (fmode)
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{
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case VM_FS_READ:
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vm_fopen_files[i].file = FS_OpenVFS(name, "rb", FS_GAME);
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break;
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case VM_FS_APPEND:
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case VM_FS_APPEND_SYNC:
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vm_fopen_files[i].file = FS_OpenVFS(name, "ab", FS_GAMEONLY);
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break;
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case VM_FS_WRITE:
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vm_fopen_files[i].file = FS_OpenVFS(name, "wb", FS_GAMEONLY);
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break;
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default: //bad
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return -1;
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}
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if (!vm_fopen_files[i].file)
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return -1;
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Q_strncpyz(vm_fopen_files[i].name, name, sizeof(vm_fopen_files[i].name));
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vm_fopen_files[i].accessmode = fmode;
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vm_fopen_files[i].owner = owner;
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*handle = i+1;
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return VFS_GETLEN(vm_fopen_files[i].file);
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}
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void VM_fclose (int fnum, int owner)
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{
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fnum--;
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if (fnum < 0 || fnum >= MAX_VM_FILES)
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return; //out of range
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if (vm_fopen_files[fnum].owner != owner)
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return; //cgs?
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if (!vm_fopen_files[fnum].file)
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return; //not open
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VFS_CLOSE(vm_fopen_files[fnum].file);
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vm_fopen_files[fnum].file = NULL;
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}
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int VM_FRead (char *dest, int quantity, int fnum, int owner)
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{
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fnum--;
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if (fnum < 0 || fnum >= MAX_VM_FILES)
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return 0; //out of range
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if (vm_fopen_files[fnum].owner != owner)
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return 0; //cgs?
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if (!vm_fopen_files[fnum].file)
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return 0; //not open
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if (!vm_fopen_files[fnum].file->ReadBytes)
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return 0;
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return VFS_READ(vm_fopen_files[fnum].file, dest, quantity);
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}
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int VM_FWrite (const char *dest, int quantity, int fnum, int owner)
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{
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fnum--;
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if (fnum < 0 || fnum >= MAX_VM_FILES)
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return 0; //out of range
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if (vm_fopen_files[fnum].owner != owner)
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return 0; //cgs?
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if (!vm_fopen_files[fnum].file)
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return 0; //not open
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if (!vm_fopen_files[fnum].file->WriteBytes)
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return 0;
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quantity = VFS_WRITE(vm_fopen_files[fnum].file, dest, quantity);
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if (vm_fopen_files[fnum].accessmode == VM_FS_APPEND_SYNC)
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VFS_FLUSH(vm_fopen_files[fnum].file);
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return quantity;
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}
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qboolean VM_FSeek (int fnum, qofs_t offset, int seektype, int owner)
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{
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qofs_t fsize;
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fnum--;
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if (fnum < 0 || fnum >= MAX_VM_FILES)
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return false; //out of range
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if (vm_fopen_files[fnum].owner != owner)
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return false; //cgs?
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if (!vm_fopen_files[fnum].file)
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return false; //not open
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switch(vm_fopen_files[fnum].file->seekstyle)
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{
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case SS_SEEKABLE:
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case SS_SLOW:
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fsize = VFS_GETLEN(vm_fopen_files[fnum].file); //can't cache it if we're writing
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switch(seektype)
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{
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case 0:
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offset += VFS_TELL(vm_fopen_files[fnum].file);
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return 0;
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case 1:
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offset += fsize;
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break;
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default:
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case 2:
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offset += 0;
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break;
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}
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if (offset > fsize)
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return false;
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VFS_SEEK(vm_fopen_files[fnum].file, offset);
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return true;
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case SS_PIPE:
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case SS_UNSEEKABLE:
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return false;
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}
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return false; //should be unreachable.
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}
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qofs_t VM_FTell (int fnum, int owner)
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{
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fnum--;
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if (fnum < 0 || fnum >= MAX_VM_FILES)
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return 0; //out of range
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if (vm_fopen_files[fnum].owner != owner)
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return 0; //cgs?
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if (!vm_fopen_files[fnum].file)
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return 0; //not open
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return VFS_TELL(vm_fopen_files[fnum].file);
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}
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void VM_fcloseall (int owner)
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{
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int i;
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for (i = 1; i <= MAX_VM_FILES; i++)
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{
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VM_fclose(i, owner);
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}
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}
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typedef struct {
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char *initialbuffer;
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char *buffer;
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char *dir;
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int found;
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int bufferleft;
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int skip;
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} vmsearch_t;
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static int QDECL VMEnum(const char *match, qofs_t size, time_t mtime, void *args, searchpathfuncs_t *spath)
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{
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char *check;
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int newlen;
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match += ((vmsearch_t *)args)->skip;
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newlen = strlen(match)+1;
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if (newlen > ((vmsearch_t *)args)->bufferleft)
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return false; //too many files for the buffer
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check = ((vmsearch_t *)args)->initialbuffer;
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while(check < ((vmsearch_t *)args)->buffer)
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{
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if (!stricmp(check, match))
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return true; //we found this one already
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check += strlen(check)+1;
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}
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memcpy(((vmsearch_t *)args)->buffer, match, newlen);
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((vmsearch_t *)args)->buffer+=newlen;
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((vmsearch_t *)args)->bufferleft-=newlen;
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((vmsearch_t *)args)->found++;
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return true;
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}
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static int QDECL IfFound(const char *match, qofs_t size, time_t modtime, void *args, searchpathfuncs_t *spath)
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{
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*(qboolean*)args = true;
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return true;
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}
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static int QDECL VMEnumMods(const char *match, qofs_t size, time_t modtime, void *args, searchpathfuncs_t *spath)
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{
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char *check;
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char desc[1024];
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int newlen;
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int desclen;
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qboolean foundone;
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vfsfile_t *f;
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newlen = strlen(match)+1;
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if (newlen <= 2)
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return true;
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//make sure match is a directory
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if (match[newlen-2] != '/')
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return true;
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if (!stricmp(match, "baseq3/"))
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return true; //we don't want baseq3. FIXME: should be any basedir, rather than hardcoded.
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foundone = false;
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Sys_EnumerateFiles(va("%s%s/", ((vmsearch_t *)args)->dir, match), "*.pk3", IfFound, &foundone, spath);
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if (foundone == false)
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return true; //we only count directories with a pk3 file
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Q_strncpyz(desc, match, sizeof(desc));
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f = FS_OpenVFS(va("%sdescription.txt", match), "rb", FS_ROOT);
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if (f)
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{
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VFS_GETS(f, desc, sizeof(desc));
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VFS_CLOSE(f);
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}
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desclen = strlen(desc)+1;
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if (newlen+desclen+5 > ((vmsearch_t *)args)->bufferleft)
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return false; //too many files for the buffer
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check = ((vmsearch_t *)args)->initialbuffer;
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while(check < ((vmsearch_t *)args)->buffer)
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{
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if (!stricmp(check, match))
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return true; //we found this one already
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check += strlen(check)+1;
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check += strlen(check)+1;
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}
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memcpy(((vmsearch_t *)args)->buffer, match, newlen);
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((vmsearch_t *)args)->buffer+=newlen;
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((vmsearch_t *)args)->bufferleft-=newlen;
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memcpy(((vmsearch_t *)args)->buffer, desc, desclen);
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((vmsearch_t *)args)->buffer+=desclen;
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((vmsearch_t *)args)->bufferleft-=desclen;
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((vmsearch_t *)args)->found++;
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return true;
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}
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int VM_GetFileList(const char *path, const char *ext, char *output, int buffersize)
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{
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vmsearch_t vms;
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vms.initialbuffer = vms.buffer = output;
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vms.skip = strlen(path)+1;
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vms.bufferleft = buffersize;
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vms.found=0;
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if (!strcmp(path, "$modlist"))
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{
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vms.skip=0;
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Sys_EnumerateFiles((vms.dir=com_gamepath), "*", VMEnumMods, &vms, NULL);
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if (*com_homepath)
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Sys_EnumerateFiles((vms.dir=com_homepath), "*", VMEnumMods, &vms, NULL);
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}
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else if (*(char *)ext == '.' || *(char *)ext == '/')
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COM_EnumerateFiles(va("%s/*%s", path, ext), VMEnum, &vms);
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else
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COM_EnumerateFiles(va("%s/*.%s", path, ext), VMEnum, &vms);
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return vms.found;
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}
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#if defined(Q3SERVER) || defined(Q3CLIENT)
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#include "clq3defs.h" //okay, urr, this is bad for dedicated servers. urhum. Maybe they're not looking? It's only typedefs and one extern.
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#define MAX_VMQ3_CVARS 256 //can be blindly increased
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cvar_t *q3cvlist[MAX_VMQ3_CVARS];
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int VMQ3_Cvar_Register(q3vmcvar_t *v, char *name, char *defval, int flags)
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{
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int i;
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int fteflags = 0;
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cvar_t *c;
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fteflags = flags & (CVAR_ARCHIVE | CVAR_USERINFO | CVAR_SERVERINFO);
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c = Cvar_Get(name, defval, fteflags, "Q3VM cvars");
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if (!c) //command name, etc
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return 0;
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#ifndef SERVERONLY
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if ((flags & CVAR_USERINFO) && !(c->flags & CVAR_USERINFO))
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{
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c->flags |= CVAR_USERINFO;
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InfoBuf_SetKey(&cls.userinfo[0], c->name, c->string);
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}
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#endif
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#ifndef CLIENTONLY
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if ((flags & CVAR_SERVERINFO) && !(c->flags & CVAR_SERVERINFO))
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{
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c->flags |= CVAR_SERVERINFO;
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InfoBuf_SetKey (&svs.info, c->name, c->string);
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}
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#endif
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for (i = 0; i < MAX_VMQ3_CVARS; i++)
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{
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if (!q3cvlist[i])
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q3cvlist[i] = c;
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if (q3cvlist[i] == c)
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{
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if (v)
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{
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v->handle = i+1;
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VMQ3_Cvar_Update(v);
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}
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return i+1;
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}
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}
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Con_Printf("Ran out of VMQ3 cvar handles\n");
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return 0;
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}
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int VMQ3_Cvar_Update(q3vmcvar_t *v)
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{
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cvar_t *c;
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int i;
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i = v->handle;
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if (!i)
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return 0; //not initialised
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i--;
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if ((unsigned)i >= MAX_VMQ3_CVARS)
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return 0; //a hack attempt
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c = q3cvlist[i];
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if (!c)
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return 0; //that slot isn't active yet
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v->integer = c->ival;
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v->value = c->value;
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v->modificationCount = c->modified;
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Q_strncpyz(v->string, c->string, sizeof(v->string));
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return 1;
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}
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/*
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============
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MSG_WriteRawBytes
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============
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*/
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static void MSG_WriteRawBytes( sizebuf_t *msg, int value, int bits )
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{
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qbyte *buf;
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if( bits <= 8 )
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{
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buf = SZ_GetSpace( msg, 1 );
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buf[0] = value;
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}
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else if( bits <= 16 )
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{
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buf = SZ_GetSpace( msg, 2 );
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buf[0] = value & 0xFF;
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buf[1] = value >> 8;
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}
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else if( bits <= 32 )
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{
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buf = SZ_GetSpace( msg, 4 );
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buf[0] = value & 0xFF;
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buf[1] = (value >> 8) & 0xFF;
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buf[2] = (value >> 16) & 0xFF;
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buf[3] = value >> 24;
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}
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}
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/*
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============
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MSG_WriteRawBits
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============
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*/
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static void MSG_WriteRawBits( sizebuf_t *msg, int value, int bits )
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{
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// TODO
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}
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/*
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============
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MSG_WriteHuffBits
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============
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*/
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#ifdef HUFFNETWORK
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static void MSG_WriteHuffBits( sizebuf_t *msg, int value, int bits )
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{
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int remaining;
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int i;
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value &= 0xFFFFFFFFU >> (32 - bits);
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remaining = bits & 7;
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for( i=0; i<remaining ; i++ )
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{
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if( !(msg->currentbit & 7) )
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{
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msg->data[msg->currentbit >> 3] = 0;
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}
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msg->data[msg->currentbit >> 3] |= (value & 1) << (msg->currentbit & 7);
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msg->currentbit++;
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value >>= 1;
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}
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bits -= remaining;
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if( bits > 0 )
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{
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for( i=0 ; i<(bits+7)>>3 ; i++ )
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{
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Huff_EmitByte( value & 255, msg->data, &msg->currentbit );
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value >>= 8;
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}
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}
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msg->cursize = (msg->currentbit >> 3) + 1;
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}
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#endif
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/*
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============
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MSG_WriteBits
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============
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*/
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void MSG_WriteBits(sizebuf_t *msg, int value, int bits)
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{
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#ifdef MSG_PROFILING
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int maxval;
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#endif // MSG_PROFILING
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if( msg->maxsize - msg->cursize < 4 )
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{
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msg->overflowed = true;
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return;
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}
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if( !bits || bits < -31 || bits > 32 )
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{
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Sys_Error("MSG_WriteBits: bad bits %i", bits);
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}
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#ifdef MSG_PROFILING
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msg_bitsWritten += bits;
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if( bits != 32 )
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{
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if( bits > 0 )
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{
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maxval = (1 << bits) - 1;
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if( value > maxval || maxval < 0 )
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{
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msg_overflows++;
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}
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}
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else
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{
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maxval = (1 << (bits - 1)) - 1;
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if( value > maxval || value < -maxval - 1 )
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{
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msg_overflows++;
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}
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}
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}
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#endif // MSG_PROFILING
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if( bits < 0 )
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{
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bits = -bits;
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}
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switch( msg->packing )
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{
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default:
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case SZ_BAD:
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Sys_Error("MSG_WriteBits: bad msg->packing %i", msg->packing );
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break;
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case SZ_RAWBYTES:
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MSG_WriteRawBytes( msg, value, bits );
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break;
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case SZ_RAWBITS:
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MSG_WriteRawBits( msg, value, bits );
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break;
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#ifdef HUFFNETWORK
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case SZ_HUFFMAN:
|
|
MSG_WriteHuffBits( msg, value, bits );
|
|
break;
|
|
#endif
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
//q3 netchan
|
|
//note that the sv and cl both have their own wrappers, to handle encryption.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
#define MAX_PACKETLEN 1400
|
|
#define FRAGMENT_MASK 0x80000000
|
|
#define FRAGMENTATION_TRESHOLD (MAX_PACKETLEN-100)
|
|
qboolean Netchan_ProcessQ3 (netchan_t *chan)
|
|
{
|
|
//incoming_reliable_sequence is perhaps wrongly used...
|
|
int sequence;
|
|
qboolean fragment;
|
|
int fragmentStart;
|
|
int fragmentLength;
|
|
char adr[MAX_ADR_SIZE];
|
|
|
|
// Get sequence number
|
|
MSG_BeginReading(msg_nullnetprim);
|
|
sequence = MSG_ReadBits(32);
|
|
|
|
// Read the qport if we are a server
|
|
if (chan->sock == NS_SERVER)
|
|
{
|
|
MSG_ReadBits(16);
|
|
}
|
|
|
|
// Check if packet is a message fragment
|
|
if (sequence & FRAGMENT_MASK)
|
|
{
|
|
sequence &= ~FRAGMENT_MASK;
|
|
|
|
fragment = true;
|
|
fragmentStart = MSG_ReadBits(16);
|
|
fragmentLength = MSG_ReadBits(16);
|
|
}
|
|
else
|
|
{
|
|
fragment = false;
|
|
fragmentStart = 0;
|
|
fragmentLength = 0;
|
|
}
|
|
|
|
/* if (net_showpackets->integer)
|
|
{
|
|
if (fragment)
|
|
{
|
|
Con_Printf("%s recv %4i : s=%i fragment=%i,%i\n", (chan->sock == NS_CLIENT) ? "client" : "server", net_message.cursize, sequence, fragmentStart, fragmentLength);
|
|
}
|
|
else
|
|
{
|
|
Con_Printf("%s recv %4i : s=%i\n", (chan->sock == NS_CLIENT) ? "client" : "server", net_message.cursize, sequence);
|
|
}
|
|
}*/
|
|
|
|
// Discard stale or duplicated packets
|
|
if (sequence <= chan->incoming_sequence)
|
|
{
|
|
/* if (net_showdrop->integer || net_showpackets->integer)
|
|
{
|
|
Con_Printf("%s:Out of order packet %i at %i\n", NET_AdrToString(chan->remote_address), chan->incoming_sequence);
|
|
}*/
|
|
return false;
|
|
}
|
|
|
|
// Dropped packets don't keep the message from being used
|
|
chan->drop_count = sequence - (chan->incoming_sequence + 1);
|
|
|
|
if (chan->drop_count > 0)// && (net_showdrop->integer || net_showpackets->integer))
|
|
{
|
|
Con_DPrintf("%s:Dropped %i packets at %i\n", NET_AdrToString(adr, sizeof(adr), &chan->remote_address), chan->drop_count, sequence);
|
|
}
|
|
|
|
if (!fragment)
|
|
{ // not fragmented
|
|
chan->incoming_sequence = sequence;
|
|
chan->last_received = realtime;
|
|
return true;
|
|
}
|
|
|
|
// Check for new fragmented message
|
|
if (chan->incoming_reliable_sequence != sequence)
|
|
{
|
|
chan->incoming_reliable_sequence = sequence;
|
|
chan->in_fragment_length = 0;
|
|
}
|
|
|
|
// Check fragments sequence
|
|
if (chan->in_fragment_length != fragmentStart)
|
|
{
|
|
// if(net_showdrop->integer || net_showpackets->integer)
|
|
{
|
|
Con_Printf("%s:Dropped a message fragment\n", NET_AdrToString(adr, sizeof(adr), &chan->remote_address));
|
|
}
|
|
return false;
|
|
}
|
|
|
|
// Check if fragmentLength is valid
|
|
if (fragmentLength < 0 || fragmentLength > FRAGMENTATION_TRESHOLD || msg_readcount + fragmentLength > net_message.cursize || chan->in_fragment_length + fragmentLength > sizeof(chan->in_fragment_buf))
|
|
{
|
|
/* if (net_showdrop->integer || net_showpackets->integer)
|
|
{
|
|
Con_Printf("%s:illegal fragment length\n", NET_AdrToString(chan->remote_address));
|
|
}
|
|
*/ return false;
|
|
}
|
|
|
|
// Append to the incoming fragment buffer
|
|
memcpy( chan->in_fragment_buf + chan->in_fragment_length, net_message.data + msg_readcount, fragmentLength);
|
|
|
|
chan->in_fragment_length += fragmentLength;
|
|
if (fragmentLength == FRAGMENTATION_TRESHOLD)
|
|
{
|
|
return false; // there are more fragments of this message
|
|
}
|
|
|
|
// Check if assembled message fits in buffer
|
|
if (chan->in_fragment_length > net_message.maxsize)
|
|
{
|
|
Con_Printf("%s:fragmentLength %i > net_message.maxsize\n", NET_AdrToString(adr, sizeof(adr), &chan->remote_address), chan->in_fragment_length);
|
|
return false;
|
|
}
|
|
|
|
//
|
|
// Reconstruct message properly
|
|
//
|
|
SZ_Clear(&net_message);
|
|
MSG_WriteLong(&net_message, sequence);
|
|
SZ_Write(&net_message, chan->in_fragment_buf, chan->in_fragment_length);
|
|
|
|
MSG_BeginReading(msg_nullnetprim);
|
|
MSG_ReadLong();
|
|
|
|
// No more fragments
|
|
chan->in_fragment_length = 0;
|
|
chan->incoming_reliable_sequence = 0;
|
|
chan->incoming_sequence = sequence;
|
|
chan->last_received = realtime;
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
/*
|
|
=================
|
|
Netchan_TransmitNextFragment
|
|
=================
|
|
*/
|
|
void Netchan_TransmitNextFragment( netchan_t *chan )
|
|
{
|
|
//'reliable' is badly named. it should be 'fragment' instead.
|
|
//but in the interests of a smaller netchan_t...
|
|
int i;
|
|
sizebuf_t send;
|
|
qbyte send_buf[MAX_PACKETLEN];
|
|
int fragmentLength;
|
|
|
|
// Write the packet header
|
|
memset(&send, 0, sizeof(send));
|
|
send.packing = SZ_RAWBYTES;
|
|
send.maxsize = sizeof(send_buf);
|
|
send.data = send_buf;
|
|
MSG_WriteLong( &send, chan->outgoing_sequence | FRAGMENT_MASK );
|
|
#ifndef SERVERONLY
|
|
// Send the qport if we are a client
|
|
if( chan->sock == NS_CLIENT )
|
|
{
|
|
MSG_WriteShort( &send, chan->qport);
|
|
}
|
|
#endif
|
|
fragmentLength = chan->reliable_length - chan->reliable_start;
|
|
if( fragmentLength > FRAGMENTATION_TRESHOLD ) {
|
|
// remaining fragment is still too large
|
|
fragmentLength = FRAGMENTATION_TRESHOLD;
|
|
}
|
|
|
|
// Write the fragment header
|
|
MSG_WriteShort( &send, chan->reliable_start );
|
|
MSG_WriteShort( &send, fragmentLength );
|
|
|
|
// Copy message fragment to the packet
|
|
SZ_Write( &send, chan->reliable_buf + chan->reliable_start, fragmentLength );
|
|
|
|
// Send the datagram
|
|
NET_SendPacket( chan->sock, send.cursize, send.data, &chan->remote_address );
|
|
|
|
// if( net_showpackets->integer )
|
|
// {
|
|
// Con_Printf( "%s send %4i : s=%i fragment=%i,%i\n", (chan->sock == NS_CLIENT) ? "client" : "server", send.cursize, chan->outgoing_sequence, chan->reliable_start, fragmentLength );
|
|
// }
|
|
|
|
// Even if we have sent the whole message,
|
|
// but if fragmentLength == FRAGMENTATION_TRESHOLD we have to write empty
|
|
// fragment later, because Netchan_Process expects it...
|
|
chan->reliable_start += fragmentLength;
|
|
if( chan->reliable_start == chan->reliable_length && fragmentLength != FRAGMENTATION_TRESHOLD )
|
|
{
|
|
// we have sent the whole message!
|
|
chan->outgoing_sequence++;
|
|
chan->reliable_length = 0;
|
|
chan->reliable_start = 0;
|
|
|
|
i = chan->outgoing_sequence & (MAX_LATENT-1);
|
|
chan->outgoing_size[i] = send.cursize;
|
|
chan->outgoing_time[i] = realtime;
|
|
}
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Netchan_Transmit
|
|
=================
|
|
*/
|
|
void Netchan_TransmitQ3( netchan_t *chan, int length, const qbyte *data )
|
|
{
|
|
int i;
|
|
sizebuf_t send;
|
|
qbyte send_buf[MAX_OVERALLMSGLEN+6];
|
|
char adr[MAX_ADR_SIZE];
|
|
|
|
// Check for message overflow
|
|
if( length > MAX_OVERALLMSGLEN )
|
|
{
|
|
Con_Printf( "%s: outgoing message overflow\n", NET_AdrToString( adr, sizeof(adr), &chan->remote_address ) );
|
|
return;
|
|
}
|
|
|
|
if( length < 0 )
|
|
{
|
|
Sys_Error("Netchan_Transmit: length = %i", length);
|
|
}
|
|
|
|
// Don't send if there are still unsent fragments
|
|
if( chan->reliable_length )
|
|
{
|
|
Netchan_TransmitNextFragment( chan );
|
|
if( chan->reliable_length )
|
|
{
|
|
Con_DPrintf( "%s: unsent fragments\n", NET_AdrToString( adr, sizeof(adr), &chan->remote_address ) );
|
|
return;
|
|
}
|
|
/*drop the outgoing packet if we fragmented*/
|
|
/*failure to do this results in the wrong encoding due to the outgoing sequence*/
|
|
return;
|
|
}
|
|
|
|
// See if this message is too large and should be fragmented
|
|
if( length >= FRAGMENTATION_TRESHOLD )
|
|
{
|
|
chan->reliable_length = length;
|
|
chan->reliable_start = 0;
|
|
memcpy( chan->reliable_buf, data, length );
|
|
Netchan_TransmitNextFragment( chan );
|
|
return;
|
|
}
|
|
|
|
// Write the packet header
|
|
memset(&send, 0, sizeof(send));
|
|
send.packing = SZ_RAWBYTES;
|
|
send.maxsize = sizeof(send_buf);
|
|
send.data = send_buf;
|
|
MSG_WriteLong( &send, chan->outgoing_sequence );
|
|
#ifndef SERVERONLY
|
|
// Send the qport if we are a client
|
|
if( chan->sock == NS_CLIENT )
|
|
{
|
|
MSG_WriteShort( &send, chan->qport);
|
|
}
|
|
#endif
|
|
// Copy the message to the packet
|
|
SZ_Write( &send, data, length );
|
|
|
|
// Send the datagram
|
|
NET_SendPacket( chan->sock, send.cursize, send.data, &chan->remote_address );
|
|
|
|
/* if( net_showpackets->integer )
|
|
{
|
|
Con_Printf( "%s send %4i : s=%i ack=%i\n", (chan->sock == NS_SERVER) ? "server" : "client", send.cursize , chan->outgoing_sequence, chan->incoming_sequence );
|
|
}
|
|
*/
|
|
chan->outgoing_sequence++;
|
|
|
|
i = chan->outgoing_sequence & (MAX_LATENT-1);
|
|
chan->outgoing_size[i] = send.cursize;
|
|
chan->outgoing_time[i] = realtime;
|
|
}
|
|
|
|
|
|
//////////////
|
|
|
|
|
|
int StringKey( const char *string, int length )
|
|
{
|
|
int i;
|
|
int key = 0;
|
|
|
|
for( i=0 ; i<length && string[i] ; i++ )
|
|
{
|
|
key += string[i] * (119 + i);
|
|
}
|
|
|
|
return (key ^ (key >> 10) ^ (key >> 20));
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
typedef struct {
|
|
#ifdef MSG_SHOWNET
|
|
const char *name;
|
|
#endif // MSG_SHOWNET
|
|
int offset;
|
|
int bits; // bits > 0 --> unsigned integer
|
|
// bits = 0 --> float value
|
|
// bits < 0 --> signed integer
|
|
} q3field_t;
|
|
|
|
// field declarations
|
|
#ifdef MSG_SHOWNET
|
|
# define PS_FIELD(n,b) { #n, ((size_t)&(((q3playerState_t *)0)->n)), b }
|
|
# define ES_FIELD(n,b) { #n, ((size_t)&(((q3entityState_t *)0)->n)), b }
|
|
#else
|
|
# define PS_FIELD(n,b) { ((size_t)&(((q3playerState_t *)0)->n)), b }
|
|
# define ES_FIELD(n,b) { ((size_t)&(((q3entityState_t *)0)->n)), b }
|
|
#endif
|
|
|
|
// field data accessing
|
|
#define FIELD_INTEGER(s) (*(int *)((qbyte *)(s)+field->offset))
|
|
#define FIELD_FLOAT(s) (*(float *)((qbyte *)(s)+field->offset))
|
|
|
|
#define SNAPPED_BITS 13
|
|
#define MAX_SNAPPED (1<<SNAPPED_BITS)
|
|
|
|
|
|
//
|
|
// entityState_t
|
|
//
|
|
static const q3field_t esFieldTable[] = {
|
|
ES_FIELD( pos.trTime, 32 ),
|
|
ES_FIELD( pos.trBase[0], 0 ),
|
|
ES_FIELD( pos.trBase[1], 0 ),
|
|
ES_FIELD( pos.trDelta[0], 0 ),
|
|
ES_FIELD( pos.trDelta[1], 0 ),
|
|
ES_FIELD( pos.trBase[2], 0 ),
|
|
ES_FIELD( apos.trBase[1], 0 ),
|
|
ES_FIELD( pos.trDelta[2], 0 ),
|
|
ES_FIELD( apos.trBase[0], 0 ),
|
|
ES_FIELD( event, 10 ),
|
|
ES_FIELD( angles2[1], 0 ),
|
|
ES_FIELD( eType, 8 ),
|
|
ES_FIELD( torsoAnim, 8 ),
|
|
ES_FIELD( eventParm, 8 ),
|
|
ES_FIELD( legsAnim, 8 ),
|
|
ES_FIELD( groundEntityNum, 10 ),
|
|
ES_FIELD( pos.trType, 8 ),
|
|
ES_FIELD( eFlags, 19 ),
|
|
ES_FIELD( otherEntityNum, 10 ),
|
|
ES_FIELD( weapon, 8 ),
|
|
ES_FIELD( clientNum, 8 ),
|
|
ES_FIELD( angles[1], 0 ),
|
|
ES_FIELD( pos.trDuration, 32 ),
|
|
ES_FIELD( apos.trType, 8 ),
|
|
ES_FIELD( origin[0], 0 ),
|
|
ES_FIELD( origin[1], 0 ),
|
|
ES_FIELD( origin[2], 0 ),
|
|
ES_FIELD( solid, 24 ),
|
|
ES_FIELD( powerups, 16 ),
|
|
ES_FIELD( modelindex, 8 ),
|
|
ES_FIELD( otherEntityNum2, 10 ),
|
|
ES_FIELD( loopSound, 8 ),
|
|
ES_FIELD( generic1, 8 ),
|
|
ES_FIELD( origin2[2], 0 ),
|
|
ES_FIELD( origin2[0], 0 ),
|
|
ES_FIELD( origin2[1], 0 ),
|
|
ES_FIELD( modelindex2, 8 ),
|
|
ES_FIELD( angles[0], 0 ),
|
|
ES_FIELD( time, 32 ),
|
|
ES_FIELD( apos.trTime, 32 ),
|
|
ES_FIELD( apos.trDuration, 32 ),
|
|
ES_FIELD( apos.trBase[2], 0 ),
|
|
ES_FIELD( apos.trDelta[0], 0 ),
|
|
ES_FIELD( apos.trDelta[1], 0 ),
|
|
ES_FIELD( apos.trDelta[2], 0 ),
|
|
ES_FIELD( time2, 32 ),
|
|
ES_FIELD( angles[2], 0 ),
|
|
ES_FIELD( angles2[0], 0 ),
|
|
ES_FIELD( angles2[2], 0 ),
|
|
ES_FIELD( constantLight, 32 ),
|
|
ES_FIELD( frame, 16 )
|
|
};
|
|
|
|
static const int esTableSize = sizeof( esFieldTable ) / sizeof( esFieldTable[0] );
|
|
|
|
q3entityState_t nullEntityState;
|
|
|
|
/*
|
|
============
|
|
MSG_ReadDeltaEntity
|
|
|
|
'from' == NULL --> nodelta update
|
|
'to' == NULL --> do nothing
|
|
|
|
returns false if the ent was removed.
|
|
============
|
|
*/
|
|
#ifndef SERVERONLY
|
|
qboolean MSG_Q3_ReadDeltaEntity( const q3entityState_t *from, q3entityState_t *to, int number )
|
|
{
|
|
const q3field_t *field;
|
|
int to_integer;
|
|
int maxFieldNum;
|
|
#ifdef MSG_SHOWNET
|
|
int startbits;
|
|
qboolean dump;
|
|
#endif
|
|
int i;
|
|
|
|
|
|
if( number < 0 || number >= MAX_GENTITIES )
|
|
{
|
|
Host_EndGame("MSG_ReadDeltaEntity: Bad delta entity number: %i\n", number);
|
|
}
|
|
|
|
if( !to )
|
|
{
|
|
return true;
|
|
}
|
|
|
|
#ifdef MSG_SHOWNET
|
|
dump = (qboolean)(cl_shownet->integer >= 2);
|
|
|
|
if( dump )
|
|
{
|
|
startbits = msg->bit;
|
|
}
|
|
#endif
|
|
|
|
if (MSG_ReadBits(1))
|
|
{
|
|
memset( to, 0, sizeof( *to ) );
|
|
to->number = ENTITYNUM_NONE;
|
|
|
|
#ifdef MSG_SHOWNET
|
|
if( dump )
|
|
{
|
|
Con_Printf( "%3i: #%-3i remove\n", msg->readcount, number );
|
|
}
|
|
#endif
|
|
return false; // removed
|
|
}
|
|
|
|
if( !from )
|
|
{
|
|
memset( to, 0, sizeof( *to ) );
|
|
}
|
|
else
|
|
{
|
|
memcpy( to, from, sizeof( *to ) );
|
|
}
|
|
to->number = number;
|
|
|
|
if( !MSG_ReadBits( 1 ) )
|
|
{
|
|
return true; // unchanged
|
|
}
|
|
|
|
#ifdef MSG_SHOWNET
|
|
if( dump )
|
|
{
|
|
Con_Printf( "%3i: #%-3i ", msg->readcount, to->number );
|
|
}
|
|
#endif
|
|
|
|
maxFieldNum = MSG_ReadByte();
|
|
|
|
#ifdef MSG_SHOWNET
|
|
if( dump )
|
|
{
|
|
Con_Printf( "<%i> ", maxFieldNum );
|
|
}
|
|
#endif
|
|
|
|
if( maxFieldNum > esTableSize )
|
|
{
|
|
Host_EndGame("MSG_ReadDeltaEntity: maxFieldNum > esTableSize");
|
|
}
|
|
|
|
for( i=0, field=esFieldTable ; i<maxFieldNum ; i++, field++ )
|
|
{
|
|
if( !MSG_ReadBits( 1 ) )
|
|
continue; // field unchanged
|
|
|
|
if( !MSG_ReadBits( 1 ) )
|
|
{
|
|
FIELD_INTEGER( to ) = 0;
|
|
#ifdef MSG_SHOWNET
|
|
if( dump )
|
|
{
|
|
Con_Printf( "%s:%i ", field->name, 0 );
|
|
}
|
|
#endif
|
|
continue; // field set to zero
|
|
}
|
|
|
|
if( field->bits )
|
|
{
|
|
to_integer = MSG_ReadBits( field->bits );
|
|
FIELD_INTEGER( to ) = to_integer;
|
|
#ifdef MSG_SHOWNET
|
|
if( dump )
|
|
{
|
|
Con_Printf( "%s:%i ", field->name, to_integer );
|
|
}
|
|
#endif
|
|
continue; // integer value
|
|
}
|
|
|
|
|
|
if( !MSG_ReadBits( 1 ) )
|
|
{
|
|
to_integer = MSG_ReadBits( 13 ) - 0x1000;
|
|
FIELD_FLOAT( to ) = (float)to_integer;
|
|
#ifdef MSG_SHOWNET
|
|
if( dump )
|
|
{
|
|
Con_Printf( "%s:%i ", field->name, to_integer );
|
|
}
|
|
#endif
|
|
}
|
|
else
|
|
{
|
|
FIELD_INTEGER( to ) = MSG_ReadLong();
|
|
#ifdef MSG_SHOWNET
|
|
if( dump )
|
|
{
|
|
Con_Printf( "%s:%f ", field->name, FIELD_FLOAT( to ) );
|
|
}
|
|
#endif
|
|
}
|
|
}
|
|
|
|
#ifdef MSG_SHOWNET
|
|
if( dump )
|
|
{
|
|
Con_Printf( " (%i bits)\n", msg->bit - startbits );
|
|
}
|
|
#endif
|
|
|
|
return true;
|
|
}
|
|
#endif
|
|
|
|
/*
|
|
============
|
|
MSG_WriteDeltaEntity
|
|
|
|
If 'force' parm is false, this won't result any bits
|
|
emitted if entity didn't changed at all
|
|
|
|
'from' == NULL --> nodelta update
|
|
'to' == NULL --> entity removed
|
|
============
|
|
*/
|
|
#ifndef CLIENTONLY
|
|
void MSGQ3_WriteDeltaEntity(sizebuf_t *msg, const q3entityState_t *from, const q3entityState_t *to, qboolean force)
|
|
{
|
|
const q3field_t *field;
|
|
int to_value;
|
|
int to_integer;
|
|
float to_float;
|
|
int maxFieldNum;
|
|
int i;
|
|
|
|
if(!to)
|
|
{
|
|
if(from)
|
|
{
|
|
MSG_WriteBits(msg, from->number, GENTITYNUM_BITS);
|
|
MSG_WriteBits(msg, 1, 1);
|
|
}
|
|
return; // removed
|
|
}
|
|
|
|
if(to->number < 0 || to->number > MAX_GENTITIES)
|
|
SV_Error("MSG_WriteDeltaEntity: Bad entity number: %i", to->number);
|
|
|
|
if(!from)
|
|
from = &nullEntityState; // nodelta update
|
|
|
|
//
|
|
// find last modified field in table
|
|
//
|
|
maxFieldNum = 0;
|
|
for(i=0, field=esFieldTable; i<esTableSize; i++, field++ )
|
|
{
|
|
if( FIELD_INTEGER( from ) != FIELD_INTEGER(to))
|
|
maxFieldNum = i + 1;
|
|
}
|
|
|
|
if(!maxFieldNum)
|
|
{
|
|
if(!force)
|
|
return; // don't emit any bits at all
|
|
|
|
MSG_WriteBits(msg, to->number, GENTITYNUM_BITS);
|
|
MSG_WriteBits(msg, 0, 1);
|
|
MSG_WriteBits(msg, 0, 1);
|
|
return; // unchanged
|
|
}
|
|
|
|
MSG_WriteBits(msg, to->number, GENTITYNUM_BITS);
|
|
MSG_WriteBits(msg, 0, 1);
|
|
MSG_WriteBits(msg, 1, 1);
|
|
MSG_WriteBits(msg, maxFieldNum, 8);
|
|
|
|
//
|
|
// write all modified fields
|
|
//
|
|
for(i=0, field=esFieldTable; i<maxFieldNum ; i++, field++)
|
|
{
|
|
to_value = FIELD_INTEGER(to);
|
|
|
|
if(FIELD_INTEGER(from) == to_value)
|
|
{
|
|
MSG_WriteBits( msg, 0, 1 );
|
|
continue; // field unchanged
|
|
}
|
|
MSG_WriteBits(msg, 1, 1);
|
|
|
|
if(!to_value)
|
|
{
|
|
MSG_WriteBits(msg, 0, 1);
|
|
continue; // field set to zero
|
|
}
|
|
MSG_WriteBits(msg, 1, 1);
|
|
|
|
if(field->bits)
|
|
{
|
|
MSG_WriteBits(msg, to_value, field->bits);
|
|
continue; // integer value
|
|
}
|
|
|
|
//
|
|
// figure out how to pack float value
|
|
//
|
|
to_float = FIELD_FLOAT(to);
|
|
to_integer = (int)to_float;
|
|
|
|
#ifdef MSG_PROFILING
|
|
msg_vectorsEmitted++;
|
|
#endif // MSG_PROFILING
|
|
|
|
if((float)to_integer == to_float
|
|
&& to_integer + MAX_SNAPPED/2 >= 0
|
|
&& to_integer + MAX_SNAPPED/2 < MAX_SNAPPED)
|
|
{
|
|
MSG_WriteBits(msg, 0, 1 ); // pack in 13 bits
|
|
MSG_WriteBits(msg, to_integer + MAX_SNAPPED/2, SNAPPED_BITS);
|
|
|
|
#ifdef MSG_PROFILING
|
|
msg_vectorsCompressed++;
|
|
#endif // MSG_PROFILING
|
|
|
|
} else {
|
|
MSG_WriteBits(msg, 1, 1 ); // pack in 32 bits
|
|
MSG_WriteBits(msg, to_value, 32);
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
|
|
|
|
|
|
|
|
|
|
/////////////////////////////////////////////////////
|
|
//player state
|
|
|
|
|
|
//
|
|
// playerState_t
|
|
//
|
|
static const q3field_t psFieldTable[] = {
|
|
PS_FIELD( commandTime, 32 ),
|
|
PS_FIELD( origin[0], 0 ),
|
|
PS_FIELD( origin[1], 0 ),
|
|
PS_FIELD( bobCycle, 8 ),
|
|
PS_FIELD( velocity[0], 0 ),
|
|
PS_FIELD( velocity[1], 0 ),
|
|
PS_FIELD( viewangles[1], 0 ),
|
|
PS_FIELD( viewangles[0], 0 ),
|
|
PS_FIELD( weaponTime, -16 ),
|
|
PS_FIELD( origin[2], 0 ),
|
|
PS_FIELD( velocity[2], 0 ),
|
|
PS_FIELD( legsTimer, 8 ),
|
|
PS_FIELD( pm_time, -16 ),
|
|
PS_FIELD( eventSequence, 16 ),
|
|
PS_FIELD( torsoAnim, 8 ),
|
|
PS_FIELD( movementDir, 4 ),
|
|
PS_FIELD( events[0], 8 ),
|
|
PS_FIELD( legsAnim, 8 ),
|
|
PS_FIELD( events[1], 8 ),
|
|
PS_FIELD( pm_flags, 16 ),
|
|
PS_FIELD( groundEntityNum, 10 ),
|
|
PS_FIELD( weaponstate, 4 ),
|
|
PS_FIELD( eFlags, 16 ),
|
|
PS_FIELD( externalEvent, 10 ),
|
|
PS_FIELD( gravity, 16 ),
|
|
PS_FIELD( speed, 16 ),
|
|
PS_FIELD( delta_angles[1], 16 ),
|
|
PS_FIELD( externalEventParm, 8 ),
|
|
PS_FIELD( viewheight, -8 ),
|
|
PS_FIELD( damageEvent, 8 ),
|
|
PS_FIELD( damageYaw, 8 ),
|
|
PS_FIELD( damagePitch, 8 ),
|
|
PS_FIELD( damageCount, 8 ),
|
|
PS_FIELD( generic1, 8 ),
|
|
PS_FIELD( pm_type, 8 ),
|
|
PS_FIELD( delta_angles[0], 16 ),
|
|
PS_FIELD( delta_angles[2], 16 ),
|
|
PS_FIELD( torsoTimer, 12 ),
|
|
PS_FIELD( eventParms[0], 8 ),
|
|
PS_FIELD( eventParms[1], 8 ),
|
|
PS_FIELD( clientNum, 8 ),
|
|
PS_FIELD( weapon, 5 ),
|
|
PS_FIELD( viewangles[2], 0 ),
|
|
PS_FIELD( grapplePoint[0], 0 ),
|
|
PS_FIELD( grapplePoint[1], 0 ),
|
|
PS_FIELD( grapplePoint[2], 0 ),
|
|
PS_FIELD( jumppad_ent, 10 ),
|
|
PS_FIELD( loopSound, 16 )
|
|
};
|
|
static const int psTableSize = sizeof( psFieldTable ) / sizeof( psFieldTable[0] );
|
|
q3playerState_t nullPlayerState;
|
|
|
|
/*
|
|
============
|
|
MSG_WriteDeltaPlayerstate
|
|
|
|
'from' == NULL --> nodelta update
|
|
'to' == NULL --> do nothing
|
|
============
|
|
*/
|
|
#ifndef CLIENTONLY
|
|
void MSGQ3_WriteDeltaPlayerstate(sizebuf_t *msg, const q3playerState_t *from, const q3playerState_t *to)
|
|
{
|
|
const q3field_t *field;
|
|
int to_value;
|
|
float to_float;
|
|
int to_integer;
|
|
int maxFieldNum;
|
|
int statsMask;
|
|
int persistantMask;
|
|
int ammoMask;
|
|
int powerupsMask;
|
|
int i;
|
|
|
|
if(!to)
|
|
{
|
|
return;
|
|
}
|
|
|
|
if(!from)
|
|
{
|
|
from = &nullPlayerState; // nodelta update
|
|
}
|
|
|
|
//
|
|
// find last modified field in table
|
|
//
|
|
maxFieldNum = 0;
|
|
for(i=0, field=psFieldTable ; i<psTableSize ; i++, field++)
|
|
{
|
|
if(FIELD_INTEGER(from) != FIELD_INTEGER(to))
|
|
{
|
|
maxFieldNum = i + 1;
|
|
}
|
|
}
|
|
|
|
MSG_WriteBits(msg, maxFieldNum, 8);
|
|
|
|
//
|
|
// write all modified fields
|
|
//
|
|
for( i=0, field=psFieldTable ; i<maxFieldNum ; i++, field++ )
|
|
{
|
|
to_value = FIELD_INTEGER( to );
|
|
|
|
if( FIELD_INTEGER( from ) == to_value )
|
|
{
|
|
MSG_WriteBits( msg, 0, 1 );
|
|
continue; // field unchanged
|
|
}
|
|
MSG_WriteBits( msg, 1, 1 );
|
|
|
|
if( field->bits )
|
|
{
|
|
MSG_WriteBits( msg, to_value, field->bits );
|
|
continue; // integer value
|
|
}
|
|
|
|
//
|
|
// figure out how to pack float value
|
|
//
|
|
to_float = FIELD_FLOAT( to );
|
|
to_integer = (int)to_float;
|
|
|
|
#ifdef MSG_PROFILING
|
|
msg_vectorsEmitted++;
|
|
#endif // MSG_PROFILING
|
|
|
|
if( (float)to_integer == to_float
|
|
&& to_integer + MAX_SNAPPED/2 >= 0
|
|
&& to_integer + MAX_SNAPPED/2 < MAX_SNAPPED )
|
|
{
|
|
MSG_WriteBits( msg, 0, 1 ); // pack in 13 bits
|
|
MSG_WriteBits( msg, to_integer + MAX_SNAPPED/2, SNAPPED_BITS );
|
|
|
|
#ifdef MSG_PROFILING
|
|
msg_vectorsCompressed++;
|
|
#endif // MSG_PROFILING
|
|
|
|
} else {
|
|
MSG_WriteBits(msg, 1, 1); // pack in 32 bits
|
|
MSG_WriteBits(msg, to_value, 32);
|
|
}
|
|
}
|
|
|
|
//
|
|
// find modified arrays
|
|
//
|
|
statsMask = 0;
|
|
for(i=0; i<MAX_Q3_STATS; i++)
|
|
{
|
|
if(from->stats[i] != to->stats[i])
|
|
statsMask |= (1 << i);
|
|
}
|
|
|
|
persistantMask = 0;
|
|
for(i=0 ; i<MAX_Q3_PERSISTANT ; i++)
|
|
{
|
|
if(from->persistant[i] != to->persistant[i])
|
|
persistantMask |= (1 << i);
|
|
}
|
|
|
|
ammoMask = 0;
|
|
for(i=0 ; i<MAX_Q3_WEAPONS ; i++ )
|
|
{
|
|
if(from->ammo[i] != to->ammo[i])
|
|
ammoMask |= (1 << i);
|
|
}
|
|
|
|
powerupsMask = 0;
|
|
for( i=0 ; i<MAX_Q3_POWERUPS ; i++ )
|
|
{
|
|
if(from->powerups[i] != to->powerups[i])
|
|
powerupsMask |= (1 << i);
|
|
}
|
|
|
|
if(!statsMask && !persistantMask && !ammoMask && !powerupsMask)
|
|
{
|
|
MSG_WriteBits(msg, 0, 1);
|
|
return; // no arrays modified
|
|
}
|
|
|
|
//
|
|
// write all modified arrays
|
|
//
|
|
MSG_WriteBits(msg, 1, 1);
|
|
|
|
// PS_STATS
|
|
if(statsMask)
|
|
{
|
|
MSG_WriteBits(msg, 1, 1);
|
|
MSG_WriteBits(msg, statsMask, 16);
|
|
for(i=0; i<MAX_Q3_STATS; i++)
|
|
if(statsMask & (1 << i))
|
|
MSG_WriteBits(msg, to->stats[i], -16);
|
|
}
|
|
else
|
|
MSG_WriteBits(msg, 0, 1); // unchanged
|
|
|
|
// PS_PERSISTANT
|
|
if(persistantMask)
|
|
{
|
|
MSG_WriteBits(msg, 1, 1);
|
|
MSG_WriteBits(msg, persistantMask, 16);
|
|
for(i=0; i<MAX_Q3_PERSISTANT; i++)
|
|
if(persistantMask & (1 << i))
|
|
MSG_WriteBits(msg, to->persistant[i], -16);
|
|
}
|
|
else
|
|
MSG_WriteBits(msg, 0, 1); // unchanged
|
|
|
|
|
|
// PS_AMMO
|
|
if( ammoMask )
|
|
{
|
|
MSG_WriteBits(msg, 1, 1);
|
|
MSG_WriteBits(msg, ammoMask, 16);
|
|
for(i=0; i<MAX_Q3_WEAPONS; i++)
|
|
if(ammoMask & (1 << i))
|
|
MSG_WriteBits(msg, to->ammo[i], 16);
|
|
}
|
|
else
|
|
MSG_WriteBits(msg, 0, 1); // unchanged
|
|
|
|
// PS_POWERUPS
|
|
if(powerupsMask)
|
|
{
|
|
MSG_WriteBits(msg, 1, 1);
|
|
MSG_WriteBits(msg, powerupsMask, 16);
|
|
for(i=0; i<MAX_Q3_POWERUPS; i++)
|
|
{
|
|
if(powerupsMask & (1 << i))
|
|
MSG_WriteBits(msg, to->powerups[i], 32); // WARNING: powerups use 32 bits, not 16
|
|
}
|
|
}
|
|
else
|
|
MSG_WriteBits( msg, 0, 1 ); // unchanged
|
|
}
|
|
#endif
|
|
|
|
#ifndef SERVERONLY
|
|
void MSG_Q3_ReadDeltaPlayerstate( const q3playerState_t *from, q3playerState_t *to ) {
|
|
const q3field_t *field;
|
|
int to_integer;
|
|
int maxFieldNum;
|
|
int bitmask;
|
|
#ifdef MSG_SHOWNET
|
|
int startbits;
|
|
qboolean dump;
|
|
qboolean moredump;
|
|
#endif
|
|
int i;
|
|
|
|
if( !to )
|
|
{
|
|
return;
|
|
}
|
|
|
|
#ifdef MSG_SHOWNET
|
|
dump = (qboolean)(cl_shownet->integer >= 2);
|
|
moredump = (qboolean)(cl_shownet->integer >= 4);
|
|
|
|
if( dump )
|
|
{
|
|
startbits = msg->bit;
|
|
|
|
Com_Printf( "%3i: playerstate ", msg->readcount );
|
|
}
|
|
#endif
|
|
|
|
if( !from )
|
|
{
|
|
memset( to, 0, sizeof( *to ) );
|
|
}
|
|
else
|
|
{
|
|
memcpy( to, from, sizeof( *to ) );
|
|
}
|
|
|
|
maxFieldNum = MSG_ReadByte();
|
|
|
|
if( maxFieldNum > psTableSize )
|
|
{
|
|
Host_EndGame( "MSG_ReadDeltaPlayerstate: maxFieldNum > psTableSize" );
|
|
}
|
|
|
|
for( i=0, field=psFieldTable ; i<maxFieldNum ; i++, field++ )
|
|
{
|
|
if(!MSG_ReadBits(1))
|
|
{
|
|
continue; // field unchanged
|
|
}
|
|
|
|
if( field->bits )
|
|
{
|
|
to_integer = MSG_ReadBits(field->bits);
|
|
FIELD_INTEGER( to ) = to_integer;
|
|
#ifdef MSG_SHOWNET
|
|
if( dump )
|
|
{
|
|
Com_Printf( "%s:%i ", field->name, to_integer );
|
|
}
|
|
#endif
|
|
continue; // integer value
|
|
}
|
|
|
|
|
|
if(!MSG_ReadBits(1))
|
|
{
|
|
to_integer = MSG_ReadBits(13) - 0x1000;
|
|
FIELD_FLOAT( to ) = (float)to_integer;
|
|
#ifdef MSG_SHOWNET
|
|
if( dump )
|
|
{
|
|
Com_Printf( "%s:%i ", field->name, to_integer );
|
|
}
|
|
#endif
|
|
}
|
|
else
|
|
{
|
|
FIELD_INTEGER( to ) = MSG_ReadLong();
|
|
#ifdef MSG_SHOWNET
|
|
if( dump )
|
|
{
|
|
Com_Printf( "%s:%f ", field->name, FIELD_FLOAT( to ) );
|
|
}
|
|
#endif
|
|
}
|
|
}
|
|
|
|
if( MSG_ReadBits(1) )
|
|
{
|
|
// PS_STATS
|
|
if( MSG_ReadBits(1) )
|
|
{
|
|
#ifdef MSG_SHOWNET
|
|
if( moredump )
|
|
{
|
|
Com_Printf( "PS_STATS " );
|
|
}
|
|
#endif
|
|
bitmask = MSG_ReadBits(16);
|
|
for( i=0 ; i<MAX_Q3_STATS ; i++ )
|
|
{
|
|
if( bitmask & (1 << i) )
|
|
{
|
|
to->stats[i] = (signed short)MSG_ReadBits(-16);
|
|
}
|
|
}
|
|
}
|
|
|
|
// PS_PERSISTANT
|
|
if( MSG_ReadBits(1 ) )
|
|
{
|
|
#ifdef MSG_SHOWNET
|
|
if( moredump )
|
|
{
|
|
Com_Printf( "PS_PERSISTANT " );
|
|
}
|
|
#endif
|
|
|
|
bitmask = MSG_ReadBits(16);
|
|
for( i=0 ; i<MAX_Q3_PERSISTANT ; i++ )
|
|
{
|
|
if( bitmask & (1 << i) )
|
|
{
|
|
to->persistant[i] = (signed short)MSG_ReadBits(-16);
|
|
}
|
|
}
|
|
}
|
|
|
|
// PS_AMMO
|
|
if( MSG_ReadBits(1) )
|
|
{
|
|
#ifdef MSG_SHOWNET
|
|
if( moredump )
|
|
{
|
|
Com_Printf( "PS_AMMO " );
|
|
}
|
|
#endif
|
|
|
|
bitmask = MSG_ReadBits(16);
|
|
for( i=0 ; i<MAX_Q3_WEAPONS ; i++ )
|
|
{
|
|
if( bitmask & (1 << i) )
|
|
{
|
|
to->ammo[i] = (signed short)MSG_ReadBits(16);
|
|
}
|
|
}
|
|
}
|
|
|
|
// PS_POWERUPS
|
|
if( MSG_ReadBits(1) )
|
|
{
|
|
#ifdef MSG_SHOWNET
|
|
if( moredump ) {
|
|
Com_Printf( "PS_POWERUPS " );
|
|
}
|
|
#endif
|
|
|
|
bitmask = MSG_ReadBits(16);
|
|
for( i=0 ; i<MAX_Q3_POWERUPS ; i++ )
|
|
{
|
|
if( bitmask & (1 << i) )
|
|
{
|
|
to->powerups[i] = MSG_ReadLong();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
#ifdef MSG_SHOWNET
|
|
if( dump )
|
|
{
|
|
Com_Printf( " (%i bits)\n", msg->bit - startbits );
|
|
}
|
|
#endif
|
|
}
|
|
#endif
|
|
|
|
////////////////////////////////////////////////////////////
|
|
//user commands
|
|
|
|
int kbitmask[] = {
|
|
0,
|
|
0x00000001, 0x00000003, 0x00000007, 0x0000000F,
|
|
0x0000001F, 0x0000003F, 0x0000007F, 0x000000FF,
|
|
0x000001FF, 0x000003FF, 0x000007FF, 0x00000FFF,
|
|
0x00001FFF, 0x00003FFF, 0x00007FFF, 0x0000FFFF,
|
|
0x0001FFFF, 0x0003FFFF, 0x0007FFFF, 0x000FFFFF,
|
|
0x001FFFFf, 0x003FFFFF, 0x007FFFFF, 0x00FFFFFF,
|
|
0x01FFFFFF, 0x03FFFFFF, 0x07FFFFFF, 0x0FFFFFFF,
|
|
0x1FFFFFFF, 0x3FFFFFFF, 0x7FFFFFFF, 0xFFFFFFFF,
|
|
};
|
|
|
|
static int MSG_ReadDeltaKey(int key, int from, int bits)
|
|
{
|
|
if (MSG_ReadBits(1))
|
|
return MSG_ReadBits(bits) ^ (key & kbitmask[bits]);
|
|
else
|
|
return from;
|
|
}
|
|
void MSG_Q3_ReadDeltaUsercmd(int key, const usercmd_t *from, usercmd_t *to)
|
|
{
|
|
if (MSG_ReadBits(1))
|
|
to->servertime = MSG_ReadBits(8) + from->servertime;
|
|
else
|
|
to->servertime = MSG_ReadBits(32);
|
|
to->msec = 0; //first of a packet should always be an absolute value, which makes the old value awkward.
|
|
|
|
if (!MSG_ReadBits(1))
|
|
{
|
|
to->angles[0] = from->angles[0];
|
|
to->angles[1] = from->angles[1];
|
|
to->angles[2] = from->angles[2];
|
|
to->forwardmove = from->forwardmove;
|
|
to->sidemove = from->sidemove;
|
|
to->upmove = from->upmove;
|
|
to->buttons = from->buttons;
|
|
to->weapon = from->weapon;
|
|
}
|
|
else
|
|
{
|
|
key ^= to->servertime;
|
|
to->angles[0] = MSG_ReadDeltaKey(key, from->angles[0], 16);
|
|
to->angles[1] = MSG_ReadDeltaKey(key, from->angles[1], 16);
|
|
to->angles[2] = MSG_ReadDeltaKey(key, from->angles[2], 16);
|
|
//yeah, this is messy
|
|
to->forwardmove = (signed char)(unsigned char)MSG_ReadDeltaKey(key, (unsigned char)(signed char)from->forwardmove, 8);
|
|
to->sidemove = (signed char)(unsigned char)MSG_ReadDeltaKey(key, (unsigned char)(signed char)from->sidemove, 8);
|
|
to->upmove = (signed char)(unsigned char)MSG_ReadDeltaKey(key, (unsigned char)(signed char)from->upmove, 8);
|
|
to->buttons = MSG_ReadDeltaKey(key, from->buttons, 16);
|
|
to->weapon = MSG_ReadDeltaKey(key, from->weapon, 8);
|
|
}
|
|
}
|
|
|
|
#endif
|